/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
>greet_prog 5~
if isgood($n)
	say Help me rescue the slaves, $N.
else
	if isnghost ($n)
	if isevil($n)
		say Begone, evil $N!
		murder $n
	else
			say Will you help me rescue the slaves, $N?
		endif
	endif
endif
~
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