dba/doc/
dba/doc/old/MPDocs/
dba/src/old_files/
#AREADATA
Name Ship of Thaur~
Builders Terraco-d~
VNUMs 4600 4660
Credits (null)~
Security 9
End



#MOBILES
#4600
biomess~
the biomess~
A biomess oozing along the floor
~
~
human~
AGQ 0 0 0
100000000 500
50 50 50 50 50 
100 100
punch
0 0 0 0
0 0 0 DEFG
stand stand none 0
GS M medium unknown
F for AHMV
F par ABCDEFGHIJK
#4601
icerian bot~
{wIceria{cn Pre{Cdat{cor B{wot{x~
{wIceria{cn Pre{Cdat{cor B{wot{x
~
~
android~
AS 0 0 0
800000000 1414
84 84 84 84 84 
100 100
punch
0 0 0 0
0 0 0 0
stand stand none 4204
AHMV ABCDEFGHIJK large unknown
M SPEECH 4601 bad bot~
#4602
jaxx jaxx71~
Jaxx71~
Jaxx71 is here, floating slightly above the ground
~
What a hideious beast.  Its upper body is metal armor seemingly fused
onto flesh, and its lower body appears to be rotting.  A scouter is attached
to the side of its headpiece and covers that eye, but the other is a deep,
burning red.  One of its arms has been replaced by a gattling gun of some
sort, and the other is twisted in rage.  
~
android~
AGS T 0 0
400000000 2000
130 130 130 130 130 
100 100
punch
0 0 0 0
0 0 0 0
stand stand none 3818
AHMV ABCDEFGHIJK large unknown
#4603
Icer Trainer~
An Icer Trainer~
An Icer trainer stands here, waiting to train those in need
~
A rather tall, Icerian stands here. He has
a huge purple aura about him, chanting mystical
words, with a foreign tongue hard to understand.
~
human~
ABGJY 0 -1000 0
40 38729
371 371 371 371 371 
100 100
punch
0 0 0 0
0 0 0 0
stand stand none 16802
CH ABCDEFGHIJKQW large unknown
F for AMV
M GREET 4603 100~
#4604
barkeepe~
the clan barkeepe~
The clan barkeepe
~
~
icer~
ABGYa 0 0 0
100000 15
8 8 8 8 8 
100 100
punch
0 0 0 0
0 0 0 0
stand stand none 444
AHMV ABCDEFGHIJK large unknown
#4605
Rottweiler~
A huge {DBlack {SRottweiler{x~
A huge {DBlack {SRottweiler{x
~
~
wolf~
APab TZ 0 0
1680 2
5 5 5 5 5 
100 100
punch
0 0 0 0
FH 0 0 0
stand stand none 160
AGV ACDEFJKQV large unknown
M SPEECH 4605 follow~
M SPEECH 4604 sabre~
M SPEECH 4602 sit~
M SPEECH 4608 come~
#4606
Thrax~
{GThrax{x the Virus~
A nasty looking virus lurks here
~
You see a very nasty looking virus standing here.  It seems to ooze
a very potent slime as it eats away the ground as it slithers to you.
In the middle of this green blob, you notice its DNA strains that spell
out a name.  The name says Kaath as it begins to shudder and ooze slime.
-
~
snake~
ABIab T 0 0
1680 2
5 5 5 5 5 
100 100
punch
0 0 0 0
0 0 L I
stand stand none 160
AGXYc ADEFKLQVX large unknown
M SPEECH 4606 follow~
#4607
A gordon setter~
Gabe's dog Connor~
A Gordon Setter with Black and Brown fur waits here
~
~
wolf~
ABIab TZ 0 0
1234 1
5 5 5 5 5 
100 100
punch
0 0 0 0
FH 0 0 0
stand stand none 148
AGV ACDEFJKQV large unknown
M SPEECH 4607 follow~
#0



#OBJECTS
#4600
wall map~
a electronic wall map~
An electronic wall map~
unknown~
1
trash 0 0
0 0 0 0 0
0 0 0 P
#4601
shuttle ship~
a small brick wall~
A small brick wall stands here.~
unknown~
1
portal 0 0
0 0 0 DEFGHIM 0
0 0 0 P
#4602
ship earth portal~
a transport to earth~
A transport heading to Earth~
unknown~
1
portal 0 0
0 0 0 DGH 0
0 0 0 P
#4603
giant test tube~
a giant test tube~
A giant test tube is standing here~
unknown~
1
trash 0 0
0 0 0 0 0
0 0 0 P
#4604
key docking~
a docking bay key~
A key for the docking bay doors~
unknown~
1000000
key 0 AO
0 0 0 0 0
0 0 0 P
#4605
armband syndicate~
{WArm{xba{Dnd with {BSyndicate {xI{Dn{xs{Di{xg{Dn{xi{Da{x~
{WArm{xba{Dnd with {BSyndicate {xI{Dn{xs{Di{xg{Dn{xi{Da{x~
unknown~
2147483647
jewelry AX AI
0 0 0 0 0
1 1 4 P
#4606
Namekian Robe~
{WWhite {gNam{Gek{gian {WRobe{x~
{WWhite {gNam{Gek{gian {WRobe{x~
robe~
1
armor ABX AD
CFG CFG CFG CFG 0
100000 1 10 P
#4607
key alik~
a frozen key~
A key covered in frost~
unknown~
100000
key 0 AO
0 0 0 0 0
0 0 0 P
#4608
Destruction Key~
the Destruction Key~
The Destruction Key~
key~
1
key X AO
0 0 0 0 0
0 1 1000000000 P
#4609
Power Key~
the Power Key~
The Power Key~
key~
1
key X AO
0 0 0 0 0
0 1 1000000000 P
#4610
Hot-tub~
a roomy hot-tub~
A roomy hot-tub~
Hot-tub~
1
furniture 0 0
ABFG JLOPRTUXYZbcd F CEFGHI CEFGHI
0 16960 0 P
#4611
key iann~
a chilled key~
A chilled key lies here~
unknown~
100000
key 0 AO
0 0 0 0 0
0 0 0 P
#4612
futon~
{DA rather large Futon with a {rDragon {Ddesign on it{x~
{DA rather large Futon with a {rDragon {Ddesign on it{x~
Futon~
1
furniture 0 0
B ABCDEFGHIJKLMNOPQRSTUVWXYZabcde EFHIKL GJOQRST GJOQRST
0 1000 1000 P
#4613
desk~
{DA {rDragon Scale{D designed desk with "{mSayichia{D" written on it{x~
{DA {rDragon Scale{D designed desk with "{mSayichia{D" written on it{x~
Desk~
1
furniture 0 0
A JLOPRTUXYZbcd DEF GJOQRST GJOQRST
0 1000 1000000000 P
#4614
healing pool slide~
a slide to healing pool~
A hidden slide to the healing pool~
unknown~
1
portal 0 0
0 0 0 ABCDJM 0
0 0 0 P
#4615
key waylander~
a turban icon key~
A key with a turban icon upon it~
unknown~
100000
key 0 AO
0 0 0 0 0
0 0 0 P
#4616
A spiked collar~
{SA Spiked {DCollar{x~
{SA Spiked {DCollar{x~
dog collar~
1
armor AX AC
CFG CFG CFG CFG 0
0 1 1000 P
#4619
key thaur~
a penguin key~
A key in the form of a penguin~
unknown~
100000
key 0 AO
0 0 0 0 0
0 0 0 P
#4623
key front door~
the front door key~
A key for the front door~
unknown~
100000
key 0 AO
0 0 0 0 0
0 0 0 P
#4630
bush george~
george W. Bush~
George W. Bush~
unknown~
1
trash 0 AO
0 0 0 0 0
0 0 0 P
#4660
Spine of a {YSaiya-jin{x~
the spine of a {YSaiya-jin{x.~
The Spine of a {YSaiya-jin{x lays here, ripped from yet another 'spineless' {YSaiya-jin{x coward.~
Spine of a Saiya-jin~
2147483647
weapon ABC AN
exotic 0 0 grep F
1 1 1000000000 P
#0



#ROOMS
#4600
Docking Bay ~
Small one-man vessels are scattered about.  Weapons such as missiles and
other miscellaneous items are laid about the room.  Huge bay doors are open
for easy loading and unloading of the ship.  A door on the far wall leads up
into the rest of the ship and the living quarters.  
~
0 8 0
D0
~
~
1 4604 4601
S
#4601
Lower Deck~
Nothing special about this room.  A few crawl spaces go off in many
different directions to get to any part of the ship.  A ladder hangs down
from the ceiling leading to the upperdeck and cockpit area.  To the east is
Waylander's domain, and the west is Iann's.  Further up to the north of the
lower deck is Alik's domain.  
~
0 8 0
D0
~
~
0 0 4606
D1
~
~
1 4615 4615
D2
~
~
1 4604 4600
D3
~
~
1 4611 4611
D4
~
~
0 0 4602
S
#4602
Upper Deck~
There is the ladder in the floor leading to the lower section of the
ship.  To the north is the cockpit, the east the War-Room, the west is the
sparring arena.  To the south is Thaur's quarters.  As was the Lower Deck,
there are many crawlspaces going off in many directions.  
~
0 8 0
D0
~
~
0 0 4603
D1
~
~
0 0 4605
D2
~
~
1 4619 4619
D3
~
~
0 0 4604
D5
~
~
0 0 4601
S
#4603
Cockpit~
A chair is sitting directly in the center of the room.  Obviously the
Captain's chair.  Computer panels line the walls.  On one monitor, a small
model of the ship and its entire structure can be seen.  On another monitor,
strategic battle plans are under way.  On yet another monitor, the weapons
array is being displayed, ready at an instant to destroy whatever its
ordered to.  
~
0 8 0
D2
~
~
0 0 4602
S
#4604
Sparring Chamber~
Small steel panels line every wall and the floor.  They are there for
absorbing energy that isn't used in the spar.  The panels absorb the energy
and send it directly to the Power Core of the ship.  The room is in the
shape of a huge dome to allow maximum movement and excellent fighting.  Many
of the strongest warriors in the universe have come to this sparring chamber
to test their skills.  
~
0 2097160 0
D1
~
~
0 0 4602
D4
~
~
0 0 4623
S
#4605
War Room~
Here is a long table for meeting and discussing war tactics.  Four chairs
are strewn about the table.  On the far wall there is a map of Earth.  But
with a flick of a switch, it can be changed to Namek, Vegeta, or Freezer. 
It can be changed to see Thaur, Alik, and Iann's home planet in their
dimension as well.  
~
0 8 0
D3
~
~
0 0 4602
S
#4606
Lower Deck~
Nothing special about this room.  A few crawl spaces go off in many
different directions to get to any part of the ship.  To the north of this
room is Alik's domain.  Further south, a ladder leading up and 2 doors,
heading east and west, can be seen.  
~
0 8 0
D0
~
~
1 4607 4607
D2
~
~
0 0 4601
D5
~
~
0 0 4624
S
#4607
Alik's Library~
From floor to ceiling, the walls are lined with books on thick wooden
bookshelves.  All the books seem to be based on the History of Icers, or the
history of War and War Strategy.  
~
0 8 0
D0
~
~
0 0 4608
D1
~
~
0 0 4610
D2
~
~
1 4607 4606
D3
~
~
0 0 4609
S
#4608
Alik's Chambers~
The metallic walls seem to shine even in the dim light provided here. 
Against the eastern wall sits a small cot, barely large enough for a single
person of any race.  This room is quite cold, how fitting for an Icer's
slumber.  
~
0 8 0
D2
~
~
0 0 4607
S
#4609
Alik's War Room~
The walls in this room are made from some type of metal, the metal shines
brightly due to the florescent lights in the ceiling.  In the center of the
room is a large round wooden table.  On the north wall is a map of, Alik's
homeworld, the planet Phrost.  This room is ideal for planning battle
strategies.  
~
0 8 0
D1
~
~
0 0 4607
S
#4610
Alik's Shower Room~
A small stainless steel chamber for showering.  The temperature in here
is so low, it's amazing that water could run out of the showerhead, and down
through the drain without freezing.  
~
0 8 0
D3
~
~
0 0 4607
R SPEECH 3510 done~
S
#4611
Iann's Living Room~
This room is very large and has a pool table, a card table, and a large
video-screen.  This is where he spends most of his time when he doesnt
train.  
~
0 8 0
D0
~
~
0 0 4613
D1
~
~
1 4611 4601
D2
~
~
0 0 4614
D3
~
~
0 0 4612
S
#4612
Iann's Chambers~
This room is quite large, it has a large bed against one wall and a
weight set for when he gets bored.  The air is rather cold and there is
little oxygen in here.  
~
0 8 0
D1
~
~
0 0 4611
S
#4613
Iann's Bathroom~
For when nature calls....  And when it really wants an answer 
~
0 8 0
D2
~
~
0 0 4611
R SPEECH 3510 done~
S
#4614
Isolation Chamber~
This place is freezing!  And there is practiacaly no oxygen!  This is
where Iann comes to meditate, he trains his mind and body to survive in such
harsh conditions.  
~
0 8 0
D0
~
~
0 0 4611
S
#4615
Waylander's Living Room~
A sofa, TV and few other small items lay about the room.  Magazines pile
next to the couch.  Hanging from the ceiling are four flourescent lights
that with a flick of a switch, change the room from light, to black-light.  
~
0 8 0
D0
~
~
0 0 4617
D1
~
~
0 0 4616
D2
~
~
0 0 4618
D3
~
~
1 4615 4601
S
#4616
Waylander's Chambers~
A bed lays against the far wall.  A few cushions and such are scattered
about the room for company and such.  Upon the wall is a turban rack made of
solid oak, with a peculiar little sign engraved upon it.  
~
0 8 0
E
sign~
You see this upon the rack:
{C({Y-M-{C){x
~
D3
~
~
0 0 4615
S
#4617
Waylander's Play Room~
This is the biological experiments room.  A few beakers and test-tubes
hold samples of skin and DNA of assorted creatures.  Some with the creature
in the tube with it.  A weapon-rack is mounted on the far wall with a few
assorted weapons for torture or warfare, whichever comes first.  A saiya-jin
is in a tube being poked and prodded with many needles.  In another tube, a
human is being slowly drowned.  
~
0 8 0
D2
~
~
0 0 4615
S
#4618
Waylander's Bathroom~
A toilet, shower, and sink.  Only the bare essentials.  A faint light
emits from the light hanging down.  Nothing special about this room.  Its
where a guy thinks, reads the paper, and spends a good portion of his day.  
~
0 8 0
D0
~
~
0 0 4615
R SPEECH 3510 done~
S
#4619
Thaur's Living Room~
A sofa sits on the far wall.  A TV placed in the center of the room.  A
skin hanging on the wall seems to take up the whole wall.  It is complete
with a long tail and fuzzy ears.  As if an Oozaru once wore this skin.  
~
0 8 0
D0
~
~
1 4619 4602
D1
~
~
0 0 4621
D2
~
~
0 0 4620
D3
~
~
0 0 4622
S
#4620
Thaur's Chambers~
Here is a bed looking as if it is used for military purposes.  A few
smaller items and such are spread all through the room.  A chair, a table,
and a few small weapons used for the art of war, an Icer's favorite
past-time don't you know.  
~
0 8 0
D0
~
~
0 0 4619
S
#4621
Thaur's Office~
A large desk sits in the center of the room.  Bookshelves cover every
wall.  Filled with books on destruction, war and utter chaos.  It is the
perfect office for a general of all Icerian Armies.  
~
0 8 0
D3
~
~
0 0 4619
S
#4622
Thaur's Bathroom~
Nothing much here but a toilet, a shower, and four walls.  Nothing
special.  Looking down at the floor, a small design can be made out in the
tile.  It appears to be a penguin.  
~
0 8 0
D1
~
~
0 0 4619
R SPEECH 3510 done~
S
#4623
Healing Pool~
Embedded into a wall is the exit of the slide from the sparring sphere. 
The metallic walls reflect the little light a small opening in the ceiling
lets in.  The bluish liquid has the special property of healing whomever
submerged in it or even at close proximity of it.  A small sign on a wall
reads 'say transport to get out of here'.  
~
0 1028 0
D5
~
~
0 0 4604
M 15000 H 15000
R SPEECH 4623 transport~
S
#4624
Lower Deck: Sub-section 1~
The room is rather dull in comparison with some of the rest
of the ship. The walls are a deep metal gray. A hatch leads up
back in through the ship, to the north is the living quarters of
Deisle and Danthalas, the south is the recreational area for both
the guests of the ship, and the inhabitants.
~
0 0 0
D0
~
~
0 0 4625
D2
~
~
0 0 4633
D3
~
~
0 0 4632
D4
~
~
0 0 4606
S
#4625
Corridor to Living Quarters~
This corridor leads to two of the most prestigous members of Shadow
Syndicate's rooms.  To the east is the powerful Saiya-jin Deisle's quarters 
To the west is the eager and talented Danthalas' room.  Back to the
south is the recreational area and leads back up through the rest of the
ship.  Only a smal sofa sits here, for visitors to have a smoke or whatever
ails them. 
~
0 0 0
D1
~
~
1 4609 4626
D2
~
~
0 0 4624
D3
~
~
1 4608 4629
S
#4626
Deisle's Living Room~
~
0 0 0
D0
~
~
0 0 4628
D1
~
~
0 4609 4627
D3
~
~
1 4609 4625
S
#4627
Deisle's Bathroom~
~
0 0 0
D3
~
~
0 0 4626
S
#4628
Deisle's Living Quarters~
~
0 0 0
D2
~
~
0 0 4626
S
#4629
Danthalas' Sitting Room~
~
0 0 0
D0
~
~
0 0 4631
D1
~
~
1 4608 4625
D3
~
~
0 0 4630
S
#4630
Danthalas' Bathroom~
~
0 0 0
D1
~
~
0 0 4629
S
#4631
Danthalas' Sleeping Chamber~
~
0 0 0
D2
~
~
0 0 4629
S
#4632
Training Room~
Upon entering the room, the Trainer greets you with his
kind words. Don't let his words fool you, for while you chant
with him, he speaks insults in foreign toungues. The room is
made for one big training pit. A large mat covers the floor
from wall to wall. Looking around, mirrors cover every wall,
as if so the fighter can watch himself as he practices and
find his weaknesses.
~
0 1032 0
D1
~
~
0 0 4624
S
#4633
Wreck Room~
The Wreck Room is a place where everyone can meet and relax.  A place for
talk or just relaxation.  A few sofas and other small pieces of furniture
are scattered about for the comfort of those that may happen to stay here. 
A sign hangs on the eastern wall that says "Utilities", on the western wall
is a sign that reads "Adults only!"  , and to the south is a sign that
readys "Miller Light".  Its easily guessed what the inhabitants find
entertaining.  
~
0 0 0
D0
~
~
0 0 4624
D1
~
~
0 0 4634
D2
~
~
0 0 4636
D3
~
~
1 0 4635
S
#4634
Public Facilities~
The public facility is a large, white room with a line of 
cubicles along one wall. Taps are across the room on the wall
to the left and mirrors are above. An unappetising smell comes
from the cubicle furthest away, and there's a little sign on it 
saying: 'Thaur's private dingy.'
~
0 0 0
D3
~
~
0 0 4633
S
#4635
Adult Lounge~
The adult lounge is a smaller room than most others in the ship.  The
furniture is a velvetty red and a masseuse table is in the middle of the
room, almost like a centrepiece.  A rack of towels hangs on a nearby wall. 
A hot-tub sits close to the far wall.  The water seems to be cold, as if
made for the Icer inhabitants of this ship.  
~
0 0 0
D1
~
~
1 0 4633
S
#4636
Bar~
The bar is a large room with the lights dimmed.  An earth style bar is at
the far end, the top of beer taps poking up.  Stools line the bar and a
private table is in the corner.  The ground is made of slate and is kinda
dirty.  A few broken beer bottles are scattered about the floor, showing a
few past bar brawls.  
~
0 8 0
D0
~
~
0 0 4633
S
#0



#SPECIALS
S



#RESETS
D 0 4600 0 2
D 0 4601 1 2
D 0 4601 2 2
D 0 4601 3 2
D 0 4602 2 2
D 0 4606 0 2
D 0 4607 2 2
D 0 4611 1 2
D 0 4615 3 2
D 0 4619 0 2
D 0 4625 1 2
D 0 4625 3 2
D 0 4626 3 2
D 0 4629 1 2
D 0 4633 3 1
D 0 4635 1 1
M 0 1991 1 4600 1 Load Waylander
O 0 4602 0 4600 A transport to earth loaded to Docking Bay 
M 0 4601 1 4602 1 Load {wIceria{cn Pre{Cdat{cor B{wot{x
O 0 3392 0 4603 A computer loaded to Cockpit
O 0 4614 0 4604 A slide to healing pool loaded to Sparring Chamber
O 0 4600 0 4605 A electronic wall map loaded to War Room
O 0 1969 0 4605 A long table loaded to War Room
O 0 3512 0 4607 A 35" television loaded to Alik's Library
O 0 2403 0 4607 A couch loaded to Alik's Library
O 0 1902 0 4607 A blue beanbag loaded to Alik's Library
O 0 923 0 4608 A cot loaded to Alik's Chambers
O 0 4600 0 4609 A electronic wall map loaded to Alik's War Room
O 0 3526 0 4609 A weapon rack loaded to Alik's War Room
O 0 1969 0 4609 A long table loaded to Alik's War Room
O 0 3510 0 4610 A toilet loaded to Alik's Shower Room
O 0 1902 0 4611 A blue beanbag loaded to Iann's Living Room
O 0 2403 0 4611 A couch loaded to Iann's Living Room
O 0 3512 0 4611 A 35" television loaded to Iann's Living Room
O 0 1955 0 4612 A feather bed is laying here loaded to Iann's Chambers
O 0 3510 0 4613 A toilet loaded to Iann's Bathroom
O 0 3526 0 4614 A weapon rack loaded to Isolation Chamber
O 0 1902 0 4615 A blue beanbag loaded to Waylander's Living Room
O 0 3512 0 4615 A 35" television loaded to Waylander's Living Room
O 0 2403 0 4615 A couch loaded to Waylander's Living Room
O 0 3520 0 4616 An oak hat rack loaded to Waylander's Chambers
O 0 1955 0 4616 A feather bed is laying here loaded to Waylander's Chambers
M 0 4600 1 4617 1 Load the biomess
O 0 4603 0 4617 A giant test tube loaded to Waylander's Play Room
O 0 3526 0 4617 A weapon rack loaded to Waylander's Play Room
O 0 3510 0 4618 A toilet loaded to Waylander's Bathroom
O 0 1902 0 4619 A blue beanbag loaded to Thaur's Living Room
O 0 3512 0 4619 A 35" television loaded to Thaur's Living Room
O 0 2403 0 4619 A couch loaded to Thaur's Living Room
O 0 3526 0 4620 A weapon rack loaded to Thaur's Chambers
O 0 1955 0 4620 A feather bed is laying here loaded to Thaur's Chambers
M 0 4605 1 4620 1 Load A huge {DBlack {SRottweiler{x
E 0 4616 0 3 {sa spiked {dcollar{x is loaded around the neck (1) of A huge {DBlack {SRottweiler{x
O 0 1905 0 4621 A brown desk loaded to Thaur's Office
O 0 3510 0 4622 A toilet loaded to Thaur's Bathroom
O 0 3510 0 4627 A toilet loaded to Deisle's Bathroom
O 0 3510 0 4630 A toilet loaded to Danthalas' Bathroom
M 0 4603 1 4632 1 Load An Icer Trainer
O 0 4610 0 4635 A roomy hot-tub loaded to Adult Lounge
M 0 4604 1 4636 1 Load the clan barkeepe
G 0 3402 0 A plate of nachos is given to the clan barkeepe
G 0 3401 0 A bag of chips is given to the clan barkeepe
G 0 1953 0 A bottle of milk is given to the clan barkeepe
G 0 1950 0 A can of beer is given to the clan barkeepe
S



#SHOPS
4604 17 19 0 0 0 50 20 0 23
0



#MOBPROGS
#4601
cower
~
#4602
if name $n 'Thaur'
rest
else
mob echoat $n $I hikes its leg and pisses on your shoes.
mob echoaround $n $I hikes its leg and pisses on $n's shoes.
endif
~
#4603
say Hello, I am the Icerian Trainer. You may either train under my infinite wisdom, or sit and chant with me. What will it be?
~
#4604
if name $n 'Thaur'
mob emote jumps to Thaur's side to give him his mighty {CIcerian {B0Battle {xSabre.
give sab $n
else
mob echoat $n $I growls {Dsadiciously {xand {Rlunges{x at you.
mob echoaround $n $I growls {Dsadiciously {xand {Rlunges{x at $n.
endif
~
#4605
if name $n 'Thaur'
follow $n
else
mob echoat $n $I snarls and snaps at you.
mob echoaround $n $I snarls and snaps at $n.
endif
~
#4606
if name $n 'Kaath'
follow $n
else
mob echoat $n $I oozes and spits a {Ggreen{x, contagious mist at you.
mob echoaround $n $I oozes and spits a {Ggreen{x contagious mist at $n.
endif
~
#4607
if name $n 'Gabe'
follow $n
else
mob echoat $n $I snarls and snaps at you.
mob echoaround $n $I snarls and snaps at $n.
endif
~
#4608
if name $n 'Thaur'
stand
else
mob echoat $n $I squats and takes a crap on your shoes.
mob echoaround $n $I squats and takes a crap on $n's shoes.
endif
~
#0

#OBJPROGS
#0

#ROOMPROGS
#4623
room transfer $n 4604
~
#0

#$