#AREADATA Name Hellfire Canyon~ Builders Kashmir~ VNUMs 12100 12199 Credits {80 101} Kashmir Hellfire Canyon~ Security 1 End #MOBILES { 12100 Name dark imp dalethorn~ Short a small, dirty imp~ Long A small, figure darts across the shadows to avoid your eye. ~ Description ~ Race goblin~ Act_flags ACGW Aff JPQ Aff2 0 Align -400 Group 0 0 Level 85 Hitroll 47 Hit_dice 50d100+2000 Mana_dice 1d1+100 Dam_dice 8d8+40 Dam_type bite Armor -87 -92 -92 -85 Off NP Teach A Imm ABP Res IQ Vuln CR Start_pos stand Default_pos stand Sex male Wealth 200 Form ABHMV Parts ABCDEFGHIJKZ Size medium Material unknown } #0 #OBJECTS #0 #ROOMS { 12100 Name Along a Wilderness Path~ Desc You leave the main road to venture along a large wilderness path. All around you trees, bushes and other shrubs prevent you from leaving the path. From here the path continues to the south, deeper into the forest and to the <dir> towards the road. ~ Room_flags 4 Sector_type 3 [ Orig_door 2 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12101 Exit_string leaves south~ ] } { 12101 Name Along a Wilderness Path~ Desc As you venture along a wilderness path light from the north seems to become less and less adequate. Looking south the light seems to almost disappear as the trees get larger and the path grows smaller and smaller. To the north, the path turns east. ~ Room_flags 0 Sector_type 3 [ Orig_door 0 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12100 Exit_string leaves north~ ] [ Orig_door 2 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12102 Exit_string leaves south~ ] } { 12102 Name {DA Dark Path{x~ Desc Darkness surrounds you as you stand deep within a large forest. Your eyes fail to pick out anything discernable beyond two or three feet from where you stand. Your light almost disappears as you hold your arm out. What kind of magic could cause such darkness? ~ Room_flags 0 Sector_type 3 [ Orig_door 0 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12101 Exit_string leaves north~ ] [ Orig_door 2 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12103 Exit_string leaves south~ ] } { 12103 Name {DA Dark Path{x~ Desc Darkness surrounds you as you stand deep within a large forest. Your eyes fail to pick out anything discernable beyond two or three feet from where you stand. Your light almost disappears as you hold your arm out. What kind of magic could cause such darkness? ~ Room_flags 1 Sector_type 3 [ Orig_door 0 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12102 Exit_string leaves north~ ] [ Orig_door 1 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12105 Exit_string leaves east~ ] [ Orig_door 2 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12106 Exit_string leaves south~ ] [ Orig_door 3 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12104 Exit_string leaves west~ ] } { 12104 Name {DA Dark Path{x~ Desc Darkness surrounds you as you stand deep within a large forest. Your eyes fail to pick out anything discernable beyond two or three feet from where you stand. Your light almost disappears as you hold your arm out. What kind of magic could cause such darkness? ~ Room_flags 1 Sector_type 3 [ Orig_door 0 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12110 Exit_string leaves north~ ] [ Orig_door 1 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12103 Exit_string leaves east~ ] [ Orig_door 2 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12107 Exit_string leaves south~ ] [ Orig_door 3 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12105 Exit_string leaves west~ ] } { 12105 Name {DA Dark Path{x~ Desc Darkness surrounds you as you stand deep within a large forest. Your eyes fail to pick out anything discernable beyond two or three feet from where you stand. Your light almost disappears as you hold your arm out. What kind of magic could cause such darkness? ~ Room_flags 1 Sector_type 3 [ Orig_door 0 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12111 Exit_string leaves north~ ] [ Orig_door 1 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12104 Exit_string leaves east~ ] [ Orig_door 2 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12108 Exit_string leaves south~ ] [ Orig_door 3 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12103 Exit_string leaves west~ ] } { 12106 Name {DA Dark Path{x~ Desc Darkness surrounds you as you stand deep within a large forest. Your eyes fail to pick out anything discernable beyond two or three feet from where you stand. Your light almost disappears as you hold your arm out. What kind of magic could cause such darkness? ~ Room_flags 1 Sector_type 3 [ Orig_door 0 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12103 Exit_string leaves north~ ] [ Orig_door 1 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12108 Exit_string leaves east~ ] [ Orig_door 2 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12109 Exit_string leaves south~ ] [ Orig_door 3 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12107 Exit_string leaves west~ ] [ Orig_door 4 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12112 Exit_string leaves up~ ] } { 12107 Name {DA Dark Path{x~ Desc Darkness surrounds you as you stand deep within a large forest. Your eyes fail to pick out anything discernable beyond two or three feet from where you stand. Your light almost disappears as you hold your arm out. What kind of magic could cause such darkness? ~ Room_flags 1 Sector_type 3 [ Orig_door 0 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12104 Exit_string leaves north~ ] [ Orig_door 1 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12106 Exit_string leaves east~ ] [ Orig_door 2 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12110 Exit_string leaves south~ ] [ Orig_door 3 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12108 Exit_string leaves west~ ] } { 12108 Name {DA Dark Path{x~ Desc Darkness surrounds you as you stand deep within a large forest. Your eyes fail to pick out anything discernable beyond two or three feet from where you stand. Your light almost disappears as you hold your arm out. What kind of magic could cause such darkness? ~ Room_flags 1 Sector_type 3 [ Orig_door 0 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12105 Exit_string leaves north~ ] [ Orig_door 1 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12107 Exit_string leaves east~ ] [ Orig_door 2 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12111 Exit_string leaves south~ ] [ Orig_door 3 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12106 Exit_string leaves west~ ] } { 12109 Name {DA Dark Path{x~ Desc Darkness surrounds you as you stand deep within a large forest. Your eyes fail to pick out anything discernable beyond two or three feet from where you stand. Your light almost disappears as you hold your arm out. What kind of magic could cause such darkness? ~ Room_flags 1 Sector_type 3 [ Orig_door 0 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12106 Exit_string leaves north~ ] [ Orig_door 1 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12111 Exit_string leaves east~ ] [ Orig_door 3 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12110 Exit_string leaves west~ ] } { 12110 Name {DA Dark Path{x~ Desc Darkness surrounds you as you stand deep within a large forest. Your eyes fail to pick out anything discernable beyond two or three feet from where you stand. Your light almost disappears as you hold your arm out. What kind of magic could cause such darkness? ~ Room_flags 1 Sector_type 3 [ Orig_door 0 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12107 Exit_string leaves north~ ] [ Orig_door 1 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12109 Exit_string leaves east~ ] [ Orig_door 2 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12104 Exit_string leaves south~ ] [ Orig_door 3 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12111 Exit_string leaves west~ ] } { 12111 Name {DA Dark Path{x~ Desc Darkness surrounds you as you stand deep within a large forest. Your eyes fail to pick out anything discernable beyond two or three feet from where you stand. Your light almost disappears as you hold your arm out. What kind of magic could cause such darkness? ~ Room_flags 1 Sector_type 3 [ Orig_door 0 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12108 Exit_string leaves north~ ] [ Orig_door 1 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12110 Exit_string leaves east~ ] [ Orig_door 2 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12105 Exit_string leaves south~ ] [ Orig_door 3 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12109 Exit_string leaves west~ ] } { 12112 Name Climbing a {GTree{x~ Desc Using your hands as your only guide, you blindly make your way up a large tree. Above you, you can see light poking through the top of the tree. Below you, darkness engulfs everything. ~ Room_flags 1 Sector_type 3 [ Orig_door 4 Exit_desc Light streams into the top portions of the tree you are climbing. ~ Exit_keyword ~ Locks 0 Key 0 To_room 12113 Exit_string leaves up~ ] [ Orig_door 5 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12106 Exit_string leaves down~ ] } { 12113 Name The Top of a Huge Tree~ Desc After a great deal of climbing you have finally reach the top of what appears to be the tallest tree in the forest. The light from the sky makes the visibility from the location almost endless. You can see a dragon circling a tower FAR off in the distance. You feel as if you could almost see the Gods themselves from this high. Apparently you are not the first person to climb this tree. A very primitive rope bridge is attached to the trunk of the tree and stretches off towards a tree to the south. ~ Room_flags 0 Sector_type 3 [ Orig_door 2 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12114 Exit_string leaves south~ ] [ Orig_door 5 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12112 Exit_string leaves down~ ] } { 12114 Name High Above a Forest on a Rope~ Desc This isn't the brightest idea you've ever had, but you still decide to do it. The rope wobbles to the south, heading back to the north would be impossible. ~ Room_flags 4 Sector_type 3 [ Orig_door 2 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12115 Exit_string leaves south~ ] } { 12115 Name High Above a Forest on a Rope~ Desc You very quickly realize why this was a bad idea... You Are ..... F A L L I N G ! {R***OOOOOFFFFF***{x ~ Room_flags 4 Sector_type 3 [ Orig_door 4 Exit_desc ~ Exit_keyword ~ Locks 0 Key 0 To_room 12116 Exit_string leaves up~ ] } { 12116 Name Atop a Pile of Rubble~ Desc You are standing upon a large pile a crumbled rock caused by your fall from high above. Your footing is very unstable as the rocks are sharp and jagged. Darkness surrounds you making your visibility very little. Looking far above you can see the forest towering high above the canyon. The canyon continues to the east and the west from here. ~ Room_flags 5 Sector_type 5 } #0 #SPECIALS S #RESETS S #SHOPS 0 #MOBPROGS #12100 ~ #0 #OBJPROGS #0 #ROOMPROGS #0 #$