#AREADATA Name Planes of Fire~ Builders Akmaro~ VNUMs 25700 26099 Credits { 80+ } Akmaro Planes of Fire~ Security 1 End #MOBILESNEW #MOB Vnum 25700 Name mountain creature troll~ Short a mountain troll~ Long A seething, grotesque creature looks hungrliy in your direction. ~ Description From the deepest caves comes the hideous mountain troll. Its matted grey-white hair and sickly pale skin are only off-set by its dull black eyes, black within black, empty and soulless. It covers the mountainous terrain here with ease upon sinouos limbs to tear and rend the flesh from its prey with the razor sharp efficiency of talon-like claws. ~ Race troll~ Act_flags ABGP Aff FJPc Aff2 0 Align 0 Group 0 Level 70 Hitroll 3 Hit_dice 10d10+1500 Mana_dice 0d0+0 Dam_dice 3d10+12 Dam_type claw Armor -50 -55 -60 -50 Off DJ Teach A Imm 0 Res I Vuln HK Start_pos stand Default_pos stand Sex none Wealth 1 Form ABHMV Parts ABCDEFGHIJKUVZ Size medium Material unknown Fres BE EndMob #MOB Vnum 25760 Name old dwarf Gloin Copperanger~ Short A grisled and scarred old dwarf is here, ready to hand out implements of war to those in need.~ Long (no long description) ~ Description ~ Race dwarf~ Act_flags AGP Aff HJNZc Aff2 0 Align 0 Group 0 Level 101 Hitroll 0 Hit_dice 0d0+0 Mana_dice 0d0+0 Dam_dice 0d0+0 Dam_type none Armor 0 0 0 0 Off 0 Teach C Imm 0 Res LQ Vuln R Start_pos stand Default_pos stand Sex male Wealth 0 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 25786 Name quasi being dragon Thrordsgwar~ Short the {MP{mh{Ma{mn{Mt{ma{Ms{mm{Ma{md{Mr{ma{Mg{mo{Mn{x {RT{ch{Yr{ro{Mr{Dd{Rs{cg{Yw{ra{Mr{x~ Long A shimmering quasi-being of darkness and light is here in the form of a massive winged dragon. ~ Description ~ Race dragon~ Act_flags ABQRST Aff HJTc Aff2 AGHIO Align 0 Group 0 Level 100 Hitroll 500 Hit_dice 500d2+1000 Mana_dice 250d4+250 Dam_dice 750d2+500 Dam_type claw Armor -150 -220 -200 -200 Off CDFGHIJKMNO Teach A Imm ACHJKMNP Res BGHZ Vuln FI Start_pos stand Default_pos stand Sex none Wealth 10000 Form CHc Parts ACDEFGHIJKPQUVXZ Size giant Material unknown Fres E Ffor AZ EndMob #MOB Vnum 25787 Name clone evil twin ullssiccorr doppleganger~ Short (no short description)~ Long (no long description) ~ Description ~ Race human~ Act_flags ABGRS Aff 0 Aff2 0 Align 0 Group 0 Level 101 Hitroll 600 Hit_dice 0d0+0 Mana_dice 0d0+0 Dam_dice 0d0+0 Dam_type blast Armor 0 0 0 0 Off 0 Teach A Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form 0 Parts 0 Size medium Material unknown Ffor AHMV Fpar ABCDEFGHIJKZ EndMob #MOB Vnum 25796 Name deadwood~ Short a dead tree~ Long A {Dgreyish{x dead tree lies here, uprooted and bare. ~ Description ~ Race plant~ Act_flags ABO Aff H Aff2 0 Align 0 Group 0 Level 99 Hitroll 0 Hit_dice 2d10+2 Mana_dice 0d0+0 Dam_dice 3d6+2 Dam_type thwack Armor 0 0 0 0 Off CEJKN Teach A Imm ABIRX Res CLP Vuln GHJN Start_pos stand Default_pos sit Sex none Wealth 1000 Form EHM Parts ABCGHI Size large Material unknown Faff1 J Ffor AV Fpar DEFJKZ EndMob #MOB Vnum 26000 Name lesser flame mite~ Short a lesser {Rf{rl{Ra{rm{Re {rm{Ri{rt{Re{x~ Long A lesser flame mite is here, happily flaming away ~ Description ~ Race human~ Act_flags AB Aff V Aff2 A Align 0 Group 0 Level 70 Hitroll 200 Hit_dice 100d10+2500 Mana_dice 100d100+1000 Dam_dice 5d6+10 Dam_type flbite Armor -60 -60 -60 -60 Off FGHK Teach A Imm ABH Res DJ Vuln IR Start_pos stand Default_pos stand Sex none Wealth 4000 Form 0 Parts 0 Size small Material unknown Ffor AHMV Fpar ABCDEFGHIJKZ EndMob #MOB Vnum 26001 Name greater flame mite~ Short a greater {Rf{rl{Ra{rm{Re {rm{Ri{rt{Re{x~ Long A greater flame mite is here, blazing away to itself ~ Description ~ Race human~ Act_flags AB Aff V Aff2 A Align 0 Group 0 Level 80 Hitroll 300 Hit_dice 100d20+3000 Mana_dice 100d100+2000 Dam_dice 6d7+14 Dam_type flbite Armor -100 -100 -100 -100 Off FGHK Teach A Imm ABH Res DJ Vuln IR Start_pos stand Default_pos stand Sex none Wealth 5000 Form 0 Parts AFK Size small Material unknown Ffor AHMV Fpar BCDEGHIJZ EndMob #MOB Vnum 26002 Name lesser flame demon~ Short a lesser {Rf{rl{Ra{rm{Re {rd{Re{rm{Ro{rn{x~ Long A lesser flame demon is here, blazing brightly ~ Description ~ Race human~ Act_flags AB Aff V Aff2 A Align 0 Group 0 Level 92 Hitroll 400 Hit_dice 100d40+4000 Mana_dice 200d10+3000 Dam_dice 8d9+20 Dam_type flbite Armor -120 -120 -120 -120 Off FGHK Teach A Imm ABH Res DJ Vuln IR Start_pos stand Default_pos stand Sex none Wealth 6000 Form 0 Parts ABCFKZ Size medium Material unknown Ffor AHMV Fpar DEGHIJ EndMob #MOB Vnum 26003 Name greater flame demon~ Short a greater {Rf{rl{Ra{rm{Re {rd{Re{rm{Ro{rn{x~ Long A greater flame demon is here, writhing in flames ~ Description ~ Race human~ Act_flags AB Aff V Aff2 A Align 0 Group 0 Level 97 Hitroll 450 Hit_dice 100d60+5000 Mana_dice 200d20+3000 Dam_dice 9d10+27 Dam_type flbite Armor -140 -140 -140 -140 Off FGHK Teach A Imm ABH Res DJ Vuln IR Start_pos stand Default_pos stand Sex none Wealth 7500 Form AHMV Parts ABCDEFGHIJKZ Size large Material unknown EndMob #MOB Vnum 26004 Name fire king planes inferno~ Short {RI{Wn{Rf{We{Rr{Wn{Ro {WK{Ri{Wn{Rg{x~ Long The king of the Planes of Fire is here, sitting upon his throne ~ Description This man is very confident of his right to be king of the planes of fire, as though he commands all the power of the element of fire... Which he does. His eyes blaze with an inner flame as he looks at you. ~ Race human~ Act_flags ABP Aff HV Aff2 A Align 0 Group 0 Level 101 Hitroll 900 Hit_dice 200d10+600000 Mana_dice 1000d100+10000 Dam_dice 50d30+150 Dam_type cleave Armor -200 -200 -200 -200 Off AFGHKO Teach A Imm ABH Res JLMNOPQT Vuln IR Start_pos stand Default_pos stand Sex none Wealth 50000 Form AHMV Parts ABCDEFGHIJKZ Size large Material unknown EndMob #MOB Vnum 26005 Name dying phoenix fire bird firebird~ Short the {wd{ry{wi{rn{wg {rp{wh{ro{we{rn{wi{rx{x~ Long The dying phoenix is here, resting in it's nest ~ Description The dying phoenix is resting in it's nest that will serve as it's funeral pyre, awaiting it's rebirth after five thousand years of life in it's current form. ~ Race song bird~ Act_flags ABP Aff HTV Aff2 A Align 0 Group 0 Level 101 Hitroll 500 Hit_dice 1000d20+2200000 Mana_dice 1000d10+10000 Dam_dice 60d10+170 Dam_type peck Armor -300 -300 -300 -300 Off FH Teach A Imm ABH Res EGJKNO Vuln IR Start_pos stand Default_pos stand Sex none Wealth 50000 Form AGW Parts ACDEFHKPZ Size large Material unknown EndMob #END #OBJECTSNEW #OBJ Vnum 25700 Name muddied heavy boots~ Short {Da pair of {ymu{Dddi{yed {Dheavy boots{x~ Orig_short {Da pair of {ymu{Dddi{yed {Dheavy boots{x~ Desc {Da pair of {ymu{Dddi{yed {Dheavy boots{x~ Material unknown~ Item_type armor Extra CGJK Wear AG Values BDEFGH BDEFGH BDEFGH BDEFGH 0 Level 106 Weight 0 Cost 0 Condition P EndObj #OBJ Vnum 25701 Name tarnished gothic field plate~ Short {ca t{yar{cni{yshed pl{ca{yte of g{yoth{cic {yfie{cld ar{ymor{x~ Orig_short {ca t{yar{cni{yshed pl{ca{yte of g{yoth{cic {yfie{cld ar{ymor{x~ Desc {ca t{yar{cni{yshed pl{ca{yte of g{yoth{cic {yfie{cld ar{ymor{x~ Material unknown~ Item_type armor Extra ABGIY Wear AD Values CEFGHI CEFGHI CEFGHI CEFGHI 0 Level 106 Weight 10 Cost 100000000 Condition P AffectObj 18 50 AffectObj 13 500 AffectObj 102 25 AffectObj 106 25 AffectObj 113 25 AffectObj 24 50 EndObj #OBJ Vnum 25702 Name stag horn battle~ Short {ya battle-trumpet of stag horn~ Orig_short {ya battle-trumpet of stag horn~ Desc A horn of crude craftsmanship is here resonating with the sound of battle.~ Material unknown~ Item_type weapon Extra ABCGJKY Wear AN Values exotic 1000 666 blast G Level 106 Weight 0 Cost 0 Condition P AffectObj 18 100 AffectObj 19 100 EndObj #OBJ Vnum 25703 Name victorious silk sash ~ Short {ra bl{Roodi{red s{Rilk s{rash{x~ Orig_short {ra bl{Roodi{red s{Rilk s{rash{x~ Desc {ra gift of blood awarded to the victorious in battle...worthy of a {Rgod{r.{x~ Material unknown~ Item_type armor Extra ABSY Wear AL Values CFG CFG CFG CFG 0 Level 101 Weight 1 Cost 0 Condition P AffectObj 12 1500 AffectObj 19 20 AffectObj 18 10 AffectObj 13 3000 EndObj #OBJ Vnum 25704 Name vial glowing liquid angels tears~ Short {wa vial of {Wglowing{x clear liquid~ Orig_short {wa vial of {Wglowing{x clear liquid~ Desc A small vial of crystal clear liquid glows with a holy light like tears shed by angels. ~ Material unknown~ Item_type potion Extra AKU Wear A Values 101 'bless' 'sanctuary' 'holy armor' '' Level 0 Weight 0 Cost 0 Condition P EndObj #OBJ Vnum 25705 Name concealing hood~ Short {ya c{gonc{Dealin{gg ho{yod{x~ Orig_short {ya c{gonc{Dealin{gg ho{yod{x~ Desc {ya c{gonc{Dealin{gg ho{yod{x~ Material wool~ Item_type armor Extra CGIY Wear AE Values CFG BCEH CFG CFG 0 Level 106 Weight 1 Cost 50000 Condition P EndObj #OBJ Vnum 25706 Name robe hooded~ Short {ya w{gell-{Dworn hood{ged ro{ybe~ Orig_short {ya w{gell-{Dworn hood{ged ro{ybe~ Desc {ya w{gell-{Dworn hood{ged ro{ybe~ Material wool~ Item_type armor Extra CGIJY Wear AK Values CFG CFG CFG CFG 0 Level 106 Weight 2 Cost 10000 Condition P EndObj #OBJ Vnum 25707 Name box tele~ Short an ACME television set~ Orig_short an ACME television set~ Desc A simulated wood grain box showing strange pictures {Wg{Cl{Wo{Cw{Ws{X {Wbrightly{x~ Material plastic~ Item_type portal Extra AB Wear 0 Values ABFGHKLQRVYZbe 0 0 ADEFHIJL 0 Level 0 Weight 0 Cost 0 Condition P EndObj #OBJ Vnum 25708 Name no name~ Short {Ca {gd{yr{gu{yn{gk{ye{gn{C, {cg{Dri{Wnn{Din{cg {Csprite{x~ Orig_short {Ca {gd{yr{gu{yn{gk{ye{gn{C, {cg{Dri{Wnn{Din{cg {Csprite{x~ Desc (no description)~ Material unknown~ Item_type armor Extra 0 Wear 0 Values 0 0 0 0 0 Level 0 Weight 0 Cost 0 Condition P AffectObj 18 20 EndObj #OBJ Vnum 25709 Name chalice kindred hunger blood~ Short {wa chalice of {Ddark {rblood{x~ Orig_short {wa chalice of {Ddark {rblood{x~ Desc A tarnished chalice filled with dark blood was once known to quench the hunger of the Kindred.~ Material unknown~ Item_type potion Extra CJU Wear A Values 101 'frenzy' 'haste' 'giant strength' 'reserved' Level 0 Weight 0 Cost 0 Condition P EndObj #OBJ Vnum 25710 Name acorn natures embrace~ Short {wa tiny acorn {Chums{x with an ancient magic~ Orig_short {wa tiny acorn {Chums{x with an ancient magic~ Desc This tiny acorn has been magicked with Nature's elemental embrace.~ Material unknown~ Item_type pill Extra BGU Wear A Values 101 'stone skin' 'fireshield' 'elemental shield' 'reserved' Level 0 Weight 0 Cost 0 Condition P EndObj #OBJ Vnum 25711 Name tattered scroll of protection mixed blessing~ Short {wa tattered old scroll of protection...{x~ Orig_short {wa tattered old scroll of protection...{x~ Desc A tattered old scroll hurriedly scrawled with mismatched spells of protection and other blessings...~ Material unknown~ Item_type scroll Extra GY Wear AO Values 101 'armor' 'shield' 'fly' 'pass door' Level 0 Weight 0 Cost 0 Condition P EndObj #OBJ Vnum 25712 Name dimensional rift~ Short {Da dimensional rift{x~ Orig_short {Da dimensional rift{x~ Desc A tear in the fabric of space-time seems to pull at everything around it~ Material unknown~ Item_type container Extra FGY Wear AQ Values 1000000 0 0 1000 0 Level 106 Weight 0 Cost 0 Condition P EndObj #OBJ Vnum 25784 Name portal black sphere void~ Short a dark spherical void~ Orig_short a dark spherical void~ Desc A {Ddark{x spherical void hovers nearby.~ Material darkness~ Item_type portal Extra CG Wear 0 Values GIJLOSTW G AB BDEFHKNO 0 Level 107 Weight 0 Cost 0 Condition P EndObj #OBJ Vnum 25786 Name glimmering pool~ Short a black, glimmering pool~ Orig_short a black, glimmering pool~ Desc An {Dobsidian{x {xpool glimmers with a reflection of moonlight.~ Material obsidian~ Item_type portal Extra G Wear 0 Values IKNOQSTWXYabc G A CGHKNO 0 Level 107 Weight 0 Cost 0 Condition P EndObj #OBJ Vnum 25796 Name plush satin couch~ Short {Ra {rs{Ra{rt{Ri{rn {Rc{ro{Ru{rc{Rh{x~ Orig_short {Ra {rs{Ra{rt{Ri{rn {Rc{ro{Ru{rc{Rh{x~ Desc A plush {Rs{ra{Rt{ri{Rn{x couch beckons you to rest upon its cushions.~ Material Celestial Satin~ Item_type furniture Extra AGSY Wear A Values AB DHIJM EHK DFGHIJ DFGHIJ Level 0 Weight 100 Cost 0 Condition P EndObj #OBJ Vnum 25797 Name fountain midnight ale~ Short a sculptured fountain~ Orig_short a sculptured fountain~ Desc A fountain filled with a strong {Dm{bi{Dd{bn{Di{bg{Dh{bt{x {Da{bl{De{x quietly gurgles here.~ Material unknown~ Item_type fountain Extra 0 Wear 0 Values 50000000 50000000 'dark ale' 0 0 Level 0 Weight 0 Cost 0 Condition P EndObj #OBJ Vnum 25798 Name shadow of fear~ Short {RF{De{Ra{Dr{x~ Orig_short {RF{De{Ra{Dr{x~ Desc To look upon this face is to know its true form...that of {RF{De{Ra{Dr{x.~ Material darkness~ Item_type armor Extra CEGY Wear AW Values DFGHIJ DFGHIJ DFGHIJ DFGHIJ 0 Level 106 Weight 0 Cost 1 Condition P AffectObj 20 -20 AffectObj 18 100 AffectObj 19 100 EndObj #OBJ Vnum 26000 Name fire rose firerose~ Short a legendary {Rf{ri{Rr{Re{W-{rr{Ro{rs{Re{x~ Orig_short a legendary {Rf{ri{Rr{Re{W-{rr{Ro{rs{Re{x~ Desc {x~ Material fire~ Item_type scroll Extra CFGIUWY Wear AO Values 3000 'fireproof' '' '' '' Level 101 Weight 1 Cost 100000 Condition P EndObj #OBJ Vnum 26001 Name throne fire~ Short the {Rt{rh{Rr{ro{Rn{re {Wof {RF{ri{Rr{re{x~ Orig_short the {Rt{rh{Rr{ro{Rn{re {Wof {RF{ri{Rr{re{x~ Desc The throne of fire is here, engulfed in flames.~ Material firestone~ Item_type furniture Extra BGI Wear 0 Values A ABCDEHJKPQ EH DEFHIJL DEFHIJL Level 101 Weight 1000 Cost 100000 Condition P EndObj #OBJ Vnum 26002 Name mantle king inferno~ Short {RM{Wa{Rn{Wt{Rl{We {wof the {RI{Wn{Rf{We{Rr{Wn{Ro {WK{Ri{Wn{Rg{x~ Orig_short {RM{Wa{Rn{Wt{Rl{We {wof the {RI{Wn{Rf{We{Rr{Wn{Ro {WK{Ri{Wn{Rg{x~ Desc A flaming mantle is left on the ground here...~ Material unknown~ Item_type armor Extra GI Wear AK Values ACEG ACEG ACEG ACEG 0 Level 101 Weight 10 Cost 100000 Condition P AffectObj 102 10 AffectObj 13 100 AffectObj 18 15 AffectObj 19 15 AffectObj 20 -10 EndObj #OBJ Vnum 26004 Name stone fiery portal phoenix~ Short {Wa portal stone etched in {Rf{ri{Re{rr{Ry {rr{Ru{rn{Re{rs{x~ Orig_short {Wa portal stone etched in {Rf{ri{Re{rr{Ry {rr{Ru{rn{Re{rs{x~ Desc {Wa portal stone etched in {Rf{ri{Re{rr{Ry {rr{Ru{rn{Re{rs{W is here{x~ Material stone~ Item_type portal Extra W Wear AO Values BD 0 0 BGHIKNO 0 Level 101 Weight 1 Cost 0 Condition P EndObj #OBJ Vnum 26005 Name talons phoenix gauntlets~ Short {RT{wa{rl{wo{rn{Rs {W of the {RP{wh{ro{we{rn{wi{Rx{x~ Orig_short {RT{wa{rl{wo{rn{Rs {W of the {RP{wh{ro{we{rn{wi{Rx{x~ Desc The talons of the Phoenix are here, burning with an inner light~ Material bone~ Item_type armor Extra IW Wear AH Values ACEG ACEG ACEG ACEG 0 Level 101 Weight 3 Cost 100000 Condition P AffectObj 13 150 AffectObj 102 5 AffectObj 18 18 AffectObj 19 18 EndObj #END #ROOMSNEW #ROOM Vnum 25700 Name The Cliffs above.~ Desc A rock face above a beautiful valley. The trip was well worth the vision laid before you. From this vantage point you can see the entire valley that holds the ancient wonders of the forest of Twil'Fanor. Far off in the distant east, the far side of the valley below, the jagged peaks of snow-capped mountains create a majestic backdrop for the green pines below. To the west is a well-worn trail leading to parts unknown, while to the south is the trail that got you here. ~ Room_flags 0 Sector_type 5 Exit 3 ~ ~ 0 0 25701 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25701 Name A well-worn trail.~ Desc This trail shows sign of recent use. ~ Room_flags 0 Sector_type 5 Exit 0 ~ ~ 0 0 25702 leaves north~ Exit 1 ~ ~ 0 0 25700 leaves east~ HealRate 100 EndRoom #ROOM Vnum 25702 Name Loose footing.~ Desc The trail becomes hazardous as it slopes downward towards the valley below. ~ Room_flags 0 Sector_type 5 Exit 2 ~ ~ 0 0 25701 leaves south~ Exit 5 ~ ~ 0 0 25703 leaves down~ HealRate 100 EndRoom #ROOM Vnum 25703 Name ~ Desc Your footing becomes precarious as you realize the well-worn path you thought you were following ends abruptly. Deep underbrush and large boulders block the trails direction toward the valley below. ~ Room_flags 0 Sector_type 5 Exit 4 ~ ~ 0 0 25702 leaves up~ HealRate 100 EndRoom #ROOM Vnum 25704 Name A mountain trail~ Desc Your footing appears to be somewhat more stable here though the mist makes visibilty virtually impossible. The only assurance of not falling to a horrible death is to feel along the rocky face. ~ Room_flags 0 Sector_type 3 Exit 0 ~ ~ 0 0 25706 leaves north~ Exit 1 ~ ~ 0 0 25705 leaves east~ Exit 2 ~ ~ 0 0 25702 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25705 Name ~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25706 Name A narrow outcropping~ Desc ~ Room_flags 0 Sector_type 5 Exit 0 ~ ~ 0 0 25707 leaves north~ Exit 2 ~ ~ 0 0 25704 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25707 Name A hidden path~ Desc ~ Room_flags 0 Sector_type 5 Exit 2 ~ ~ 0 0 25706 leaves south~ Exit 3 ~ ~ 0 0 25708 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25708 Name A hidden path~ Desc ~ Room_flags 0 Sector_type 3 Exit 0 ~ ~ 0 0 25713 leaves north~ Exit 1 ~ ~ 0 0 25707 leaves east~ HealRate 100 EndRoom #ROOM Vnum 25709 Name .~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25710 Name The chasms edge~ Desc ~ Room_flags 4 Sector_type 5 Exit 3 ~ ~ 0 0 25744 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25711 Name .~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25712 Name .~ Desc ~ Room_flags 4 Sector_type 3 HealRate 100 EndRoom #ROOM Vnum 25713 Name .~ Desc ~ Room_flags 8200 Sector_type 0 Exit 0 ~ ~ 0 0 25714 leaves north~ Exit 2 ~ ~ 0 0 25708 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25714 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 2 ~ ~ 0 0 25713 leaves south~ Exit 4 ~ ~ 0 0 25715 leaves up~ HealRate 100 EndRoom #ROOM Vnum 25715 Name .~ Desc ~ Room_flags 8200 Sector_type 0 Exit 3 ~ ~ 0 0 25716 leaves west~ Exit 5 ~ ~ 0 0 25714 leaves down~ HealRate 100 EndRoom #ROOM Vnum 25716 Name .~ Desc ~ Room_flags 0 Sector_type 0 Exit 1 ~ ~ 0 0 25715 leaves east~ Exit 5 ~ ~ 0 0 25717 leaves down~ HealRate 100 EndRoom #ROOM Vnum 25717 Name The Orc Encampment~ Desc ~ Room_flags 8200 Sector_type 0 Exit 0 ~ ~ 0 0 25721 leaves north~ Exit 2 ~ ~ 0 0 25734 leaves south~ Exit 3 ~ ~ 0 0 25718 leaves west~ Exit 4 ~ ~ 0 0 25716 leaves up~ HealRate 100 EndRoom #ROOM Vnum 25718 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 0 ~ ~ 0 0 25722 leaves north~ Exit 1 ~ ~ 0 0 25717 leaves east~ Exit 2 ~ ~ 0 0 25735 leaves south~ Exit 3 ~ ~ 0 0 25719 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25719 Name .~ Desc ~ Room_flags 8200 Sector_type 0 Exit 0 ~ ~ 0 0 25723 leaves north~ Exit 1 ~ ~ 0 0 25718 leaves east~ Exit 2 ~ ~ 0 0 25736 leaves south~ Exit 3 ~ ~ 0 0 25720 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25720 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 1 ~ ~ 0 0 25719 leaves east~ HealRate 100 EndRoom #ROOM Vnum 25721 Name .~ Desc ~ Room_flags 8200 Sector_type 0 Exit 0 ~ ~ 0 0 25727 leaves north~ Exit 2 ~ ~ 0 0 25717 leaves south~ Exit 3 ~ ~ 0 0 25722 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25722 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 0 ~ ~ 0 0 25729 leaves north~ Exit 1 ~ ~ 0 0 25721 leaves east~ Exit 2 ~ ~ 0 0 25718 leaves south~ Exit 3 ~ ~ 0 0 25723 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25723 Name .~ Desc ~ Room_flags 8200 Sector_type 0 Exit 0 ~ ~ 0 0 25730 leaves north~ Exit 1 ~ ~ 0 0 25722 leaves east~ Exit 2 ~ ~ 0 0 25719 leaves south~ Exit 3 ~ ~ 0 0 25724 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25724 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 1 ~ ~ 0 0 25723 leaves east~ Exit 3 ~ ~ 0 0 25725 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25725 Name .~ Desc ~ Room_flags 8200 Sector_type 0 Exit 0 ~ ~ 0 0 25726 leaves north~ Exit 1 ~ ~ 0 0 25724 leaves east~ HealRate 100 EndRoom #ROOM Vnum 25726 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 2 ~ ~ 0 0 25725 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25727 Name .~ Desc ~ Room_flags 8200 Sector_type 0 Exit 1 ~ ~ 0 0 25728 leaves east~ Exit 2 ~ ~ 0 0 25721 leaves south~ Exit 3 ~ ~ 0 0 25729 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25728 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 3 ~ ~ 0 0 25727 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25729 Name .~ Desc ~ Room_flags 8200 Sector_type 0 Exit 0 ~ ~ 0 0 25732 leaves north~ Exit 1 ~ ~ 0 0 25727 leaves east~ Exit 2 ~ ~ 0 0 25722 leaves south~ Exit 3 ~ ~ 0 0 25730 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25730 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 0 ~ ~ 0 0 25733 leaves north~ Exit 1 ~ ~ 0 0 25729 leaves east~ Exit 2 ~ ~ 0 0 25723 leaves south~ Exit 3 ~ ~ 0 0 25731 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25731 Name .~ Desc ~ Room_flags 0 Sector_type 0 Exit 1 ~ ~ 0 0 25730 leaves east~ HealRate 100 EndRoom #ROOM Vnum 25732 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 2 ~ ~ 0 0 25729 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25733 Name .~ Desc ~ Room_flags 0 Sector_type 0 Exit 2 ~ ~ 0 0 25730 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25734 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 0 ~ ~ 0 0 25717 leaves north~ Exit 1 ~ ~ 3 0 25794 leaves east~ Exit 3 ~ ~ 0 0 25735 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25735 Name .~ Desc ~ Room_flags 0 Sector_type 0 Exit 0 ~ ~ 0 0 25718 leaves north~ Exit 1 ~ ~ 0 0 25734 leaves east~ Exit 2 ~ ~ 0 0 25740 leaves south~ Exit 3 ~ ~ 0 0 25736 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25736 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 0 ~ ~ 0 0 25719 leaves north~ Exit 1 ~ ~ 0 0 25735 leaves east~ Exit 2 ~ ~ 0 0 25741 leaves south~ Exit 3 ~ ~ 0 0 25737 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25737 Name ~ Desc ~ Room_flags 0 Sector_type 0 Exit 1 ~ ~ 0 0 25736 leaves east~ Exit 2 ~ ~ 0 0 25742 leaves south~ Exit 3 ~ ~ 0 0 25738 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25738 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 0 ~ ~ 0 0 25739 leaves north~ Exit 1 ~ ~ 0 0 25737 leaves east~ HealRate 100 EndRoom #ROOM Vnum 25739 Name ~ Desc ~ Room_flags 0 Sector_type 0 Exit 2 ~ ~ 0 0 25738 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25740 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 0 ~ ~ 0 0 25735 leaves north~ HealRate 100 EndRoom #ROOM Vnum 25741 Name .~ Desc ~ Room_flags 0 Sector_type 0 Exit 0 ~ ~ 0 0 25736 leaves north~ HealRate 100 EndRoom #ROOM Vnum 25742 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 0 ~ ~ 0 0 25737 leaves north~ HealRate 100 EndRoom #ROOM Vnum 25743 Name A mountain trail~ Desc Another precarious bend in the trail turns you now to the south but even steeper up the mountainside. You feel as though you are now climbing as you must now grasp for handholds in the cold, harsh rock. Your fingers feel chapped from the sharp cracks--smears of red mark your passage along the stone. ~ Room_flags 0 Sector_type 0 Exit 2 ~ ~ 0 0 25744 leaves south~ Exit 3 ~ ~ 0 0 25705 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25744 Name Before a crumbling rock bridge~ Desc ~ Room_flags 0 Sector_type 3 Exit 0 ~ ~ 0 0 25743 leaves north~ Exit 1 ~ ~ 0 0 25710 leaves east~ Exit 2 ~ ~ 0 0 25745 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25745 Name The Guardians of the Pass~ Desc Worked by dwarven artisans of ages past, two monoliths guard the bridge to Twil'Fanor. Nearest the mountain and ever part of it, carved directly from the cold rock, is Heorn, dwarven war chief of Fanorgarok, his double-edged battle axe in hand, ready to strike as he steadfastly watches the mountain pass about you. Nearest the edge of the pass but wrought of elven marble, is Saelinae, elf-daughter and ranger. With bow nocked, she watches tirelessly for danger from across the mount as her falcon, Norrsk awaits her slightest command at her shoulder. Past the guardian statues to the south lies the bridge to Twil'Fanor, while northward a mountain pass opens up. ~ Room_flags 0 Sector_type 0 Exit 0 ~ ~ 0 0 25744 leaves north~ Exit 2 ~ ~ 0 0 25746 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25746 Name Some massive steps~ Desc Great carved steps rise towards a giant bridge of stone. Lining the foot of each step intricate carvings retell a long forgotton story in a hand no longer used by mortal men. These crumbling rocks are a peoples last vestige to their time, immortalized here so future generations may also walk their path and know them. ~ Room_flags 0 Sector_type 3 Exit 0 ~ ~ 0 0 25745 leaves north~ Exit 4 ~ ~ 0 0 25747 leaves up~ HealRate 100 EndRoom #ROOM Vnum 25747 Name A carved stone bridge~ Desc ~ Room_flags 0 Sector_type 0 Exit 2 ~ ~ 0 0 25748 leaves south~ Exit 5 ~ ~ 0 0 25746 leaves down~ HealRate 100 EndRoom #ROOM Vnum 25748 Name Stone steps~ Desc ~ Room_flags 0 Sector_type 0 Exit 0 ~ ~ 0 0 25747 leaves north~ Exit 5 ~ ~ 0 0 25749 leaves down~ HealRate 100 EndRoom #ROOM Vnum 25749 Name Before the gates of Twil'Fanor~ Desc The outer gate of Twil'Fanor. To the south, rising from the moutain mist like some massive beast, is the keep itself. Here, the granite-carved walls defend against any who seek entrance to its secrets. Great steps carved directly from the surrounding rock lead up towards a stone bridge. The huge, iron gates of this porticulus lay torn asunder, ripped from their hinges. A cold wind rushes up from the valley below. ~ Room_flags 0 Sector_type 0 Exit 2 ~ ~ 0 0 25750 leaves south~ Exit 4 ~ ~ 0 0 25748 leaves up~ HealRate 100 EndRoom #ROOM Vnum 25750 Name ~ Desc ~ Room_flags 4 Sector_type 0 Exit 0 ~ ~ 0 0 25749 leaves north~ Exit 4 ~ ~ 0 0 25751 leaves up~ HealRate 100 EndRoom #ROOM Vnum 25751 Name .~ Desc ~ Room_flags 4 Sector_type 0 Exit 4 ~ ~ 0 0 25752 leaves up~ Exit 5 ~ ~ 0 0 25750 leaves down~ HealRate 100 EndRoom #ROOM Vnum 25752 Name ~ Desc ~ Room_flags 4 Sector_type 0 Exit 3 ~ ~ 0 0 25753 leaves west~ Exit 5 ~ ~ 0 0 25751 leaves down~ HealRate 100 EndRoom #ROOM Vnum 25753 Name The Killing Room~ Desc ~ Room_flags 4 Sector_type 0 Exit 1 ~ ~ 0 0 25752 leaves east~ Exit 2 ~ ~ 0 0 25754 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25754 Name The Teeth~ Desc ~ Room_flags 4 Sector_type 3 Exit 0 ~ ~ 0 0 25753 leaves north~ Exit 2 ~ ~ 0 0 25755 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25755 Name Before The Courtyard~ Desc ~ Room_flags 4 Sector_type 0 Exit 0 ~ ~ 0 0 25754 leaves north~ Exit 2 ~ ~ 0 0 25756 leaves south~ Exit 3 ~ ~ 0 0 25757 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25756 Name Before The Courtyard~ Desc ~ Room_flags 4 Sector_type 3 Exit 0 ~ ~ 0 0 25755 leaves north~ Exit 2 ~ ~ 0 0 25768 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25757 Name Stone Steps~ Desc ~ Room_flags 4 Sector_type 0 Exit 1 ~ ~ 0 0 25755 leaves east~ Exit 4 ~ ~ 0 0 25758 leaves up~ HealRate 100 EndRoom #ROOM Vnum 25758 Name Entrance To The Guard Tower~ Desc ~ Room_flags 4 Sector_type 3 Exit 0 ~ ~ 0 0 25759 leaves north~ Exit 5 ~ ~ 0 0 25757 leaves down~ HealRate 100 EndRoom #ROOM Vnum 25759 Name Guards Mess Hall~ Desc ~ Room_flags 4 Sector_type 0 Exit 2 ~ ~ 0 0 25758 leaves south~ Exit 3 ~ ~ 0 0 25763 leaves west~ Exit 4 ~ ~ 0 0 25760 leaves up~ Exit 5 ~ ~ 0 0 25767 leaves down~ HealRate 100 EndRoom #ROOM Vnum 25760 Name The Armoury~ Desc ~ Room_flags 4 Sector_type 3 Exit 4 ~ ~ 0 0 25761 leaves up~ Exit 5 ~ ~ 0 0 25759 leaves down~ HealRate 100 EndRoom #ROOM Vnum 25761 Name Atop the Parapet~ Desc ~ Room_flags 4 Sector_type 0 Exit 5 ~ ~ 0 0 25760 leaves down~ HealRate 100 EndRoom #ROOM Vnum 25762 Name ~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25763 Name Along The Western Wall~ Desc ~ Room_flags 4 Sector_type 0 Exit 1 ~ ~ 0 0 25759 leaves east~ Exit 2 ~ ~ 0 0 25764 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25764 Name Along The Western Wall~ Desc ~ Room_flags 4 Sector_type 0 Exit 0 ~ ~ 0 0 25763 leaves north~ Exit 2 ~ ~ 0 0 25765 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25765 Name Along The Western Wall~ Desc ~ Room_flags 4 Sector_type 0 Exit 0 ~ ~ 0 0 25764 leaves north~ Exit 2 ~ ~ 0 0 25766 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25766 Name Along The Western Wall~ Desc ~ Room_flags 4 Sector_type 0 Exit 0 ~ ~ 0 0 25765 leaves north~ HealRate 100 EndRoom #ROOM Vnum 25767 Name A dark storeroom~ Desc ~ Room_flags 4 Sector_type 0 Exit 4 ~ ~ 0 0 25759 leaves up~ HealRate 100 EndRoom #ROOM Vnum 25768 Name Keep Courtyard~ Desc ~ Room_flags 4 Sector_type 3 Exit 0 ~ ~ 0 0 25756 leaves north~ Exit 1 ~ ~ 0 0 25769 leaves east~ HealRate 100 EndRoom #ROOM Vnum 25769 Name Keep Courtyard~ Desc ~ Room_flags 4 Sector_type 0 Exit 0 ~ ~ 0 0 25770 leaves north~ Exit 3 ~ ~ 0 0 25768 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25770 Name The Stables~ Desc ~ Room_flags 4 Sector_type 3 Exit 2 ~ ~ 0 0 25769 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25771 Name .~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25772 Name .~ Desc ~ Room_flags 4 Sector_type 3 HealRate 100 EndRoom #ROOM Vnum 25773 Name ~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25774 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 3 ~ ~ 3 0 25744 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25775 Name ~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25776 Name ~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25777 Name .~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25778 Name ~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25779 Name .~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25780 Name .~ Desc ~ Room_flags 4 Sector_type 3 HealRate 100 EndRoom #ROOM Vnum 25781 Name .~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25782 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 2 ~ ~ 4 0 25784 leaves south~ HealRate 100 EndRoom #ROOM Vnum 25783 Name .~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25784 Name .~ Desc ~ Room_flags 0 Sector_type 3 Exit 0 ~ ~ 4 0 25782 leaves north~ HealRate 100 EndRoom #ROOM Vnum 25785 Name .~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25786 Name .~ Desc ~ Room_flags 4 Sector_type 2 HealRate 100 EndRoom #ROOM Vnum 25787 Name .~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25788 Name .~ Desc ~ Room_flags 4 Sector_type 3 HealRate 100 EndRoom #ROOM Vnum 25789 Name .~ Desc ~ Room_flags 8204 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25790 Name .~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25791 Name ~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25792 Name .~ Desc ~ Room_flags 8205 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25793 Name ~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25794 Name .~ Desc ~ Room_flags 8200 Sector_type 3 Exit 3 ~ ~ 3 0 25734 leaves west~ HealRate 100 EndRoom #ROOM Vnum 25795 Name ~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25796 Name .~ Desc ~ Room_flags 4 Sector_type 2 HealRate 100 EndRoom #ROOM Vnum 25797 Name ~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25798 Name .~ Desc ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 25799 Name Nowhere but here~ Desc For as far as can be seen, a backdrop of stars amid the darkness of space. Constellations come alive to dance before you in silence, their fluid movements captivate the senses with a beauty unequaled. ~ Room_flags 557060 Sector_type 0 HealRate 100 EndRoom #ROOM Vnum 26000 Name Entrance to the Planes of Fire~ Desc As you enter the Planes of Fire, your skin begins to feel hot, and you become increasingly uncomfortable. The ground crackles with flames, and even the sky is a bright pink-orange. To the south the land suddenly drops off, leaving you staring into a desolate void, and to the north the planes of fire continue for as far as you can see. ~ Room_flags 4 Sector_type 0 Exit 0 ~ ~ 0 0 26001 leaves north~ Exit 2 ~ ~ 0 0 3360 leaves south~ HealRate 100 EndRoom #ROOM Vnum 26001 Name Planes of Fire~ Desc The air around you crackles and becomes hazy with heat. Flames cover the land for as far as the eye can see. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26006 leaves north~ Exit 1 ~ ~ 0 0 26007 leaves east~ Exit 2 ~ ~ 0 0 26000 leaves south~ Exit 3 ~ ~ 0 0 26002 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26002 Name Planes of Fire~ Desc The heat is unbearable, and scanning the planes all you see are flames. The Planes of Fire continue to the north, east, and west. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26005 leaves north~ Exit 1 ~ ~ 0 0 26001 leaves east~ Exit 3 ~ ~ 0 0 26003 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26003 Name Planes of Fire~ Desc Fire sizzles around you. Flames blaze in every direction that you look. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26004 leaves north~ Exit 1 ~ ~ 0 0 26002 leaves east~ Exit 3 ~ ~ 0 0 26036 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26004 Name Planes of Fire~ Desc The fires around you sear your flesh, but you continue on. You are absolutely blinded by the flames. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26013 leaves north~ Exit 1 ~ ~ 0 0 26005 leaves east~ Exit 2 ~ ~ 0 0 26003 leaves south~ Exit 3 ~ ~ 0 0 26035 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26005 Name Planes of Fire~ Desc The flames leap and dance all about you, obscuring your view. The shimmering red of fire is all about you. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26012 leaves north~ Exit 1 ~ ~ 0 0 26006 leaves east~ Exit 2 ~ ~ 0 0 26002 leaves south~ Exit 3 ~ ~ 0 0 26004 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26006 Name Planes of Fire~ Desc The winds cause the flames to flare up into your face, forcing you to turn your head quickly. Not surprisingly, you can see nothing but fire everywhere you look. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26011 leaves north~ Exit 1 ~ ~ 0 0 26010 leaves east~ Exit 2 ~ ~ 0 0 26001 leaves south~ Exit 3 ~ ~ 0 0 26005 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26007 Name Planes of Fire~ Desc Searing heat overpowers you for a moment. The ground itself seems to be made of fire! There is nothing but flames in every direction. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26010 leaves north~ Exit 1 ~ ~ 0 0 26008 leaves east~ Exit 3 ~ ~ 0 0 26001 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26008 Name Planes of Fire~ Desc A solid wall of fire looms everywhere you look. North, east, and west... All you see is fire. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26009 leaves north~ Exit 1 ~ ~ 0 0 26042 leaves east~ Exit 3 ~ ~ 0 0 26007 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26009 Name Planes of Fire~ Desc Sizzling all about you, the flames leap and dance about. In every direction is nothing but more fire. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26018 leaves north~ Exit 1 ~ ~ 0 0 26041 leaves east~ Exit 2 ~ ~ 0 0 26008 leaves south~ Exit 3 ~ ~ 0 0 26010 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26010 Name Planes of Fire~ Desc The flames crackle all about you, making forward progress slow, tedious, and difficult due to lack of visibility. Glancing about, you are not surprised to see fire in all directions. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26017 leaves north~ Exit 1 ~ ~ 0 0 26009 leaves east~ Exit 2 ~ ~ 0 0 26007 leaves south~ Exit 3 ~ ~ 0 0 26006 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26011 Name Planes of Fire~ Desc Everywhere you look is a crimson, flaming red; even the sky is a bright red-orange. Flames are in every direction that you look. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26016 leaves north~ Exit 1 ~ ~ 0 0 26017 leaves east~ Exit 2 ~ ~ 0 0 26006 leaves south~ Exit 3 ~ ~ 0 0 26012 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26012 Name Planes of Fire~ Desc Looking up at the sky, you can see crimson clouds gathering on the horizon. Everywhere you look there are more flames. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26015 leaves north~ Exit 1 ~ ~ 0 0 26011 leaves east~ Exit 2 ~ ~ 0 0 26005 leaves south~ Exit 3 ~ ~ 0 0 26013 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26013 Name Planes of Fire~ Desc The winds gust about you, sending flames leaping all about. There are more flames in every direction. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26014 leaves north~ Exit 1 ~ ~ 0 0 26012 leaves east~ Exit 2 ~ ~ 0 0 26004 leaves south~ Exit 3 ~ ~ 0 0 26034 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26014 Name Planes of Fire~ Desc Twin suns burn down unbearably on you from above. Fires blaze every which way. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26023 leaves north~ Exit 1 ~ ~ 0 0 26015 leaves east~ Exit 2 ~ ~ 0 0 26013 leaves south~ Exit 3 ~ ~ 0 0 26033 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26015 Name Planes of Fire~ Desc The flames dance all around you, blocking everything except the shimmering red of fire from your view. You are surrounded by flames. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26022 leaves north~ Exit 1 ~ ~ 0 0 26016 leaves east~ Exit 2 ~ ~ 0 0 26012 leaves south~ Exit 3 ~ ~ 0 0 26014 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26016 Name Planes of Fire~ Desc A burning sensation all over your body overpowers you for a moment. The ground itself seems to be made of pure fire! There is nothing but fire everywhere you look. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26021 leaves north~ Exit 1 ~ ~ 0 0 26020 leaves east~ Exit 2 ~ ~ 0 0 26011 leaves south~ Exit 3 ~ ~ 0 0 26015 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26017 Name Planes of Fire~ Desc Two suns orbit each other in the sky, the larger one a vicious blood-red beating down on you. Fires blaze in all directions around you. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26020 leaves north~ Exit 1 ~ ~ 0 0 26018 leaves east~ Exit 2 ~ ~ 0 0 26010 leaves south~ Exit 3 ~ ~ 0 0 26011 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26018 Name Planes of Fire~ Desc The crackling sound of fire is deafening, and coming from all directions. Glancing about, you see only more fire everywhere you look. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26019 leaves north~ Exit 1 ~ ~ 0 0 26040 leaves east~ Exit 2 ~ ~ 0 0 26009 leaves south~ Exit 3 ~ ~ 0 0 26017 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26019 Name Planes of Fire~ Desc Fires sizzle and crackle all around you. At every glance there is nothing but fire. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26028 leaves north~ Exit 1 ~ ~ 0 0 26039 leaves east~ Exit 2 ~ ~ 0 0 26018 leaves south~ Exit 3 ~ ~ 0 0 26020 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26020 Name Planes of Fire~ Desc Everywhere you look is a brilliant flaming red. The sky itself is a bright firey orange. Flames leap up in all directions. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26027 leaves north~ Exit 1 ~ ~ 0 0 26019 leaves east~ Exit 2 ~ ~ 0 0 26017 leaves south~ Exit 3 ~ ~ 0 0 26016 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26021 Name Planes of Fire~ Desc You look down at the ground very closely to double check what you thought you saw. There is a {Rf{ri{Rr{re{W-{Rr{ro{Rs{re{w growing here! Legendary for their abilities to nullify fire-based attacks, this is one of the most rare plants there are. ~ Room_flags 8192 Sector_type 0 ExtraDesc fire~ There is a beautiful red {Rf{ri{Rr{re{W-{Rr{ro{Rs{re{x growing here. Perhaps you could take it?... ~ ExtraDesc rose~ There is a beautiful red {Rf{ri{Rr{re{W-{Rr{ro{Rs{re{x growing here. Perhaps you could take it?... ~ Exit 0 ~ ~ 0 0 26026 leaves north~ Exit 1 ~ ~ 0 0 26027 leaves east~ Exit 2 ~ ~ 0 0 26016 leaves south~ Exit 3 ~ ~ 0 0 26022 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26022 Name Planes of Fire~ Desc The very ground is made of fire! Everywhere you look there is nothing but more flames. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26025 leaves north~ Exit 1 ~ ~ 0 0 26021 leaves east~ Exit 2 ~ ~ 0 0 26015 leaves south~ Exit 3 ~ ~ 0 0 26023 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26023 Name Planes of Fire~ Desc The suns Sol and Remus bear down on you mercilessly, making your flesh crawl uncomfortably. Flames leap in every direction that you happen a glance. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26024 leaves north~ Exit 1 ~ ~ 0 0 26022 leaves east~ Exit 2 ~ ~ 0 0 26014 leaves south~ Exit 3 ~ ~ 0 0 26032 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26024 Name Planes of Fire~ Desc The winds pick up, causing the flames to leap into your eyes and obscure your vision! All you can see is the burning of more flames. ~ Room_flags 8192 Sector_type 0 Exit 1 ~ ~ 0 0 26025 leaves east~ Exit 2 ~ ~ 0 0 26023 leaves south~ Exit 3 ~ ~ 0 0 26031 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26025 Name Planes of Fire~ Desc The merciless suns Sol and Remus burn away your flesh, even as the flames from the Planes of Fire burn at you. There is only fire everywhere you look. ~ Room_flags 8192 Sector_type 0 Exit 1 ~ ~ 0 0 26026 leaves east~ Exit 2 ~ ~ 0 0 26022 leaves south~ Exit 3 ~ ~ 0 0 26024 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26026 Name Planes of Fire~ Desc Even the ground is made of fire, just like everything else! To the north there seems to be some sort of hallway, and in all other directions the hazy blur of dancing flames can be seen. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26043 leaves north~ Exit 1 ~ ~ 0 0 26030 leaves east~ Exit 2 ~ ~ 0 0 26021 leaves south~ Exit 3 ~ ~ 0 0 26025 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26027 Name Planes of Fire~ Desc The twin suns burn viciously down on you, although becoming hotter in these cursed planes seems impossible. Fire is in every direction that you look. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26030 leaves north~ Exit 1 ~ ~ 0 0 26028 leaves east~ Exit 2 ~ ~ 0 0 26020 leaves south~ Exit 3 ~ ~ 0 0 26021 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26028 Name Planes of Fire~ Desc The red of flames is the only color that you can make out on these planes. Fire burns in everything direction. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26029 leaves north~ Exit 1 ~ ~ 0 0 26038 leaves east~ Exit 2 ~ ~ 0 0 26019 leaves south~ Exit 3 ~ ~ 0 0 26027 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26029 Name Planes of Fire~ Desc Fire jumps at you from every angle. At every glance there is only more fire. ~ Room_flags 8192 Sector_type 0 Exit 1 ~ ~ 0 0 26037 leaves east~ Exit 2 ~ ~ 0 0 26028 leaves south~ Exit 3 ~ ~ 0 0 26030 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26030 Name Planes of Fire~ Desc Fires crackle up from the ground, searing your legs. No matter where you turn, you can't get away from the flames. ~ Room_flags 8192 Sector_type 0 Exit 1 ~ ~ 0 0 26029 leaves east~ Exit 2 ~ ~ 0 0 26027 leaves south~ Exit 3 ~ ~ 0 0 26026 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26031 Name Planes of Fire~ Desc The northwest corner of the Planes of Fire suddenly drops away, leaving you on the brink of nothingness. You can see more flames to the south, and east. ~ Room_flags 8192 Sector_type 0 Exit 1 ~ ~ 0 0 26024 leaves east~ Exit 2 ~ ~ 0 0 26032 leaves south~ HealRate 100 EndRoom #ROOM Vnum 26032 Name Planes of Fire~ Desc The western planes drop off abruptly, leaving you toppling for balance to keep from falling into the endless void. The ground almost seems to be crumbling away, making the Planes of Fire smaller and smaller. In time it will be gone entirely. Flames dance in the north, south, and east. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26031 leaves north~ Exit 1 ~ ~ 0 0 26023 leaves east~ Exit 2 ~ ~ 0 0 26033 leaves south~ HealRate 100 EndRoom #ROOM Vnum 26033 Name Planes of Fire~ Desc The edge of the planes drop off suddenly, leaving you staring into a black, empty void. The Planes of Fire continue to the north, east, and south. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26032 leaves north~ Exit 1 ~ ~ 0 0 26014 leaves east~ Exit 2 ~ ~ 0 0 26034 leaves south~ HealRate 100 EndRoom #ROOM Vnum 26034 Name Planes of Fire~ Desc Twin suns beat down on you from the sky, but you couldn't possibly get any hotter than you already are. You are blinded by the flames in your eyes. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26033 leaves north~ Exit 1 ~ ~ 0 0 26013 leaves east~ Exit 2 ~ ~ 0 0 26035 leaves south~ HealRate 100 EndRoom #ROOM Vnum 26035 Name Planes of Fire~ Desc You can hardly see your hand in front of your face because of all the flames. You can see nothing but flames surrounding you. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26034 leaves north~ Exit 1 ~ ~ 0 0 26004 leaves east~ Exit 2 ~ ~ 0 0 26036 leaves south~ HealRate 100 EndRoom #ROOM Vnum 26036 Name Planes of Fire~ Desc To the west, the land abruptly drops off, revealing that the planes are somehow floating on... Nothing at all. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26035 leaves north~ Exit 1 ~ ~ 0 0 26003 leaves east~ HealRate 100 EndRoom #ROOM Vnum 26037 Name Planes of Fire~ Desc The northeastern corner of the Planes of Fire drops abruptly into void, leaving you groping for your balance. There is pure nothingness as you gaze out to the north and east. ~ Room_flags 8192 Sector_type 0 Exit 2 ~ ~ 0 0 26038 leaves south~ Exit 3 ~ ~ 0 0 26029 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26038 Name Planes of Fire~ Desc The edge of the world suddenly drops away into nothingness. It looks as though the Planes of Fire are slowly disintegrating... There is more fire to the north, south, and west. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26037 leaves north~ Exit 2 ~ ~ 0 0 26039 leaves south~ Exit 3 ~ ~ 0 0 26028 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26039 Name Planes of Fire~ Desc Looking out into the void to the east, you see nothing at all. Not a single star, nor any light whatsoever. It's completely black. Fires sizzle to the north, south, and west. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26038 leaves north~ Exit 2 ~ ~ 0 0 26040 leaves south~ Exit 3 ~ ~ 0 0 26019 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26040 Name Planes of Fire~ Desc The edge of the Planes of Fire drop abruptly, leaving you staring into a vast void to the east. Flames surround you on the north, south, and west sides. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26039 leaves north~ Exit 2 ~ ~ 0 0 26041 leaves south~ Exit 3 ~ ~ 0 0 26018 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26041 Name Planes of Fire~ Desc Flames leap and dance all around you, blinding everything from sight. A solid wall of nothingness is to the east. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26040 leaves north~ Exit 2 ~ ~ 0 0 26042 leaves south~ Exit 3 ~ ~ 0 0 26009 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26042 Name Planes of Fire~ Desc The edge of the planes suddenly drop off into oblivion! Staring out into the void, you see nothing at all... ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26041 leaves north~ Exit 3 ~ ~ 0 0 26008 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26043 Name Hall of Fire~ Desc You enter into the Halls of Fire. The stones of the walls seem to be made of a red material, which of course is flaming like everything else. There are doors to the north, east, and west. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26046 leaves north~ Exit 1 ~ ~ 1 0 26045 leaves east~ Exit 2 ~ ~ 0 0 26026 leaves south~ Exit 3 ~ ~ 1 0 26044 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26044 Name Room of Lesser Fire Demons~ Desc This entire room is carved from some sort of red stone, but amazingly the stones are not flaming like the rest of the Halls of Fire. There is a door to the east, allowing you to exit. ~ Room_flags 8192 Sector_type 0 Exit 1 ~ ~ 1 0 26043 leaves east~ HealRate 100 EndRoom #ROOM Vnum 26045 Name Room of Lesser Fire Demons~ Desc The whole room is carved from a blood red stone, but surprisingly the stones are not flaming like the rest of the Halls of Fire. There is a door to the west, allowing you to exit. ~ Room_flags 0 Sector_type 0 Exit 3 ~ ~ 1 0 26043 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26046 Name Hall of Fire~ Desc You enter into a grand room, lined with enumerous mirrors. The dancing flames and the blinking mirrors give this room an eerie, almost supernatural quality. There is a throne room to the north, and doors on either side of you. ~ Room_flags 8192 Sector_type 0 Exit 0 ~ ~ 0 0 26049 leaves north~ Exit 1 ~ ~ 1 0 26048 leaves east~ Exit 2 ~ ~ 0 0 26043 leaves south~ Exit 3 ~ ~ 1 0 26047 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26047 Name Room of Greater Fire Demons~ Desc The room is filled with ancient swords and other combat gear, which is seemingly unaffected by the flames filling the entire room. There is a door allowing you to exit to the east. ~ Room_flags 8192 Sector_type 0 Exit 1 ~ ~ 1 0 26046 leaves east~ HealRate 100 EndRoom #ROOM Vnum 26048 Name Room of Greater Fire Demons~ Desc The room is filled with gleaming armor from the days of antiquity, which is unaffected by the flames filling the entire room. There is a door to the west. ~ Room_flags 8192 Sector_type 0 Exit 3 ~ ~ 1 0 26046 leaves west~ HealRate 100 EndRoom #ROOM Vnum 26049 Name Throne of Fire~ Desc Before you is a grand throne, burning with an intensity almost akin to a small star's. The fiery throne fills the entire room with heat and light, almost blinding you with it's strength. ~ Room_flags 0 Sector_type 0 Exit 2 ~ ~ 0 0 26046 leaves south~ HealRate 100 EndRoom #ROOM Vnum 26050 Name Perch of the Phoenix~ Desc There is a giant nest here, lined with all sorts of dry twigs and sticks, ready to go up into flames at any moment. The sky is a dark, overcast grey, and the twin suns make the clouds a dark orange-red. The entire atmosphere is somber, but in a way also very tranquil. A soft breeze is blowing, carrying to you the scent of the fire-rose, which blooms only once every five thousand years. ~ Room_flags 4 Sector_type 0 HealRate 100 EndRoom #END #SPECIALS M 26000 spec_breath_fire M 26001 spec_breath_fire M 26002 spec_breath_fire M 26003 spec_breath_fire M 26004 spec_breath_fire M 26005 spec_breath_fire S #RESETS D 0 25734 1 1 D 0 25774 3 1 D 0 25782 2 2 D 0 25784 0 2 D 0 25794 3 1 D 0 26043 1 1 D 0 26043 3 1 D 0 26044 1 1 D 0 26045 3 1 D 0 26046 1 1 D 0 26046 3 1 D 0 26047 1 1 D 0 26048 3 1 M 0 26000 45 26001 1 M 0 26000 45 26002 1 M 0 26000 45 26003 1 M 0 26000 45 26004 1 M 0 26000 45 26005 1 M 0 26000 45 26006 1 M 0 26000 45 26007 1 M 0 26000 45 26008 1 M 0 26000 45 26009 1 M 0 26000 45 26010 1 M 0 26000 45 26011 1 M 0 26000 45 26012 1 M 0 26000 45 26013 1 M 0 26001 40 26014 1 M 0 26001 40 26015 1 M 0 26001 40 26016 1 M 0 26000 45 26017 1 M 0 26000 45 26018 1 M 0 26001 40 26019 1 M 0 26001 40 26020 1 O 0 26000 0 26021 M 0 26001 40 26021 1 M 0 26001 40 26022 1 M 0 26001 40 26023 1 M 0 26001 40 26024 1 M 0 26001 40 26025 1 M 0 26001 40 26026 1 M 0 26001 40 26027 1 M 0 26001 40 26028 1 M 0 26001 40 26029 1 M 0 26001 40 26030 1 M 0 26001 40 26031 1 M 0 26001 40 26032 1 M 0 26001 40 26033 1 M 0 26000 45 26034 1 M 0 26000 45 26035 1 M 0 26000 45 26036 1 M 0 26001 40 26037 1 M 0 26001 40 26038 1 M 0 26001 40 26039 1 M 0 26000 45 26040 1 M 0 26000 45 26041 1 M 0 26000 45 26042 1 M 0 26002 4 26044 2 M 0 26002 4 26045 2 M 0 26003 4 26047 2 M 0 26003 4 26048 2 O 0 26001 0 26049 M 0 26004 1 26049 1 E 0 26002 0 12 E 0 26004 0 18 M 0 26005 1 26050 1 E 0 26005 0 9 S #SHOPS 25760 0 0 0 0 0 100 100 0 23 0 #MOBPROGS #0 #OBJPROGS #0 #ROOMPROGS #0 #$