#HELPS -1 NEWBIE INFO~ Ah! Another mortal, seeking adventure. You should go through mudschool first, to gain experience to face the trials outside. Be sure to practice a weapon in the guild room, or your stay with us shall be very short indeed. Type 'equipment' to see what your are wielding, 'spells' to see your spells, 'skills' to see your skills, and 'commands' for a list of commands. Help is available on most commands and abilities. Please type 'help rules' to see the Rules of Demon's Dance. ~ -1 LAG~ Twas dial-up, and the failing mudders did toil and struggle in the fray All checksummed were the compressed files And the man pages, outdate Beware the Internet my son, The noise that hangs, the lag that kills Beware the Usenet news, and shun the frivolous mud with frills So took his his mudding client in hand Longtime the virtual foe he sought So rested he by the T1s three and paused a while in swap And as in disk-drive swap he stayed, The Internet, with lags of fame Came packetwise through the T1 line And error-checked as it came One two one two and through and through, the mudding client went kill -9 He left it dead and with it's core he went a tracing back And hath thou slain the Internet? Come to my arms my disk-based bot! Oh lag-free day, callooh callay, he chortled in his joy Twas dial-up, and the failing mudders did toil and struggle in the fray All checksummed were the compressed files And the man pages, outdate. ~ -1 WIZLIST~ . Whatever dude ~ -1 ROM~ The following people contributed to the Demon's Dance MUD based off the Rom2.4b codebase. -For the Deathstalker area, and plenty of constructive, or other types thereof, criticism. Andy G. (Kenny, Murray) -For the Evil Dead area, and one heck of alot of ideas. Sky B. (EbeneezerScrews) -For being the first player on Demon's Dance. Hirsch-Dog, otherwise known as David ~ -1 IMMORTAL IMMORT GOD WIZARD WIZ~ 'Immortal' (often, simply, 'immort') refers to players who have reached the highest attainable levels in the game. Here, anyone of level 52 or higher is an 'immortal.' Immortals are capable of exceeding the usual game rules, in more drastic and pervasive ways as levels increase; examples range from teleportation and invisibility to mortal sight to creation of objects, removal of a player's privileges (channels, ability to move, or even ability to log in), and ability to promote players to immortality. Since immortals can wreak havoc with game balance, they are (ideally) a carefully-chosen and policed group. An absolute rule of immortal behavior is that no immortal can aid or assist any player without explicit permission from the higher ranks; in other words, please don't ask an immortal to help you kill a mob, gather EQ, etc, or you'll likely be either politely or rudely refused, or referred to this file. The duties of immortals, and even the very reasons for their existence, are topics of continual and heated debate in various MUD forums, and are fraught with misconceptions, poor examples, and outrageous hypocrisies. :) ~ -1 SOCIALS~ This is a complete list of socials for this MUD: Compiled originally by: Sara accuse adjust air apologize applaud babble bark bcatch beckon beer bearhug beg bird bkiss bleed blink blush boast boggle bonk bounce bow brb burp cackle caress charge cheer chuckle clap claw collapse comfort comb cough cover cower cringe criticize cry cuddle curse curtsey dance daydream drool duck embrace explode eyebrow faint fart flare flash flex flinch flip flirt flutter fondle french frown fume gasp giggle glare goose grimace grin groan grope grovel growl grumble hand head hiccup highfive hop howl hug hush ignore innocent insane judge kiss knee laugh lick love lust massage meditate moan moon mosh mutter nibble nod nudge nuzzle pant passout pat peck pie pinch pissed plead point poke ponder pout pray propose puke punch purr ramble raspberry rofl roll rub ruffle run scratch scream serenade shake shiver shrug sigh sing slap slobber smile smirk snap snarl sneeze snicker sniff snore snort snowball snuggle sob spam spank spit squeal squeeze squirm stare stretch strip stroke strut sulk swoon tackle tease thank threaten tickle tip tongue twiddle type undress view wave whine whistle wiggle wince wink wonder worry worship yawn yeehaw yodel rose laces tank starve aargh homework puff differ yae lightbulb voodoo ogg confused beam bite discodance scuff whap lag chortle zerbert twitch rtfm yomama jiggy think caper ~ -1 MERC~ This mud is based on Merc 2.1, created by Furey, Hatchet, and Kahn. Merc 2.1 is available as Merc_21.tar.gz from ftp.tcp.com and ftp.math.okstate.edu. E-mail to 'majordomo@webnexus.com' to join the merc mailing list. Thanks to ... ... Diku Mud for starting it all. ... The Free Software Foundation and DJ Delorie for kick-ass tools. ... Copper Mud and Alfa Mud for releasing their code and worlds. ... Aod of Generic for ... well, everything. You're a hoopy frood, Aod. ... Alander for many ideas and contributions. ... John Brothers of Silly for permission to use Silly code and worlds. ... Zrin for administering the mailing list. ... Abaddon for proofreading our comm.c. ... Hind, Quin, Vic, Diavolo, Oleg, Trienne, and others for porting help. ... Diavolo, Grodyn, Morgenes, and others for code and bug fixes. ... Raff, Doctor, VampLestat, Nirrad, Tyrst, PinkF, Chris, Glop for worlds. ... the players and imps of Mud Dome, Final Mud, Mud Lite, Vego Mud, Rivers ... of Mud, Ruhr Mud, and Mystic Realms for bug reports, ideas, new code, ... and hours of enjoyment. ... Gary McNickle (dharvest) for the clan code ... Faen for the Honor Circle. ... Dinchak for many of the ideas ... New Moon for the skill tree ... Greed, Magma, and UltraEnvy for getting me started coding Also see "help ROM" for information about the Rivers of Mud code base. ~ -1 MAP MAPS~ Thanks to Ezra for drawing the originals of several maps on ROM. ~ -1 GREETING~ {x {RThe Demon's Dance {x {D _/( ) ( )\_ {x {D_/' `\ ((_)) /' `\_ {x {D_/' `\ \*,*/ /' `\_ {x {D_/' `\__/\=/\__/' `\_ {x {D/' /' ,`, `\ `\ {x {D/' /' / | ,{{{REJG{D}, | \ `\ '\ {x {D/' /' | \ |/ | \| / | `\ `\ {x {D/' /' | .,._\ ' | ` /_.,. | `\ `\ {x {D/' / ,-'--, | ,-(_ ,_`--/'\--'_, _)-, | ,--`-, \ `\ {x {D/_,-'-`-/-' `|' '--._`-,_,-'_.--' `|' `-\-'-`-,_\ {x {D/ | | | | \ {x {R^^^ ^^^ {x ROM 2.4 Beta, Copyright 1993 - 1996, Russ Taylor Based on MERC 2.1 by Hatchet, Fury & Kahn {WContact Enzo via AIM: {YDrax1983{x {WContact Enzo via Email: {Rnarf1983@hotmail.com{x By what name do you wish to be known? ~ -1 MOTD~ {R*******************READ THIS*****************{x {YThe new skill tree has been implemented. To convert your character to {Ythe new format, simply type "save".{x {YREAD '{Rhelp slang{Y' for info on the slang terms used on this mud.{x {RNew Channel System includes global socials and emotes:{x {RGlobal socials: {W<{Gchannel{W> : <{Gsocial{W> <{Gtarget if needed{W>{x {RGlobal emotes: {W<{Gchannel{W> emote {W<{Gstuff to emote{W>{x ~ 52 IMOTD~ {D[ {wPlease Press Enter{D ]{x ~ 52 JOBS~ ~ -1 PKILL PKILLING PKILLER 'PLAYER KILLING' PSTEAL PSTEALING 'PLAYER STEALING'~ Player killing and player stealing are allowed to all clan members (including loners), provided the victim is is within 8 levels of the character and is also in a clan. This will flag you as a "killer" or "thief", allowing any character to attack, and also provoking action from the city guard. ~ 52 COMMANDMENTS LAWS 'GOD RULES' GODS~ . ********************** ** The Rules of ROM ** ********************** 1) Do not kill mortals, do not kill mortals, do not kill mortals. This includes transferring/summoning them to aggressive mobs. 2) Do not cheat for ANY mortal in ANY way, especially your own. Unless of course you LIKE deletion. Yes this includes tanking, healing/restoring, casting protection spells <armor, sanct>, and softening up or altering mobs. 3) Do not transfer or summon mobs to mortals or mortals to mobs. They have legs, if they want to kill a mob, they can easilly go there themselves. 4) DO NOT kill the shopkeepers for any reason at ALL. 5) DO NOT use reboot. <--- Note, simple English. 6) Do not give out free equipment. You don't need to win brownie points with the mortals. Quest are fine but handing out items isn't. 7) A note on quests: Quests are a good thing, more or less, BUT do not give out overly extravagant prizes. Exercise some common sense here folks. Do not load items more than 4 levels below their normal level (i.e. no level 5 ogre gauntlets). 8) Do not undermine the authority of a higher level god. If you see that someone has been frozen or nochannelled do not restore their priveleges. They are being punished for a reason. 9) Do not try to overrule each other. 10) Trusted mortals: Do not use your god powers to help your mortal character. If you do, your trust will be taken away. ~ -1 RULES~ These are the rules of Demon's Dance. For other matters, use common sense. * Limited player stealing or player killing. * Your presence here is a privilege not a right. Obey any orders from gods, and you will be fine. Deletion does not require a reason, appeals are to be sent to the implementors. * Sitting around idle with a client is hazardous to your health. If we catch you doing it, you will lose half your playing time. * No kill stealing. This means you cannot attack a mob someone else is fighting, unless they ask you to. Also avoid attacking fleeing mobs. * Cheating will not be tolerated. This includes accepting favors from gods and exploiting bugs. If you find a bug, report it, then do not use it. * Changes to these rules are at the discretion of the immortals, and may be done without warning, notice, or even evidence of sanity. Walk softly, and carry a black stick. ~ 0 SUICIDE DELETE~ Use the delete command to erase unwanted characters, so the name will be available for use. This command must be typed twice to delete a character, and you cannot be forced to delete. Typing delete with an argument will return your character to 'safe' status if you change your mind after the first delete. ~ 0 HEALER~ The healer decided to grab a quick buck, and now charges for his heals. Some services are still free to players of level 10 or below, however. To see a full listing of the healer's services, type 'heal' at his residence. To receive healing, bring plenty of money, and type 'heal <spell>'. ~ -1 GAIN~ The gain command is used to learn new skills, once the proper trainer has been found. (Check New Thalos) The following options can be used with gain: gain list: list all groups and skills that can be learned gain points: lower your creation points by 1 (costs two sessions) gain <name>: add a skill or skill group, at the listed cost gain convert: turns 10 practices into one training session Gain uses training sessions, not practices. (see 'help train') Gained skills and groups do NOT increase your experience per level or total number of creation points. ~ 52 CLONE~ Syntax: clone obj <object> clone mob <mobile> clone <name> The clone command duplicates an object or mobile. The level of item or mobile that may be cloned depends on your level. The target object or mob must be in the same room as you, or in your posession. Strung and set information is preserved by clone, as well as any spell effects and container contents or mobile inventory, except for items which are too high for you to clone. Strung extended descriptions on objects are not kept, however. ~ 0 SKILLS SPELLS~ The skills and spells commands are used to display your character's list of available skills (or spells, as the case may be). They are listed in order of level, with mana cost (for spells) or percentage (for skills) listed where applicable. ~ 0 OUTFIT~ The outfit command, usable by levels 5 and below, equips your character with a new set of sub issue gear (banner, weapon, helmet, shield, and vest), courtesy of the Mayor's warehouses. Only empty equipment slots are affected. ~ 0 AUTO AUTOLIST AUTOLOOT AUTOGOLD AUTOSAC AUTOEXIT AUTOASSIST AUTOSPLIT~ ROM uses varies automatic actions, to ease the boredom of always splitting gold and sacrificing corpses. The commands are as follows: autolist : list all automatic actions autoloot : take all equipment from dead mobiles autogold : take all gold from dead mobiles autosac : sacrifice dead monsters (if autoloot is on, only empty corpes) autoexit : display room exits upon entering a room autosplit : split up spoils from combat among your group members autoassit : makes you help group members in combat Typing a command sets the action , typing it again removes it. ~ -1 CLAN~ A Clan is a collection of players, united to follow and further a common cause. Each clan has rules and regulations, to find out more about clans and their 'beliefs' type "help <clan name>". Only Clan members can kill or steal from other players. To join a Clan you must be level 5 or above and level 25 or below. Speak to the Clan Leader about joining. If you go Loner before level 25 you may join a Clan later. Joining a Clan is a dangerous step. Many adventurers live to kill and torture others and chances are that your paths will cross. Remember, attacking or killing fellow clan members *IS* illegal except to mutiny your Clan leader. ~ -1 COUNT~ The count command displays the number of people (that you can see) logged into the mud. It also displays the highest number observed that day, if it is higher. ~ -1 GATE~ The gate spell is a powerful transportation magic that opens up a portal between your character and another person or creature somewhere else in the world. This portal will transport you and any pet you might have, but not other members of your group. Monsters recieve a save against gate, and monster or players more than 3 levels higher than you can not be gated to at all. God rooms, private rooms, and no recall rooms cannot be gated to, and no recall rooms cannot be gated out of. Finally, any god or hero is also immune to gate, as well as in player who has no summon set. Clan members may not be gated to except by their fellow Clan members. ~ -1 AFFECTS AFFECT~ This command is used to show all the spells affecting your character. At low levels, only the spell name will be displayed, at higher levels the effects and duration of the spell will also be shown. Spell effects are no longer shown on score (this can be changed by using 'show' command). ~ -1 $~ #$