source/
source/bounty/
source/challenge/
source/gods/
source/log/
source/mobprogs/
source/player/
source/savemud/
>rand_prog 1~
if rand (50)
	pmote trickles along the ground.
else
	if mobobj(9224)
		pmote slowly fills up a water jug.
	endif
endif
~
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