/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
>greet_prog 20~
if israce($n) == 3
	bow $n
else
	if isnghost ($n)
		yell Protect the matron mother!  Kill $N!
		murder $n
	endif
endif
~
>rand_prog 3~
if rand(50)
	pmote marches back and forth.
else
	if mobobj (5101)
		pmote twirls a noble's longsword in $l hand.
	endif
endif
~
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