ddance/area/
ddance/data/
ddance/gods/
ddance/player/
ddance/player/skill/
/***************************************************************************
 *  Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,		   *
 *  Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.   *
 *																		   *
 *  Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael	       *
 *  Chastain, Michael Quan, and Mitchell Tse.							   *
 *																		   *
 *  In order to use any part of this Merc Diku Mud, you must comply with   *
 *  both the original Diku license in 'license.doc' as well the Merc	   *
 *  license in 'license.txt'.  In particular, you may not remove either of *
 *  these copyright notices.											   *
 *																		   *
 *  Much time and thought has gone into this software and you are		   *
 *  benefitting.  We hope that you share your changes too.  What goes	   *
 *  around, comes around.												   *
 ***************************************************************************/
 
/***************************************************************************
*	ROM 2.4 is copyright 1993-1998 Russ Taylor							   *
*	ROM has been brought to you by the ROM consortium					   *
*	    Russ Taylor (rtaylor@hypercube.org)								   *
*	    Gabrielle Taylor (gtaylor@hypercube.org)						   *
*	    Brian Moore (zump@rom.org)										   *
*	By using this code, you have agreed to follow the terms of the		   *
*	ROM license, in the file Rom24/doc/rom.license						   *
***************************************************************************/


int		iswar;
int		wartype;
int		time_left;
int		inwar;
int		wartimer;
int		min_level;
int		max_level;
int		warprize;
int		gold_prize;
int		qp_prize;
int		train_prize;
int		gold_final;
int		qp_final;
int		slain_by;
int		next_team;
int		blue_num;
int		red_num;
int		check_red;
int		check_blue;
int		reboot_time;
bool	honor_has_started;
int		smith_item;
int		ore_item;