source/
source/bounty/
source/challenge/
source/gods/
source/log/
source/mobprogs/
source/player/
source/savemud/
>all_greet_prog 100~
if ispc($n)
blackjack $n
steal 1. $n
endif
~
>entry_prog 100~
if ispc($n)
steal 1. $n
endif
~

>act_prog p fades into existence.~
blackjack $n
steal 1. $n
~

>act_prog p has arrived through a gate.~
blackjack $n
steal 1. $n
~
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