/**************************************************************************
* File: olc_save.c *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
* *
* This code was freely distributed with the The Isles 1.1 source code, *
* and has been used here for OLC - OLC would not be what it is without *
* all the previous coders who released their source code. *
* *
***************************************************************************/
/* OLC_SAVE.C
* This takes care of saving all the .are information.
* Notes:
* -If a good syntax checker is used for setting vnum ranges of areas
* then it would become possible to just cycle through vnums instead
* of using the iHash stuff and checking that the room or reset or
* mob etc is part of that area.
*/
#if defined(macintosh)
#include <types.h>
#else
#include <sys/types.h>
#endif
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "merc.h"
#include "tables.h"
#include "olc.h"
#define DIF(a,b) (~((~a)|(b)))
/*
* Verbose writes reset data in plain english into the comments
* section of the resets. It makes areas considerably larger but
* may aid in debugging.
*/
/* #define VERBOSE */
/*****************************************************************************
Name: fix_string
Purpose: Returns a string without \r and ~.
****************************************************************************/
char *fix_string (const char *str)
{
static char strfix[MAX_STRING_LENGTH * 2];
int i;
int o;
if (str == NULL)
return '\0';
for (o = i = 0; str[i + o] != '\0'; i++)
{
if (str[i + o] == '\r' || str[i + o] == '~')
o++;
strfix[i] = str[i + o];
}
strfix[i] = '\0';
return strfix;
}
/*****************************************************************************
Name: save_area_list
Purpose: Saves the listing of files to be loaded at startup.
Called by: do_asave(olc_save.c).
****************************************************************************/
void save_area_list ()
{
FILE *fp;
AREA_DATA *pArea;
extern HELP_AREA *had_list;
HELP_AREA *ha;
if ((fp = fopen ("area.lst", "w")) == NULL)
{
logstr (LOG_BUG, "Save_area_list: fopen", 0);
perror ("area.lst");
}
else
{
/*
* Add any help files that need to be loaded at
* startup to this section.
*/
fprintf (fp, "social.are\n"); /* ROM OLC */
for (ha = had_list; ha; ha = ha->next)
if (ha->area == NULL)
fprintf (fp, "%s\n", ha->filename);
for (pArea = area_first; pArea; pArea = pArea->next)
{
fprintf (fp, "%s\n", pArea->file_name);
}
fprintf (fp, "$\n");
fclose (fp);
}
return;
}
/*
* ROM OLC
* Used in save_mobile and save_object below. Writes
* flags on the form fread_flag reads.
*
* buf[] must hold at least 32+1 characters.
*
* -- Hugin
*/
char *fwrite_flag (long flags, char buf[])
{
char offset;
char *cp;
buf[0] = '\0';
if (flags == 0)
{
strcpy (buf, "0");
return buf;
}
/* 32 -- number of bits in a long */
for (offset = 0, cp = buf; offset < 32; offset++)
if (flags & ((long) 1 << offset))
{
if (offset <= 'Z' - 'A')
*(cp++) = 'A' + offset;
else
*(cp++) = 'a' + offset - ('Z' - 'A' + 1);
}
*cp = '\0';
return buf;
}
void save_mobprogs (FILE * fp, AREA_DATA * pArea)
{
PROG_CODE *pMprog;
int i;
fprintf (fp, "#MOBPROGS\n");
for (i = pArea->min_vnum; i <= pArea->max_vnum; i++)
{
if ((pMprog = get_prog_index (i, PRG_MPROG)) != NULL)
{
fprintf (fp, "#%d\n", i);
fprintf (fp, "%s~\n", fix_string (pMprog->code));
}
}
fprintf (fp, "#0\n\n");
return;
}
void save_objprogs( FILE *fp, AREA_DATA *pArea )
{
PROG_CODE *pOprog;
int i;
fprintf(fp, "#OBJPROGS\n");
for( i = pArea->min_vnum; i <= pArea->max_vnum; i++ )
{
if ( (pOprog = get_prog_index(i, PRG_OPROG) ) != NULL)
{
fprintf(fp, "#%d\n", i);
fprintf(fp, "%s~\n", fix_string(pOprog->code));
}
}
fprintf(fp,"#0\n\n");
return;
}
void save_roomprogs( FILE *fp, AREA_DATA *pArea )
{
PROG_CODE *pRprog;
int i;
fprintf(fp, "#ROOMPROGS\n");
for (i = pArea->min_vnum; i <= pArea->max_vnum; i++) {
if ( (pRprog = get_prog_index(i,PRG_RPROG) ) != NULL) {
fprintf(fp, "#%d\n", i);
fprintf(fp, "%s~\n", fix_string(pRprog->code));
}
}
fprintf(fp,"#0\n\n");
return;
}
/*****************************************************************************
Name: save_mobile
Purpose: Save one mobile to file, new format -- Hugin
Called by: save_mobiles (below).
****************************************************************************/
void save_mobile (FILE * fp, MOB_INDEX_DATA * pMobIndex)
{
sh_int race = pMobIndex->race;
PROG_LIST *pMprog;
char buf[MAX_STRING_LENGTH];
long temp;
int i;
fprintf (fp, "#%d\n", pMobIndex->vnum);
fprintf (fp, "%s~\n", pMobIndex->player_name);
fprintf (fp, "%s~\n", pMobIndex->short_descr);
fprintf (fp, "%s~\n", fix_string (pMobIndex->long_descr));
fprintf (fp, "%s~\n", fix_string (pMobIndex->description));
fprintf (fp, "%s~\n", race_table[race].name);
fprintf (fp, "%s ", fwrite_flag (pMobIndex->act, buf));
fprintf (fp, "%s ", fwrite_flag (pMobIndex->affected_by, buf));
fprintf (fp, "%d %d\n", pMobIndex->alignment, pMobIndex->group);
fprintf (fp, "%Ld ", pMobIndex->pl);
fprintf (fp, "%d\n", pMobIndex->hitroll);
for (i = 0; i < MAX_STATS; i++)
fprintf (fp, "%d ", pMobIndex->stat[i]);
fprintf (fp, "\n");
fprintf (fp, "%d %d\n", pMobIndex->hit_bonus, pMobIndex->ki_bonus);
fprintf (fp, "%s\n", attack_table[pMobIndex->dam_type].name);
fprintf (fp, "%d %d %d %d\n",
pMobIndex->ac[AC_PIERCE] / 10,
pMobIndex->ac[AC_BASH] / 10,
pMobIndex->ac[AC_SLASH] / 10, pMobIndex->ac[AC_EXOTIC] / 10);
fprintf (fp, "%s ", fwrite_flag (pMobIndex->off_flags, buf));
fprintf (fp, "%s ", fwrite_flag (pMobIndex->imm_flags, buf));
fprintf (fp, "%s ", fwrite_flag (pMobIndex->res_flags, buf));
fprintf (fp, "%s\n", fwrite_flag (pMobIndex->vuln_flags, buf));
if (!position_table[pMobIndex->start_pos].short_name ||
!position_table[pMobIndex->default_pos].short_name) {
sprintf(buf, "CRAP");
}
fprintf (fp, "%s %s %s %ld\n",
position_table[pMobIndex->start_pos].short_name,
position_table[pMobIndex->default_pos].short_name,
sex_table[pMobIndex->sex].name, pMobIndex->wealth);
fprintf (fp, "%s ", fwrite_flag (pMobIndex->form, buf));
fprintf (fp, "%s ", fwrite_flag (pMobIndex->parts, buf));
fprintf (fp, "%s ", size_table[pMobIndex->size].name);
fprintf (fp, "%s\n",
IS_NULLSTR (pMobIndex->
material) ? pMobIndex->material : "unknown");
if ((temp = DIF (race_table[race].act, pMobIndex->act)))
fprintf (fp, "F act %s\n", fwrite_flag (temp, buf));
if ((temp = DIF (race_table[race].aff, pMobIndex->affected_by)))
fprintf (fp, "F aff %s\n", fwrite_flag (temp, buf));
if ((temp = DIF (race_table[race].off, pMobIndex->off_flags)))
fprintf (fp, "F off %s\n", fwrite_flag (temp, buf));
if ((temp = DIF (race_table[race].imm, pMobIndex->imm_flags)))
fprintf (fp, "F imm %s\n", fwrite_flag (temp, buf));
if ((temp = DIF (race_table[race].res, pMobIndex->res_flags)))
fprintf (fp, "F res %s\n", fwrite_flag (temp, buf));
if ((temp = DIF (race_table[race].vuln, pMobIndex->vuln_flags)))
fprintf (fp, "F vul %s\n", fwrite_flag (temp, buf));
if ((temp = DIF (race_table[race].form, pMobIndex->form)))
fprintf (fp, "F for %s\n", fwrite_flag (temp, buf));
if ((temp = DIF (race_table[race].parts, pMobIndex->parts)))
fprintf (fp, "F par %s\n", fwrite_flag (temp, buf));
for (pMprog = pMobIndex->mprogs; pMprog; pMprog = pMprog->next)
{
fprintf (fp, "M %s %d %s~\n",
prog_type_to_name (pMprog->trig_type), pMprog->vnum,
pMprog->trig_phrase);
}
return;
}
/*****************************************************************************
Name: save_mobiles
Purpose: Save #MOBILES secion of an area file.
Called by: save_area(olc_save.c).
Notes: Changed for ROM OLC.
****************************************************************************/
void save_mobiles (FILE * fp, AREA_DATA * pArea)
{
int i;
MOB_INDEX_DATA *pMob;
fprintf (fp, "#MOBILES\n");
for (i = pArea->min_vnum; i <= pArea->max_vnum; i++)
{
if ((pMob = get_mob_index (i)))
save_mobile (fp, pMob);
}
fprintf (fp, "#0\n\n\n\n");
return;
}
/*****************************************************************************
Name: save_object
Purpose: Save one object to file.
new ROM format saving -- Hugin
Called by: save_objects (below).
****************************************************************************/
void save_object (FILE * fp, OBJ_INDEX_DATA * pObjIndex)
{
char letter;
AFFECT_DATA *pAf;
EXTRA_DESCR_DATA *pEd;
char buf[MAX_STRING_LENGTH];
PROG_LIST *pOprog;
fprintf (fp, "#%d\n", pObjIndex->vnum);
fprintf (fp, "%s~\n", pObjIndex->name);
fprintf (fp, "%s~\n", pObjIndex->short_descr);
fprintf (fp, "%s~\n", fix_string (pObjIndex->description));
fprintf (fp, "%s~\n", pObjIndex->material);
fprintf (fp, "%d\n", pObjIndex->durability);
fprintf (fp, "%s ", item_name (pObjIndex->item_type));
fprintf (fp, "%s ", fwrite_flag (pObjIndex->extra_flags, buf));
fprintf (fp, "%s\n", fwrite_flag (pObjIndex->wear_flags, buf));
/*
* Using fwrite_flag to write most values gives a strange
* looking area file, consider making a case for each
* item type later.
*/
switch (pObjIndex->item_type)
{
default:
fprintf (fp, "%s ", fwrite_flag (pObjIndex->value[0], buf));
fprintf (fp, "%s ", fwrite_flag (pObjIndex->value[1], buf));
fprintf (fp, "%s ", fwrite_flag (pObjIndex->value[2], buf));
fprintf (fp, "%s ", fwrite_flag (pObjIndex->value[3], buf));
fprintf (fp, "%s\n", fwrite_flag (pObjIndex->value[4], buf));
break;
case ITEM_DRINK_CON:
case ITEM_FOUNTAIN:
fprintf (fp, "%d %d '%s' %d %d\n",
pObjIndex->value[0],
pObjIndex->value[1],
liq_table[pObjIndex->value[2]].liq_name,
pObjIndex->value[3], pObjIndex->value[4]);
break;
case ITEM_CONTAINER:
fprintf (fp, "%d %s %d %d %d\n",
pObjIndex->value[0],
fwrite_flag (pObjIndex->value[1], buf),
pObjIndex->value[2],
pObjIndex->value[3], pObjIndex->value[4]);
break;
case ITEM_WEAPON:
fprintf (fp, "%s %d %d %s %s\n",
weapon_name (pObjIndex->value[0]),
pObjIndex->value[1],
pObjIndex->value[2],
attack_table[pObjIndex->value[3]].name,
fwrite_flag (pObjIndex->value[4], buf));
break;
case ITEM_PILL:
case ITEM_POTION:
case ITEM_SCROLL:
fprintf (fp, "%d '%s' '%s' '%s' '%s'\n", pObjIndex->value[0] > 0 ? /* no negative numbers */
pObjIndex->value[0]
: 0,
pObjIndex->value[1] != -1 ?
skill_table[pObjIndex->value[1]].name
: "",
pObjIndex->value[2] != -1 ?
skill_table[pObjIndex->value[2]].name
: "",
pObjIndex->value[3] != -1 ?
skill_table[pObjIndex->value[3]].name
: "",
pObjIndex->value[4] != -1 ?
skill_table[pObjIndex->value[4]].name : "");
break;
case ITEM_STAFF:
case ITEM_WAND:
fprintf (fp, "%d %d %d '%s' %d\n",
pObjIndex->value[0],
pObjIndex->value[1],
pObjIndex->value[2],
pObjIndex->value[3] != -1 ?
skill_table[pObjIndex->value[3]].name :
"", pObjIndex->value[4]);
break;
}
fprintf (fp, "%Ld ", pObjIndex->pl);
fprintf (fp, "%d ", pObjIndex->weight);
fprintf (fp, "%d ", pObjIndex->cost);
if (pObjIndex->condition > 90)
letter = 'P';
else if (pObjIndex->condition > 75)
letter = 'G';
else if (pObjIndex->condition > 50)
letter = 'A';
else if (pObjIndex->condition > 25)
letter = 'W';
else if (pObjIndex->condition > 10)
letter = 'D';
else if (pObjIndex->condition > 0)
letter = 'B';
else
letter = 'R';
fprintf (fp, "%c\n", letter);
for (pAf = pObjIndex->affected; pAf; pAf = pAf->next)
{
if (pAf->where == TO_OBJECT || pAf->bitvector == 0)
fprintf (fp, "A\n%d %Ld\n", pAf->location, pAf->modifier);
else
{
fprintf (fp, "F\n");
switch (pAf->where)
{
case TO_AFFECTS:
fprintf (fp, "A ");
break;
case TO_IMMUNE:
fprintf (fp, "I ");
break;
case TO_RESIST:
fprintf (fp, "R ");
break;
case TO_VULN:
fprintf (fp, "V ");
break;
default:
logstr (LOG_BUG, "olc_save: Invalid Affect->where", 0);
break;
}
fprintf (fp, "%d %Ld %s\n", pAf->location, pAf->modifier,
fwrite_flag (pAf->bitvector, buf));
}
}
for (pEd = pObjIndex->extra_descr; pEd; pEd = pEd->next)
{
fprintf (fp, "E\n%s~\n%s~\n", pEd->keyword,
fix_string (pEd->description));
}
for (pOprog = pObjIndex->oprogs; pOprog; pOprog = pOprog->next)
{
fprintf(fp, "O %s %d %s~\n",
prog_type_to_name(pOprog->trig_type), pOprog->vnum,
pOprog->trig_phrase);
}
return;
}
/*****************************************************************************
Name: save_objects
Purpose: Save #OBJECTS section of an area file.
Called by: save_area(olc_save.c).
Notes: Changed for ROM OLC.
****************************************************************************/
void save_objects (FILE * fp, AREA_DATA * pArea)
{
int i;
OBJ_INDEX_DATA *pObj;
fprintf (fp, "#OBJECTS\n");
for (i = pArea->min_vnum; i <= pArea->max_vnum; i++)
{
if ((pObj = get_obj_index (i)))
save_object (fp, pObj);
}
fprintf (fp, "#0\n\n\n\n");
return;
}
/*****************************************************************************
Name: save_rooms
Purpose: Save #ROOMS section of an area file.
Called by: save_area(olc_save.c).
****************************************************************************/
void save_rooms (FILE * fp, AREA_DATA * pArea)
{
ROOM_INDEX_DATA *pRoomIndex;
EXTRA_DESCR_DATA *pEd;
EXIT_DATA *pExit;
int iHash;
int door;
PROG_LIST *pRprog;
fprintf (fp, "#ROOMS\n");
for (iHash = 0; iHash < MAX_KEY_HASH; iHash++)
{
for (pRoomIndex = room_index_hash[iHash]; pRoomIndex;
pRoomIndex = pRoomIndex->next)
{
if (pRoomIndex->area == pArea)
{
fprintf (fp, "#%d\n", pRoomIndex->vnum);
fprintf (fp, "%s~\n", pRoomIndex->name);
fprintf (fp, "%s~\n", fix_string (pRoomIndex->description));
fprintf (fp, "0 ");
fprintf (fp, "%d ", pRoomIndex->room_flags);
fprintf (fp, "%d\n", pRoomIndex->sector_type);
for (pEd = pRoomIndex->extra_descr; pEd; pEd = pEd->next)
{
fprintf (fp, "E\n%s~\n%s~\n", pEd->keyword,
fix_string (pEd->description));
}
for (door = 0; door < MAX_DIR; door++)
{ /* I hate this! */
if ((pExit = pRoomIndex->exit[door]) && pExit->u1.to_room)
{
int locks = 0;
/* HACK : TO PREVENT EX_LOCKED etc without EX_ISDOOR
to stop booting the mud */
if (IS_SET (pExit->rs_flags, EX_CLOSED)
|| IS_SET (pExit->rs_flags, EX_LOCKED)
|| IS_SET (pExit->rs_flags, EX_PICKPROOF)
|| IS_SET (pExit->rs_flags, EX_NOPASS)
|| IS_SET (pExit->rs_flags, EX_EASY)
|| IS_SET (pExit->rs_flags, EX_HARD)
|| IS_SET (pExit->rs_flags, EX_INFURIATING)
|| IS_SET (pExit->rs_flags, EX_NOCLOSE)
|| IS_SET (pExit->rs_flags, EX_NOLOCK))
SET_BIT (pExit->rs_flags, EX_ISDOOR);
else
REMOVE_BIT (pExit->rs_flags, EX_ISDOOR);
/* THIS SUCKS but it's backwards compatible */
/* NOTE THAT EX_NOCLOSE NOLOCK etc aren't being saved */
if (IS_SET (pExit->rs_flags, EX_ISDOOR)
&& (!IS_SET (pExit->rs_flags, EX_PICKPROOF))
&& (!IS_SET (pExit->rs_flags, EX_NOPASS)))
locks = 1;
if (IS_SET (pExit->rs_flags, EX_ISDOOR)
&& (IS_SET (pExit->rs_flags, EX_PICKPROOF))
&& (!IS_SET (pExit->rs_flags, EX_NOPASS)))
locks = 2;
if (IS_SET (pExit->rs_flags, EX_ISDOOR)
&& (!IS_SET (pExit->rs_flags, EX_PICKPROOF))
&& (IS_SET (pExit->rs_flags, EX_NOPASS)))
locks = 3;
if (IS_SET (pExit->rs_flags, EX_ISDOOR)
&& (IS_SET (pExit->rs_flags, EX_PICKPROOF))
&& (IS_SET (pExit->rs_flags, EX_NOPASS)))
locks = 4;
fprintf (fp, "D%d\n", pExit->orig_door);
fprintf (fp, "%s~\n",
fix_string (pExit->description));
fprintf (fp, "%s~\n", pExit->keyword);
fprintf (fp, "%d %d %d\n", locks,
pExit->key, pExit->u1.to_room->vnum);
}
}
if (pRoomIndex->ki_rate != 100
|| pRoomIndex->heal_rate != 100) fprintf (fp,
"M %d H %d\n",
pRoomIndex->ki_rate,
pRoomIndex->heal_rate);
if (pRoomIndex->clan > 0)
fprintf (fp, "C %s~\n",
clan_table[pRoomIndex->clan].name);
if (!IS_NULLSTR (pRoomIndex->owner))
fprintf (fp, "O %s~\n", pRoomIndex->owner);
for (pRprog = pRoomIndex->rprogs; pRprog; pRprog = pRprog->next)
{
fprintf(fp, "R %s %d %s~\n",
prog_type_to_name(pRprog->trig_type), pRprog->vnum,
pRprog->trig_phrase);
}
fprintf (fp, "S\n");
}
}
}
fprintf (fp, "#0\n\n\n\n");
return;
}
/*****************************************************************************
Name: save_specials
Purpose: Save #SPECIALS section of area file.
Called by: save_area(olc_save.c).
****************************************************************************/
void save_specials (FILE * fp, AREA_DATA * pArea)
{
int iHash;
MOB_INDEX_DATA *pMobIndex;
fprintf (fp, "#SPECIALS\n");
for (iHash = 0; iHash < MAX_KEY_HASH; iHash++)
{
for (pMobIndex = mob_index_hash[iHash]; pMobIndex;
pMobIndex = pMobIndex->next)
{
if (pMobIndex && pMobIndex->area == pArea && pMobIndex->spec_fun)
{
#if defined( VERBOSE )
fprintf (fp, "M %d %s Load to: %s\n", pMobIndex->vnum,
spec_name (pMobIndex->spec_fun),
pMobIndex->short_descr);
#else
fprintf (fp, "M %d %s\n", pMobIndex->vnum,
spec_name (pMobIndex->spec_fun));
#endif
}
}
}
fprintf (fp, "S\n\n\n\n");
return;
}
/*
* This function is obsolete. It it not needed but has been left here
* for historical reasons. It is used currently for the same reason.
*
* I don't think it's obsolete in ROM -- Hugin.
*/
void save_door_resets (FILE * fp, AREA_DATA * pArea)
{
int iHash;
ROOM_INDEX_DATA *pRoomIndex;
EXIT_DATA *pExit;
int door;
for (iHash = 0; iHash < MAX_KEY_HASH; iHash++)
{
for (pRoomIndex = room_index_hash[iHash]; pRoomIndex;
pRoomIndex = pRoomIndex->next)
{
if (pRoomIndex->area == pArea)
{
for (door = 0; door < MAX_DIR; door++)
{
if ((pExit = pRoomIndex->exit[door])
&& pExit->u1.to_room
&& (IS_SET (pExit->rs_flags, EX_CLOSED)
|| IS_SET (pExit->rs_flags, EX_LOCKED)))
#if defined( VERBOSE )
fprintf (fp, "D 0 %d %d %d The %s door of %s is %s\n",
pRoomIndex->vnum,
pExit->orig_door,
IS_SET (pExit->rs_flags, EX_LOCKED) ? 2 : 1,
dir_name[pExit->orig_door],
pRoomIndex->name,
IS_SET (pExit->rs_flags,
EX_LOCKED) ? "closed and locked" :
"closed");
#endif
#if !defined( VERBOSE )
fprintf (fp, "D 0 %d %d %d\n",
pRoomIndex->vnum,
pExit->orig_door,
IS_SET (pExit->rs_flags, EX_LOCKED) ? 2 : 1);
#endif
}
}
}
}
return;
}
/*****************************************************************************
Name: save_resets
Purpose: Saves the #RESETS section of an area file.
Called by: save_area(olc_save.c)
****************************************************************************/
void save_resets (FILE * fp, AREA_DATA * pArea)
{
RESET_DATA *pReset;
MOB_INDEX_DATA *pLastMob = NULL;
OBJ_INDEX_DATA *pLastObj;
ROOM_INDEX_DATA *pRoom;
char buf[MAX_STRING_LENGTH];
int iHash;
fprintf (fp, "#RESETS\n");
save_door_resets (fp, pArea);
for (iHash = 0; iHash < MAX_KEY_HASH; iHash++)
{
for (pRoom = room_index_hash[iHash]; pRoom; pRoom = pRoom->next)
{
if (pRoom->area == pArea)
{
for (pReset = pRoom->reset_first; pReset;
pReset = pReset->next)
{
switch (pReset->command)
{
default:
logstr (LOG_BUG, "Save_resets: bad command %c.",
pReset->command);
break;
case 'M':
pLastMob = get_mob_index (pReset->arg1);
fprintf (fp, "M 0 %d %d %d %d Load %s\n",
pReset->arg1,
pReset->arg2,
pReset->arg3,
pReset->arg4, pLastMob->short_descr);
break;
case 'O':
pLastObj = get_obj_index (pReset->arg1);
pRoom = get_room_index (pReset->arg3);
fprintf (fp, "O 0 %d 0 %d %s loaded to %s\n",
pReset->arg1,
pReset->arg3,
capitalize (pLastObj->short_descr),
pRoom->name);
break;
case 'P':
pLastObj = get_obj_index (pReset->arg1);
fprintf (fp, "P 0 %d %d %d %d %s put inside %s\n",
pReset->arg1,
pReset->arg2,
pReset->arg3,
pReset->arg4,
capitalize (get_obj_index
(pReset->arg1)->short_descr),
pLastObj->short_descr);
break;
case 'G':
fprintf (fp, "G 0 %d 0 %s is given to %s\n",
pReset->arg1,
capitalize (get_obj_index
(pReset->arg1)->short_descr),
pLastMob ? pLastMob->short_descr :
"!NO_MOB!");
if (!pLastMob)
{
sprintf (buf, "Save_resets: !NO_MOB! in [%s]",
pArea->file_name);
logstr (LOG_BUG, buf, 0);
}
break;
case 'E':
fprintf (fp,
"E 0 %d 0 %d %s is loaded %s of %s\n",
pReset->arg1, pReset->arg3,
capitalize (get_obj_index
(pReset->arg1)->short_descr),
flag_string (wear_loc_strings,
pReset->arg3),
pLastMob ? pLastMob->short_descr :
"!NO_MOB!");
if (!pLastMob)
{
sprintf (buf, "Save_resets: !NO_MOB! in [%s]",
pArea->file_name);
logstr (LOG_BUG, buf, 0);
}
break;
case 'D':
break;
case 'R':
pRoom = get_room_index (pReset->arg1);
fprintf (fp, "R 0 %d %d Randomize %s\n",
pReset->arg1, pReset->arg2, pRoom->name);
break;
}
}
} /* End if correct area */
} /* End for pRoom */
} /* End for iHash */
fprintf (fp, "S\n\n\n\n");
return;
}
/*****************************************************************************
Name: save_shops
Purpose: Saves the #SHOPS section of an area file.
Called by: save_area(olc_save.c)
****************************************************************************/
void save_shops (FILE * fp, AREA_DATA * pArea)
{
SHOP_DATA *pShopIndex;
MOB_INDEX_DATA *pMobIndex;
int iTrade;
int iHash;
fprintf (fp, "#SHOPS\n");
for (iHash = 0; iHash < MAX_KEY_HASH; iHash++)
{
for (pMobIndex = mob_index_hash[iHash]; pMobIndex;
pMobIndex = pMobIndex->next)
{
if (pMobIndex && pMobIndex->area == pArea && pMobIndex->pShop)
{
pShopIndex = pMobIndex->pShop;
fprintf (fp, "%d ", pShopIndex->keeper);
for (iTrade = 0; iTrade < MAX_TRADE; iTrade++)
{
if (pShopIndex->buy_type[iTrade] != 0)
{
fprintf (fp, "%d ", pShopIndex->buy_type[iTrade]);
}
else
fprintf (fp, "0 ");
}
fprintf (fp, "%d %d ", pShopIndex->profit_buy,
pShopIndex->profit_sell);
fprintf (fp, "%d %d\n", pShopIndex->open_hour,
pShopIndex->close_hour);
}
}
}
fprintf (fp, "0\n\n\n\n");
return;
}
void save_helps (FILE * fp, HELP_AREA * ha)
{
HELP_DATA *help = ha->first;
fprintf (fp, "#HELPS\n");
for (; help; help = help->next_area)
{
fprintf (fp, "%d %s~\n", help->level, help->keyword);
fprintf (fp, "%s~\n\n", fix_string (help->text));
}
fprintf (fp, "-1 $~\n\n");
ha->changed = FALSE;
return;
}
void save_other_helps (CHAR_DATA * ch)
{
extern HELP_AREA *had_list;
HELP_AREA *ha;
FILE *fp;
for (ha = had_list; ha; ha = ha->next)
if (ha->changed == TRUE)
{
fp = fopen (ha->filename, "w");
if (!fp)
{
perror (ha->filename);
return;
}
save_helps (fp, ha);
if (ch)
printf_to_char (ch, "%s\n\r", ha->filename);
fprintf (fp, "#$\n");
fclose (fp);
}
return;
}
/*****************************************************************************
Name: save_area
Purpose: Save an area, note that this format is new.
Called by: do_asave(olc_save.c).
****************************************************************************/
void save_area (AREA_DATA * pArea)
{
FILE *fp;
fclose (fpReserve);
if (!(fp = fopen (pArea->file_name, "w")))
{
logstr (LOG_BUG, "Open_area: fopen", 0);
perror (pArea->file_name);
}
fprintf (fp, "#AREADATA\n");
fprintf (fp, "Name %s~\n", pArea->name);
fprintf (fp, "Builders %s~\n", fix_string (pArea->builders));
fprintf (fp, "VNUMs %d %d\n", pArea->min_vnum, pArea->max_vnum);
fprintf (fp, "Credits %s~\n", pArea->credits);
fprintf (fp, "Security %d\n", pArea->security);
fprintf (fp, "End\n\n\n\n");
save_mobiles (fp, pArea);
save_objects (fp, pArea);
save_rooms (fp, pArea);
save_specials (fp, pArea);
save_resets (fp, pArea);
save_shops (fp, pArea);
save_mobprogs (fp, pArea);
save_objprogs( fp, pArea );
save_roomprogs( fp, pArea );
if (pArea->helps && pArea->helps->first)
save_helps (fp, pArea->helps);
fprintf (fp, "#$\n");
fclose (fp);
fpReserve = fopen (NULL_FILE, "r");
return;
}
/*****************************************************************************
Name: do_asave
Purpose: Entry point for saving area data.
Called by: interpreter(interp.c)
****************************************************************************/
void do_asave (CHAR_DATA * ch, char *argument)
{
char arg1[MAX_INPUT_LENGTH];
AREA_DATA *pArea;
FILE *fp;
int value, sec;
fp = NULL;
if (!ch) /* Do an autosave */
sec = 9;
else if (!IS_NPC (ch))
sec = ch->pcdata->security;
else
sec = 0;
/* {
save_area_list();
for( pArea = area_first; pArea; pArea = pArea->next )
{
save_area( pArea );
REMOVE_BIT( pArea->area_flags, AREA_CHANGED );
}
return;
} */
smash_tilde (argument);
strcpy (arg1, argument);
if (arg1[0] == '\0')
{
if (ch)
{
sendch ("Syntax:\n\r", ch);
sendch (" asave <vnum> - saves a particular area\n\r",
ch);
sendch (" asave list - saves the area.lst file\n\r",
ch);
sendch
(" asave area - saves the area being edited\n\r", ch);
sendch (" asave changed - saves all changed zones\n\r",
ch);
sendch (" asave world - saves the world! (db dump)\n\r",
ch);
sendch ("\n\r", ch);
}
return;
}
/* Snarf the value (which need not be numeric). */
value = atoi (arg1);
if (!(pArea = get_area_data (value)) && is_number (arg1))
{
if (ch)
sendch ("That area does not exist.\n\r", ch);
return;
}
/* Save area of given vnum. */
/* ------------------------ */
if (is_number (arg1))
{
if (ch && !IS_BUILDER (ch, pArea))
{
sendch ("You are not a builder for this area.\n\r", ch);
return;
}
save_area_list ();
save_area (pArea);
return;
}
/* Save the world, only authorized areas. */
/* -------------------------------------- */
if (!str_cmp ("world", arg1))
{
save_area_list ();
for (pArea = area_first; pArea; pArea = pArea->next)
{
/* Builder must be assigned this area. */
if (ch && !IS_BUILDER (ch, pArea))
continue;
save_area (pArea);
REMOVE_BIT (pArea->area_flags, AREA_CHANGED);
}
if (ch)
sendch ("You saved the world.\n\r", ch);
save_other_helps (NULL);
return;
}
/* Save changed areas, only authorized areas. */
/* ------------------------------------------ */
if (!str_cmp ("changed", arg1))
{
char buf[MAX_INPUT_LENGTH];
save_area_list ();
if (ch)
sendch ("Saved zones:\n\r", ch);
else
logstr (LOG_GAME, "Saved zones:");
sprintf (buf, "None.\n\r");
for (pArea = area_first; pArea; pArea = pArea->next)
{
/* Builder must be assigned this area. */
if (ch && !IS_BUILDER (ch, pArea))
continue;
/* Save changed areas. */
if (IS_SET (pArea->area_flags, AREA_CHANGED))
{
save_area (pArea);
sprintf (buf, "%24s - '%s'", pArea->name, pArea->file_name);
if (ch)
{
sendch (buf, ch);
sendch ("\n\r", ch);
}
else
logstr (LOG_GAME, buf);
REMOVE_BIT (pArea->area_flags, AREA_CHANGED);
}
}
save_other_helps (ch);
if (!str_cmp (buf, "None.\n\r"))
{
if (ch)
sendch (buf, ch);
else
logstr (LOG_GAME, "None.");
}
return;
}
/* Save the area.lst file. */
/* ----------------------- */
if (!str_cmp (arg1, "list"))
{
save_area_list ();
return;
}
/* Save area being edited, if authorized. */
/* -------------------------------------- */
if (!str_cmp (arg1, "area"))
{
if (!ch || !ch->desc)
return;
/* Is character currently editing. */
if (ch->desc->editor == ED_NONE)
{
sendch ("You are not editing an area, "
"therefore an area vnum is required.\n\r", ch);
return;
}
/* Find the area to save. */
switch (ch->desc->editor)
{
case ED_AREA:
pArea = (AREA_DATA *) ch->desc->pEdit;
break;
case ED_ROOM:
pArea = ch->in_room->area;
break;
case ED_OBJECT:
pArea = ((OBJ_INDEX_DATA *) ch->desc->pEdit)->area;
break;
case ED_MOBILE:
pArea = ((MOB_INDEX_DATA *) ch->desc->pEdit)->area;
break;
case ED_HELP:
sendch ("Grabando area : ", ch);
save_other_helps (ch);
return;
default:
pArea = ch->in_room->area;
break;
}
if (!IS_BUILDER (ch, pArea))
{
sendch ("You are not a builder for this area.\n\r", ch);
return;
}
save_area_list ();
save_area (pArea);
REMOVE_BIT (pArea->area_flags, AREA_CHANGED);
sendch ("Area saved.\n\r", ch);
return;
}
/* Show correct syntax. */
/* -------------------- */
if (ch)
do_asave (ch, "");
return;
}