ddance/area/
ddance/data/
ddance/gods/
ddance/player/
ddance/player/skill/
#AREADATA
Name Olympus~
Builders None~
VNUMs 900 999
Credits { 5 50} Generic Olympus~
Security 9
End



#MOBILESNEW
#MOB
Vnum 901
Name oldstyle zeus god~
Short Zeus~
Long Zeus sits here on a throne.
~
Description You see before you the greatest of the Olympians.  It seems as if he could
destroy you with a thought.  Every glance penetrates deep into your soul.
You now know what true fear is.
~
Race human~
Act_flags ABCQ
Aff BDFHNT
Aff2 0
Align 1000
Group 0
Level 60
Hitroll 0
Hit_dice 50d10+9500
Mana_dice 60d9+100
Dam_dice 5d10+28
Dam_type none
Armor -30 -30 -30 -3
Off EIKU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 902
Name oldstyle prometheus~
Short Prometheus~
Long Prometheus is here, playing with a match.
~
Description This mortal risked the wrath of Zeus to give the gift of fire to humans.  He
looks up at you and smiles.
~
Race human~
Act_flags ABC
Aff BDFHNT
Aff2 0
Align 1000
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 2000
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 903
Name oldstyle hermes~
Short Hermes~
Long Hermes is busy, delivering a message.
~
Description This is the messenger of the Gods.  He wears a winged helm and boots, and
darts from place to place.  He looks very busy, and it seems as if he doesn't
even notice your presence.
~
Race human~
Act_flags ACS
Aff BDFHNPT
Aff2 0
Align 1000
Group 0
Level 56
Hitroll 0
Hit_dice 50d10+7000
Mana_dice 28d9+100
Dam_dice 10d4+23
Dam_type none
Armor -25 -25 -25 -1
Off BEFJNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 2500
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 904
Name oldstyle poseidon~
Short Poseidon~
Long Poseidon is dining here.
~
Description He is the brother of Zeus himself, chosen to rule the seas.  He must be
visiting Mount Olympus.  He nods at you and motions for you to enter and
have a seat.
~
Race human~
Act_flags ABCR
Aff BDFHNT
Aff2 0
Align 1000
Group 0
Level 59
Hitroll 0
Hit_dice 50d10+8500
Mana_dice 59d9+100
Dam_dice 10d4+24
Dam_type none
Armor -28 -28 -28 -9
Off FU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos sit
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 905
Name oldstyle apollo~
Short Apollo~
Long Apollo is here, playing a tune.
~
Description This jovial God is strumming on a lyre.  He smiles at you and asks you to
join him.  You notice a dangerous looking bow by his side, however, and think
that he knows more than music.
~
Race human~
Act_flags ABC
Aff BDFHNT
Aff2 0
Align 1000
Group 0
Level 58
Hitroll 0
Hit_dice 50d10+8500
Mana_dice 29d9+100
Dam_dice 5d10+25
Dam_type none
Armor -28 -28 -28 1
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 2000
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 906
Name oldstyle ares~
Short Ares~
Long Ares is here, kicking your ass.
~
Description The God of War is here, studying some maps.  He scowls at you as you enter
and says 'I am very busy.  What do you want?'
~
Race human~
Act_flags ABCF
Aff BDFHT
Aff2 0
Align -1000
Group 0
Level 59
Hitroll 0
Hit_dice 50d10+9000
Mana_dice 29d9+100
Dam_dice 8d6+26
Dam_type none
Armor -29 -29 -29 1
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 2500
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 907
Name oldstyle athena~
Short Athena~
Long Athena is relaxing here.
~
Description Zeus' favorite daughter is sitting on a couch eating grapes.  She smiles at
you and invites you to join her.
~
Race human~
Act_flags ABC
Aff BDFHNT
Aff2 0
Align 1000
Group 0
Level 56
Hitroll 0
Hit_dice 50d10+7500
Mana_dice 28d9+100
Dam_dice 10d4+24
Dam_type none
Armor -26 -26 -26 1
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 3000
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 908
Name oldstyle hephaestus smith~
Short Hephaestus~
Long Hephaestus the Smith is here, crafting a fine weapon.
~
Description This God is the only one who is not physically perfect.  He is lame and very
ugly.  You get the impression that he is kind, however, and would go out of his
way to help you.  He is attended by three golden maidens.
~
Race human~
Act_flags ABC
Aff BDFHNT
Aff2 0
Align 1000
Group 0
Level 55
Hitroll 0
Hit_dice 50d10+7000
Mana_dice 27d9+100
Dam_dice 10d4+23
Dam_type none
Armor -25 -25 -25 2
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 3000
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 909
Name oldstyle handmaid golden~
Short A Golden Maiden~
Long A Handmaid of gold is here, assisting the smith.
~
Description As you gaze upon this creation, you realize that she is made from solid
gold.  She seems to be very lifelike as she assists the smith in his work.
~
Race human~
Act_flags ABCT
Aff BDFHNT
Aff2 0
Align 0
Group 0
Level 26
Hitroll 0
Hit_dice 5d10+650
Mana_dice 13d9+100
Dam_dice 3d7+7
Dam_type none
Armor -7 -7 -7 6
Off CDEIKLU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 50
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 910
Name oldstyle soldier~
Short A Soldier~
Long A soldier is here, assisting Ares.
~
Description This man is waiting on Ares.  Although he does not look very strong, you
realize that Ares would not have any weaklings working for him.
~
Race human~
Act_flags ABCF
Aff BDFHT
Aff2 0
Align 0
Group 0
Level 35
Hitroll 0
Hit_dice 10d10+1300
Mana_dice 17d9+100
Dam_dice 4d7+11
Dam_type none
Armor -11 -11 -11 5
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 250
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 911
Name oldstyle musician apprentice~
Short an apprentice musician~
Long A musician is here, learning from Apollo.
~
Description This man has mastered his first profession, and is now studying music from the
immortal Apollo.
~
Race human~
Act_flags ABC
Aff BDFHT
Aff2 0
Align 1000
Group 0
Level 14
Hitroll 0
Hit_dice 2d10+190
Mana_dice 7d9+100
Dam_dice 1d12+3
Dam_type none
Armor -1 -1 -1 8
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 125
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 912
Name oldstyle boy serving servant~
Short A serving boy~
Long A servant is here, feeding Athena her grapes.
~
Description This boy is truly lucky to be able to serve Athena herself.
~
Race human~
Act_flags ABC
Aff BDFHT
Aff2 0
Align 1000
Group 0
Level 6
Hitroll 0
Hit_dice 2d7+71
Mana_dice 3d9+100
Dam_dice 1d7+1
Dam_type none
Armor 4 4 4 9
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 25
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 913
Name oldstyle hound dog war~
Short A hound of war~
Long A large hound snarls at you.
~
Description This great beast can barely be called a dog.  It has been bred to cause fear
on the battle field, and you have no doubt that it does its job well.
~
Race human~
Act_flags ABCF
Aff BDFHT
Aff2 0
Align -600
Group 0
Level 35
Hitroll 0
Hit_dice 10d10+1300
Mana_dice 17d9+100
Dam_dice 4d7+11
Dam_type none
Armor -11 -11 -11 5
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 914
Name oldstyle Odin~
Short Odin~
Long Odin is resting here.
~
Description As you gaze at Odin, you realize how insignificant you truly are.  He towers
over you, and is so intent on his activities that he barely recognizes your
presence.
~
Race human~
Act_flags ABC
Aff BDFHNT
Aff2 0
Align 1000
Group 0
Level 60
Hitroll 0
Hit_dice 50d10+9500
Mana_dice 30d9+100
Dam_dice 8d6+28
Dam_type none
Armor -30 -30 -30 0
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 915
Name oldstyle grocer greengrocer julius~
Short Julius the Green Grocer~
Long Julius the Green Grocer stands here.
~
Description This jovial man has devoted his life to selling fruit and other foods to the
inhabitants of this city.  Although he may seem like a wimp, it would be wise
not to underestimate him.  He smiles warmly at you and shows you his selection
of delicious looking foods.
~
Race human~
Act_flags ABC
Aff BDFHNT
Aff2 0
Align 1000
Group 0
Level 50
Hitroll 0
Hit_dice 50d10+4500
Mana_dice 25d9+100
Dam_dice 5d8+19
Dam_type none
Armor -20 -20 -20 3
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 500
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 916
Name oldstyle alchemist~
Short the Alchemist~
Long The ancient, wizened Alchemist stands here.
~
Description Skilled in all manner of magic, as well as the ancient art of alchemy, he
stands ready to supply the citizens here (but not you) with all manner of
arcane supplies.
~
Race human~
Act_flags ABC
Aff BDFHNT
Aff2 0
Align 1000
Group 0
Level 50
Hitroll 0
Hit_dice 50d10+4500
Mana_dice 25d9+100
Dam_dice 5d8+19
Dam_type none
Armor -20 -20 -20 3
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 500
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 917
Name oldstyle clive~
Short Clive the Weapons Master~
Long Clive the Weapons Master is practicing with his bow and axe.
~
Description Clive looks VERY big and VERY tough.  All those years in the army must have
paid off.
~
Race human~
Act_flags ABC
Aff BDFHNT
Aff2 0
Align 1000
Group 0
Level 50
Hitroll 0
Hit_dice 50d10+4500
Mana_dice 25d9+100
Dam_dice 5d8+19
Dam_type none
Armor -20 -20 -20 3
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 2000
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 918
Name oldstyle armourer samuel~
Short Samuel the Armourer~
Long Samuel the Armourer glares at you.
~
Description Samuel looks just like Clive the Weapons Master: VERY big and VERY tough.
He doesn't like what you've been doing in his city.
~
Race human~
Act_flags ABCF
Aff BDFHNT
Aff2 0
Align 1000
Group 0
Level 34
Hitroll 0
Hit_dice 10d10+1200
Mana_dice 17d9+100
Dam_dice 4d7+10
Dam_type none
Armor -11 -11 -11 5
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 500
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 919
Name oldstyle ra sun god~
Short Ra the Sun God~
Long Ra the Egyptian Sun God is resting here.
~
Description Ra is very bright!  It hurts your eyes to look at him, so you can tell little
about his appearance.  What you can tell, however, suggests that he is no one
to be trifled with.
~
Race rabbit~
Act_flags ABC
Aff BDFHNT
Aff2 0
Align 1000
Group 0
Level 60
Hitroll 0
Hit_dice 50d10+9500
Mana_dice 30d9+100
Dam_dice 8d6+28
Dam_type none
Armor -30 -30 -30 0
Off EFHNR
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AGV
Parts ACDEFHJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 920
Name oldstyle chimera~
Short a chimera~
Long A chimera prowls the cell.
~
Description This bizarre creature has three heads - one of a goat, one of a lion, and one
of a dragon.  It growls at you as you enter the cell, then suddenly attacks!
~
Race human~
Act_flags ABCF
Aff BDFHT
Aff2 0
Align -1000
Group 0
Level 34
Hitroll 0
Hit_dice 10d10+1200
Mana_dice 17d9+100
Dam_dice 4d7+10
Dam_type none
Armor -11 -11 -11 5
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 50
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 921
Name oldstyle hera~
Short Hera~
Long Hera is here.
~
Description Hera, the wife of Zeus is here.  She smiles at you as you enter and invites you
to rest and sit for a while.
~
Race human~
Act_flags ABCQ
Aff BDFHNT
Aff2 0
Align 1000
Group 0
Level 59
Hitroll 0
Hit_dice 50d10+9000
Mana_dice 59d9+100
Dam_dice 6d8+26
Dam_type none
Armor -29 -29 -29 -3
Off EIKU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 5000
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 922
Name oldstyle roc~
Short a roc~
Long A roc is here.
~
Description This is a giant bird.  It looks at you quizzically, then makes a noise and
looks away.
~
Race human~
Act_flags AC
Aff BDFHNT
Aff2 0
Align 0
Group 0
Level 25
Hitroll 0
Hit_dice 5d10+550
Mana_dice 12d9+100
Dam_dice 2d10+7
Dam_type none
Armor -7 -7 -7 6
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 250
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 923
Name oldstyle citizen resident~
Short A citizen~
Long A citizen of this town is strolling down the street here.
~
Description He looks happy and carefree.  He smiles and tips his hat to you.
~
Race human~
Act_flags ACS
Aff BDFHNT
Aff2 0
Align 1000
Group 0
Level 6
Hitroll 0
Hit_dice 2d6+60
Mana_dice 3d9+100
Dam_dice 1d6+1
Dam_type none
Armor 5 5 5 9
Off BEFJNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 3
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 924
Name oldstyle pegasus horse~
Short a pegasus~
Long A large horse with wings is here.
~
Description This horse is snow white with large wings.  Although it doesn't look very
threatening, it seems as though it would be dangerous if provoked.
~
Race human~
Act_flags AC
Aff BDFHNT
Aff2 0
Align 0
Group 0
Level 14
Hitroll 0
Hit_dice 2d10+190
Mana_dice 7d9+100
Dam_dice 1d12+3
Dam_type none
Armor -1 -1 -1 8
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 40
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 925
Name oldstyle cook~
Short A Cook~
Long A cook is here, hard at work.
~
Description This man looks as is he has been spending WAY too much time in the kitchen.
~
Race human~
Act_flags ABC
Aff BDFHNT
Aff2 0
Align 1000
Group 0
Level 8
Hitroll 0
Hit_dice 2d7+96
Mana_dice 4d9+100
Dam_dice 1d7+2
Dam_type none
Armor 3 3 3 9
Off EFNU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 926
Name oldstyle jailer~
Short The Jailer~
Long The jailer is here, watching for intruders.
~
Description He looks as though he has spent a lot of time underground, guarding the
prisoners.
~
Race human~
Act_flags ABCR
Aff BDFHNT
Aff2 0
Align 0
Group 0
Level 22
Hitroll 0
Hit_dice 4d10+360
Mana_dice 22d9+100
Dam_dice 2d7+5
Dam_type none
Armor -5 -5 -5 3
Off FU
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 50
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#END



#OBJECTSNEW
#OBJ
Vnum 900
Name aegis plate~
Short the Aegis~
Orig_short the Aegis~
Desc A powerful breast plate has been left here.~
Material oldstyle~
Item_type armor
Extra FGK
Wear AD
Values BD BD BD BC 0
Level 35
Weight 500
Cost 8400
Condition P
AffectObj
1 1
EndObj

#OBJ
Vnum 901
Name hammer thunder bolt thunderbolt~
Short the Thunder Bolt~
Orig_short the Thunder Bolt~
Desc A huge hammer has been carelessly dropped here.~
Material oldstyle~
Item_type weapon
Extra FGK
Wear AN
Values mace 7 6 blast GK
Level 50
Weight 240
Cost 5400
Condition P
AffectObj
18 3
AffectObj
4 -1
EndObj

#OBJ
Vnum 902
Name helmet winged~
Short a Winged Helmet~
Orig_short a Winged Helmet~
Desc A helmet with small wings lies here.~
Material oldstyle~
Item_type armor
Extra FGK
Wear AE
Values BD BD BD AC 0
Level 35
Weight 50
Cost 7300
Condition P
AffectObj
2 2
EndObj

#OBJ
Vnum 903
Name spear ares~
Short the spear of Ares~
Orig_short the spear of Ares~
Desc A wicked spear rests on the ground here.~
Material oldstyle~
Item_type weapon
Extra FGJ
Wear AN
Values staff 5 8 thrust K
Level 48
Weight 180
Cost 2000
Condition P
AffectObj
19 2
AffectObj
18 2
EndObj

#OBJ
Vnum 904
Name sandals winged~
Short a pair of winged sandals~
Orig_short a pair of winged sandals~
Desc A pair of well made sandals lies here.~
Material oldstyle~
Item_type armor
Extra FGK
Wear AG
Values D D D C 0
Level 25
Weight 50
Cost 2200
Condition P
F
Faff 0 0 T
EndObj

#OBJ
Vnum 905
Name staff ivory~
Short an ivory staff~
Orig_short an ivory staff~
Desc An ivory staff.~
Material oldstyle~
Item_type staff
Extra FGK
Wear AO
Values 30 3 3 'sanctuary' 0
Level 15
Weight 80
Cost 5800
Condition P
EndObj

#OBJ
Vnum 906
Name trident poseidon~
Short poseidon's Trident~
Orig_short poseidon's Trident~
Desc A huge three pronged spear lies here.~
Material oldstyle~
Item_type weapon
Extra FGK
Wear AN
Values staff 7 6 pierce F
Level 47
Weight 160
Cost 5700
Condition P
AffectObj
4 2
EndObj

#OBJ
Vnum 907
Name bow silver~
Short a silver bow~
Orig_short a silver bow~
Desc A silver bow.~
Material oldstyle~
Item_type weapon
Extra FGK
Wear AN
Values exotic 6 7 pierce F
Level 47
Weight 150
Cost 10300
Condition P
AffectObj
19 1
AffectObj
18 1
EndObj

#OBJ
Vnum 908
Name gauntlets flaming~
Short flaming gauntlets~
Orig_short flaming gauntlets~
Desc A pair of metal gauntlets flame here.~
Material oldstyle~
Item_type armor
Extra FGK
Wear AH
Values ABC ABC ABC C 0
Level 27
Weight 60
Cost 2900
Condition P
AffectObj
13 25
EndObj

#OBJ
Vnum 909
Name vial potion ambrosia~
Short ambrosia~
Orig_short ambrosia~
Desc A vial of ambrosia lies here.~
Material oldstyle~
Item_type potion
Extra FGK
Wear A
Values 30 'dispel evil' 'heal' '' ''
Level 11
Weight 10
Cost 1130
Condition P
EndObj

#OBJ
Vnum 910
Name necklace glowing~
Short a glowing necklace~
Orig_short a glowing necklace~
Desc A necklace with an inner glow lies here.~
Material oldstyle~
Item_type jewelry
Extra FGK
Wear AC
Values 0 0 0 0 0
Level 25
Weight 20
Cost 980
Condition P
AffectObj
12 25
EndObj

#OBJ
Vnum 911
Name ring sapphire~
Short a sapphire ring~
Orig_short a sapphire ring~
Desc A sapphire ring lies here.~
Material oldstyle~
Item_type jewelry
Extra FGK
Wear AB
Values 0 0 0 0 0
Level 35
Weight 10
Cost 6900
Condition P
AffectObj
19 3
AffectObj
4 2
EndObj

#OBJ
Vnum 912
Name shield glowing~
Short a brightly glowing shield~
Orig_short a brightly glowing shield~
Desc A shield lies here, filling the room with its aura.~
Material oldstyle~
Item_type armor
Extra FGK
Wear AJ
Values AD AD AD BC 0
Level 30
Weight 100
Cost 5300
Condition P
AffectObj
4 1
EndObj

#OBJ
Vnum 913
Name axe notched~
Short a notched axe~
Orig_short a notched axe~
Desc A notched axe.~
Material oldstyle~
Item_type weapon
Extra FGK
Wear AN
Values axe 3 11 slice K
Level 35
Weight 120
Cost 3600
Condition P
EndObj

#OBJ
Vnum 914
Name grapes~
Short a bunch of grapes~
Orig_short a bunch of grapes~
Desc A bunch of grapes.~
Material oldstyle~
Item_type food
Extra 0
Wear A
Values DE DE 0 0 0
Level 0
Weight 10
Cost 100
Condition P
EndObj

#OBJ
Vnum 915
Name fan~
Short a fan made of peacock feathers~
Orig_short a fan made of peacock feathers~
Desc A fan made of peacock feathers.~
Material oldstyle~
Item_type trash
Extra 0
Wear A
Values 0 0 0 0 0
Level 0
Weight 10
Cost 0
Condition P
EndObj

#OBJ
Vnum 916
Name lute~
Short a lute~
Orig_short a lute~
Desc A lute.~
Material oldstyle~
Item_type trash
Extra 0
Wear A
Values 0 0 0 0 0
Level 0
Weight 10
Cost 0
Condition P
EndObj

#OBJ
Vnum 917
Name nugget gold~
Short a gold nugget~
Orig_short a gold nugget~
Desc A gold nugget lies gleaming here.~
Material oldstyle~
Item_type treasure
Extra 0
Wear A
Values 0 0 0 0 0
Level 0
Weight 50
Cost 5000
Condition P
EndObj

#OBJ
Vnum 918
Name apple~
Short an apple~
Orig_short an apple~
Desc An apple is here.~
Material oldstyle~
Item_type pill
Extra 0
Wear A
Values 24 '' '' 'cure light' ''
Level 0
Weight 10
Cost 340
Condition P
EndObj

#OBJ
Vnum 919
Name pear~
Short a pear~
Orig_short a pear~
Desc A pear is here.~
Material oldstyle~
Item_type pill
Extra 0
Wear A
Values 24 '' '' 'cure poison' ''
Level 6
Weight 10
Cost 530
Condition P
EndObj

#OBJ
Vnum 920
Name orange~
Short a orange~
Orig_short a orange~
Desc A orange is here.~
Material oldstyle~
Item_type pill
Extra 0
Wear A
Values 24 '' '' 'armor' ''
Level 0
Weight 10
Cost 340
Condition P
EndObj

#OBJ
Vnum 921
Name kiwi~
Short a kiwi~
Orig_short a kiwi~
Desc A kiwi is here.~
Material oldstyle~
Item_type pill
Extra 0
Wear A
Values 24 '' '' 'cure poison' ''
Level 6
Weight 10
Cost 530
Condition P
EndObj

#OBJ
Vnum 922
Name amulet~
Short the Amulet of Ra~
Orig_short the Amulet of Ra~
Desc A sun shaped medallion is lying here.~
Material oldstyle~
Item_type jewelry
Extra FGK
Wear AC
Values 0 0 0 0 0
Level 40
Weight 10
Cost 4900
Condition P
AffectObj
12 50
EndObj

#OBJ
Vnum 923
Name sun sword~
Short the Sword of the Sun~
Orig_short the Sword of the Sun~
Desc A beautiful sword with the rising sun etched on the pommel is lying here.~
Material oldstyle~
Item_type weapon
Extra FGK
Wear AN
Values sword 4 11 slash K
Level 50
Weight 200
Cost 6800
Condition P
AffectObj
19 2
EndObj

#OBJ
Vnum 924
Name robe blue~
Short a blue robe~
Orig_short a blue robe~
Desc A deep blue robe is on the ground here.~
Material oldstyle~
Item_type armor
Extra FGK
Wear AK
Values BC BC BC D 0
Level 17
Weight 100
Cost 1960
Condition P
AffectObj
13 15
EndObj

#OBJ
Vnum 925
Name hat~
Short a wide brimmed hat~
Orig_short a wide brimmed hat~
Desc A hat is lying here.~
Material oldstyle~
Item_type armor
Extra FGK
Wear AE
Values C C C AB 0
Level 5
Weight 50
Cost 580
Condition P
EndObj

#OBJ
Vnum 926
Name nectar~
Short nectar~
Orig_short nectar~
Desc A vial of nectar is lying here.~
Material oldstyle~
Item_type potion
Extra 0
Wear A
Values 12 'sanctuary' 'giant strength' 'armor' ''
Level 12
Weight 10
Cost 810
Condition P
EndObj

#OBJ
Vnum 927
Name key cell~
Short a Cell key~
Orig_short a Cell key~
Desc A key has been left here.~
Material oldstyle~
Item_type key
Extra 0
Wear A
Values 0 0 0 0 0
Level 0
Weight 10
Cost 0
Condition P
EndObj

#OBJ
Vnum 928
Name map olympus secret~
Short a secret map of Olympus~
Orig_short a secret map of Olympus~
Desc A rolled up map is here.~
Material oldstyle~
Item_type map
Extra 0
Wear A
Values A 0 0 0 0
Level 0
Weight 10
Cost 500
Condition P
ExtraDesc
map olympus secret~
.
                              The Secret Map Of
                               *****OLYMPUS*****
 
                                   (Hermes)
                                   Bedroom    The Portal
                                      |           |
                                   Northern  Hall of Gods
                                     Hall    /
                        Western       |    /    Eastern
              Bedroom----Hall----Second Floor----Hall----Bedroom
              (Hera)            /     |                 (Poseidon)
                         Stairway  Southern
          (Prometheus)       |       Hall                    North
              Cell    /Throne Room    |                        |  /Up
                |   /     (Zeus)   Bedroom                     |/
       Cell-Dungeon-Cell     |                          West---+---East
  (Chimera)(Jailor)(Chimera) |                                /|
                             |                          Down/  |
                  Kitchen    |     Stable                    South
        (Odin)       |       |       |       (Ra)
        Guest     Western  Castle  Eastern   Guest      ()Mob Location
       Quarters----Wing----Entry----Wing----Quarters
                     |       |       |
                  Storage   Z|   Storage Room
                   Room     e|
                            u|  Believer
                            s|     |    (Hephaestus)
                             |  Planning---Smithy
                            S|  Room(Ares)   |
                            t|               |  (Clive)
                 (Alchemist) +--Ares Street--+--Weapon
                    Mystery  |               |   Shop
                    Shop-----+               |
                             |            Armoury
                   Residence-+-Residence  (Samuel)
                   (Apollo)  |  (Athena)
                             |
             (Julius)Bakery--+
                             |
                       **Entrance**
                            /
                      Mountain
~
EndObj

#END



#ROOMSNEW
#ROOM
Vnum 901
Name Mountain~
Desc You are climbing a large mountain which towers over Ofcol.  The path
continues up the mountain, but part of it is gone.  There is no way to
continue by land.
~
Room_flags 0
Sector_type 5
Exit
2
~
~
0
-1
324
leaves south~
Exit
4
~
~
0
-1
902
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 902
Name Mountain~
Desc You are making your way up the mountain.  The rigorous climb has left you
tired, and you are ready to take a break.
~
Room_flags 0
Sector_type 9
Exit
4
~
~
0
-1
903
leaves up~
Exit
5
~
~
0
-1
901
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 903
Name Mountain~
Desc You have finally reached the top of the mountain.  The air here is so thin
that you must gasp for breath.  To the north, you see what seems to be the
entrance to a city.
~
Room_flags 0
Sector_type 9
Exit
0
~
~
0
-1
904
leaves north~
Exit
5
~
~
0
-1
902
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 904
Name Entrance~
Desc You are at the entrance to a huge city.  As you look around, you realize
that the inhabitants of this city must be very wealthy indeed - you have never
seen a city with such beautiful buildings.
~
Room_flags 0
Sector_type 1
Exit
0
~
~
0
-1
905
leaves north~
Exit
2
~
~
0
-1
903
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 905
Name Zeus Street~
Desc You are walking down a huge street.  You notice that there are not many
people in this town.  On a corner, you see a sign marked 'Zeus Street'.
To the west, you see a small store.
~
Room_flags 0
Sector_type 1
Exit
0
The street continues.
~
~
0
-1
906
leaves north~
Exit
2
~
~
0
-1
904
leaves south~
Exit
3
~
~
0
-1
924
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 906
Name Zeus Street~
Desc You are walking down what appears to be the main street of this city.
You see large residences to the east and west, while the street continues
to the north and south.
~
Room_flags 0
Sector_type 1
Exit
0
~
~
0
-1
907
leaves north~
Exit
1
~
~
0
-1
925
leaves east~
Exit
2
The street continues.
~
~
0
-1
905
leaves south~
Exit
3
~
~
0
-1
926
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 907
Name Zeus Street~
Desc You are on the main street of this town, called Zeus street. There is some
sort of store to the west.
~
Room_flags 0
Sector_type 1
Exit
0
~
~
0
-1
908
leaves north~
Exit
2
~
~
0
-1
906
leaves south~
Exit
3
~
~
0
-1
927
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 908
Name Zeus Street~
Desc You are still on the main thoroughfare of this town.  To the north, you see
a large castle.  To the east there is a smaller road.
~
Room_flags 0
Sector_type 1
Exit
0
~
~
0
-1
909
leaves north~
Exit
1
~
~
0
-1
928
leaves east~
Exit
2
~
~
0
-1
907
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 909
Name Castle Entryway~
Desc You are in the entryway of a large castle.  It is very beautiful, with
large paintings and a lovely carpet.  You hear jovial laughter to the north,
while smaller corridors branch off to the east and west.
~
Room_flags 8
Sector_type 1
Exit
0
~
~
0
-1
910
leaves north~
Exit
1
~
~
0
-1
915
leaves east~
Exit
2
~
~
0
-1
908
leaves south~
Exit
3
~
~
0
-1
911
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 910
Name Throne Room~
Desc You stop dead in your tracks as you enter this room.  Before you is Zeus,
in all his glory, sitting on a huge golden throne.  You had thought him to be 
just a myth, but here he is ... you wonder who else lives in this castle.
~
Room_flags 8
Sector_type 1
ExtraDesc
throne~
This huge golden throne looks as if it has been here for ages.  As you study it
carefully, you notice that it is not firmly attached to the floor ... perhaps
you could slide it?
~
Exit
0
~
~
0
-1
923
leaves north~
Exit
2
~
~
0
-1
909
leaves south~
Exit
5
~
throne trapdoor~
1
-1
918
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 911
Name Western Wing~
Desc You are in the western wing of the castle.  You see the entrance to the
east, while this hallway continues to the west.
~
Room_flags 8
Sector_type 1
Exit
1
~
~
0
-1
909
leaves east~
Exit
3
~
~
0
-1
912
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 912
Name Western Wing~
Desc You are in the western wing of the castle.  The hallway continues to the
north, while there are private rooms to the west and south.
~
Room_flags 8
Sector_type 1
Exit
0
~
~
0
-1
913
leaves north~
Exit
1
~
~
0
-1
911
leaves east~
Exit
2
~
~
0
-1
930
leaves south~
Exit
3
~
~
0
-1
929
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 913
Name Western Wing~
Desc You are in the western wing of the castle.  This hallway continues to the
south, and you hear pots and pans rattling to the north.
~
Room_flags 8
Sector_type 1
Exit
0
~
~
0
-1
914
leaves north~
Exit
2
~
~
0
-1
912
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 914
Name Kitchen~
Desc You have entered the kitchen of this castle, and it is a hotbed of
activity.  Servants are bustling about, preparing food for the Gods themselves.
~
Room_flags 8
Sector_type 1
Exit
2
~
~
0
-1
913
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 915
Name Eastern Wing~
Desc You are in the eastern wing of the castle.  The hall continues to the
east, while the entrance is back to the west.
~
Room_flags 8
Sector_type 1
Exit
1
~
~
0
-1
916
leaves east~
Exit
3
~
~
0
-1
909
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 916
Name Eastern Wing~
Desc You are in the eastern wing of the castle.  The hall turns to the north
here, while there are private rooms to the east and the south.
~
Room_flags 8
Sector_type 1
Exit
0
~
~
0
-1
917
leaves north~
Exit
1
~
~
0
-1
931
leaves east~
Exit
2
~
~
0
-1
932
leaves south~
Exit
3
~
~
0
-1
915
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 917
Name Eastern Wing~
Desc You are in the eastern wing of the castle.  You hear animals to the north,
while the hallway continues to the south.
~
Room_flags 8
Sector_type 1
Exit
0
~
~
0
-1
933
leaves north~
Exit
2
~
~
0
-1
916
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 918
Name Dungeon~
Desc You are in Zeus's Dungeon.  You wonder what creatures are so terrible that
even mighty Zeus fears them enough to imprison them.
~
Room_flags 9
Sector_type 1
Exit
0
~
~
0
-1
919
leaves north~
Exit
4
~
trapdoor throne~
1
-1
910
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 919
Name Dungeon~
Desc You are in Zeus's Dungeon.  There are cells to the north, west, and east. 
From the east and west, you hear guttural noises.  From the north, nothing ...
~
Room_flags 9
Sector_type 1
Exit
0
~
~
2
927
920
leaves north~
Exit
1
~
~
2
927
922
leaves east~
Exit
2
~
~
0
-1
918
leaves south~
Exit
3
~
~
2
927
921
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 920
Name Cell~
Desc You are in a small, cramped, dirty cell.  It is a horrid place.
~
Room_flags 9
Sector_type 1
Exit
2
~
~
2
927
919
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 921
Name Cell~
Desc You are in a small, cramped, dirty cell.  It is a horrid place.
~
Room_flags 9
Sector_type 1
Exit
1
~
~
2
927
919
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 922
Name Cell~
Desc You are in a small, cramped, dirty cell.  It is a horrid place.
~
Room_flags 9
Sector_type 1
Exit
3
~
~
2
927
919
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 923
Name Stairway~
Desc You have come to a large stairway leading up.  To the south, you see the
throne room of Zeus.
~
Room_flags 8
Sector_type 1
Exit
2
~
~
0
-1
910
leaves south~
Exit
4
~
~
0
-1
939
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 924
Name Bakery~
Desc You are in the small store which supplies the residents of this town with
their food.  It smells wonderful in here!
~
Room_flags 8
Sector_type 1
Exit
1
~
~
0
-1
905
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 925
Name Residence~
Desc You are in the residence of one of the inhabitants of this town.  She
looks vaguely familiar, but you can't place her name ...
~
Room_flags 8
Sector_type 1
Exit
3
~
~
0
-1
906
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 926
Name Residence~
Desc You are in the residence of one of the inhabitants of this town.  He looks
vaguely familiar, but you can't place his name ...
~
Room_flags 8
Sector_type 1
Exit
1
~
~
0
-1
906
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 927
Name Mystic Shop~
Desc You are in the store which provides the citizens here with whichever
arcane objects they may need.
~
Room_flags 8
Sector_type 1
Exit
1
~
~
0
-1
907
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 928
Name Ares Street~
Desc You are on a smaller road which branches off from the main street.  On a
sign, you notice that the name of this road is Ares Street.
~
Room_flags 8
Sector_type 1
Exit
1
~
~
0
-1
934
leaves east~
Exit
3
~
~
0
-1
908
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 929
Name Guest Quarters~
Desc You have entered private quarters which are reserved for visitors to the
castle.  You nearly faint as you recognize the occupant of this chamber as Odin
himself, patron God of Midgaard.  He must be visiting Zeus.
~
Room_flags 8
Sector_type 1
Exit
1
~
~
0
-1
912
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 930
Name Storage Room~
Desc You are in a storage room of the castle.  There isn't much here, just a
few boxes filled with old junk.
~
Room_flags 8
Sector_type 1
Exit
0
~
~
0
-1
912
leaves north~
HealRate 100
EndRoom

#ROOM
Vnum 931
Name Guest Quarters~
Desc You have entered a room reserved for visitors to this castle.  You are
amazed as you recognize the occupant - Ra, the Egyptian Sun God.  He must be
visiting Zeus.
~
Room_flags 8
Sector_type 1
Exit
3
~
~
0
-1
916
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 932
Name Storage Room~
Desc You are in a storage room of the castle.  There isn't much here, just a lot
of dust.
~
Room_flags 8
Sector_type 1
Exit
0
~
~
0
-1
916
leaves north~
HealRate 100
EndRoom

#ROOM
Vnum 933
Name Stable~
Desc You are in the stable of the castle.  Rather than the horses which you
expected to find, it is filled with a wide variety of creatures which you
thought were mythical.  Obviously, you were wrong.
~
Room_flags 8
Sector_type 1
Exit
2
~
~
0
-1
917
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 934
Name Ares Street~
Desc You have reached the end of Ares Street.  To the south you see an armoury,
while there is a weapons shop to the east.  To the north, you hear the sounds
of a blacksmith.
~
Room_flags 8
Sector_type 1
Exit
0
~
~
0
-1
937
leaves north~
Exit
1
~
~
0
-1
936
leaves east~
Exit
2
~
~
0
-1
935
leaves south~
Exit
3
~
~
0
-1
928
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 935
Name Armoury~
Desc This small store is almost empty.  It seems as if there is not much here,
but the shopkeeper doesn't want to do business with you anyways.
~
Room_flags 8
Sector_type 1
Exit
0
~
~
0
-1
934
leaves north~
HealRate 100
EndRoom

#ROOM
Vnum 936
Name Weapon Shop~
Desc You have entered a small store with a modest selection of weapons.  You
get the feeling that there is not a very wide selection here, but the
shopkeeper doesn't want to do business with you anyways.
~
Room_flags 8
Sector_type 1
Exit
3
~
~
0
-1
934
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 937
Name Smithy~
Desc This large room is so noisy, you can barely hear yourself think.  All the
occupants are hard at work, crafting high quality weapons and armor.  Something
is strange about the west wall, although you can't quite tell what it is.
~
Room_flags 8
Sector_type 1
Exit
2
~
~
0
-1
934
leaves south~
Exit
3
You see a concealed door!
~
door concealed~
1
-1
938
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 938
Name The Planning Room~
Desc You have entered a large room dominated by a huge table with a large map
on it.  Several men are gathered around the table, studying the map carefully.
You hear the barking of dogs to the north.
~
Room_flags 9
Sector_type 1
Exit
0
~
~
0
-1
954
leaves north~
Exit
1
~
~
0
-1
937
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 939
Name Second Floor~
Desc You are on the second floor of this castle.  You are numb from your
discoveries on the first floor, and wonder what secrets the upper floor of this
castle holds.  Hallways extend in all directions, and you see a small, closed 
hatch above you.
~
Room_flags 8
Sector_type 1
Exit
0
~
~
0
-1
940
leaves north~
Exit
1
~
~
0
-1
943
leaves east~
Exit
2
~
~
0
-1
941
leaves south~
Exit
3
~
~
0
-1
942
leaves west~
Exit
4
You see a sign on the hatch.  It reads 'Private Property. No trespassing!'
~
hatch~
1
-1
948
leaves up~
Exit
5
~
~
0
-1
923
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 940
Name Northern Hall~
Desc You are in the northern hallway.  There is a private room to the north,
and the stairs leading down are to the south.
~
Room_flags 8
Sector_type 1
Exit
0
~
~
0
-1
947
leaves north~
Exit
2
~
~
0
-1
939
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 941
Name Southern Hall~
Desc You are in the southern hallway.  There is a private room to the south,
and the stairs leading down are to the north.
~
Room_flags 8
Sector_type 1
Exit
0
~
~
0
-1
939
leaves north~
Exit
2
~
~
0
-1
944
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 942
Name Western Hall~
Desc You are in the western hallway.  There is a private room to the west, and
the stairs leading down are to the east.
~
Room_flags 8
Sector_type 1
Exit
1
~
~
0
-1
939
leaves east~
Exit
3
~
~
0
-1
945
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 943
Name Eastern Hall~
Desc You are in the eastern hallway.  There is a private room to the east, and
the stairs leading down are to the west.
~
Room_flags 8
Sector_type 1
Exit
1
~
~
0
-1
946
leaves east~
Exit
3
~
~
0
-1
939
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 944
Name Bed Room~
Desc You are in the bed room of a God!  This one seems to be empty.
~
Room_flags 8
Sector_type 1
Exit
0
~
~
0
-1
941
leaves north~
HealRate 100
EndRoom

#ROOM
Vnum 945
Name Bed Room~
Desc You are in the bed room of a God!
~
Room_flags 8
Sector_type 1
Exit
1
~
~
0
-1
942
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 946
Name Bed Room~
Desc You are in the bed room of a God!
~
Room_flags 8
Sector_type 1
Exit
3
~
~
0
-1
943
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 947
Name Bed Room~
Desc You are in the bed room of a God!
~
Room_flags 8
Sector_type 1
Exit
2
~
~
0
-1
940
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 948
Name Hall of Gods~
Desc You have entered the most sacred of places, the hall of true Gods.  If you
are a mortal, it would probably be a good idea to leave NOW!  Exits leave in
all directions.
~
Room_flags 8
Sector_type 1
Exit
0
~
~
0
-1
951
leaves north~
Exit
5
~
hatch~
0
-1
939
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 951
Name The Portal~
Desc A sign reads: Beware of the unexpected and don't expect too much.
~
Room_flags 8
Sector_type 1
Exit
2
~
~
0
-1
948
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 954
Name The Believer~
Desc A voice whispers, 'before the time has passed, enjoy your life.'
~
Room_flags 8
Sector_type 1
Exit
2
~
~
0
-1
938
leaves south~
HealRate 100
EndRoom

#END



#SPECIALS
M 901 spec_cast_cleric
M 902 spec_breath_fire
M 903 spec_thief
M 904 spec_cast_mage
M 905 spec_cast_adept
M 907 spec_cast_adept
M 908 spec_breath_lightning
M 909 spec_guard
M 914 spec_breath_any
M 919 spec_breath_any
M 920 spec_breath_fire
M 921 spec_cast_cleric
M 922 spec_poison
M 923 spec_thief
M 926 spec_cast_mage
S



#RESETS
D 0 910 5 1
D 0 919 0 2
D 0 919 1 2
D 0 919 3 2
D 0 920 2 2
D 0 921 1 2
D 0 922 3 2
D 0 937 3 1
D 0 939 4 1
M 0 923 10 904 2
M 0 923 10 905 2
M 0 923 10 906 2
M 0 923 10 907 2
M 0 923 10 908 2
M 0 901 1 910 1
E 0 900 0 5
E 0 901 0 16
G 0 926 0
G 0 909 0
M 0 925 4 914 4
M 0 925 4 914 4
M 0 926 1 918 1
G 0 927 0
M 0 902 1 920 1
G 0 928 0
E 0 908 0 9
M 0 920 2 921 1
M 0 920 2 922 1
M 0 915 1 924 1
G 0 914 0
G 0 918 0
G 0 919 0
G 0 920 0
G 0 921 0
M 0 907 1 925 1
E 0 910 0 3
E 0 905 0 17
G 0 926 0
G 0 909 0
M 0 912 4 925 4
E 0 915 0 17
G 0 914 0
M 0 912 4 925 4
E 0 915 0 17
G 0 914 0
M 0 905 1 926 1
E 0 907 0 16
G 0 926 0
G 0 909 0
M 0 911 4 926 4
E 0 916 0 17
G 0 921 0
M 0 911 4 926 4
E 0 916 0 17
G 0 921 0
M 0 916 1 927 1
G 0 905 0
G 0 909 0
G 0 910 0
G 0 926 0
M 0 923 10 928 2
M 0 914 1 929 1
E 0 924 0 12
E 0 925 0 6
M 0 919 1 931 1
E 0 922 0 3
E 0 923 0 16
M 0 922 3 933 3
M 0 922 3 933 3
M 0 924 3 933 3
M 0 924 3 933 3
M 0 923 10 934 2
M 0 918 1 935 1
G 0 904 0
G 0 908 0
G 0 911 0
M 0 917 1 936 1
G 0 907 0
G 0 913 0
M 0 908 1 937 1
E 0 912 0 11
G 0 926 0
G 0 909 0
M 0 909 4 937 4
G 0 917 0
M 0 909 4 937 4
G 0 917 0
M 0 906 1 938 1
E 0 903 0 16
G 0 926 0
G 0 909 0
M 0 910 4 938 4
E 0 913 0 16
G 0 919 0
M 0 910 4 938 4
E 0 913 0 16
G 0 919 0
M 0 921 1 945 1
E 0 911 0 1
G 0 926 0
G 0 909 0
M 0 904 1 946 1
E 0 906 0 16
G 0 926 0
G 0 909 0
M 0 903 1 947 1
E 0 904 0 8
E 0 902 0 6
G 0 926 0
G 0 909 0
M 0 913 5 954 5
M 0 913 5 954 5
M 0 913 5 954 5
S



#SHOPS
915 1 8 13 15 19 120 80 0 23
0



#MOBPROGS
#0

#OBJPROGS
#0

#ROOMPROGS
#0

#$