#include <sys/types.h>
#include <stdio.h>
#include <time.h>
#include "merc.h"
#include "songs.h"
#include "pray.h"
#include "magic.h"
#include "interp.h"
#include "chant.h"

/* item type list */
const struct item_type item_table[] =
{
	{ITEM_LIGHT, "light"},
	{ITEM_SCROLL, "scroll"},
	{ITEM_WAND, "wand"},
	{ITEM_STAFF, "staff"},
	{ITEM_WEAPON, "weapon"},
	{ITEM_TREASURE, "treasure"},
	{ITEM_ARMOR, "armor"},
	{ITEM_POTION, "potion"},
	{ITEM_CLOTHING, "clothing"},
	{ITEM_FURNITURE, "furniture"},
	{ITEM_TRASH, "trash"},
	{ITEM_CONTAINER, "container"},
	{ITEM_CLAN_DONATION, "clan_donation"},
	{ITEM_NEWCLANS_DBOX, "newclan_donation"},	/* new clans */
	{ITEM_PLAYER_DONATION, "player_box"},
	{ITEM_SADDLE, "saddle"},
	{ITEM_PACK, "pack"},
	{ITEM_ELEVATOR, "elevator"},
	{ITEM_RAFT, "raft"},
	{ITEM_STRANSPORT, "stransport"},
	{ITEM_CTRANSPORT, "ctransport"},
	{ITEM_EBUTTON, "ebutton"},
	{ITEM_VIAL, "vial"},
	{ITEM_PARCHMENT, "parchment"},
	{ITEM_DRINK_CON, "drink"},
	{ITEM_KEY, "key"},
	{ITEM_FOOD, "food"},
	{ITEM_MONEY, "money"},
	{ITEM_GILLS, "gills"},
	{ITEM_CORPSE_NPC, "npc_corpse"},
	{ITEM_CORPSE_PC, "pc_corpse"},
	{ITEM_FOUNTAIN, "fountain"},
	{ITEM_PILL, "pill"},
	{ITEM_PROTECT, "protect"},
	{ITEM_MAP, "map"},
	{ITEM_PORTAL, "portal"},
	{ITEM_WARP_STONE, "warp_stone"},
	{ITEM_ROOM_KEY, "room_key"},
	{ITEM_GEM, "gem"},
	{ITEM_JEWELRY, "jewelry"},
	{ITEM_JUKEBOX, "jukebox"},
	{ITEM_INSTRUMENT, "instrument"},
	{ITEM_WRITING_INSTRUMENT, "writing_instrument"},
	{ITEM_WRITING_PAPER, "writing_paper"},
	{ITEM_CTRANSPORT_KEY, "ctransport_key"},
	{ITEM_PORTAL_BOOK, "portal_book"},
	{ITEM_QUIVER, "quiver"},
	{ITEM_FEATHER, "feather"},
	{ITEM_POLE, "pole"}, 
	{ITEM_BAIT, "bait"}, 
	{ITEM_TREE, "tree"},
	{ITEM_WOOD, "wood"},
	{ITEM_SEED, "seed"},
	{ITEM_WOODEN_INCONSTRUCTION, "wooden_in_construction"},
	{ITEM_CARD, "card"},
	{ITEM_BINDER, "binder"},
	{ITEM_OBJ_TRAP, "objecttrap"},
	{ITEM_PORTAL_TRAP, "portaltrap"},
	{ITEM_ROOM_TRAP, "roomtrap"},
	{ITEM_RANDOM, "random"},
	{0, NULL}
};

const struct tree_type tree_table[] =
{
	{TREE_TYPE_OAK, "oak", 6, RARITY_COMMON, "all",3,0},
	{TREE_TYPE_MAPLE, "maple", 5, RARITY_COMMON, "all",3,0},
	{TREE_TYPE_BIRCH, "birch", 5, RARITY_COMMON, "all",3,0},
	{TREE_TYPE_PINE, "pine", 5, RARITY_COMMON, "all",3,0},
	{TREE_TYPE_WILLOW, "willow", 4, RARITY_COMMON, "all",3,0},
	{TREE_TYPE_ELM, "elm", 4, RARITY_COMMON, "all",3,0},
	{TREE_TYPE_KARRI, "karri", 4, RARITY_COMMON, "all",3,0},
	{TREE_TYPE_MARRI, "marri", 4, RARITY_COMMON, "all",3,0},
	{TREE_TYPE_JARRAH, "jarrah", 5, RARITY_COMMON, "all",3,0},
	{TREE_TYPE_POPLAR, "poplar", 6, RARITY_COMMON, "all",3,0},
	{TREE_TYPE_MOONBLOSSOM, "moonblossom", 1, RARITY_RARE, "`oThe City of The `kSun``",10,0},
	{TREE_TYPE_SLIMEWOOD, "slimewood", 8, RARITY_UNCOMMON, "`dThe Desert of Ath'Tanar``",-10,0},
	{TREE_TYPE_RISIRIEL, "risiriel", 3, RARITY_RARE, "`nSilver `lCrescent `nWoods``",0,5},
	{TREE_TYPE_JEWELWOOD, "jewelwood", 10, RARITY_UNCOMMON, "`kUnicorn Point``",7,7},
	{TREE_TYPE_ROTSTENCH, "rotstench", 2, RARITY_COMMON, "`aLu`hna`or Pl`hai`ans``",-15,-15},
	{TREE_TYPE_IRONWOOD, "ironwood", 9, RARITY_RARE, "`lCove``",3,0},
	{TREE_TYPE_HELLROOT, "hellroot", 7, RARITY_UNCOMMON, "all",-15,-15},
	{TREE_TYPE_BARBVINE, "barbvine", 3, RARITY_UNCOMMON, "all",-10,0},
	{TREE_TYPE_GREEN_LEECHLEAF, "green leechleaf", 7, RARITY_UNCOMMON, "all",0,-15},
	{0,NULL,0,0,NULL,0,0}
};

const struct item_type card_table[] =
{
	{CARD_MOB, "mob"},
	{CARD_TERRAIN, "terrain"},
	{CARD_SPELL_HEAL, "spell_heal"},
	{CARD_SPELL_DAMAGE, "spell_damage"},
	{CARD_SPELL_BOOST, "spell_boost"},
	{CARD_SPELL_COUNTER, "spell_counter"},
	{0,NULL}
};

#define WOODEN_OBJ_CLUB                 3
#define WOODEN_OBJ_DAGGER               4
#define WOODEN_OBJ_POLEARM              5
#define WOODEN_OBJ_STAFF                6
#define WOODEN_OBJ_SWORD                7
#define WOODEN_OBJ_SHIELD               8

const struct wooden_obj_type wooden_obj_table[] = 
{
	{WOODEN_OBJ_CHAIR, 60, 2, 30030},
	{WOODEN_OBJ_CUP, 12, 1, 30031},
	{WOODEN_OBJ_PLAQUE, 20, 1, 30030},
	{WOODEN_OBJ_CLUB, 20, 1, 30030}, 
	{0,0,0,0}
};

/* weapon selection table */
const struct weapon_type weapon_table[] = 
{
	{"sword", OBJ_VNUM_SCHOOL_SWORD, WEAPON_SWORD, &gsn_sword},
	{"mace", OBJ_VNUM_SCHOOL_MACE, WEAPON_MACE, &gsn_mace},
	{"dagger", OBJ_VNUM_SCHOOL_DAGGER, WEAPON_DAGGER, &gsn_dagger},
	{"axe", OBJ_VNUM_SCHOOL_AXE, WEAPON_AXE, &gsn_axe},
	{"staff", OBJ_VNUM_SCHOOL_STAFF, WEAPON_STAFF, &gsn_staff},
	{"flail", OBJ_VNUM_SCHOOL_FLAIL, WEAPON_FLAIL, &gsn_flail},
	{"polearm", OBJ_VNUM_SCHOOL_POLEARM, WEAPON_POLEARM, &gsn_polearm},
	{"hand to hand", 0, 0, &gsn_hand_to_hand}, {NULL, 0, 0, NULL}
};

/* wiznet table and prototype for future flag setting */
const struct wiznet_type wiznet_table[] = 
{
	{"on", WIZ_ON, IM},
	{"prefix", WIZ_PREFIX, IM},
	{"ticks", WIZ_TICKS, IM},
	{"logins", WIZ_LOGINS, IM},
	{"sites", WIZ_SITES, L4},
	{"links", WIZ_LINKS, L7},
	{"newbies", WIZ_NEWBIE, IM},
	{"spam", WIZ_SPAM, L5},
	{"deaths", WIZ_DEATHS, IM},
	{"resets", WIZ_RESETS, L4},
	{"mobdeaths", WIZ_MOBDEATHS, L4},
	{"flags", WIZ_FLAGS, L5},
	{"penalties", WIZ_PENALTIES, L5},
	{"saccing", WIZ_SACCING, L5},
	{"levels", WIZ_LEVELS, IM},
	{"load", WIZ_LOAD, L2},
	{"restore", WIZ_RESTORE, L2},
	{"snoops", WIZ_SNOOPS, L2},
	{"switches", WIZ_SWITCHES, L2},
	{"secure", WIZ_SECURE, ML},
	{"clan", WIZ_CLAN, L4}, 
	{"time", WIZ_TSTAMP, L4}, 
	{"notes", WIZ_NOTES, 92},
	{"poll", WIZ_POLL, 92},
	{"quest", WIZ_QUEST, 92},
	{"stockbuy", WIZ_STOCKBUY, 92},
	{NULL, 0, 0}
};

/* attack table  -- not very organized :( */
const struct attack_type attack_table[] = 
{
	{"none", "hit", -1},	/*  0 */
	{"slice", "slice", DAM_SLASH},
	{"stab", "stab", DAM_PIERCE},
	{"slash", "slash", DAM_SLASH},
	{"whip", "whip", DAM_SLASH},
	{"claw", "claw", DAM_SLASH},
	{"blast", "blast", DAM_BASH},
	{"pound", "pound", DAM_BASH},
	{"crush", "crush", DAM_BASH},
	{"grep", "grep", DAM_SLASH},
	{"bite", "bite", DAM_PIERCE},
	{"pierce", "pierce", DAM_PIERCE},
	{"suction", "suction", DAM_BASH},
	{"beating", "beating", DAM_BASH},
	{"digestion", "digestion", DAM_ACID},
	{"charge", "charge", DAM_BASH}, 
	{"slap", "slap", DAM_BASH},	/* 15 */
	{"punch", "punch", DAM_BASH},
	{"wrath", "wrath", DAM_ENERGY},
	{"magic", "magic", DAM_ENERGY},
	{"divine", "divine power", DAM_HOLY},
	{"cleave", "cleave", DAM_SLASH},	/* 20 */
	{"scratch", "scratch", DAM_PIERCE},
	{"peck", "peck", DAM_PIERCE},
	{"peckb", "peck", DAM_BASH},
	{"chop", "chop", DAM_SLASH},
	{"sting", "sting", DAM_PIERCE},	/* 25 */
	{"smash", "smash", DAM_BASH},
	{"shbite", "shocking bite", DAM_LIGHTNING},
	{"flbite", "flaming bite", DAM_FIRE},
	{"frbite", "freezing bite", DAM_COLD},
	{"acbite", "acidic bite", DAM_ACID},	/* 30 */
	{"chomp", "chomp", DAM_PIERCE},
	{"drain", "life drain", DAM_NEGATIVE},
	{"thrust", "thrust", DAM_PIERCE},
	{"slime", "slime", DAM_ACID},
	{"shock", "shock", DAM_LIGHTNING},	/* 35 */
	{"thwack", "thwack", DAM_BASH},
	{"flame", "flame", DAM_FIRE},
	{"chill", "chill", DAM_COLD}, 
	{"vbite", "vampiric bite", DAM_VAMPIRIC}, //[40]
	{"lclaw", "lightning claw", DAM_LIGHTNING},
	{"breath", "breath", DAM_WIND},
	{"spit", "spit", DAM_DROWNING},
	{"splash", "splash", DAM_DROWNING},
	{"wslash", "wind slash", DAM_WIND},
	{NULL, NULL, 0}
};

//if you modify above, modify MAX_DAMAGE_MESSAGE in fight.c

/* race table */
const struct race_type race_table[] =
{
	/*
	{ name, pc_race?, act bits, aff_by bits, off bits, imm, res, vuln, form, parts },
	*/
	{"unique", FALSE, 0, 0, 0, 0, 0, 0, 0, 0},
	{"human", TRUE, 0, 0, 0, 0, 0, 0, A | H | M | V, A | B | C | D | E | F | G | H | I | J | K | aa}, 
	{"elf", TRUE, 0, AFF_INFRARED |	AFF_DETECT_MAGIC | AFF_DETECT_HIDDEN, 0, 0, RES_CHARM | RES_MAGIC, VULN_IRON, A | H | M | V, A | B | C | D | E | F | G | H | I | J | K | aa},
	{"dwarf", TRUE, 0, AFF_INFRARED, 0, 0, RES_POISON | RES_DISEASE, VULN_DROWNING, A | H | M | V, A | B | C | D | E | F | G | H | I | J | K | aa},
	{"canthi", TRUE, 0, AFF_AQUA_BREATHE, 0, IMM_DROWNING, RES_FIRE, VULN_COLD, A | H | M | V, A | B | C | D | E | F | G | H | I | J | K | aa},
	{"vro'ath", TRUE, 0, 0, 0, 0, 0, VULN_MENTAL | VULN_HOLY, A | H | M | V, A | B | C | D | E | F | G | H | I | J | K | aa},
	{"syvin", TRUE, 0, AFF_DARK_VISION, 0, 0, RES_WOOD, VULN_IRON, A | H | M | V, A | B | C | D | E | F | G | H | I | J | K | aa},
	{"sidhe", TRUE, 0, AFF_FLYING | AFF_PASS_DOOR, 0, IMM_BASH,	RES_MENTAL | RES_CHARM, VULN_ENERGY | VULN_LIGHT, C | H | M, A | B | C | E | G | H | P | aa}, 
	{"avatar", TRUE, 0, 0, 0, 0, RES_HOLY, 0, A | H | M | V, A | B | C |	D | E | F |	G | H | I | J | K | aa},
	{"litan", TRUE, 0, 0, 0, IMM_FIRE, 0, VULN_COLD | VULN_DROWNING, A | H | M | V, A | B | C | D | E | F | G | H | I | J | K | aa},
	{"kalian", TRUE, 0, AFF_REGENERATION, 0, IMM_POISON, RES_WEAPON | RES_COLD | RES_LIGHTNING | RES_BASH  , VULN_HOLY | VULN_FIRE, A | H | M | V, A | B | C | D | E | F | G | H | I | J | K | aa},
	{"lich", TRUE, ACT_UNDEAD, AFF_AQUA_BREATHE | AFF_DETECT_GOOD, 0, 0, RES_COLD | RES_NEGATIVE | RES_DISEASE, VULN_HOLY | VULN_LIGHT | VULN_ENERGY | VULN_FIRE, A | H | M | V, A | B | C | D | E | F | G | H | I | J | K | aa},
	{"nerix",  TRUE, 0, 0, 0, 0, RES_HOLY | RES_LIGHTNING | RES_WEAPON, VULN_MAGIC | VULN_NEGATIVE, A | H | M | W, A | B | C | D | E | F | G | H | I | J | K | P | Q | U | Z | aa},	  
	{"swarm",  TRUE, 0, AFF_INFRARED, 0, IMM_ENTANGLE | IMM_POISON | IMM_DISEASE | IMM_SUMMON | IMM_SLEEP | IMM_ARROWS, RES_WEAPON, VULN_FIRE, A | H | O | cc, F | M | N | P},
	{"nidae",  TRUE, 0, AFF_AQUA_BREATHE, 0, IMM_DROWNING , RES_COLD | RES_FIRE, VULN_BASH | VULN_LIGHTNING, A | H | M | V, A | B | C | D | E | F | G | H | I | aa},
	{"giant", FALSE, 0, 0, 0, 0, RES_FIRE | RES_COLD, VULN_MENTAL | VULN_LIGHTNING, A | H | M | V, A | B | C | D | E | F | G | H | I | J | K | aa},
	{"cloudgiant", FALSE, 0, AFF_FLYING, 0, IMM_LIGHTNING, RES_COLD, VULN_MENTAL, A | H | M | V, A | B | C | D | E | F | G | H | I | J | K | aa},
	{"bat",	FALSE, 0, AFF_FLYING | AFF_DARK_VISION, OFF_DODGE | OFF_FAST, 0, 0, VULN_LIGHT, A | G | V, A | C | D | E | F | H | J | K | P | aa},
	{"bear", FALSE, 0, 0, OFF_CRUSH | OFF_DISARM | OFF_BERSERK, 0, RES_BASH | RES_COLD, 0, A | G | V, A | B | C | D | E | F | H | J | K | U | V | aa},
	{"cat", FALSE, 0, AFF_DARK_VISION, OFF_FAST | OFF_DODGE, 0, 0, 0, A | G | V, A | C | D | E | F | H | J | K | Q | U | V | aa},
	{"centipede", FALSE, 0, AFF_DARK_VISION, 0, 0, RES_PIERCE | RES_COLD, VULN_BASH, A | B | G | O, A | C | K | aa},
	{"dog", FALSE, 0, 0, OFF_FAST, 0, 0, 0, A | G | V, A | C | D | E | F | H | J | K | U | V | aa},
	{"doll", FALSE, 0, 0, 0, IMM_COLD | IMM_POISON | IMM_HOLY | IMM_NEGATIVE | IMM_MENTAL | IMM_DISEASE | IMM_DROWNING, RES_BASH | RES_LIGHT, VULN_SLASH | VULN_FIRE | VULN_ACID | VULN_LIGHTNING |	VULN_ENERGY, E | J | M | cc, A | B | C | G | H | K | aa},
	{"dragon", FALSE, 0, AFF_INFRARED | AFF_FLYING, 0, 0, RES_FIRE | RES_BASH | RES_CHARM, VULN_PIERCE | VULN_COLD, A | H | Z, A | C | D | E | F | G | H | I | J | K | P | Q | U | V | X | aa},
	{"fido", FALSE, 0, 0, OFF_DODGE | ASSIST_RACE, 0, 0, VULN_MAGIC, A | B | G | V,	A | C | D | E | F | H | J | K | Q | V | aa},
	{"fox", FALSE, 0, AFF_DARK_VISION, OFF_FAST | OFF_DODGE, 0, 0, 0, A | G | V, A | C | D | E | F | H | J | K | Q | V | aa},
	{"goblin", FALSE, 0, AFF_INFRARED, 0, 0, RES_DISEASE, VULN_MAGIC, A | H | M | V, A | B | C | D | E | F | G | H | I | J | K | aa},
	{"hobgoblin", FALSE, 0, AFF_INFRARED, 0, 0, RES_DISEASE | RES_POISON, 0, A | H | M | V,	A | B | C | D | E | F | G | H | I | J | K | Y | aa},
	{"kobold", FALSE, 0, AFF_INFRARED, 0, 0, RES_POISON, VULN_MAGIC, A | B | H | M | V,	A | B | C | D | E | F | G | H | I | J | K | Q | aa},
	{"lizard", FALSE, 0, 0, 0, 0, RES_POISON, VULN_COLD, A | G | X | cc, A | C | D | E | F | H | K | Q | V | aa},
	{"modron", FALSE, 0, AFF_INFRARED, ASSIST_RACE | ASSIST_ALIGN, IMM_CHARM | IMM_DISEASE | IMM_MENTAL | IMM_HOLY | IMM_NEGATIVE, RES_FIRE | RES_COLD | RES_ACID, 0, H, A | B | C | G | H | J | K | aa},
	{"orc", FALSE, 0, AFF_INFRARED, 0, 0, RES_DISEASE, VULN_LIGHT, A | H | M | V, A | B | C | D | E | F | G | H | I | J | K | aa},
	{"pig", FALSE, 0, 0, 0, 0, 0, 0, A | G | V, A | C | D | E | F | H | J | K | aa},
	{"rabbit", FALSE, 0, 0,	OFF_DODGE | OFF_FAST, 0, 0, 0, A | G | V, A | C | D | E | F | H | J | K | aa},
	{"school monster", FALSE, 0, 0, 0, IMM_CHARM | IMM_SUMMON, 0, VULN_MAGIC, A | M | V, A | B | C | D | E | F | H | J | K | Q | U | aa},
	{"snake", FALSE, 0, 0, 0, 0, RES_POISON, VULN_COLD, A | G | X | Y | cc, A | D | E |	F | K | L |	Q | V | X | aa},
	{"song bird", FALSE, 0, AFF_FLYING, OFF_FAST | OFF_DODGE, 0, 0, 0, A | G | W, A | C | D | E | F | H | K | P | Z | aa},
	{"troll", FALSE, 0, AFF_REGENERATION | AFF_INFRARED | AFF_DETECT_HIDDEN, OFF_BERSERK, 0, RES_CHARM | RES_BASH, VULN_FIRE | VULN_ACID, A | B | H | M | V, A | B | C | D | E | F | G | H | I | J | K | U | V | aa},
	{"water fowl", FALSE, 0, AFF_SWIM | AFF_FLYING, 0, 0, RES_DROWNING, 0, A | G | W, A | C | D | E | F | H | K | P | Z | aa},
	{"wolf", FALSE, 0, AFF_DARK_VISION, OFF_FAST | OFF_DODGE, 0, 0, 0, A | G | V, A | C | D | E | F | J | K | Q | V | aa},
	{"wyvern", FALSE, 0, AFF_FLYING | AFF_DETECT_INVIS | AFF_DETECT_HIDDEN,	OFF_BASH | OFF_FAST | OFF_DODGE, IMM_POISON, 0, VULN_LIGHT,	A | B | G | Z, A | C | D | E | F | H | J | K | Q | V | X | aa},
	{"fish", TRUE, 0, AFF_AQUA_BREATHE, 0, IMM_DROWNING, RES_FIRE, VULN_COLD, A | H | M | V, A | B | C | D | E | F | G | H | I | J | K | aa},
	{"unique", FALSE, 0, 0, 0, 0, 0, 0, 0, 0},
	{NULL, 0, 0, 0, 0, 0, 0}
};

const struct pc_race_type pc_race_table[] =
{
	{"null race", "", 0, {100, 100, 100, 100, 100, 100}, {""}, {13, 13, 13, 13, 13, 13}, {18, 18, 18, 18, 18, 18}, 0},
	/*
	{ "race name", short name, points, { class multipliers }, { bonus skills }, { base stats }, { max stats }, size },
	*/

	// Minax 7-4-02 Gave Vro'ath Hand to Hand and Fisticuffery for free, but
	// they will only get it if they are warriors or thieves I think.

	{"human", "Human", 0, {100, 100, 100, 100, 100, 100, 100, 100, 100}, {""}, {13, 13, 13, 13, 13, 13}, {18, 18, 18, 18, 18, 18}, SIZE_MEDIUM},
	{"elf", " Elf ", 6, {100, 125, 100, 120, 110, 125, 120, 125, 125}, {"sneak"}, {12, 14, 13, 15, 11, 13},	/*avg 13 */ {16, 22, 18, 21, 15, 20}, SIZE_SMALL}, /* avg 18.7 */
	{"dwarf", "Dwarf", 5, {150, 100, 140, 100, 110, 130, 140, 100, 110}, {"berserk"}, {14, 12, 12, 10, 14, 11}, /* avg 12.2 */ {21, 16, 18, 15, 21, 16}, SIZE_SMALL}, /* avg 17.8 */
	{"canthi", "Canthi", 6, {115, 115, 125, 150, 105, 110, 150, 100, 105}, {"swimming"}, {13, 13, 13, 14, 13, 12}, /* avg 13 */ {17, 17, 19, 20, 18, 20}, SIZE_MEDIUM}, /* avg 18.5 */
	{"vro'ath", "Vroath", 6, {150, 130, 130, 100, 120, 130, 150, 120, 130}, {"bash", "hand to hand", "fisticuffery"}, {14, 10, 11, 10, 15, 10}, /* avg 11.7 */ {22, 13, 15, 14, 21, 13}, SIZE_LARGE},	/* avg 16.3 */
	{"syvin", "Syvin", 7, {120, 125, 110, 130, 100, 120, 120, 110, 100}, {"lore", "track"}, {12, 14, 13, 15, 11, 13}, /* avg 13 */ {18, 17, 19, 21, 20, 17}, SIZE_MEDIUM},	/* avg 18.7 */
	{"sidhe", "Sidhe", 8, {120, 150, 120, 150, 150, 120, 150, 100, 100}, {"mask", "hide"}, {10, 15, 13, 13, 10, 15}, /* 12.7 */ {13, 23, 18, 19, 14, 20}, SIZE_MEDIUM},	/* avg 17.8 */
	{"avatar", "Avatar", 15, {150, 150, 150, 150, 150, 150, 150, 150, 150}, {""}, {13, 13, 13, 13, 13, 13}, {25, 25, 25, 25, 25, 25}, SIZE_MEDIUM},
	{"litan", "Litan", 12, {120, 125, 110, 130, 100, 120, 120, 110, 100}, {""}, {13, 5, 8, 18, 13, 7}, /* avg 10.6667 */ {17, 10, 13, 22, 17, 12}, SIZE_MEDIUM}, /* avg 15.166*/
	{"kalian", "Kalian", 25, {120, 150, 120, 150, 150, 120, 150, 100, 100}, {"sneak"}, {15, 15, 15, 13, 8, 10}, /* 12.666 */ {23, 23, 16, 23, 10, 16}, SIZE_MEDIUM}, /* avg 18.5 */
	{"lich", "Lich", 25, {120, 150, 120, 150, 150, 120, 150, 100, 100}, {""}, {16, 16, 11, 11, 16, 8}, /* 13 */ {21, 21, 16, 16, 21, 14}, SIZE_MEDIUM}, /* avg 18.17 */
	{"nerix", "Nerix", 25, {120, 150, 120, 150, 150, 120, 150, 100, 100}, {""}, {16, 10, 10, 16, 13, 13},  /* 13 */ {21, 15, 16, 22, 18, 18}, SIZE_MEDIUM}, /* avg 18.33 */
	{"swarm", "Swarm", 25, {120, 150, 120, 150, 150, 120, 150, 100, 100}, {""}, {3, 3, 3, 18, 3, 3}, /* Stats are irrelevant */ {3, 3, 3, 18, 3, 3}, SIZE_TINY}, /* Stats are irrelevant */
	{"nidae", "Nidae", 25, {120, 150, 120, 150, 150, 120, 150, 100, 100}, {""}, {16, 10, 10, 16, 13, 13}, /* 13 */ {18, 18, 18, 16, 18, 16}, SIZE_MEDIUM}, /* avg 18.33 */
};

/*
* Class table.
*/
const struct class_type class_table[MAX_CLASS] =
{
	{"mage", "Mag", STAT_INT, OBJ_VNUM_SCHOOL_STAFF, {3018, 9618}, 75, 20, 6, 4, 8, TRUE, "", ""},
	{"cleric", "Cle", STAT_WIS, OBJ_VNUM_SCHOOL_MACE, {3003, 9619}, 75, 20, 2, 6, 10, TRUE, "", ""},
	{"thief", "Thi", STAT_DEX, OBJ_VNUM_SCHOOL_DAGGER, {3028, 9639}, 60, 20, -4, 8, 14, FALSE, "", ""},
	{"warrior", "War", STAT_STR, OBJ_VNUM_SCHOOL_SWORD, {3022, 9633}, 60, 20, -10, 12, 19, FALSE, "", ""},
	{"ranger", "Ran", STAT_CON, OBJ_VNUM_SCHOOL_SWORD, {3022, 9633}, 60, 20, -10, 10, 16, TRUE, "", ""},
	{"bard", "Bar", STAT_CHA, OBJ_VNUM_SCHOOL_DAGGER, {3028, 9639}, 60, 20, -4, 6, 11, TRUE, "", ""},
	{"paladin", "Pal", STAT_CHA, OBJ_VNUM_SCHOOL_SWORD, {3022, 9633}, 70, 20, -10, 9, 15, TRUE, "", ""},
	{"assassin", "Ass", STAT_DEX, OBJ_VNUM_SCHOOL_DAGGER, {3028, 9639}, 60, 20, -4, 8, 14, FALSE, "", ""},
	{"reaver", "Rea", STAT_STR, OBJ_VNUM_SCHOOL_SWORD, {3022, 9633}, 70, 20, -10, 9, 15, TRUE, "", ""},
	{"monk", "Mon", STAT_CON, OBJ_VNUM_SCHOOL_SWORD, {3022, 9633}, 60, 20, -4, 8, 14, FALSE, "", ""},
	{"necromancer", "Nec", STAT_INT, OBJ_VNUM_SCHOOL_STAFF, {3018, 9618}, 75, 20, 6, 4, 8, TRUE, "", ""},
	{"swarm", "Swa", STAT_INT, OBJ_VNUM_SCHOOL_STAFF, {3018, 9618}, 75, 20, 6, 4, 8, TRUE, "", ""},
	{"yanzelp", "Yan", STAT_INT, OBJ_VNUM_SCHOOL_STAFF, {3018, 9618}, 75, 20, 6, 4, 8, TRUE, "", ""},
	{"chaos", "Cha", STAT_INT, OBJ_VNUM_SCHOOL_STAFF, {3018, 9618}, 75, 20, 6, 4, 8, TRUE, "", ""},
	{"moxuiq", "Mox", STAT_INT, OBJ_VNUM_SCHOOL_STAFF, {3018, 9618}, 75, 20, 6, 6, 11, TRUE, "", ""},
};

/*
* Attribute bonus tables.
* Strength Table:
* {hitroll, damroll, weight capacity, number of items }
*/
const struct str_app_type str_app[26] = 
{
	{-5, -4, 0, 0},		/* 0  */
	{-5, -4, 3, 1},		/* 1  */
	{-3, -2, 3, 2}, 
	{-3, -1, 10, 3},	/* 3  */
	{-2, -1, 25, 4}, 
	{-2, -1, 55, 5},	/* 5  */
	{-1, 0, 80, 6},
	{-1, 0, 90, 7},
	{0, 0, 100, 8}, 
	{0, 0, 100, 9}, 
	{0, 0, 115, 10},	/* 10  */
	{0, 0, 115, 11}, 
	{0, 0, 130, 12}, 
	{0, 0, 130, 13},	/* 13  */
	{0, 1, 140, 14}, 
	{1, 1, 150, 15},	/* 15  */
	{1, 2, 165, 16}, 
	{2, 3, 180, 22},
	{2, 3, 200, 25},	/* 18  */
	{3, 4, 225, 30}, 
	{3, 5, 250, 35},	/* 20  */
	{4, 6, 300, 40},
	{4, 6, 350, 45},
	{5, 7, 400, 50}, 
	{5, 8, 450, 55}, 
	{6, 9, 500, 60}		/* 25   */
};

const struct int_app_type int_app[26] = 
{
	{3},	/*  0 */
	{5},	/*  1 */
	{7}, 
	{8},	/*  3 */
	{9}, 
	{10},	/*  5 */
	{11}, 
	{12}, 
	{13}, 
	{15}, 
	{17},	/* 10 */
	{19}, 
	{22}, 
	{25}, 
	{28}, 
	{31},	/* 15 */
	{34}, 
	{37}, 
	{40},	/* 18 */
	{44}, 
	{49},	/* 20 */
	{55}, 
	{60}, 
	{70}, 
	{80}, 
	{85}	/* 25 */
};
const struct wis_app_type wis_app[26] = { 
	{0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, 
	{1}, {1}, {1}, {1}, {1}, {1}, {1}, {1}, {1},
	{2}, {2}, {2}, {2},
	{3}, {3}, {3}, 
	{4}, {4}
};
const struct wis_app_type mage_gain_hp[26] = { 
	{0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, /* 0..7 */
	{1}, {1}, {1}, {1}, {1}, {1}, {1}, {1},	{1}, /* 8..16 */
	{2}, {2}, {2}, {2},	/* 17..20 */
	{3}, {3}, {3}, {3}, /* 21..24 */
	{4}		/* 25 */
};
const struct wis_app_type prim_app[26] = { {0},	/*  0 */
{0},				/*  1 */
{0}, {1},			/*  3 */
{1}, {1},			/*  5 */
{1}, {1}, {1}, {1}, {1},	/* 10 */
{2}, {2}, {2}, {2}, {2},	/* 15 */
{2}, {2}, {3},			/* 18 */
{3}, {3},			/* 20 */
{3}, {4}, {4}, {4}, {4}		/* 25 */
};

/* Dexterity Table - Naked Armor Class */
const struct dex_app_type dex_app[26] = { {60},	/* 0 */
{50},				/* 1 */
{50}, {40}, {30}, {20},		/* 5 */
{10}, {0}, {0}, {0}, {0},	/* 10 */
{0}, {0}, {0}, {0}, {-10},	/* 15 */
{-15}, {-20}, {-30}, {-40}, {-50},	/* 20 */
{-60}, {-75}, {-90}, {-105}, {-120}	/* 25 */
};
const int hp_gains[MAX_CLASS][26][2] = { {	/* Mage */
	{1, 1},	/*  0 */
	{1, 1},	/*  1 */
	{1, 2},	/*  2 */
	{1, 2},	/*  3 */
	{1, 2},	/*  4 */
	{1, 2},	/*  5 */
	{1, 3},	/*  6 */
	{2, 3},	/*  7 */
	{2, 3},	/*  8 */
	{2, 3},	/*  9 */
	{2, 3},	/* 10 */
	{3, 5},	/* 11 */
	{3, 5},	/* 12 */
	{3, 6},	/* 13 */
	{4, 6},	/* 14 */
	{4, 6},	/* 15 */
	{5, 7},	/* 16 */
	{5, 7},	/* 17 */
	{5, 8},	/* 18 */
	{6, 8},	/* 19 */
	{7, 9},	/* 20 */
	{7, 9},	/* 21 */
	{8, 10},	/* 22 */
	{8, 11},	/* 23 */
	{9, 11},	/* 24 */
	{9, 11}	/* 25 */
}, {	/* Cleric */
	{1, 1},	/*  0 */
	{1, 1},	/*  1 */
	{1, 2},	/*  2 */
	{1, 2},	/*  3 */
	{2, 2},	/*  4 */
	{2, 2},	/*  5 */
	{3, 3},	/*  6 */
	{3, 3},	/*  7 */
	{3, 3},	/*  8 */
	{3, 4},	/*  9 */
	{3, 4},	/* 10 */
	{4, 6},	/* 11 */
	{4, 6},	/* 12 */
	{5, 7},	/* 13 */
	{5, 7},	/* 14 */
	{6, 8},	/* 15 */
	{6, 8},	/* 16 */
	{6, 9},	/* 17 */
	{7, 9},	/* 18 */
	{8, 10},	/* 19 */
	{8, 10},	/* 20 */
	{9, 11},	/* 21 */
	{9, 11},	/* 22 */
	{10, 12},	/* 23 */
	{10, 12},	/* 24 */
	{10, 12}	/* 25 */
}, {	/* Thief */
	{1, 1},	/*  0 */
	{1, 2},	/*  1 */
	{2, 2},	/*  2 */
	{2, 2},	/*  3 */
	{2, 3},	/*  4 */
	{2, 3},	/*  5 */
	{3, 5},	/*  6 */
	{3, 6},	/*  7 */
	{3, 6},	/*  8 */
	{4, 7},	/*  9 */
	{5, 7},	/* 10 */
	{6, 9},	/* 11 */
	{6, 10},	/* 12 */
	{7, 10},	/* 13 */
	{8, 11},	/* 14 */
	{8, 11},	/* 15 */
	{9, 13},	/* 16 */
	{10, 13},	/* 17 */
	{11, 13},	/* 18 */
	{11, 14},	/* 19 */
	{12, 14},	/* 20 */
	{13, 15},	/* 21 */
	{14, 15},	/* 22 */
	{15, 15},	/* 23 */
	{15, 15},	/* 24 */
	{15, 15}	/* 25 */
}, {	/* Warrior */
	{1, 1},	/*  0 */
	{2, 3},	/*  1 */
	{2, 4},	/*  2 */
	{4, 4},	/*  3 */
	{4, 5},	/*  4 */
	{4, 6},	/*  5 */
	{5, 6},	/*  6 */
	{5, 7},	/*  7 */
	{7, 7},	/*  8 */
	{7, 8},	/*  9 */
	{7, 9},	/* 10 */
	{8, 10},	/* 11 */
	{9, 11},	/* 12 */
	{10, 12},	/* 13 */
	{10, 13},	/* 14 */
	{11, 14},	/* 15 */
	{12, 15},	/* 16 */
	{13, 16},	/* 17 */
	{14, 17},	/* 18 */
	{14, 17},	/* 19 */
	{15, 18},	/* 20 */
	{15, 18},	/* 21 */
	{16, 19},	/* 22 */
	{16, 19},	/* 23 */
	{17, 20},	/* 24 */
	{17, 20}	/* 25 */
}, {	/* Ranger */
	{1, 1},	/*  0 */
	{1, 1},	/*  1 */
	{1, 2},	/*  2 */
	{1, 3},	/*  3 */
	{3, 3},	/*  4 */
	{3, 4},	/*  5 */
	{4, 5},	/*  6 */
	{4, 6},	/*  7 */
	{4, 7},	/*  8 */
	{4, 8},	/*  9 */
	{5, 8},	/* 10 */
	{6, 9},	/* 11 */
	{6, 9},	/* 12 */
	{7, 9},	/* 13 */
	{8, 11},	/* 14 */
	{9, 12},	/* 15 */
	{10, 13},	/* 16 */
	{11, 14},	/* 17 */
	{12, 15},	/* 18 */
	{13, 15},	/* 19 */
	{14, 16},	/* 20 */
	{15, 17},	/* 21 */
	{15, 17},	/* 22 */
	{16, 17},	/* 23 */
	{16, 17},	/* 24 */
	{16, 17}	/* 25 */
}, 
{	/* Bard */
	{1,1},   /*  0 */
	{1,1},   /*  1 */
	{1,2},   /*  2 */
	{1,2},   /*  3 */
	{3,3},   /*  4 */
	{3,3},   /*  5 */
	{3,4},   /*  6 */
	{4,5},   /*  7 */
	{4,6},   /*  8 */
	{4,7},   /*  9 */
	{5,7},   /* 10 */
	{5,8},   /* 11 */
	{6,9},   /* 12 */
	{6,10},  /* 13 */
	{7,10},  /* 14 */
	{7,11},  /* 15 */
	{8,12},  /* 16 */
	{9,12},  /* 17 */
	{9,13},  /* 18 */
	{10,14}, /* 19 */
	{10,14}, /* 20 */
	{11,15}, /* 21 */
	{11,15}, /* 22 */
	{11,15}, /* 23 */
	{11,15}, /* 24 */
	{11,15}  /* 25 */}, 

	{	/* Paladin */
		{1, 2},	/*  0 */
		{1, 2},	/*  1 */
		{2, 3},	/*  2 */
		{3, 4},	/*  3 */
		{4, 4},	/*  4 */
		{4, 5},	/*  5 */
		{4, 6},	/*  6 */
		{4, 7},	/*  7 */
		{4, 7},	/*  8 */
		{5, 8},	/*  9 */
		{6, 8},	/* 10 */
		{7, 11},	/* 11 */
		{8, 11},	/* 12 */
		{9, 12},	/* 13 */
		{10, 12},	/* 14 */
		{10, 13},	/* 15 */
		{12, 14},	/* 16 */
		{12, 14},	/* 17 */
		{12, 14},	/* 18 */
		{13, 15},	/* 19 */
		{13, 16},	/* 20 */
		{14, 16},	/* 21 */
		{14, 17},	/* 22 */
		{14, 17},	/* 23 */
		{15, 17},	/* 24 */
		{15, 17}	/* 25 */
	}, {	/* Assassin */
		{1, 1},	/*  0 */
		{1, 2},	/*  1 */
		{2, 2},	/*  2 */
		{2, 2},	/*  3 */
		{2, 3},	/*  4 */
		{2, 3},	/*  5 */
		{3, 5},	/*  6 */
		{3, 6},	/*  7 */
		{3, 6},	/*  8 */
		{4, 7},	/*  9 */
		{5, 7},	/* 10 */
		{6, 9},	/* 11 */
		{6, 10},	/* 12 */
		{7, 10},	/* 13 */
		{8, 11},	/* 14 */
		{8, 11},	/* 15 */
		{9, 13},	/* 16 */
		{10, 13},	/* 17 */
		{11, 13},	/* 18 */
		{11, 14},	/* 19 */
		{12, 14},	/* 20 */
		{13, 15},	/* 21 */
		{14, 15},	/* 22 */
		{15, 15},	/* 23 */
		{15, 15},	/* 24 */
		{15, 15}	/* 25 */
	}, {	/* Reaver */
		{1, 2},	/*  0 */
		{1, 2},	/*  1 */
		{2, 3},	/*  2 */
		{3, 4},	/*  3 */
		{4, 4},	/*  4 */
		{4, 5},	/*  5 */
		{4, 6},	/*  6 */
		{4, 7},	/*  7 */
		{4, 7},	/*  8 */
		{5, 8},	/*  9 */
		{6, 8},	/* 10 */
		{7, 11},	/* 11 */
		{8, 11},	/* 12 */
		{9, 12},	/* 13 */
		{10, 12},	/* 14 */
		{10, 13},	/* 15 */
		{12, 14},	/* 16 */
		{12, 14},	/* 17 */
		{12, 14},	/* 18 */
		{13, 15},	/* 19 */
		{13, 16},	/* 20 */
		{14, 16},	/* 21 */
		{14, 17},	/* 22 */
		{14, 17},	/* 23 */
		{15, 17},	/* 24 */
		{15, 17}	/* 25 */
	}, {	/* Monk */
		{1, 1},	/*  0 */
		{1, 2},	/*  1 */
		{2, 2},	/*  2 */
		{2, 2},	/*  3 */
		{2, 3},	/*  4 */
		{2, 3},	/*  5 */
		{3, 5},	/*  6 */
		{3, 6},	/*  7 */
		{3, 6},	/*  8 */
		{4, 7},	/*  9 */
		{5, 7},	/* 10 */
		{6, 9},	/* 11 */
		{6, 10},	/* 12 */
		{7, 10},	/* 13 */
		{8, 11},	/* 14 */
		{8, 11},	/* 15 */
		{9, 13},	/* 16 */
		{10, 13},	/* 17 */
		{11, 13},	/* 18 */
		{11, 14},	/* 19 */
		{12, 14},	/* 20 */
		{13, 15},	/* 21 */
		{14, 15},	/* 22 */
		{15, 15},	/* 23 */
		{15, 15},	/* 24 */
		{15, 15}	/* 25 */
	},
	{      /* Necromancer */
		{1, 1},      /*  0 */
		{1, 1},      /*  1 */
		{1, 2},      /*  2 */
		{1, 2},      /*  3 */
		{1, 2},      /*  4 */
		{1, 2},      /*  5 */
		{1, 3},      /*  6 */
		{2, 3},      /*  7 */
		{2, 3},      /*  8 */
		{2, 3},      /*  9 */
		{2, 3},      /* 10 */
		{3, 5},      /* 11 */
		{3, 5},      /* 12 */
		{3, 6},      /* 13 */
		{4, 6},      /* 14 */
		{4, 6},      /* 15 */
		{5, 7},      /* 16 */
		{5, 7},      /* 17 */
		{5, 8},      /* 18 */
		{6, 8},      /* 19 */
		{7, 9},      /* 20 */
		{7, 9},      /* 21 */
		{8, 10},     /* 22 */
		{8, 11},     /* 23 */
		{9, 11},     /* 24 */
		{9, 11}      /* 25 */
	},
	{      /* Necromancer */
		{1, 1},      /*  0 */
		{1, 1},      /*  1 */
		{1, 2},      /*  2 */
		{1, 2},      /*  3 */
		{1, 2},      /*  4 */
		{1, 2},      /*  5 */
		{1, 3},      /*  6 */
		{2, 3},      /*  7 */
		{2, 3},      /*  8 */
		{2, 3},      /*  9 */
		{2, 3},      /* 10 */
		{3, 5},      /* 11 */
		{3, 5},      /* 12 */
		{3, 6},      /* 13 */
		{4, 6},      /* 14 */
		{4, 6},      /* 15 */
		{5, 7},      /* 16 */
		{5, 7},      /* 17 */
		{5, 8},      /* 18 */
		{6, 8},      /* 19 */
		{7, 9},      /* 20 */
		{7, 9},      /* 21 */
		{8, 10},     /* 22 */
		{8, 11},     /* 23 */
		{9, 11},     /* 24 */
		{9, 11}      /* 25 */
	},
	{      /* Necromancer */
		{1, 1},      /*  0 */
		{1, 1},      /*  1 */
		{1, 2},      /*  2 */
		{1, 2},      /*  3 */
		{1, 2},      /*  4 */
		{1, 2},      /*  5 */
		{1, 3},      /*  6 */
		{2, 3},      /*  7 */
		{2, 3},      /*  8 */
		{2, 3},      /*  9 */
		{2, 3},      /* 10 */
		{3, 5},      /* 11 */
		{3, 5},      /* 12 */
		{3, 6},      /* 13 */
		{4, 6},      /* 14 */
		{4, 6},      /* 15 */
		{5, 7},      /* 16 */
		{5, 7},      /* 17 */
		{5, 8},      /* 18 */
		{6, 8},      /* 19 */
		{7, 9},      /* 20 */
		{7, 9},      /* 21 */
		{8, 10},     /* 22 */
		{8, 11},     /* 23 */
		{9, 11},     /* 24 */
		{9, 11}      /* 25 */
	},

	{ /* Bard */
		{1,1},   /*  0 */
		{1,1},   /*  1 */
		{1,2},   /*  2 */
		{1,2},   /*  3 */
		{3,3},   /*  4 */
		{3,3},   /*  5 */
		{3,4},   /*  6 */
		{4,5},   /*  7 */
		{4,6},   /*  8 */
		{4,7},   /*  9 */
		{5,7},   /* 10 */
		{5,8},   /* 11 */
		{6,9},   /* 12 */
		{6,10},  /* 13 */
		{7,10},  /* 14 */
		{7,11},  /* 15 */
		{8,12},  /* 16 */
		{9,12},  /* 17 */
		{9,13},  /* 18 */
		{10,14}, /* 19 */
		{10,14}, /* 20 */
		{11,15}, /* 21 */
		{11,15}, /* 22 */
		{11,15}, /* 23 */
		{11,15}, /* 24 */
		{11,15}  /* 25 */},

		{      /* Necromancer */
			{1, 1},      /*  0 */
			{1, 1},      /*  1 */
			{1, 2},      /*  2 */
			{1, 2},      /*  3 */
			{1, 2},      /*  4 */
			{1, 2},      /*  5 */
			{1, 3},      /*  6 */
			{2, 3},      /*  7 */
			{2, 3},      /*  8 */
			{2, 3},      /*  9 */
			{2, 3},      /* 10 */
			{3, 5},      /* 11 */
			{3, 5},      /* 12 */
			{3, 6},      /* 13 */
			{4, 6},      /* 14 */
			{4, 6},      /* 15 */
			{5, 7},      /* 16 */
			{5, 7},      /* 17 */
			{5, 8},      /* 18 */
			{6, 8},      /* 19 */
			{7, 9},      /* 20 */
			{7, 9},      /* 21 */
			{8, 10},     /* 22 */
			{8, 11},     /* 23 */
			{9, 11},     /* 24 */
			{9, 11}      /* 25 */
		}




};
const int mana_gains[MAX_CLASS][26][2] = 
{
	{	/* Mage */
		{1, 1},	/*  0 */
		{1, 1},	/*  1 */
		{1, 1},	/*  2 */
		{1, 1},	/*  3 */
		{1, 1},	/*  4 */
		{1, 1},	/*  5 */
		{1, 2},	/*  6 */
		{1, 2},	/*  7 */
		{1, 3},	/*  8 */
		{2, 5},	/*  9 */
		{3, 5},	/* 10 */
		{3, 6},	/* 11 */
		{3, 7},	/* 12 */
		{4, 8},	/* 13 */
		{5, 9},	/* 14 */
		{6, 10},	/* 15 */
		{7, 11},	/* 16 */
		{9, 13},	/* 17 */
		{10, 14},	/* 18 */
		{12, 16},	/* 19 */
		{14, 17},	/* 20 */
		{15, 18},	/* 21 */
		{15, 18},	/* 22 */
		{15, 18},	/* 23 */
		{16, 19},	/* 24 */
		{16, 19}	/* 25 */
	},
	{	/* Cleric */
		{1, 1},	/*  0 */
		{1, 1},	/*  1 */
		{1, 2},	/*  2 */
		{1, 2},	/*  3 */
		{1, 2},	/*  4 */
		{1, 2},	/*  5 */
		{2, 3},	/*  6 */
		{2, 3},	/*  7 */
		{2, 4},	/*  8 */
		{3, 4},	/*  9 */
		{3, 4},	/* 10 */
		{3, 5},	/* 11 */
		{4, 6},	/* 12 */
		{5, 8},	/* 13 */
		{5, 9},	/* 14 */
		{6, 9},	/* 15 */
		{6, 10},	/* 16 */
		{7, 11},	/* 17 */
		{8, 12},	/* 18 */
		{9, 14},	/* 19 */
		{12, 14},	/* 20 */
		{13, 15},	/* 21 */
		{13, 16},	/* 22 */
		{14, 16},	/* 23 */
		{17, 17},	/* 24 */
		{17, 17}	/* 25 */
	},
	{	/* Thief */
	{0, 1},	/*  0 */
	{0, 1},	/*  1 */
	{0, 1},	/*  2 */
	{0, 1},	/*  3 */
	{0, 1},	/*  4 */
	{0, 1},	/*  5 */
	{0, 1},	/*  6 */
	{0, 1},	/*  7 */
	{1, 1},	/*  8 */
	{1, 1},	/*  9 */
	{1, 2},	/* 10 */
	{1, 2},	/* 11 */
	{1, 2},	/* 12 */
	{1, 2},	/* 13 */
	{1, 3},	/* 14 */
	{1, 3},	/* 15 */
	{1, 3},	/* 16 */
	{1, 3},	/* 17 */
	{2, 4},	/* 18 */
	{2, 4},	/* 19 */
	{2, 5},	/* 20 */
	{3, 5},	/* 21 */
	{3, 5},	/* 22 */
	{3, 6},	/* 23 */
	{3, 6},	/* 24 */
	{4, 6}	/* 25 */
}, {	/* Warrior */
	{0, 1},	/*  0 */
	{0, 1},	/*  1 */
	{0, 1},	/*  2 */
	{0, 1},	/*  3 */
	{0, 1},	/*  4 */
	{0, 1},	/*  5 */
	{0, 1},	/*  6 */
	{0, 1},	/*  7 */
	{0, 1},	/*  8 */
	{0, 1},	/*  9 */
	{0, 1},	/* 10 */
	{0, 1},	/* 11 */
	{0, 1},	/* 12 */
	{1, 1},	/* 13 */
	{1, 1},	/* 14 */
	{1, 2},	/* 15 */
	{1, 2},	/* 16 */
	{1, 2},	/* 17 */
	{1, 3},	/* 18 */
	{1, 3},	/* 19 */
	{1, 3},	/* 20 */
	{1, 3},	/* 21 */
	{1, 3},	/* 22 */
	{1, 3},	/* 23 */
	{1, 4},	/* 24 */
	{1, 4}	/* 25 */
}, {	/* Ranger */
	{1, 1},	/*  0 */
	{1, 1},	/*  1 */
	{1, 1},	/*  2 */
	{1, 1},	/*  3 */
	{1, 1},	/*  4 */
	{1, 1},	/*  5 */
	{1, 1},	/*  6 */
	{1, 1},	/*  7 */
	{1, 1},	/*  8 */
	{1, 1},	/*  9 */
	{1, 1},	/* 10 */
	{1, 1},	/* 11 */
	{1, 1},	/* 12 */
	{1, 2},	/* 13 */
	{1, 2},	/* 14 */
	{1, 2},	/* 15 */
	{2, 3},	/* 16 */
	{2, 4},	/* 17 */
	{2, 4},	/* 18 */
	{3, 5},	/* 19 */
	{3, 5},	/* 20 */
	{3, 5},	/* 21 */
	{3, 6},	/* 22 */
	{4, 6},	/* 23 */
	{4, 6},	/* 24 */
	{4, 6}	/* 25 */
},
{	/* Bard */
	{1,1},   /*  0 */
	{1,1},	 /*  1 */
	{1,1},   /*  2 */
	{1,1},	 /*  3 */
	{1,1},	 /*  4 */
	{1,1},	 /*  5 */
	{1,1},	 /*  6 */
	{1,2},	 /*  7 */
	{1,2},	 /*  8 */
	{1,2},	 /*  9 */
	{2,3},	 /* 10 */
	{2,3},   /* 11 */
	{3,4},	 /* 12 */
	{3,5},   /* 13 */
	{4,6},	 /* 14 */
	{4,7},	 /* 15 */
	{4,7},	 /* 16 */
	{5,8},	 /* 17 */
	{5,8},	 /* 18 */
	{6,9},	 /* 19 */
	{6,9},   /* 20 */
	{7,10},	 /* 21 */
	{8,11},  /* 22 */
	{8,11},	 /* 23 */
	{9,11},	 /* 24 */
	{10,11}  /* 25 */}, 
	{	/* Paladin */						  
		{1, 1},	/*  0 */
		{1, 1},	/*  1 */
		{1, 1},	/*  2 */
		{1, 2},	/*  3 */
		{1, 2},	/*  4 */
		{1, 2},	/*  5 */
		{1, 2},	/*  6 */
		{1, 2},	/*  7 */
		{1, 2},	/*  8 */
		{1, 2},	/*  9 */
		{2, 3},	/* 10 */
		{2, 3},	/* 11 */
		{2, 3},	/* 12 */
		{2, 4},	/* 13 */
		{3, 4},	/* 14 */
		{3, 5},	/* 15 */
		{3, 5},	/* 16 */
		{3, 6},	/* 17 */
		{4, 6},	/* 18 */
		{4, 7},	/* 19 */
		{5, 7},	/* 20 */
		{5, 7},	/* 21 */
		{6, 8},	/* 22 */
		{6, 8},	/* 23 */
		{7, 10},	/* 24 */
		{7, 10}	/* 25 */
	}, {	/* Assassin */
		{0, 1},	/*  0 */
		{0, 1},	/*  1 */
		{0, 1},	/*  2 */
		{0, 1},	/*  3 */
		{0, 1},	/*  4 */
		{0, 1},	/*  5 */
		{0, 1},	/*  6 */
		{0, 1},	/*  7 */
		{1, 1},	/*  8 */
		{1, 1},	/*  9 */
		{1, 2},	/* 10 */
		{1, 2},	/* 11 */
		{1, 2},	/* 12 */
		{1, 2},	/* 13 */
		{1, 3},	/* 14 */
		{1, 3},	/* 15 */
		{1, 3},	/* 16 */
		{1, 3},	/* 17 */
		{2, 4},	/* 18 */
		{2, 4},	/* 19 */
		{2, 5},	/* 20 */
		{3, 5},	/* 21 */
		{3, 5},	/* 22 */
		{3, 6},	/* 23 */
		{3, 6},	/* 24 */
		{4, 6}	/* 25 */
	}, {	/* Reaver */
		{1, 1},	/*  0 */
		{1, 1},	/*  1 */
		{1, 1},	/*  2 */
		{1, 2},	/*  3 */
		{1, 2},	/*  4 */
		{1, 2},	/*  5 */
		{1, 2},	/*  6 */
		{1, 2},	/*  7 */
		{1, 2},	/*  8 */
		{1, 2},	/*  9 */
		{2, 3},	/* 10 */
		{2, 3},	/* 11 */
		{2, 3},	/* 12 */
		{2, 4},	/* 13 */
		{3, 4},	/* 14 */
		{3, 5},	/* 15 */
		{3, 5},	/* 16 */
		{3, 6},	/* 17 */
		{4, 6},	/* 18 */
		{4, 7},	/* 19 */
		{5, 7},	/* 20 */
		{5, 7},	/* 21 */
		{6, 8},	/* 22 */
		{6, 8},	/* 23 */
		{7, 10},	/* 24 */
		{7, 10}	/* 25 */
	}, {	/* Monk */
		{0, 1},	/*  0 */
		{0, 1},	/*  1 */
		{0, 1},	/*  2 */
		{0, 1},	/*  3 */
		{0, 1},	/*  4 */
		{0, 1},	/*  5 */
		{0, 1},	/*  6 */
		{0, 1},	/*  7 */
		{1, 1},	/*  8 */
		{1, 1},	/*  9 */
		{1, 2},	/* 10 */
		{1, 2},	/* 11 */
		{1, 2},	/* 12 */
		{1, 2},	/* 13 */
		{1, 3},	/* 14 */
		{1, 3},	/* 15 */
		{1, 3},	/* 16 */
		{1, 3},	/* 17 */
		{2, 4},	/* 18 */
		{2, 4},	/* 19 */
		{2, 5},	/* 20 */
		{3, 5},	/* 21 */
		{3, 5},	/* 22 */
		{3, 6},	/* 23 */
		{3, 6},	/* 24 */
		{4, 6}	/* 25 */
	},
	{   /* Necromancer */
		{1, 1},    /*  0 */
		{1, 1},    /*  1 */
		{1, 1},    /*  2 */
		{1, 1},    /*  3 */
		{1, 1},    /*  4 */
		{1, 1},    /*  5 */
		{1, 2},    /*  6 */
		{1, 2},    /*  7 */
		{1, 3},    /*  8 */
		{2, 5},    /*  9 */
		{3, 5},    /* 10 */
		{3, 6},    /* 11 */
		{3, 7},    /* 12 */
		{4, 8},    /* 13 */
		{5, 9},    /* 14 */
		{6, 10},   /* 15 */
		{7, 11},   /* 16 */
		{9, 13},   /* 17 */
		{10, 14},  /* 18 */
		{12, 16},  /* 19 */
		{14, 17},  /* 20 */
		{15, 18},  /* 21 */
		{15, 18},  /* 22 */
		{15, 18},  /* 23 */
		{16, 19},  /* 24 */
		{16, 19}   /* 25 */
	},
	{   /* Necromancer */
		{1, 1},    /*  0 */
		{1, 1},    /*  1 */
		{1, 1},    /*  2 */
		{1, 1},    /*  3 */
		{1, 1},    /*  4 */
		{1, 1},    /*  5 */
		{1, 2},    /*  6 */
		{1, 2},    /*  7 */
		{1, 3},    /*  8 */
		{2, 5},    /*  9 */
		{3, 5},    /* 10 */
		{3, 6},    /* 11 */
		{3, 7},    /* 12 */
		{4, 8},    /* 13 */
		{5, 9},    /* 14 */
		{6, 10},   /* 15 */
		{7, 11},   /* 16 */
		{9, 13},   /* 17 */
		{10, 14},  /* 18 */
		{12, 16},  /* 19 */
		{14, 17},  /* 20 */
		{15, 18},  /* 21 */
		{15, 18},  /* 22 */
		{15, 18},  /* 23 */
		{16, 19},  /* 24 */
		{16, 19}   /* 25 */
	},
	{   /* Necromancer */
		{1, 1},    /*  0 */
		{1, 1},    /*  1 */
		{1, 1},    /*  2 */
		{1, 1},    /*  3 */
		{1, 1},    /*  4 */
		{1, 1},    /*  5 */
		{1, 2},    /*  6 */
		{1, 2},    /*  7 */
		{1, 3},    /*  8 */
		{2, 5},    /*  9 */
		{3, 5},    /* 10 */
		{3, 6},    /* 11 */
		{3, 7},    /* 12 */
		{4, 8},    /* 13 */
		{5, 9},    /* 14 */
		{6, 10},   /* 15 */
		{7, 11},   /* 16 */
		{9, 13},   /* 17 */
		{10, 14},  /* 18 */
		{12, 16},  /* 19 */
		{14, 17},  /* 20 */
		{15, 18},  /* 21 */
		{15, 18},  /* 22 */
		{15, 18},  /* 23 */
		{16, 19},  /* 24 */
		{16, 19}   /* 25 */
	},

	{ /* Bard */
		{1,1},   /*  0 */
		{1,1},   /*  1 */
		{1,1},   /*  2 */
		{1,1},   /*  3 */
		{1,1},   /*  4 */
		{1,1},   /*  5 */
		{1,1},   /*  6 */
		{1,2},   /*  7 */
		{1,2},   /*  8 */
		{1,2},   /*  9 */
		{2,3},   /* 10 */
		{2,3},   /* 11 */
		{3,4},   /* 12 */
		{3,5},   /* 13 */
		{4,6},   /* 14 */
		{4,7},   /* 15 */
		{4,7},   /* 16 */
		{5,8},   /* 17 */
		{5,8},   /* 18 */
		{6,9},   /* 19 */
		{6,9},   /* 20 */
		{7,10},  /* 21 */
		{8,11},  /* 22 */
		{8,11},  /* 23 */
		{9,11},  /* 24 */
		{10,11}  /* 25 */},

		{   /* Necromancer */
			{1, 1},    /*  0 */
			{1, 1},    /*  1 */
			{1, 1},    /*  2 */
			{1, 1},    /*  3 */
			{1, 1},    /*  4 */
			{1, 1},    /*  5 */
			{1, 2},    /*  6 */
			{1, 2},    /*  7 */
			{1, 3},    /*  8 */
			{2, 5},    /*  9 */
			{3, 5},    /* 10 */
			{3, 6},    /* 11 */
			{3, 7},    /* 12 */
			{4, 8},    /* 13 */
			{5, 9},    /* 14 */
			{6, 10},   /* 15 */
			{7, 11},   /* 16 */
			{9, 13},   /* 17 */
			{10, 14},  /* 18 */
			{12, 16},  /* 19 */
			{14, 17},  /* 20 */
			{15, 18},  /* 21 */
			{15, 18},  /* 22 */
			{15, 18},  /* 23 */
			{16, 19},  /* 24 */
			{16, 19}   /* 25 */
		}


};

/*
* Liquid properties.
* Used in world.obj.
*/
const struct liq_type liq_table[] =
{
	/*    name, color, proof, full, thirst, food, ssize */
	{"water", "clear", {0, 1, 10, 0, 16}},
	{"beer", "amber", {12, 1, 8, 0, 12}},
	{"red wine", "burgundy", {30, 1, 8, 0, 5}},
	{"ale", "brown", {15, 1, 8, 0, 12}},
	{"dark ale", "dark", {16, 1, 8, 0, 12}},
	{"whisky", "golden", {120, 1, 5, 0, 2}},
	{"lemonade", "pink", {0, 1, 9, 0, 12}},
	{"firebreather", "boiling", {190, 0, 4, 0, 2}},
	{"local specialty", "clear", {151, 1, 3, 0, 2}},
	{"slime mold juice", "green", {0, 2, -8, 1, 2}},
	{"milk", "white", {0, 2, 9, 0, 12}},
	{"tea", "tan", {0, 1, 8, 0, 6}},
	{"coffee", "black", {0, 1, 8, 0, 6}},
	{"blood", "red", {0, 2, -1, 0, 6}},
	{"salt water", "clear", {0, 1, -2, 0, 1}},
	{"coke", "brown", {0, 2, 9, 0, 12}},
	{"root beer", "brown", {0, 2, 9, 0, 12}},
	{"elvish wine", "green", {35, 2, 8, 0, 5}},
	{"white wine", "golden", {28, 1, 8, 0, 5}},
	{"champagne", "golden", {32, 1, 8, 0, 5}},
	{"mead", "honey-colored", {34, 2, 8, 0, 12}},
	{"rose wine", "pink", {26, 1, 8, 0, 5}},
	{"benedictine wine", "burgundy", {40, 1, 8, 0, 5}},
	{"vodka", "clear", {130, 1, 5, 0, 2}},
	{"cranberry juice", "red", {0, 1, 9, 0, 12}},
	{"orange juice", "orange", {0, 2, 9, 0, 12}},
	{"absinthe", "green", {200, 1, 4, 0, 2}},
	{"brandy", "golden", {80, 1, 5, 0, 4}},
	{"aquavit", "clear", {140, 1, 5, 0, 2}},
	{"schnapps", "clear", {90, 1, 5, 0, 2}},
	{"icewine", "purple", {50, 2, 6, 0, 5}},
	{"amontillado", "burgundy", {35, 2, 8, 0, 5}},
	{"sherry", "red", {38, 2, 7, 0, 5}},
	{"framboise", "red", {50, 1, 7, 0, 5}},
	{"rum", "amber", {151, 1, 4, 0, 2}},
	{"cordial", "clear", {100, 1, 5, 0, 2}},
	{NULL, NULL, {0, 0, 0, 0, 0}}
};

/*
* The skill and spell table.
* Slot numbers must never be changed as they appear in #OBJECTS sections.
*/
#define SLOT(n)	n

/* Classes:  {mage, cleric, thief, warrior, ranger, bard, paladin, assassin, reaver, monk, necro
* 						, swarm, golem, chaos jesters, adventurers} */
const struct cmdskill_type command_table[] = 
{
	{SKILL_CAST, {-1, 91, 91, 91, -1, 91, 91, 91, 91, 91, 91, 91, 91, -1, 91}},
	{SKILL_SING, {91, 91, 91, 91, 91, -1, 91, 91, 91, 91, 91, 91, 91, 91, 91}},
	{SKILL_PRAY, {91, -1, 91, 91, 91, 91, -1, 91, 91, 91, 91, 91, 91, 91, 91}},
	{SKILL_CHANT, {91, 91, 91, 91, 91, 91, 91, 91, -1, 91, -1, 91, 91, 91, 91}},
	{0, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}}
};

const struct skill_type skill_table[MAX_SKILL] = {
	/*
	* Magic spells.
	*/

	{SKILL_NORMAL, "reserved", {99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}, {99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}, 0, TAR_IGNORE, POS_STANDING, NULL, SLOT (0), 0, 0, "", "", ""}, 
	{SKILL_CAST, "armor", {7,91,91,91,91,91,91,91,91,91, 91, 91, 91, 91, 91},{1, 1, 2, 2, 2,2, 2, 2, 2, 2, 2, 2, 2, 2},spell_armor,TAR_CHAR_DEFENSIVE,POS_STANDING,NULL, SLOT (1),5, 12, "","You feel less armored.",""},
	/* SPELLS - MAGE CLASS */
	{SKILL_CAST, "acid blast",{50, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},{1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_acid_blast,TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (70), 20, 12,"acid blast", "!Acid Blast!"},
	{SKILL_CAST, "fireshield", {35,91,91,91,91,91,91,91,91,91, 91, 91, 91, 91, 91},{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},spell_fireshield, TAR_CHAR_SELF,POS_STANDING, &gsn_fireshield, SLOT (101),40, 12, "","The scorching shield of fire around you burns away.",""},
	{SKILL_CAST, "blindness",{12, 91, 91, 91, 91, 91,91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1,2, 2,2, 2,2, 2,2,2, 2, 2, 2, 2, 2},spell_blindness,TAR_CHAR_OFFENSIVE,POS_FIGHTING,&gsn_blindness, SLOT (4),16, 12, "",	"You can see again.", ""},
	{SKILL_CAST, "web", {55, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_web,TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (104), 60, 12, "web","The magical webs holding you dissolve and fall away.", ""},
	{SKILL_CAST, "burning hands", {7, 91, 91, 91,91, 91, 91, 91,91, 91, 91, 91, 91, 91, 91}, {1, 1,2, 2,2, 2,2, 2,2, 2, 2, 2, 2, 2, 2},spell_burning_hands, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (5), 10, 12,"burning hands", "!Burning Hands!", ""},
	{SKILL_CAST, "bee sting", {91, 91, 91, 91, 12, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},spell_bee_sting, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (87), 10,12, "bee sting", "!Bee Sting!", ""},
	{SKILL_CAST, "bee swarm", {91, 91, 91, 91, 45, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},spell_bee_swarm, TAR_AREA_OFF, POS_FIGHTING, NULL, SLOT (88), 50, 12,"swarm of bees", "!Bee Swarm!", ""},
	{SKILL_CAST, "call lightning",{26, 91, 91, 91, 53, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2,2, 2, 2, 2, 2, 2},spell_call_lightning, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (6),15, 12, "lightning bolt","!Call Lightning!", ""},
	{SKILL_CAST, "cancellation", {30, 91, 91, 91,91, 91, 91, 91,91, 91, 91, 91, 91, 91, 91}, {1, 1,	2, 2,2, 2,2, 2,2,2, 2, 2, 2, 2, 2}, spell_cancellation, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, SLOT (507), 20, 12,	"" "!cancellation!", ""},
	{SKILL_PRAY, "purification",{91, 30, 91, 91,91, 91,91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1,	2, 2,2, 2,2, 2,2,2, 2, 2, 2, 2, 2}, prayer_purification, TAR_CHAR_DEFENSIVE, POS_FIGHTING,NULL, SLOT (705),20, 12,"" "!purification!",""},
	{SKILL_PRAY, "halo of seraphs",	{91, 43, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2,2, 2, 2, 2, 2, 2}, prayer_halos, TAR_CHAR_SELF, POS_STANDING, NULL, SLOT (539), 30, 12,"" "You no longer feel as enchanted.", ""},
	{SKILL_PRAY, "illumination", {91, 44, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},prayer_illumination, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL,SLOT (540), 30, 12, "",	"The seed of divine wisdom slips from your grasp.", ""}, 
	{SKILL_PRAY, "cause critical",{91, 13, 91,91, 91,91, 91, 91,91, 91, 91, 91, 91, 91, 91},{1, 1, 2, 2,2, 2, 2, 2,2, 2, 2, 2, 2, 2, 2},spell_cause_critical,TAR_CHAR_OFFENSIVE,POS_FIGHTING,NULL,SLOT (63),10, 12,"spell","!Cause Critical!",""},
	{SKILL_PRAY, "cause light", {91, 1,91, 91,91, 91,91, 91,91, 91, 91, 91, 91, 91, 91},{1, 1, 2, 2, 2, 2, 2, 2,2, 2, 2, 2, 2, 2, 2},spell_cause_light,TAR_CHAR_OFFENSIVE,POS_FIGHTING, NULL,SLOT (62), 5, 12, "spell",	"!Cause Light!", ""},
	{SKILL_PRAY, "cause serious", {91, 7, 91, 91, 91, 91, 17, 91, 91, 91, 91, 91, 91, 91, 91},{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},spell_cause_serious, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (64),	8, 12, "spell", "!Cause Serious!", ""},
	{SKILL_CAST, "chain lightning",	{46, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2,2, 2, 2, 2, 2, 2},spell_chain_lightning, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL,SLOT (500), 25, 12, "lightning","!Chain Lightning!", ""},
	{SKILL_CAST, "change sex", {25, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_change_sex, TAR_CHAR_DEFENSIVE,	POS_FIGHTING, NULL, SLOT (82), 15, 12, "",	"Your body feels familiar again.", ""},
	{SKILL_CAST, "charm person", {20, 91,91, 91,91, 91,91, 91,91, 91, 91, 91, 91, 91, 91},{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},spell_charm_person, TAR_CHAR_OFFENSIVE,	POS_STANDING, &gsn_charm_person, SLOT (7),	20, 12, "",	"You feel more self-confident.", ""},
	{SKILL_CAST, "chill touch", {4, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},spell_chill_touch, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (8),10, 12, "chilling touch","You feel less cold.", "The ice encrusting your blade melts away."},
	{SKILL_CAST, "colour spray", {16, 91,91, 91,91, 91,91, 91,91, 91, 91, 91, 91, 91, 91},{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},spell_colour_spray, TAR_CHAR_OFFENSIVE,	POS_FIGHTING, NULL, SLOT (10), 10, 12,"colour spray", "!Colour Spray!", ""},
	{SKILL_PRAY, "continual light",	{91, 4, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2,2, 2, 2, 2, 2, 2},prayer_continual_light, TAR_IGNORE, POS_STANDING, NULL, SLOT (57), 7,	12, "", "!Continual Light!", ""},
	{SKILL_CAST, "control weather",	{15, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2,2, 2, 2, 2, 2, 2},	spell_control_weather, TAR_IGNORE, POS_STANDING, NULL, SLOT (11), 25,12, "", "!Control Weather!", ""},
	{SKILL_CAST, "create food", {10, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_create_food, TAR_IGNORE, POS_STANDING, NULL, SLOT (12), 5, 12,"", "!Create Food!", ""}, 
	{SKILL_CAST, "create rose", {16, 91, 91,91, 91, 91, 91, 91, 91,	91, 91, 91, 91, 91, 91}, {1, 1,	2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_create_rose,	TAR_IGNORE,	POS_STANDING,	NULL,	SLOT (511), 30,	12, "",	"!Create Rose!",""},
	{SKILL_CAST, "create spring", {14, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_create_spring, TAR_IGNORE, POS_STANDING, NULL, SLOT (80), 20, 12,	"", "!Create Spring!", ""},	
	{SKILL_CAST, "create water", {8, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_create_water, TAR_OBJ_INV, POS_STANDING, NULL, SLOT (13), 5, 12,	"", "!Create Water!", ""},
	{SKILL_PRAY, "cure blindness", {91, 6, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_cure_blindness, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL,SLOT (14), 10, 12, "", "!Cure Blindness!", ""},
	{SKILL_PRAY, "heroes feast", {91, 52, 91, 91, 91, 91, 58, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	prayer_heroes_feast, TAR_IGNORE, POS_STANDING, NULL, SLOT (98), 40, 12,	"", "!Heroes Feast!", ""},
	{SKILL_PRAY, "cure critical", {91, 13, 91, 91, 91, 91, 30, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_cure_critical, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, SLOT (15),	20, 12, "cure critical", "!Cure Critical!", ""},
	{SKILL_CAST, "herbal lore", {91, 91, 91, 91, 13, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_herb_lore, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, SLOT (88), 15,	12, "", "!Herbal Lore!", ""},
	{SKILL_PRAY, "cure disease", {91, 13, 91, 91, 91, 91, 36, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},spell_cure_disease, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, SLOT (501),	20, 12, "", "!Cure Disease!", ""},
	{SKILL_PRAY, "cure light", {91, 1, 91, 91, 91, 91, 8, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_cure_light, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, SLOT (16),	10, 12, "cure light", "!Cure Light!", ""},
	{SKILL_PRAY, "cure poison", {91, 14, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_cure_poison, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, SLOT (43),	5, 12, "", "!Cure Poison!", ""},
	{SKILL_PRAY, "cure serious", {91, 7, 91, 91, 91, 91, 24, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_cure_serious, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, SLOT (61),	15, 12, "cure serious", "!Cure Serious!", ""},
	{SKILL_CAST, "curse", {18, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_curse,	TAR_OBJ_CHAR_OFF, POS_FIGHTING, &gsn_curse, SLOT (17), 20, 12, "curse",	"The curse wears off.",	"$p is no longer impure."}, 
	{SKILL_PRAY, "demonfire", {91, 55, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_demonfire, TAR_CHAR_OFFENSIVE,	POS_FIGHTING, NULL, SLOT (505), 20, 12,	"torments", "!Demonfire!", ""},
	{SKILL_PRAY, "detect evil", {91, 4, 91, 91, 91, 91, 17, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1,	2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_detect_evil, TAR_CHAR_SELF,	POS_STANDING, NULL, SLOT (18), 5, 12, "",	"The red in your vision disappears.", ""},
	{SKILL_PRAY, "edification", {91, 32, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	prayer_edification, TAR_CHAR_SELF, POS_STANDING, NULL, SLOT (545), 90,	12, "", "!edification!", ""},
	{SKILL_PRAY, "penance", {91, 43, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	prayer_penance, TAR_CHAR_SELF, POS_STANDING, NULL, SLOT (547), 0, 12,	"", "!penance!", ""}, 
	{SKILL_PRAY, "deconsecrate",{91, 32, 91, 91,91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1,	2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	prayer_deconsecrate,	TAR_CHAR_SELF,	POS_STANDING,	NULL, SLOT (546),	90, 12, "",	"!deconsecrate!",	""},
	{SKILL_PRAY, "detect good", {91, 4, 91, 91, 91, 91, 10, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_detect_good, TAR_CHAR_SELF, POS_STANDING, NULL, SLOT (513), 5,	12, "",	"The gold in your vision disappears.", ""},
	{SKILL_CHANT, "sense good", {91, 91,91, 91, 91, 91, 91, 91, 1, 91, 91, 91, 91, 91, 91}, {1, 1,	2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2},	spell_detect_good,	TAR_CHAR_SELF,	POS_STANDING, NULL,	SLOT (513), 5, 12, "",	"The gold in your vision disappears.",	""},
	{SKILL_PRAY, "true sight", {91,	27, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	prayer_true_sight,	TAR_CHAR_SELF,	POS_STANDING, NULL,	SLOT (241), 5, 12,	"",	"You no longer possess true sight.",	""},
	{SKILL_CAST, "detect hidden", {15, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_detect_hidden, TAR_CHAR_SELF, POS_STANDING, NULL, SLOT (44), 5,	12, "",	"You feel less aware of your surroundings.", ""}, 
	{SKILL_CHANT, "sense hidden", {91, 91, 91, 91,	91, 91, 91, 91, 50, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2},	spell_detect_hidden,	TAR_CHAR_SELF,	POS_STANDING, NULL,	SLOT (44), 5, 12,	"",	"You feel less aware of your surroundings.",	""},
	{SKILL_CAST, "detect invis", {4, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_detect_invis, TAR_CHAR_SELF, POS_STANDING, NULL, SLOT (19), 5,	12, "",	"You no longer see invisible objects.", ""}, 
	{SKILL_CAST, "detect magic", {2, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_detect_magic,	TAR_CHAR_SELF,	POS_STANDING, NULL,	SLOT (20), 5, 12, "",	"The detect magic wears off.",	""},
	{SKILL_CAST, "detect poison", {15, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_detect_poison, TAR_OBJ_INV, POS_STANDING, NULL, SLOT (21), 5, 12,	"", "!Detect Poison!", ""},
	{SKILL_PRAY, "dispel evil", {91, 15, 91, 91, 91, 91, 19, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_dispel_evil, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (22),	15, 12, "dispel evil", "!Dispel Evil!",	""}, 
	{SKILL_PRAY, "dispel good",	{91, 15, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2, 2},	spell_dispel_good, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL,	SLOT (512), 15, 12, "dispel good",	"!Dispel Good!", ""},
	{SKILL_CHANT, "unholy smirk", {91, 91, 91,	91, 91, 91,	91, 91, 10,	91, 91, 91, 91, 91, 91}, {1, 1,	2, 2,	2, 2,	2, 2,	1,	2, 2, 2, 2, 2, 2},	spell_dispel_good, TAR_CHAR_OFFENSIVE,	POS_FIGHTING, NULL, SLOT (512), 15, 12,	"unholy smirk", "!Unholy Smirk!", ""},
	{SKILL_CAST, "dispel magic", {16,	91,	91,	91,	91,	91,	91,	91,	91,	91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_dispel_magic,	TAR_CHAR_OFFENSIVE, POS_FIGHTING,	NULL, SLOT (59), 15, 12, "",	"!Dispel Magic!", ""}, 
	{SKILL_PRAY, "earthquake",	{91, 10,91, 91,	91, 91,	91, 91,	91, 91, 91, 91, 91, 91, 91}, {1, 1, 2,	2, 2, 2,	2, 2, 2,	2, 2, 2, 2, 2, 2},	prayer_earthquake,	TAR_AREA_OFF,	POS_FIGHTING,	NULL,	SLOT (23),	15, 12,	"earthquake",	"!Earthquake!",	""},
	{SKILL_CAST, "firestorm", {60, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_firestorm, TAR_AREA_OFF, POS_FIGHTING, NULL, SLOT (79), 50, 12,	"firestorm", "!Firestorm!", ""},
	{SKILL_CAST, "enchant armor", {22, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{2, 2, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4},	spell_enchant_armor, TAR_OBJ_INV, POS_STANDING, NULL, SLOT (510), 100,	24, "", "!Enchant Armor!", ""},
	{SKILL_CAST, "enchant weapon",	{23, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {2, 2, 4, 4, 4, 4, 4, 4, 4,	4, 4, 4, 4, 4, 4},	spell_enchant_weapon, TAR_OBJ_INV, POS_STANDING, NULL, SLOT (24), 100,	24, "", "!Enchant Weapon!", ""},
	{SKILL_CAST, "energy drain", {19, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_energy_drain, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (25),	35, 12, "energy drain", "!Energy Drain!",	""},
	{SKILL_CAST, "faerie fire",	{6, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2, 2},	spell_faerie_fire, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL,	SLOT (72), 5, 12, "faerie fire",	"The pink aura around you fades away.", ""}, 
	{SKILL_CAST, "faerie fog", {14,	91,	91,	91,	91,	91,	91,	91,	91,	91, 91, 91, 91, 91, 91}, {1, 1, 2, 2,	2, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2},	spell_faerie_fog,	TAR_IGNORE,	POS_STANDING,	NULL,	SLOT (73), 12, 12,	"faerie fog",	"!Faerie Fog!",	""},
	{SKILL_CAST, "farsight", {92, 92, 92, 92, 92, 92, 92, 92, 92, 92, 92, 92, 92, 92, 92}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_farsight, TAR_IGNORE, POS_STANDING, NULL, SLOT (521), 36, 20,	"farsight", "!Farsight!", ""},
	{SKILL_CAST, "fireball", {22, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_fireball, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (26), 15,	12, "fireball", "!Fireball!", ""},
	{SKILL_CAST, "fireproof", {13, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_fireproof, TAR_OBJ_INV, POS_STANDING, NULL, SLOT (523), 10, 12,	"", "", "$p's protective aura fades."},
	{SKILL_PRAY, "flamestrike", {91, 20, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_flamestrike, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (65),	20, 12, "flamestrike", "!Flamestrike!",	""}, 
	{SKILL_CAST, "fly", {10, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_fly, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, SLOT (56), 10,	18, "",	"You slowly float to the ground.", ""}, 
	{SKILL_CAST, "floating disc", {4,	91,	91,	91,	91,	91,	91,	91,	91,	91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_floating_disc,	TAR_IGNORE,	POS_STANDING, NULL,	SLOT (522), 40, 24, "",	"!Floating disc!", ""},
	{SKILL_CAST, "giant strength",	{11, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2},	spell_giant_strength, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL,	SLOT (39), 20, 12, "", "You feel weaker.", ""},
	{SKILL_PRAY, "harm", {91, 23, 91, 91, 91, 91, 40, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_harm,	TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (27), 15, 12,	"harm spell", "!Harm!,		" ""},
	{SKILL_CAST, "haste", {21, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_haste, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, SLOT (502), 30,	12, "",	"You feel yourself slow down.", ""}, 
	{SKILL_PRAY, "heal", {91, 21, 91,	91, 91, 91,	33, 91, 91,	91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_heal, TAR_CHAR_DEFENSIVE,	POS_FIGHTING, NULL, SLOT (28),	50, 12, "heal", "!Heal!", ""},	
	{SKILL_PRAY, "greater heal", {91, 62, 91, 91, 91, 91, 66, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_greater_heal, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, SLOT (548),	100, 12, "greater heal", "!Greater Heal!",	""}, 
	{SKILL_PRAY, "restore", {91, 85, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,	2}, spell_restore,	TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL, SLOT (549), 500, 12, "restore",	"!Restore!", ""},
	{SKILL_CAST, "heat metal", {47, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_heat_metal, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (516),	25, 18, "spell", "!Heat Metal!",""},
	{SKILL_CHANT, "scorch metal", {91, 91, 91, 91, 91, 91, 91, 91, 30, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2,	2, 1, 2, 2, 2, 2, 2, 2},	spell_heat_metal, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL,	SLOT (516), 25, 18, "spell",	"!Scorch Metal!", ""}, 
	{SKILL_CAST, "identify", {15, 91, 91, 91,	91, 91, 91, 91,	91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_identify, TAR_OBJ_INV,	POS_STANDING, NULL, SLOT (91), 20, 12,	"", "!Identify!", ""},
	{SKILL_CAST, "infravision", {9, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_infravision, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, SLOT (77),	20, 12, "",	"You no longer see in the dark.", ""}, 
	{SKILL_CAST, "invisibility",	{5, 91, 91, 91, 91, 91, 91,	91,91,91,91,91,	91, 91, 91}, {1, 1, 2, 2, 2, 2,	2, 2, 2, 2, 2,	2, 2, 2, 2},	spell_invis, TAR_OBJ_CHAR_DEF,	POS_STANDING, &gsn_invis,	SLOT (29), 15, 12, "",	"You are no longer invisible.",	"$p fades into view."},
	{SKILL_CAST, "mirror", {70, 91,	91, 91,	91, 91,	91, 91,	91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_mirror, TAR_CHAR_SELF,	POS_STANDING, &gsn_mirror,	SLOT (255), 80, 12, "",	"The liquid reflector around you fades away.",	""}, 
	{SKILL_PRAY, "know alignment", {91,	9,	91,	91,	91,	91,	13,	91,	91,	91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2},	spell_know_alignment,	TAR_CHAR_DEFENSIVE,	POS_FIGHTING, NULL,	SLOT (58), 9, 12, "",	"!Know Alignment!", ""},
	{SKILL_CHANT, "sense alignment",{91, 91, 91, 91, 91, 91, 91, 91, 5, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2}, spell_know_alignment,	TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL,	SLOT (58), 9, 12, "", "!Sense Alignment!", ""}, 
	{SKILL_CAST, "lightning bolt", {13,	91,	91,	91,	91,	91,	91,	91,	92,	91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2, 2},	spell_lightning_bolt,	TAR_CHAR_OFFENSIVE,	POS_FIGHTING, NULL,	SLOT (30), 10, 12,	"lightning bolt",	"!Lightning Bolt!",	""},
	{SKILL_CAST, "locate object", {9, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_locate_object, TAR_IGNORE, POS_STANDING, NULL, SLOT (31), 20, 18,	"", "!Locate Object!", ""},
	{SKILL_CAST, "magic missile", {1, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_magic_missile, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (32),	5, 12, "magic missile",	"!Magic Missile!", ""}, 
	{SKILL_PRAY, "mass healing", {91, 38, 91, 91,	91, 91, 91, 91,	91, 91, 91, 91, 91, 91, 91}, {2,	2,	4,	4,	2,	2,	4,	2,	2,	2, 2, 2, 2, 2, 2},	spell_mass_healing, TAR_IGNORE, POS_STANDING,	NULL, SLOT (508), 100, 36, "",	"!Mass Healing!", ""}, 
	{SKILL_CAST, "mass invis", {22,	91,	91,	91,	91,	91,	91,	91,	91,	91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2, 2},	spell_mass_invis,	TAR_IGNORE,	POS_STANDING,	&gsn_mass_invis,	SLOT (69), 20, 24, "",	"You are no longer invisible.",	""}, 
	{SKILL_CAST, "pass door",{24, 91,	91, 91,	91, 91,	91, 91,	91, 91, 91, 91, 91, 91, 91},	{1, 1, 2,	2, 2, 2,	2, 2, 2,	2, 2, 2, 2, 2, 2},	spell_pass_door,	TAR_CHAR_SELF,	POS_STANDING,	NULL,	SLOT (74),	20, 12, "",	"You feel solid again.",	""},
	{SKILL_PRAY, "plague", {91, 30, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_plague, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_plague,	SLOT (503), 20, 12, "sickness",	"Your sores vanish.", ""},
	{SKILL_CAST, "poison", {17, 91, 91, 91, 91,	91, 91, 91, 91,	91, 91, 91, 91, 91, 91}, {1, 1,	2, 2,	2, 2,	2, 2,	2, 2, 2, 2, 2, 2, 2},	spell_poison, TAR_OBJ_CHAR_OFF,	POS_FIGHTING, &gsn_poison, SLOT (33), 10,	12, "poison", "You feel less sick.",	"The poison on $p dries up."},

	/* Mage Transportation */
	{SKILL_CAST, "portal",	{55, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{2, 2, 4, 4, 4, 4, 2, 2, 4, 4, 4, 4, 4, 4, 4}, spell_portal, TAR_IGNORE,	POS_STANDING, NULL, SLOT (519), 100, 24, "", "!Portal!", ""},
	{SKILL_CAST, "summon", {24, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_summon,	TAR_IGNORE, POS_STANDING, NULL, SLOT (40), 50, 12, "", "!Summon!", ""},
	{SKILL_CAST, "gate", {40, 91, 91,	91, 91, 91,	91, 91, 91,	91, 91, 91, 91, 91, 91}, {1, 1,	2, 2,	2, 2,	2, 2,	2, 2, 2, 2, 2, 2, 2},	spell_gate, TAR_IGNORE, POS_FIGHTING,	NULL, SLOT (83), 80, 12, "",	"!Gate!", ""}, 
	{SKILL_PRAY, "nexus", {91, 45,	91, 91,	91, 91,	91, 91,	91, 91, 91, 91, 91, 91, 91},	{2, 2, 4, 4, 2, 2,	2, 2, 2, 2, 2, 2, 2, 2, 2},	prayer_nexus,	TAR_IGNORE,	POS_STANDING, NULL,	SLOT (520), 150, 36,	"", "!Nexus!", ""},

	{SKILL_PRAY, "evocation", {91, 28, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	prayer_evocation, TAR_IGNORE, POS_STANDING, NULL, SLOT (619), 50, 12,	"", "!Evocation!", ""}, 
	{SKILL_PRAY,"heavenly cloak",	{91, 33, 91,	91, 91, 91,	91, 91, 91,	91, 91, 91, 91, 91, 91}, {1, 1,	2, 2,	2, 2,	2, 2,	2, 2, 2, 2, 2, 2, 2},	prayer_heavenly_cloak,	TAR_IGNORE,	POS_STANDING,	&gsn_heavenly_cloak,	SLOT (621), 20,	24, "",	"You are no longer invisible.",	""},
	{SKILL_PRAY, "protection evil",	{91, 3, 91, 91, 91, 91, 25, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2},	spell_protection_evil, TAR_CHAR_SELF, POS_STANDING, NULL, SLOT (34), 5,	12, "", "You feel less protected.", ""},
	{SKILL_PRAY, "protection good",	{91, 9, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2},	spell_protection_good, TAR_CHAR_SELF, POS_STANDING, NULL, SLOT (514),	5, 12, "", "You feel less protected.",	""}, 
	{SKILL_CHANT, "aura of evil",	{91, 91, 91, 91, 91, 91, 91, 91, 20, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2,	2, 1, 2, 2, 2, 2, 2, 2},	spell_protection_good, TAR_CHAR_SELF, POS_STANDING, NULL,	SLOT (514), 5, 12, "",	"You feel less protected.", ""}, 
	{SKILL_PRAY, "soul fire", {91,	12,	91,	91,	91,	91,	91,	91,	91,	91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2}, prayer_soul_fire,	TAR_CHAR_OFFENSIVE,	POS_FIGHTING, NULL, SLOT (617),	5, 12,	"soul fire",	"The pink aura around you fades away.",	""},
	{SKILL_PRAY, "hallowed vision",	{91, 17, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2},	prayer_hallowed_vision, TAR_IGNORE, POS_STANDING, NULL, SLOT (613), 12,	12, "hallowed vision",	"!Hallowed Vision!", ""}, 
	{SKILL_PRAY, "celestial sight", {91, 16, 91,	91, 91, 91,	91, 91, 91,	91, 91, 91, 91, 91, 91}, {1, 1,	2, 2,	2, 2,	2, 2,	2,	2, 2, 2, 2, 2, 2},	prayer_celestial_sight, TAR_IGNORE,	POS_STANDING, NULL, SLOT (620), 20, 18, "",	"!Celestial Sight!", ""},
	{SKILL_PRAY, "sustenance",	{91, 20, 91, 91,	91, 91,	91, 91, 91,	91, 91, 91, 91, 91, 91}, {1, 1,	2, 2,	2, 2,	2, 2,	2, 2, 2, 2, 2, 2, 2},	prayer_sustenance,	TAR_IGNORE,	POS_STANDING,	NULL,	SLOT (614), 5,	12, "",	"!Sustenance!",	""},
	{SKILL_PRAY, "holy water", {91, 14, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	prayer_holy_water, TAR_IGNORE, POS_STANDING, NULL, SLOT (615), 20, 12,	"", "!Holy Water!", ""},
	{SKILL_PRAY, "revelation",	{91, 26, 91,	91, 91, 91,	91, 91, 91,	91, 91, 91, 91, 91, 91}, {1,	1,	2,	2,	2,	2,	2,	2,	2,	2, 2, 2, 2, 2, 2},	prayer_revelation,	TAR_OBJ_INV,	POS_STANDING,	NULL,	SLOT (618),	12, 24, "",	"!Revelation!",	""},
	{SKILL_PRAY, "levitation", {91, 26, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	prayer_levitation, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, SLOT (616),	10, 18, "",	"You slowly float to the ground.", ""}, 
	{SKILL_PRAY, "ray of truth",{91, 46, 91, 91, 91, 91, 61,	91, 91,	91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2, 2},	spell_ray_of_truth,	TAR_CHAR_OFFENSIVE,	POS_FIGHTING, NULL,	SLOT (518), 20, 12,	"ray of truth",	"!Ray of Truth!", ""},
	{SKILL_CAST, "recharge", {9, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_recharge, TAR_OBJ_INV, POS_STANDING, NULL, SLOT (517), 60, 24,	"", "!Recharge!", ""}, 
	{SKILL_CAST, "refresh", {8,	91,	91,	91,	91,	91,	91,	91,	91,	91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_refresh,	TAR_CHAR_DEFENSIVE,	POS_STANDING,	NULL, SLOT (81),	16, 18,	"refresh",	"!Refresh!", ""},
	{SKILL_PRAY, "renewal", {91, 18, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	prayer_renewal, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, SLOT (637), 12,	18, "renewal", "!Renewal!", ""},
	{SKILL_CAST, "shield", {20, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_shield,	TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, SLOT (67), 12, 18, "",	"Your force shield shimmers then fades away.",	""},
	{SKILL_CAST, "shocking grasp",	{10, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2,	2, 2,	2, 2, 2, 2, 2, 2},	spell_shocking_grasp,	TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (110), 10, 12,	"shocking grasp", "!Shocking Grasp!",	"Your blade no longer crackles with electricity."}, 
	{SKILL_CAST, "sleep",	{10, 91,	91, 91,	91, 91,	91, 91,	91, 91, 91, 91, 91, 91, 91},	{1, 1,	2, 2,	2, 2,	2, 2,	2, 2, 2, 2, 2, 2, 2},	spell_sleep,	TAR_CHAR_OFFENSIVE,	POS_STANDING,	&gsn_sleep,	SLOT (38),	15, 12, "",	"You feel less tired.",	""},
	{SKILL_CAST, "slow", {23, 91,	91, 91,	91, 91,	91, 91,	91,	91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_slow,	TAR_CHAR_OFFENSIVE,	POS_FIGHTING,	NULL, SLOT (515),	30, 12, "",	"You feel yourself speed up.",	""},
	{SKILL_CAST, "stone skin", {25, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_stone_skin, TAR_CHAR_SELF, POS_STANDING, NULL, SLOT (66), 12, 18,	"", "Your skin feels soft again.", ""},	
	{SKILL_CAST, "teleport", {13, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_teleport, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (2), 35,	12, "", "!Teleport!", ""}, 
	{SKILL_CAST, "ventriloquate",	{1, 91, 91,	91, 91,	91, 91,	91, 91,	91, 91, 91, 91, 91, 91}, {1,	1,	2,	2,	2,	2,	2,	2,	2,	2, 2, 2, 2, 2, 2},	spell_ventriloquate,	TAR_IGNORE,	POS_STANDING,	NULL,	SLOT (41), 5,	12, "",	"!Ventriloquate!",	""},
	{SKILL_CAST, "weaken", {11, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_weaken,	TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (68), 20, 12, "spell",	"You feel stronger.", ""}, 
	{SKILL_CAST, "word of recall",	{92, 92, 92,	92, 92, 92,	92, 92, 92,	92, 92, 92, 92, 92, 92}, {1, 1,	2, 2,	2, 2,	2, 2,	2, 2, 2, 2, 2, 2, 2},	spell_word_of_recall,	TAR_CHAR_SELF,	POS_RESTING,	NULL,	SLOT (42), 5,	12, "",	"!Word of Recall!",	""},
	{SKILL_PRAY, "holy ceremony", {91, 50, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	prayer_holy_ceremony, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL,	SLOT (638), 12, 48, "", "!Holy Ceremony!", ""},

	/** Dragon breath	*/
	{SKILL_CAST, "acid breath",	{71, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_acid_breath,	TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (200), 100, 24,	"blast of acid", "!Acid Breath!", ""}, 
	{SKILL_CAST, "fire breath", {80, 91,	91, 91,	91, 91,	91, 91,	91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2},	spell_fire_breath,	TAR_CHAR_OFFENSIVE,	POS_FIGHTING, NULL,	SLOT (201), 200, 24,	"blast of flame",	"The smoke leaves your eyes.",	"Your blade loses its red-hot glow."},
	{SKILL_CAST, "frost breath", {74, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_frost_breath,	TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL,	SLOT (202), 125, 24, "blast of frost", "!Frost Breath!", ""},
	{SKILL_CAST, "gas breath",	{82, 91, 91, 91, 91, 91, 91,	91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2,	2, 2, 2, 2, 2, 2, 2, 2,	2, 2, 2},	spell_gas_breath,	TAR_AREA_OFF, POS_FIGHTING,	NULL, SLOT (203), 175, 24,	"blast of gas",	"!Gas Breath!", ""},
	{SKILL_CAST, "lightning breath", {81, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_lightning_breath,	TAR_CHAR_OFFENSIVE, POS_FIGHTING,	NULL, SLOT (204), 200, 12, "blast of lightning", "!Lightning Breath!",	""},

	/* BEGIN UNDERWATER */
	{SKILL_CAST, "aqua breathe", {12, 91, 91, 91, 36, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_aqua_breathe, TAR_CHAR_SELF,	POS_STANDING, NULL, SLOT (600), 10, 18, "",	"Your lungs revert back to normal form."}, 
	{SKILL_CAST, "channel electricity",	{30, 91, 91, 91, 91,91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2, 2},	spell_channel_electricity,	TAR_AREA_OFF,	POS_FIGHTING, NULL,	SLOT (601), 20, 12,	"surge of electricity",	"!Electricity!"},
	{SKILL_CAST, "ice beam", {14, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_ice_beam, TAR_CHAR_OFFENSIVE,	POS_FIGHTING, NULL,	SLOT (602), 15, 12, "beam of ice", "!Ice beam!", ""}, 
	{SKILL_CAST,	"electrical charge",	{19, 91, 91, 91,	91, 91, 91, 91,	91,	91, 91, 91, 91, 91, 91}, {1, 1, 2,	2, 2, 2,	2, 2, 2,	2, 2, 2, 2, 2, 2},	spell_electrical_charge,	TAR_CHAR_OFFENSIVE,	POS_FIGHTING,	NULL, SLOT (603),	15, 12,	"charge of electricity",	"!Electrical Charge!",	""},
	/* END UNDERWATER */

	{SKILL_CAST, "general purpose",	{96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_general_purpose,	TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (401), 0, 12,	"general purpose ammo", "!General Purpose Ammo!", ""},
	{SKILL_CAST, "high explosive",	{96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96}, {0, 0, 0, 0, 0, 0, 0, 0, 0,	0, 0, 0, 0, 0, 0},	spell_high_explosive, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL,	SLOT (402), 0, 12, "high explosive ammo",	"!High Explosive Ammo!", ""},

	/* SONGS - BARD CLASS */
	{SKILL_SING, "Ballad of Ole Rip",	{91, 91, 91, 91, 91, 72, 91, 91, 91, 91, 91,91,91,91,91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2}, song_rip, TAR_AREA_OFF,	POS_STANDING, NULL, SLOT (688), 150, 12, "", "You feel less tired.",	""},
	{SKILL_SING, "Dance of Shadows", {91, 91, 91, 91, 91, 40,	91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1,	2, 2,	2, 2,	2, 2,	2, 2, 2, 2, 2, 2, 2},	song_dance_shad, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL,	SLOT (699), 50, 12, "ghoulish apparition",	"You feel more able to sleep.", ""}, 
	{SKILL_SING, "Quiet Mountain Lake",	{91, 91, 91, 91, 91,	25, 91, 91, 91,	91, 91, 91, 91, 91, 91}, {2, 1, 2, 2,	2, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2},	song_qmlake,	TAR_IGNORE,	POS_FIGHTING, NULL,	SLOT (599), 30, 12,	"",	"Your serenity leaves you.",	""},
	{SKILL_SING, "The Pipers Melody",	{91, 91, 91,	91, 91, 40,	91, 91, 91,	91, 91, 91, 91, 91, 91}, {1,	1,	2,	2,	2,	2,	2,	2,	2,	2, 2, 2, 2, 2, 2},	song_piper,	TAR_AREA_OFF,	POS_STANDING,	&gsn_the_piper,	SLOT (48), 60,	12, "",	"You feel more self-confident.",	""},
	{SKILL_SING, "Ballad of the Cantankerous Woodsman",	{91, 91, 91, 91, 91, 28, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, song_ballad_woodie,	TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (457), 30, 12,	"vindictive venom", "!Ballad of the Cantankerous Woodsman!", ""},
	{SKILL_SING, "Maelstrom of Nyvenban", {91,	91,	91,	91,	91,	38,	91,	91,	91,	91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	song_maelstrom_of_nyvenban, TAR_IGNORE,	POS_FIGHTING, NULL, SLOT (609), 50, 12, "",	"!Maelstrom of Nyvenban!", ""},
	{SKILL_SING, "Kiss of First Love",	{91, 91, 91, 91, 91, 32, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2},	song_kiss_of_first_love, TAR_CHAR_DEFENSIVE, POS_FIGHTING, NULL,	SLOT (609), 40, 12, "", "!Kiss of First Love!",	""},
	{SKILL_SING, "Song of Elyteness",	{92, 92, 92, 92, 92, 63, 92, 92, 92, 92, 92, 92, 92, 92, 92}, {2, 2, 2, 2, 2, 2, 2,	2, 2,	2, 2, 2, 2, 2, 2}, song_elyteness,	TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (70), 60, 12,	"pure elyteness", "!Elyteness!", ""},
	{SKILL_SING, "Song of Shattered Dreams",{92, 92, 92, 92, 92, 85, 92, 92, 92, 92, 92, 92, 92, 92, 92},	{2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, song_shattereddream,	TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (71), 100, 12,	"Dream Shattering", "!Dreamshatter!", ""}, 
	{SKILL_SING, "Despair of Orpheus", {91,	91,	91,	91,	91,	44,	91,	91,	91,	91, 91, 91, 91, 91, 91},	{2, 2, 2, 2,	2, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2},	song_orpheus,	TAR_CHAR_OFFENSIVE,	POS_FIGHTING, NULL,	SLOT (76),	20, 20, "song of despair",	"You feel hope rush back into your body.",	"$p looks more confident."},
	{SKILL_SING, "To the Four Corners", {91, 91,	91, 91,	91, 42,	91, 91,	91,	91, 91, 91, 91, 91, 91},	{2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	song_scatter,	TAR_CHAR_OFFENSIVE, POS_FIGHTING,	NULL, SLOT (102), 50, 20, "",	"!To the Four Corners!", ""},	
	{SKILL_SING, "Path of the Nomad",	{91, 91, 91, 91, 91, 42, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {2, 2, 2, 2, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2},	song_disperse, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (103), 50,	20, "", "!Path of the Nomad!", ""},	
	{SKILL_SING, "Falkentynes Fury",	{91, 91, 91, 91, 91, 13, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {2, 2, 2, 2, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2},	song_falkentynes_fury, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL,	SLOT (605), 10, 12, "",	"The howling rage of Falkentyne has left you.",	"$p's fervent aura fades."}, 
	{SKILL_SING, "Walking on Clouds", {91, 91,	91, 91,	91, 9,	91, 91,	91, 91, 91, 91, 91, 91, 91},	{2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	song_walking_on_clouds,	TAR_CHAR_DEFENSIVE, POS_STANDING,	NULL, SLOT (606), 10, 18, "",	"Your feet no longer float amongst the clouds.",	""}, 
	{SKILL_SING, "Good Vibrations", {91,91,	91,	91,	91,	14,	91,	91,	91,	91, 91, 91, 91, 91, 91},	{2, 2, 2, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2},	song_good_vibrations,	TAR_AREA_OFF,	POS_FIGHTING, NULL,	SLOT (607), 15, 12,	"good vibrations",	"!Good Vibrations!", ""},

	/* SPELLS - RANGER CLASS */
	{SKILL_CAST, "bark skin",{91, 91, 91, 91, 30, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_bark_skin, TAR_CHAR_SELF,	POS_STANDING, &gsn_bark_skin, SLOT (604), 12, 18, "",	"Your skin feels soft again.", ""}, 
	{SKILL_CAST, "Eyes of the Owl", {91, 91,91, 91,	18, 91,	91, 91,	91, 91, 91, 91, 91, 91, 91},	{2, 2, 2, 2, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2}, spell_eyes_of_the_owl,	TAR_CHAR_DEFENSIVE,	POS_STANDING, NULL,	SLOT (608), 5, 18, "",	"You no longer see in the dark.",	""},

	/* PRAYERS - CLERIC CLASS */
	{SKILL_PRAY, "sanctuary",	{91, 40, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, prayer_sanctuary,	TAR_CHAR_DEFENSIVE, POS_STANDING, &gsn_sanctuary, SLOT (36), 75, 12,	"", "The white aura around your body fades.", ""}, 
	{SKILL_PRAY, "damnation",	{91, 32, 91,	91, 91, 91,	91, 91, 91,	91, 91, 91, 91, 91, 91}, {1,	1,	2,	2,	2,	2,	2,	2,	2,	2, 2, 2, 2, 2, 2},	prayer_damnation,	TAR_CHAR_OFFENSIVE,	POS_FIGHTING,	NULL,	SLOT (612),	20, 12,	"damnation",	"You no longer feel forsaken.",	"$p is no longer forsaken."},
	{SKILL_PRAY, "divine protection",	{91, 23, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, {1, 1, 2, 2, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2},	prayer_divine_protection, TAR_CHAR_SELF, POS_STANDING, NULL,	SLOT (611), 12, 18, "",	"You feel the heavenly force surrounding you ebb.", ""}, 
	{SKILL_PRAY, "haven",	{91, 31, 91,	91, 91, 91,	91,	91, 91,	91, 91, 91, 91, 91, 91}, {1, 1,	2, 2,	2,	2, 2,	2, 2,	2, 2, 2, 2, 2, 2},	prayer_haven,	TAR_IGNORE,	POS_STANDING,	NULL,	SLOT (234),	150, 12, "",	"!Haven!",	""},
	{SKILL_PRAY, "holy sphere", {91, 76, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	prayer_group_sanctuary, TAR_IGNORE, POS_STANDING, NULL, SLOT (92), 250,	12, "",	"The white aura around your body fades.", ""},
	{SKILL_PRAY, "mass levitation",	{91, 34, 91, 91, 91,	91, 91,	91, 91, 91, 91, 91, 91, 91, 91}, {1, 1,	2, 2,	2, 2,	2, 2,	2, 2, 2, 2, 2, 2, 2},	prayer_mass_levitation,	TAR_IGNORE,	POS_STANDING, NULL,	SLOT (238), 50, 12, "",	"You slowly float to the ground.",	""}, 
	{SKILL_PRAY, "calm", {91, 16,	91, 91,	91, 91,	43,	91, 91,	91, 91, 91, 91, 91, 91},	{2, 1, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	prayer_calm,	TAR_IGNORE,	POS_FIGHTING,	NULL,	SLOT (509), 30,	12, "",	"You have lost your peace of mind.",	""},
	{SKILL_PRAY, "frenzy", {91, 24, 91, 91, 91, 91, 32, 91, 91, 91, 91, 91, 91, 91, 91},	{2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	prayer_frenzy, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, SLOT (504), 30,	24, "", "Your rage ebbs.", ""},	
	{SKILL_PRAY, "holy word", {91, 36, 91, 91, 91, 91, 53, 91, 91, 91, 91, 91, 91, 91, 91},	{4, 2, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4},	prayer_holy_word, TAR_IGNORE, POS_FIGHTING, NULL, SLOT (506), 200, 24,	"divine wrath", "!Holy Word!", ""},
	{SKILL_PRAY, "bless", {91, 7, 91, 91, 91, 91, 20, 91, 91, 91, 91, 91, 91, 91, 91},	{2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, prayer_bless,	TAR_OBJ_CHAR_DEF, POS_STANDING, NULL, SLOT (3), 5, 12, "",	"You feel less righteous.", "$p's holy aura fades."},
	{SKILL_PRAY, "conservancy", {91, 6, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	prayer_conservancy, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL, SLOT (610),	5, 12, "", "You feel less armored.",	""}, 
	{SKILL_PRAY, "remove curse",	{91, 18, 91, 91, 91, 91, 31, 91, 91, 91, 91, 91, 91, 91, 91}, {2, 1, 2, 2, 2, 2, 2,	2, 2, 2, 2, 2, 2, 2, 2},	prayer_remove_curse, TAR_OBJ_CHAR_DEF, POS_STANDING, NULL,	SLOT (35), 5, 12, "", "!Remove Curse!", ""},

	/* Chants - Reaver Class */
	{SKILL_CHANT, "shocking blade",	{92, 92, 92, 92, 92, 92, 92, 92, 7, 92, 92, 92, 92, 92, 92},	{2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2}, chant_shocking_blade, TAR_IGNORE,	POS_STANDING, NULL, SLOT (0), 50, 24, "", "!Shocking Blade!", ""},
	{SKILL_CHANT, "frost blade", {92, 92, 92, 92, 92, 92, 92, 92, 21, 92, 92, 92, 92, 92, 92},	{2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2}, chant_frost_blade, TAR_IGNORE,	POS_STANDING, NULL, SLOT (0), 75,	24, "", "!Frost Blade!", ""}, 
	{SKILL_CHANT, "flaming blade", {92, 92,	92, 92,	92, 92,	92,	92, 35,	92, 92, 92, 92, 92, 92}, {2,	2,	2,	2,	2,	2,	2,	2,	1,	2, 2, 2, 2, 2, 2},	chant_flaming_blade, TAR_IGNORE,	POS_STANDING, NULL, SLOT (0),	100, 24, "", "!Flaming Blade!", ""},
	{SKILL_CHANT, "chaotic blade", {92,	92,	92,	92,	92,	92,	92,	92,	49,	92, 92, 92, 92, 92, 92},	{2, 2, 2, 2, 2, 2, 2,	2, 1, 2, 2, 2, 2, 2, 2},	chant_chaotic_blade,	TAR_IGNORE,	POS_STANDING, NULL,	SLOT (0), 150, 24, "",	"!Flaming Blade!", ""},
	{SKILL_CHANT, "venomous blade",	{92, 92, 92, 92, 92, 92, 92, 92, 63, 92, 92, 92, 92, 92, 92},	{2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2}, chant_venomous_blade, TAR_IGNORE,	POS_STANDING, NULL, SLOT (0),	200, 24, "", "!Venomus Blade!", ""}, 
	{SKILL_CHANT, "vampiric blade",	{92, 92, 92, 92, 92,92, 92, 92, 70, 92, 92, 92, 92, 92, 92},	{2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2},	chant_vampiric_blade,	TAR_IGNORE, POS_STANDING, NULL,	SLOT (0), 300, 24, "",	"!Vampiric Blade!", ""},
	{SKILL_CHANT, "apathy blade", {92,92,92,92,92,92,92,92,31,92,92, 92, 92, 92, 92}, 	{2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2},	chant_apathy_blade, TAR_IGNORE, POS_STANDING, NULL, SLOT (0), 200, 24, "", "!Apathy Blade!",""},
	{SKILL_CHANT, "lightning burst", {92, 92,	92, 92,	92, 92,	92, 92,	14,	92, 92, 92, 92, 92, 92},	{2, 2, 2, 2, 2, 2, 2, 2, 1,	2, 2, 2, 2, 2, 2}, chant_lightning_burst,	TAR_IGNORE, POS_STANDING,	NULL, SLOT (0), 125, 24, "",	"!Lightning Burst!", ""},
	{SKILL_CHANT, "ice burst", {92, 92, 92, 92, 92, 92, 92, 92, 28, 92, 92, 92, 92, 92, 92},	{2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2}, chant_ice_burst, TAR_IGNORE,	POS_STANDING, NULL, SLOT (0), 200,	24, "", "!Ice Burst!", ""}, 
	{SKILL_CHANT, "fire burst", {92, 92, 92,	92, 92, 92,	92, 92, 42,	92, 92, 92, 92, 92, 92}, {2, 2,	2, 2,	2, 2,	2, 2,	1,	2, 2, 2, 2, 2, 2},	chant_fire_burst,	TAR_IGNORE, POS_STANDING, NULL, SLOT (0),	275, 24, "",	"!Fire Burst!", ""}, 
	{SKILL_CHANT, "unholy burst",	{92, 92,	92, 92,	92, 92,	92, 92,	56, 92, 92, 92, 92, 92, 92},	{2, 2, 2, 2, 2, 2,	2, 2, 1, 2, 2, 2, 2, 2 ,2},	chant_unholy_burst,	TAR_IGNORE,	POS_STANDING,	&gsn_unholy_burst,	SLOT (0),	350, 24,	"unholy wrath",	"!Unholy Burst!",	""},
	{SKILL_CHANT, "hellscape",	{92, 92, 92,	92, 92, 92,	92, 92, 77,	92, 92, 92, 92, 92, 92}, {2, 2,	2, 2,	2, 2,	2, 2,	1, 2, 2, 2, 2, 2, 2},	chant_hellscape_burst,	TAR_IGNORE,	POS_STANDING,	&gsn_hellscape,	SLOT (0), 600,	24,	"demonic torment",	"!Hellscape!",	""},
	{SKILL_CHANT, "summon sword", {92, 92, 92, 92, 92, 92, 92, 92, 1, 92, 92, 92, 92, 92, 92},	{2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2}, chant_summon_sword, TAR_IGNORE,	POS_STANDING, NULL, SLOT (0),	20, 24, "", "!Summon Sword!", ""},
	{SKILL_NORMAL, "invocation", {92,	92,	92,	92,	92,	92,	92,	92,	7,	92, 92, 92, 92, 92, 92},	{0, 0, 0, 0,	0, 0, 0, 0,	1, 0, 0},	spell_null, TAR_IGNORE,	POS_STANDING, &gsn_invocation,	SLOT (0), 100, 48, "invoke",	"Your blade fades, it's elemental magic drained.",	""},

	{SKILL_NORMAL, "axe", {91, 91, 1, 1, 1, 91, 1, 9, 92, 92, 91, 91, 91, 91, 91},	{0, 0, 6, 4, 4, 0, 4, 5, 0, 0, 0},	spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_axe, SLOT (0), 0, 0, "",	"!Axe!", ""},
	{SKILL_NORMAL, "dagger", {36, 91, 1, 1, 1, 1, 1, 1, 92, 92, 1, 91, 91, 91, 91},	{6, 0, 2, 2, 2, 2, 2, 2, 0, 0, 2},	spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_dagger, SLOT (0), 0, 0, "",	"!Dagger!", ""},
	{SKILL_NORMAL, "flail", {91, 1, 91, 1, 1, 91, 1, 3, 92, 92, 91, 91, 91, 91, 91},	{0, 3, 0, 5, 5, 0, 4, 5, 0, 0, 0},	spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_flail, SLOT (0), 0, 0, "",	"!Flail!", ""},
	{SKILL_NORMAL, "mace", {91, 1, 91, 1, 91, 91, 1, 7, 92, 92, 91, 91, 91, 91, 91},	{0, 2, 0, 3, 0, 0, 3, 3, 0, 0, 0},	spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_mace, SLOT (0), 0, 0, "",	"!Mace!", ""},
	{SKILL_NORMAL, "polearm", {91, 91, 91, 1, 1, 91, 1, 11, 92, 92, 91, 91, 91, 91, 91},	{0, 0, 0, 4, 4, 0, 4, 5, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_polearm, SLOT (0), 0,	0, "", "!Polearm!", ""},
	{SKILL_NORMAL, "shield block", {91, 1, 10, 1,	10, 1, 1, 91,	1, 91, 91, 91, 91, 91, 91},	{0, 5, 3, 2, 3, 4, 2, 0, 2, 0, 0, 0, 0, 0 ,0}, spell_null,	TAR_IGNORE,	POS_FIGHTING, &gsn_shield_block, SLOT (0), 0,	0, "", "!Shield!",	""}, 
	{SKILL_NORMAL, "stun",	{91, 91, 91, 70, 91, 91, 91, 91, 91, 91, 91, 91, 91,	91, 91}, {0, 0, 0, 5, 0, 0, 0, 6, 0, 0, 0, 0, 0,	0, 0}, spell_null, TAR_IGNORE,	POS_STANDING, &gsn_stun, SLOT (0), 0,	24, "stun attack",	"!Stun!", ""},
	{SKILL_NORMAL, "staff",	{1, 5, 91, 1, 91,	91, 91, 6, 92,	92, 1, 91, 91, 91, 91}, {2, 6, 0,	2, 0, 0,	0, 3, 0,	0, 2, 0, 0, 0 ,0},	spell_null,	TAR_IGNORE,	POS_FIGHTING,	&gsn_staff, SLOT (0),	0, 0, "", "!Staff!",	""}, 
	{SKILL_NORMAL,	"sword", {91,	91,	25, 1,	1, 10,	1, 5,	1,	92, 91, 91, 91, 91, 91},	{0, 0, 6, 2, 3,	5, 3, 4, 1, 0, 0, 0, 0, 0, 0},	spell_null,	TAR_IGNORE,	POS_FIGHTING,	&gsn_sword,	SLOT (0),	0, 0, "",	"!sword!", ""},

	{SKILL_NORMAL, "mask", {10, 10, 10, 10, 10, 10, 10, 50, 10, 10, 10, 10, 10, 10, 10},	{1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_mask, SLOT (0), 0,	24, "mask",	"Your disguise is discarded as you reclaim your true identity.", ""},

	{SKILL_NORMAL, "uppercut", {91, 91, 91, 23, 92, 57, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 4, 5, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_uppercut, SLOT (0),	0, 24, "uppercut", "You feel stronger.", ""}, 

	{SKILL_NORMAL, "riding",	{43, 41, 33, 26, 1,	24, 11, 31, 20, 3, 30, 91, 91, 10, 91},	{7, 6, 4, 3, 1, 4, 2,	4, 3, 3, 7, 0, 0, 7, 0}, spell_null,	TAR_IGNORE,	POS_STANDING,	&gsn_riding, SLOT (0),	0, 24, "riding",	"!Riding!", ""},
	{SKILL_NORMAL, "elusiveness", {91, 91, 15, 91, 91, 91, 91, 15, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 3, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_elusiveness,	SLOT (0), 0, 24, "", "!Elusiveness!", ""},
	{SKILL_NORMAL, "retreat",	{91, 91, 91, 16, 91, 91,	91, 91, 91, 91, 91, 91, 91, 91, 91}, {0,	0,	0,	3,	0,	0,	0,	0,	0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_STANDING,	&gsn_retreat, SLOT (0), 0,	24, "", "!Retreat!",	""}, 
	{SKILL_NORMAL, "tame",	{91, 91, 91, 91, 8,	91, 91, 91, 91, 91, 91, 91, 91,	91, 91}, {0, 0, 0, 0,	2, 0, 0, 0,	0, 0, 0, 0, 0, 0, 0},	spell_null,	TAR_IGNORE,	POS_STANDING,	&gsn_tame, SLOT (0),	0, 24, "tame",	"!Tame!", ""},
	{SKILL_NORMAL, "kai",	{91, 91, 30, 91, 91, 91,	91, 60, 91, 91, 91, 91, 91, 91, 91}, {0, 0,	5, 0,	0, 0,	0, 0,	0, 0, 0, 0, 0,	0, 0},	spell_null, TAR_IGNORE,	POS_STANDING, &gsn_kai,	SLOT (0), 0, 24,	"paralyzing scream",	"!Kai!", ""},
	{SKILL_NORMAL, "backstab", {91, 91, 10, 91, 91, 62, 91, 1, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 4, 0, 0, 10, 0, 8, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_backstab, SLOT (0),	0, 18, "backstab", "!Backstab!", ""}, 
	{SKILL_NORMAL, "sap", {91, 91,	91, 91,	91, 91,	91, 40,	91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,	4, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_STANDING, &gsn_sap,	SLOT (0), 0, 18, "sap attempt",	"!Sap!", ""},
	{SKILL_NORMAL, "eviscerate", {91, 91, 91, 91, 91, 91, 91, 81, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_eviscerate, SLOT (0),	0, 18, "evisceration", "!Eviscerate!", ""},
	{SKILL_NORMAL, "circle",	{91, 91, 31, 91, 91,	91, 91, 50, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 5, 0, 0, 0, 0, 5,	0, 0, 0, 0, 0, 0, 0}, spell_null,	TAR_IGNORE, POS_STANDING,	&gsn_circle, SLOT (0),	0, 21, "circle attack",	"!Circle!", ""},
	{SKILL_NORMAL, "dual wield", {91, 91, 91, 45, 35, 91, 91, 75, 92, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 8, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_dual_wield, SLOT (0),	0, 24, "dual wield", "!Dual wield!", ""},
	{SKILL_NORMAL, "bash", {91,	91,	91,	8,	91,	91,	11,	91,	91,	91, 91, 91, 91, 91, 91},	{0, 0, 0, 3,	0, 0, 5, 0,	0, 0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_FIGHTING, &gsn_bash,	SLOT (0), 0, 20, "bash",	"!Bash!", ""},
	{SKILL_NORMAL, "charge", {91, 91, 91, 15, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_charge, SLOT (0), 0,	24, "charge", "!Charge!", ""}, 
	{SKILL_NORMAL, "berserk", {91, 91, 91,	18, 91, 91,	91, 91,	91, 91, 91, 91, 91, 91, 91}, {0,	0,	0,	5,	0,	0,	0,	0,	0,	0, 0, 0, 0, 0, 0},	spell_null,	TAR_IGNORE, POS_FIGHTING,	&gsn_berserk, SLOT (0), 0, 24, "",	"You feel your pulse slow down.", ""},
	{SKILL_NORMAL, "dirt kicking", {91, 91, 20, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91}, 	{0, 0, 3, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_dirt, SLOT (0), 0, 24, "kicked dirt", "You rub the dirt out of your eyes.", ""},
	{SKILL_NORMAL, "disarm", {91, 91, 12, 11, 24, 91, 29, 91, 10, 91, 91, 91, 91, 91, 91},	{0, 0, 6, 4, 6, 0, 7, 0, 5, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_disarm, SLOT (0), 0,	12, "", "!Disarm!", ""}, 
	{SKILL_NORMAL, "dodge", {45, 29, 5, 20, 20, 15, 20, 4, 20, 2, 91, 10, 91, 50, 91},	{8, 8, 4, 6, 6, 5, 6, 5, 5, 4, 0, 0, 0 ,6 ,0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_dodge, SLOT (0), 0, 0, "", "!Dodge!", ""}, 
	{SKILL_NORMAL, "fisticuffery", {91,	91,	30,	39,	91,	52,	91,	65,	91,	16, 91, 91, 91, 91, 91},	{0,	0,	5,	7,	0,	7,	0,	6,	0,	5, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_FIGHTING,	&gsn_fisticuffery,	SLOT (0), 0, 0, "",	"!Fisticuffery!", ""},
	{SKILL_NORMAL, "enhanced damage",	{91, 91, 25, 30,	35, 91, 35, 20,	35, 27, 91, 91, 91, 40, 91}, {0, 0,	5, 2,	5, 0,	4, 4,	3, 3, 0, 0, 0, 5, 0},	spell_null,	TAR_IGNORE,	POS_FIGHTING,	&gsn_enhanced_damage,	SLOT (0), 0, 0, "",	"!Enhanced Damage!",	""},
	{SKILL_NORMAL, "critical strike",	{91, 91, 91, 65, 91, 91, 91, 38, 91, 70, 91, 91, 91, 91, 91},	{0, 0, 0, 3, 0, 0, 0, 3, 0, 3, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_critical_strike,	SLOT (0), 0, 0, "", "!Critical Strike!", ""}, 
	{SKILL_NORMAL, "swimming", {25, 25, 10,	18, 5,	15, 20, 22,	25,	5, 2, 91, 91, 5, 91}, {6, 5,	2, 4,	1, 3,	4, 4,	6,	6, 6, 6, 6, 4, 6},	spell_null, TAR_IGNORE,	POS_FIGHTING,	&gsn_swim, SLOT (0), 0,	0, "", "!Swim!", ""},	
	{SKILL_NORMAL, "envenom", {91, 91, 10, 91, 91, 91, 91, 23, 91, 91, 10, 91, 91, 91, 91},	{0, 0, 4, 0, 0, 0, 0, 4, 0, 0, 4, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_RESTING,	&gsn_envenom, SLOT (0), 0,	36, "", "!Envenom!", ""}, 
	{SKILL_NORMAL, "hand to hand", {91, 91, 8,	1, 17, 35,	26, 32, 91,	1, 91, 91, 91, 1, 91}, {0, 0,	4, 4,	6, 6,	6, 4,	0,	4, 0, 0, 0, 6, 0},	spell_null, TAR_IGNORE,	POS_FIGHTING, &gsn_hand_to_hand, SLOT (0),	0, 0, "",	"!Hand to Hand!", ""}, 
	{SKILL_NORMAL, "kick", {91, 91,	14, 8,	10, 91, 8,	5, 7,	7, 91, 91, 91, 91, 91}, {0, 0,	6,	3, 4,	0,	4, 4,	3,	3, 0, 0, 0, 0, 0},	spell_null,	TAR_CHAR_OFFENSIVE,	POS_FIGHTING,	&gsn_kick, SLOT (0),	0, 12,	"kick", "!Kick!",	""}, 
	{SKILL_NORMAL, "sweep", {91,91,	91,	28,	91,	91,	28,	43,	91,	15, 91, 91, 91, 91, 91},	{0, 0, 0, 3,	0, 0, 4, 4,	0, 4, 0, 0, 0, 0, 0},	spell_null,	TAR_CHAR_OFFENSIVE,	POS_FIGHTING,	&gsn_sweep,	SLOT (0), 0,	12,	"sweep",	"!sweep!",	""},
	{SKILL_NORMAL, "parry", {91, 91, 23, 10, 20, 61, 10, 91, 10, 91, 91, 91, 91, 91, 91},	{0, 0, 6, 3, 4, 6, 4, 0, 2, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_parry, SLOT (0), 0,	0, "", "!Parry!", ""}, 
	{SKILL_NORMAL, "rescue", {91, 91, 91, 25, 91,	91, 6, 91, 12, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 4, 0, 0, 5, 0, 6, 0, 0, 0, 0, 0, 0}, spell_null,	TAR_IGNORE, POS_FIGHTING,	&gsn_rescue, SLOT (0), 0, 12, "", "!Rescue!",	""},
	{SKILL_NORMAL, "trip", {91,	91,	12,	91,	23,	20,	91,	12,	5,	5, 91, 91, 91, 91, 91},	{0, 0, 4, 0, 3,	6, 0, 5, 4,	4, 0, 0, 0, 0, 0},	spell_null,	TAR_IGNORE,	POS_FIGHTING,	&gsn_trip,	SLOT (0), 0, 24,	"trip",	"!Trip!", ""},
	{SKILL_NORMAL, "leadership", {91, 91, 91, 91, 91, 91, 29, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_leadership, SLOT (0),	0, 24, "", "!Leadership!", ""}, 
	{SKILL_NORMAL, "assassinate", {91, 91,	35, 91,	91, 91,	91,	21, 91,	91, 91, 91, 91, 91, 91},	{0, 0, 5, 0, 0,	0, 0, 7, 0,	0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_assassinate,	SLOT (0), 0, 24,	"assassination attempt",	"!Assassinate!",	""}, 
	{SKILL_NORMAL, "door bash",	{91, 91, 91, 13, 91, 91,	91, 91, 16, 91, 91, 91, 91, 91, 91}, {0,	0,	0,	3,	0,	0,	0,	0,	3,	0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_FIGHTING, &gsn_doorbash,	SLOT (0), 0, 24, "door bash",	"!Doorbash!", ""},
	{SKILL_NORMAL, "hone", {91, 91, 91, 55, 45, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_RESTING,	&gsn_hone, SLOT (0), 0, 12,	"", "!Hone!", ""}, 
	{SKILL_NORMAL, "throwing", {65, 91, 5, 21, 91, 10,	91, 5, 92, 35, 91, 91, 91, 91, 91}, {6,	0,	3,	5,	0,	4,	0,	4,	0,	4, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_throwing, SLOT (0), 0, 24,	"throw", "!Throwing!", ""}, 
	{SKILL_NORMAL, "layhands", {91, 91,	91,	91, 91,	91,	17, 91,	91,	91, 91, 91, 91, 91, 91}, {0,	0,	0,	0,	0,	0,	3,	0,	0,	0, 0, 0, 0, 0, 0},	spell_null,	TAR_IGNORE,	POS_FIGHTING,	&gsn_layhands,	SLOT (0), 0, 24,	"layhands",	"!Layhands!", ""},
	{SKILL_NORMAL, "exorcism", {91, 80, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_exorcism, SLOT (0),	0, 24, "exorcism", "!exorcism!", ""}, 
	{SKILL_NORMAL, "instruments",	{91, 91, 91, 91, 91, 1,	91, 91, 91, 91, 91, 91, 91, 91, 91}, {0,	0,	0,	0,	0,	4,	0,	0,	0,	0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_STANDING,	&gsn_instruments, SLOT (0), 0,	24, "instruments",	"!Instruments!", ""},
	{SKILL_NORMAL, "composition",	{91, 91, 91, 91, 91, 1, 91,	91, 91, 91, 91, 91, 91, 91, 91}, {0, 0, 0, 0, 0,	5, 0, 0, 0,	0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_STANDING, &gsn_compose,	SLOT (0), 0, 24, "compose",	"!Compose!", ""},

	{SKILL_NORMAL, "conceal", {91, 91, 10, 91, 10, 13, 91, 20, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 4, 0, 4, 5, 0, 6, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_conceal, SLOT (0), 0,	24, "conceal", "!Conceal!", ""}, 
	{SKILL_NORMAL, "butcher", {18, 18,	18, 18, 5,	18, 18,	18,	5, 1, 15, 91, 91, 1, 91}, {2,	2,	2,	2,	1,	2,	2,	2,	2,	2, 2, 2, 2, 2, 2},	spell_null,	TAR_IGNORE, POS_FIGHTING,	&gsn_butcher, SLOT (0), 0, 24,	"butcher", "!Butcher!", ""},
	{SKILL_NORMAL, "endurance",	{91, 91, 91, 91, 9, 91, 91, 91, 91, 91, 91,	91, 91, 91, 91}, {0, 0, 0, 0,	3, 0, 0, 0,	0, 0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_FIGHTING,	&gsn_endurance, SLOT (0), 0,	24, "endurance",	"!Endurance!", ""},
	{SKILL_NORMAL, "redirect", {91, 91, 17, 14, 25, 91, 91, 91, 18, 91, 91, 91, 91, 91, 91},	{0, 0, 4, 3, 5, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_redirect, SLOT (0),	0, 0, "redirect", "!Redirect!", ""}, 
	{SKILL_NORMAL, "trample", {91,	91,	91,	91,	30,	91,	25,	91,	91,	91, 91, 91, 91, 91, 91},	{0, 0, 0, 0,	5, 0, 4, 0,	0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_FIGHTING, &gsn_trample,	SLOT (0), 0, 24, "trample",	"!Trample!", ""},

	{SKILL_NORMAL, "second attack",	{91, 91, 30, 10, 91, 35, 15, 35, 15, 91, 91, 91, 91, 91, 91},	{0, 0, 4, 3, 4, 6, 3, 4, 3, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_second_attack,	SLOT (0), 0, 0, "", "!Second Attack!", ""}, 
	{SKILL_NORMAL, "third attack", {91, 91,	91, 40,	91, 91,	55, 91,	41, 91, 91, 91, 91, 91, 91},	{0, 0,	0, 4,	5, 0,	4, 0,	4, 0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_FIGHTING,	&gsn_third_attack,	SLOT (0), 0, 0, "",	"!Third Attack!", ""},

	//IBLIS 5/31/03 - MONK COMBAT SKILLS
	{SKILL_NORMAL, "split vision",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 43, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_split_vision, SLOT (0), 0, 0, "", "!split vision!", ""},
	{SKILL_NORMAL, "dirty tactics",	{91, 91, 67, 91, 91, 91, 91, 91, 91, 48, 91, 91, 91, 91, 91},	{0, 0, 0, 4, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_dirty_tactics,	SLOT (0), 0, 0, "", "!dirty tactics!", ""}, 
	{SKILL_NORMAL, "block",	{91, 91, 91, 91, 91, 91,	91, 91, 91, 20, 91, 91, 91, 91, 91}, {0,	0,	0,	0,	0,	0,	0,	0,	0,	6, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_FIGHTING,	&gsn_block, SLOT (0), 0, 0,	"", "!Block!", ""},
	{SKILL_NORMAL, "counter", {91, 91, 91, 91, 91, 91, 91, 91, 91, 31, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_counter, SLOT (0),	0, 0, "", "!Counter!", ""}, 
	{SKILL_NORMAL, "knock", {91, 91, 91, 91,	91, 91, 91, 91,	91,	61, 91, 91, 91, 91, 91}, {0, 0, 0, 0,	0, 0, 0, 0,	0, 8, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE, POS_STANDING,	&gsn_knock, SLOT (0), 0,	18, "knock attempt", "!Knock!", ""},
	{SKILL_NORMAL, "feigned amazement",	{91, 91, 91, 91, 91,	91, 91, 91, 91, 50, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,	0, 0, 1, 0}, spell_null,	TAR_CHAR_OFFENSIVE,	POS_FIGHTING,	&gsn_feign, SLOT (0), 0,	18, "",	"!Feigned Amazement!",	""}, 
	{SKILL_NORMAL, "prevent escape",	{91, 91, 91,	91, 91, 91,	91, 91, 91,	39, 91, 91, 91, 91, 91}, {0, 0,	0, 0, 0, 0, 0, 0,	0, 0,	0, 0,	0, 5, 0},	spell_null,	TAR_IGNORE,	POS_FIGHTING,	&gsn_prevent_escape,	SLOT (0), 0, 0,	"failed escape attempt",	"!Prevent Escape!",	""},
	{SKILL_NORMAL, "dive", {91, 91, 91, 91, 91, 91, 91, 91, 91, 12, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_dive, SLOT (0), 0,	20, "", "!Dive!", ""}, 
	{SKILL_NORMAL, "toss", {91, 91, 91, 91, 91, 91,	91, 91, 91, 38, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0 ,0 ,0}, spell_null,	TAR_IGNORE,	POS_STANDING, &gsn_toss, SLOT (0), 0, 12, "",	"!Toss!", ""},
	{SKILL_NORMAL, "strike", {91, 91, 91, 91, 91, 91, 91, 91, 91, 37, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_strike, SLOT (0), 0,	24, "strike", "!Strike!", ""}, 
	{SKILL_NORMAL, "whirlwind", {91, 91,	91, 91,	91, 91,	91, 91,	91, 75, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0,	0, 0, 7, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE, POS_STANDING,	&gsn_whirlwind,	SLOT (0), 0, 24, "whirlwind attack",	"!Whirlwind!", ""},
	{SKILL_NORMAL, "fists of fury",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 80, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_fists_of_fury,	SLOT (0), 0, 13, "", "!Fists of Fury!", ""},

	/* non-combat skills */
	{SKILL_NORMAL, "fast healing",	{91, 31, 91, 6, 26, 91, 10, 91, 10, 26, 91, 91, 91, 91, 91},	{0, 5, 0, 4, 6, 0, 4, 0, 4, 4, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE,	POS_SLEEPING, &gsn_fast_healing, SLOT (0), 0, 0, "",	"!Fast Healing!", ""}, 
	{SKILL_NORMAL, "blindfighting", {91, 91,	91, 22,	91, 91,	30, 12,	91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 4, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE, POS_SLEEPING,	&gsn_blindfighting, SLOT (0), 0, 0, "",	"!Blindfighting!", ""}, 
	{SKILL_NORMAL, "haggle", {91,	91,	1,	91,	91,	91,	91,	91,	91,	91, 91, 91, 91, 91, 91},	{0, 0, 3, 0, 0,	0, 0, 0, 0,	0, 0, 0, 0, 0, 0},	spell_null,	TAR_IGNORE,	POS_RESTING,	&gsn_haggle,	SLOT (0), 0, 0,	"", "!Haggle!",	""},
	{SKILL_NORMAL, "influence", {91, 91, 91, 91, 91, 1, 6, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE, POS_RESTING, &gsn_influence, SLOT (0), 0, 0,	"", "!Influence!", ""}, 
	{SKILL_NORMAL, "hide", {91,	91,	1,	91,	91,	22,	91,	10,	91,	91, 91, 91, 91, 91, 91},	{0, 0, 3, 0,	0, 6, 0, 5,	0, 0, 0, 0, 0, 0, 0},	spell_null,	TAR_IGNORE,	POS_RESTING,	&gsn_hide,	SLOT (0), 0, 12,	"", "!Hide!",	""},
	{SKILL_NORMAL, "camouflage", {91, 91, 91, 91, 20, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE, POS_RESTING, &gsn_camouflage, SLOT (0), 0, 12,	"", "!Camouflage!", ""},
	{SKILL_NORMAL, "stalk", {91, 91, 9, 91, 91, 91, 91, 8, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 4, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0}, spell_null,	TAR_IGNORE, POS_STANDING, &gsn_stalk, SLOT (0), 0, 12, "", "!Stalk!",	""},
	{SKILL_NORMAL, "lore", {91, 91,	6, 91,	33, 20,	91, 91,	91, 55, 91,91,91,91,91},	{0, 0, 4, 0, 5, 4, 0, 0, 0, 4, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_RESTING, &gsn_lore, SLOT (0),	0, 36, "", "!Lore!", ""},
	{SKILL_NORMAL, "meditation", {6, 6, 91, 91, 91, 91, 91, 91, 91, 91, 20, 91, 91, 91, 91},	{5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0},	spell_null, TAR_IGNORE, POS_SLEEPING, &gsn_meditation, SLOT (0), 0, 0,	"", "Meditation", ""}, 
	{SKILL_NORMAL, "peek", {91,	91,	1,	91,	91,	91,	91,	91,	91,	91, 91, 91, 91, 91, 91},	{0, 0, 2, 0,	0, 0, 0, 0,	0, 0, 0, 0, 0, 0, 0},	spell_null,	TAR_IGNORE,	POS_STANDING,	&gsn_peek,	SLOT (0), 0, 0,	"", "!Peek!",	""},
	{SKILL_NORMAL, "pick lock", {91, 91, 7, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE, POS_STANDING, &gsn_pick_lock, SLOT (0), 0, 12,	"", "!Pick!", ""}, 
	{SKILL_NORMAL, "sneak", {91,	91,	4,	91,	91,	27,	91,	8,	91,	91, 91, 91, 91, 91, 91},	{0, 0, 3, 0, 0,	6, 0, 4, 0, 0, 0, 0, 0, 0, 0},	spell_null,	TAR_IGNORE,	POS_STANDING,	&gsn_sneak,	SLOT (0), 0, 12,	"",	"You no longer feel stealthy.",	""},
	{SKILL_NORMAL, "track", {91, 91, 22, 91, 4, 91, 91, 25, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 4, 0, 2, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0}, spell_null,	TAR_IGNORE, POS_STANDING, &gsn_track, SLOT (0), 0, 12, "", "!Track!",	""}, 
	{SKILL_NORMAL, "fishing", {10,	10,	10,	10,	10,	10,	10,	10,	10,	1, 18, 91, 91, 91, 91},	{2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_null, TAR_IGNORE,	POS_STANDING, &gsn_fishing,	SLOT (0), 0, 12, "", "!Fishing!",	""}, 
	{SKILL_NORMAL, "camping",	{91, 91, 91, 91, 12, 91,	91, 91, 91, 91, 91, 91, 91, 91, 91}, {0, 0,	0, 0,	2, 0,	0, 0,	0,	0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_RESTING,	&gsn_camping, SLOT (0), 0,	12, "", "!Camping!", ""},
	{SKILL_NORMAL, "foraging", {91, 91, 91, 91, 8, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE, POS_STANDING, &gsn_foraging, SLOT (0), 0, 12,	"", "!Foraging!", ""}, 
	{SKILL_NORMAL, "brew", {37,	91,	91,	91,	91,	91,	91,	91,	91,	91, 91, 91, 91, 91, 91},	{8, 0, 0, 0,	0, 0, 0, 0,	0, 0, 0, 0, 0, 0,0},	spell_null,	TAR_IGNORE,	POS_STANDING,	&gsn_brew,	SLOT (0), 0, 12,	"", "!Brew!",	""},
	{SKILL_NORMAL, "scribe", {37, 35, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{7, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE, POS_STANDING, &gsn_scribe, SLOT (0), 0, 12, "",	"!Brew!", ""},
	{SKILL_NORMAL, "steal", {91, 91,	4, 91,	91, 91,	91, 91,	91, 91, 91, 91, 91, 91, 91},	{0, 0, 4, 0, 0, 0,	0, 0, 0, 0, 0, 0, 0, 0, 0},	spell_null,	TAR_IGNORE,	POS_STANDING,	&gsn_steal, SLOT (0),	0, 24, "",	"!Steal!", ""},
	{SKILL_NORMAL, "palm", {91, 91, 5, 91, 91, 31, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 2, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null,	TAR_IGNORE, POS_STANDING, &gsn_palm, SLOT (0), 0, 24, "", "!Palm!",	""},
	{SKILL_NORMAL, "scrolls", {1, 1,	91, 91,	91, 91,	91, 91,	91,	91, 91, 91, 91, 91, 91},	{2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_STANDING, &gsn_scrolls,	SLOT (0), 0, 24, "", "!Scrolls!",	""},
	{SKILL_NORMAL, "staves",	{1, 1, 91, 91, 91, 91, 91,	91, 91, 91, 6, 91, 91, 91, 91}, {2, 3, 0, 0,	0, 0, 0, 0,	0, 0, 2, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_STANDING, &gsn_staves,	SLOT (0), 0, 12, "",	"!Staves!", ""},
	{SKILL_NORMAL, "wands", {1, 12, 51, 91, 51, 51, 91, 65, 91, 91, 5, 91, 91, 91, 91},	{3, 4, 7, 0, 7, 6, 0, 7, 0, 0, 5, 0, 0, 0, 0}, spell_null,	TAR_IGNORE, POS_STANDING, &gsn_wands, SLOT (0), 0, 12, "", "!Wands!",	""},
	{SKILL_NORMAL, "entangle", {91,	91,	91,	91,	30,	91,	91,	80,	91,	91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 3, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_STANDING, &gsn_entangle,	SLOT (0), 12, 18, "",	"The plants holding you break and fall away.",	""},
	{SKILL_NORMAL, "tripwire", {91, 91, 91,	91, 91, 91,	91, 30, 91,	91, 91, 91, 91, 91, 91}, {0,	0,	0,	0,	0,	0,	0,	3,	0,	0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_STANDING,	&gsn_tripwire, SLOT (0),	12, 18, "", "!Tripwire!",	""}, 
	{SKILL_NORMAL, "wall of thorns",	{91, 91, 91, 91,	23, 91, 91, 91,	91, 91, 91, 91, 91, 91, 91}, {0, 0,	0, 0,	4, 0,	0, 0,	0, 0, 0, 0, 0,	0, 0},	spell_null,	TAR_IGNORE,	POS_STANDING,	&gsn_wall_thorns,	SLOT (0), 12, 18,	"",	"!Wall of thorns!",	""},
	{SKILL_NORMAL, "call mount", {91, 91, 91, 91, 91, 91, 23, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE, POS_STANDING, &gsn_summon_mount, SLOT (0), 0,	12, "", "!Summon Mount!", ""},

	//IBLIS 5/31/03 - MONK NONCOMBAT SKILLS
	{SKILL_NORMAL, "sense life",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 10, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_sense_life, SLOT (0), 0, 0, "", "!Sense Life!", ""},
	{SKILL_NORMAL, "fighting arts",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 25, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_the_arts,	SLOT (0), 0, 0, "", "!Fighting Arts!", ""}, 
	{SKILL_NORMAL, "bandage",	{91, 91, 91, 91, 91,	91, 91, 91, 91, 4, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0,	0, 1, 0, 0, 0, 0, 0}, spell_null,	TAR_IGNORE, POS_RESTING,	&gsn_bandage, SLOT (0),	0, 60, "bandage", "!Bandage!",	""},
	{SKILL_NORMAL, "awareness",	{91, 91, 91,	91, 91, 91,	91, 91, 91,	70, 91, 91, 91, 91, 91}, {0, 0,	0, 0,	0, 0,	0, 0,	0, 7, 0, 0, 0, 0, 0},	spell_null,	TAR_IGNORE,	POS_RESTING,	&gsn_awareness,	SLOT (0), 0, 0,	"",	"!Awareness!",	""},
	{SKILL_NORMAL, "hear the wind",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 36, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_RESTING,	&gsn_hear_the_wind,	SLOT (0), 0, 0, "", "!Hear The Wind!", ""},

	{SKILL_NORMAL, "invention",	{91, 91, 70, 91,	91, 91, 91, 91,	91, 91, 91, 91, 91, 91, 91}, {0, 0,	9, 0,	0, 0,	0, 0,	0, 2, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_RESTING,	&gsn_invention, SLOT (0),	0, 0, "",	"!Invention!", ""},
	{SKILL_NORMAL, "falconry", {91, 91, 91,	91, 69, 91,	91, 91, 91,	91, 91, 91, 91, 91, 91}, {0,	0,	0,	0,	4,	0,	0,	0,	0,	0, 0, 0, 0, 0, 0},	spell_null, TAR_IGNORE,	POS_RESTING,	&gsn_falconry, SLOT (0),	0, 0, "", "!Falconry!",	""},
	{SKILL_NORMAL, "repulse", {91,	91,	91,	91,	91,	91,	91,	91,	23,	91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0,	0, 0, 5, 0, 0, 0, 0, 0, 0},	spell_null,	TAR_IGNORE,	POS_RESTING,	&gsn_repulse,	SLOT (0), 0, 24,	"", "!Repulse!",	""},
	{SKILL_NORMAL, "tempt", {91, 91, 91, 91, 91, 91, 91, 91, 28, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_RESTING,	&gsn_tempt, SLOT (0), 0,	24, "", "!Tempt!", ""},
	{SKILL_NORMAL, "archery", {91, 91, 91, 91, 30,	91, 91, 91, 91,	91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null,	TAR_IGNORE,	POS_RESTING, &gsn_archery, SLOT (0), 0, 6, "",	"!Archery!", ""},
	{SKILL_NORMAL, "call beast", {91, 91, 91, 91, 61, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_summon_beast,	SLOT (0), 0, 12, "", "!Summon Beast!", ""}, 
	{SKILL_NORMAL, "pounce",	{91, 91, 91, 91, 65,	91, 91, 91, 91, 91,91, 91, 91, 91, 91},	{0, 0, 0, 0, 4, 0, 0, 0,0,0,0,0,	0, 0,0}, spell_null,	TAR_IGNORE, POS_STANDING,	&gsn_pounce, SLOT (0),	0, 18, "", "!Pounce!",	""}, 
	{SKILL_NORMAL, "disorientation",	{91, 91, 91, 91,	75, 91, 91, 91,	91, 91,91, 91, 91, 91, 91}, {0, 0,	0, 0,	5, 0,	0, 0,	0, 0,0, 0, 0, 0,0},	spell_null,	TAR_IGNORE,	POS_FIGHTING,	&gsn_disorientation,	SLOT (0), 0, 24,	"disorientation",	"You feel less disoriented.",	""},

	//Litan sunlight haste affect
	{SKILL_NORMAL, "swiftness",	{92, 92, 92, 92, 92, 92, 92, 92, 92, 92,92, 92, 92, 92, 92},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_RESTING,	&gsn_aquatitus, SLOT (0), 9999, 24, "You develop an allergic reaction to the water.", "Your swiftness wears off.", ""},
	//Kalian Night bonus
	{SKILL_NORMAL, "nachton",	{92, 92, 92, 92, 92, 92, 92, 92, 92, 92,92, 92, 92, 92, 92},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_RESTING,	&gsn_jalknation, SLOT (0), 9999, 24, "You feel invigorated by the night.",	"Dawn approaches, and your invigoration subsides.", ""},
	//Kalian Day Penalty
	{SKILL_NORMAL, "aroran",	{92, 92, 92, 92, 92, 92, 92, 92, 92, 92,92, 92, 92, 92, 92},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,0,0,0,0,0}, spell_null, TAR_IGNORE, POS_RESTING,	&gsn_jurgnation, SLOT (0), 9999, 24, "The daylight begins to wear you down.",	"The sunlight receeds slightly and your vision returns.", ""},
	//Kalian Skill
	{SKILL_NORMAL, "fear",	{92, 92, 92, 92, 92, 92, 92, 92, 92, 92,92,92,92,92,92},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,0,0,0,0,0}, spell_null, TAR_IGNORE, POS_RESTING,	&gsn_fear, SLOT (0), 9999, 18, "","You feel less fearful now.", ""},
	{SKILL_NORMAL, "illusion",	{92, 92, 92, 92, 92, 92, 92, 92, 92, 92,92,92,92,92,92},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,0}, spell_null, TAR_IGNORE, POS_RESTING,	&gsn_illusion, SLOT (0), 9999, 24, "","!Illusion!", ""},
	{SKILL_NORMAL, "suck",	{92, 92, 92, 92, 92, 92, 92, 92, 92, 92,92,92,92,92,92},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,0,0,0,0,0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_suck, SLOT (0), 9999, 12, "","!Suck!", ""},

	//Kalian Day Penalty
	{SKILL_NORMAL, "likobe",	{92, 92, 92, 92, 92, 92, 92, 92, 92, 92,92,92,92,92,92},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,0,0,0,0,0}, spell_null, TAR_IGNORE, POS_RESTING,	&gsn_likobe, SLOT (0), 9999, 24, "The daylight begins to wear you down.",	"Your sunburn vanishes.", ""},

	{SKILL_CAST, "spider vine",	{92, 92, 92, 92, 62, 91, 92, 92, 92, 92, 92, 92, 92, 92, 92},	{0, 0, 0, 0, 3, 0, 0, 0, 0, 0,0,0,0,0,0}, spell_spider_vine, TAR_CHAR_SELF, POS_STANDING,	&gsn_spider_vine, SLOT (0), 0, 24, "",	"The vines around your arms slowly recede and fall to the ground.", ""},
	{SKILL_NORMAL, "aggression",{92, 92, 92, 92, 63, 91, 92, 92, 92, 92, 92,92,92,92,92},	{0, 0, 0, 0, 3, 0, 0, 0, 0, 0,0,0,0,0,0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_aggression, SLOT (0), 0, 24, "",	"!Aggression!.", ""},

	//Iblis 1/1/04 - Necromancer Stuff

	// Necromancer chants
	{SKILL_CHANT, "death palm", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 62, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_death_palm, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (701), 30,	12, "", "!Death Palm!", ""},
	{SKILL_CHANT, "decay", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 49, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_decay, TAR_OBJ_PENTAGRAM, POS_STANDING, NULL, SLOT (702), 100,	24, "", "!Decay!", ""},
	{SKILL_CHANT, "knowledge of the dead", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 15, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_knowledge_of_the_dead, TAR_OBJ_PENTAGRAM, POS_STANDING, NULL, SLOT (703), 10,	1,"", "!Knowledge of the Dead!", ""},
	{SKILL_CHANT, "vampirism", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 66, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_vampirism, TAR_OBJ_PENTAGRAM, POS_STANDING, NULL, SLOT (704), 50,	4,"", "!Vampirism!", ""},
	{SKILL_CHANT, "exoskeleton", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 14, 91, 91, 91, 91},	{2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, chant_exoskeleton, TAR_CHAR_SELF,	POS_STANDING, NULL, SLOT (705), 20, 18, "",	"Your skin returns to normal.", ""},
	{SKILL_CHANT, "unholy ceremony", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 50, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_unholy_ceremony, TAR_CHAR_DEFENSIVE, POS_STANDING, NULL,	SLOT (706), 20, 36, "", "!Unholy Ceremony!", ""},
	{SKILL_CHANT, "intoxicate", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 27, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_intoxicate, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_intoxicate,	SLOT (707), 20, 12, "", "You snap back into reality.", ""},
	{SKILL_CHANT, "skeletal mutation", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 10, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_skeletal_mutation, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_skeletal_mutation,	SLOT (708), 40, 24, "", "Your bones shift back to normal.", ""},
	{SKILL_CHANT, "pox", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 8, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_pox, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_pox,	SLOT (709), 20, 24, "", "The pocks disappear.", ""},
	{SKILL_CHANT, "drain aura", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 46, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_drain_aura, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL,	SLOT (710), 0, 12, "", "!Drain Aura!", ""},
	{SKILL_CHANT, "immunity", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 36, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_immunity, TAR_CHAR_HEXAGRAM, POS_STANDING, &gsn_immunity,	SLOT (711), 45, 24, "", "The grey in your skin fades.", ""},
	{SKILL_CHANT, "brain blisters", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 55, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_brain_blisters, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_brain_blisters,	SLOT (712), 30, 18, "", "You are relieved to discover that all that remains of the blisters are black crusts.", ""},
	{SKILL_CHANT, "vomit", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 47, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_vomit, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_vomit,	SLOT (713), 25, 12, "", "You feel better.", ""},
	{SKILL_CHANT, "atrophy", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 15, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_atrophy, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_atrophy,	SLOT (714), 25, 12, "", "Strength floods back into your body.", ""},
	{SKILL_CHANT, "greymantle", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 67, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_greymantle, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_greymantle,	SLOT (715), 75, 12, "", "Your shadow fades back into existance.", ""},
	{SKILL_CHANT, "lich eyes", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 1, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_lich_eyes, TAR_CHAR_SELF, POS_STANDING, NULL,	SLOT (716), 5, 24, "", "Once again you see the world through mortal eyes.", ""},
	{SKILL_CHANT, "seizure", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 29, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_seizure, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL,	SLOT (717), 0, 12, "", "!seizure!", ""},
	{SKILL_CHANT, "ghost form", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 29, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_ghost_form, TAR_CHAR_SELF, POS_STANDING, NULL,	SLOT (718), 75, 12, "", "You return to the world of the living.", ""},
	{SKILL_CHANT, "eldritch miasma", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 31, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_eldritch_miasma, TAR_CHAR_SELF, POS_STANDING, NULL,	SLOT (719), 31, 12, "", "The miasma mixes with the air and disappears.", ""},
	{SKILL_CHANT, "nearsight", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 7, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_nearsight, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL,	SLOT (720), 30, 12, "", "Your vision returns to normal.", ""},
	{SKILL_CHANT, "clasp", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 60, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_clasp, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_clasp,	SLOT (721), 60, 12, "", "The skeletal hands break into splinters.", ""},
	{SKILL_CHANT, "corpse walk", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 26, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_corpse_walk, TAR_CHAR_HEXAGRAM, POS_STANDING, NULL,	SLOT (722), 100, 12, "", "!Corpse Walk!", ""},
	{SKILL_CHANT, "jinx", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 49, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_jinx, TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL,	SLOT (723), 50, 12, "", "Somehow you know that luck is on your side again.", ""},
	{SKILL_CHANT, "demonic possession", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 51, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_demonic_possession, TAR_CHAR_HEXAGRAM, POS_STANDING, NULL,	SLOT (724), 100, 24, "", "You feel weaker as the sprit is released.", ""},
	{SKILL_CHANT, "beacon of the damned", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 80, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_beacon_of_the_damned, TAR_ROOM_SEPTAGRAM, POS_STANDING, NULL,	SLOT (725), 600, 60, "", "The green pillar of fire on the horizon fades into nothingness.", ""},
	{SKILL_CHANT, "swell", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 86, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_swell, TAR_CHAR_HEXAGRAM, POS_STANDING, NULL,	SLOT (726), 100, 24, "", "You shrink back to your natural size.", ""},
	{SKILL_CHANT, "death vision", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 18, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_death_vision, TAR_CHAR_WORLD, POS_STANDING, NULL,	SLOT (727), 10, 1, "", "!Death Vision!.", ""},
	{SKILL_CHANT, "bone craft", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 40, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_bone_craft, TAR_STRING, POS_STANDING, NULL,	SLOT (728), 69, 24, "", "!Bone Craft!.", ""},
	{SKILL_CHANT, "darkhounds", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 30, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_darkhounds, TAR_IGNORE, POS_STANDING, NULL,	SLOT (729), 30, 24, "", "!Darkhounds!.", ""},
	{SKILL_CHANT, "animate dead", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 23, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_animate_dead, TAR_IGNORE, POS_STANDING, NULL,	SLOT (730), 60, 24, "", "!Animate Dead!.", ""},
	{SKILL_CHANT, "astral body", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 5, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_astral_body, TAR_CHAR_DEFENSIVE, POS_STANDING, &gsn_astral_body,	SLOT(731), 15, 12, "", "You are no longer invisible.", ""},
	{SKILL_CHANT, "calling", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 28, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_calling, TAR_CHAR_WORLD, POS_STANDING, NULL,	SLOT (732), 50, 12, "", "!Calling!", ""},
	{SKILL_CHANT, "bone hail", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 75, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_bone_hail, TAR_ROOM_SEPTAGRAM, POS_FIGHTING, NULL,	SLOT (732), 150, 12, "bone hail", "!Bone Hail!", ""},
	{SKILL_CHANT, "wind of death", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 46, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_wind_of_death, TAR_IGNORE, POS_FIGHTING, NULL,	SLOT (733), 45, 12, "wind of death", "!Wind of Death!", ""},
	{SKILL_CHANT, "festering boils", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 17, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_festering_boils, TAR_CHAR_SELF, POS_STANDING, &gsn_festering_boils,	SLOT (734), 50, 12, "", "The boils shrivel into crusts.", ""},
	{SKILL_CHANT, "soul link", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 81, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_soul_link, TAR_CHAR_HEXAGRAM, POS_STANDING, &gsn_soul_link,	SLOT (735), 55, 60, "soul link", "Your soul has been freed.", ""},
	{SKILL_CHANT, "death shroud", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 85, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_death_shroud, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_death_shroud,	SLOT (736), 100, 24, "", "The smell of death leaves you.", ""},
	{SKILL_CHANT, "bone puppet", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 37, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_bone_puppet, TAR_STRING, POS_STANDING, NULL,	SLOT (737), 303, 24, "", "!Bone Puppet!", ""},
	{SKILL_CHANT, "dark sphere", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 76, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_dark_sphere, TAR_ROOM_SEPTAGRAM, POS_STANDING, NULL,	SLOT (738), 75, 24, "", "!Dark Sphere!", ""},
	{SKILL_CHANT, "aura rot", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 43, 91, 91, 91, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	chant_aura_rot,TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_aura_rot,	SLOT (739), 30, 18, "", "Your aura strengthens and repels the curse.", ""},

	// Necromancer skills
	{SKILL_NORMAL, "leeching", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 14, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_leeching, SLOT (0),	0, 24, "", "!Leeching!", ""},
	{SKILL_NORMAL, "death ward", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 34, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_death_ward, SLOT (0),	0, 24, "", "The mask of blood cracks and falls off.", ""},
	{SKILL_NORMAL, "draw", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 13, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_draw, SLOT (0),	0, 12, "", "!Draw!", ""},
	{SKILL_NORMAL, "embalm", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 25, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_embalm, SLOT (0),	0, 24, "", "!Embalm!", ""},
	{SKILL_NORMAL, "sense death", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 25, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_sense_death, SLOT (0),	0, 0, "", "!Sense Death!", ""},
	{SKILL_NORMAL, "feed death", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 52, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_feed_death, SLOT (0),	0, 0, "", "!Feed Death!", ""},
	{SKILL_NORMAL, "feign death", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 40, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_feign_death, SLOT (0),	0, 0, "", "!Feign Death!", ""},
	{SKILL_NORMAL, "corrupt", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 47, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_corrupt, SLOT (0),	75, 0, "", "!Corrupt!", ""},
	{SKILL_NORMAL, "feast", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 60, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_feast, SLOT (0),	10, 12, "", "!Feast!", ""},
	{SKILL_NORMAL, "hellbreath", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 33, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0 ,0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_hellbreath, SLOT (0),	10, 12, "hellbreath", "!Hellbreath!", ""},
	{SKILL_NORMAL, "corpse carving", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 16, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_corpse_carving, SLOT (0),	10, 12, "", "!Corpse Carving!", ""},
	{SKILL_NORMAL, "unsummon", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 24, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_unsummon, SLOT (0),	10, 24, "", "!Unsummon!", ""},

	//Lich Skills
	{SKILL_NORMAL, "defile", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_defile, SLOT (0),	100, 24, "", "!Defile!", ""},
	{SKILL_NORMAL, "despoil", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_despoil, SLOT (0),	100, 24, "", "You feel somewhat more vulnerable.", ""},
	{SKILL_NORMAL, "contaminate", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_contaminate, SLOT (0),	100, 24, "", "You feel more pure.", ""},

	// Litan skill
	{SKILL_NORMAL, "flare", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_flare, SLOT (0),	100, 24, "", "Your pupils return to their normal size.", ""},

	// Nerix skills
	{SKILL_NORMAL, "lightningbreath", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_lightningbreath, SLOT (0),	100, 24, "lightning breath", "!Lightningbreath!", ""},
	{SKILL_NORMAL, "swoop", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_swoop, SLOT (0),	0, 36, "", "!Swoop!", ""},

	//New Thief Skills (Traps)
	{SKILL_NORMAL, "detect traps", {91, 91, 32, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_detect_traps, SLOT (0),	100, 12, "", "!Detect traps!", ""},
	{SKILL_NORMAL, "avoid traps", {91, 91, 40, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_avoid_traps, SLOT (0),	100, 12, "", "!Avoid traps!", ""},
	{SKILL_NORMAL, "disarm traps", {91, 91, 50, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_disarm_traps, SLOT (0),	100, 12, "", "!Disarm traps!", ""},
	{SKILL_NORMAL, "create traps", {91, 91, 32, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_create_traps, SLOT (0),	100, 12, "", "!Create traps!", ""},

	// Nidae Skills
	{SKILL_NORMAL, "bubble", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_bubble, SLOT (0),	60, 12, "", "The bubble surrouding you vanishes.", ""},
	{SKILL_NORMAL, "aquatic sense", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_aquatic_sense, SLOT (0),	60, 12, "", "!Aquatic Sense!", ""},
	{SKILL_NORMAL, "spear", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_spear, SLOT (0),	0, 12, "spear of ice", "!Spear!", ""},
	{SKILL_NORMAL, "locate", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_locate, SLOT (0),	30, 24, "", "!Locate!", ""},
	{SKILL_NORMAL, "call storm", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_call_storm, SLOT (0),	50, 12, "", "!Call Storm!", ""},
	{SKILL_NORMAL, "dehydration", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_dehydration, SLOT (0),	50, 12, "", "The water restores you to your prime physical condition.", ""},
	{SKILL_NORMAL, "find land", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_find_land, SLOT (0),	150, 24, "", "!Find Land!", ""},
	{SKILL_NORMAL, "transformation", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_transform, SLOT (0),	0, 12, "", "!Transformation!", ""},


	{SKILL_CAST, "floating letters",	{15, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_floating_letters,	TAR_STRING, POS_STANDING, NULL, SLOT (739), 200, 24,	"", "!Floating Letters!"},


	//Chaos Jester Skills
	{SKILL_NORMAL, "flick", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 44, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_flick, SLOT (0),	0, 9, "flick", "!Flick!", ""},
	{SKILL_NORMAL, "flicker", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 1, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ,4 ,0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_flicker, SLOT (0), 0, 0, "", "!Flicker!", ""},
	{SKILL_NORMAL, "warp touch", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 30, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_warp_touch, SLOT (0),	0, 0, "warp touch", "!Warp Touch!", ""},
	{SKILL_NORMAL, "mad rush", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 51, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_mad_rush, SLOT (0),	0, 24, "mad rush", "!Mad Rush!", ""},
	{SKILL_NORMAL, "coma", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 33, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_coma, SLOT (0),	0, 0, "", "!Coma!", ""},
	{SKILL_NORMAL, "vanish", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 11, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_vanish, SLOT (0),	0, 12, "", "You crawl back out from inside your navel.", ""},
	{SKILL_NORMAL, "persuade", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 7, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_persuade, SLOT (0),	0, 24, "persuasion", "!Persuade!", ""},
	{SKILL_NORMAL, "maddance", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 66, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_mad_dance, SLOT (0),	0, 36, "", "You realize what a fool you look like and calm down.", ""},
	{SKILL_NORMAL, "firedance", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 55, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0}, spell_null, TAR_IGNORE, POS_STANDING,	&gsn_fire_dance, SLOT (0),	0, 36, "", "The multicolored fire surrounding your hands dies down.", ""},
	{SKILL_NORMAL, "escape", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_escape, SLOT (0),	0, 12, "", "!Escape!", ""},
	{SKILL_NORMAL, "death spasms", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 15, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_death_spasms, SLOT (0),	0, 12, "", "You feel weaker.", ""},
	{SKILL_NORMAL, "shuffle", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 45, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_shuffle, SLOT (0),	0, 24, "shuffle", "!Shuffle!", ""},
	{SKILL_NORMAL, "dice", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 20, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_dice, SLOT (0),	0, 24, "", "!Dice!", ""},
	{SKILL_NORMAL, "lucky throw", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 52, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_lucky_throw, SLOT (0),	0, 24, "", "!Lucky Throw!", ""},

	//Chaos Jester Spells
	//NOTE : If SKILL_CAST and mana cost == 0, that means in the spell function the mana cost
	//will be handled.

	{SKILL_CAST,"vermin skin", {91, 91, 91, 91, 91, 91,  91, 91, 91, 91, 91, 91, 91, 19, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_vermin_skin, TAR_CHAR_SELF, POS_STANDING, 	NULL, SLOT (751), 	0, 12, "", "The vermin decide you are too gross for them, and they scamper off.", ""},
	{SKILL_CAST,"vortex", {91, 91, 91, 91, 91, 91,  91, 91, 91, 91, 91, 91, 91, 56, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_vortex, TAR_CHAR_OFFENSIVE, POS_STANDING,	NULL, SLOT (752),	0, 12, "", "!Vortex!", ""},
	{SKILL_CAST,"maelstrom", {91, 91, 91, 91, 91, 91,  91, 91, 91, 91, 91, 91, 91, 68, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_maelstrom, TAR_AREA_OFF, POS_FIGHTING,	NULL, SLOT (753),	0, 12, "maelstrom", "!Maelstrom!", ""},
	{SKILL_CAST, "locust wings", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 28, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_locust_wings, TAR_OBJ_CHAR_DEF, POS_STANDING, 	&gsn_locust_wings, SLOT (754), 	0, 12, "", "The wings slowly recede into your back.", ""},
	{SKILL_CAST, "torture", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 54, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_torture, TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_torture,	SLOT (755), 0, 12, "barbed chains", "You finally break free of the barbed chains!", ""},
	{SKILL_CAST,"chaos warp", {91, 91, 91, 91, 91, 91,  91, 91, 91, 91, 91, 91, 91, 34, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_chaos_warp, TAR_CHAR_SELF, POS_STANDING,	NULL, SLOT (756),	0, 12, "", "Your body returns to normal as reality sets in again.", ""},
	{SKILL_CAST,"warped space", {91, 91, 91, 91, 91, 91,  91, 91, 91, 91, 91, 91, 91, 82, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_warped_space, TAR_IGNORE, POS_STANDING,	NULL, SLOT (757),	0, 36, "", "!Warped spac!", ""},
	{SKILL_CAST,"malevolence", {91, 91, 91, 91, 91, 91,  91, 91, 91, 91, 91, 91, 91, 46, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_malevolence, TAR_CHAR_OFFENSIVE, POS_FIGHTING,	NULL, SLOT (758),	0, 12, "", "!Malevolence!", ""},
	{SKILL_CAST,"meat storm", {91, 91, 91, 91, 91, 91,  91, 91, 91, 91, 91, 91, 91, 21, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_meat_storm, TAR_IGNORE, POS_STANDING,	NULL, SLOT (759),	0, 12, "", "!Meat Storm!", ""},
	{SKILL_CAST, "imaginary garb",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 12, 91},	{1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 2}, spell_imaginary_garb,	TAR_STRING, POS_STANDING, NULL, SLOT (760), 0, 0,	"", "!Imaginary Garb!"},
	{SKILL_CAST, "gravity",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 13, 91},	{1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_gravity,	TAR_CHAR_SELF, POS_STANDING, &gsn_gravity, SLOT (761), 0, 12,	"", "You jerk suddenly, and realize some of the power stored within you is gone."},
	{SKILL_CAST, "chaos bolt",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 52, 91},	{1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_chaos_bolt,	TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (762), 0, 12,	"", "!Chaos Bolt!"},
	{SKILL_CAST, "spider body",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 60, 91},	{1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 4, 2}, spell_spider_body,	TAR_CHAR_SELF, POS_STANDING, NULL, SLOT (763), 0, 12,	"", "Your body returns to its normal form."},
	{SKILL_CAST, "meteor swarm",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 81, 91},	{1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 4, 2}, spell_meteor_swarm,	TAR_CHAR_OFFENSIVE, POS_FIGHTING, &gsn_meteor_swarm, SLOT (764), 0, 12,	"", "!Meteor Swarm!"},
	{SKILL_CAST, "scramble",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 32, 91},	{1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_scramble,	TAR_CHAR_SELF, POS_FIGHTING, &gsn_scramble, SLOT (765), 0, 12,	"", "Your body parts return to the normal positions."},
	{SKILL_CAST, "vivify",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 23, 91},	{1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_vivify,	TAR_OBJ_INV, POS_STANDING, NULL, SLOT (766), 0, 12,	"", "!Vivify!"},
	{SKILL_CAST, "wielded enemy",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 6, 91},	{1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_wielded_enemy,	TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (767), 0, 24,	"", "!Wielded Enemy!"},
	{SKILL_CAST, "erratic bolt",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 43, 91},	{1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_erratic_bolt,	TAR_CHAR_OFFENSIVE, POS_FIGHTING, NULL, SLOT (768), 0, 12,	"erratic bolt", "!erratic bolt!"},
	{SKILL_CAST, "frog",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 17, 91},	{1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_frog,	TAR_IGNORE, POS_STANDING, NULL, SLOT (769), 10, 12,	"", "!Frog!"},
	{SKILL_CAST, "warped cat",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 27, 91},	{1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_warped_cat,	TAR_IGNORE, POS_STANDING, NULL, SLOT (770), 100, 12,	"", "!Warped Cat!"},
	{SKILL_CAST, "warped owl",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 37, 91},	{1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_warped_owl,	TAR_IGNORE, POS_STANDING, NULL, SLOT (771), 100, 12,	"", "!Warped Owl!"},
	{SKILL_CAST,"tornado", {91, 91, 91, 91, 91, 91,  91, 91, 91, 91, 91, 91, 91, 69, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_tornado, TAR_AREA_OFF, POS_FIGHTING,	NULL, SLOT (772),	0, 12, "tornado", "!Tornado!", ""},
	{SKILL_CAST,"switch", {91, 91, 91, 91, 91, 91,  91, 91, 91, 91, 91, 91, 91, 70, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, spell_switch, TAR_IGNORE, POS_FIGHTING,	NULL, SLOT (773),	200, 12, "", "!Switch!", ""},
	{SKILL_CAST,"evil twin", {91, 91, 91, 91, 91, 91,  91, 91, 91, 91, 91, 91, 91, 80, 91},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 4, 2}, spell_evil_twin, TAR_IGNORE, POS_STANDING,	&gsn_evil_twin, SLOT (774),	0, 12, "", "You feel more alone.", ""},

	//SWARM SKILLS
	/*
	{SKILL_NORMAL, "smother", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91,71,91,91,91},	{0, 0, 0, 0, 0, 0,0,0,0,0, 0, 10, 0, 0,0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_smother, SLOT (0), 0, 36, "", "!Smother!", ""},
	{SKILL_NORMAL, "attack eyes", {91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 65, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, spell_null, TAR_IGNORE, POS_FIGHTING,	&gsn_attack, SLOT (0), 0, 24, "attack eyes", "The swelling in your eyes goes down enough you can now see.", ""}
	*/



	//For the larvae weapon flag
	{SKILL_NORMAL, "larvae", {101, 101, 101, 101, 101, 101, 101, 101, 101, 101, 101, 101, 101, 101, 101},	{1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},	spell_null, TAR_IGNORE, POS_FIGHTING, &gsn_larva,	SLOT (0), 25, 12, "", "The larvae leave your body.", ""},

	//LEAVE THESE AT THE END PLEASE 
	{SKILL_NORMAL, "lumberjacking",	{91, 91, 91, 91, 90, 91, 91, 91, 91, 91,91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,0,0,0,0,0}, spell_null, TAR_IGNORE, POS_RESTING,	&gsn_lumberjacking, SLOT (0), 0, 24, "", "!Lumberjacking!", ""},

	//TRADE SKILLS
	{SKILL_NORMAL, "forestry",	{91, 91, 91, 91, 91, 91, 91, 91, 91, 91,91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,0,0,0,0,0}, spell_null, TAR_IGNORE, POS_RESTING,	&gsn_forestry, SLOT (0), 0, 24, "", "!Forestry!", ""},
	{SKILL_NORMAL, "milling",	{91, 91, 91, 91, 90, 91, 91, 91, 91, 91,91, 91, 91, 91, 91},	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,0,0,0,0,0}, spell_null, TAR_IGNORE, POS_RESTING,	&gsn_milling, SLOT (0), 0, 24, "", "!Milling!", ""},
	{SKILL_NORMAL, "woodworking",	{91, 91, 91, 91, 90, 91, 91, 91, 91, 91,91, 91, 91, 91, 91},	{0, 0, 0, 0, 10, 0, 0, 0, 0, 0,0,0,0,0,0}, spell_null, TAR_IGNORE, POS_RESTING,	&gsn_woodworking, SLOT (0), 0, 24, "", "!Woodworking!", ""},
	{SKILL_NORMAL, "fletchery", {91, 91, 91, 91, 90, 91, 91, 91, 91, 91, 91,91,91,91,91},	{0, 0, 0, 0, 10, 0,0,0,0,0, 0, 0, 0, 0,0}, spell_null, TAR_IGNORE, POS_RESTING,	&gsn_fletchery, SLOT (0),	0, 24, "", "!Fletchery!", ""}

};
const struct group_type group_table[MAX_GROUP] =
{
	{"rom basics", {-1, -1, -1, -1, -1, -1, -1, -1, -1}, {"recall"}},
	{"mage basics", {-1, -1, -1, -1, -1, -1, -1, -1, -1}, {"staff"}},
	{"cleric basics", {-1, -1, -1, -1, -1, -1, -1, -1, -1},	{"mace"}},
	{"thief basics", {-1, -1, -1, -1, -1, -1, -1, -1, -1}, {"dagger", "steal"}},
	{"warrior basics", {-1, -1, -1, -1, -1, -1, -1, -1, -1}, {"sword", "second attack"}},
	{"ranger basics", {-1, -1, -1, -1, -1, -1, -1, -1, -1},	{"sword", "riding"}},
	{"bard basics", {-1, -1, -1, -1, -1, -1, -1, -1, -1}, {"dagger", "steal"}},
	{"paladin basics", {-1, -1, -1, -1, -1, -1, -1, -1, -1}, {"sword", "second attack"}},
	{"reaver basics", {-1, -1, -1, -1, -1, -1, -1, -1, 0}, {"sword", "second attack", "invocation", "summon sword"}},
	{"mage default", {-1, -1, -1, -1, -1, -1, -1, -1, -1}, {"beguiling", "combat", "detection", "enhancement", "illusion", "maladictions", "protective", "transportation", "weather"}},
	{"cleric default", {-1, -1, -1, -1, -1, -1, -1, -1, -1}, {"flail", "attack", "creation", "curative", "benedictions", "detection", "healing", "maladictions", "protective", "shield block", "transportation", "weather"}},
	{"thief default", {-1, -1, -1, -1, -1, -1, -1, -1, -1}, {"mace", "sword", "backstab", "disarm", "dodge", "second attack", "trip", "hide", "peek", "pick lock", "sneak"}},
	{"warrior default", {-1, -1, -1, -1, -1, -1, -1, -1, -1}, {"weaponsmaster", "shield block", "bash", "disarm", "enhanced damage", "parry", "rescue", "third attack"}},
	{"ranger default", {-1, -1, -1, -1, -1, -1, -1, -1, -1}, {"weaponsmaster", "shield block", "bash", "disarm", "enhanced damage", "parry", "rescue", "tame", "riding"}},
	{"bard default", {-1, -1, -1, -1, -1, -1, -1, -1, -1}, {"songs", "disarm", "dodge", "peek", "pick lock", "sneak", "lore",	"influence"}},
	{"paladin default", {-1, -1, -1, -1, -1, -1, -1, -1, -1}, {"sword",	"polearm",	"shield block",	"riding", "disarm", "enhanced damage", "parry", "rescue", "third attack"}},
	{"dark knight", {-1, -1, -1, -1, -1, -1, -1, -1, 45}, {"shield block", "sword", "disarm", "dodge", "enhanced damage", "kick", "parry", "rescue", "trip", "redirect", "second attack", "third attack", "fast healing"}},
	{"weaponsmaster", {-1, -1, -1, 15, -1, -1, -1, 18, -1}, {"axe", "dagger", "flail", "mace", "polearm", "staff", "sword"}},
	{"beguiling", {6, -1, -1, -1, -1, -1, -1, -1, -1}, {"charm person", "sleep", "mirror"}},
	{"combat", {7, -1, -1, -1, -1, -1,	-1, -1,	-1}, {"acid blast",	"burning hands", "chain lightning", "chill touch", "colour spray",	"fireball",	"lightning bolt", "magic missile", "shocking grasp"}},
	{"creation", {3, -1, -1, -1, -1, -1, -1, -1, -1}, {"create food", "create spring", "create water", "create rose", "floating disc"}},
	{"detection", {4, -1, -1, -1, -1, -1, -1, -1, -1}, {"detect hidden", "detect invis", "detect magic", "detect poison", "identify", "locate object"}},
	{"draconian", {12, -1, -1, -1, -1, -1, -1, -1, -1}, {"acid breath", "fire breath", "frost breath", "gas breath", "lightning breath"}}, 
	{"enchantment", {6, -1, -1, -1, -1,	-1, -1, -1, -1}, {"enchant armor", "enchant weapon", "fireproof", "recharge"}},
	{"enhancement", {5, -1, -1, -1, -1, -1, -1, -1, -1}, {"giant strength", "haste", "infravision", "refresh"}},
	{"illusion", {5, -1, -1, -1, -1, -1, -1, -1, -1}, {"invis", "mass invis", "ventriloquate", "web"}},
	{"maladictions", {5, -1, -1, -1, -1, -1, -1, -1, -1}, {"blindness", "change sex", "curse", "energy drain", "poison", "slow", "weaken"}},
	{"protective", {4, -1, -1, -1, -1, -1,	-1, -1, -1}, {"armor", "cancellation",	"dispel magic", "fireproof", "shield", "stone skin"}},
	{"transportation", {6, -1, -1, -1, -1, -1, -1, -1, -1},	{"fly", "gate", "pass door", "portal", "summon", "teleport"}},	
	{"lullabies", {-1, -1, -1, -1, -1, 6, -1, -1, -1}, {"Ballad of Ole Rip", "Quiet Mountain Lake", "Walking on Clouds"},	},
	{"dissention", {-1, -1, -1, -1, -1, 7, -1, -1, -1},	{"To the Four Corners", "Path of the Nomad", "Dance of Shadows", "Maelstrom of Nyvenban"},},
	{"inspirational", {-1, -1, -1, -1, -1, 5, -1, -1, -1}, {"Kiss of First Love", "Falkentynes Fury", "The Pipers Melody"},	},
	{"rallying cries", {-1, -1, -1, -1, -1, 8, -1, -1, -1},	{"Good Vibrations", "Despair of Orpheus", "Song of Elyteness", "Ballad of the Cantankerous Woodsman", "Song of Shattered Dreams"},},
	{"weather", {5, -1,	-1, -1,	-1, -1,	-1, -1,	-1}, {"call lightning",	"control weather", "faerie fire", "faerie fog", "lightning bolt"}	},
	{"transcendence", {-1, 9, -1, -1, -1, -1, -1, -1, -1}, {"haven", "nexus", "evocation", "true sight", "heavenly cloak", "divine protection", "purification", "levitation"}},
	{"prophecy", {-1, 4, -1, -1, -1, -1, -1, -1, -1}, {"detect good", "detect evil", "know alignment", "revelation", "celestial sight", "illumination"}},
	{"wrath", {-1, 6, -1,	-1, -1,	-1, -1,	-1, -1}, {"damnation", "plague", "demonfire", "soul fire", "cause light", "cause serious", "cause critical", "harm"}},
	{"miracles", {-1, 7, -1, -1, -1, -1, -1, -1, -1}, {"flamestrike", "earthquake", "cure blindness", "cure poison", "cure disease", "continual light", "mass healing",	"mass levitation"}},
	{"determination", {-1, 6, -1, -1, -1,	-1, -1, -1, -1}, {"remove curse", "dispel evil", "dispel good", "conservancy", "protection evil", "protection good", "ray of truth",	"edification", "deconsecrate"}},
	{"restoration", {-1, 6, -1, -1, -1, -1, -1, -1, -1}, {"cure light", "cure serious", "cure critical", "heal",	"heroes feast", "sustenance", "holy water", "renewal",	"penance", "greater heal", "restore"}}, 
	{"piety", {-1, 8, -1, -1,	-1, -1,	-1, -1,	-1}, {"frenzy",	"bless", "holy word", "sanctuary", "holy sphere", "hallowed vision", "calm", "halo of seraphs"}	},
	{"integrity", {-1, -1, -1, -1, -1, -1, 6, -1, -1}, {"detect good", "detect evil", "know alignment",	"protection evil", "ray of truth"}}, 
	{"divine evocation", {-1, -1, -1, -1, -1, -1, 7, -1, -1}, {"frenzy", "bless", "holy word", "heal", "greater heal"},},	
	{"indignation", {-1, -1, -1, -1, -1, -1, 6, -1, -1}, {"cause light", "cause critical", "cause serious", "harm"},},
	{"mercy", {-1, -1, -1, -1, -1, -1, 8, -1, -1}, {"remove curse", "cure disease", "cure light", "cure serious",	"heroes feast", "calm", "cure critical"},},
	{"dance of the wild", {-1, -1, -1, -1, 9, -1, -1, -1, -1}, {"bee swarm", "bee sting", "call lightning", "herbal lore",	"aqua breathe", "bark skin", "Eyes of the Owl"},},
	{"elemental", {8, -1, -1, -1, -1, -1, -1, -1, -1}, {"aqua breathe", "channel electricity", "ice beam",	"electrical charge", "fireshield", "firestorm",	"heat metal"}},

	/* Reaver Spells */
	{"faces of evil", {-1, -1, -1, -1, -1, -1, -1, -1, 10}, {"sense good", "sense hidden", "unholy smirk", "scorch metal",	"sense alignment", "aura of evil", "summon sword"}},
	{"shades of the blade", {-1, -1, -1, -1, -1, -1, -1, -1, 8}, {"shocking blade", "frost blade", "flaming blade", "chaotic blade", "venomous blade", "vampiric blade"}},
	{"elemental burst", {-1, -1, -1, -1, -1, -1, -1, -1, 10}, {"lightning burst", "ice burst", "fire burst", "unholy burst", "hellscape"}}
};