/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
>greet_prog 5~
pmote whispers 'Be Quiet.  You're in a library.'
~
>rand_prog 3~
if rand(50)
	pmote stacks some books on the sleves.
else
	pmote pulls out a book and thumbs through it.
endif
~
>speech_prog p ~
pmote whispers 'No talking in a library.'
pmote drags $N out the door.
teleport $n 9555
~
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