/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
>rand_prog 3~
if rand(50)
	say Obey or die, $R.
else
	say You will be mine, $R.
endif
setquest $r arachnos2 1
c charm $r
~
>greet_prog 5~
if ispc($n)
	say You will obey me, $N.
	setquest $n arachnos2 1
	c charm $n
endif
~
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