>fight_prog 20~
if rand(10)
say You are done for now, $n!
emote lets out a bestial roar!
bodyslam $n
else
growl $n
emote whips around you deftly, and knocks you flying!
thrust
disarm
offhand
endif
~
>rand_prog 3~
if rand(25)
emote moves lithely, and practices his swordsmanship.
else
emote looks to be asleep, then quickly wakes, and executes a perfect sword thrust!
endif
~
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