#HELPS 102 AREANERAKA~ {cNeraka includes:{x Plains of Neraka Neraka Forest of Neraka Volcanoes & Fissures ~ 102 AREARIVEROFHEALING~ {cThe River of Healing includes:{x River of Healing Lake of Light Temple of Mishakal (ruins) Hill Giant Settlement Cave & Spring Waterfall ~ 102 AREASANCTION~ {cSanction includes:{x Lords of Doom Sanction ~ 102 AREATHROTL~ {cThrotl includes:{x Throtl Throtl Gap ~ 102 AREAWINSTONSTOWER~ {cWinston's Tower includes:{x Winston's Tower Ruins of Istaran Fortress ~ 102 AREAINFO~ {YNOTE:{r If you have additional info for one of the areas or info for an area that doesn't have a help file please either note Reorx or email him. He can be reached at reorx@partyradiomail.com. A {G*{r next to the area's name means we are lacking information for that area. Thanks! Also, if there is a \\ before the area name it means that the help file does exit for that area.{x This is a full list of all the areas with help files: \\ Astivar Mountains - help astivarmountains Dragons Graveyard - help dragonsgraveyard \\ Hearthhome {G*{x - help hearthhome \\ Ohme {G*{x - help ohme \\ The Peak of Clouds/Mount Brego - help peakofclouds or mountbrego \\ Woods of Lahue {G*{x - help woodsoflahue Lemish {G*{x - help lemish Garnet {G*{x - help garnet Throtl {G*{x - help throtl Caergoth {G*{x - help caergoth Kalaman {G*{x - help kalaman {MPlease see 'areaplan' for a list of areas that need to be made.{x ~ 102 AREAPLAN~ This is to be used as a reference to what areas need to be created: Key: {r+{x = See 'help area(name)' for information on what exactly is in the area. If the area name is in {Gbright green{x that means it is already assigned to a builder. {WPalanthas{x Peak of the Clouds/Mt. Brego Kalaman Woods of Lahue {r+{GWinston's Tower{x Caergoth Astivar Mts. Silent Plains Lemish Dragons Graveyard Worldscap Mts. {r+{xThrotl Hearthhome Worldscrown Garnet Ohme Cloudpainter {GGwynned{x Khalkist Mts. Verkhas Hills Thoradin/Zhakar Port Balifor Vingaard Mts. {r+{xSanction Flotsam Garnet Mts. {r+{xNeraka Hillshar Dargaard Mts. Doom Range Trigol {GQualinesti{x {GSolace{x I am thinking about signing a whole area to one person, aka Northern Ergoth etc. This way they know what they have already done and it may be a little more coordinated. For big areas such as Solamnia though it might be a curse to assign one person to the whole area =) {YKeep in mind that this is just an idea. If you have any other ideas about an are you would like to build please contact me, Reorx, or our head builder yet to be appointed. Thanks.{x See help areainfo for more information ~ 102 ASTIVARMOUNTAINS~ {YNOTE:{r This area is for the Astivar Mountains. This does not include the Peak of Clouds, Mount Brego, Woods of Lahue, or Hearthhome. Those areas will be made as seperate areas and will be connected when they are both done.{x The Asitivar Mountain range is located about 100 miles west of the great city of Kalaman. This mountain range travels north and south and at its north end almost reaches the Moors and the Cape of Nordmaar. The southern end of the range is very close to the northern part of the Khalkist Mountains. This mountain range is home to many dwarves and ogres who oddly live their seperate likes in a sort of harmony. They don't battle like you would think these to races would, but Hrench and Krun Silverchisel have created a sort of treaty. Occasionally, a few Lahutians will come from their village in the Woods of Lahue to explore the mountain ranges. There is nothing very dangerous in this area so it shouldn't be too high of an area (level wise) but it shouldn't be very low either. ~ 102 HEARTHHOME~ {YNOTE:{r This area is just the dwarven village of Hearthhome. On completion, this area will be connected to the areas surrounding it, such as the Astivar Mountains and the Woods of Lahue.{x Hearthhome is a small dwarven village at the base of the Peak of Clouds and Mount Brego in the Astivar Mountain range. Some of the dwarves living here were alive during the War of the Lance and their leader, Krun Silverchisel, was among these ancient dwarves. The dwarves, not wishing for another war, created sort of a pact with Hrench and the remainder of his Bloody Fist ogre tribe. Little is known about this area either so if you have any addition info it would be much appreciated. ~ 102 OHME~ I know absolutely nothing about this area except that it is northwest of Kalaman and north of the Astivar Mountain Range. Info would help. ~ 102 PEAKOFCLOUDS MOUNTBREGO~ {YNOTE:{r This area is for The Peak of Clouds and Mount Brego only. The Astivar Mountains will be made as a seperate area. The areas will then be connected.{x The Peak of Clouds, the highest point in the Astivar Mountains, and its sister peak Mount Brego haven been the center of mystical activities since the Cataclysm. Most people do not know of this areas importance, but those who do think this a place to be avoided. (Since this is so, maybe make the area contain pretty decent EQ. Could sort of be like the Hawklord area on Ansalon (if you play/played there)). The Astivar Mountains were created created during the Cataclysm. Their peaks range from being 4,000 to 10,000 feet above sea level. Besides this fact, Mount Brego reaches 12,000 feet while its sister the Peak of Clouds skies 14,000 feet above sea level. The Peak of Clouds is so high that the boundaries between Krynn and the Abyss are very weak up there. Those skilled in the art of magic are able to view the Abyss and the very few who have mastered the art are even able to enter into the actual plane. (This is pretty cool to guild. You could have a closed exit at the very top of the Peak (no key), meaning you would need pass door to get through. Since only the skilled in magic can see this have the room behind the exit have a description like you are looking out into the Abyss. Then have a portal that is hidden and invisible that leads to the Abyss (the only way into the Abyss). This way, they would need magic to get out of there, like you would have to in actual DL settings). At the top their is also a Kyrie living there. He is extremely absentminded yet he greatly understands the powers within Krynn and oneself which can be used to perform at least some sort of magic. Keelak, being very smart, deffinitely seems a real dummy. (Maybe have a ledge near the Abyss exit for his home. You could make a nifty mob_prog for him too :P). Mount Brego is filled with magical tunnels that could lead you anywhere in all of Ansalon. (Also cool to build. Have many side tunnels with a one way exit at the end to some room across the continent. Maybe even some go to an aggro mob or a death trap to make it a little dangerous). Ogres live in these tunnels mapping them out for the Great Green Dragon Lorrinar, so called master of the Woods of Lahue. (Lorrinar is part of the Woods of Lahue, a seperate area). These Ogres are the remnants of the Bloody Fist tribe. After being forced to flee their homeland by the dragon known as Cinder they fled into the Astivar Mountains making their home in Mount Brego. Their captain (Hrench) makes sure to please Lorrinar with his tribes' maps because he does not wish to anger yet another dragon. ~ 102 WOODSOFLAHUE~ {YNOTE:{r This area is the Woods of Lahue only. This does not include the Astivar Mountains, the Peak of Clouds, Mount Brego or Hearthhome. Those will be seperate areas and will be connected on completion.{x The Woods of Lahue is a small forested area at the northern end of the Astivar Mountains. Inside this forest there are some villages which contiain native Lahutians. This race is literally unkown and so is the area. If you have any additional info, please note or email Reorx. Thanks. ~ 0 $~ #$