ddance/area/
ddance/data/
ddance/gods/
ddance/player/
ddance/player/skill/
#AREADATA
Name Planes of Fire~
Builders Akmaro~
VNUMs 25700 26099
Credits { 80+ } Akmaro  Planes of Fire~
Security 1
End



#MOBILESNEW
#MOB
Vnum 25700
Name mountain creature troll~
Short a mountain troll~
Long A seething, grotesque creature looks hungrliy in your direction.
~
Description From the deepest caves comes the hideous mountain troll.  Its matted
grey-white hair and sickly pale skin are only off-set by its dull black
eyes, black within black, empty and soulless.  It covers the mountainous
terrain here with ease upon sinouos limbs to tear and rend the flesh from
its prey with the razor sharp efficiency of talon-like claws.  
~
Race troll~
Act_flags ABGP
Aff FJPc
Aff2 0
Align 0
Group 0
Level 70
Hitroll 3
Hit_dice 10d10+1500
Mana_dice 0d0+0
Dam_dice 3d10+12
Dam_type claw
Armor -50 -55 -60 -50
Off DJ
Teach A
Imm 0
Res I
Vuln HK
Start_pos stand
Default_pos stand
Sex none
Wealth 1
Form ABHMV
Parts ABCDEFGHIJKUVZ
Size medium
Material unknown
Fres BE
EndMob

#MOB
Vnum 25760
Name old dwarf Gloin Copperanger~
Short A grisled and scarred old dwarf is here, ready to hand out implements of war to those in need.~
Long (no long description)
~
Description ~
Race dwarf~
Act_flags AGP
Aff HJNZc
Aff2 0
Align 0
Group 0
Level 101
Hitroll 0
Hit_dice 0d0+0
Mana_dice 0d0+0
Dam_dice 0d0+0
Dam_type none
Armor 0 0 0 0
Off 0
Teach C
Imm 0
Res LQ
Vuln R
Start_pos stand
Default_pos stand
Sex male
Wealth 0
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 25786
Name quasi being dragon Thrordsgwar~
Short the {MP{mh{Ma{mn{Mt{ma{Ms{mm{Ma{md{Mr{ma{Mg{mo{Mn{x {RT{ch{Yr{ro{Mr{Dd{Rs{cg{Yw{ra{Mr{x~
Long A shimmering quasi-being of darkness and light is here in the form of a massive winged dragon.
~
Description ~
Race dragon~
Act_flags ABQRST
Aff HJTc
Aff2 AGHIO
Align 0
Group 0
Level 100
Hitroll 500
Hit_dice 500d2+1000
Mana_dice 250d4+250
Dam_dice 750d2+500
Dam_type claw
Armor -150 -220 -200 -200
Off CDFGHIJKMNO
Teach A
Imm ACHJKMNP
Res BGHZ
Vuln FI
Start_pos stand
Default_pos stand
Sex none
Wealth 10000
Form CHc
Parts ACDEFGHIJKPQUVXZ
Size giant
Material unknown
Fres E
Ffor AZ
EndMob

#MOB
Vnum 25787
Name clone evil twin ullssiccorr doppleganger~
Short (no short description)~
Long (no long description)
~
Description ~
Race human~
Act_flags ABGRS
Aff 0
Aff2 0
Align 0
Group 0
Level 101
Hitroll 600
Hit_dice 0d0+0
Mana_dice 0d0+0
Dam_dice 0d0+0
Dam_type blast
Armor 0 0 0 0
Off 0
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form 0
Parts 0
Size medium
Material unknown
Ffor AHMV
Fpar ABCDEFGHIJKZ
EndMob

#MOB
Vnum 25796
Name deadwood~
Short a dead tree~
Long A {Dgreyish{x dead tree lies here, uprooted and bare.
~
Description ~
Race plant~
Act_flags ABO
Aff H
Aff2 0
Align 0
Group 0
Level 99
Hitroll 0
Hit_dice 2d10+2
Mana_dice 0d0+0
Dam_dice 3d6+2
Dam_type thwack
Armor 0 0 0 0
Off CEJKN
Teach A
Imm ABIRX
Res CLP
Vuln GHJN
Start_pos stand
Default_pos sit
Sex none
Wealth 1000
Form EHM
Parts ABCGHI
Size large
Material unknown
Faff1 J
Ffor AV
Fpar DEFJKZ
EndMob

#MOB
Vnum 26000
Name lesser flame mite~
Short a lesser {Rf{rl{Ra{rm{Re {rm{Ri{rt{Re{x~
Long A lesser flame mite is here, happily flaming away
~
Description ~
Race human~
Act_flags AB
Aff V
Aff2 A
Align 0
Group 0
Level 70
Hitroll 200
Hit_dice 100d10+2500
Mana_dice 100d100+1000
Dam_dice 5d6+10
Dam_type flbite
Armor -60 -60 -60 -60
Off FGHK
Teach A
Imm ABH
Res DJ
Vuln IR
Start_pos stand
Default_pos stand
Sex none
Wealth 4000
Form 0
Parts 0
Size small
Material unknown
Ffor AHMV
Fpar ABCDEFGHIJKZ
EndMob

#MOB
Vnum 26001
Name greater flame mite~
Short a greater {Rf{rl{Ra{rm{Re {rm{Ri{rt{Re{x~
Long A greater flame mite is here, blazing away to itself
~
Description ~
Race human~
Act_flags AB
Aff V
Aff2 A
Align 0
Group 0
Level 80
Hitroll 300
Hit_dice 100d20+3000
Mana_dice 100d100+2000
Dam_dice 6d7+14
Dam_type flbite
Armor -100 -100 -100 -100
Off FGHK
Teach A
Imm ABH
Res DJ
Vuln IR
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form 0
Parts AFK
Size small
Material unknown
Ffor AHMV
Fpar BCDEGHIJZ
EndMob

#MOB
Vnum 26002
Name lesser flame demon~
Short a lesser {Rf{rl{Ra{rm{Re {rd{Re{rm{Ro{rn{x~
Long A lesser flame demon is here, blazing brightly
~
Description ~
Race human~
Act_flags AB
Aff V
Aff2 A
Align 0
Group 0
Level 92
Hitroll 400
Hit_dice 100d40+4000
Mana_dice 200d10+3000
Dam_dice 8d9+20
Dam_type flbite
Armor -120 -120 -120 -120
Off FGHK
Teach A
Imm ABH
Res DJ
Vuln IR
Start_pos stand
Default_pos stand
Sex none
Wealth 6000
Form 0
Parts ABCFKZ
Size medium
Material unknown
Ffor AHMV
Fpar DEGHIJ
EndMob

#MOB
Vnum 26003
Name greater flame demon~
Short a greater {Rf{rl{Ra{rm{Re {rd{Re{rm{Ro{rn{x~
Long A greater flame demon is here, writhing in flames
~
Description ~
Race human~
Act_flags AB
Aff V
Aff2 A
Align 0
Group 0
Level 97
Hitroll 450
Hit_dice 100d60+5000
Mana_dice 200d20+3000
Dam_dice 9d10+27
Dam_type flbite
Armor -140 -140 -140 -140
Off FGHK
Teach A
Imm ABH
Res DJ
Vuln IR
Start_pos stand
Default_pos stand
Sex none
Wealth 7500
Form AHMV
Parts ABCDEFGHIJKZ
Size large
Material unknown
EndMob

#MOB
Vnum 26004
Name fire king planes inferno~
Short {RI{Wn{Rf{We{Rr{Wn{Ro {WK{Ri{Wn{Rg{x~
Long The king of the Planes of Fire is here, sitting upon his throne
~
Description This man is very confident of his right to be king of the planes of fire,
as though he commands all the power of the element of fire...  Which he
does.  His eyes blaze with an inner flame as he looks at you.  
~
Race human~
Act_flags ABP
Aff HV
Aff2 A
Align 0
Group 0
Level 101
Hitroll 900
Hit_dice 200d10+600000
Mana_dice 1000d100+10000
Dam_dice 50d30+150
Dam_type cleave
Armor -200 -200 -200 -200
Off AFGHKO
Teach A
Imm ABH
Res JLMNOPQT
Vuln IR
Start_pos stand
Default_pos stand
Sex none
Wealth 50000
Form AHMV
Parts ABCDEFGHIJKZ
Size large
Material unknown
EndMob

#MOB
Vnum 26005
Name dying phoenix fire bird firebird~
Short the {wd{ry{wi{rn{wg {rp{wh{ro{we{rn{wi{rx{x~
Long The dying phoenix is here, resting in it's nest
~
Description The dying phoenix is resting in it's nest that will serve as it's funeral
pyre, awaiting it's rebirth after five thousand years of life in it's
current form.  
~
Race song bird~
Act_flags ABP
Aff HTV
Aff2 A
Align 0
Group 0
Level 101
Hitroll 500
Hit_dice 1000d20+2200000
Mana_dice 1000d10+10000
Dam_dice 60d10+170
Dam_type peck
Armor -300 -300 -300 -300
Off FH
Teach A
Imm ABH
Res EGJKNO
Vuln IR
Start_pos stand
Default_pos stand
Sex none
Wealth 50000
Form AGW
Parts ACDEFHKPZ
Size large
Material unknown
EndMob

#END



#OBJECTSNEW
#OBJ
Vnum 25700
Name muddied heavy boots~
Short {Da pair of {ymu{Dddi{yed {Dheavy boots{x~
Orig_short {Da pair of {ymu{Dddi{yed {Dheavy boots{x~
Desc {Da pair of {ymu{Dddi{yed {Dheavy boots{x~
Material unknown~
Item_type armor
Extra CGJK
Wear AG
Values BDEFGH BDEFGH BDEFGH BDEFGH 0
Level 106
Weight 0
Cost 0
Condition P
EndObj

#OBJ
Vnum 25701
Name tarnished gothic field plate~
Short {ca t{yar{cni{yshed pl{ca{yte of g{yoth{cic {yfie{cld ar{ymor{x~
Orig_short {ca t{yar{cni{yshed pl{ca{yte of g{yoth{cic {yfie{cld ar{ymor{x~
Desc {ca t{yar{cni{yshed pl{ca{yte of g{yoth{cic {yfie{cld ar{ymor{x~
Material unknown~
Item_type armor
Extra ABGIY
Wear AD
Values CEFGHI CEFGHI CEFGHI CEFGHI 0
Level 106
Weight 10
Cost 100000000
Condition P
AffectObj
18 50
AffectObj
13 500
AffectObj
102 25
AffectObj
106 25
AffectObj
113 25
AffectObj
24 50
EndObj

#OBJ
Vnum 25702
Name stag horn battle~
Short {ya battle-trumpet of stag horn~
Orig_short {ya battle-trumpet of stag horn~
Desc A horn of crude craftsmanship is here resonating with the sound of battle.~
Material unknown~
Item_type weapon
Extra ABCGJKY
Wear AN
Values exotic 1000 666 blast G
Level 106
Weight 0
Cost 0
Condition P
AffectObj
18 100
AffectObj
19 100
EndObj

#OBJ
Vnum 25703
Name victorious silk sash ~
Short {ra bl{Roodi{red s{Rilk s{rash{x~
Orig_short {ra bl{Roodi{red s{Rilk s{rash{x~
Desc {ra gift of blood awarded to the victorious in battle...worthy of a {Rgod{r.{x~
Material unknown~
Item_type armor
Extra ABSY
Wear AL
Values CFG CFG CFG CFG 0
Level 101
Weight 1
Cost 0
Condition P
AffectObj
12 1500
AffectObj
19 20
AffectObj
18 10
AffectObj
13 3000
EndObj

#OBJ
Vnum 25704
Name vial glowing liquid angels tears~
Short {wa vial of {Wglowing{x clear liquid~
Orig_short {wa vial of {Wglowing{x clear liquid~
Desc A small vial of crystal clear liquid glows with a holy light like tears shed by angels.  ~
Material unknown~
Item_type potion
Extra AKU
Wear A
Values 101 'bless' 'sanctuary' 'holy armor' ''
Level 0
Weight 0
Cost 0
Condition P
EndObj

#OBJ
Vnum 25705
Name concealing hood~
Short {ya c{gonc{Dealin{gg ho{yod{x~
Orig_short {ya c{gonc{Dealin{gg ho{yod{x~
Desc {ya c{gonc{Dealin{gg ho{yod{x~
Material wool~
Item_type armor
Extra CGIY
Wear AE
Values CFG BCEH CFG CFG 0
Level 106
Weight 1
Cost 50000
Condition P
EndObj

#OBJ
Vnum 25706
Name robe hooded~
Short {ya w{gell-{Dworn hood{ged ro{ybe~
Orig_short {ya w{gell-{Dworn hood{ged ro{ybe~
Desc {ya w{gell-{Dworn hood{ged ro{ybe~
Material wool~
Item_type armor
Extra CGIJY
Wear AK
Values CFG CFG CFG CFG 0
Level 106
Weight 2
Cost 10000
Condition P
EndObj

#OBJ
Vnum 25707
Name box tele~
Short an ACME television set~
Orig_short an ACME television set~
Desc A simulated wood grain box showing strange pictures {Wg{Cl{Wo{Cw{Ws{X {Wbrightly{x~
Material plastic~
Item_type portal
Extra AB
Wear 0
Values ABFGHKLQRVYZbe 0 0 ADEFHIJL 0
Level 0
Weight 0
Cost 0
Condition P
EndObj

#OBJ
Vnum 25708
Name no name~
Short {Ca {gd{yr{gu{yn{gk{ye{gn{C, {cg{Dri{Wnn{Din{cg {Csprite{x~
Orig_short {Ca {gd{yr{gu{yn{gk{ye{gn{C, {cg{Dri{Wnn{Din{cg {Csprite{x~
Desc (no description)~
Material unknown~
Item_type armor
Extra 0
Wear 0
Values 0 0 0 0 0
Level 0
Weight 0
Cost 0
Condition P
AffectObj
18 20
EndObj

#OBJ
Vnum 25709
Name chalice kindred hunger blood~
Short {wa chalice of {Ddark {rblood{x~
Orig_short {wa chalice of {Ddark {rblood{x~
Desc A tarnished chalice filled with dark blood was once known to quench the hunger of the Kindred.~
Material unknown~
Item_type potion
Extra CJU
Wear A
Values 101 'frenzy' 'haste' 'giant strength' 'reserved'
Level 0
Weight 0
Cost 0
Condition P
EndObj

#OBJ
Vnum 25710
Name acorn natures embrace~
Short {wa tiny acorn {Chums{x with an ancient magic~
Orig_short {wa tiny acorn {Chums{x with an ancient magic~
Desc This tiny acorn has been magicked with Nature's elemental embrace.~
Material unknown~
Item_type pill
Extra BGU
Wear A
Values 101 'stone skin' 'fireshield' 'elemental shield' 'reserved'
Level 0
Weight 0
Cost 0
Condition P
EndObj

#OBJ
Vnum 25711
Name tattered scroll of protection mixed blessing~
Short {wa tattered old scroll of protection...{x~
Orig_short {wa tattered old scroll of protection...{x~
Desc A tattered old scroll hurriedly scrawled with mismatched spells of protection and other blessings...~
Material unknown~
Item_type scroll
Extra GY
Wear AO
Values 101 'armor' 'shield' 'fly' 'pass door'
Level 0
Weight 0
Cost 0
Condition P
EndObj

#OBJ
Vnum 25712
Name dimensional rift~
Short {Da dimensional rift{x~
Orig_short {Da dimensional rift{x~
Desc A tear in the fabric of space-time seems to pull at everything around it~
Material unknown~
Item_type container
Extra FGY
Wear AQ
Values 1000000 0 0 1000 0
Level 106
Weight 0
Cost 0
Condition P
EndObj

#OBJ
Vnum 25784
Name portal black sphere void~
Short a dark spherical void~
Orig_short a dark spherical void~
Desc A {Ddark{x spherical void hovers nearby.~
Material darkness~
Item_type portal
Extra CG
Wear 0
Values GIJLOSTW G AB BDEFHKNO 0
Level 107
Weight 0
Cost 0
Condition P
EndObj

#OBJ
Vnum 25786
Name glimmering pool~
Short a black, glimmering pool~
Orig_short a black, glimmering pool~
Desc An {Dobsidian{x {xpool glimmers with a reflection of moonlight.~
Material obsidian~
Item_type portal
Extra G
Wear 0
Values IKNOQSTWXYabc G A CGHKNO 0
Level 107
Weight 0
Cost 0
Condition P
EndObj

#OBJ
Vnum 25796
Name plush satin couch~
Short {Ra {rs{Ra{rt{Ri{rn {Rc{ro{Ru{rc{Rh{x~
Orig_short {Ra {rs{Ra{rt{Ri{rn {Rc{ro{Ru{rc{Rh{x~
Desc A plush {Rs{ra{Rt{ri{Rn{x couch beckons you to rest upon its cushions.~
Material Celestial Satin~
Item_type furniture
Extra AGSY
Wear A
Values AB DHIJM EHK DFGHIJ DFGHIJ
Level 0
Weight 100
Cost 0
Condition P
EndObj

#OBJ
Vnum 25797
Name fountain midnight ale~
Short a sculptured fountain~
Orig_short a sculptured fountain~
Desc A fountain filled with a strong {Dm{bi{Dd{bn{Di{bg{Dh{bt{x {Da{bl{De{x quietly gurgles here.~
Material unknown~
Item_type fountain
Extra 0
Wear 0
Values 50000000 50000000 'dark ale' 0 0
Level 0
Weight 0
Cost 0
Condition P
EndObj

#OBJ
Vnum 25798
Name shadow of fear~
Short {RF{De{Ra{Dr{x~
Orig_short {RF{De{Ra{Dr{x~
Desc To look upon this face is to know its true form...that of {RF{De{Ra{Dr{x.~
Material darkness~
Item_type armor
Extra CEGY
Wear AW
Values DFGHIJ DFGHIJ DFGHIJ DFGHIJ 0
Level 106
Weight 0
Cost 1
Condition P
AffectObj
20 -20
AffectObj
18 100
AffectObj
19 100
EndObj

#OBJ
Vnum 26000
Name fire rose firerose~
Short a legendary {Rf{ri{Rr{Re{W-{rr{Ro{rs{Re{x~
Orig_short a legendary {Rf{ri{Rr{Re{W-{rr{Ro{rs{Re{x~
Desc {x~
Material fire~
Item_type scroll
Extra CFGIUWY
Wear AO
Values 3000 'fireproof' '' '' ''
Level 101
Weight 1
Cost 100000
Condition P
EndObj

#OBJ
Vnum 26001
Name throne fire~
Short the {Rt{rh{Rr{ro{Rn{re {Wof {RF{ri{Rr{re{x~
Orig_short the {Rt{rh{Rr{ro{Rn{re {Wof {RF{ri{Rr{re{x~
Desc The throne of fire is here, engulfed in flames.~
Material firestone~
Item_type furniture
Extra BGI
Wear 0
Values A ABCDEHJKPQ EH DEFHIJL DEFHIJL
Level 101
Weight 1000
Cost 100000
Condition P
EndObj

#OBJ
Vnum 26002
Name mantle king inferno~
Short {RM{Wa{Rn{Wt{Rl{We {wof the {RI{Wn{Rf{We{Rr{Wn{Ro {WK{Ri{Wn{Rg{x~
Orig_short {RM{Wa{Rn{Wt{Rl{We {wof the {RI{Wn{Rf{We{Rr{Wn{Ro {WK{Ri{Wn{Rg{x~
Desc A flaming mantle is left on the ground here...~
Material unknown~
Item_type armor
Extra GI
Wear AK
Values ACEG ACEG ACEG ACEG 0
Level 101
Weight 10
Cost 100000
Condition P
AffectObj
102 10
AffectObj
13 100
AffectObj
18 15
AffectObj
19 15
AffectObj
20 -10
EndObj

#OBJ
Vnum 26004
Name stone fiery portal phoenix~
Short {Wa portal stone etched in {Rf{ri{Re{rr{Ry {rr{Ru{rn{Re{rs{x~
Orig_short {Wa portal stone etched in {Rf{ri{Re{rr{Ry {rr{Ru{rn{Re{rs{x~
Desc {Wa portal stone etched in {Rf{ri{Re{rr{Ry {rr{Ru{rn{Re{rs{W is here{x~
Material stone~
Item_type portal
Extra W
Wear AO
Values BD 0 0 BGHIKNO 0
Level 101
Weight 1
Cost 0
Condition P
EndObj

#OBJ
Vnum 26005
Name talons phoenix gauntlets~
Short {RT{wa{rl{wo{rn{Rs {W of the {RP{wh{ro{we{rn{wi{Rx{x~
Orig_short {RT{wa{rl{wo{rn{Rs {W of the {RP{wh{ro{we{rn{wi{Rx{x~
Desc The talons of the Phoenix are here, burning with an inner light~
Material bone~
Item_type armor
Extra IW
Wear AH
Values ACEG ACEG ACEG ACEG 0
Level 101
Weight 3
Cost 100000
Condition P
AffectObj
13 150
AffectObj
102 5
AffectObj
18 18
AffectObj
19 18
EndObj

#END



#ROOMSNEW
#ROOM
Vnum 25700
Name The Cliffs above.~
Desc A rock face above a beautiful valley.  The trip was well worth the vision
laid before you.  From this vantage point you can see the entire valley that
holds the ancient wonders of the forest of Twil'Fanor.  Far off in the
distant east, the far side of the valley below, the jagged peaks of
snow-capped mountains create a majestic backdrop for the green pines below. 
To the west is a well-worn trail leading to parts unknown, while to the
south is the trail that got you here.  
~
Room_flags 0
Sector_type 5
Exit
3
~
~
0
0
25701
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25701
Name A well-worn trail.~
Desc This trail shows sign of recent use. 
~
Room_flags 0
Sector_type 5
Exit
0
~
~
0
0
25702
leaves north~
Exit
1
~
~
0
0
25700
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 25702
Name Loose footing.~
Desc The trail becomes hazardous as it slopes downward towards the valley below. 
~
Room_flags 0
Sector_type 5
Exit
2
~
~
0
0
25701
leaves south~
Exit
5
~
~
0
0
25703
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 25703
Name ~
Desc Your footing becomes precarious as you realize the well-worn path you
thought you were following ends abruptly.  Deep underbrush and large
boulders block the trails direction toward the valley below.  
~
Room_flags 0
Sector_type 5
Exit
4
~
~
0
0
25702
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 25704
Name A mountain trail~
Desc Your footing appears to be somewhat more stable here though the mist
makes visibilty virtually impossible.  The only assurance of not falling to
a horrible death is to feel along the rocky face.  
~
Room_flags 0
Sector_type 3
Exit
0
~
~
0
0
25706
leaves north~
Exit
1
~
~
0
0
25705
leaves east~
Exit
2
~
~
0
0
25702
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25705
Name ~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25706
Name A narrow outcropping~
Desc ~
Room_flags 0
Sector_type 5
Exit
0
~
~
0
0
25707
leaves north~
Exit
2
~
~
0
0
25704
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25707
Name A hidden path~
Desc ~
Room_flags 0
Sector_type 5
Exit
2
~
~
0
0
25706
leaves south~
Exit
3
~
~
0
0
25708
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25708
Name A hidden path~
Desc ~
Room_flags 0
Sector_type 3
Exit
0
~
~
0
0
25713
leaves north~
Exit
1
~
~
0
0
25707
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 25709
Name .~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25710
Name The chasms edge~
Desc ~
Room_flags 4
Sector_type 5
Exit
3
~
~
0
0
25744
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25711
Name .~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25712
Name .~
Desc ~
Room_flags 4
Sector_type 3
HealRate 100
EndRoom

#ROOM
Vnum 25713
Name .~
Desc ~
Room_flags 8200
Sector_type 0
Exit
0
~
~
0
0
25714
leaves north~
Exit
2
~
~
0
0
25708
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25714
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
2
~
~
0
0
25713
leaves south~
Exit
4
~
~
0
0
25715
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 25715
Name .~
Desc ~
Room_flags 8200
Sector_type 0
Exit
3
~
~
0
0
25716
leaves west~
Exit
5
~
~
0
0
25714
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 25716
Name .~
Desc ~
Room_flags 0
Sector_type 0
Exit
1
~
~
0
0
25715
leaves east~
Exit
5
~
~
0
0
25717
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 25717
Name The Orc Encampment~
Desc ~
Room_flags 8200
Sector_type 0
Exit
0
~
~
0
0
25721
leaves north~
Exit
2
~
~
0
0
25734
leaves south~
Exit
3
~
~
0
0
25718
leaves west~
Exit
4
~
~
0
0
25716
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 25718
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
0
~
~
0
0
25722
leaves north~
Exit
1
~
~
0
0
25717
leaves east~
Exit
2
~
~
0
0
25735
leaves south~
Exit
3
~
~
0
0
25719
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25719
Name .~
Desc ~
Room_flags 8200
Sector_type 0
Exit
0
~
~
0
0
25723
leaves north~
Exit
1
~
~
0
0
25718
leaves east~
Exit
2
~
~
0
0
25736
leaves south~
Exit
3
~
~
0
0
25720
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25720
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
1
~
~
0
0
25719
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 25721
Name .~
Desc ~
Room_flags 8200
Sector_type 0
Exit
0
~
~
0
0
25727
leaves north~
Exit
2
~
~
0
0
25717
leaves south~
Exit
3
~
~
0
0
25722
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25722
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
0
~
~
0
0
25729
leaves north~
Exit
1
~
~
0
0
25721
leaves east~
Exit
2
~
~
0
0
25718
leaves south~
Exit
3
~
~
0
0
25723
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25723
Name .~
Desc ~
Room_flags 8200
Sector_type 0
Exit
0
~
~
0
0
25730
leaves north~
Exit
1
~
~
0
0
25722
leaves east~
Exit
2
~
~
0
0
25719
leaves south~
Exit
3
~
~
0
0
25724
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25724
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
1
~
~
0
0
25723
leaves east~
Exit
3
~
~
0
0
25725
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25725
Name .~
Desc ~
Room_flags 8200
Sector_type 0
Exit
0
~
~
0
0
25726
leaves north~
Exit
1
~
~
0
0
25724
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 25726
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
2
~
~
0
0
25725
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25727
Name .~
Desc ~
Room_flags 8200
Sector_type 0
Exit
1
~
~
0
0
25728
leaves east~
Exit
2
~
~
0
0
25721
leaves south~
Exit
3
~
~
0
0
25729
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25728
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
3
~
~
0
0
25727
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25729
Name .~
Desc ~
Room_flags 8200
Sector_type 0
Exit
0
~
~
0
0
25732
leaves north~
Exit
1
~
~
0
0
25727
leaves east~
Exit
2
~
~
0
0
25722
leaves south~
Exit
3
~
~
0
0
25730
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25730
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
0
~
~
0
0
25733
leaves north~
Exit
1
~
~
0
0
25729
leaves east~
Exit
2
~
~
0
0
25723
leaves south~
Exit
3
~
~
0
0
25731
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25731
Name .~
Desc ~
Room_flags 0
Sector_type 0
Exit
1
~
~
0
0
25730
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 25732
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
2
~
~
0
0
25729
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25733
Name .~
Desc ~
Room_flags 0
Sector_type 0
Exit
2
~
~
0
0
25730
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25734
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
0
~
~
0
0
25717
leaves north~
Exit
1
~
~
3
0
25794
leaves east~
Exit
3
~
~
0
0
25735
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25735
Name .~
Desc ~
Room_flags 0
Sector_type 0
Exit
0
~
~
0
0
25718
leaves north~
Exit
1
~
~
0
0
25734
leaves east~
Exit
2
~
~
0
0
25740
leaves south~
Exit
3
~
~
0
0
25736
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25736
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
0
~
~
0
0
25719
leaves north~
Exit
1
~
~
0
0
25735
leaves east~
Exit
2
~
~
0
0
25741
leaves south~
Exit
3
~
~
0
0
25737
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25737
Name ~
Desc ~
Room_flags 0
Sector_type 0
Exit
1
~
~
0
0
25736
leaves east~
Exit
2
~
~
0
0
25742
leaves south~
Exit
3
~
~
0
0
25738
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25738
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
0
~
~
0
0
25739
leaves north~
Exit
1
~
~
0
0
25737
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 25739
Name ~
Desc ~
Room_flags 0
Sector_type 0
Exit
2
~
~
0
0
25738
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25740
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
0
~
~
0
0
25735
leaves north~
HealRate 100
EndRoom

#ROOM
Vnum 25741
Name .~
Desc ~
Room_flags 0
Sector_type 0
Exit
0
~
~
0
0
25736
leaves north~
HealRate 100
EndRoom

#ROOM
Vnum 25742
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
0
~
~
0
0
25737
leaves north~
HealRate 100
EndRoom

#ROOM
Vnum 25743
Name A mountain trail~
Desc Another precarious bend in the trail turns you now to the south but even
steeper up the mountainside.  You feel as though you are now climbing as you
must now grasp for handholds in the cold, harsh rock.  Your fingers feel
chapped from the sharp cracks--smears of red mark your passage along the
stone.  
~
Room_flags 0
Sector_type 0
Exit
2
~
~
0
0
25744
leaves south~
Exit
3
~
~
0
0
25705
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25744
Name Before a crumbling rock bridge~
Desc ~
Room_flags 0
Sector_type 3
Exit
0
~
~
0
0
25743
leaves north~
Exit
1
~
~
0
0
25710
leaves east~
Exit
2
~
~
0
0
25745
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25745
Name The Guardians of the Pass~
Desc Worked by dwarven artisans of ages past, two monoliths guard the bridge
to Twil'Fanor.  Nearest the mountain and ever part of it, carved directly
from the cold rock, is Heorn, dwarven war chief of Fanorgarok, his
double-edged battle axe in hand, ready to strike as he steadfastly watches
the mountain pass about you.  Nearest the edge of the pass but wrought of
elven marble, is Saelinae, elf-daughter and ranger.  With bow nocked, she
watches tirelessly for danger from across the mount as her falcon, Norrsk
awaits her slightest command at her shoulder.  Past the guardian statues to
the south lies the bridge to Twil'Fanor, while northward a mountain pass
opens up.  
~
Room_flags 0
Sector_type 0
Exit
0
~
~
0
0
25744
leaves north~
Exit
2
~
~
0
0
25746
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25746
Name Some massive steps~
Desc Great carved steps rise towards a giant bridge of stone.  Lining the foot
of each step intricate carvings retell a long forgotton story in a hand no
longer used by mortal men.  These crumbling rocks are a peoples last vestige
to their time, immortalized here so future generations may also walk their
path and know them.  
~
Room_flags 0
Sector_type 3
Exit
0
~
~
0
0
25745
leaves north~
Exit
4
~
~
0
0
25747
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 25747
Name A carved stone bridge~
Desc ~
Room_flags 0
Sector_type 0
Exit
2
~
~
0
0
25748
leaves south~
Exit
5
~
~
0
0
25746
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 25748
Name Stone steps~
Desc ~
Room_flags 0
Sector_type 0
Exit
0
~
~
0
0
25747
leaves north~
Exit
5
~
~
0
0
25749
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 25749
Name Before the gates of Twil'Fanor~
Desc The outer gate of Twil'Fanor.  To the south, rising from the moutain mist
like some massive beast, is the keep itself.  Here, the granite-carved walls
defend against any who seek entrance to its secrets.  Great steps carved
directly from the surrounding rock lead up towards a stone bridge.  The
huge, iron gates of this porticulus lay torn asunder, ripped from their
hinges.  A cold wind rushes up from the valley below.  
~
Room_flags 0
Sector_type 0
Exit
2
~
~
0
0
25750
leaves south~
Exit
4
~
~
0
0
25748
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 25750
Name ~
Desc ~
Room_flags 4
Sector_type 0
Exit
0
~
~
0
0
25749
leaves north~
Exit
4
~
~
0
0
25751
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 25751
Name .~
Desc ~
Room_flags 4
Sector_type 0
Exit
4
~
~
0
0
25752
leaves up~
Exit
5
~
~
0
0
25750
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 25752
Name ~
Desc ~
Room_flags 4
Sector_type 0
Exit
3
~
~
0
0
25753
leaves west~
Exit
5
~
~
0
0
25751
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 25753
Name The Killing Room~
Desc ~
Room_flags 4
Sector_type 0
Exit
1
~
~
0
0
25752
leaves east~
Exit
2
~
~
0
0
25754
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25754
Name The Teeth~
Desc ~
Room_flags 4
Sector_type 3
Exit
0
~
~
0
0
25753
leaves north~
Exit
2
~
~
0
0
25755
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25755
Name Before The Courtyard~
Desc ~
Room_flags 4
Sector_type 0
Exit
0
~
~
0
0
25754
leaves north~
Exit
2
~
~
0
0
25756
leaves south~
Exit
3
~
~
0
0
25757
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25756
Name Before The Courtyard~
Desc ~
Room_flags 4
Sector_type 3
Exit
0
~
~
0
0
25755
leaves north~
Exit
2
~
~
0
0
25768
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25757
Name Stone Steps~
Desc ~
Room_flags 4
Sector_type 0
Exit
1
~
~
0
0
25755
leaves east~
Exit
4
~
~
0
0
25758
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 25758
Name Entrance To The Guard Tower~
Desc ~
Room_flags 4
Sector_type 3
Exit
0
~
~
0
0
25759
leaves north~
Exit
5
~
~
0
0
25757
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 25759
Name Guards Mess Hall~
Desc ~
Room_flags 4
Sector_type 0
Exit
2
~
~
0
0
25758
leaves south~
Exit
3
~
~
0
0
25763
leaves west~
Exit
4
~
~
0
0
25760
leaves up~
Exit
5
~
~
0
0
25767
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 25760
Name The Armoury~
Desc ~
Room_flags 4
Sector_type 3
Exit
4
~
~
0
0
25761
leaves up~
Exit
5
~
~
0
0
25759
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 25761
Name Atop the Parapet~
Desc ~
Room_flags 4
Sector_type 0
Exit
5
~
~
0
0
25760
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 25762
Name ~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25763
Name Along The Western Wall~
Desc ~
Room_flags 4
Sector_type 0
Exit
1
~
~
0
0
25759
leaves east~
Exit
2
~
~
0
0
25764
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25764
Name Along The Western Wall~
Desc ~
Room_flags 4
Sector_type 0
Exit
0
~
~
0
0
25763
leaves north~
Exit
2
~
~
0
0
25765
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25765
Name Along The Western Wall~
Desc ~
Room_flags 4
Sector_type 0
Exit
0
~
~
0
0
25764
leaves north~
Exit
2
~
~
0
0
25766
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25766
Name Along The Western Wall~
Desc ~
Room_flags 4
Sector_type 0
Exit
0
~
~
0
0
25765
leaves north~
HealRate 100
EndRoom

#ROOM
Vnum 25767
Name A dark storeroom~
Desc ~
Room_flags 4
Sector_type 0
Exit
4
~
~
0
0
25759
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 25768
Name Keep Courtyard~
Desc ~
Room_flags 4
Sector_type 3
Exit
0
~
~
0
0
25756
leaves north~
Exit
1
~
~
0
0
25769
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 25769
Name Keep Courtyard~
Desc ~
Room_flags 4
Sector_type 0
Exit
0
~
~
0
0
25770
leaves north~
Exit
3
~
~
0
0
25768
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25770
Name The Stables~
Desc ~
Room_flags 4
Sector_type 3
Exit
2
~
~
0
0
25769
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25771
Name .~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25772
Name .~
Desc ~
Room_flags 4
Sector_type 3
HealRate 100
EndRoom

#ROOM
Vnum 25773
Name ~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25774
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
3
~
~
3
0
25744
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25775
Name ~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25776
Name ~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25777
Name .~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25778
Name ~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25779
Name .~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25780
Name .~
Desc ~
Room_flags 4
Sector_type 3
HealRate 100
EndRoom

#ROOM
Vnum 25781
Name .~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25782
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
2
~
~
4
0
25784
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 25783
Name .~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25784
Name .~
Desc ~
Room_flags 0
Sector_type 3
Exit
0
~
~
4
0
25782
leaves north~
HealRate 100
EndRoom

#ROOM
Vnum 25785
Name .~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25786
Name .~
Desc ~
Room_flags 4
Sector_type 2
HealRate 100
EndRoom

#ROOM
Vnum 25787
Name .~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25788
Name .~
Desc ~
Room_flags 4
Sector_type 3
HealRate 100
EndRoom

#ROOM
Vnum 25789
Name .~
Desc ~
Room_flags 8204
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25790
Name .~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25791
Name ~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25792
Name .~
Desc ~
Room_flags 8205
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25793
Name ~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25794
Name .~
Desc ~
Room_flags 8200
Sector_type 3
Exit
3
~
~
3
0
25734
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 25795
Name ~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25796
Name .~
Desc ~
Room_flags 4
Sector_type 2
HealRate 100
EndRoom

#ROOM
Vnum 25797
Name ~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25798
Name .~
Desc ~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 25799
Name Nowhere but here~
Desc For as far as can be seen, a backdrop of stars amid the darkness of
space.  Constellations come alive to dance before you in silence, their
fluid movements captivate the senses with a beauty unequaled.  
~
Room_flags 557060
Sector_type 0
HealRate 100
EndRoom

#ROOM
Vnum 26000
Name Entrance to the Planes of Fire~
Desc As you enter the Planes of Fire, your skin begins to feel hot, and you
become increasingly uncomfortable.  The ground crackles with flames, and
even the sky is a bright pink-orange.  To the south the land suddenly drops
off, leaving you staring into a desolate void, and to the north the planes
of fire continue for as far as you can see.  
~
Room_flags 4
Sector_type 0
Exit
0
~
~
0
0
26001
leaves north~
Exit
2
~
~
0
0
3360
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 26001
Name Planes of Fire~
Desc The air around you crackles and becomes hazy with heat.  Flames cover the
land for as far as the eye can see.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26006
leaves north~
Exit
1
~
~
0
0
26007
leaves east~
Exit
2
~
~
0
0
26000
leaves south~
Exit
3
~
~
0
0
26002
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26002
Name Planes of Fire~
Desc The heat is unbearable, and scanning the planes all you see are flames. 
The Planes of Fire continue to the north, east, and west.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26005
leaves north~
Exit
1
~
~
0
0
26001
leaves east~
Exit
3
~
~
0
0
26003
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26003
Name Planes of Fire~
Desc Fire sizzles around you.  Flames blaze in every direction that you look.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26004
leaves north~
Exit
1
~
~
0
0
26002
leaves east~
Exit
3
~
~
0
0
26036
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26004
Name Planes of Fire~
Desc The fires around you sear your flesh, but you continue on.  You are
absolutely blinded by the flames.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26013
leaves north~
Exit
1
~
~
0
0
26005
leaves east~
Exit
2
~
~
0
0
26003
leaves south~
Exit
3
~
~
0
0
26035
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26005
Name Planes of Fire~
Desc The flames leap and dance all about you, obscuring your view.  The
shimmering red of fire is all about you.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26012
leaves north~
Exit
1
~
~
0
0
26006
leaves east~
Exit
2
~
~
0
0
26002
leaves south~
Exit
3
~
~
0
0
26004
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26006
Name Planes of Fire~
Desc The winds cause the flames to flare up into your face, forcing you to
turn your head quickly.  Not surprisingly, you can see nothing but fire
everywhere you look.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26011
leaves north~
Exit
1
~
~
0
0
26010
leaves east~
Exit
2
~
~
0
0
26001
leaves south~
Exit
3
~
~
0
0
26005
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26007
Name Planes of Fire~
Desc Searing heat overpowers you for a moment.  The ground itself seems to be
made of fire!  There is nothing but flames in every direction.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26010
leaves north~
Exit
1
~
~
0
0
26008
leaves east~
Exit
3
~
~
0
0
26001
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26008
Name Planes of Fire~
Desc A solid wall of fire looms everywhere you look.  North, east, and west...
All you see is fire.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26009
leaves north~
Exit
1
~
~
0
0
26042
leaves east~
Exit
3
~
~
0
0
26007
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26009
Name Planes of Fire~
Desc Sizzling all about you, the flames leap and dance about.  In every
direction is nothing but more fire.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26018
leaves north~
Exit
1
~
~
0
0
26041
leaves east~
Exit
2
~
~
0
0
26008
leaves south~
Exit
3
~
~
0
0
26010
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26010
Name Planes of Fire~
Desc The flames crackle all about you, making forward progress slow, tedious,
and difficult due to lack of visibility.  Glancing about, you are not
surprised to see fire in all directions.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26017
leaves north~
Exit
1
~
~
0
0
26009
leaves east~
Exit
2
~
~
0
0
26007
leaves south~
Exit
3
~
~
0
0
26006
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26011
Name Planes of Fire~
Desc Everywhere you look is a crimson, flaming red; even the sky is a bright
red-orange.  Flames are in every direction that you look.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26016
leaves north~
Exit
1
~
~
0
0
26017
leaves east~
Exit
2
~
~
0
0
26006
leaves south~
Exit
3
~
~
0
0
26012
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26012
Name Planes of Fire~
Desc Looking up at the sky, you can see crimson clouds gathering on the
horizon.  Everywhere you look there are more flames.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26015
leaves north~
Exit
1
~
~
0
0
26011
leaves east~
Exit
2
~
~
0
0
26005
leaves south~
Exit
3
~
~
0
0
26013
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26013
Name Planes of Fire~
Desc The winds gust about you, sending flames leaping all about.  There are
more flames in every direction.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26014
leaves north~
Exit
1
~
~
0
0
26012
leaves east~
Exit
2
~
~
0
0
26004
leaves south~
Exit
3
~
~
0
0
26034
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26014
Name Planes of Fire~
Desc Twin suns burn down unbearably on you from above.  Fires blaze every
which way.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26023
leaves north~
Exit
1
~
~
0
0
26015
leaves east~
Exit
2
~
~
0
0
26013
leaves south~
Exit
3
~
~
0
0
26033
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26015
Name Planes of Fire~
Desc The flames dance all around you, blocking everything except the
shimmering red of fire from your view.  You are surrounded by flames.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26022
leaves north~
Exit
1
~
~
0
0
26016
leaves east~
Exit
2
~
~
0
0
26012
leaves south~
Exit
3
~
~
0
0
26014
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26016
Name Planes of Fire~
Desc A burning sensation all over your body overpowers you for a moment.  The
ground itself seems to be made of pure fire!  There is nothing but fire
everywhere you look.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26021
leaves north~
Exit
1
~
~
0
0
26020
leaves east~
Exit
2
~
~
0
0
26011
leaves south~
Exit
3
~
~
0
0
26015
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26017
Name Planes of Fire~
Desc Two suns orbit each other in the sky, the larger one a vicious blood-red
beating down on you.  Fires blaze in all directions around you.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26020
leaves north~
Exit
1
~
~
0
0
26018
leaves east~
Exit
2
~
~
0
0
26010
leaves south~
Exit
3
~
~
0
0
26011
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26018
Name Planes of Fire~
Desc The crackling sound of fire is deafening, and coming from all directions.
Glancing about, you see only more fire everywhere you look.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26019
leaves north~
Exit
1
~
~
0
0
26040
leaves east~
Exit
2
~
~
0
0
26009
leaves south~
Exit
3
~
~
0
0
26017
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26019
Name Planes of Fire~
Desc Fires sizzle and crackle all around you.  At every glance there is
nothing but fire.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26028
leaves north~
Exit
1
~
~
0
0
26039
leaves east~
Exit
2
~
~
0
0
26018
leaves south~
Exit
3
~
~
0
0
26020
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26020
Name Planes of Fire~
Desc Everywhere you look is a brilliant flaming red.  The sky itself is a
bright firey orange.  Flames leap up in all directions.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26027
leaves north~
Exit
1
~
~
0
0
26019
leaves east~
Exit
2
~
~
0
0
26017
leaves south~
Exit
3
~
~
0
0
26016
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26021
Name Planes of Fire~
Desc You look down at the ground very closely to double check what you thought
you saw.  There is a {Rf{ri{Rr{re{W-{Rr{ro{Rs{re{w growing here!  Legendary
for their abilities to nullify fire-based attacks, this is one of the most
rare plants there are.  
~
Room_flags 8192
Sector_type 0
ExtraDesc
fire~
There is a beautiful red {Rf{ri{Rr{re{W-{Rr{ro{Rs{re{x growing here. 
Perhaps you could take it?...  
~
ExtraDesc
rose~
There is a beautiful red {Rf{ri{Rr{re{W-{Rr{ro{Rs{re{x growing here. 
Perhaps you could take it?...  
~
Exit
0
~
~
0
0
26026
leaves north~
Exit
1
~
~
0
0
26027
leaves east~
Exit
2
~
~
0
0
26016
leaves south~
Exit
3
~
~
0
0
26022
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26022
Name Planes of Fire~
Desc The very ground is made of fire!  Everywhere you look there is nothing
but more flames.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26025
leaves north~
Exit
1
~
~
0
0
26021
leaves east~
Exit
2
~
~
0
0
26015
leaves south~
Exit
3
~
~
0
0
26023
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26023
Name Planes of Fire~
Desc The suns Sol and Remus bear down on you mercilessly, making your flesh
crawl uncomfortably.  Flames leap in every direction that you happen a
glance.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26024
leaves north~
Exit
1
~
~
0
0
26022
leaves east~
Exit
2
~
~
0
0
26014
leaves south~
Exit
3
~
~
0
0
26032
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26024
Name Planes of Fire~
Desc The winds pick up, causing the flames to leap into your eyes and obscure
your vision!  All you can see is the burning of more flames.  
~
Room_flags 8192
Sector_type 0
Exit
1
~
~
0
0
26025
leaves east~
Exit
2
~
~
0
0
26023
leaves south~
Exit
3
~
~
0
0
26031
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26025
Name Planes of Fire~
Desc The merciless suns Sol and Remus burn away your flesh, even as the flames
from the Planes of Fire burn at you.  There is only fire everywhere you
look.  
~
Room_flags 8192
Sector_type 0
Exit
1
~
~
0
0
26026
leaves east~
Exit
2
~
~
0
0
26022
leaves south~
Exit
3
~
~
0
0
26024
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26026
Name Planes of Fire~
Desc Even the ground is made of fire, just like everything else!  To the north
there seems to be some sort of hallway, and in all other directions the hazy
blur of dancing flames can be seen.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26043
leaves north~
Exit
1
~
~
0
0
26030
leaves east~
Exit
2
~
~
0
0
26021
leaves south~
Exit
3
~
~
0
0
26025
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26027
Name Planes of Fire~
Desc The twin suns burn viciously down on you, although becoming hotter in
these cursed planes seems impossible.  Fire is in every direction that you
look.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26030
leaves north~
Exit
1
~
~
0
0
26028
leaves east~
Exit
2
~
~
0
0
26020
leaves south~
Exit
3
~
~
0
0
26021
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26028
Name Planes of Fire~
Desc The red of flames is the only color that you can make out on these
planes.  Fire burns in everything direction.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26029
leaves north~
Exit
1
~
~
0
0
26038
leaves east~
Exit
2
~
~
0
0
26019
leaves south~
Exit
3
~
~
0
0
26027
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26029
Name Planes of Fire~
Desc Fire jumps at you from every angle.  At every glance there is only more
fire.  
~
Room_flags 8192
Sector_type 0
Exit
1
~
~
0
0
26037
leaves east~
Exit
2
~
~
0
0
26028
leaves south~
Exit
3
~
~
0
0
26030
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26030
Name Planes of Fire~
Desc Fires crackle up from the ground, searing your legs.  No matter where you
turn, you can't get away from the flames.  
~
Room_flags 8192
Sector_type 0
Exit
1
~
~
0
0
26029
leaves east~
Exit
2
~
~
0
0
26027
leaves south~
Exit
3
~
~
0
0
26026
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26031
Name Planes of Fire~
Desc The northwest corner of the Planes of Fire suddenly drops away, leaving
you on the brink of nothingness.  You can see more flames to the south, and
east.  
~
Room_flags 8192
Sector_type 0
Exit
1
~
~
0
0
26024
leaves east~
Exit
2
~
~
0
0
26032
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 26032
Name Planes of Fire~
Desc The western planes drop off abruptly, leaving you toppling for balance to
keep from falling into the endless void.  The ground almost seems to be
crumbling away, making the Planes of Fire smaller and smaller.  In time it
will be gone entirely.  Flames dance in the north, south, and east.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26031
leaves north~
Exit
1
~
~
0
0
26023
leaves east~
Exit
2
~
~
0
0
26033
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 26033
Name Planes of Fire~
Desc The edge of the planes drop off suddenly, leaving you staring into a
black, empty void.  The Planes of Fire continue to the north, east, and
south.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26032
leaves north~
Exit
1
~
~
0
0
26014
leaves east~
Exit
2
~
~
0
0
26034
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 26034
Name Planes of Fire~
Desc Twin suns beat down on you from the sky, but you couldn't possibly get
any hotter than you already are.  You are blinded by the flames in your
eyes.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26033
leaves north~
Exit
1
~
~
0
0
26013
leaves east~
Exit
2
~
~
0
0
26035
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 26035
Name Planes of Fire~
Desc You can hardly see your hand in front of your face because of all the
flames.  You can see nothing but flames surrounding you.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26034
leaves north~
Exit
1
~
~
0
0
26004
leaves east~
Exit
2
~
~
0
0
26036
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 26036
Name Planes of Fire~
Desc To the west, the land abruptly drops off, revealing that the planes are
somehow floating on...  Nothing at all.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26035
leaves north~
Exit
1
~
~
0
0
26003
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 26037
Name Planes of Fire~
Desc The northeastern corner of the Planes of Fire drops abruptly into void,
leaving you groping for your balance.  There is pure nothingness as you gaze
out to the north and east.  
~
Room_flags 8192
Sector_type 0
Exit
2
~
~
0
0
26038
leaves south~
Exit
3
~
~
0
0
26029
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26038
Name Planes of Fire~
Desc The edge of the world suddenly drops away into nothingness.  It looks as
though the Planes of Fire are slowly disintegrating...  There is more fire
to the north, south, and west.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26037
leaves north~
Exit
2
~
~
0
0
26039
leaves south~
Exit
3
~
~
0
0
26028
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26039
Name Planes of Fire~
Desc Looking out into the void to the east, you see nothing at all.  Not a
single star, nor any light whatsoever.  It's completely black.  Fires sizzle
to the north, south, and west.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26038
leaves north~
Exit
2
~
~
0
0
26040
leaves south~
Exit
3
~
~
0
0
26019
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26040
Name Planes of Fire~
Desc The edge of the Planes of Fire drop abruptly, leaving you staring into a
vast void to the east.  Flames surround you on the north, south, and west
sides.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26039
leaves north~
Exit
2
~
~
0
0
26041
leaves south~
Exit
3
~
~
0
0
26018
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26041
Name Planes of Fire~
Desc Flames leap and dance all around you, blinding everything from sight.  A
solid wall of nothingness is to the east.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26040
leaves north~
Exit
2
~
~
0
0
26042
leaves south~
Exit
3
~
~
0
0
26009
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26042
Name Planes of Fire~
Desc The edge of the planes suddenly drop off into oblivion!  Staring out into
the void, you see nothing at all...  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26041
leaves north~
Exit
3
~
~
0
0
26008
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26043
Name Hall of Fire~
Desc You enter into the Halls of Fire.  The stones of the walls seem to be
made of a red material, which of course is flaming like everything else. 
There are doors to the north, east, and west.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26046
leaves north~
Exit
1
~
~
1
0
26045
leaves east~
Exit
2
~
~
0
0
26026
leaves south~
Exit
3
~
~
1
0
26044
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26044
Name Room of Lesser Fire Demons~
Desc This entire room is carved from some sort of red stone, but amazingly the
stones are not flaming like the rest of the Halls of Fire.  There is a door
to the east, allowing you to exit.  
~
Room_flags 8192
Sector_type 0
Exit
1
~
~
1
0
26043
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 26045
Name Room of Lesser Fire Demons~
Desc The whole room is carved from a blood red stone, but surprisingly the
stones are not flaming like the rest of the Halls of Fire.  There is a door
to the west, allowing you to exit.  
~
Room_flags 0
Sector_type 0
Exit
3
~
~
1
0
26043
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26046
Name Hall of Fire~
Desc You enter into a grand room, lined with enumerous mirrors.  The dancing
flames and the blinking mirrors give this room an eerie, almost supernatural
quality.  There is a throne room to the north, and doors on either side of
you.  
~
Room_flags 8192
Sector_type 0
Exit
0
~
~
0
0
26049
leaves north~
Exit
1
~
~
1
0
26048
leaves east~
Exit
2
~
~
0
0
26043
leaves south~
Exit
3
~
~
1
0
26047
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26047
Name Room of Greater Fire Demons~
Desc The room is filled with ancient swords and other combat gear, which is
seemingly unaffected by the flames filling the entire room.  There is a door
allowing you to exit to the east.  
~
Room_flags 8192
Sector_type 0
Exit
1
~
~
1
0
26046
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 26048
Name Room of Greater Fire Demons~
Desc The room is filled with gleaming armor from the days of antiquity, which
is unaffected by the flames filling the entire room.  There is a door to the
west.  
~
Room_flags 8192
Sector_type 0
Exit
3
~
~
1
0
26046
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 26049
Name Throne of Fire~
Desc Before you is a grand throne, burning with an intensity almost akin to a
small star's.  The fiery throne fills the entire room with heat and light,
almost blinding you with it's strength.  
~
Room_flags 0
Sector_type 0
Exit
2
~
~
0
0
26046
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 26050
Name Perch of the Phoenix~
Desc There is a giant nest here, lined with all sorts of dry twigs and sticks,
ready to go up into flames at any moment.  The sky is a dark, overcast grey,
and the twin suns make the clouds a dark orange-red.  The entire atmosphere
is somber, but in a way also very tranquil.  A soft breeze is blowing,
carrying to you the scent of the fire-rose, which blooms only once every
five thousand years.  
~
Room_flags 4
Sector_type 0
HealRate 100
EndRoom

#END



#SPECIALS
M 26000 spec_breath_fire
M 26001 spec_breath_fire
M 26002 spec_breath_fire
M 26003 spec_breath_fire
M 26004 spec_breath_fire
M 26005 spec_breath_fire
S



#RESETS
D 0 25734 1 1
D 0 25774 3 1
D 0 25782 2 2
D 0 25784 0 2
D 0 25794 3 1
D 0 26043 1 1
D 0 26043 3 1
D 0 26044 1 1
D 0 26045 3 1
D 0 26046 1 1
D 0 26046 3 1
D 0 26047 1 1
D 0 26048 3 1
M 0 26000 45 26001 1
M 0 26000 45 26002 1
M 0 26000 45 26003 1
M 0 26000 45 26004 1
M 0 26000 45 26005 1
M 0 26000 45 26006 1
M 0 26000 45 26007 1
M 0 26000 45 26008 1
M 0 26000 45 26009 1
M 0 26000 45 26010 1
M 0 26000 45 26011 1
M 0 26000 45 26012 1
M 0 26000 45 26013 1
M 0 26001 40 26014 1
M 0 26001 40 26015 1
M 0 26001 40 26016 1
M 0 26000 45 26017 1
M 0 26000 45 26018 1
M 0 26001 40 26019 1
M 0 26001 40 26020 1
O 0 26000 0 26021
M 0 26001 40 26021 1
M 0 26001 40 26022 1
M 0 26001 40 26023 1
M 0 26001 40 26024 1
M 0 26001 40 26025 1
M 0 26001 40 26026 1
M 0 26001 40 26027 1
M 0 26001 40 26028 1
M 0 26001 40 26029 1
M 0 26001 40 26030 1
M 0 26001 40 26031 1
M 0 26001 40 26032 1
M 0 26001 40 26033 1
M 0 26000 45 26034 1
M 0 26000 45 26035 1
M 0 26000 45 26036 1
M 0 26001 40 26037 1
M 0 26001 40 26038 1
M 0 26001 40 26039 1
M 0 26000 45 26040 1
M 0 26000 45 26041 1
M 0 26000 45 26042 1
M 0 26002 4 26044 2
M 0 26002 4 26045 2
M 0 26003 4 26047 2
M 0 26003 4 26048 2
O 0 26001 0 26049
M 0 26004 1 26049 1
E 0 26002 0 12
E 0 26004 0 18
M 0 26005 1 26050 1
E 0 26005 0 9
S



#SHOPS
25760 0 0 0 0 0 100 100 0 23
0



#MOBPROGS
#0

#OBJPROGS
#0

#ROOMPROGS
#0

#$