source/
source/bounty/
source/challenge/
source/gods/
source/log/
source/mobprogs/
source/player/
source/savemud/
>rand_prog 3~
if rand(50)
	pmote evolves into a humanoid form.
else
	pmote loses its shape and turns into mud again.
endif
~
>death_prog 100~
pmote loses its form and turns into mud.
~
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