/*
* CthulhuMud
*/
/* Colours */
static const char desc_col[][20] = {
"red", "orange", "yellow", "blue", "green", "indigo", "purple",
"tangerine", "vermillion", "crimson", "scarlet", "lilcal",
"lilly white", "cream", "coffee", "brown", "tan", "sky blue",
"pale blue", "pink", "rose", "peach", "black", "mud coloured",
"lemon", "lime", "aquamarine", "turquoise"
};
/* Metals */
#define NUM_DESC_COL 28
static const char desc_met[][20] = {
"gold", "silver", "bronze", "brass", "tin", "copper", "zinc",
"iron", "steel", "mercury", "mitheral", "adamantite", "red gold",
"white gold", "aluminium"
};
#define NUM_DESC_MET 15
/* Gems */
static const char desc_gem[][20] = {
"ruby", "diamond", "saphire", "emerald", "tiger eye", "citrone",
"lapis lazuli", "quartz", "amythyst", "pearl"
};
#define NUM_DESC_GEM 10
/* Liquid consistencies */
static const char desc_con[][20] = {
"thin", "clear", "runny", "thick", "syrupy", "bubbly",
"swirling", "misty", "disgusting", "viscid", "frothy",
"effervescent", "acidic", "tart", "smoky", "congealed",
"flat", "plain", "lumpy", "sugery", "translucent",
"oily", "slimey"
};
#define NUM_DESC_CON 23
static const int pot_spells[] = {
1, // Armour
3, // Bless
13, // Cure blindness
13, // Cure blindness
14, // Cure critical
15, // Cure light
15, // Cure light
15, // Cure light
17, // Detect evil
18, // Detect invisible
19, // Detect magic
20, // Detect poison
28, // Invisability
33, // Protect Evil
35, // Sanctuary
37, // Giant Strength
41, // Cure poison
41, // Cure poison
42, // Detect hidden
45, // Fly
47, // Know alignment
49, // Cure serious
54, // Stone skin
55, // Shield
55, // Shield
62, // Infravision
64, // Refresh
64, // Refresh
64, // Refresh
85, // Cure Disease
85, // Cure Disease
86, // Haste
93, // Calm
101, // Protection from good
102, // Detect good
110, // Remove fear 36
4, // Blindness
16, // Curse
32, // Poison
36, // Sleep
50, // Cause light
56, // Weaken
59, // Faerie Fire
65, // Change sex
88, // Frenzy
100, // Fear
107, // Remove invisability 11
27, // Heal
51, // Cause critical
61, // Pass Door
82, // Youth
83, // Age
87, // Plague
98, // Absorb magic
104, // Regeneration
105, // Fire shield
108, // Vocalize
111, // Mute 11
};
#define NUM_POT_SPELLS 58
#define NUM_PS_RANK1 36
#define NUM_PS_RANK2 47
#define NUM_PS_RANK3 58