/**************************************************************************
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
* *
* Merc Diku Mud improvements copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* *
* In order to use any part of this Merc Diku Mud, you must comply with *
* both the original Diku license in 'license.doc' as well the Merc *
* license in 'license.txt'. In particular, you may not remove either of *
* these copyright notices. *
* *
* Much time and thought has gone into this software and you are *
* benefiting. We hope that you share your changes too. What goes *
* around, comes around. *
***************************************************************************
* ROM 2.4 is copyright 1993-1998 Russ Taylor *
* ROM has been brought to you by the ROM consortium *
* Russ Taylor (rtaylor@hypercube.org) *
* Gabrielle Taylor (gtaylor@hypercube.org) *
* Brian Moore (zump@rom.org) *
* By using this code, you have agreed to follow the terms of the *
* ROM license, in the file Rom24/doc/rom.license *
***************************************************************************
* 1stMUD ROM Derivative (c) 2001-2002 by Ryan Jennings *
* http://1stmud.dlmud.com/ <r-jenn@shaw.ca> *
***************************************************************************/
/***************************************************************************
* File: olc_act.c *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
* *
* This code was freely distributed with the The Isles 1.1 source code, *
* and has been used here for OLC - OLC would not be what it is without *
* all the previous coders who released their source code. *
* *
***************************************************************************/
#include <sys/types.h>
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "merc.h"
#include "tables.h"
#include "olc.h"
#include "recycle.h"
#include "lookup.h"
#include "interp.h"
#include "magic.h"
#define ALT_FLAGVALUE_SET( _blargh, _table, _arg ) \
{ \
flag_t blah = flag_value( _table, _arg ); \
_blargh = (blah == NO_FLAG) ? 0 : blah; \
}
#define ALT_FLAGVALUE_TOGGLE( _blargh, _table, _arg ) \
{ \
flag_t blah = flag_value( _table, _arg ); \
_blargh ^= (blah == NO_FLAG) ? 0 : blah; \
}
/* Return TRUE if area changed, FALSE if not. */
#define REDIT( fun ) bool fun( CHAR_DATA *ch, const char *argument )
#define OEDIT( fun ) bool fun( CHAR_DATA *ch, const char *argument )
#define MEDIT( fun ) bool fun( CHAR_DATA *ch, const char *argument )
#define AEDIT( fun ) bool fun( CHAR_DATA *ch, const char *argument )
#define CEDIT( fun ) bool fun( CHAR_DATA *ch, const char *argument )
struct olc_help_type
{
char *command;
const void *structure;
char *desc;
};
void unlink_reset (ROOM_INDEX_DATA * pRoom, RESET_DATA * pReset)
{
RESET_DATA *prev, *wReset;
prev = pRoom->reset_first;
for (wReset = pRoom->reset_first; wReset; wReset = wReset->next)
{
if (wReset == pReset)
{
if (pRoom->reset_first == pReset)
{
pRoom->reset_first = pReset->next;
if (!pRoom->reset_first)
pRoom->reset_last = NULL;
}
else if (pRoom->reset_last == pReset)
{
pRoom->reset_last = prev;
prev->next = NULL;
}
else
prev->next = prev->next->next;
if (pRoom->reset_first == pReset)
pRoom->reset_first = pReset->next;
if (!pRoom->reset_first)
pRoom->reset_last = NULL;
}
prev = wReset;
}
}
void unlink_obj_index (OBJ_INDEX_DATA * pObj)
{
int iHash;
OBJ_INDEX_DATA *iObj, *sObj;
iHash = pObj->vnum % MAX_KEY_HASH;
sObj = obj_index_hash[iHash];
if (sObj->next == NULL)
obj_index_hash[iHash] = NULL;
else if (sObj == pObj)
obj_index_hash[iHash] = pObj->next;
else
{
for (iObj = sObj; iObj != NULL; iObj = iObj->next)
{
if (iObj == pObj)
{
sObj->next = pObj->next;
break;
}
sObj = iObj;
}
}
}
void unlink_room_index (ROOM_INDEX_DATA * pRoom)
{
int iHash;
ROOM_INDEX_DATA *iRoom, *sRoom;
iHash = pRoom->vnum % MAX_KEY_HASH;
sRoom = room_index_hash[iHash];
if (sRoom->next == NULL)
room_index_hash[iHash] = NULL;
else if (sRoom == pRoom)
room_index_hash[iHash] = pRoom->next;
else
{
for (iRoom = sRoom; iRoom != NULL; iRoom = iRoom->next)
{
if (iRoom == pRoom)
{
sRoom->next = pRoom->next;
break;
}
sRoom = iRoom;
}
}
}
void unlink_mob_index (MOB_INDEX_DATA * pMob)
{
int iHash;
MOB_INDEX_DATA *iMob, *sMob;
iHash = pMob->vnum % MAX_KEY_HASH;
sMob = mob_index_hash[iHash];
if (sMob->next == NULL)
mob_index_hash[iHash] = NULL;
else if (sMob == pMob)
mob_index_hash[iHash] = pMob->next;
else
{
for (iMob = sMob; iMob != NULL; iMob = iMob->next)
{
if (iMob == pMob)
{
sMob->next = pMob->next;
break;
}
sMob = iMob;
}
}
}
bool show_version (CHAR_DATA * ch, char *argument)
{
chprintln (ch, VERSION);
chprintln (ch, AUTHOR);
chprintln (ch, DATE);
chprintln (ch, CREDITS);
return FALSE;
}
/*
* This table contains help commands and a brief description of each.
* ------------------------------------------------------------------
*/
const struct olc_help_type help_table[] = {
{"area", area_flags, "Area attributes."},
{"room", room_flags, "Room attributes."},
{"sector", sector_flags, "Sector types, terrain."},
{"exit", exit_flags, "Exit types."},
{"type", type_flags, "Types of objects."},
{"extra", extra_flags, "Object attributes."},
{"wear", wear_flags, "Where to wear object."},
{"spec", spec_table, "Available special programs."},
{"sex", sex_flags, "Sexes."},
{"act", act_flags, "Mobile attributes."},
{"affect", affect_flags, "Mobile affects."},
{"wear-loc", wear_loc_flags, "Where mobile wears object."},
{"container", container_flags, "Container status."},
{"targets", target_flags, "Skill target types."},
/* ROM specific bits: */
{"armor", ac_type, "Ac for different attacks."},
{"apply", apply_flags, "Apply flags"},
{"form", form_flags, "Mobile body form."},
{"part", part_flags, "Mobile body parts."},
{"imm", imm_flags, "Mobile immunity."},
{"res", res_flags, "Mobile resistance."},
{"vuln", vuln_flags, "Mobile vulnerability."},
{"off", off_flags, "Mobile offensive behaviour."},
{"size", size_flags, "Mobile size."},
{"position", position_flags, "Mobile positions."},
{"wclass", weapon_class, "Weapon class."},
{"wtype", weapon_type2, "Special weapon type."},
{"portal", portal_flags, "Portal types."},
{"furniture", furniture_flags, "Furniture types."},
{"liquid", liq_table, "Liquid types."},
{"apptype", apply_types, "Apply types."},
{"weapon", attack_table, "Weapon types."},
{"mprog", mprog_flags, "MobProgram flags."},
{"logflags", log_flags, "Command log types."},
{NULL, NULL, NULL}
};
/*****************************************************************************
Name: show_flag_cmds
Purpose: Displays settable flags and stats.
Called by: show_help(olc_act.c).
****************************************************************************/
void show_flag_cmds (CHAR_DATA * ch, const struct flag_type *flag_table)
{
char buf[MAX_STRING_LENGTH];
char buf1[MAX_STRING_LENGTH];
int flag;
int col;
buf1[0] = '\0';
col = 0;
for (flag = 0; flag_table[flag].name != NULL; flag++)
{
if (flag_table[flag].settable)
{
sprintf (buf, "%-19.18s", flag_table[flag].name);
strcat (buf1, buf);
if (++col % 4 == 0)
strcat (buf1, "\n\r");
}
}
if (col % 4 != 0)
strcat (buf1, "\n\r");
chprint (ch, buf1);
return;
}
/*****************************************************************************
Name: show_skill_cmds
Purpose: Displays all skill functions.
Does remove those damn immortal commands from the list.
Could be improved by:
(1) Adding a check for a particular class.
(2) Adding a check for a level range.
Called by: show_help(olc_act.c).
****************************************************************************/
void show_skill_cmds (CHAR_DATA * ch, int tar)
{
char buf[MAX_STRING_LENGTH];
char buf1[MAX_STRING_LENGTH * 2];
int sn;
int col;
buf1[0] = '\0';
col = 0;
for (sn = 0; sn < maxSkill; sn++)
{
if (!skill_table[sn].name)
break;
if (!str_cmp (skill_table[sn].name, "reserved") ||
skill_table[sn].spell_fun == spell_null)
continue;
if (tar == -1 || skill_table[sn].target == tar)
{
sprintf (buf, "%-19.18s", skill_table[sn].name);
strcat (buf1, buf);
if (++col % 4 == 0)
strcat (buf1, "\n\r");
}
}
if (col % 4 != 0)
strcat (buf1, "\n\r");
chprint (ch, buf1);
return;
}
/*****************************************************************************
Name: show_spec_cmds
Purpose: Displays settable special functions.
Called by: show_help(olc_act.c).
****************************************************************************/
void show_spec_cmds (CHAR_DATA * ch)
{
char buf[MAX_STRING_LENGTH];
char buf1[MAX_STRING_LENGTH];
int spec;
int col;
buf1[0] = '\0';
col = 0;
chprintln (ch, "Preceed special functions with 'spec_'\n\r");
for (spec = 0; spec_table[spec].function != NULL; spec++)
{
sprintf (buf, "%-19.18s", &spec_table[spec].name[5]);
strcat (buf1, buf);
if (++col % 4 == 0)
strcat (buf1, "\n\r");
}
if (col % 4 != 0)
strcat (buf1, "\n\r");
chprint (ch, buf1);
return;
}
/*****************************************************************************
Name: show_help
Purpose: Displays help for many tables used in OLC.
Called by: olc interpreters.
****************************************************************************/
bool show_help (CHAR_DATA * ch, const char *argument)
{
char arg[MAX_INPUT_LENGTH];
char spell[MAX_INPUT_LENGTH];
int cnt;
argument = one_argument (argument, arg);
one_argument (argument, spell);
/*
* Display syntax.
*/
if (arg[0] == '\0')
{
chprintln (ch, "Syntax: ? [command]\n\r");
chprintln (ch, "[command] [description]");
for (cnt = 0; help_table[cnt].command != NULL; cnt++)
{
chprintlnf (ch, "%-10.10s -%s",
capitalize (help_table[cnt].command),
help_table[cnt].desc);
}
return FALSE;
}
/*
* Find the command, show changeable data.
* ---------------------------------------
*/
for (cnt = 0; help_table[cnt].command != NULL; cnt++)
{
if (arg[0] == help_table[cnt].command[0] &&
!str_prefix (arg, help_table[cnt].command))
{
if (help_table[cnt].structure == spec_table)
{
show_spec_cmds (ch);
return FALSE;
}
else if (help_table[cnt].structure == liq_table)
{
show_liqlist (ch);
return FALSE;
}
else if (help_table[cnt].structure == attack_table)
{
show_damlist (ch);
return FALSE;
}
else if (help_table[cnt].structure == skill_table)
{
if (spell[0] == '\0')
{
chprintln (ch, "Syntax: ? spells "
"[ignore/attack/defend/self/object/all]");
return FALSE;
}
if (!str_prefix (spell, "all"))
show_skill_cmds (ch, -1);
else if (!str_prefix (spell, "ignore"))
show_skill_cmds (ch, TAR_IGNORE);
else if (!str_prefix (spell, "attack"))
show_skill_cmds (ch, TAR_CHAR_OFFENSIVE);
else if (!str_prefix (spell, "defend"))
show_skill_cmds (ch, TAR_CHAR_DEFENSIVE);
else if (!str_prefix (spell, "self"))
show_skill_cmds (ch, TAR_CHAR_SELF);
else if (!str_prefix (spell, "object"))
show_skill_cmds (ch, TAR_OBJ_INV);
else
chprintln (ch, "Syntax: ? spell "
"[ignore/attack/defend/self/object/all]");
return FALSE;
}
else
{
show_flag_cmds (ch,
(struct flag_type *)
help_table[cnt].structure);
return FALSE;
}
}
}
show_help (ch, "");
return FALSE;
}
REDIT (redit_format)
{
ROOM_INDEX_DATA *pRoom;
EDIT_ROOM (ch, pRoom);
pRoom->description = format_string (pRoom->description);
chprintln (ch, "String formatted.");
return TRUE;
}
REDIT (redit_rlist)
{
ROOM_INDEX_DATA *pRoomIndex;
AREA_DATA *pArea;
char buf[MAX_STRING_LENGTH];
BUFFER *buf1;
char arg[MAX_INPUT_LENGTH];
bool found;
vnum_t vnum;
int col = 0;
one_argument (argument, arg);
pArea = ch->in_room->area;
buf1 = new_buf ();
/* buf1[0] = '\0'; */
found = FALSE;
for (vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++)
{
if ((pRoomIndex = get_room_index (vnum)))
{
found = TRUE;
sprintf (buf, "[%5ld] %-17.16s", vnum,
capitalize (pRoomIndex->name));
add_buf (buf1, buf);
if (++col % 3 == 0)
add_buf (buf1, "\n\r");
}
}
if (!found)
{
chprintln (ch, "Room(s) not found in this area.");
return FALSE;
}
if (col % 3 != 0)
add_buf (buf1, "\n\r");
page_to_char (buf_string (buf1), ch);
free_buf (buf1);
return FALSE;
}
REDIT (redit_mlist)
{
MOB_INDEX_DATA *pMobIndex;
AREA_DATA *pArea;
char buf[MAX_STRING_LENGTH];
BUFFER *buf1;
char arg[MAX_INPUT_LENGTH];
bool fAll, found;
vnum_t vnum;
int col = 0;
one_argument (argument, arg);
if (arg[0] == '\0')
{
chprintln (ch, "Syntax: mlist <all/name>");
return FALSE;
}
buf1 = new_buf ();
pArea = ch->in_room->area;
/* buf1[0] = '\0'; */
fAll = !str_cmp (arg, "all");
found = FALSE;
for (vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++)
{
if ((pMobIndex = get_mob_index (vnum)) != NULL)
{
if (fAll || is_name (arg, pMobIndex->player_name))
{
found = TRUE;
sprintf (buf, "[%5ld] %-17.16s", pMobIndex->vnum,
capitalize (pMobIndex->short_descr));
add_buf (buf1, buf);
if (++col % 3 == 0)
add_buf (buf1, "\n\r");
}
}
}
if (!found)
{
chprintln (ch, "Mobile(s) not found in this area.");
return FALSE;
}
if (col % 3 != 0)
add_buf (buf1, "\n\r");
page_to_char (buf_string (buf1), ch);
free_buf (buf1);
return FALSE;
}
REDIT (redit_delete)
{
ROOM_INDEX_DATA *pRoom, *pRoom2;
RESET_DATA *pReset;
EXIT_DATA *ex;
OBJ_DATA *Obj, *obj_next;
CHAR_DATA *wch, *wnext;
EXTRA_DESCR_DATA *pExtra;
char arg[MIL];
vnum_t pIndex, v;
int i, iHash, rcount, ecount, mcount, ocount, edcount;
if (IS_NULLSTR (argument))
{
if (ch)
chprintln (ch, "Syntax: redit delete [vnum]");
return FALSE;
}
one_argument (argument, arg);
if (is_number (arg))
{
pIndex = atol (arg);
pRoom = get_room_index (pIndex);
}
else
{
if (ch)
chprintln (ch, "That is not a number.");
return FALSE;
}
for (i = 0; vnum_table[i].vnum != -1; i++)
{
if (vnum_table[i].type != VNUM_ROOM)
continue;
if (vnum_table[i].vnum == pIndex)
{
if (ch)
chprintln (ch, "That vnum is reserved.");
return FALSE;
}
}
if (!pRoom)
{
if (ch)
chprintln (ch, "No such room.");
return FALSE;
}
stop_editing (pRoom);
SET_BIT (pRoom->area->area_flags, AREA_CHANGED);
rcount = 0;
for (pReset = pRoom->reset_first; pReset; pReset = pReset->next)
{
rcount++;
}
ocount = 0;
for (Obj = pRoom->contents; Obj; Obj = obj_next)
{
obj_next = Obj->next_content;
extract_obj (Obj);
ocount++;
}
mcount = 0;
for (wch = pRoom->people; wch; wch = wnext)
{
wnext = wch->next_in_room;
if (IS_NPC (wch))
{
extract_char (wch, TRUE);
mcount++;
}
else
{
chprintln (wch,
"This room is being deleted. Moving you somewhere safe.");
if (wch->fighting != NULL)
stop_fighting (wch, TRUE);
char_from_room (wch);
char_to_room (wch, get_room_index (ROOM_VNUM_TEMPLE));
wch->was_in_room = wch->in_room;
}
}
ecount = 0;
for (iHash = 0; iHash < MAX_KEY_HASH; iHash++)
{
for (pRoom2 = room_index_hash[iHash]; pRoom2; pRoom2 = pRoom2->next)
{
for (i = 0; i <= MAX_DIR; i++)
{
if (!(ex = pRoom2->exit[i]))
continue;
if (pRoom2 == pRoom)
{
ecount++;
continue;
}
if (ex->u1.to_room == pRoom)
{
free_exit (pRoom2->exit[i]);
pRoom2->exit[i] = NULL;
SET_BIT (pRoom2->area->area_flags, AREA_CHANGED);
ecount++;
}
}
}
}
edcount = 0;
for (pExtra = pRoom->extra_descr; pExtra; pExtra = pExtra->next)
{
edcount++;
}
if (top_vnum_room == pIndex)
for (v = 1; v < pIndex; v++)
if (get_room_index (v))
top_vnum_room = v;
top_room--;
if (!IS_SET (pRoom->room_flags, ROOM_NOEXPLORE))
top_explored--;
unlink_room_index (pRoom);
pRoom->area = NULL;
pRoom->vnum = 0;
free_room_index (pRoom);
if (ch)
{
chprintf (ch,
"Removed room vnum {C%ld{x, %d resets, %d extra "
"descriptions and %d exits.\n\r", pIndex, rcount,
edcount, ecount);
chprintf (ch,
"{C%d{x objects and {C%d{x mobiles were extracted "
"from the room.\n\r", ocount, mcount);
}
return TRUE;
}
REDIT (redit_olist)
{
OBJ_INDEX_DATA *pObjIndex;
AREA_DATA *pArea;
char buf[MAX_STRING_LENGTH];
BUFFER *buf1;
char arg[MAX_INPUT_LENGTH];
bool fAll, found;
vnum_t vnum;
int col = 0;
one_argument (argument, arg);
if (arg[0] == '\0')
{
chprintln (ch, "Syntax: olist <all/name/item_type>");
return FALSE;
}
pArea = ch->in_room->area;
buf1 = new_buf ();
/* buf1[0] = '\0'; */
fAll = !str_cmp (arg, "all");
found = FALSE;
for (vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++)
{
if ((pObjIndex = get_obj_index (vnum)))
{
if (fAll || is_name (arg, pObjIndex->name) ||
flag_value (type_flags, arg) == pObjIndex->item_type)
{
found = TRUE;
sprintf (buf, "[%5ld] %-17.16s", pObjIndex->vnum,
capitalize (pObjIndex->short_descr));
add_buf (buf1, buf);
if (++col % 3 == 0)
add_buf (buf1, "\n\r");
}
}
}
if (!found)
{
chprintln (ch, "Object(s) not found in this area.");
return FALSE;
}
if (col % 3 != 0)
add_buf (buf1, "\n\r");
page_to_char (buf_string (buf1), ch);
free_buf (buf1);
return FALSE;
}
REDIT (redit_mshow)
{
MOB_INDEX_DATA *pMob;
vnum_t value;
if (argument[0] == '\0')
{
chprintln (ch, "Syntax: mshow <vnum>");
return FALSE;
}
if (!is_number (argument))
{
chprintln (ch, "REdit: Ingresa un numero.");
return FALSE;
}
if (is_number (argument))
{
value = atol (argument);
if (!(pMob = get_mob_index (value)))
{
chprintln (ch, "REdit: That mobile does not exist.");
return FALSE;
}
ch->desc->pEdit = (void *) pMob;
}
medit_show (ch, argument);
ch->desc->pEdit = (void *) ch->in_room;
return FALSE;
}
REDIT (redit_oshow)
{
OBJ_INDEX_DATA *pObj;
vnum_t value;
if (argument[0] == '\0')
{
chprintln (ch, "Syntax: oshow <vnum>");
return FALSE;
}
if (!is_number (argument))
{
chprintln (ch, "REdit: Ingresa un numero.");
return FALSE;
}
if (is_number (argument))
{
value = atol (argument);
if (!(pObj = get_obj_index (value)))
{
chprintln (ch, "REdit: That object does not exist.");
return FALSE;
}
ch->desc->pEdit = (void *) pObj;
}
oedit_show (ch, argument);
ch->desc->pEdit = (void *) ch->in_room;
return FALSE;
}
/*****************************************************************************
Name: check_range( lower vnum, upper vnum )
Purpose: Ensures the range spans only one area.
Called by: aedit_vnum(olc_act.c).
****************************************************************************/
bool check_range (long lower, long upper)
{
AREA_DATA *pArea;
int cnt = 0;
for (pArea = area_first; pArea; pArea = pArea->next)
{
/*
* lower < area < upper
*/
if ((lower <= pArea->min_vnum && pArea->min_vnum <= upper) ||
(lower <= pArea->max_vnum && pArea->max_vnum <= upper))
++cnt;
if (cnt > 1)
return FALSE;
}
return TRUE;
}
AREA_DATA *get_vnum_area (vnum_t vnum)
{
AREA_DATA *pArea;
for (pArea = area_first; pArea; pArea = pArea->next)
{
if (vnum >= pArea->min_vnum && vnum <= pArea->max_vnum)
return pArea;
}
return 0;
}
/*
* Area Editor Functions.
*/
AEDIT (aedit_show)
{
AREA_DATA *pArea;
char buf[MAX_STRING_LENGTH];
EDIT_AREA (ch, pArea);
sprintf (buf, "[ %s: %s ]", olc_ed_name (ch), olc_ed_vnum (ch));
stringf (buf, 0, ALIGN_CENTER, "-", buf);
chprintf (ch, "%s\n\r", buf);
chprintlnf (ch, "Name: [%5d] %s", pArea->vnum, pArea->name);
#if 0 /* ROM OLC */
chprintlnf (ch, "Recall: [%5d] %s", pArea->recall,
get_room_index (pArea->recall) ? get_room_index (pArea->
recall)->name
: "none");
#endif /* ROM */
chprintlnf (ch, "File: %s", pArea->file_name);
chprintlnf (ch, "Vnums: [%ld-%ld]", pArea->min_vnum, pArea->max_vnum);
chprintlnf (ch, "Age: [%d]", pArea->age);
chprintlnf (ch, "Players: [%d]", pArea->nplayer);
chprintlnf (ch, "Security: [%d]", pArea->security);
chprintlnf (ch, "Builders: [%s]", pArea->builders);
chprintlnf (ch, "Credits : [%s]", pArea->credits);
chprintlnf (ch, "Flags: [%s]",
flag_string (area_flags, pArea->area_flags));
chprintln (ch, draw_line (NULL, 0));
return FALSE;
}
AEDIT (aedit_reset)
{
AREA_DATA *pArea;
EDIT_AREA (ch, pArea);
reset_area (pArea);
chprintln (ch, "Area reset.");
return FALSE;
}
AEDIT (aedit_create)
{
AREA_DATA *pArea;
pArea = new_area ();
area_last->next = pArea;
area_last = pArea; /* Thanks, Walker. */
edit_start (ch, pArea, ED_AREA);
SET_BIT (pArea->area_flags, AREA_ADDED);
chprintln (ch, "Area Created.");
return FALSE;
}
AEDIT (aedit_file)
{
AREA_DATA *pArea;
char file[MAX_STRING_LENGTH];
int i, length;
EDIT_AREA (ch, pArea);
one_argument (argument, file); /* Forces Lowercase */
if (argument[0] == '\0')
{
chprintln (ch, "Syntax: filename [$file]");
return FALSE;
}
/*
* Simple Syntax Check.
*/
length = strlen (argument);
if (length > 8)
{
chprintln (ch, "No more than eight characters allowed.");
return FALSE;
}
/*
* Allow only letters and numbers.
*/
for (i = 0; i < length; i++)
{
if (!isalnum (file[i]))
{
chprintln (ch, "Only letters and numbers are valid.");
return FALSE;
}
}
free_string (pArea->file_name);
strcat (file, ".are");
pArea->file_name = str_dup (file);
chprintln (ch, "Filename set.");
return TRUE;
}
AEDIT (aedit_builder)
{
AREA_DATA *pArea;
char name[MAX_STRING_LENGTH];
char buf[MAX_STRING_LENGTH];
EDIT_AREA (ch, pArea);
one_argument (argument, name);
if (name[0] == '\0')
{
chprintln (ch, "Syntax: builder [$name] -toggles builder");
chprintln (ch, "Syntax: builder All -allows everyone");
return FALSE;
}
name[0] = UPPER (name[0]);
if (strstr (pArea->builders, name) != '\0')
{
pArea->builders = string_replace (pArea->builders, name, "\0");
pArea->builders = string_unpad (pArea->builders);
if (pArea->builders[0] == '\0')
{
free_string (pArea->builders);
pArea->builders = str_dup ("None");
}
chprintln (ch, "Builder removed.");
return TRUE;
}
else
{
buf[0] = '\0';
if (strstr (pArea->builders, "None") != '\0')
{
pArea->builders = string_replace (pArea->builders, "None", "\0");
pArea->builders = string_unpad (pArea->builders);
}
if (pArea->builders[0] != '\0')
{
strcat (buf, pArea->builders);
strcat (buf, " ");
}
strcat (buf, name);
free_string (pArea->builders);
pArea->builders = string_proper (str_dup (buf));
chprintln (ch, "Builder added.");
chprint (ch, pArea->builders);
return TRUE;
}
return FALSE;
}
AEDIT (aedit_vnum)
{
AREA_DATA *pArea;
char lower[MAX_STRING_LENGTH];
char upper[MAX_STRING_LENGTH];
vnum_t ilower;
vnum_t iupper;
EDIT_AREA (ch, pArea);
argument = one_argument (argument, lower);
one_argument (argument, upper);
if (!is_number (lower) || lower[0] == '\0' || !is_number (upper) ||
upper[0] == '\0')
{
chprintln (ch, "Syntax: vnum [#xlower] [#xupper]");
return FALSE;
}
if ((ilower = atoi (lower)) > (iupper = atoi (upper)))
{
chprintln (ch, "AEdit: Upper must be larger then lower.");
return FALSE;
}
if (!check_range (atol (lower), atol (upper)))
{
chprintln (ch, "AEdit: Range must include only this area.");
return FALSE;
}
if (get_vnum_area (ilower) && get_vnum_area (ilower) != pArea)
{
chprintln (ch, "AEdit: Lower vnum already assigned.");
return FALSE;
}
pArea->min_vnum = ilower;
chprintln (ch, "Lower vnum set.");
if (get_vnum_area (iupper) && get_vnum_area (iupper) != pArea)
{
chprintln (ch, "AEdit: Upper vnum already assigned.");
return TRUE; /* The lower value has been set. */
}
pArea->max_vnum = iupper;
chprintln (ch, "Upper vnum set.");
return TRUE;
}
AEDIT (aedit_lvnum)
{
AREA_DATA *pArea;
char lower[MAX_STRING_LENGTH];
vnum_t ilower;
vnum_t iupper;
EDIT_AREA (ch, pArea);
one_argument (argument, lower);
if (!is_number (lower) || lower[0] == '\0')
{
chprintln (ch, "Syntax: min_vnum [#xlower]");
return FALSE;
}
if ((ilower = atol (lower)) > (iupper = pArea->max_vnum))
{
chprintln (ch, "AEdit: Value must be less than the max_vnum.");
return FALSE;
}
if (!check_range (ilower, iupper))
{
chprintln (ch, "AEdit: Range must include only this area.");
return FALSE;
}
if (get_vnum_area (ilower) && get_vnum_area (ilower) != pArea)
{
chprintln (ch, "AEdit: Lower vnum already assigned.");
return FALSE;
}
pArea->min_vnum = ilower;
chprintln (ch, "Lower vnum set.");
return TRUE;
}
AEDIT (aedit_uvnum)
{
AREA_DATA *pArea;
char upper[MAX_STRING_LENGTH];
vnum_t ilower;
vnum_t iupper;
EDIT_AREA (ch, pArea);
one_argument (argument, upper);
if (!is_number (upper) || upper[0] == '\0')
{
chprintln (ch, "Syntax: max_vnum [#xupper]");
return FALSE;
}
if ((ilower = pArea->min_vnum) > (iupper = atol (upper)))
{
chprintln (ch, "AEdit: Upper must be larger then lower.");
return FALSE;
}
if (!check_range (ilower, iupper))
{
chprintln (ch, "AEdit: Range must include only this area.");
return FALSE;
}
if (get_vnum_area (iupper) && get_vnum_area (iupper) != pArea)
{
chprintln (ch, "AEdit: Upper vnum already assigned.");
return FALSE;
}
pArea->max_vnum = iupper;
chprintln (ch, "Upper vnum set.");
return TRUE;
}
/*
* Room Editor Functions.
*/
REDIT (redit_show)
{
ROOM_INDEX_DATA *pRoom;
char buf[MAX_STRING_LENGTH];
char buf1[2 * MAX_STRING_LENGTH];
OBJ_DATA *obj;
CHAR_DATA *rch;
int door;
bool fcnt;
EDIT_ROOM (ch, pRoom);
buf1[0] = '\0';
sprintf (buf, "[ %s: %s ]", olc_ed_name (ch), olc_ed_vnum (ch));
stringf (buf, 0, ALIGN_CENTER, "-", buf);
strcat (buf1, buf);
strcat (buf1, "\n\r");
sprintf (buf, "Description:\n\r%s", pRoom->description);
strcat (buf1, buf);
sprintf (buf, "Name: [%s]\n\rArea: [%5d] %s\n\r",
pRoom->name, pRoom->area->vnum, pRoom->area->name);
strcat (buf1, buf);
sprintf (buf, "Vnum: [%5ld]\n\rSector: [%s]\n\r", pRoom->vnum,
flag_string (sector_flags, pRoom->sector_type));
strcat (buf1, buf);
sprintf (buf, "Room flags: [%s]\n\r",
flag_string (room_flags, pRoom->room_flags));
strcat (buf1, buf);
if (pRoom->heal_rate != 100 || pRoom->mana_rate != 100)
{
sprintf (buf, "Health rec: [%d]\n\rMana rec : [%d]\n\r",
pRoom->heal_rate, pRoom->mana_rate);
strcat (buf1, buf);
}
if (pRoom->clan > -1)
{
sprintf (buf, "Clan : [%d] %s\n\r", pRoom->clan,
clan_table[pRoom->clan].name);
strcat (buf1, buf);
}
if (!IS_NULLSTR (pRoom->owner))
{
sprintf (buf, "Owner : [%s]\n\r", pRoom->owner);
strcat (buf1, buf);
}
if (pRoom->extra_descr)
{
EXTRA_DESCR_DATA *ed;
strcat (buf1, "Desc Kwds: [");
for (ed = pRoom->extra_descr; ed; ed = ed->next)
{
strcat (buf1, ed->keyword);
if (ed->next)
strcat (buf1, " ");
}
strcat (buf1, "]\n\r");
}
strcat (buf1, "Characters: [");
fcnt = FALSE;
for (rch = pRoom->people; rch; rch = rch->next_in_room)
{
one_argument (rch->name, buf);
strcat (buf1, buf);
strcat (buf1, " ");
fcnt = TRUE;
}
if (fcnt)
{
int end;
end = strlen (buf1) - 1;
buf1[end] = ']';
strcat (buf1, "\n\r");
}
else
strcat (buf1, "none]\n\r");
strcat (buf1, "Objects: [");
fcnt = FALSE;
for (obj = pRoom->contents; obj; obj = obj->next_content)
{
one_argument (obj->name, buf);
strcat (buf1, buf);
strcat (buf1, " ");
fcnt = TRUE;
}
if (fcnt)
{
int end;
end = strlen (buf1) - 1;
buf1[end] = ']';
strcat (buf1, "\n\r");
}
else
strcat (buf1, "none]\n\r");
for (door = 0; door < MAX_DIR; door++)
{
EXIT_DATA *pexit;
if ((pexit = pRoom->exit[door]))
{
char word[MAX_INPUT_LENGTH];
char reset_state[MAX_STRING_LENGTH];
const char *state;
int i, length;
sprintf (buf, "-%-5s to [%5ld] Key: [%5ld] ",
capitalize (dir_name[door]),
pexit->u1.to_room ? pexit->u1.to_room->vnum : 0, /* ROM OLC */
pexit->key);
strcat (buf1, buf);
/*
* Format up the exit info.
* Capitalize all flags that are not part of the reset info.
*/
strcpy (reset_state, flag_string (exit_flags, pexit->rs_flags));
state = flag_string (exit_flags, pexit->exit_info);
strcat (buf1, " Exit flags: [");
for (;;)
{
state = one_argument ((char *) state, word);
if (word[0] == '\0')
{
int end;
end = strlen (buf1) - 1;
buf1[end] = ']';
strcat (buf1, "\n\r");
break;
}
if (str_infix (word, reset_state))
{
length = strlen (word);
for (i = 0; i < length; i++)
word[i] = UPPER (word[i]);
}
strcat (buf1, word);
strcat (buf1, " ");
}
if (pexit->keyword && pexit->keyword[0] != '\0')
{
sprintf (buf, "Kwds: [%s]\n\r", pexit->keyword);
strcat (buf1, buf);
}
if (pexit->description && pexit->description[0] != '\0')
{
sprintf (buf, "%s", pexit->description);
strcat (buf1, buf);
}
}
}
strcat (buf1, draw_line (NULL, 0));
chprintln (ch, buf1);
return FALSE;
}
/* Local function. */
bool change_exit (CHAR_DATA * ch, const char *argument, int door)
{
ROOM_INDEX_DATA *pRoom;
char command[MAX_INPUT_LENGTH];
char arg[MAX_INPUT_LENGTH];
flag_t value;
EDIT_ROOM (ch, pRoom);
/*
* Set the exit flags, needs full argument.
* ----------------------------------------
*/
if ((value = flag_value (exit_flags, argument)) != NO_FLAG)
{
ROOM_INDEX_DATA *pToRoom;
int rev; /* ROM OLC */
if (!pRoom->exit[door])
{
chprintln (ch, "Salida no existe.");
return FALSE;
}
/*
* This room.
*/
TOGGLE_BIT (pRoom->exit[door]->rs_flags, value);
/* Don't toggle exit_info because it can be changed by players. */
pRoom->exit[door]->exit_info = pRoom->exit[door]->rs_flags;
/*
* Connected room.
*/
pToRoom = pRoom->exit[door]->u1.to_room; /* ROM OLC */
rev = rev_dir[door];
if (pToRoom->exit[rev] != NULL)
{
pToRoom->exit[rev]->rs_flags = pRoom->exit[door]->rs_flags;
pToRoom->exit[rev]->exit_info = pRoom->exit[door]->exit_info;
}
chprintln (ch, "Exit flag toggled.");
return TRUE;
}
/*
* Now parse the arguments.
*/
argument = one_argument (argument, command);
one_argument (argument, arg);
if (command[0] == '\0' && argument[0] == '\0') /* Move command. */
{
move_char (ch, door, TRUE); /* ROM OLC */
return FALSE;
}
if (command[0] == '?')
{
do_oldhelp (ch, "EXIT");
return FALSE;
}
if (!str_cmp (command, "delete"))
{
ROOM_INDEX_DATA *pToRoom;
int rev; /* ROM OLC */
if (!pRoom->exit[door])
{
chprintln (ch, "REdit: Cannot delete a null exit.");
return FALSE;
}
/*
* Remove ToRoom Exit.
*/
rev = rev_dir[door];
pToRoom = pRoom->exit[door]->u1.to_room; /* ROM OLC */
if (pToRoom->exit[rev])
{
free_exit (pToRoom->exit[rev]);
pToRoom->exit[rev] = NULL;
}
/*
* Remove this exit.
*/
free_exit (pRoom->exit[door]);
pRoom->exit[door] = NULL;
chprintln (ch, "Exit unlinked.");
return TRUE;
}
if (!str_cmp (command, "link"))
{
EXIT_DATA *pExit;
ROOM_INDEX_DATA *toRoom;
if (arg[0] == '\0' || !is_number (arg))
{
chprintln (ch, "Syntax: [direction] link [vnum]");
return FALSE;
}
value = atol (arg);
if (!(toRoom = get_room_index (value)))
{
chprintln (ch, "REdit: Cannot link to non-existant room.");
return FALSE;
}
if (!IS_BUILDER (ch, toRoom->area))
{
chprintln (ch, "REdit: Cannot link to that area.");
return FALSE;
}
if (toRoom->exit[rev_dir[door]])
{
chprintln (ch, "REdit: Remote side's exit already exists.");
return FALSE;
}
if (!pRoom->exit[door])
pRoom->exit[door] = new_exit ();
pRoom->exit[door]->u1.to_room = toRoom;
pRoom->exit[door]->orig_door = door;
door = rev_dir[door];
pExit = new_exit ();
pExit->u1.to_room = pRoom;
pExit->orig_door = door;
toRoom->exit[door] = pExit;
chprintln (ch, "Two-way link established.");
return TRUE;
}
if (!str_cmp (command, "dig"))
{
char buf[MAX_STRING_LENGTH];
if (arg[0] == '\0' || !is_number (arg))
{
chprintln (ch, "Syntax: [direction] dig <vnum>");
return FALSE;
}
redit_create (ch, arg);
sprintf (buf, "link %s", arg);
change_exit (ch, buf, door);
return TRUE;
}
if (!str_cmp (command, "room"))
{
ROOM_INDEX_DATA *toRoom;
if (arg[0] == '\0' || !is_number (arg))
{
chprintln (ch, "Syntax: [direction] room [vnum]");
return FALSE;
}
value = atol (arg);
if (!(toRoom = get_room_index (value)))
{
chprintln (ch, "REdit: Cannot link to non-existant room.");
return FALSE;
}
if (!pRoom->exit[door])
pRoom->exit[door] = new_exit ();
pRoom->exit[door]->u1.to_room = toRoom; /* ROM OLC */
pRoom->exit[door]->orig_door = door;
chprintln (ch, "One-way link established.");
return TRUE;
}
if (!str_cmp (command, "key"))
{
OBJ_INDEX_DATA *key;
if (arg[0] == '\0' || !is_number (arg))
{
chprintln (ch, "Syntax: [direction] key [vnum]");
return FALSE;
}
if (!pRoom->exit[door])
{
chprintln (ch, "Salida no existe.");
return FALSE;
}
value = atol (arg);
if (!(key = get_obj_index (value)))
{
chprintln (ch, "REdit: Key doesn't exist.");
return FALSE;
}
if (key->item_type != ITEM_KEY)
{
chprintln (ch, "REdit: Objeto no es llave.");
return FALSE;
}
pRoom->exit[door]->key = value;
chprintln (ch, "Exit key set.");
return TRUE;
}
if (!str_cmp (command, "name"))
{
if (arg[0] == '\0')
{
chprintln (ch, "Syntax: [direction] name [string]");
chprintln (ch, " [direction] name none");
return FALSE;
}
if (!pRoom->exit[door])
{
chprintln (ch, "Salida no existe.");
return FALSE;
}
free_string (pRoom->exit[door]->keyword);
if (str_cmp (arg, "none"))
pRoom->exit[door]->keyword = str_dup (arg);
else
pRoom->exit[door]->keyword = str_dup ("");
chprintln (ch, "Exit name set.");
return TRUE;
}
if (!str_prefix (command, "description"))
{
if (arg[0] == '\0')
{
if (!pRoom->exit[door])
{
chprintln (ch, "Salida no existe.");
return FALSE;
}
string_append (ch, &pRoom->exit[door]->description);
return TRUE;
}
chprintln (ch, "Syntax: [direction] desc");
return FALSE;
}
return FALSE;
}
REDIT (redit_create)
{
AREA_DATA *pArea;
ROOM_INDEX_DATA *pRoom;
vnum_t value;
int iHash;
EDIT_ROOM (ch, pRoom);
value = atol (argument);
if (argument[0] == '\0' || value <= 0)
{
chprintln (ch, "Syntax: create [vnum > 0]");
return FALSE;
}
pArea = get_vnum_area (value);
if (!pArea)
{
chprintln (ch, "REdit: That vnum is not assigned an area.");
return FALSE;
}
if (!IS_BUILDER (ch, pArea))
{
chprintln (ch, "REdit: Vnum in an area you cannot build in.");
return FALSE;
}
if (get_room_index (value))
{
chprintln (ch, "REdit: Room vnum already exists.");
return FALSE;
}
pRoom = new_room_index ();
pRoom->area = pArea;
pRoom->vnum = value;
if (value > top_vnum_room)
top_vnum_room = value;
iHash = value % MAX_KEY_HASH;
pRoom->next = room_index_hash[iHash];
room_index_hash[iHash] = pRoom;
edit_start (ch, pRoom, ED_ROOM);
chprintln (ch, "Room created.");
return TRUE;
}
REDIT (redit_clan)
{
ROOM_INDEX_DATA *pRoom;
EDIT_ROOM (ch, pRoom);
pRoom->clan = clan_lookup (argument);
chprintln (ch, "Clan set.");
return TRUE;
}
REDIT (redit_mreset)
{
ROOM_INDEX_DATA *pRoom;
MOB_INDEX_DATA *pMobIndex;
CHAR_DATA *newmob;
char arg[MAX_INPUT_LENGTH];
char arg2[MAX_INPUT_LENGTH];
RESET_DATA *pReset;
EDIT_ROOM (ch, pRoom);
argument = one_argument (argument, arg);
argument = one_argument (argument, arg2);
if (arg[0] == '\0' || !is_number (arg))
{
chprintln (ch, "Syntax: mreset <vnum> <max #x> <mix #x>");
return FALSE;
}
if (!(pMobIndex = get_mob_index (atol (arg))))
{
chprintln (ch, "REdit: No mobile has that vnum.");
return FALSE;
}
if (pMobIndex->area != pRoom->area)
{
chprintln (ch, "REdit: No such mobile in this area.");
return FALSE;
}
/*
* Create the mobile reset.
*/
pReset = new_reset_data ();
pReset->command = 'M';
pReset->arg1 = pMobIndex->vnum;
pReset->arg2 = is_number (arg2) ? atoi (arg2) : MAX_MOB;
pReset->arg3 = pRoom->vnum;
pReset->arg4 = is_number (argument) ? atoi (argument) : 1;
add_reset (pRoom, pReset, 0 /* Last slot */ );
/*
* Create the mobile.
*/
newmob = create_mobile (pMobIndex);
char_to_room (newmob, pRoom);
chprintlnf (ch,
"%s (%ld) has been loaded and added to resets.\n\r"
"There will be a maximum of %d loaded to this room.",
capitalize (pMobIndex->short_descr), pMobIndex->vnum,
pReset->arg2);
act ("$n has created $N!", ch, NULL, newmob, TO_ROOM);
return TRUE;
}
struct wear_type
{
int wear_loc;
int wear_bit;
};
const struct wear_type wear_table[] = {
{WEAR_NONE, ITEM_TAKE},
{WEAR_LIGHT, ITEM_LIGHT},
{WEAR_FINGER_L, ITEM_WEAR_FINGER},
{WEAR_FINGER_R, ITEM_WEAR_FINGER},
{WEAR_NECK_1, ITEM_WEAR_NECK},
{WEAR_NECK_2, ITEM_WEAR_NECK},
{WEAR_BODY, ITEM_WEAR_BODY},
{WEAR_HEAD, ITEM_WEAR_HEAD},
{WEAR_LEGS, ITEM_WEAR_LEGS},
{WEAR_FEET, ITEM_WEAR_FEET},
{WEAR_HANDS, ITEM_WEAR_HANDS},
{WEAR_ARMS, ITEM_WEAR_ARMS},
{WEAR_SHIELD, ITEM_WEAR_SHIELD},
{WEAR_ABOUT, ITEM_WEAR_ABOUT},
{WEAR_WAIST, ITEM_WEAR_WAIST},
{WEAR_WRIST_L, ITEM_WEAR_WRIST},
{WEAR_WRIST_R, ITEM_WEAR_WRIST},
{WEAR_WIELD, ITEM_WIELD},
{WEAR_HOLD, ITEM_HOLD},
{NO_FLAG, NO_FLAG}
};
/*****************************************************************************
Name: wear_loc
Purpose: Returns the location of the bit that matches the count.
1 = first match, 2 = second match etc.
Called by: oedit_reset(olc_act.c).
****************************************************************************/
int wear_loc (flag_t bits, int count)
{
int flag;
for (flag = 0; wear_table[flag].wear_bit != NO_FLAG; flag++)
{
if (IS_SET (bits, wear_table[flag].wear_bit) && --count < 1)
return wear_table[flag].wear_loc;
}
return NO_FLAG;
}
/*****************************************************************************
Name: wear_bit
Purpose: Converts a wear_loc into a bit.
Called by: redit_oreset(olc_act.c).
****************************************************************************/
flag_t wear_bit (int loc)
{
int flag;
for (flag = 0; wear_table[flag].wear_loc != NO_FLAG; flag++)
{
if (loc == wear_table[flag].wear_loc)
return wear_table[flag].wear_bit;
}
return 0;
}
REDIT (redit_oreset)
{
ROOM_INDEX_DATA *pRoom;
OBJ_INDEX_DATA *pObjIndex;
OBJ_DATA *newobj;
OBJ_DATA *to_obj;
CHAR_DATA *to_mob;
char arg1[MAX_INPUT_LENGTH];
char arg2[MAX_INPUT_LENGTH];
int olevel = 0;
RESET_DATA *pReset;
EDIT_ROOM (ch, pRoom);
argument = one_argument (argument, arg1);
argument = one_argument (argument, arg2);
if (arg1[0] == '\0' || !is_number (arg1))
{
chprintln (ch, "Syntax: oreset <vnum> <args>");
chprintln (ch, " -no_args = into room");
chprintln (ch, " -<obj_name> = into obj");
chprintln (ch, " -<mob_name> <wear_loc> = into mob");
return FALSE;
}
if (!(pObjIndex = get_obj_index (atol (arg1))))
{
chprintln (ch, "REdit: No object has that vnum.");
return FALSE;
}
if (pObjIndex->area != pRoom->area)
{
chprintln (ch, "REdit: No such object in this area.");
return FALSE;
}
/*
* Load into room.
*/
if (arg2[0] == '\0')
{
pReset = new_reset_data ();
pReset->command = 'O';
pReset->arg1 = pObjIndex->vnum;
pReset->arg2 = 0;
pReset->arg3 = pRoom->vnum;
pReset->arg4 = 0;
add_reset (pRoom, pReset, 0 /* Last slot */ );
newobj = create_object (pObjIndex, number_fuzzy (olevel));
obj_to_room (newobj, pRoom);
chprintlnf (ch,
"%s (%ld) has been loaded and added to resets.",
capitalize (pObjIndex->short_descr), pObjIndex->vnum);
}
else
/*
* Load into object's inventory.
*/
if (argument[0] == '\0' &&
((to_obj = get_obj_list (ch, arg2, pRoom->contents)) != NULL))
{
pReset = new_reset_data ();
pReset->command = 'P';
pReset->arg1 = pObjIndex->vnum;
pReset->arg2 = 0;
pReset->arg3 = to_obj->pIndexData->vnum;
pReset->arg4 = 1;
add_reset (pRoom, pReset, 0 /* Last slot */ );
newobj = create_object (pObjIndex, number_fuzzy (olevel));
newobj->cost = 0;
obj_to_obj (newobj, to_obj);
chprintlnf (ch,
"%s (%ld) has been loaded into "
"%s (%ld) and added to resets.",
capitalize (newobj->short_descr),
newobj->pIndexData->vnum, to_obj->short_descr,
to_obj->pIndexData->vnum);
}
else
/*
* Load into mobile's inventory.
*/
if ((to_mob = get_char_room (ch, arg2)) != NULL)
{
int pwear_loc;
/*
* Make sure the location on mobile is valid.
*/
if ((pwear_loc = flag_value (wear_loc_flags, argument)) == NO_FLAG)
{
chprintln (ch, "REdit: Invalid wear_loc. '? wear-loc'");
return FALSE;
}
/*
* Disallow loading a sword(WEAR_WIELD) into WEAR_HEAD.
*/
if (!IS_SET (pObjIndex->wear_flags, wear_bit (pwear_loc)))
{
chprintlnf (ch, "%s (%ld) has wear flags: [%s]",
capitalize (pObjIndex->short_descr),
pObjIndex->vnum, flag_string (wear_flags,
pObjIndex->wear_flags));
return FALSE;
}
/*
* Can't load into same position.
*/
if (get_eq_char (to_mob, pwear_loc))
{
chprintln (ch, "REdit: Object already equipped.");
return FALSE;
}
pReset = new_reset_data ();
pReset->arg1 = pObjIndex->vnum;
pReset->arg2 = pwear_loc;
if (pReset->arg2 == WEAR_NONE)
pReset->command = 'G';
else
pReset->command = 'E';
pReset->arg3 = pwear_loc;
add_reset (pRoom, pReset, 0 /* Last slot */ );
olevel = URANGE (0, to_mob->level - 2, LEVEL_HERO);
newobj = create_object (pObjIndex, number_fuzzy (olevel));
if (to_mob->pIndexData->pShop) /* Shop-keeper? */
{
switch (pObjIndex->item_type)
{
default:
olevel = 0;
break;
case ITEM_PILL:
olevel = number_range (0, 10);
break;
case ITEM_POTION:
olevel = number_range (0, 10);
break;
case ITEM_SCROLL:
olevel = number_range (5, 15);
break;
case ITEM_WAND:
olevel = number_range (10, 20);
break;
case ITEM_STAFF:
olevel = number_range (15, 25);
break;
case ITEM_ARMOR:
olevel = number_range (5, 15);
break;
case ITEM_WEAPON:
if (pReset->command == 'G')
olevel = number_range (5, 15);
else
olevel = number_fuzzy (olevel);
break;
}
newobj = create_object (pObjIndex, olevel);
if (pReset->arg2 == WEAR_NONE)
SET_BIT (newobj->extra_flags, ITEM_INVENTORY);
}
else
newobj = create_object (pObjIndex, number_fuzzy (olevel));
obj_to_char (newobj, to_mob);
if (pReset->command == 'E')
equip_char (to_mob, newobj, pReset->arg3);
chprintlnf (ch,
"%s (%ld) has been loaded "
"%s of %s (%ld) and added to resets.",
capitalize (pObjIndex->short_descr), pObjIndex->vnum,
flag_string (wear_loc_strings, pReset->arg3),
to_mob->short_descr, to_mob->pIndexData->vnum);
}
else /* Display Syntax */
{
chprintln (ch, "REdit: That mobile isn't here.");
return FALSE;
}
act ("$n has created $p!", ch, newobj, NULL, TO_ROOM);
return TRUE;
}
/*
* Object Editor Functions.
*/
void show_obj_values (CHAR_DATA * ch, OBJ_INDEX_DATA * obj)
{
switch (obj->item_type)
{
default: /* No values. */
break;
case ITEM_LIGHT:
if (obj->value[2] == -1 || obj->value[2] == 999) /* ROM OLC */
chprintln (ch, "[v2] Light: Infinite[-1]");
else
chprintlnf (ch, "[v2] Light: [%ld]", obj->value[2]);
break;
case ITEM_WAND:
case ITEM_STAFF:
chprintlnf (ch,
"[v0] Level: [%ld]\n\r"
"[v1] Charges Total: [%ld]\n\r"
"[v2] Charges Left: [%ld]\n\r"
"[v3] Spell: %s", obj->value[0],
obj->value[1], obj->value[2],
obj->value[3] !=
-1 ? skill_table[obj->value[3]].name : "none");
break;
case ITEM_PORTAL:
chprintlnf (ch,
"[v0] Charges: [%ld]\n\r"
"[v1] Exit Flags: %s\n\r"
"[v2] Portal Flags: %s\n\r"
"[v3] Goes to (vnum): [%ld]", obj->value[0],
flag_string (exit_flags, obj->value[1]),
flag_string (portal_flags, obj->value[2]), obj->value[3]);
break;
case ITEM_FURNITURE:
chprintlnf (ch,
"[v0] Max people: [%ld]\n\r"
"[v1] Max weight: [%ld]\n\r"
"[v2] Furniture Flags: %s\n\r"
"[v3] Heal bonus: [%ld]\n\r"
"[v4] Mana bonus: [%ld]", obj->value[0],
obj->value[1], flag_string (furniture_flags,
obj->value[2]),
obj->value[3], obj->value[4]);
break;
case ITEM_SCROLL:
case ITEM_POTION:
case ITEM_PILL:
chprintlnf (ch,
"[v0] Level: [%ld]\n\r" "[v1] Spell: %s\n\r"
"[v2] Spell: %s\n\r" "[v3] Spell: %s\n\r"
"[v4] Spell: %s", obj->value[0],
obj->value[1] !=
-1 ? skill_table[obj->value[1]].name : "none",
obj->value[2] !=
-1 ? skill_table[obj->value[2]].name : "none",
obj->value[3] !=
-1 ? skill_table[obj->value[3]].name : "none",
obj->value[4] !=
-1 ? skill_table[obj->value[4]].name : "none");
break;
/* ARMOR for ROM */
case ITEM_ARMOR:
chprintlnf (ch,
"[v0] Ac pierce [%ld]\n\r"
"[v1] Ac bash [%ld]\n\r"
"[v2] Ac slash [%ld]\n\r"
"[v3] Ac exotic [%ld]", obj->value[0],
obj->value[1], obj->value[2], obj->value[3]);
break;
/* WEAPON changed in ROM: */
/* I had to split the output here, I have no idea why, but it helped -- Hugin */
/* It somehow fixed a bug in showing scroll/pill/potions too ?! */
case ITEM_WEAPON:
chprintlnf (ch, "[v0] Weapon class: %s",
flag_string (weapon_class, obj->value[0]));
chprintlnf (ch, "[v1] Number of dice: [%ld]", obj->value[1]);
chprintlnf (ch, "[v2] Type of dice: [%ld]", obj->value[2]);
chprintlnf (ch, "[v3] Type: %s",
attack_table[obj->value[3]].name);
chprintlnf (ch, "[v4] Special type: %s",
flag_string (weapon_type2, obj->value[4]));
break;
case ITEM_CONTAINER:
chprintlnf (ch,
"[v0] Weight: [%ld kg]\n\r"
"[v1] Flags: [%s]\n\r" "[v2] Key: %s [%ld]\n\r"
"[v3] Capacity [%ld]\n\r"
"[v4] Weight Mult [%ld]", obj->value[0],
flag_string (container_flags, obj->value[1]),
get_obj_index (obj->value[2]) ? get_obj_index (obj->value
[2])->short_descr
: "none", obj->value[2], obj->value[3], obj->value[4]);
break;
case ITEM_DRINK_CON:
chprintlnf (ch,
"[v0] Liquid Total: [%ld]\n\r"
"[v1] Liquid Left: [%ld]\n\r"
"[v2] Liquid: %s\n\r" "[v3] Poisoned: %s",
obj->value[0], obj->value[1],
liq_table[obj->value[2]].liq_name,
obj->value[3] != 0 ? "Yes" : "No");
break;
case ITEM_FOUNTAIN:
chprintlnf (ch,
"[v0] Liquid Total: [%ld]\n\r"
"[v1] Liquid Left: [%ld]\n\r"
"[v2] Liquid: %s", obj->value[0],
obj->value[1], liq_table[obj->value[2]].liq_name);
break;
case ITEM_FOOD:
chprintlnf (ch,
"[v0] Food hours: [%ld]\n\r"
"[v1] Full hours: [%ld]\n\r" "[v3] Poisoned: %s",
obj->value[0], obj->value[1],
obj->value[3] != 0 ? "Yes" : "No");
break;
case ITEM_MONEY:
chprintlnf (ch, "[v0] Gold: [%ld]", obj->value[0]);
break;
}
return;
}
bool set_obj_values (CHAR_DATA * ch, OBJ_INDEX_DATA * pObj, int value_num,
const char *argument)
{
switch (pObj->item_type)
{
default:
break;
case ITEM_LIGHT:
switch (value_num)
{
default:
do_oldhelp (ch, "ITEM_LIGHT");
return FALSE;
case 2:
chprintln (ch, "HOURS OF LIGHT SET.\n\r");
pObj->value[2] = atol (argument);
break;
}
break;
case ITEM_WAND:
case ITEM_STAFF:
switch (value_num)
{
default:
do_oldhelp (ch, "ITEM_STAFF_WAND");
return FALSE;
case 0:
chprintln (ch, "SPELL LEVEL SET.\n\r");
pObj->value[0] = atol (argument);
break;
case 1:
chprintln (ch, "TOTAL NUMBER OF CHARGES SET.\n\r");
pObj->value[1] = atol (argument);
break;
case 2:
chprintln (ch, "CURRENT NUMBER OF CHARGES SET.\n\r");
pObj->value[2] = atol (argument);
break;
case 3:
chprintln (ch, "SPELL TYPE SET.");
pObj->value[3] = skill_lookup (argument);
break;
}
break;
case ITEM_SCROLL:
case ITEM_POTION:
case ITEM_PILL:
switch (value_num)
{
default:
do_oldhelp (ch, "ITEM_SCROLL_POTION_PILL");
return FALSE;
case 0:
chprintln (ch, "SPELL LEVEL SET.\n\r");
pObj->value[0] = atol (argument);
break;
case 1:
chprintln (ch, "SPELL TYPE 1 SET.\n\r");
pObj->value[1] = skill_lookup (argument);
break;
case 2:
chprintln (ch, "SPELL TYPE 2 SET.\n\r");
pObj->value[2] = skill_lookup (argument);
break;
case 3:
chprintln (ch, "SPELL TYPE 3 SET.\n\r");
pObj->value[3] = skill_lookup (argument);
break;
case 4:
chprintln (ch, "SPELL TYPE 4 SET.\n\r");
pObj->value[4] = skill_lookup (argument);
break;
}
break;
/* ARMOR for ROM: */
case ITEM_ARMOR:
switch (value_num)
{
default:
do_oldhelp (ch, "ITEM_ARMOR");
return FALSE;
case 0:
chprintln (ch, "AC PIERCE SET.\n\r");
pObj->value[0] = atol (argument);
break;
case 1:
chprintln (ch, "AC BASH SET.\n\r");
pObj->value[1] = atol (argument);
break;
case 2:
chprintln (ch, "AC SLASH SET.\n\r");
pObj->value[2] = atol (argument);
break;
case 3:
chprintln (ch, "AC EXOTIC SET.\n\r");
pObj->value[3] = atol (argument);
break;
}
break;
/* WEAPONS changed in ROM */
case ITEM_WEAPON:
switch (value_num)
{
default:
do_oldhelp (ch, "ITEM_WEAPON");
return FALSE;
case 0:
chprintln (ch, "WEAPON CLASS SET.\n\r");
ALT_FLAGVALUE_SET (pObj->value[0], weapon_class, argument);
break;
case 1:
chprintln (ch, "NUMBER OF DICE SET.\n\r");
pObj->value[1] = atol (argument);
break;
case 2:
chprintln (ch, "TYPE OF DICE SET.\n\r");
pObj->value[2] = atol (argument);
break;
case 3:
chprintln (ch, "WEAPON TYPE SET.\n\r");
pObj->value[3] = attack_lookup (argument);
break;
case 4:
chprintln (ch, "SPECIAL WEAPON TYPE TOGGLED.\n\r");
ALT_FLAGVALUE_TOGGLE (pObj->value[4], weapon_type2, argument);
break;
}
break;
case ITEM_PORTAL:
switch (value_num)
{
default:
do_oldhelp (ch, "ITEM_PORTAL");
return FALSE;
case 0:
chprintln (ch, "CHARGES SET.\n\r");
pObj->value[0] = atol (argument);
break;
case 1:
chprintln (ch, "EXIT FLAGS SET.\n\r");
ALT_FLAGVALUE_SET (pObj->value[1], exit_flags, argument);
break;
case 2:
chprintln (ch, "PORTAL FLAGS SET.\n\r");
ALT_FLAGVALUE_SET (pObj->value[2], portal_flags, argument);
break;
case 3:
chprintln (ch, "EXIT vnum_t SET.\n\r");
pObj->value[3] = atol (argument);
break;
}
break;
case ITEM_FURNITURE:
switch (value_num)
{
default:
do_oldhelp (ch, "ITEM_FURNITURE");
return FALSE;
case 0:
chprintln (ch, "NUMBER OF PEOPLE SET.\n\r");
pObj->value[0] = atol (argument);
break;
case 1:
chprintln (ch, "MAX WEIGHT SET.\n\r");
pObj->value[1] = atol (argument);
break;
case 2:
chprintln (ch, "FURNITURE FLAGS TOGGLED.\n\r");
ALT_FLAGVALUE_TOGGLE (pObj->value[2], furniture_flags, argument);
break;
case 3:
chprintln (ch, "HEAL BONUS SET.\n\r");
pObj->value[3] = atol (argument);
break;
case 4:
chprintln (ch, "MANA BONUS SET.\n\r");
pObj->value[4] = atol (argument);
break;
}
break;
case ITEM_CONTAINER:
switch (value_num)
{
flag_t value;
default:
do_oldhelp (ch, "ITEM_CONTAINER");
return FALSE;
case 0:
chprintln (ch, "WEIGHT CAPACITY SET.\n\r");
pObj->value[0] = atol (argument);
break;
case 1:
if ((value = flag_value (container_flags, argument)) != NO_FLAG)
TOGGLE_BIT (pObj->value[1], value);
else
{
do_oldhelp (ch, "ITEM_CONTAINER");
return FALSE;
}
chprintln (ch, "CONTAINER TYPE SET.\n\r");
break;
case 2:
if (atol (argument) != 0)
{
if (!get_obj_index (atol (argument)))
{
chprintln (ch, "THERE IS NO SUCH ITEM.\n\r");
return FALSE;
}
if (get_obj_index (atol (argument))->item_type != ITEM_KEY)
{
chprintln (ch, "THAT ITEM IS NOT A KEY.\n\r");
return FALSE;
}
}
chprintln (ch, "CONTAINER KEY SET.\n\r");
pObj->value[2] = atol (argument);
break;
case 3:
chprintln (ch, "CONTAINER MAX WEIGHT SET.");
pObj->value[3] = atol (argument);
break;
case 4:
chprintln (ch, "WEIGHT MULTIPLIER SET.\n\r");
pObj->value[4] = atol (argument);
break;
}
break;
case ITEM_DRINK_CON:
switch (value_num)
{
default:
do_oldhelp (ch, "ITEM_DRINK");
/* OLC do_oldhelp( ch, "liquids" ); */
return FALSE;
case 0:
chprintln (ch, "MAXIMUM AMOUT OF LIQUID HOURS SET.\n\r");
pObj->value[0] = atol (argument);
break;
case 1:
chprintln (ch, "CURRENT AMOUNT OF LIQUID HOURS SET.\n\r");
pObj->value[1] = atol (argument);
break;
case 2:
chprintln (ch, "LIQUID TYPE SET.\n\r");
pObj->value[2] =
(liq_lookup (argument) != -1 ? liq_lookup (argument) : 0);
break;
case 3:
chprintln (ch, "POISON VALUE TOGGLED.\n\r");
pObj->value[3] = (pObj->value[3] == 0) ? 1 : 0;
break;
}
break;
case ITEM_FOUNTAIN:
switch (value_num)
{
default:
do_oldhelp (ch, "ITEM_FOUNTAIN");
/* OLC do_oldhelp( ch, "liquids" ); */
return FALSE;
case 0:
chprintln (ch, "MAXIMUM AMOUT OF LIQUID HOURS SET.\n\r");
pObj->value[0] = atol (argument);
break;
case 1:
chprintln (ch, "CURRENT AMOUNT OF LIQUID HOURS SET.\n\r");
pObj->value[1] = atol (argument);
break;
case 2:
chprintln (ch, "LIQUID TYPE SET.\n\r");
pObj->value[2] =
(liq_lookup (argument) != -1 ? liq_lookup (argument) : 0);
break;
}
break;
case ITEM_FOOD:
switch (value_num)
{
default:
do_oldhelp (ch, "ITEM_FOOD");
return FALSE;
case 0:
chprintln (ch, "HOURS OF FOOD SET.\n\r");
pObj->value[0] = atol (argument);
break;
case 1:
chprintln (ch, "HOURS OF FULL SET.\n\r");
pObj->value[1] = atol (argument);
break;
case 3:
chprintln (ch, "POISON VALUE TOGGLED.\n\r");
pObj->value[3] = (pObj->value[3] == 0) ? 1 : 0;
break;
}
break;
case ITEM_MONEY:
switch (value_num)
{
default:
do_oldhelp (ch, "ITEM_MONEY");
return FALSE;
case 0:
chprintln (ch, "GOLD AMOUNT SET.\n\r");
pObj->value[0] = atol (argument);
break;
case 1:
chprintln (ch, "SILVER AMOUNT SET.\n\r");
pObj->value[1] = atol (argument);
break;
}
break;
}
show_obj_values (ch, pObj);
return TRUE;
}
OEDIT (oedit_show)
{
OBJ_INDEX_DATA *pObj;
char buf[MAX_STRING_LENGTH];
AFFECT_DATA *paf;
int cnt;
EDIT_OBJ (ch, pObj);
sprintf (buf, "[ %s: %s ]", olc_ed_name (ch), olc_ed_vnum (ch));
stringf (buf, 0, ALIGN_CENTER, "-", buf);
chprintf (ch, "%s\n\r", buf);
chprintlnf (ch, "Name: [%s]\n\rArea: [%5d] %s",
pObj->name, !pObj->area ? -1 : pObj->area->vnum,
!pObj->area ? "No Area" : pObj->area->name);
chprintlnf (ch, "Vnum: [%5ld]\n\rType: [%s]", pObj->vnum,
flag_string (type_flags, pObj->item_type));
chprintlnf (ch, "Level: [%5d]", pObj->level);
chprintlnf (ch, "Wear flags: [%s]",
flag_string (wear_flags, pObj->wear_flags));
chprintlnf (ch, "Extra flags: [%s]",
flag_string (extra_flags, pObj->extra_flags));
chprintlnf (ch, "Material: [%s]", /* ROM */
pObj->material);
chprintlnf (ch, "Condition: [%5d]", /* ROM */
pObj->condition);
chprintlnf (ch, "Weight: [%5d]\n\rCost: [%5d]",
pObj->weight, pObj->cost);
if (pObj->extra_descr)
{
EXTRA_DESCR_DATA *ed;
chprint (ch, "Ex desc kwd: ");
for (ed = pObj->extra_descr; ed; ed = ed->next)
{
chprint (ch, "[");
chprint (ch, ed->keyword);
chprint (ch, "]");
}
chprintln (ch, "");
}
chprintlnf (ch, "Short desc: %s\n\rLong desc:\n\r %s",
pObj->short_descr, pObj->description);
for (cnt = 0, paf = pObj->affected; paf; paf = paf->next)
{
if (cnt == 0)
{
chprintln (ch, "Number Modifier Affects");
chprintln (ch, "------ -------- -------");
}
chprintlnf (ch, "[%4d] %-8d %s", cnt, paf->modifier,
flag_string (apply_flags, paf->location));
cnt++;
}
show_obj_values (ch, pObj);
chprintln (ch, draw_line (NULL, 0));
return FALSE;
}
/*
* Need to issue warning if flag_t isn't valid. -- does so now -- Hugin.
*/
OEDIT (oedit_addaffect)
{
int value;
OBJ_INDEX_DATA *pObj;
AFFECT_DATA *pAf;
char loc[MAX_STRING_LENGTH];
char mod[MAX_STRING_LENGTH];
EDIT_OBJ (ch, pObj);
argument = one_argument (argument, loc);
one_argument (argument, mod);
if (loc[0] == '\0' || mod[0] == '\0' || !is_number (mod))
{
chprintln (ch, "Syntax: addaffect [location] [#xmod]");
return FALSE;
}
if ((value = flag_value (apply_flags, loc)) == NO_FLAG) /* Hugin */
{
chprintln (ch, "Valid affects are:");
show_help (ch, "apply");
return FALSE;
}
pAf = new_affect ();
pAf->location = value;
pAf->modifier = atoi (mod);
pAf->where = TO_OBJECT;
pAf->type = -1;
pAf->duration = -1;
pAf->bitvector = 0;
pAf->level = pObj->level;
pAf->next = pObj->affected;
pObj->affected = pAf;
chprintln (ch, "Affect added.");
return TRUE;
}
OEDIT (oedit_delete)
{
OBJ_DATA *obj, *obj_next;
OBJ_INDEX_DATA *pObj;
RESET_DATA *pReset, *wReset;
ROOM_INDEX_DATA *pRoom;
char arg[MIL];
vnum_t pIndex, i;
int rcount, ocount, iHash;
if (IS_NULLSTR (argument))
{
if (ch)
chprintln (ch, "Syntax: oedit delete [vnum]");
return FALSE;
}
one_argument (argument, arg);
if (is_number (arg))
{
pIndex = atol (arg);
pObj = get_obj_index (pIndex);
}
else
{
if (ch)
chprintln (ch, "That is not a number.");
return FALSE;
}
for (i = 0; vnum_table[i].vnum != -1; i++)
{
if (vnum_table[i].type != VNUM_OBJ)
continue;
if (vnum_table[i].vnum == pIndex)
{
if (ch)
chprintln (ch, "That vnum is reserved.");
return FALSE;
}
}
if (!pObj)
{
if (ch)
chprintln (ch, "No such object.");
return FALSE;
}
stop_editing (pObj);
SET_BIT (pObj->area->area_flags, AREA_CHANGED);
if (top_vnum_obj == pIndex)
for (i = 1; i < pIndex; i++)
if (get_obj_index (i))
top_vnum_obj = i;
top_obj_index--;
ocount = 0;
for (obj = object_list; obj; obj = obj_next)
{
obj_next = obj->next;
if (obj->pIndexData == pObj)
{
extract_obj (obj);
ocount++;
}
}
rcount = 0;
for (iHash = 0; iHash < MAX_KEY_HASH; iHash++)
{
for (pRoom = room_index_hash[iHash]; pRoom; pRoom = pRoom->next)
{
for (pReset = pRoom->reset_first; pReset; pReset = wReset)
{
wReset = pReset->next;
switch (pReset->command)
{
case 'O':
case 'E':
case 'P':
case 'G':
if ((pReset->arg1 == pIndex) ||
((pReset->command == 'P') &&
(pReset->arg3 == pIndex)))
{
unlink_reset (pRoom, pReset);
free_reset_data (pReset);
rcount++;
SET_BIT (pRoom->area->area_flags, AREA_CHANGED);
}
}
}
}
}
unlink_obj_index (pObj);
pObj->area = NULL;
pObj->vnum = 0;
free_obj_index (pObj);
if (ch)
{
chprintf (ch,
"Removed object vnum {C%ld{x and" " {C%d{x resets.\n\r",
pIndex, rcount);
chprintf (ch,
"{C%d{x occurences of the object"
" were extracted from the mud.\n\r", ocount);
}
return TRUE;
}
OEDIT (oedit_addapply)
{
int value, typ;
flag_t bv;
OBJ_INDEX_DATA *pObj;
AFFECT_DATA *pAf;
char loc[MAX_STRING_LENGTH];
char mod[MAX_STRING_LENGTH];
char type[MAX_STRING_LENGTH];
char bvector[MAX_STRING_LENGTH];
EDIT_OBJ (ch, pObj);
argument = one_argument (argument, type);
argument = one_argument (argument, loc);
argument = one_argument (argument, mod);
one_argument (argument, bvector);
if (type[0] == '\0' || (typ = flag_value (apply_types, type)) == NO_FLAG)
{
chprintln (ch, "Invalid apply type. Valid apply types are:");
show_help (ch, "apptype");
return FALSE;
}
if (loc[0] == '\0' || (value = flag_value (apply_flags, loc)) == NO_FLAG)
{
chprintln (ch, "Valid applys are:");
show_help (ch, "apply");
return FALSE;
}
if (bvector[0] == '\0' ||
(bv = flag_value (bitvector_type[typ].table, bvector)) == NO_FLAG)
{
chprintln (ch, "Invalid bitvector type.");
chprintln (ch, "Valid bitvector types are:");
show_help (ch, bitvector_type[typ].help);
return FALSE;
}
if (mod[0] == '\0' || !is_number (mod))
{
chprintln (ch,
"Syntax: addapply [type] [location] [#xmod] [bitvector]");
return FALSE;
}
pAf = new_affect ();
pAf->location = value;
pAf->modifier = atoi (mod);
pAf->where = apply_types[typ].bit;
pAf->type = -1;
pAf->duration = -1;
pAf->bitvector = bv;
pAf->level = pObj->level;
pAf->next = pObj->affected;
pObj->affected = pAf;
chprintln (ch, "Apply added.");
return TRUE;
}
/*
* My thanks to Hans Hvidsten Birkeland and Noam Krendel(Walker)
* for really teaching me how to manipulate pointers.
*/
OEDIT (oedit_delaffect)
{
OBJ_INDEX_DATA *pObj;
AFFECT_DATA *pAf;
AFFECT_DATA *pAf_next;
char affect[MAX_STRING_LENGTH];
int value;
int cnt = 0;
EDIT_OBJ (ch, pObj);
one_argument (argument, affect);
if (!is_number (affect) || affect[0] == '\0')
{
chprintln (ch, "Syntax: delaffect [#xaffect]");
return FALSE;
}
value = atoi (affect);
if (value < 0)
{
chprintln (ch, "Only non-negative affect-numbers allowed.");
return FALSE;
}
if (!(pAf = pObj->affected))
{
chprintln (ch, "OEdit: Non-existant affect.");
return FALSE;
}
if (value == 0) /* First case: Remove first affect */
{
pAf = pObj->affected;
pObj->affected = pAf->next;
free_affect (pAf);
}
else /* Affect to remove is not the first */
{
while ((pAf_next = pAf->next) && (++cnt < value))
pAf = pAf_next;
if (pAf_next) /* See if it's the next affect */
{
pAf->next = pAf_next->next;
free_affect (pAf_next);
}
else /* Doesn't exist */
{
chprintln (ch, "No such affect.");
return FALSE;
}
}
chprintln (ch, "Affect removed.");
return TRUE;
}
bool set_value (CHAR_DATA * ch, OBJ_INDEX_DATA * pObj, const char *argument,
int value)
{
if (argument[0] == '\0')
{
set_obj_values (ch, pObj, -1, ""); /* '\0' changed to "" -- Hugin */
return FALSE;
}
if (set_obj_values (ch, pObj, value, argument))
return TRUE;
return FALSE;
}
/*****************************************************************************
Name: oedit_values
Purpose: Finds the object and sets its value.
Called by: The four valueX functions below. (now five -- Hugin )
****************************************************************************/
bool oedit_values (CHAR_DATA * ch, const char *argument, int value)
{
OBJ_INDEX_DATA *pObj;
EDIT_OBJ (ch, pObj);
if (set_value (ch, pObj, argument, value))
return TRUE;
return FALSE;
}
OEDIT (oedit_create)
{
OBJ_INDEX_DATA *pObj;
AREA_DATA *pArea;
vnum_t value;
int iHash;
value = atol (argument);
if (argument[0] == '\0' || value == 0)
{
chprintln (ch, "Syntax: oedit create [vnum]");
return FALSE;
}
pArea = get_vnum_area (value);
if (!pArea)
{
chprintln (ch, "OEdit: That vnum is not assigned an area.");
return FALSE;
}
if (!IS_BUILDER (ch, pArea))
{
chprintln (ch, "OEdit: Vnum in an area you cannot build in.");
return FALSE;
}
if (get_obj_index (value))
{
chprintln (ch, "OEdit: Object vnum already exists.");
return FALSE;
}
pObj = new_obj_index ();
pObj->vnum = value;
pObj->area = pArea;
if (value > top_vnum_obj)
top_vnum_obj = value;
iHash = value % MAX_KEY_HASH;
pObj->next = obj_index_hash[iHash];
obj_index_hash[iHash] = pObj;
edit_start (ch, pObj, ED_OBJECT);
chprintln (ch, "Object Created.");
return TRUE;
}
/*
* Mobile Editor Functions.
*/
MEDIT (medit_show)
{
MOB_INDEX_DATA *pMob;
char buf[MAX_STRING_LENGTH];
MPROG_LIST *list;
EDIT_MOB (ch, pMob);
sprintf (buf, "[ %s: %s ]", olc_ed_name (ch), olc_ed_vnum (ch));
stringf (buf, 0, ALIGN_CENTER, "-", buf);
chprintf (ch, "%s\n\r", buf);
chprintlnf (ch, "Name: [%s]\n\rArea: [%5d] %s",
pMob->player_name, !pMob->area ? -1 : pMob->area->vnum,
!pMob->area ? "No Area" : pMob->area->name);
chprintlnf (ch, "Act: [%s]", flag_string (act_flags, pMob->act));
chprintlnf (ch, "Vnum: [%5ld] Sex: [%s] Race: [%s]",
pMob->vnum,
pMob->sex == SEX_MALE ? "male " : pMob->sex ==
SEX_FEMALE ? "female " : pMob->sex ==
3 ? "random " : "neutral", race_table[pMob->race].name);
chprintlnf (ch,
"Level: [%2d] Align: [%4d] Hitroll: [%2d] Dam Type: [%s]",
pMob->level, pMob->alignment, pMob->hitroll,
attack_table[pMob->dam_type].name);
if (pMob->group)
{
chprintlnf (ch, "Group: [%5ld]", pMob->group);
}
chprintf (ch, "Hit dice: [%2dd%-3d+%4d] ", pMob->hit[DICE_NUMBER],
pMob->hit[DICE_TYPE], pMob->hit[DICE_BONUS]);
chprintf (ch, "Damage dice: [%2dd%-3d+%4d] ", pMob->damage[DICE_NUMBER],
pMob->damage[DICE_TYPE], pMob->damage[DICE_BONUS]);
chprintlnf (ch, "Mana dice: [%2dd%-3d+%4d]", pMob->mana[DICE_NUMBER],
pMob->mana[DICE_TYPE], pMob->mana[DICE_BONUS]);
/* ROM values end */
chprintlnf (ch, "Affected by: [%s]",
flag_string (affect_flags, pMob->affected_by));
/* ROM values: */
chprintlnf (ch,
"Armor: [pierce: %d bash: %d slash: %d magic: %d]",
pMob->ac[AC_PIERCE], pMob->ac[AC_BASH], pMob->ac[AC_SLASH],
pMob->ac[AC_EXOTIC]);
chprintlnf (ch, "Form: [%s]",
flag_string (form_flags, pMob->form));
chprintlnf (ch, "Parts: [%s]",
flag_string (part_flags, pMob->parts));
chprintlnf (ch, "Imm: [%s]",
flag_string (imm_flags, pMob->imm_flags));
chprintlnf (ch, "Res: [%s]",
flag_string (res_flags, pMob->res_flags));
chprintlnf (ch, "Vuln: [%s]",
flag_string (vuln_flags, pMob->vuln_flags));
chprintlnf (ch, "Off: [%s]",
flag_string (off_flags, pMob->off_flags));
chprintlnf (ch, "Size: [%s]",
flag_string (size_flags, pMob->size));
chprintlnf (ch, "Material: [%s]", pMob->material);
chprintlnf (ch, "Start pos. [%s]",
flag_string (position_flags, pMob->start_pos));
chprintlnf (ch, "Default pos [%s]",
flag_string (position_flags, pMob->default_pos));
chprintlnf (ch, "Wealth: [%5ld]", pMob->wealth);
/* ROM values end */
if (pMob->spec_fun)
{
chprintlnf (ch, "Spec fun: [%s]", spec_name (pMob->spec_fun));
}
chprintf (ch, "Short descr: %s\n\rLong descr:\n\r%s", pMob->short_descr,
pMob->long_descr);
chprintf (ch, "Description:\n\r%s", pMob->description);
if (pMob->pShop)
{
SHOP_DATA *pShop;
int iTrade;
pShop = pMob->pShop;
chprintlnf (ch,
"Shop data for [%5ld]:\n\r"
" Markup for purchaser: %d%%\n\r"
" Markdown for seller: %d%%", pShop->keeper,
pShop->profit_buy, pShop->profit_sell);
chprintlnf (ch, " Hours: %d to %d.", pShop->open_hour,
pShop->close_hour);
for (iTrade = 0; iTrade < MAX_TRADE; iTrade++)
{
if (pShop->buy_type[iTrade] != 0)
{
if (iTrade == 0)
{
chprintln (ch, " Number Trades Type");
chprintln (ch, " ------ -----------");
}
chprintlnf (ch, " [%4d] %s", iTrade,
flag_string (type_flags,
pShop->buy_type[iTrade]));
}
}
}
if (pMob->mprogs)
{
int cnt;
chprintlnf (ch, "\n\rMOBPrograms for [%5ld]:", pMob->vnum);
for (cnt = 0, list = pMob->mprogs; list; list = list->next)
{
if (cnt == 0)
{
chprintln (ch, " Number Vnum Trigger Phrase");
chprintln (ch, " ------ ---- ------- ------");
}
chprintlnf (ch, "[%5d] %4ld %7s %s", cnt, list->vnum,
mprog_type_to_name (list->trig_type),
list->trig_phrase);
cnt++;
}
}
chprintln (ch, draw_line (NULL, 0));
return FALSE;
}
MEDIT (medit_create)
{
MOB_INDEX_DATA *pMob;
AREA_DATA *pArea;
vnum_t value;
int iHash;
value = atol (argument);
if (argument[0] == '\0' || value == 0)
{
chprintln (ch, "Syntax: medit create [vnum]");
return FALSE;
}
pArea = get_vnum_area (value);
if (!pArea)
{
chprintln (ch, "MEdit: That vnum is not assigned an area.");
return FALSE;
}
if (!IS_BUILDER (ch, pArea))
{
chprintln (ch, "MEdit: Vnum in an area you cannot build in.");
return FALSE;
}
if (get_mob_index (value))
{
chprintln (ch, "MEdit: Mobile vnum already exists.");
return FALSE;
}
pMob = new_mob_index ();
pMob->vnum = value;
pMob->area = pArea;
if (value > top_vnum_mob)
top_vnum_mob = value;
pMob->act = ACT_IS_NPC;
iHash = value % MAX_KEY_HASH;
pMob->next = mob_index_hash[iHash];
mob_index_hash[iHash] = pMob;
edit_start (ch, pMob, ED_MOBILE);
chprintln (ch, "Mobile Created.");
return TRUE;
}
MEDIT (medit_delete)
{
CHAR_DATA *wch, *wnext;
MOB_INDEX_DATA *pMob;
RESET_DATA *pReset, *wReset;
ROOM_INDEX_DATA *pRoom;
char arg[MIL];
vnum_t pIndex, i;
int mcount, rcount, iHash;
bool foundmob = FALSE;
bool foundobj = FALSE;
if (IS_NULLSTR (argument))
{
if (ch)
chprintln (ch, "Syntax: medit delete [vnum]");
return FALSE;
}
one_argument (argument, arg);
if (is_number (arg))
{
pIndex = atol (arg);
pMob = get_mob_index (pIndex);
}
else
{
if (ch)
chprintln (ch, "That is not a number.");
return FALSE;
}
for (i = 0; vnum_table[i].vnum != -1; i++)
{
if (vnum_table[i].type != VNUM_MOB)
continue;
if (vnum_table[i].vnum == pIndex)
{
if (ch)
chprintln (ch, "That vnum is reserved.");
return FALSE;
}
}
if (!pMob)
{
if (ch)
chprintln (ch, "No such mobile.");
return FALSE;
}
stop_editing (pMob);
SET_BIT (pMob->area->area_flags, AREA_CHANGED);
if (top_vnum_mob == pIndex)
for (i = 1; i < pIndex; i++)
if (get_mob_index (i))
top_vnum_mob = i;
top_mob_index--;
rcount = 0;
mcount = 0;
for (iHash = 0; iHash < MAX_KEY_HASH; iHash++)
{
for (pRoom = room_index_hash[iHash]; pRoom; pRoom = pRoom->next)
{
for (wch = pRoom->people; wch; wch = wnext)
{
wnext = wch->next_in_room;
if (wch->pIndexData == pMob)
{
extract_char (wch, TRUE);
mcount++;
}
}
for (pReset = pRoom->reset_first; pReset; pReset = wReset)
{
wReset = pReset->next;
switch (pReset->command)
{
case 'M':
if (pReset->arg1 == pIndex)
{
foundmob = TRUE;
unlink_reset (pRoom, pReset);
free_reset_data (pReset);
rcount++;
SET_BIT (pRoom->area->area_flags, AREA_CHANGED);
}
else
foundmob = FALSE;
break;
case 'E':
case 'G':
if (foundmob)
{
foundobj = TRUE;
unlink_reset (pRoom, pReset);
free_reset_data (pReset);
rcount++;
SET_BIT (pRoom->area->area_flags, AREA_CHANGED);
}
else
foundobj = FALSE;
break;
case '0':
foundobj = FALSE;
break;
case 'P':
if (foundobj && foundmob)
{
unlink_reset (pRoom, pReset);
free_reset_data (pReset);
rcount++;
SET_BIT (pRoom->area->area_flags, AREA_CHANGED);
}
}
}
}
}
unlink_mob_index (pMob);
pMob->area = NULL;
pMob->vnum = 0;
free_mob_index (pMob);
if (ch)
{
chprintf (ch,
"Removed mobile vnum {C%ld{x and {C%d{x resets.\n\r",
pIndex, rcount);
chprintf (ch,
"{C%d{x mobiles were extracted" " from the mud.\n\r",
mcount);
}
return TRUE;
}
void show_liqlist (CHAR_DATA * ch)
{
int liq;
BUFFER *buffer;
char buf[MAX_STRING_LENGTH];
buffer = new_buf ();
for (liq = 0; liq_table[liq].liq_name != NULL; liq++)
{
if ((liq % 21) == 0)
add_buf (buffer,
"Name Color Proof Full Thirst Food Ssize\n\r");
sprintf (buf, "%-20s %-14s %5d %4d %6d %4d %5d\n\r",
liq_table[liq].liq_name, liq_table[liq].liq_color,
liq_table[liq].liq_affect[0],
liq_table[liq].liq_affect[1],
liq_table[liq].liq_affect[2],
liq_table[liq].liq_affect[3], liq_table[liq].liq_affect[4]);
add_buf (buffer, buf);
}
page_to_char (buf_string (buffer), ch);
free_buf (buffer);
return;
}
void show_damlist (CHAR_DATA * ch)
{
int att;
BUFFER *buffer;
char buf[MAX_STRING_LENGTH];
buffer = new_buf ();
for (att = 0; attack_table[att].name != NULL; att++)
{
if ((att % 21) == 0)
add_buf (buffer, "Name Noun\n\r");
sprintf (buf, "%-20s %-20s\n\r", attack_table[att].name,
attack_table[att].noun);
add_buf (buffer, buf);
}
page_to_char (buf_string (buffer), ch);
free_buf (buffer);
return;
}
MEDIT (medit_group)
{
MOB_INDEX_DATA *pMob;
MOB_INDEX_DATA *pMTemp;
char arg[MAX_STRING_LENGTH];
char buf[MAX_STRING_LENGTH];
int temp;
BUFFER *buffer;
bool found = FALSE;
EDIT_MOB (ch, pMob);
if (argument[0] == '\0')
{
chprintln (ch, "Syntax: group [number]");
chprintln (ch, " group show [number]");
return FALSE;
}
if (is_number (argument))
{
pMob->group = atol (argument);
chprintln (ch, "Group set.");
return TRUE;
}
argument = one_argument (argument, arg);
if (!strcmp (arg, "show") && is_number (argument))
{
if (atol (argument) == 0)
{
chprintln (ch, "Are you crazy?");
return FALSE;
}
buffer = new_buf ();
for (temp = 0; temp < 65536; temp++)
{
pMTemp = get_mob_index (temp);
if (pMTemp && (pMTemp->group == atol (argument)))
{
found = TRUE;
sprintf (buf, "[%5ld] %s\n\r", pMTemp->vnum,
pMTemp->player_name);
add_buf (buffer, buf);
}
}
if (found)
page_to_char (buf_string (buffer), ch);
else
chprintln (ch, "No mobs in that group.");
free_buf (buffer);
return FALSE;
}
return FALSE;
}
MEDIT (medit_addmprog)
{
flag_t value;
MOB_INDEX_DATA *pMob;
MPROG_LIST *list;
MPROG_CODE *code;
char trigger[MAX_STRING_LENGTH];
char phrase[MAX_STRING_LENGTH];
char num[MAX_STRING_LENGTH];
EDIT_MOB (ch, pMob);
argument = one_argument (argument, num);
argument = one_argument (argument, trigger);
argument = one_argument (argument, phrase);
if (!is_number (num) || trigger[0] == '\0' || phrase[0] == '\0')
{
chprintln (ch, "Syntax: addmprog [vnum] [trigger] [phrase]");
return FALSE;
}
if ((value = flag_value (mprog_flags, trigger)) == NO_FLAG)
{
chprintln (ch, "Valid flags are:");
show_help (ch, "mprog");
return FALSE;
}
if ((code = get_mprog_index (atol (num))) == NULL)
{
chprintln (ch, "No such MOBProgram.");
return FALSE;
}
list = new_mprog ();
list->vnum = atol (num);
list->trig_type = value;
list->trig_phrase = str_dup (phrase);
list->code = code->code;
SET_BIT (pMob->mprog_flags, value);
list->next = pMob->mprogs;
pMob->mprogs = list;
chprintln (ch, "Mprog Added.");
return TRUE;
}
MEDIT (medit_delmprog)
{
MOB_INDEX_DATA *pMob;
MPROG_LIST *list;
MPROG_LIST *list_next;
char mprog[MAX_STRING_LENGTH];
int value;
int cnt = 0;
EDIT_MOB (ch, pMob);
one_argument (argument, mprog);
if (!is_number (mprog) || mprog[0] == '\0')
{
chprintln (ch, "Syntax: delmprog [#mprog]");
return FALSE;
}
value = atoi (mprog);
if (value < 0)
{
chprintln (ch, "Only non-negative mprog-numbers allowed.");
return FALSE;
}
if (!(list = pMob->mprogs))
{
chprintln (ch, "MEdit: Non existant mprog.");
return FALSE;
}
if (value == 0)
{
REMOVE_BIT (pMob->mprog_flags, pMob->mprogs->trig_type);
list = pMob->mprogs;
pMob->mprogs = list->next;
free_mprog (list);
}
else
{
while ((list_next = list->next) && (++cnt < value))
list = list_next;
if (list_next)
{
REMOVE_BIT (pMob->mprog_flags, list_next->trig_type);
list->next = list_next->next;
free_mprog (list_next);
}
else
{
chprintln (ch, "No such mprog.");
return FALSE;
}
}
chprintln (ch, "Mprog removed.");
return TRUE;
}
VALIDATE_FUN (validate_level)
{
int num = *(int *) arg;
if (num < 0 || num > MAX_LEVEL)
{
chprintf (ch, "Number must be between 0 and %d.\n\r", MAX_LEVEL);
return FALSE;
}
return TRUE;
}
VALIDATE_FUN (validate_align)
{
int num = *(int *) arg;
if (num < -1000 || num > 1000)
{
chprintln (ch, "Number must be between -1000 and 1000.");
return FALSE;
}
return TRUE;
}
ED_FUN_DEC (olced_str)
{
VALIDATE_FUN *validator;
const char **string = (const char **) arg;
if (IS_NULLSTR (argument))
{
chprintf (ch, "Syntax: %s string\n\r", n_fun);
return FALSE;
}
if ((validator = (VALIDATE_FUN *) par) && !validator (ch, argument))
return FALSE;
replace_string (*string, argument);
chprintln (ch, "Ok.");
return TRUE;
}
ED_FUN_DEC (olced_str_line)
{
VALIDATE_FUN *validator;
const char **string = (const char **) arg;
char buf[MSL];
if (IS_NULLSTR (argument))
{
chprintf (ch, "Syntax: %s string\n\r", n_fun);
return FALSE;
}
if ((validator = (VALIDATE_FUN *) par) && !validator (ch, argument))
return FALSE;
sprintf (buf, "%s\n\r", argument);
replace_string (*string, buf);
chprintln (ch, "Ok.");
return TRUE;
}
ED_FUN_DEC (olced_desc)
{
if (IS_NULLSTR (argument))
{
string_append (ch, (const char **) arg);
return TRUE;
}
chprintln (ch, "Syntax : desc");
return FALSE;
}
ED_FUN_DEC (olced_bool)
{
if (IS_NULLSTR (argument))
{
chprintf (ch, "Syntax : %s [TRUE/FALSE]\n\r\n\r", n_fun);
return FALSE;
}
if (!str_cmp (argument, "TRUE"))
*(bool *) arg = TRUE;
else if (!str_cmp (argument, "FALSE"))
*(bool *) arg = FALSE;
else
{
chprintln (ch, "ERROR : invalid argument.");
return FALSE;
}
chprintln (ch, "Ok.");
return TRUE;
}
ED_FUN_DEC (olced_olded)
{
return (*(OLC_FUN *) par) (ch, argument);
}
ED_FUN_DEC (olced_number)
{
int *value = (int *) arg;
char *endptr;
int temp;
char arg1[MIL];
VALIDATE_FUN *validator;
one_argument (argument, arg1);
temp = strtol (arg1, &endptr, 0);
if (IS_NULLSTR (arg1) || !IS_NULLSTR (endptr))
{
chprintf (ch, "Syntax: %s number\n\r", n_fun);
return FALSE;
}
if ((validator = (VALIDATE_FUN *) par) && !validator (ch, &temp))
return FALSE;
*value = temp;
chprintln (ch, "Ok.");
return TRUE;
}
ED_FUN_DEC (olced_number_long)
{
long *value = (long *) arg;
char *endptr;
long temp;
char arg1[MIL];
VALIDATE_FUN *validator;
one_argument (argument, arg1);
temp = strtol (arg1, &endptr, 0);
if (IS_NULLSTR (arg1) || !IS_NULLSTR (endptr))
{
chprintf (ch, "Syntax: %s number\n\r", n_fun);
return FALSE;
}
if ((validator = (VALIDATE_FUN *) par) && !validator (ch, &temp))
return FALSE;
*value = temp;
chprintln (ch, "Ok.");
return TRUE;
}
ED_FUN_DEC (olced_vnum)
{
vnum_t *value = (vnum_t *) arg;
char *endptr;
vnum_t temp;
char arg1[MIL];
VALIDATE_FUN *validator;
one_argument (argument, arg1);
temp = strtol (arg1, &endptr, 0);
if (IS_NULLSTR (arg1) || !IS_NULLSTR (endptr))
{
chprintf (ch, "Syntax: %s number\n\r", n_fun);
return FALSE;
}
if ((validator = (VALIDATE_FUN *) par) && !validator (ch, &temp))
return FALSE;
*value = temp;
chprintln (ch, "Ok.");
return TRUE;
}
void show_flags_buf (BUFFER * output, const struct flag_type *flag_table)
{
int flag;
char buf[MSL];
int col;
col = 0;
for (flag = 0; flag_table[flag].name != NULL; flag++)
{
if (flag_table[flag].settable)
{
sprintf (buf, "%-19.18s", flag_table[flag].name);
add_buf (output, buf);
if (++col % 4 == 0)
add_buf (output, "\n\r");
}
}
if (col % 4 != 0)
add_buf (output, "\n\r");
}
/*****************************************************************************
Name: show_flags
Purpose: Displays settable flags and stats.
****************************************************************************/
void show_flags (CHAR_DATA * ch, const struct flag_type *flag_table)
{
BUFFER *output;
output = new_buf ();
show_flags_buf (output, flag_table);
page_to_char (buf_string (output), ch);
free_buf (output);
}
ED_FUN_DEC (olced_flag)
{
int stat;
const struct flag_type *f;
flag_t marked;
if ((stat = is_stat ((const struct flag_type *) par)) < 0)
{
chprintf
(ch,
"%s: Unknown table of values (report it to implementors).",
n_fun);
return FALSE;
}
if (IS_NULLSTR (argument))
{
chprintlnf (ch, "Syntax: %s value\n\r\n\r"
"Type '%s ?' for a list of "
"acceptable values.", n_fun, n_fun);
return FALSE;
}
if (!str_cmp (argument, "?"))
{
show_flags (ch, (const struct flag_type *) par);
return FALSE;
}
if (stat)
{
if ((f = flag_lookup (argument, (const struct flag_type *) par)) ==
NULL)
{
chprintlnf (ch, "Syntax: %s value\n\r\n\r"
"Type '%s ?' for a list of "
"acceptable values.", n_fun, n_fun);
return FALSE;
}
if (!f->settable)
{
chprintf (ch, "%s: '%s': value is not settable.\n\n\r",
n_fun, f->name);
return FALSE;
}
*(int *) arg = f->bit;
chprintf (ch, "%s: '%s': Ok.\n\n\r", n_fun, f->name);
return TRUE;
}
marked = 0;
/*
* Accept multiple flags.
*/
for (;;)
{
char word[MAX_INPUT_LENGTH];
argument = one_argument (argument, word);
if (IS_NULLSTR (word))
break;
if ((f = flag_lookup (word, (const struct flag_type *) par)) == NULL)
{
chprintf (ch, "Syntax: %s flag...\n\r\n\r"
"Type '%s ?' for a list of "
"acceptable flags.", n_fun, n_fun);
return FALSE;
}
if (!f->settable)
{
chprintf (ch, "%s: '%s': flag is not settable.\n\r",
n_fun, f->name);
continue;
}
SET_BIT (marked, f->bit);
}
if (marked)
{
TOGGLE_BIT (*(flag_t *) arg, marked);
chprintf (ch, "%s: '%s': flag(s) toggled.\n\r",
n_fun, flag_string ((const struct flag_type *) par,
marked));
return TRUE;
}
return FALSE;
}
ED_FUN_DEC (olced_shop)
{
MOB_INDEX_DATA *pMob = (MOB_INDEX_DATA *) arg;
char command[MAX_INPUT_LENGTH];
char arg1[MAX_INPUT_LENGTH];
argument = one_argument (argument, command);
argument = one_argument (argument, arg1);
if (IS_NULLSTR (command))
{
chprintln (ch, "Syntax : shop hours [open] [close]");
chprintln (ch, " shop profit [%% buy] [%% sell]");
chprintln (ch, " shop type [0-4] [obj type]");
chprintln (ch, " shop type [0-4] none");
chprintln (ch, " shop assign");
chprintln (ch, " shop remove");
return FALSE;
}
if (!str_cmp (command, "hours"))
{
if (IS_NULLSTR (arg1) || !is_number (arg1)
|| IS_NULLSTR (argument) || !is_number (argument))
{
chprintln (ch, "Syntax : shop hours [open] [close]");
return FALSE;
}
if (!pMob->pShop)
{
chprintln (ch,
"ERROR : Debes crear un shop primero (shop assign).");
return FALSE;
}
pMob->pShop->open_hour = atoi (arg1);
pMob->pShop->close_hour = atoi (argument);
chprintln (ch, "Hours set.");
return TRUE;
}
if (!str_cmp (command, "profit"))
{
if (IS_NULLSTR (arg1) || !is_number (arg1)
|| IS_NULLSTR (argument) || !is_number (argument))
{
chprintf (ch, "Syntax : shop profit [%% buy] [%% sell]\n\r");
return FALSE;
}
if (!pMob->pShop)
{
chprintln (ch,
"MEdit: You must create a shop first (shop assign).");
return FALSE;
}
pMob->pShop->profit_buy = atoi (arg1);
pMob->pShop->profit_sell = atoi (argument);
chprintln (ch, "Shop profit set.");
return TRUE;
}
if (!str_cmp (command, "type"))
{
flag_t value = 0;
if (IS_NULLSTR (arg1) || !is_number (arg1) || IS_NULLSTR (argument))
{
chprintln (ch, "Syntax: shop type [#x0-4] [item type]");
return FALSE;
}
if (atoi (arg1) >= MAX_TRADE)
{
chprintf (ch, "MEdit: May sell %d items max.\n\r", MAX_TRADE);
return FALSE;
}
if (!pMob->pShop)
{
chprintln (ch,
"MEdit: You must create a shop first (shop assign).");
return FALSE;
}
if (str_cmp (argument, "none")
&& (value = flag_value (type_flags, argument)) == NO_FLAG)
{
chprintln (ch, "MEdit: That type of item is not known.");
return FALSE;
}
pMob->pShop->buy_type[atoi (arg1)] =
!str_cmp (argument, "none") ? 0 : value;
chprintln (ch, "Shop type set.");
return TRUE;
}
/* shop assign && shop delete by Phoenix */
if (!str_prefix (command, "assign"))
{
if (pMob->pShop)
{
chprintln (ch, "Mob already has a shop assigned to it.");
return FALSE;
}
pMob->pShop = new_shop ();
if (!shop_first)
shop_first = pMob->pShop;
if (shop_last)
shop_last->next = pMob->pShop;
shop_last = pMob->pShop;
pMob->pShop->keeper = pMob->vnum;
chprintln (ch, "New shop assigned to mobile.");
return TRUE;
}
if (!str_prefix (command, "remove"))
{
SHOP_DATA *pShop;
pShop = pMob->pShop;
pMob->pShop = NULL;
if (pShop == shop_first)
{
if (!pShop->next)
{
shop_first = NULL;
shop_last = NULL;
}
else
shop_first = pShop->next;
}
else
{
SHOP_DATA *ipShop;
for (ipShop = shop_first; ipShop; ipShop = ipShop->next)
{
if (ipShop->next == pShop)
{
if (!pShop->next)
{
shop_last = ipShop;
shop_last->next = NULL;
}
else
ipShop->next = pShop->next;
}
}
}
free_shop (pShop);
chprintln (ch, "Mobile is no longer a shopkeeper.");
return TRUE;
}
olced_shop (n_fun, ch, str_empty, arg, par);
return FALSE;
}
ED_FUN_DEC (olced_spec)
{
SPEC_FUN **spec = (SPEC_FUN **) arg;
if (IS_NULLSTR (argument))
{
chprintf (ch, "Sintaxis : %s [%s]\n\r", n_fun, n_fun);
return FALSE;
}
if (!str_cmp (argument, "none"))
{
*spec = NULL;
chprintln (ch, "Spec removed.");
return TRUE;
}
if (spec_lookup (argument))
{
*spec = spec_lookup (argument);
chprintln (ch, "Spec set.");
return TRUE;
}
else
{
chprintln (ch, "ERROR : Spec inexistente.");
return FALSE;
}
return FALSE;
}
ED_FUN_DEC (olced_race)
{
MOB_INDEX_DATA *pMob = (MOB_INDEX_DATA *) arg;
int race;
if (!IS_NULLSTR (argument) && (race = race_lookup (argument)) != -1)
{
pMob->race = race;
pMob->act |= race_table[race].act;
pMob->affected_by |= race_table[race].aff;
pMob->off_flags |= race_table[race].off;
pMob->imm_flags |= race_table[race].imm;
pMob->res_flags |= race_table[race].res;
pMob->vuln_flags |= race_table[race].vuln;
pMob->form |= race_table[race].form;
pMob->parts |= race_table[race].parts;
chprintln (ch, "Race set.");
return TRUE;
}
if (argument[0] == '?')
{
chprintln (ch, "Available races are:");
for (race = 0; race_table[race].name != NULL; race++)
{
if ((race % 3) == 0)
chprintln (ch, "");
chprintf (ch, " %-15s", race_table[race].name);
}
chprintln (ch, "");
return FALSE;
}
chprintln (ch, "Syntax: race [race]\n\r"
"Type 'race ?' for a list of races.");
return FALSE;
}
ED_FUN_DEC (olced_ac)
{
MOB_INDEX_DATA *pMob = (MOB_INDEX_DATA *) arg;
char blarg[MAX_INPUT_LENGTH];
int pierce, bash, slash, exotic;
do /* So that I can use break and send the syntax in one place */
{
if (IS_NULLSTR (argument))
break;
argument = one_argument (argument, blarg);
if (!is_number (blarg))
break;
pierce = atoi (blarg);
argument = one_argument (argument, blarg);
if (!IS_NULLSTR (blarg))
{
if (!is_number (blarg))
break;
bash = atoi (blarg);
argument = one_argument (argument, blarg);
}
else
bash = pMob->ac[AC_BASH];
if (!IS_NULLSTR (blarg))
{
if (!is_number (blarg))
break;
slash = atoi (blarg);
argument = one_argument (argument, blarg);
}
else
slash = pMob->ac[AC_SLASH];
if (!IS_NULLSTR (blarg))
{
if (!is_number (blarg))
break;
exotic = atoi (blarg);
}
else
exotic = pMob->ac[AC_EXOTIC];
pMob->ac[AC_PIERCE] = pierce;
pMob->ac[AC_BASH] = bash;
pMob->ac[AC_SLASH] = slash;
pMob->ac[AC_EXOTIC] = exotic;
chprintln (ch, "Ac set.");
return TRUE;
}
while (FALSE); /* Just do it once.. */
chprintln (ch,
"Syntax: ac [ac-pierce [ac-bash [ac-slash [ac-exotic]]]]\n\r"
"help MOB_AC gives a list of reasonable ac-values.");
return FALSE;
}
ED_FUN_DEC (olced_dice)
{
static char syntax[] = "Syntax: %s <number> d <type> + <bonus>\n\r";
char *numb, *type, *bonus, *cp;
int *arreglo = (int *) arg;
if (IS_NULLSTR (argument))
{
chprintf (ch, syntax, n_fun);
return FALSE;
}
numb = cp = (char *) argument;
while (isdigit (*cp))
++cp;
while (*cp != '\0' && !isdigit (*cp))
*(cp++) = '\0';
type = cp;
while (isdigit (*cp))
++cp;
while (*cp != '\0' && !isdigit (*cp))
*(cp++) = '\0';
bonus = cp;
while (isdigit (*cp))
++cp;
if (*cp != '\0')
*cp = '\0';
if ((!is_number (numb) || atoi (numb) < 1)
|| (!is_number (type) || atoi (type) < 1)
|| (!is_number (bonus) || atoi (bonus) < 0))
{
chprintf (ch, syntax, n_fun);
return FALSE;
}
arreglo[DICE_NUMBER] = atoi (numb);
arreglo[DICE_TYPE] = atoi (type);
arreglo[DICE_BONUS] = atoi (bonus);
chprintf (ch, "%s set.\n\r", n_fun);
return TRUE;
}
ED_FUN_DEC (olced_ed)
{
EXTRA_DESCR_DATA *ed;
EXTRA_DESCR_DATA **pEd = (EXTRA_DESCR_DATA **) arg;
char command[MAX_INPUT_LENGTH];
char keyword[MAX_INPUT_LENGTH];
argument = one_argument (argument, command);
argument = one_argument (argument, keyword);
if (IS_NULLSTR (command))
{
chprintln (ch, "Syntax: ed add [keyword]");
chprintln (ch, " ed delete [keyword]");
chprintln (ch, " ed edit [keyword]");
chprintln (ch, " ed format [keyword]");
chprintln (ch, " ed rename [keyword]");
return FALSE;
}
if (!str_cmp (command, "add"))
{
if (IS_NULLSTR (keyword))
{
chprintln (ch, "Syntax: ed add [keyword]");
return FALSE;
}
ed = new_extra_descr ();
replace_string (ed->keyword, keyword);
ed->next = *pEd;
*pEd = ed;
string_append (ch, &ed->description);
return TRUE;
}
if (!str_cmp (command, "edit"))
{
if (IS_NULLSTR (keyword))
{
chprintln (ch, "Syntax: ed edit [keyword]");
return FALSE;
}
for (ed = *pEd; ed; ed = ed->next)
{
if (is_name (keyword, ed->keyword))
break;
}
if (!ed)
{
chprintln (ch, "ERROR : No such extra description.");
return FALSE;
}
string_append (ch, &ed->description);
return TRUE;
}
if (!str_cmp (command, "delete"))
{
EXTRA_DESCR_DATA *ped = NULL;
if (IS_NULLSTR (keyword))
{
chprintln (ch, "Syntax: ed delete [keyword]");
return FALSE;
}
for (ed = *pEd; ed; ed = ed->next)
{
if (is_name (keyword, ed->keyword))
break;
ped = ed;
}
if (!ed)
{
chprintln (ch, "ERROR : No such extra description.");
return FALSE;
}
if (!ped)
*pEd = ed->next;
else
ped->next = ed->next;
free_extra_descr (ed);
chprintln (ch, "Extra description deleted.");
return TRUE;
}
if (!str_cmp (command, "format"))
{
EXTRA_DESCR_DATA *ped = NULL;
if (IS_NULLSTR (keyword))
{
chprintln (ch, "Syntax: ed format [keyword]");
return FALSE;
}
for (ed = *pEd; ed; ed = ed->next)
{
if (is_name (keyword, ed->keyword))
break;
ped = ed;
}
if (!ed)
{
chprintln (ch, "ERROR : No Such Extra Description");
return FALSE;
}
ed->description = format_string (ed->description);
chprintln (ch, "Extra description formatted.");
return TRUE;
}
if (!str_cmp (command, "rename"))
{
EXTRA_DESCR_DATA *ped = NULL;
if (IS_NULLSTR (keyword))
{
chprintln (ch, "Syntax: ed rename [old] [new]");
return FALSE;
}
for (ed = *pEd; ed; ed = ed->next)
{
if (is_name (keyword, ed->keyword))
break;
ped = ed;
}
if (!ed)
{
chprintln (ch, "ERROR : No such extra description");
return FALSE;
}
replace_string (ed->keyword, argument);
chprintln (ch, "Extra description renamed.");
return TRUE;
}
return olced_ed (n_fun, ch, "", arg, par);
}
ED_FUN_DEC (olced_direction)
{
return change_exit (ch, argument, (int) par);
}
ED_FUN_DEC (olced_docomm)
{
(*(DO_FUN *) par) (ch, argument);
return FALSE;
}
ED_FUN_DEC (olced_value)
{
return oedit_values (ch, argument, (int) par);
}
bool templookup (const char *n_fun, CHAR_DATA * ch, const char *argument,
void *arg, const void *par, int temp)
{
int value;
LOOKUP_F *blah = (LOOKUP_F *) par;
if (!emptystring (argument))
{
if ((value = ((*blah) (argument))) > temp)
{
*(int *) arg = value;
chprintf (ch, "%s set.\n\r", n_fun);
return TRUE;
}
else
{
chprintf (ch, "ERROR : %s doesn't exist.\n\r", n_fun);
return FALSE;
}
}
chprintf (ch, "Syntax : %s [%s]\n\r"
"Type '? %s' for a list of arguments.\n\r",
n_fun, n_fun, n_fun);
return FALSE;
}
ED_FUN_DEC (olced_poslookup)
{
return templookup (n_fun, ch, argument, arg, par, 0);
}
ED_FUN_DEC (olced_neglookup)
{
return templookup (n_fun, ch, argument, arg, par, -1);
}
CEDIT (cedit_show)
{
CLAN_DATA *pClan;
EDIT_CLAN (ch, pClan);
chprintf (ch, "Name: %s\n\r", pClan->name);
chprintf (ch, "Who: %s\n\r", pClan->who_name);
chprintf (ch, "Hall: %ld\n\r", pClan->hall);
chprintf (ch, "Independant: %s\n\r",
pClan->independent ? "TRUE" : "FALSE");
return TRUE;
}
CEDIT (cedit_create)
{
int j, i = maxClan;
CLAN_DATA *pClan;
struct clan_type *new_table;
char buf[MIL];
if (!IS_NULLSTR (argument) && clan_lookup (argument) == 0)
sprintf (buf, argument);
else
sprintf (buf, "New Clan%d", maxClan + 1);
maxClan++;
alloc_mem (new_table, struct clan_type, maxClan);
if (!new_table)
{
chprintln (ch, "Memory Allocation Failed!!! Unable to create clan.");
return FALSE;
}
for (j = 0; j < i; j++)
new_table[j] = clan_table[j];
free_mem (clan_table);
clan_table = new_table;
clan_table[i].name = str_dup (buf);
clan_table[i].who_name = str_dup (buf);
pClan = &clan_table[i];
edit_start (ch, pClan, ED_CLAN);
chprintln (ch, "Clan created.");
return TRUE;
}
CEDIT (cedit_delete)
{
CLAN_DATA *pClan;
EDIT_CLAN (ch, pClan);
if (str_cmp (argument, "confirm"))
{
chprintln (ch,
"Typing 'delete confirm' again will permanetely remove this clan!\n\r"
"-or- 'delete cancel' will cancel the deletion.");
return FALSE;
}
else
{
int i, j = 0, c;
struct clan_type *new_table;
CHAR_DATA *pch;
int nMatch = 0;
ROOM_INDEX_DATA *pRoom;
vnum_t vnum;
alloc_mem (new_table, struct clan_type, maxClan);
if (!new_table)
{
chprintln (ch,
"Memory Allocation error!!! Unable to delete clan.");
return FALSE;
}
c = clan_lookup (pClan->name);
for (pch = char_list; pch != NULL; pch = pch->next)
{
if (pch->clan == c)
pch->clan = -1;
else if (pch->clan > c)
pch->clan -= 1;
}
for (vnum = 0; nMatch < top_room; vnum++)
{
if ((pRoom = get_room_index (vnum)) != NULL)
{
nMatch++;
if (pRoom->clan == c)
{
pRoom->clan = -1;
SET_BIT (pRoom->area->area_flags, AREA_CHANGED);
}
else if (pRoom->clan > c)
{
pRoom->clan -= 1;
SET_BIT (pRoom->area->area_flags, AREA_CHANGED);
}
}
}
for (i = 0; i < maxClan; i++)
if (i != c)
new_table[j++] = clan_table[i];
free_mem (clan_table);
clan_table = new_table;
maxClan--;
pClan = &clan_table[0];
edit_start (ch, pClan, ED_CLAN);
chprintln (ch, "Clan deleted.");
}
return TRUE;
}