source/
source/bounty/
source/challenge/
source/gods/
source/log/
source/mobprogs/
source/player/
source/savemud/
>fight_prog 10~
if ispc($n)
	pmote blends into the darkness then blindsides $n!
	circle
endif
~
>death_prog 100~
at 78 load mob 10602
~

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