#AREADATA Name U.T.S. Goku~ Builders Terraco-d~ VNUMs 2600 2699 Credits Goku --- UTS~ Security 9 End #MOBILES #2600 Bob~ Doctor Bob~ A small icer stands here, waiting to help those in need ~ ~ icer~ ABa JT 0 0 5000 100 10 10 10 10 10 100 100 punch 0 0 0 0 S 0 ACDEFGKLMNOPQRTXYZ 0 stand stand male 0 AHM ABCDEFGHIJKPQUVX small unknown F for V M GREET 2600 100~ M SPEECH 2601 heal~ #2601 john jonny~ Jonny-5 the android~ Jonny-5 the android is standing here ~ You are looking at the android called Jonny-5. He has short brown hair and green eyes, and is dressed in a white shirt and blue coveralls. ~ android~ ABG 0 0 0 50000 50 10 10 10 10 10 100 100 punch 0 0 0 0 0 0 0 0 stand stand male 500000 AHMV ABCDEFGHIJK medium unknown #2603 test~ test~ Test ~ This is a test mob... Blah blah blah ~ saiya-jin~ AT 0 0 0 100000000 1 10 10 10 10 10 100 100 slice 0 0 0 0 0 0 0 0 stand stand none 0 AHMVX ABCDEFGHIJK medium unknown M GREET 2602 100~ #2604 Bartender~ A bartender~ A bartender stands here mixing a drink. ~ This average sized human is the bartender of the Jazz bar. He is not strong but just a regular human. ~ human~ ABQ 0 0 0 5 4 10 10 10 10 10 100 100 punch 0 0 0 0 0 0 0 0 stand stand male 50 AHMV ABCDEFGHIJK medium unknown #2605 Receptionist~ Receptionist~ A receptionist is selling rooms. ~ ~ human~ AB 0 0 0 5 0 10 10 10 10 10 100 100 none 0 0 0 0 0 0 0 0 stand stand female 0 AHMV ABCDEFGHIJK medium unknown M BRIBE 2601 100~ M GREET 2600 100~ #2606 Human trainer~ A human trainer~ A human trainer awaits an attack. ~ ~ human~ AB d 0 0 10000000000000 -33 0 5 5 0 5 100 100 punch 0 0 0 0 0 Z 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium unknown #2610 tester~ goku's test~ Goku's test ~ ~ human~ AB 0 0 0 200000000 0 1 1 1 1 1 100 100 none 0 0 0 0 0 0 0 0 stand stand none 0 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #0 #OBJECTS #2600 {wA map of the {rU{w.{bT{r.{wS{b. {wStation{n~ map~ Map~ Tough looking parchment~ 1 map ABY AP 0 0 0 0 0 1 0 0 P E map~ ===================================================================================== {bThe U.T.S.{w ===================================================================================== -----------------------------------------[9]----------------------------------------- -----------------------------------------|++|---------------------------------------- ---------------------------------------__| |__-------------------------------------- -----------------------------------[7]|__ __|[8]---------------------------------- -----------------------------------------| |---------------------------------------- ------------------------------------_____| |_____----------------------------------- ---------------------------------[6]| ___ __ |[5]-------------------------------- ------------------------------------| |__| |__| |----------------------------------- ------------------------------------|____ ____|----------------------------------- -----------------------------------------| |---------------------------------------- -----------------------------------------| |---------------------------------------- -----------------------------------------| |---------------------------------------- -----------------------------------______| |______---------------------------------- ----------------------------------| |--------------------------------- ----------------------------------|______[ 2]______|--------------------------------- ---------------------------------[3]-----| |-----[4]-------------------------------- -----------------------------------------|++|---------------------------------------- -----------------------------------------[1]----------------------------------------- ------------------------------------------------------------------------------------- ===================================================================================== ===================================================================================== {b-=Key=- 1. Entrance 2. Receptionist 3. Hotel 4. U.T.S. Healer 5. Weapon/Armour shop 6. Item shop 7. Transporter room to Earth and namek 8. Transporter to Vegeta and freezer 9. Transporter to android planet and mutant planet{n ~ #2601 map~ map~ You see a map lying here.~ lamenated paper~ 1 map AB AO 0 0 0 0 0 0 0 0 P E map~ {w+===========================+NG+===========================+{b -/-Key-/- {w| +--------\ \-------------+ +-------------/ /--------+ | {b1. U.T.S. {w| | _______\ \__[3]__[4]_| |______[6]__/ /______ | | {b2. The Pub {w| | | ______\ \_________ _________/ /______ | | | {b3. Weapon Shop {w| | | | ____\ \_______| |_______/ /____ | [8]| | {b4. Clothes Shop {w| |[2] | | _____\ \_____ _____/ /____ | | | | | {b5. Temple {w| | | | | | \ \ |__| / / | | | | | | {b6. Armory {w| | | |[5]| | \ \_|*1|_/ / | [7]| | | | {b7. Bank {w+ +---+ +---+ +----------\| |/----------+ +---+ +---+ + {b8. Sparring Arena {wWG Square EG {b9. The city dump {w+ +---+ +---+ +----------/|__ __|\----------+ +---+ +---+ + {b10. Inn {w| | | | | | / / | | \ \ | | | | | | {b11. Item Shop {w| | | | | |______/ /___| |___\ \______| | | | | | {b12. Library {w| | | [9]|______/ /_____ __ _\ \______| | | | | {b13. Grocery {w| | | | / / | | [12] \ \ | | | | {w| | | |______/ _/_________| |_________\ \______| | | | {w| | |______/ /___ ____ _ _______ __\ \______| | | {w| | / / [11] [10]| | [13] \ \ | | {w| +------/ /---------------+ +---------------\ \------+ | {w+===========================+SG+===========================+{n ~ #2602 bo~ a wooden bo-ken~ This small bo-ken is made from the finest wood in the world. It is a perfect weapon for a novice.~ unknown~ 1 trash 0 ANO 0 0 0 0 0 0 1 1 P #2603 portal~ a shining portal~ A shining portal~ unknown~ 1 portal 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef H A 0 0 0 0 0 P #2604 Shot of whisky~ shot of whisky~ A shot of whisky from the Jazz bar~ glass~ 1 drink 0 A 1 1 'whisky' 0 0 0 0 5 P #2605 A brewski~ a brewski~ A cool brewski~ glass~ 1 drink 0 A 10 10 'beer' 0 0 0 0 20 P #2606 Healing pool~ healing pool~ A large healing pool takes up the room.~ unknown~ 1 portal 0 0 0 I A AEGJL 0 0 0 0 P #2607 Exit hatch~ exit hatch~ Exit hatch~ unknown~ 1 portal 0 0 0 I A BEFJL 0 0 0 0 P #2608 room key~ hotel key~ A Universal room key~ copper~ 1 key 0 A 0 0 0 0 0 0 0 0 P #2609 sturdy bed~ a sturdy bed~ A sturdy bed set against the wall.~ unknown~ 1 furniture 0 0 B FHJKPQ BEHK DGH DGH 0 100 0 P #2610 Senzu bean~ a senzu bean~ A senzu bean lies here.~ unknown~ 11 food S A A A 0 0 CFG 100 1 0 P #2611 Senzu bag~ a senzu bean bag.~ A senzu bean bag.~ unknown~ 1 container 0 A 10000 0 0 10000 10000 0 0 0 P #2699 shuttle~ a shuttle to Earth~ A shuttle to take new fighters to Earth~ unknown~ 1 portal 0 0 0 0 0 DGH 0 0 0 0 P #0 #ROOMS #2600 Welcome to the Arena~ Welcome to Dragon Ball Arena. This Mud is based on the Dragon Ball Z - GT television series. Knowledge of this show will help greatly in this Mud but one can always learn. The Immortals that rule here are newbie friendly so if you have a question feel free to ask. This world is full of adventure and fun. Finding the seven dragon balls will be a challenge and with them power shall come. ~ 0 2106372 0 D0 ~ ~ 0 0 2601 S #2601 PL Explanation~ Your powerlevel (or pl) is your basic ability as a fighter. It helps to determine the ammount of damage you can do, how fast you can move in battle, and other things as well. Be forewarned though that just because your pl is higher then your opponent that doesnt mean you'll have an easy fight. Pl is only what you are capable of doing. If you dont know how to fight when the time comes it will mean little. ~ 0 0 0 D0 ~ ~ 0 0 2602 D2 ~ ~ 0 0 2600 D4 ~ ~ 0 0 2656 M 150 H 150 S #2602 Checkin block~ The air here is thick with noise from the people crowding this large station. Most of the people here seem to be booking flights for travels to different planets. A large line seems to lead up to a busy woman who is taking money for tickets. To the north are the docking stations. To the east are the recreation facilities. Over in the west wing are the the explanations of the different worlds. ~ 0 8 0 D0 ~ ~ 0 0 2603 D1 ~ ~ 0 0 2609 D2 ~ ~ 0 0 2601 D3 ~ ~ 0 0 2607 M 150 H 150 S #2603 Tunnel to docking stations~ This tunnel links the docking stations to the rest of the station. The tunnel is made of a clear substance that is neither glass nor metal. This allows for a beautifull view of space and the planets. To the north the tunnel ends at the docks. To the south is the main station. ~ 0 8 0 D0 ~ ~ 0 0 2604 D2 ~ ~ 0 0 2602 S #2604 Shuttle dock~ Shuttles line this large dock waiting to be boarded. A few flight attendants walk to thier ships ready to serve passengers. This dock seems to be dome shaped with openings at the top for the ships to leave and enter. Behind a glass window workers regulate the atmosphere and open the hatches. Thier job is hard but it needs to be done. ~ 0 0 0 D2 ~ ~ 0 0 2603 D3 ~ ~ 0 0 2655 S #2605 {BThe U.T.S. mini-mall{n~ {wYou have entered the U. T. S. Mini-mall. There are shops around you where you can buy such things as weapons, armor, and items. This place should contain everything that you will need for whatever journey you have planned.{n ~ 0 0 0 D0 ~ ~ 0 0 2606 D1 ~ ~ 0 0 2611 D3 ~ ~ 0 0 2627 S #2606 {BU.T.S. mini-mall square{n~ {wYou are standing in the U. T. S. Square. There is a show going on, on a platform where people are singing and dancing. There is also a fountain here, but the line is {RHUGE! {n ~ 0 0 0 D0 ~ ~ 0 0 2614 D2 ~ ~ 0 0 2605 M 500 H 500 S #2607 Earth tutorial~ The planet Earth is a violent planet filled with power hungry humans. Yet most humans are weak and lazy. A select few are gifted with extreme powers and can be generally good. But some with those powers torment others but are challenged by the good earthlings. The planet has a variety of climates. From freezing arctics to tropical islands. There are many great cities on this planet but they are the most dangerous areas. Over all Earth is a good planet to live on but training power is hard. ~ 0 0 0 D1 ~ ~ 0 0 2602 D3 ~ ~ 0 0 2608 S #2608 Vegeta tutorial~ The planet Vegeta is the home of the mighty saiya-jins. It is generally a dark planet ruled by the strongest saiya-jins. Most races are tolerated on the planet. Icers shouldnt tread on Vegeta's soil for icers are greatly hated on the planet and may be attacled. Humans are picked on because of thier generally weak race but they are left alone. ~ 0 0 0 D1 ~ ~ 0 0 2607 D3 ~ ~ 0 0 2652 S #2609 Recreation core~ This is the central core of the recreational facilities. All of the luxury of the station connects here. To the north is the bar. To the south a hotel. To the east are the healing tanks. ~ 0 0 0 D0 ~ ~ 0 0 2640 D1 ~ ~ 0 0 2610 D2 ~ ~ 0 0 2642 D3 ~ ~ 0 0 2602 S #2610 Healing dock~ The majority of this white room is taken up by a massive pool of bluish green liquid. There are a few people resting in it healing up before traveling again. There seems to be an entrance to the pool on top. Other than the pool there is not much to see except a few towels and changing rooms. ~ 0 0 0 D3 ~ ~ 0 0 2609 M 1 H 1 S #2611 {BWandering the U.T.S. mini-mall{n~ {wYou are wandering the U. T. S. Mini-mall, and all around you are people pushing through each other to get to the shops that they are trying to get to. {n ~ 0 0 0 D1 ~ ~ 0 0 2628 D3 ~ ~ 0 0 2605 S #2612 {BWandering the U.T.S. mini-mall{n~ {wYou are wandering the U. T. S. Mini-mall, and all around you are people pushing through each other to get to the shops that they are trying to get to. {n ~ 0 0 0 D0 ~ ~ 0 0 2613 D2 ~ ~ 0 0 2628 S #2613 {BU.T.S. weapon and armour shop{n~ ~ 0 1032 0 D2 ~ ~ 0 0 2612 D3 ~ ~ 0 0 2626 S #2614 {BU.T.S. mini-mall{n~ {wYou are before an exit to the mini-mall. Going north will take you into a hallway toward the transporter rooms. {n ~ 0 0 0 D0 ~ ~ 0 0 2615 D1 ~ ~ 0 0 2626 D2 ~ ~ 0 0 2606 D3 ~ ~ 0 0 2632 S #2615 {BBefore a hallway door{n~ {wYou are just before the transporter room. It seems to be only about fifteen or twenty feet away, but when apprehensive something small can seem quite large. You look at your surroundings and see that the walls have went from a clean bright white, to a shiny metal of which you have never seen. The walls seem to be really solid, maybe to contain the intense energy required for the teleportation to take place. {n ~ 0 0 0 D0 ~ ~ 0 0 2616 D2 ~ ~ 0 0 2614 S #2616 {BA step in the doorway{n~ {wYou have taken the first step toward the transport room. You begin sweating and breathing heavily, as if the oxygen has been decreased and the pressure is a lot greater. {n ~ 0 0 0 D0 ~ ~ 0 0 2617 D2 ~ ~ 0 0 2615 S #2617 {BInside the hallway{n~ {WStanding in front of this doorway, sweat begins pouring out of every pore, and breathing becomes very difficult. With every step taken, it becomes harder to breath and the sweating more severe. ~ 0 0 0 D0 ~ ~ 0 0 2618 D2 ~ ~ 0 0 2616 S #2618 {BWalking down the hallway{n~ {gW{walki{gn{wg down t{gh{we hal{glw{wa{gy {wthe temperature suddenly {gsk{wy r{goc{wket{gs{w. {gTh{we temperature sudd{ge{wnl{gy {wbe{gc{wo{gme{ws s{go se{wver{ge{w, that it is {gal{wmo{gs{wt un{gb{we{wr{gab{wle. ~ 0 0 0 D0 ~ ~ 0 0 2619 D2 ~ ~ 0 0 2617 S #2619 {b?{g?{w?{m?{c?{n~ {bN{co{mw {wa{gl{bl {ct{mh{wa{gt {bc{ca{mn {wb{ge {bs{ce{me{wn {ga{br{ce {mr{wa{gn{bd{co{mm {ws{gp{bo{ct{ms {wo{gf {bc{co{ml{wo{gr{b. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c.{b.{g.{w.{m.{c. {b.{g.{w.{m.{c.{b.{g.{w.{m.{c. ~ 0 0 0 D0 ~ ~ 0 0 2620 D2 ~ ~ 0 0 2618 S #2620 {WIn a bright, white light{n~ {WYou close your eyes, and try to get rid of the spots, and when you open them you are in a very bright white light. You can't tell which way you were going, so you just walk in the white, white light. {n ~ 0 0 0 D0 ~ ~ 0 0 2621 D2 ~ ~ 0 0 2619 S #2621 {BIn a room with metallic walls{n~ {WContinueing in this bright white light, a feeling of chronic fatigue sets in, and a battle with conciousness begins. Suddenly, everything is back to normal, and the white light is gone. Now the room looks like the the one viewed before the trip down the hall, but now a sign can be seen on the far wall. It reads: {MYou have been put through a test to prove your worthyness of the transporters. You have succeeded where many have failed, and are now free to go to any planet that is available. congratulations, and good luck! Sincerely, {y-=The U.T.S. Staff=-{n ~ 0 0 0 D0 ~ ~ 0 0 2622 D2 ~ ~ 0 0 2620 S #2622 {bEntrance to the transport rooms{n~ {WAfter stepping through the doorway, an airlock door closes from behind. The room is a translucent blue color, and exits are in every direction. ~ 0 0 0 D0 ~ ~ 0 0 2623 D1 ~ ~ 0 0 2624 D2 ~ ~ 0 0 2621 D3 ~ ~ 0 0 2625 S #2623 {mTransport room to planet {GEarth{n~ {WThis pitch-black room contains a portal that will take you to planet {GEarth{W. To enter this portal go north. {n ~ 0 0 0 D2 ~ ~ 0 0 2622 S #2624 {mTransport room to planet {BFreeza {mand {YVegeta{n~ {WThis room contains a transporter that will take you to planet {BFreeza {Wor planet {YVegeta{W. To go to {BFreeza {Wgo up, or go down to get to {YVegeta{W. ~ 0 0 0 D3 ~ ~ 0 0 2622 S #2625 {mTransport to planet {RNamek {mand {cDarkstar{n~ {WThis room contains a transporter taht will take you to planet {RNamek {Wor {cDarkstar{W. If you want to go to {RNamek {Wgo up, or if you want to go to {cDarkstar {Wgo down. {n ~ 0 0 0 D1 ~ ~ 0 0 2622 S #2626 {BWandering the U.T.S. mini-mall{n~ {wYou are wandering the U. T. S. Mini-mall, and all around you are people pushing through each other to get to the shops that they are trying to get to. {n ~ 0 0 0 D1 ~ ~ 0 0 2613 D3 ~ ~ 0 0 2614 S #2627 {BWandering the U.T.S. mini-mall{n~ {wYou are wandering the U. T. S. Mini-mall, and all around you are people pushing through each other to get to the shops that they are trying to get to. {n ~ 0 0 0 D1 ~ ~ 0 0 2605 D3 ~ ~ 0 0 2629 S #2628 {BWandering the U.T.S. mini-mall{n~ {wYou are wandering the U. T. S. Mini-mall, and all around you are people pushing through each other to get to the shops that they are trying to get to. {n ~ 0 0 0 D0 ~ ~ 0 0 2612 D3 ~ ~ 0 0 2611 S #2629 {BWandering the U.T.S. mini-mall{n~ {wYou are wandering the U. T. S. Mini-mall, and all around you are people pushing through each other to get to the shops that they are trying to get to. {n ~ 0 0 0 D0 ~ ~ 0 0 2630 D1 ~ ~ 0 0 2627 S #2630 {BWandering the U.T.S. mini-mall{n~ {wYou are wandering the U. T. S. Mini-mall, and all around you are people pushing through each other to get to the shops that they are trying to get to. {n ~ 0 0 0 D0 ~ ~ 0 0 2631 D2 ~ ~ 0 0 2629 S #2631 {BU.T.S. item shop{n~ {wYou have entered the U. T. S. Item shop. Here you can buy just about any provision that you will need. We have everything from canteens to shirts and shoes. We also have food and drink, so if you want a meal, just get your order and take a seat, or get it to go. {n ~ 0 0 0 D1 ~ ~ 0 0 2632 D2 ~ ~ 0 0 2630 S #2632 {BWandering the U.T.S. mini-mall{n~ {wYou are wandering the U. T. S. Mini-mall, and all around you are people pushing through each other to get to the shops that they are trying to get to. {n ~ 0 0 0 D1 ~ ~ 0 0 2614 D3 ~ ~ 0 0 2631 S #2633 Healing tank~ ~ 0 4 0 S #2634 .~ ~ 0 4 0 S #2635 .~ ~ 0 4 0 S #2636 .~ ~ 0 4 0 S #2637 .~ ~ 0 4 0 S #2639 Goten's play room~ This room is very small it seems to have little holes in the walls all over... It has loud rock music playing from somewhere in the far corner of the room. There is a small bed to the right, and a workout station to the left. There is a picture of a beautiful women on the ceiling above the bed. On the floor there are several fragments of something like silk but of a much better fabric. There is a small item underneath the chair to the right of the door. ~ 0 1048588 0 S #2640 Jazz bar~ The Jazz bar is one of the most popular bars this side of the galaxy. Many people from all over come here for a rest and a drink. Up in the corner a band plays jazz tunes on a black stage. A bartender laughs with the customers while making the different drink people order. The light is dim and gives a cool calm look to the place. ~ 0 1024 0 D2 ~ ~ 0 0 2609 R RANDOM 2600 70~ S #2641 Healing pool~ This pool is filled with a liquid that heals on contact. It is used throughout most of the galaxy. It is a perfect place to heal unwanted wounds and scars. It is said that using the pool to much is the same as using a sensory deprivation chamber. The user may halucinate or be able to sense things normaly unsensable. ~ 0 263172 0 M 2000 H 2000 S #2642 The lobby~ The lobby is not very active. A bored receptionist is selling tickets from behind a bare oak desk. A gas run fire burns behind glass shutters in its fireplace. The glow illuminates most of room but a few flourescent lights do the rest. A few plants give the room some decoration and a couple chairs are here for relaxing. ~ 0 1024 0 D0 ~ ~ 0 0 2609 D4 ~ ~ 0 0 2643 S #2643 Hallway~ A long hallway strecthes far to the north. The carpet is a red velvet that covers the length of the hall. On both sides of the hall are rooms for people to stay in. To enter these rooms one must have a key supplied by the receptionist in the lobby. Each room is numbered with gold plated metal. The doors are solid oak so they are almost unbreakable. ~ 0 0 0 D0 ~ ~ 0 0 2646 D1 ~ ~ 1 2608 2645 D3 ~ ~ 1 2608 2644 D5 ~ ~ 0 0 2642 S #2644 Room 1~ This is a typical hotel room. A sturdy bed is against the north wall. A desk with a lamp on it is next to the bed. A porthole window gives a dazzling view of outer space and the planets. ~ 0 512 0 D1 ~ ~ 1 2608 2643 S #2645 Room 2~ This is a typical hotel room. A sturdy bed is against the north wall. A desk with a lamp on it is next to the bed. A porthole window gives a dazzling view of outer space and the planets. ~ 0 512 0 D3 ~ ~ 1 2608 2643 S #2646 Hallway~ A long hallway stretches far to the north. The carpet is a red velvet that covers the length of the hall. On both sides of the hall are rooms for people to stay in. To enter these rooms one must have a key supplied by the receptionist in the lobby. ~ 0 0 0 D0 ~ ~ 0 0 2647 D1 ~ ~ 1 2608 2649 D2 ~ ~ 0 0 2643 D3 ~ ~ 1 2608 2648 S #2647 Hallway~ A long hallway stretches far to the south. The carpet is a red velvet that covers the length of the hall. On both sides of the hall are rooms for people to stay in. To enter these rooms one must have a key supplied by the receptionist in the lobby. ~ 0 0 0 D1 ~ ~ 1 2608 2651 D2 ~ ~ 0 0 2646 D3 ~ ~ 1 2608 2650 S #2648 Room 3~ This is a typical hotel room. A sturdy bed is against the north wall. A desk with a lamp on it is next to the bed. A porthole window gives a dazzling view of outer space and the planets. ~ 0 512 0 D1 ~ ~ 1 2608 2646 S #2649 Room 4~ This is a typical hotel room. A sturdy bed is against the north wall. A desk with a lamp on it is next to the bed. A porthole window gives a dazzling view of outer space and the planets. ~ 0 512 0 D3 ~ ~ 1 2608 2646 S #2650 Room 5~ This is a typical hotel room. A sturdy bed is against the north wall. A desk with a lamp on it is next to the bed. A porthole window gives a dazzling view of outer space and the planets. ~ 0 512 0 D1 ~ ~ 1 2608 2647 S #2651 Room 6~ This is a typical hotel room. A sturdy bed is against the north wall. A desk with a lamp on it is next to the bed. A porthole window gives a dazzling view of outer space and the planets. ~ 0 512 0 D3 ~ ~ 1 2608 2647 S #2652 Namek tutorial~ The planet Namek is one of the most peacefull planets there is. Yet the people of Namek are very strong. Namek is a planet that has faced terrible times but it has always made it through without losing heart. Namek is the home of the Dragon Balls. The namekians are able to create them for wishes. Namek doesnt have cities but they have small settlements scattered across the lands. Each settlement is governed by an elder and they are governed by Guru father of all Nameks. ~ 0 0 0 D1 ~ ~ 0 0 2608 D3 ~ ~ 0 0 2653 S #2653 Freezer tutorial~ The planet Freezer is an evil planet ruled by the icer tyrants. Most icers are evil creatures that send thier minions to destroy planets. But some have good hearts and fight evil. But the are banished from the planet and considered traitors to the icer race. Most races are allowed but saiya-jins are captured and kept as slaves. These slaves can be bought from the planet from slave traders. But this is seen as an evil act to good people. ~ 0 0 0 D1 ~ ~ 0 0 2652 S #2654 Fighting test~ This is a padded room for a first fight with the human trainer. There is enough room to fight without fault. A few strange lights stick out of the walls they seem to be for healing hurt fighters. ~ 0 2097156 0 D0 ~ ~ 0 0 2610 M 10000 H 10000 S #2655 Workers room~ This computer filled room is the working station for the dock staff. There is a glass window giving a view of the shuttles on the east wall. The rest of the room is filled with different types of computer terminals. Some blink and beep others glow with artificial light. A few workers dash to and from the computers doing thier busy work. ~ 0 0 0 D1 ~ ~ 0 0 2604 S #2656 Battle system~ The fighting system of the Arena is different than other muds. You dont fight with kill or murder. For a basic attack you would use the command attack. After learning more skills you can use them for a better fighting advantage. When using ki attacks it is possible to charge it. For example Kamehameha (target) will begin charging a kamehameha. All ki attacks have a minimum charge that has to go into them. When it has charged as long as you want type release and it will fire. You can not attack while charging. Kamehameha (target) release will fire a ki attack without any charging though it will be weak. ~ 0 0 0 D5 ~ ~ 0 0 2601 S #0 #SPECIALS S #RESETS D 0 2643 1 2 D 0 2643 3 2 D 0 2644 1 2 D 0 2645 3 2 D 0 2646 1 2 D 0 2646 3 2 D 0 2647 1 2 D 0 2647 3 2 D 0 2648 1 2 D 0 2649 3 2 D 0 2650 1 2 D 0 2651 3 2 O 0 2699 0 2604 A shuttle to earth loaded to Shuttle dock O 0 2606 0 2610 Healing pool loaded to Healing dock M 0 2601 1 2613 1 Load Jonny-5 the android M 0 2604 1 2640 1 Load A bartender G 0 2604 0 Shot of whisky is given to A bartender G 0 2605 0 A brewski is given to A bartender O 0 2607 0 2641 Exit hatch loaded to Healing pool M 0 2605 1 2642 1 Load Receptionist O 0 2609 0 2644 A sturdy bed loaded to Room 1 O 0 2609 0 2645 A sturdy bed loaded to Room 2 O 0 2609 0 2648 A sturdy bed loaded to Room 3 O 0 2609 0 2649 A sturdy bed loaded to Room 4 O 0 2609 0 2650 A sturdy bed loaded to Room 5 O 0 2609 0 2651 A sturdy bed loaded to Room 6 M 0 2606 1 2654 1 Load A human trainer O 0 2699 0 2655 A shuttle to earth loaded to Workers room S #SHOPS 2601 0 0 0 0 0 100 100 0 23 2604 0 0 0 0 0 100 100 0 23 0 #MOBPROGS #2600 act $n arrives from the north say Welcome to Universal Hotel the cost for a room is 100 zenni. mob echo The receptionist holds out her hand for your money. ~ #2601 act $n gives receptionist 100 zenni mob oload 2608 give key $n say That key unlocks all rooms in this hotel pick one that isnt used please. mob echo The receptionist points up the stairs. say But only two people in at one time please space is limited per room. ~ #2602 ~ #0 #OBJPROGS #0 #ROOMPROGS #2600 room echo Soothing jazz music drifts down from stage. ~ #2601 ~ #0 #$