#AREADATA Name Ship of Thaur~ Builders Terraco-d~ VNUMs 4600 4660 Credits (null)~ Security 9 End #MOBILES #4600 biomess~ the biomess~ A biomess oozing along the floor ~ ~ human~ AGQ 0 0 0 100000000 500 50 50 50 50 50 100 100 punch 0 0 0 0 0 0 0 DEFG stand stand none 0 GS M medium unknown F for AHMV F par ABCDEFGHIJK #4601 icerian bot~ {wIceria{cn Pre{Cdat{cor B{wot{x~ {wIceria{cn Pre{Cdat{cor B{wot{x ~ ~ android~ AS 0 0 0 800000000 1414 84 84 84 84 84 100 100 punch 0 0 0 0 0 0 0 0 stand stand none 4204 AHMV ABCDEFGHIJK large unknown M SPEECH 4601 bad bot~ #4602 jaxx jaxx71~ Jaxx71~ Jaxx71 is here, floating slightly above the ground ~ What a hideious beast. Its upper body is metal armor seemingly fused onto flesh, and its lower body appears to be rotting. A scouter is attached to the side of its headpiece and covers that eye, but the other is a deep, burning red. One of its arms has been replaced by a gattling gun of some sort, and the other is twisted in rage. ~ android~ AGS T 0 0 400000000 2000 130 130 130 130 130 100 100 punch 0 0 0 0 0 0 0 0 stand stand none 3818 AHMV ABCDEFGHIJK large unknown #4603 Icer Trainer~ An Icer Trainer~ An Icer trainer stands here, waiting to train those in need ~ A rather tall, Icerian stands here. He has a huge purple aura about him, chanting mystical words, with a foreign tongue hard to understand. ~ human~ ABGJY 0 -1000 0 40 38729 371 371 371 371 371 100 100 punch 0 0 0 0 0 0 0 0 stand stand none 16802 CH ABCDEFGHIJKQW large unknown F for AMV M GREET 4603 100~ #4604 barkeepe~ the clan barkeepe~ The clan barkeepe ~ ~ icer~ ABGYa 0 0 0 100000 15 8 8 8 8 8 100 100 punch 0 0 0 0 0 0 0 0 stand stand none 444 AHMV ABCDEFGHIJK large unknown #4605 Rottweiler~ A huge {DBlack {SRottweiler{x~ A huge {DBlack {SRottweiler{x ~ ~ wolf~ APab TZ 0 0 1680 2 5 5 5 5 5 100 100 punch 0 0 0 0 FH 0 0 0 stand stand none 160 AGV ACDEFJKQV large unknown M SPEECH 4605 follow~ M SPEECH 4604 sabre~ M SPEECH 4602 sit~ M SPEECH 4608 come~ #4606 Thrax~ {GThrax{x the Virus~ A nasty looking virus lurks here ~ You see a very nasty looking virus standing here. It seems to ooze a very potent slime as it eats away the ground as it slithers to you. In the middle of this green blob, you notice its DNA strains that spell out a name. The name says Kaath as it begins to shudder and ooze slime. - ~ snake~ ABIab T 0 0 1680 2 5 5 5 5 5 100 100 punch 0 0 0 0 0 0 L I stand stand none 160 AGXYc ADEFKLQVX large unknown M SPEECH 4606 follow~ #4607 A gordon setter~ Gabe's dog Connor~ A Gordon Setter with Black and Brown fur waits here ~ ~ wolf~ ABIab TZ 0 0 1234 1 5 5 5 5 5 100 100 punch 0 0 0 0 FH 0 0 0 stand stand none 148 AGV ACDEFJKQV large unknown M SPEECH 4607 follow~ #0 #OBJECTS #4600 wall map~ a electronic wall map~ An electronic wall map~ unknown~ 1 trash 0 0 0 0 0 0 0 0 0 0 P #4601 shuttle ship~ a small brick wall~ A small brick wall stands here.~ unknown~ 1 portal 0 0 0 0 0 DEFGHIM 0 0 0 0 P #4602 ship earth portal~ a transport to earth~ A transport heading to Earth~ unknown~ 1 portal 0 0 0 0 0 DGH 0 0 0 0 P #4603 giant test tube~ a giant test tube~ A giant test tube is standing here~ unknown~ 1 trash 0 0 0 0 0 0 0 0 0 0 P #4604 key docking~ a docking bay key~ A key for the docking bay doors~ unknown~ 1000000 key 0 AO 0 0 0 0 0 0 0 0 P #4605 armband syndicate~ {WArm{xba{Dnd with {BSyndicate {xI{Dn{xs{Di{xg{Dn{xi{Da{x~ {WArm{xba{Dnd with {BSyndicate {xI{Dn{xs{Di{xg{Dn{xi{Da{x~ unknown~ 2147483647 jewelry AX AI 0 0 0 0 0 1 1 4 P #4606 Namekian Robe~ {WWhite {gNam{Gek{gian {WRobe{x~ {WWhite {gNam{Gek{gian {WRobe{x~ robe~ 1 armor ABX AD CFG CFG CFG CFG 0 100000 1 10 P #4607 key alik~ a frozen key~ A key covered in frost~ unknown~ 100000 key 0 AO 0 0 0 0 0 0 0 0 P #4608 Destruction Key~ the Destruction Key~ The Destruction Key~ key~ 1 key X AO 0 0 0 0 0 0 1 1000000000 P #4609 Power Key~ the Power Key~ The Power Key~ key~ 1 key X AO 0 0 0 0 0 0 1 1000000000 P #4610 Hot-tub~ a roomy hot-tub~ A roomy hot-tub~ Hot-tub~ 1 furniture 0 0 ABFG JLOPRTUXYZbcd F CEFGHI CEFGHI 0 16960 0 P #4611 key iann~ a chilled key~ A chilled key lies here~ unknown~ 100000 key 0 AO 0 0 0 0 0 0 0 0 P #4612 futon~ {DA rather large Futon with a {rDragon {Ddesign on it{x~ {DA rather large Futon with a {rDragon {Ddesign on it{x~ Futon~ 1 furniture 0 0 B ABCDEFGHIJKLMNOPQRSTUVWXYZabcde EFHIKL GJOQRST GJOQRST 0 1000 1000 P #4613 desk~ {DA {rDragon Scale{D designed desk with "{mSayichia{D" written on it{x~ {DA {rDragon Scale{D designed desk with "{mSayichia{D" written on it{x~ Desk~ 1 furniture 0 0 A JLOPRTUXYZbcd DEF GJOQRST GJOQRST 0 1000 1000000000 P #4614 healing pool slide~ a slide to healing pool~ A hidden slide to the healing pool~ unknown~ 1 portal 0 0 0 0 0 ABCDJM 0 0 0 0 P #4615 key waylander~ a turban icon key~ A key with a turban icon upon it~ unknown~ 100000 key 0 AO 0 0 0 0 0 0 0 0 P #4616 A spiked collar~ {SA Spiked {DCollar{x~ {SA Spiked {DCollar{x~ dog collar~ 1 armor AX AC CFG CFG CFG CFG 0 0 1 1000 P #4619 key thaur~ a penguin key~ A key in the form of a penguin~ unknown~ 100000 key 0 AO 0 0 0 0 0 0 0 0 P #4623 key front door~ the front door key~ A key for the front door~ unknown~ 100000 key 0 AO 0 0 0 0 0 0 0 0 P #4630 bush george~ george W. Bush~ George W. Bush~ unknown~ 1 trash 0 AO 0 0 0 0 0 0 0 0 P #4660 Spine of a {YSaiya-jin{x~ the spine of a {YSaiya-jin{x.~ The Spine of a {YSaiya-jin{x lays here, ripped from yet another 'spineless' {YSaiya-jin{x coward.~ Spine of a Saiya-jin~ 2147483647 weapon ABC AN exotic 0 0 grep F 1 1 1000000000 P #0 #ROOMS #4600 Docking Bay ~ Small one-man vessels are scattered about. Weapons such as missiles and other miscellaneous items are laid about the room. Huge bay doors are open for easy loading and unloading of the ship. A door on the far wall leads up into the rest of the ship and the living quarters. ~ 0 8 0 D0 ~ ~ 1 4604 4601 S #4601 Lower Deck~ Nothing special about this room. A few crawl spaces go off in many different directions to get to any part of the ship. A ladder hangs down from the ceiling leading to the upperdeck and cockpit area. To the east is Waylander's domain, and the west is Iann's. Further up to the north of the lower deck is Alik's domain. ~ 0 8 0 D0 ~ ~ 0 0 4606 D1 ~ ~ 1 4615 4615 D2 ~ ~ 1 4604 4600 D3 ~ ~ 1 4611 4611 D4 ~ ~ 0 0 4602 S #4602 Upper Deck~ There is the ladder in the floor leading to the lower section of the ship. To the north is the cockpit, the east the War-Room, the west is the sparring arena. To the south is Thaur's quarters. As was the Lower Deck, there are many crawlspaces going off in many directions. ~ 0 8 0 D0 ~ ~ 0 0 4603 D1 ~ ~ 0 0 4605 D2 ~ ~ 1 4619 4619 D3 ~ ~ 0 0 4604 D5 ~ ~ 0 0 4601 S #4603 Cockpit~ A chair is sitting directly in the center of the room. Obviously the Captain's chair. Computer panels line the walls. On one monitor, a small model of the ship and its entire structure can be seen. On another monitor, strategic battle plans are under way. On yet another monitor, the weapons array is being displayed, ready at an instant to destroy whatever its ordered to. ~ 0 8 0 D2 ~ ~ 0 0 4602 S #4604 Sparring Chamber~ Small steel panels line every wall and the floor. They are there for absorbing energy that isn't used in the spar. The panels absorb the energy and send it directly to the Power Core of the ship. The room is in the shape of a huge dome to allow maximum movement and excellent fighting. Many of the strongest warriors in the universe have come to this sparring chamber to test their skills. ~ 0 2097160 0 D1 ~ ~ 0 0 4602 D4 ~ ~ 0 0 4623 S #4605 War Room~ Here is a long table for meeting and discussing war tactics. Four chairs are strewn about the table. On the far wall there is a map of Earth. But with a flick of a switch, it can be changed to Namek, Vegeta, or Freezer. It can be changed to see Thaur, Alik, and Iann's home planet in their dimension as well. ~ 0 8 0 D3 ~ ~ 0 0 4602 S #4606 Lower Deck~ Nothing special about this room. A few crawl spaces go off in many different directions to get to any part of the ship. To the north of this room is Alik's domain. Further south, a ladder leading up and 2 doors, heading east and west, can be seen. ~ 0 8 0 D0 ~ ~ 1 4607 4607 D2 ~ ~ 0 0 4601 D5 ~ ~ 0 0 4624 S #4607 Alik's Library~ From floor to ceiling, the walls are lined with books on thick wooden bookshelves. All the books seem to be based on the History of Icers, or the history of War and War Strategy. ~ 0 8 0 D0 ~ ~ 0 0 4608 D1 ~ ~ 0 0 4610 D2 ~ ~ 1 4607 4606 D3 ~ ~ 0 0 4609 S #4608 Alik's Chambers~ The metallic walls seem to shine even in the dim light provided here. Against the eastern wall sits a small cot, barely large enough for a single person of any race. This room is quite cold, how fitting for an Icer's slumber. ~ 0 8 0 D2 ~ ~ 0 0 4607 S #4609 Alik's War Room~ The walls in this room are made from some type of metal, the metal shines brightly due to the florescent lights in the ceiling. In the center of the room is a large round wooden table. On the north wall is a map of, Alik's homeworld, the planet Phrost. This room is ideal for planning battle strategies. ~ 0 8 0 D1 ~ ~ 0 0 4607 S #4610 Alik's Shower Room~ A small stainless steel chamber for showering. The temperature in here is so low, it's amazing that water could run out of the showerhead, and down through the drain without freezing. ~ 0 8 0 D3 ~ ~ 0 0 4607 R SPEECH 3510 done~ S #4611 Iann's Living Room~ This room is very large and has a pool table, a card table, and a large video-screen. This is where he spends most of his time when he doesnt train. ~ 0 8 0 D0 ~ ~ 0 0 4613 D1 ~ ~ 1 4611 4601 D2 ~ ~ 0 0 4614 D3 ~ ~ 0 0 4612 S #4612 Iann's Chambers~ This room is quite large, it has a large bed against one wall and a weight set for when he gets bored. The air is rather cold and there is little oxygen in here. ~ 0 8 0 D1 ~ ~ 0 0 4611 S #4613 Iann's Bathroom~ For when nature calls.... And when it really wants an answer ~ 0 8 0 D2 ~ ~ 0 0 4611 R SPEECH 3510 done~ S #4614 Isolation Chamber~ This place is freezing! And there is practiacaly no oxygen! This is where Iann comes to meditate, he trains his mind and body to survive in such harsh conditions. ~ 0 8 0 D0 ~ ~ 0 0 4611 S #4615 Waylander's Living Room~ A sofa, TV and few other small items lay about the room. Magazines pile next to the couch. Hanging from the ceiling are four flourescent lights that with a flick of a switch, change the room from light, to black-light. ~ 0 8 0 D0 ~ ~ 0 0 4617 D1 ~ ~ 0 0 4616 D2 ~ ~ 0 0 4618 D3 ~ ~ 1 4615 4601 S #4616 Waylander's Chambers~ A bed lays against the far wall. A few cushions and such are scattered about the room for company and such. Upon the wall is a turban rack made of solid oak, with a peculiar little sign engraved upon it. ~ 0 8 0 E sign~ You see this upon the rack: {C({Y-M-{C){x ~ D3 ~ ~ 0 0 4615 S #4617 Waylander's Play Room~ This is the biological experiments room. A few beakers and test-tubes hold samples of skin and DNA of assorted creatures. Some with the creature in the tube with it. A weapon-rack is mounted on the far wall with a few assorted weapons for torture or warfare, whichever comes first. A saiya-jin is in a tube being poked and prodded with many needles. In another tube, a human is being slowly drowned. ~ 0 8 0 D2 ~ ~ 0 0 4615 S #4618 Waylander's Bathroom~ A toilet, shower, and sink. Only the bare essentials. A faint light emits from the light hanging down. Nothing special about this room. Its where a guy thinks, reads the paper, and spends a good portion of his day. ~ 0 8 0 D0 ~ ~ 0 0 4615 R SPEECH 3510 done~ S #4619 Thaur's Living Room~ A sofa sits on the far wall. A TV placed in the center of the room. A skin hanging on the wall seems to take up the whole wall. It is complete with a long tail and fuzzy ears. As if an Oozaru once wore this skin. ~ 0 8 0 D0 ~ ~ 1 4619 4602 D1 ~ ~ 0 0 4621 D2 ~ ~ 0 0 4620 D3 ~ ~ 0 0 4622 S #4620 Thaur's Chambers~ Here is a bed looking as if it is used for military purposes. A few smaller items and such are spread all through the room. A chair, a table, and a few small weapons used for the art of war, an Icer's favorite past-time don't you know. ~ 0 8 0 D0 ~ ~ 0 0 4619 S #4621 Thaur's Office~ A large desk sits in the center of the room. Bookshelves cover every wall. Filled with books on destruction, war and utter chaos. It is the perfect office for a general of all Icerian Armies. ~ 0 8 0 D3 ~ ~ 0 0 4619 S #4622 Thaur's Bathroom~ Nothing much here but a toilet, a shower, and four walls. Nothing special. Looking down at the floor, a small design can be made out in the tile. It appears to be a penguin. ~ 0 8 0 D1 ~ ~ 0 0 4619 R SPEECH 3510 done~ S #4623 Healing Pool~ Embedded into a wall is the exit of the slide from the sparring sphere. The metallic walls reflect the little light a small opening in the ceiling lets in. The bluish liquid has the special property of healing whomever submerged in it or even at close proximity of it. A small sign on a wall reads 'say transport to get out of here'. ~ 0 1028 0 D5 ~ ~ 0 0 4604 M 15000 H 15000 R SPEECH 4623 transport~ S #4624 Lower Deck: Sub-section 1~ The room is rather dull in comparison with some of the rest of the ship. The walls are a deep metal gray. A hatch leads up back in through the ship, to the north is the living quarters of Deisle and Danthalas, the south is the recreational area for both the guests of the ship, and the inhabitants. ~ 0 0 0 D0 ~ ~ 0 0 4625 D2 ~ ~ 0 0 4633 D3 ~ ~ 0 0 4632 D4 ~ ~ 0 0 4606 S #4625 Corridor to Living Quarters~ This corridor leads to two of the most prestigous members of Shadow Syndicate's rooms. To the east is the powerful Saiya-jin Deisle's quarters To the west is the eager and talented Danthalas' room. Back to the south is the recreational area and leads back up through the rest of the ship. Only a smal sofa sits here, for visitors to have a smoke or whatever ails them. ~ 0 0 0 D1 ~ ~ 1 4609 4626 D2 ~ ~ 0 0 4624 D3 ~ ~ 1 4608 4629 S #4626 Deisle's Living Room~ ~ 0 0 0 D0 ~ ~ 0 0 4628 D1 ~ ~ 0 4609 4627 D3 ~ ~ 1 4609 4625 S #4627 Deisle's Bathroom~ ~ 0 0 0 D3 ~ ~ 0 0 4626 S #4628 Deisle's Living Quarters~ ~ 0 0 0 D2 ~ ~ 0 0 4626 S #4629 Danthalas' Sitting Room~ ~ 0 0 0 D0 ~ ~ 0 0 4631 D1 ~ ~ 1 4608 4625 D3 ~ ~ 0 0 4630 S #4630 Danthalas' Bathroom~ ~ 0 0 0 D1 ~ ~ 0 0 4629 S #4631 Danthalas' Sleeping Chamber~ ~ 0 0 0 D2 ~ ~ 0 0 4629 S #4632 Training Room~ Upon entering the room, the Trainer greets you with his kind words. Don't let his words fool you, for while you chant with him, he speaks insults in foreign toungues. The room is made for one big training pit. A large mat covers the floor from wall to wall. Looking around, mirrors cover every wall, as if so the fighter can watch himself as he practices and find his weaknesses. ~ 0 1032 0 D1 ~ ~ 0 0 4624 S #4633 Wreck Room~ The Wreck Room is a place where everyone can meet and relax. A place for talk or just relaxation. A few sofas and other small pieces of furniture are scattered about for the comfort of those that may happen to stay here. A sign hangs on the eastern wall that says "Utilities", on the western wall is a sign that reads "Adults only!" , and to the south is a sign that readys "Miller Light". Its easily guessed what the inhabitants find entertaining. ~ 0 0 0 D0 ~ ~ 0 0 4624 D1 ~ ~ 0 0 4634 D2 ~ ~ 0 0 4636 D3 ~ ~ 1 0 4635 S #4634 Public Facilities~ The public facility is a large, white room with a line of cubicles along one wall. Taps are across the room on the wall to the left and mirrors are above. An unappetising smell comes from the cubicle furthest away, and there's a little sign on it saying: 'Thaur's private dingy.' ~ 0 0 0 D3 ~ ~ 0 0 4633 S #4635 Adult Lounge~ The adult lounge is a smaller room than most others in the ship. The furniture is a velvetty red and a masseuse table is in the middle of the room, almost like a centrepiece. A rack of towels hangs on a nearby wall. A hot-tub sits close to the far wall. The water seems to be cold, as if made for the Icer inhabitants of this ship. ~ 0 0 0 D1 ~ ~ 1 0 4633 S #4636 Bar~ The bar is a large room with the lights dimmed. An earth style bar is at the far end, the top of beer taps poking up. Stools line the bar and a private table is in the corner. The ground is made of slate and is kinda dirty. A few broken beer bottles are scattered about the floor, showing a few past bar brawls. ~ 0 8 0 D0 ~ ~ 0 0 4633 S #0 #SPECIALS S #RESETS D 0 4600 0 2 D 0 4601 1 2 D 0 4601 2 2 D 0 4601 3 2 D 0 4602 2 2 D 0 4606 0 2 D 0 4607 2 2 D 0 4611 1 2 D 0 4615 3 2 D 0 4619 0 2 D 0 4625 1 2 D 0 4625 3 2 D 0 4626 3 2 D 0 4629 1 2 D 0 4633 3 1 D 0 4635 1 1 M 0 1991 1 4600 1 Load Waylander O 0 4602 0 4600 A transport to earth loaded to Docking Bay M 0 4601 1 4602 1 Load {wIceria{cn Pre{Cdat{cor B{wot{x O 0 3392 0 4603 A computer loaded to Cockpit O 0 4614 0 4604 A slide to healing pool loaded to Sparring Chamber O 0 4600 0 4605 A electronic wall map loaded to War Room O 0 1969 0 4605 A long table loaded to War Room O 0 3512 0 4607 A 35" television loaded to Alik's Library O 0 2403 0 4607 A couch loaded to Alik's Library O 0 1902 0 4607 A blue beanbag loaded to Alik's Library O 0 923 0 4608 A cot loaded to Alik's Chambers O 0 4600 0 4609 A electronic wall map loaded to Alik's War Room O 0 3526 0 4609 A weapon rack loaded to Alik's War Room O 0 1969 0 4609 A long table loaded to Alik's War Room O 0 3510 0 4610 A toilet loaded to Alik's Shower Room O 0 1902 0 4611 A blue beanbag loaded to Iann's Living Room O 0 2403 0 4611 A couch loaded to Iann's Living Room O 0 3512 0 4611 A 35" television loaded to Iann's Living Room O 0 1955 0 4612 A feather bed is laying here loaded to Iann's Chambers O 0 3510 0 4613 A toilet loaded to Iann's Bathroom O 0 3526 0 4614 A weapon rack loaded to Isolation Chamber O 0 1902 0 4615 A blue beanbag loaded to Waylander's Living Room O 0 3512 0 4615 A 35" television loaded to Waylander's Living Room O 0 2403 0 4615 A couch loaded to Waylander's Living Room O 0 3520 0 4616 An oak hat rack loaded to Waylander's Chambers O 0 1955 0 4616 A feather bed is laying here loaded to Waylander's Chambers M 0 4600 1 4617 1 Load the biomess O 0 4603 0 4617 A giant test tube loaded to Waylander's Play Room O 0 3526 0 4617 A weapon rack loaded to Waylander's Play Room O 0 3510 0 4618 A toilet loaded to Waylander's Bathroom O 0 1902 0 4619 A blue beanbag loaded to Thaur's Living Room O 0 3512 0 4619 A 35" television loaded to Thaur's Living Room O 0 2403 0 4619 A couch loaded to Thaur's Living Room O 0 3526 0 4620 A weapon rack loaded to Thaur's Chambers O 0 1955 0 4620 A feather bed is laying here loaded to Thaur's Chambers M 0 4605 1 4620 1 Load A huge {DBlack {SRottweiler{x E 0 4616 0 3 {sa spiked {dcollar{x is loaded around the neck (1) of A huge {DBlack {SRottweiler{x O 0 1905 0 4621 A brown desk loaded to Thaur's Office O 0 3510 0 4622 A toilet loaded to Thaur's Bathroom O 0 3510 0 4627 A toilet loaded to Deisle's Bathroom O 0 3510 0 4630 A toilet loaded to Danthalas' Bathroom M 0 4603 1 4632 1 Load An Icer Trainer O 0 4610 0 4635 A roomy hot-tub loaded to Adult Lounge M 0 4604 1 4636 1 Load the clan barkeepe G 0 3402 0 A plate of nachos is given to the clan barkeepe G 0 3401 0 A bag of chips is given to the clan barkeepe G 0 1953 0 A bottle of milk is given to the clan barkeepe G 0 1950 0 A can of beer is given to the clan barkeepe S #SHOPS 4604 17 19 0 0 0 50 20 0 23 0 #MOBPROGS #4601 cower ~ #4602 if name $n 'Thaur' rest else mob echoat $n $I hikes its leg and pisses on your shoes. mob echoaround $n $I hikes its leg and pisses on $n's shoes. endif ~ #4603 say Hello, I am the Icerian Trainer. You may either train under my infinite wisdom, or sit and chant with me. What will it be? ~ #4604 if name $n 'Thaur' mob emote jumps to Thaur's side to give him his mighty {CIcerian {B0Battle {xSabre. give sab $n else mob echoat $n $I growls {Dsadiciously {xand {Rlunges{x at you. mob echoaround $n $I growls {Dsadiciously {xand {Rlunges{x at $n. endif ~ #4605 if name $n 'Thaur' follow $n else mob echoat $n $I snarls and snaps at you. mob echoaround $n $I snarls and snaps at $n. endif ~ #4606 if name $n 'Kaath' follow $n else mob echoat $n $I oozes and spits a {Ggreen{x, contagious mist at you. mob echoaround $n $I oozes and spits a {Ggreen{x contagious mist at $n. endif ~ #4607 if name $n 'Gabe' follow $n else mob echoat $n $I snarls and snaps at you. mob echoaround $n $I snarls and snaps at $n. endif ~ #4608 if name $n 'Thaur' stand else mob echoat $n $I squats and takes a crap on your shoes. mob echoaround $n $I squats and takes a crap on $n's shoes. endif ~ #0 #OBJPROGS #0 #ROOMPROGS #4623 room transfer $n 4604 ~ #0 #$