/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
>fight_prog 20~
if rand(10)
    say You are done for now, $n!
    emote lets out a bestial roar!
    bodyslam $n
else
    growl $n
    emote whips around you deftly, and knocks you flying!
    thrust
    disarm
    offhand
endif
~

>rand_prog 3~
if rand(25)
    emote moves lithely, and practices his swordsmanship.
else
    emote looks to be asleep, then quickly wakes, and executes a perfect sword thrust!
endif
~
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