/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
>rand_prog 3~
emote peers around, making sure the room is safe from assassins.
~
>greet_prog 100~
if isgood($n)
	say Join our forces $N, and help us eradicate the heathens.
else
	if iscabal($n) == 10
		if isnghost ($n)
			yell Protect the General!
			say To hell with you!
			murder $n
		endif
	else
	if iscabal($n) == 12
		if isnghost ($n)
			yell Protect the General!
			say To hell with you!
			murder $n
		endif
	else
	if isevil($n)
		if isnghost ($n)
			yell To death with the heathen!
			say To hell with you!
			murder $n
		endif
	endif
endif
endif
endif
~
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