ddance/area/
ddance/data/
ddance/gods/
ddance/player/
ddance/player/skill/
#AREADATA
Name Divided Souls~
Builders None~
VNUMs 11600 11699
Credits {45 85} Ydri    Divided Souls~
Security 9
End



#MOBILESNEW
#MOB
Vnum 11600
Name sym jester~
Short Sym~
Long A lithe jester frolicks in the shadows.
~
Description A cartwheeling flurry slows momentarily to resolve itself into a slim,
green-clad figure crowned by a tassled jester's hat.  Stitched in gold
across the right and left breast pockets you notice the words:
"Sym"
and
"To wonder is to grow"
The left pocket is partially tinted with grass stains.
~
Race elf~
Act_flags ACGR
Aff JQV
Aff2 0
Align 900
Group 0
Level 80
Hitroll 0
Hit_dice 15d10+1850
Mana_dice 1d10+850
Dam_dice 4d8+13
Dam_type punch
Armor -13 -13 -13 -11
Off FGJN
Teach A
Imm 0
Res BCN
Vuln MZ
Start_pos stand
Default_pos stand
Sex either
Wealth 400
Form AHMQV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11601
Name roc bird~
Short Roc~
Long A huge grey-winged bird eyes you hungrily.
~
Description An enormous white bird with white-streaked grey wings towers above you,
peering down at you as if examining a possible meal.  Of course, from that
height, you probably do resemble a bug..  yumm...
~
Race song bird~
Act_flags ABCG
Aff T
Aff2 0
Align 0
Group 0
Level 65
Hitroll 0
Hit_dice 10d10+1100
Mana_dice 1d10+650
Dam_dice 6d4+10
Dam_type peck
Armor -11 -11 -11 -9
Off FH
Teach A
Imm 0
Res CE
Vuln H
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AGW
Parts ACDEFHKPZ
Size huge
Material unknown
EndMob

#MOB
Vnum 11602
Name nightingale bird~
Short nightingale~
Long A little black nightingale hops around, pecking at seed pods.
~
Description Light glints off the shiny black feathers of the tiny dark nightingale.
The little bird cocks its head and returns your gaze, then chirps musically
and returns to its lunch.
~
Race song bird~
Act_flags ACG
Aff T
Aff2 0
Align 0
Group 0
Level 45
Hitroll 0
Hit_dice 5d10+450
Mana_dice 1d10+450
Dam_dice 3d6+6
Dam_type peck
Armor -6 -6 -6 -6
Off FH
Teach A
Imm 0
Res F
Vuln O
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AGW
Parts ACDEFHKPZ
Size tiny
Material unknown
EndMob

#MOB
Vnum 11603
Name teacher woman statue~
Short the teacher~
Long A statue of a tall woman stands on the white pedestal, bending over the book.
~
Description A stone statue of a tall woman garbed in flowing grey robes is poised with
one hand above the book, pointing as if to emphasize one paragraph.
~
Race unique~
Act_flags ABG
Aff 0
Aff2 0
Align 0
Group 0
Level 60
Hitroll 0
Hit_dice 6d12+853
Mana_dice 1d10+600
Dam_dice 4d6+8
Dam_type crush
Armor -9 -9 -9 -7
Off DJK
Teach A
Imm CHIR
Res FLQ
Vuln NP
Start_pos stand
Default_pos stand
Sex female
Wealth 0
Form HJM
Parts ABCEGHIJK
Size large
Material unknown
EndMob

#MOB
Vnum 11604
Name student girl statue~
Short the student~
Long A statue of a young girl stands half on the grey pedestal.
~
Description A white marble statue of a young girl stands next to the book, one foot on
grey pedestal.  Her attention seems half focused on the book, half gazing at
the teacher.  The stone eyes seem bright and curious, yet shadowed.  A
puzzled frown mars the otherwise smooth young face.
~
Race unique~
Act_flags ABCG
Aff V
Aff2 0
Align 0
Group 0
Level 52
Hitroll 0
Hit_dice 5d10+600
Mana_dice 1d10+520
Dam_dice 3d7+7
Dam_type punch
Armor -7 -7 -6 -5
Off F
Teach A
Imm N
Res 0
Vuln BL
Start_pos stand
Default_pos stand
Sex female
Wealth 0
Form HJM
Parts ABCDEFGHIJK
Size small
Material unknown
EndMob

#MOB
Vnum 11605
Name mage statue figure man~
Short a statue of the Mage~
Long A stone statue of a robed figure stands here, arms raised as if casting.
~
Description Grey-streaked white marble has been carved into the form of a short man
draped with long, flowing robes.  His arms are raised before him, and the 
stone mouth is open, as if frozen in the middle of an incantation.
~
Race unique~
Act_flags AB
Aff 0
Aff2 0
Align 0
Group 0
Level 61
Hitroll 0
Hit_dice 6d12+928
Mana_dice 1d10+1800
Dam_dice 4d6+9
Dam_type crush
Armor -10 -9 -10 -13
Off FJ
Teach A
Imm LQ
Res CHIMN
Vuln P
Start_pos stand
Default_pos stand
Sex male
Wealth 500
Form HJM
Parts ABCEGIJK
Size small
Material unknown
EndMob

#MOB
Vnum 11606
Name unicorn white horse~
Short the Unicorn~
Long A white horse with a glowing blue horn regards you serenely.
~
Description A single blue horn emerges from the white forehead, glowing with an
eerie inner light.  The clear eyes seem timelessly wise, yet shadowed
with a strange, innocent vacancy.
~
Race unique~
Act_flags AG
Aff CDEFG
Aff2 0
Align 1000
Group 0
Level 70
Hitroll 2
Hit_dice 10d10+1300
Mana_dice 1d10+800
Dam_dice 4d7+11
Dam_type cleave
Armor -13 -13 -13 -13
Off EFIK
Teach A
Imm LNS
Res BGI
Vuln M
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form ACHV
Parts ACDEFHK
Size large
Material unknown
EndMob

#MOB
Vnum 11607
Name white statue dreamer~
Short statue of the Dreamer~
Long A marble statue of the Dreamer stands here.
~
Description A female figure of indeterminate age has been sculpted from white marble.
The chiseled face is upturned, the stone eyes gazing at nothing, as if lost
in either the past or the future.  The statue gleams in the light, untouched
by time or weather.  But then, it doesn't look like the Dreamer will ever
belong to the present.
~
Race unique~
Act_flags ABGU
Aff T
Aff2 0
Align 0
Group 0
Level 57
Hitroll 0
Hit_dice 6d12+778
Mana_dice 1d10+570
Dam_dice 2d12+8
Dam_type pound
Armor -9 -10 -9 -7
Off F
Teach A
Imm LQ
Res EGHI
Vuln B
Start_pos stand
Default_pos stand
Sex female
Wealth 0
Form HJ
Parts ABCGHIJK
Size medium
Material unknown
EndMob

#MOB
Vnum 11608
Name white knight figure~
Short a White Knight~
Long An imposing figure in gleaming white armor stands here.
~
Description A knight clad in shining white armor towers above like some hulking steel
giant.  Light reflects off the burnished metal, surrounding the knight with
a near blinding aurora.  Emblazoned in the center of the chest plate is a
gleaming cross... white, of course.
~
Race human~
Act_flags AGT
Aff C
Aff2 0
Align 900
Group 0
Level 65
Hitroll 3
Hit_dice 10d10+1200
Mana_dice 1d10+250
Dam_dice 4d7+10
Dam_type cleave
Armor -17 -18 -16 -17
Off DEFIK
Teach A
Imm N
Res EG
Vuln KMOP
Start_pos stand
Default_pos stand
Sex either
Wealth 500
Form AHMV
Parts ABCDEFGHIJKZ
Size large
Material unknown
EndMob

#MOB
Vnum 11609
Name ivory statue lady justice~
Short Lady Justice~
Long An ivory statue of a lady is poised here, balancing a set of iron scales.
~
Description A fair lady of indeterminate age has been sculpted of ivory.  One hand 
extends before her, holding a set of ivory scales.  The ivory seems to have
chipped on one side, causing the scales to tilt slightly.
~
Race unique~
Act_flags ABG
Aff G
Aff2 0
Align 0
Group 0
Level 68
Hitroll 0
Hit_dice 10d10+1200
Mana_dice 1d10+680
Dam_dice 4d7+10
Dam_type pound
Armor -17 -18 -18 -15
Off EFK
Teach A
Imm HILQ
Res F
Vuln B
Start_pos stand
Default_pos stand
Sex female
Wealth 400
Form HJM
Parts ABCGHIJK
Size medium
Material unknown
EndMob

#MOB
Vnum 11610
Name mad gardener gnome~
Short Mad Gardener~
Long A little gnome capers around, waving a set of pruning shears.
~
Description The little gnome appears to be a gardener.. that is, he dances around snipping
at things with no apparent plan or reason..  Surprisingly, the garden looks
well cared for, although those shears he's waving around look sort of lethal 
to anything living that might get in the way..
~
Race gnome~
Act_flags ACS
Aff EV
Aff2 0
Align 0
Group 0
Level 70
Hitroll 0
Hit_dice 10d10+1300
Mana_dice 1d10+620
Dam_dice 4d7+11
Dam_type bite
Armor -20 -19 -20 -18
Off DFJ
Teach A
Imm 0
Res BEIKMNP
Vuln EGLPQ
Start_pos stand
Default_pos stand
Sex male
Wealth 160
Form ACHMV
Parts ABCDEFGHIJKYZ
Size small
Material unknown
EndMob

#MOB
Vnum 11611
Name babbling sculptor~
Short Babbling Sculptor~
Long A short, disheveled man is here, muttering to himself.
~
Description Oblivious to your scrutiny, the little man continues to pace about, babbling
incoherently.  Judging from the chisel marks on the walls, he seems to
be the creator of this artwork..
~
Race human~
Act_flags ACGS
Aff 0
Aff2 0
Align 0
Group 0
Level 65
Hitroll 0
Hit_dice 10d10+1100
Mana_dice 1d10+500
Dam_dice 6d4+10
Dam_type punch
Armor -13 -12 -10 -10
Off DEFJ
Teach A
Imm 0
Res Q
Vuln LO
Start_pos stand
Default_pos stand
Sex male
Wealth 250
Form AHMV
Parts ABCDEFGHIJKZ
Size small
Material unknown
EndMob

#MOB
Vnum 11612
Name bush denebi priest white cross~
Short Denebi~
Long A bush has been pruned in the form of a kneeling priest.
~
Description A white cross, seeming to glow with a light of its own, is emblazoned across
the front of the priest's robes.  Both arms are raised in front of the figure,
as if in prayer.
~
Race unique~
Act_flags ABGQ
Aff 0
Aff2 0
Align 800
Group 0
Level 60
Hitroll 0
Hit_dice 6d12+853
Mana_dice 1d10+1000
Dam_dice 4d6+8
Dam_type pound
Armor -10 -9 -11 -8
Off FK
Teach A
Imm N
Res HKL
Vuln NP
Start_pos rest
Default_pos stand
Sex either
Wealth 0
Form HJM
Parts ABCDGHIJK
Size medium
Material unknown
EndMob

#MOB
Vnum 11613
Name statue believer~
Short the Believer~
Long A statue of the Believer stands here, eyes raised to the sky.
~
Description Funny.. when you try to look where the Believer is gazing so faithfully, all 
you see is thin air.
~
Race unique~
Act_flags ABG
Aff 0
Aff2 0
Align 0
Group 0
Level 57
Hitroll 0
Hit_dice 6d12+778
Mana_dice 1d10+500
Dam_dice 2d12+8
Dam_type scratch
Armor -7 -8 -5 -6
Off EF
Teach A
Imm 0
Res D
Vuln BC
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form HJM
Parts ABCDGHIJK
Size medium
Material unknown
EndMob

#MOB
Vnum 11614
Name white rabbit~
Short a white rabbit~
Long A fluffy white rabbit crouches here, nibbling on something.
~
Description Aww, isn't it cute?
~
Race rabbit~
Act_flags ACG
Aff 0
Aff2 0
Align 0
Group 0
Level 45
Hitroll 0
Hit_dice 5d10+450
Mana_dice 0d0+0
Dam_dice 3d6+6
Dam_type scratch
Armor -5 -6 -5 -5
Off DFH
Teach A
Imm 0
Res L
Vuln R
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form AGV
Parts ACDEFHJKZ
Size small
Material unknown
EndMob

#MOB
Vnum 11615
Name druid peace statue~
Short Druid of Peace~
Long A bush pruned into the form of a tall man dressed in simple robes is here.
~
Description He seems at peace with himself and the world around him.  This form is
evidently in need of pruning, as uncut leaves protrude from the area where
his mouth would be, making him the appear to be sticking his tongue out
at you.
~
Race unique~
Act_flags ABG
Aff 0
Aff2 0
Align 0
Group 0
Level 55
Hitroll 0
Hit_dice 6d12+703
Mana_dice 1d10+700
Dam_dice 2d12+8
Dam_type pound
Armor -8 -9 -8 -7
Off F
Teach A
Imm N
Res BHI
Vuln KO
Start_pos stand
Default_pos stand
Sex male
Wealth 0
Form HJM
Parts ABCDGHIJK
Size medium
Material unknown
EndMob

#MOB
Vnum 11616
Name crying spirit translucent figure~
Short the crying spirit~
Long A translucent figure hovers here, crying bitterly.
~
Description It seems to be the spirit of a young girl, bound to this world by an 
untimely death.  Oblivious to your presence, she hovers here rocking and
weeping quietly.  You can make out a few whispered words.. 
".. been different... couldn't.. i had to..."
~
Race unique~
Act_flags ABG
Aff TU
Aff2 0
Align 0
Group 0
Level 51
Hitroll 0
Hit_dice 5d10+600
Mana_dice 1d10+600
Dam_dice 3d7+7
Dam_type magic
Armor -6 -7 -7 -6
Off FG
Teach A
Imm HIKLQR
Res CD
Vuln MNOP
Start_pos stand
Default_pos stand
Sex female
Wealth 0
Form HLS
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11617
Name faith~
Short a bit of faith~
Long A bit of faith floats here, thriving on your belief in its existence.
~
Description It seems to grow more solid as you look at it.
~
Race unique~
Act_flags AGMNS
Aff TU
Aff2 0
Align 0
Group 0
Level 62
Hitroll 0
Hit_dice 6d12+928
Mana_dice 1d10+620
Dam_dice 4d6+9
Dam_type magic
Armor -15 -14 -13 -11
Off EFG
Teach A
Imm BKP
Res D
Vuln MNO
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form HL
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11618
Name stray thought~
Short a stray thought~
Long A stray thought floats around aimlessly.
~
Description Weird.  You can see right through it.
~
Race unique~
Act_flags AGMNS
Aff TU
Aff2 0
Align 0
Group 0
Level 61
Hitroll 0
Hit_dice 6d12+928
Mana_dice 1d10+610
Dam_dice 4d6+9
Dam_type magic
Armor -15 -14 -13 -11
Off EFG
Teach A
Imm BKP
Res D
Vuln MNO
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form HL
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11619
Name memories~
Short some memories~
Long Some memories hover here, reminiscing.
~
Description They remind you of something.. but you can't quite recall what..
~
Race unique~
Act_flags AGMNS
Aff TU
Aff2 0
Align 0
Group 0
Level 64
Hitroll 0
Hit_dice 10d10+1000
Mana_dice 1d10+640
Dam_dice 6d4+9
Dam_type magic
Armor -15 -14 -13 -11
Off EFG
Teach A
Imm BKP
Res D
Vuln MNO
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form HL
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11620
Name idea~
Short an idea~
Long An idea pops in and out of view.
~
Description You are blinded by a flash of insight!
~
Race unique~
Act_flags AGMNS
Aff TU
Aff2 0
Align 0
Group 0
Level 62
Hitroll 0
Hit_dice 6d12+928
Mana_dice 1d10+620
Dam_dice 4d6+9
Dam_type magic
Armor -15 -14 -13 -11
Off EFG
Teach A
Imm BKP
Res D
Vuln MNO
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form HL
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11621
Name white panther gabrian~
Short Gabrian~
Long A huge white panther pads silently across the room.
~
Description Despite the silence of its movements, powerful muscles controlled by a smooth
feline grace betray the danger beneath the quiet.  Slitted silver eyes seem
to watch your every move.
~
Race cat~
Act_flags ABGT
Aff PZ
Aff2 0
Align 0
Group 11621
Level 80
Hitroll 2
Hit_dice 15d10+1850
Mana_dice 1d10+850
Dam_dice 4d8+13
Dam_type claw
Armor -20 -24 -22 -21
Off DFHKM
Teach A
Imm INQ
Res E
Vuln H
Start_pos stand
Default_pos stand
Sex male
Wealth 0
Form AGV
Parts ACDEFHJKQUVZ
Size large
Material unknown
EndMob

#MOB
Vnum 11622
Name lonari white lady~
Short Lonari~
Long A beautiful lady clad in spotless white is here, smiling serenely.
~
Description Cascades of shimmering golden hair frame a fine boned elfin face and clear
blue eyes.  The pale blue irises seem almost white.. as if blind.  Yet the
lady can clearly see.. though what she is looking at is not visible to you.
~
Race elf~
Act_flags ABGQ
Aff DGJT
Aff2 0
Align 1000
Group 11621
Level 85
Hitroll 0
Hit_dice 25d10+2500
Mana_dice 1d10+2000
Dam_dice 3d12+15
Dam_type crush
Armor -20 -23 -25 -23
Off EFGK
Teach A
Imm BGKN
Res BEHJ
Vuln MZ
Start_pos stand
Default_pos stand
Sex female
Wealth 0
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11623
Name myrl figure cynic~
Short Myrl~
Long A grinning figure wrapped all in black watches you with amusement.
~
Description Clothed in a darkness not entirely physical, this character seems like
an extension of the surrounding shadows.  White teeth flash momentarily
against the black in a cynical grin.  Tattooed along the left and right
arms are the words:
"In this world built of lies
 believe in nothing
 and trust in no one"
and
"Myrl"
~
Race unique~
Act_flags ACGR
Aff DFJPQ
Aff2 0
Align -900
Group 0
Level 80
Hitroll 0
Hit_dice 15d10+1850
Mana_dice 1d10+1050
Dam_dice 4d8+13
Dam_type claw
Armor -20 -23 -22 -21
Off EFHJ
Teach A
Imm 0
Res BCM
Vuln EZ
Start_pos stand
Default_pos stand
Sex either
Wealth 1000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
EndMob

#MOB
Vnum 11624
Name hellhawk hawk~
Short the hellhawk~
Long A giant, black-winged hawk perches here.
~
Description Fiery green eyes glow against the dark avian face with a bottomless hunger
that makes you shiver inside.
~
Race unique~
Act_flags ABCFG
Aff DFT
Aff2 0
Align 0
Group 0
Level 65
Hitroll 2
Hit_dice 10d10+1100
Mana_dice 1d10+650
Dam_dice 6d4+10
Dam_type peck
Armor -15 -13 -14 -10
Off FH
Teach A
Imm BH
Res M
Vuln I
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AHW
Parts ACDEFK
Size huge
Material unknown
EndMob

#MOB
Vnum 11625
Name silent stalker~
Short a silent stalker~
Long A silent black-clothed figure blends in with the shadows.
~
Description The dark figure moves in and out of the shadows with the graceful power of
a cat.
~
Race human~
Act_flags ACFGS
Aff PQ
Aff2 0
Align 0
Group 0
Level 52
Hitroll 1
Hit_dice 5d10+600
Mana_dice 1d10+100
Dam_dice 3d7+7
Dam_type pierce
Armor -7 -8 -7 -8
Off BEFJ
Teach A
Imm 0
Res K
Vuln P
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11626
Name twisted being~
Short a Twisted Being~
Long A twisted being stalks about looking for souls to corrupt.
~
Description A horrorific construction of bones and flesh shambles around the room.  The
dull grey eyes flash restlessly from side to side searchingly.
~
Race unique~
Act_flags ABCFG
Aff 0
Aff2 0
Align -500
Group 0
Level 64
Hitroll 0
Hit_dice 10d10+1000
Mana_dice 1d10+500
Dam_dice 6d4+9
Dam_type digestion
Armor -13 -14 -14 -12
Off CDEFJ
Teach A
Imm LQ
Res K
Vuln EN
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form ABHIM
Parts ABCDEFGHIJK
Size large
Material unknown
EndMob

#MOB
Vnum 11627
Name screaming soul~
Short a screaming soul~
Long A tortured soul writhes here, screaming in agony.
~
Description Flesh has been stripped off the body in long chunks, revealing bloody white
bones beneath.  As the soul writhes with pain, larger chunks peel off and
fall to the floor.
~
Race human~
Act_flags ABG
Aff IU
Aff2 0
Align 0
Group 0
Level 52
Hitroll 0
Hit_dice 5d10+600
Mana_dice 1d10+520
Dam_dice 3d7+7
Dam_type scratch
Armor -10 -8 -7 -5
Off F
Teach A
Imm 0
Res 0
Vuln D
Start_pos rest
Default_pos rest
Sex either
Wealth 0
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11628
Name dark necromancer cowled figure~
Short Dark Necromancer~
Long A tall, cowled figure stands here, radiating an aura of power.
~
Description Fierce red eyes flash eerily from within the dark cowl.  One arm raises, and
you notice that the fingers are clawed and bloody..
~
Race human~
Act_flags ACFGR
Aff DFG
Aff2 0
Align -800
Group 0
Level 64
Hitroll 0
Hit_dice 10d10+1000
Mana_dice 1d10+2000
Dam_dice 6d4+9
Dam_type claw
Armor -10 -12 -11 -10
Off FG
Teach A
Imm M
Res I
Vuln HNY
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11629
Name nightmare black horse darkness~
Short the Nightmare~
Long The darkness writhes and coallesces into the form of a pitch black horse.
~
Description A tall, fierce horse with blood red eyes stands before you, seeming to twist
in and out of being even as you look at it.  All light is repelled from the
vicinity of the beast, surrounding it with an aura of blackness, pierced
only by the hellish red lights of its eyes.
~
Race unique~
Act_flags AGQ
Aff CDEFG
Aff2 0
Align 1000
Group 0
Level 70
Hitroll 2
Hit_dice 10d10+1300
Mana_dice 1d10+800
Dam_dice 4d7+11
Dam_type cleave
Armor -15 -15 -15 -15
Off DEFGI
Teach A
Imm KM
Res CH
Vuln NOP
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form ACHV
Parts ACDEFHK
Size large
Material unknown
EndMob

#MOB
Vnum 11630
Name anti-bishop bishop woman~
Short the Anti-Bishop~
Long A tall woman in bloodied black robes prepares to make a sacrifice.
~
Description Long black robes, stained with blood both old and new, outline the figure of
a beautiful woman.  However, as the woman raises her head, the thin lips 
part in a ghastly parody of a smile, twisting her face into something
terribly evil and entirely inhuman.
~
Race human~
Act_flags ABFG
Aff Z
Aff2 0
Align -800
Group 0
Level 60
Hitroll 0
Hit_dice 6d12+853
Mana_dice 1d10+700
Dam_dice 4d6+8
Dam_type claw
Armor -10 -11 -9 -8
Off FGI
Teach A
Imm EM
Res B
Vuln JNP
Start_pos stand
Default_pos stand
Sex female
Wealth 875
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11631
Name wraith knight humanoid~
Short the Wraith Knight~
Long A ghastly humanoid form floats here, reeking of death.
~
Description An aura of evil and death hangs about the dark wraith.  It turns its head, 
and the blood red eyes seem to bore into yours with an insatiable hunger..
~
Race unique~
Act_flags ACGMNOT
Aff TUZ
Aff2 0
Align -400
Group 0
Level 65
Hitroll 3
Hit_dice 10d10+1100
Mana_dice 1d10+250
Dam_dice 6d4+9
Dam_type drain
Armor -17 -18 -16 -7
Off DEFK
Teach A
Imm I
Res KM
Vuln HNO
Start_pos stand
Default_pos stand
Sex either
Wealth 400
Form DHIM
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11632
Name bloody sadist~
Short the Bloody Sadist~
Long A bloody sadist searches madly for someone to torture.
~
Description Though the form is human enough, disheveled black hair and bloody, taloned
hands give the figure a ghastly, inhuman appearance.  The wild dark eyes
flicker searchingly around the room.
~
Race human~
Act_flags ACFG
Aff V
Aff2 0
Align -600
Group 0
Level 68
Hitroll 0
Hit_dice 10d10+1200
Mana_dice 1d10+680
Dam_dice 4d7+10
Dam_type claw
Armor -17 -18 -18 -15
Off DF
Teach A
Imm 0
Res NQ
Vuln HNS
Start_pos stand
Default_pos stand
Sex either
Wealth 350
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11633
Name fanatic cultist~
Short the fanatic cultist~
Long A cultist is here, cleaning the walls.
~
Description A black-robed cultist is attempting to keep the onyx walls spotless.  He's 
doing a remarkable good job, considering that his tongue is only so long..
~
Race human~
Act_flags ACG
Aff 0
Aff2 0
Align 0
Group 0
Level 70
Hitroll 0
Hit_dice 10d10+1300
Mana_dice 1d10+630
Dam_dice 4d7+11
Dam_type chomp
Armor -18 -19 -20 -18
Off F
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex either
Wealth 160
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11634
Name grinner~
Short the Grinner~
Long A huge grin floats here.. grinning.
~
Description A set of gleaming white teeth hover in midair, fixed in a wide grin bordering
on insane.  Then again.. floating teeth?  Maybe you're not entirely all there
yourself...  <g>
~
Race unique~
Act_flags ACG
Aff TV
Aff2 0
Align 0
Group 0
Level 65
Hitroll 1
Hit_dice 10d10+1100
Mana_dice 0d0+0
Dam_dice 6d4+9
Dam_type chomp
Armor -13 -12 -10 -10
Off DEF
Teach A
Imm BCFPT
Res EL
Vuln FK
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form 0
Parts 0
Size large
Material unknown
EndMob

#MOB
Vnum 11635
Name cultist high priest~
Short the Cultist High Priest~
Long A cold humanoid form stands here, radiating evil and decay.
~
Description A cruel smile twists the dark human face into something hellish and cold.
Powerful taloned hands grasp a sacrificial dagger still grimy with blood.
The ghastly face turns towards you and licks its lips.
~
Race human~
Act_flags ACFGQ
Aff Z
Aff2 0
Align -900
Group 0
Level 65
Hitroll 0
Hit_dice 10d10+1100
Mana_dice 1d10+1300
Dam_dice 6d4+9
Dam_type wrath
Armor -15 -14 -15 -13
Off DEFG
Teach A
Imm ILQ
Res M
Vuln NSY
Start_pos stand
Default_pos stand
Sex either
Wealth 620
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11636
Name nothingness square area~
Short a patch of Nothingness~
Long All matter has disappeared in a square area in the center of the room.
~
Description Your guts wrench as you attempt to look at.. nothing at all.
~
Race unique~
Act_flags AGMNO
Aff T
Aff2 0
Align 0
Group 0
Level 57
Hitroll 0
Hit_dice 6d12+778
Mana_dice 1d10+500
Dam_dice 2d12+8
Dam_type drain
Armor -8 -9 -7 -5
Off FG
Teach A
Imm BD
Res 0
Vuln HIJKMNOP
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form DL
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11637
Name furry lemming~
Short the furry lemming~
Long A cute little lemming is here, trying to kill itself.
~
Description This furry little creature would be pretty cute if it didn't seem so bent
on self destruction.
~
Race rabbit~
Act_flags ACG
Aff 0
Aff2 0
Align 0
Group 0
Level 45
Hitroll 0
Hit_dice 5d10+450
Mana_dice 0d0+0
Dam_dice 4d4+6
Dam_type bite
Armor -5 -6 -5 -5
Off FH
Teach A
Imm 0
Res 0
Vuln E
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form AGV
Parts ACDEFHJKZ
Size small
Material unknown
EndMob

#MOB
Vnum 11638
Name warlord man~
Short the Warlord~
Long A huge muscular man glowers at you.
~
Description Wary, intelligent eyes combine with honed muscles and reflexive grace to
make this man a very dangerous enemy.
~
Race human~
Act_flags AGT
Aff CV
Aff2 0
Align 0
Group 0
Level 70
Hitroll 5
Hit_dice 10d10+1300
Mana_dice 1d10+400
Dam_dice 3d10+12
Dam_type cleave
Armor -21 -22 -21 -20
Off ADEFIK
Teach A
Imm 0
Res D
Vuln P
Start_pos stand
Default_pos stand
Sex male
Wealth 0
Form AHMV
Parts ABCDEFGHIJKZ
Size large
Material unknown
EndMob

#MOB
Vnum 11639
Name vampire janitor white fangs~
Short the vampire janitor~
Long White fangs gleam in the darkness as a scream of insane rage shatters the air!
~
Description It could almost be a part of the shadows, if it weren't for the telltale
red eyes gleaming sadistically against the blackness.
~
Race vampire~
Act_flags AFG
Aff CDFGJTZ
Aff2 0
Align -700
Group 0
Level 70
Hitroll 0
Hit_dice 10d10+1300
Mana_dice 1d10+700
Dam_dice 4d7+11
Dam_type drain
Armor -20 -22 -21 -19
Off FG
Teach A
Imm BM
Res FGIJKT
Vuln EHNO
Start_pos stand
Default_pos stand
Sex either
Wealth 565
Form ACHIMV
Parts ABCDEFGHIJKUYZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11640
Name lost dreams~
Short some lost dreams~
Long Some dreams drift aimlessly.
~
Description Some dreams have been left here, forgotten.
~
Race unique~
Act_flags AGMN
Aff TU
Aff2 0
Align 0
Group 0
Level 62
Hitroll 0
Hit_dice 6d12+928
Mana_dice 1d10+620
Dam_dice 4d6+9
Dam_type magic
Armor -15 -14 -13 -11
Off FG
Teach A
Imm 0
Res 0
Vuln S
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form DHL
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11641
Name tainted knowledge~
Short Tainted knowledge~
Long A bit of knowledge, tattered and grey, floats in midair.
~
Description You feel wiser, yet somehow dirty..
~
Race unique~
Act_flags AGMN
Aff ITU
Aff2 0
Align 0
Group 0
Level 61
Hitroll 0
Hit_dice 6d12+928
Mana_dice 1d10+610
Dam_dice 4d6+8
Dam_type digestion
Armor -15 -14 -13 -11
Off EFG
Teach A
Imm N
Res G
Vuln KLPQ
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form HL
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11642
Name forgotten lies~
Short some forgotten lies~
Long Some lies have been hidden here.
~
Description As you attempt to look at them, they bury deeper into the shadows.
~
Race unique~
Act_flags AGHMNS
Aff PQTU
Aff2 0
Align 0
Group 0
Level 64
Hitroll 0
Hit_dice 10d10+1000
Mana_dice 1d10+640
Dam_dice 6d4+9
Dam_type drain
Armor -15 -14 -13 -11
Off EFGJ
Teach A
Imm 0
Res F
Vuln JPS
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form HL
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11643
Name lost hopes~
Short some lost hopes~
Long Some hopes have been left here to drift.
~
Description An overwhelming feeling of hopelessness washes over you.
~
Race unique~
Act_flags AGMN
Aff TU
Aff2 0
Align 0
Group 0
Level 62
Hitroll 0
Hit_dice 6d12+928
Mana_dice 1d10+620
Dam_dice 4d6+9
Dam_type scratch
Armor -15 -14 -13 -11
Off EFG
Teach A
Imm I
Res 0
Vuln FJPS
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form HL
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11644
Name black panther daemias~
Short Daemias~
Long A black panther stalks restlessly through the shadows.
~
Description Slitted silver eyes gleam warily from the powerful cat form as she prowls
silently, like a living shadow.
~
Race cat~
Act_flags ABFGT
Aff PQVZ
Aff2 0
Align 0
Group 11644
Level 80
Hitroll 2
Hit_dice 15d10+1850
Mana_dice 1d10+850
Dam_dice 4d8+13
Dam_type claw
Armor -22 -21 -19 -20
Off DEFGH
Teach A
Imm HMQ
Res G
Vuln I
Start_pos stand
Default_pos stand
Sex female
Wealth 0
Form AGV
Parts ACDEFHJKQUVZ
Size large
Material unknown
EndMob

#MOB
Vnum 11645
Name dierek black man~
Short Dierek~
Long A darkly handsome man stands here, radiating evil.
~
Description Raven black hair frames handsome, chiseled features and a powerful human
build.  The dark silver eyes, shadowed with pain, are strangely at odds with
the cruel smile that seems to have permanently twisted the human lips.
~
Race human~
Act_flags ABFGRT
Aff CD
Aff2 0
Align -1000
Group 11644
Level 85
Hitroll 0
Hit_dice 25d10+2500
Mana_dice 1d10+1000
Dam_dice 3d12+14
Dam_type smash
Armor -20 -23 -25 -23
Off EIK
Teach A
Imm BEJM
Res GIK
Vuln N
Start_pos stand
Default_pos stand
Sex male
Wealth 0
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11646
Name shadow reality~
Short a shadow of Reality~
Long A shadow of reality has been stuffed into a corner.
~
Description It leers at you mockingly.
~
Race unique~
Act_flags ABCGMN
Aff QU
Aff2 0
Align 0
Group 0
Level 58
Hitroll 0
Hit_dice 6d12+778
Mana_dice 1d10+580
Dam_dice 2d12+8
Dam_type shbite
Armor -28 -26 -29 -27
Off ACDEF
Teach A
Imm B
Res C
Vuln DP
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form DHL
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11647
Name terrified victim~
Short a terrified victim~
Long A sacrifice victim lies here, too terrified to scream.
~
Description This person is completely rigid with fear.
~
Race human~
Act_flags ABG
Aff I
Aff2 0
Align 0
Group 0
Level 58
Hitroll 0
Hit_dice 6d12+778
Mana_dice 1d10+180
Dam_dice 2d12+0
Dam_type scratch
Armor -22 -20 -21 -16
Off DFJ
Teach A
Imm 0
Res 0
Vuln P
Start_pos rest
Default_pos rest
Sex either
Wealth 0
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11648
Name sub gardener gnome~
Short a sub gardener~
Long A little gnome whistles merrily as he prunes.
~
Description He appears to be taking good care of the garden.
~
Race gnome~
Act_flags ACG
Aff EJV
Aff2 0
Align 0
Group 0
Level 65
Hitroll 0
Hit_dice 10d10+1100
Mana_dice 1d10+500
Dam_dice 6d4+9
Dam_type punch
Armor -15 -14 -16 -13
Off DFJ
Teach A
Imm 0
Res BEIKMNP
Vuln EGLPQ
Start_pos stand
Default_pos stand
Sex male
Wealth 180
Form ACHMV
Parts ABCDEFGHIJKYZ
Size small
Material unknown
EndMob

#MOB
Vnum 11649
Name ghostly servant transparent form~
Short a ghostly servant~
Long A transparent form floats here, cleaning up.
~
Description Strange, you can see right through it..  It appears to be keeping the area
clean.
~
Race unique~
Act_flags ACG
Aff ITU
Aff2 0
Align 0
Group 0
Level 65
Hitroll 0
Hit_dice 10d10+1100
Mana_dice 1d10+6700
Dam_dice 6d4+9
Dam_type magic
Armor -19 -18 -16 -14
Off FG
Teach A
Imm 0
Res E
Vuln 0
Start_pos stand
Default_pos stand
Sex either
Wealth 100
Form DHILM
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11650
Name ykres silent figure~
Short Ykres~
Long A silent figure melts into the shadows.
~
Description Wary green eyes glow like a cat's amidst the deep shadow. 
~
Race elf~
Act_flags ACFGS
Aff FJPQVZ
Aff2 0
Align 0
Group 0
Level 82
Hitroll 1
Hit_dice 25d10+2000
Mana_dice 1d10+850
Dam_dice 4d8+14
Dam_type pierce
Armor -25 -24 -24 -24
Off BEFHJ
Teach A
Imm B
Res BMN
Vuln HIZ
Start_pos stand
Default_pos stand
Sex female
Wealth 500
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11651
Name assassin~
Short an assassin~
Long An assassin stalks in the shadows, looking for prey.
~
Description The dark eyes seem to measure you, searching for weakness.
~
Race elf~
Act_flags ACFGS
Aff DFJPQZ
Aff2 0
Align 0
Group 0
Level 51
Hitroll 0
Hit_dice 5d10+600
Mana_dice 1d10+510
Dam_dice 2d10+7
Dam_type pierce
Armor -8 -8 -7 -6
Off BEFJ
Teach A
Imm 0
Res BMN
Vuln JZ
Start_pos stand
Default_pos stand
Sex either
Wealth 405
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11652
Name night lynx cat form~
Short the night lynx~
Long A huge, dark cat form prowls in the darkness.
~
Description Slitted silver eyes glint menacingly.
~
Race unique~
Act_flags ACGS
Aff DFPQZ
Aff2 0
Align 0
Group 0
Level 66
Hitroll 0
Hit_dice 10d10+1100
Mana_dice 1d10+660
Dam_dice 6d4+10
Dam_type claw
Armor -17 -18 -16 -15
Off EFH
Teach A
Imm HI
Res M
Vuln J
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AGHV
Parts ACDEFJKQU
Size large
Material unknown
EndMob

#MOB
Vnum 11653
Name figment imagination dark shape~
Short a figment of your imagination~
Long A dark shape seems to flit through the trees in the corner of your eye.
~
Description You think you see something there.. but maybe it's just your imagination.
~
Race unique~
Act_flags AGMNS
Aff TU
Aff2 0
Align 0
Group 0
Level 62
Hitroll 0
Hit_dice 6d12+928
Mana_dice 1d10+650
Dam_dice 4d6+9
Dam_type magic
Armor -13 -14 -14 -13
Off EFGH
Teach A
Imm J
Res HI
Vuln MNP
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form DHL
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11654
Name dark black owl~
Short the dark owl~
Long A huge black owl roosts here.
~
Description Beneath the glimmering ice blue eyes, a cruel beak pokes out of the shadow
black feathers forming the avian face.
~
Race unique~
Act_flags ABCG
Aff DFTZ
Aff2 0
Align 0
Group 0
Level 67
Hitroll 0
Hit_dice 10d10+1200
Mana_dice 1d10+670
Dam_dice 6d4+10
Dam_type claw
Armor -16 -17 -17 -15
Off ADEFK
Teach A
Imm EJ
Res K
Vuln F
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form ACHW
Parts ACDEFIJKPU
Size huge
Material unknown
EndMob

#MOB
Vnum 11655
Name owl hatchling~
Short the owl hatchling~
Long An owl hatchling hops about clumsily.
~
Description Dark grey down covers a large owl shape and semiformed wings.  Long, cruel
black talons betray a natural predator behind the seeming vulnerability.
~
Race unique~
Act_flags ACG
Aff Z
Aff2 0
Align 0
Group 0
Level 60
Hitroll 0
Hit_dice 6d12+853
Mana_dice 1d10+600
Dam_dice 4d6+8
Dam_type peck
Armor -8 -9 -8 -7
Off EF
Teach A
Imm 0
Res EJ
Vuln B
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form ACHW
Parts ACDEFIJKPU
Size large
Material unknown
EndMob

#MOB
Vnum 11656
Name nightling gaunt shape~
Short the nightling~
Long A gaunt shape hovers here.
~
Description Dark eyes glower hungrily from a translucent wraith form.  Long claws 
extend before the form.  You notice a piece of rotting flesh dangling
from one claw.
~
Race unique~
Act_flags ACFG
Aff TUZ
Aff2 0
Align 0
Group 0
Level 67
Hitroll 0
Hit_dice 10d10+1200
Mana_dice 1d10+670
Dam_dice 6d4+10
Dam_type drain
Armor -16 -17 -17 -15
Off DEFG
Teach A
Imm 0
Res G
Vuln HO
Start_pos stand
Default_pos stand
Sex none
Wealth 325
Form CHIL
Parts ABDEFJKU
Size medium
Material unknown
EndMob

#MOB
Vnum 11657
Name sillouhette~
Short a sillouhette~
Long A sillouhette floats here.
~
Description A dark sillouhette of a humanoid form.
~
Race unique~
Act_flags AG
Aff ITV
Aff2 0
Align 0
Group 0
Level 70
Hitroll 0
Hit_dice 10d10+1300
Mana_dice 1d10+1000
Dam_dice 4d7+11
Dam_type magic
Armor -15 -14 -13 -11
Off EFGN
Teach A
Imm 0
Res D
Vuln C
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form CHIL
Parts ABDEFJKU
Size medium
Material unknown
EndMob

#MOB
Vnum 11658
Name nightblade night blade dark elf drow~
Short the nightblade~
Long A dark elf waits silently in the darkness.
~
Description The slim form seems almost a part of the surrounding darkness.
~
Race elf~
Act_flags ACGS
Aff JPQVZ
Aff2 0
Align 0
Group 0
Level 72
Hitroll 1
Hit_dice 10d10+1400
Mana_dice 1d10+720
Dam_dice 3d10+11
Dam_type pierce
Armor -14 -14 -15 -13
Off EFGJ
Teach A
Imm 0
Res B
Vuln Z
Start_pos stand
Default_pos stand
Sex either
Wealth 255
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11659
Name shadowblade shadow blade sinister form~
Short the shadowblade~
Long A lithe sinister form slips through the shadows.
~
Description The figure seems to move constantly, eluding your focus.
~
Race elf~
Act_flags ACGS
Aff JPQZ
Aff2 0
Align 0
Group 0
Level 72
Hitroll 1
Hit_dice 10d10+1400
Mana_dice 1d10+720
Dam_dice 3d10+11
Dam_type pierce
Armor -15 -16 -14 -12
Off EFGH
Teach A
Imm 0
Res B
Vuln Z
Start_pos stand
Default_pos stand
Sex either
Wealth 450
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11660
Name grey assassin cloaked form~
Short the grey assassin~
Long Wary green eyes glint menacingly from the hood of a grey cloaked form.
~
Description The grey figure seems to blend in with its surroundings.
~
Race elf~
Act_flags ABCGS
Aff JPQZ
Aff2 0
Align 0
Group 0
Level 80
Hitroll 2
Hit_dice 15d10+1850
Mana_dice 1d10+850
Dam_dice 4d8+13
Dam_type wrath
Armor -23 -22 -22 -21
Off DEFGHJ
Teach A
Imm 0
Res B
Vuln Z
Start_pos stand
Default_pos stand
Sex either
Wealth 625
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11661
Name black assassin figure~
Short the black assassin~
Long A black clothed figure watches from the shadows.
~
Description Raven black hair frames a dark elven face and the slitted yellow eyes of a
cat.
~
Race elf~
Act_flags ABCGKS
Aff JPQZ
Aff2 0
Align 0
Group 0
Level 78
Hitroll 1
Hit_dice 15d10+1700
Mana_dice 1d10+780
Dam_dice 5d6+13
Dam_type chill
Armor -19 -20 -20 -17
Off EFGJ
Teach N
Imm I
Res B
Vuln HZ
Start_pos stand
Default_pos stand
Sex female
Wealth 520
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11662
Name white assassin figure~
Short the white assassin~
Long A figure clothed in white stands here.
~
Description He seems to blur and shimmer like a living flame.
~
Race elf~
Act_flags ABCGS
Aff JPZ
Aff2 0
Align 0
Group 0
Level 78
Hitroll 1
Hit_dice 15d10+1700
Mana_dice 1d10+780
Dam_dice 5d6+13
Dam_type flame
Armor -21 -20 -19 -18
Off EFGJ
Teach A
Imm H
Res B
Vuln IZ
Start_pos stand
Default_pos stand
Sex male
Wealth 520
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11663
Name shadow serpent~
Short the shadow serpent~
Long A huge, powerful serpent coils here, preparing to strike.
~
Description Dark green scales gleam in the dim light.  A long forked tongue snakes
out from between sharp white fangs as the serpent hisses warningly.
~
Race snake~
Act_flags AFG
Aff DFPZ
Aff2 0
Align 0
Group 0
Level 75
Hitroll 0
Hit_dice 10d10+1600
Mana_dice 1d10+750
Dam_dice 3d10+12
Dam_type shbite
Armor -15 -16 -17 -14
Off EFM
Teach A
Imm J
Res L
Vuln I
Start_pos stand
Default_pos stand
Sex either
Wealth 325
Form AGXYc
Parts ADEFKLQVXZ
Size large
Material unknown
EndMob

#MOB
Vnum 11664
Name yllias silver eyes~
Short Yllias~
Long Slitted silver eyes glint from the shadows.
~
Description The silver eyes gleam menacingly, like twin daggers in the darkness.
~
Race elf~
Act_flags ABCFGS
Aff DFJPQZ
Aff2 0
Align 0
Group 11664
Level 85
Hitroll 2
Hit_dice 25d10+2500
Mana_dice 1d10+900
Dam_dice 3d12+14
Dam_type wrath
Armor -27 -27 -26 -25
Off DEFK
Teach A
Imm 0
Res BMN
Vuln IPZ
Start_pos stand
Default_pos stand
Sex female
Wealth 677
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11665
Name reykas raven black wings~
Short Reykas~
Long Raven black wings gleam darkly.
~
Description Peering into the shadows, you can barely make out the looming form of a
dark hawk.
~
Race unique~
Act_flags ABCFG
Aff DFQTZ
Aff2 0
Align 0
Group 11664
Level 80
Hitroll 0
Hit_dice 15d10+1850
Mana_dice 1d10+820
Dam_dice 4d8+13
Dam_type claw
Armor -20 -19 -20 -18
Off ACDEFG
Teach A
Imm 0
Res MN
Vuln P
Start_pos stand
Default_pos stand
Sex female
Wealth 0
Form ACHW
Parts ACDEFJKPU
Size large
Material unknown
EndMob

#MOB
Vnum 11666
Name menx jester~
Short Menx~
Long A jester balances on one hand, giggling.
~
Description The little gnome bounces energetically around the room, giggling madly the
entire time.  You wonder momentarily whether he's completely insane or 
incredibly hyper..
~
Race gnome~
Act_flags ACGS
Aff EIV
Aff2 0
Align 0
Group 0
Level 81
Hitroll 0
Hit_dice 25d10+2000
Mana_dice 1d10+900
Dam_dice 4d8+13
Dam_type thwack
Armor -16 -15 -13 -11
Off EFGJ
Teach A
Imm 0
Res EKP
Vuln GLQ
Start_pos stand
Default_pos stand
Sex male
Wealth 340
Form ACHMV
Parts ABCDEFGHIJKYZ
Size small
Material unknown
EndMob

#MOB
Vnum 11667
Name boggled brain~
Short the boggled brain~
Long A brain boggles along.
~
Description It appears to be a bodiless brain, boggling..
~
Race unique~
Act_flags AG
Aff T
Aff2 0
Align 0
Group 0
Level 65
Hitroll 0
Hit_dice 10d10+1100
Mana_dice 1d10+650
Dam_dice 6d4+9
Dam_type charge
Armor -12 -13 -14 -12
Off CDEF
Teach A
Imm 0
Res P
Vuln D
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form DH
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11668
Name flying pig winged~
Short the flying pig~
Long A large winged pig flutters here.
~
Description It snuffles your armpit.
~
Race pig~
Act_flags ABGH
Aff T
Aff2 0
Align 0
Group 0
Level 62
Hitroll 0
Hit_dice 6d12+928
Mana_dice 1d10+620
Dam_dice 4d6+9
Dam_type crush
Armor -10 -12 -11 -10
Off CDEFJ
Teach A
Imm 0
Res K
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form AGV
Parts ACDEFHJKZ
Size large
Material unknown
EndMob

#MOB
Vnum 11669
Name mooo cow~
Short the mooo cow~
Long A mooo cow stands here, munching on an effigy of barney.
~
Description Muh-oOoOOoo..
~
Race pig~
Act_flags ABG
Aff 0
Aff2 0
Align 0
Group 0
Level 63
Hitroll 0
Hit_dice 10d10+1000
Mana_dice 1d10+630
Dam_dice 4d6+9
Dam_type chomp
Armor -13 -14 -12 -11
Off CDEF
Teach A
Imm 0
Res L
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form AGV
Parts ACDEFHJKZ
Size large
Material unknown
EndMob

#MOB
Vnum 11670
Name stress~
Short Stress~
Long Stress is here, trying to drive you up the wall.
~
Description AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGGGGGGHHHHHHH!!!
~
Race unique~
Act_flags ACG
Aff T
Aff2 0
Align 0
Group 0
Level 65
Hitroll 0
Hit_dice 10d10+1100
Mana_dice 1d10+650
Dam_dice 6d4+10
Dam_type suction
Armor -15 -15 -15 -13
Off ADEJ
Teach A
Imm B
Res D
Vuln JP
Start_pos stand
Default_pos stand
Sex none
Wealth 250
Form DHL
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11671
Name insanity~
Short Insanity~
Long Someone's twisted idea of insanity is here, bouncing off the walls.
~
Description It giggles and bonks you on the head.
~
Race unique~
Act_flags ADEG
Aff Q
Aff2 0
Align 0
Group 0
Level 67
Hitroll 0
Hit_dice 10d10+1200
Mana_dice 1d10+800
Dam_dice 6d4+10
Dam_type peck
Armor -18 -17 -18 -16
Off DFGH
Teach A
Imm B
Res HI
Vuln MN
Start_pos stand
Default_pos stand
Sex none
Wealth 178
Form DHL
Parts 0
Size medium
Material unknown
EndMob

#MOB
Vnum 11672
Name fool~
Short the fool~
Long A fool is here, searching for a brain.
~
Description He looks completely and utterly clueless.  Why not give him a hand?  Or
better yet, a brain?
~
Race human~
Act_flags ACG
Aff I
Aff2 0
Align 0
Group 0
Level 60
Hitroll 0
Hit_dice 6d12+853
Mana_dice 1d10+10
Dam_dice 4d6+8
Dam_type beating
Armor -10 -10 -10 -10
Off FJ
Teach A
Imm 0
Res 0
Vuln P
Start_pos stand
Default_pos stand
Sex male
Wealth 10
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11673
Name psychiatrist woman~
Short the psychiatrist~
Long A woman in a white coat is here, trying to analyze you.
~
Description She peers down her nose at you and mumbles something about ids and egos.
~
Race human~
Act_flags ABG
Aff J
Aff2 0
Align 0
Group 0
Level 70
Hitroll -1
Hit_dice 10d10+1300
Mana_dice 1d10+1000
Dam_dice 4d7+11
Dam_type slap
Armor -18 -19 -20 -17
Off DEF
Teach A
Imm 0
Res P
Vuln MN
Start_pos stand
Default_pos stand
Sex female
Wealth 475
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11674
Name normal person~
Short a normal person~
Long A normal person stands here, looking boring.
~
Description It's a normal person, with neat blond hair and a trendy suit.  How boring..
~
Race human~
Act_flags ABG
Aff 0
Aff2 0
Align 0
Group 0
Level 61
Hitroll 0
Hit_dice 6d12+928
Mana_dice 1d10+10
Dam_dice 4d6+8
Dam_type punch
Armor -11 -11 -11 -10
Off F
Teach A
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex either
Wealth 340
Form AHMV
Parts ABCDEFGHIJKZ
Size medium
Material unknown
EndMob

#MOB
Vnum 11675
Name toilet monster mound stuff~
Short the toilet monster~
Long A smelly mound of... stuff... squishes here.
~
Description Gross..
~
Race unique~
Act_flags ABCFGU
Aff Z
Aff2 0
Align 0
Group 0
Level 65
Hitroll 0
Hit_dice 10d10+1100
Mana_dice 1d10+650
Dam_dice 6d4+9
Dam_type suction
Armor -15 -15 -16 -14
Off ACD
Teach A
Imm LQ
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form BHJ
Parts ABCDEFHIJKU
Size large
Material unknown
EndMob

#MOB
Vnum 11676
Name mole~
Short the mole~
Long A mole is here, tunneling.
~
Description It's a furry brown mole.  Beady black eyes glance at you as sharp claws tunnel
into the dirt at a tremendous pace.
~
Race pig~
Act_flags ABCGH
Aff Z
Aff2 0
Align 0
Group 0
Level 75
Hitroll 0
Hit_dice 10d10+1600
Mana_dice 1d10+650
Dam_dice 3d10+12
Dam_type claw
Armor -15 -14 -14 -13
Off CDJ
Teach A
Imm 0
Res GO
Vuln PR
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AGV
Parts ACDEFHJKZ
Size large
Material unknown
EndMob

#MOB
Vnum 11677
Name xyrist multicolored light colored~
Short Xyrist~
Long Multicolored light coallesces here.
~
Description The swirling light continuously forms and reforms.  At the moment, it
resembles a giant rabbit.
~
Race unique~
Act_flags ABCGR
Aff TUVZ
Aff2 0
Align 0
Group 11677
Level 86
Hitroll 0
Hit_dice 25d10+2500
Mana_dice 1d10+1000
Dam_dice 3d12+15
Dam_type magic
Armor -27 -27 -28 -26
Off ACDEFG
Teach A
Imm ST
Res OP
Vuln J
Start_pos stand
Default_pos stand
Sex male
Wealth 674
Form ACHL
Parts ABCDEFGHIJK
Size large
Material unknown
EndMob

#MOB
Vnum 11678
Name fax parrot~
Short Fax~
Long A bright red parrot perches here, mimicking your movements.
~
Description He looks back at you.  You boggle, he boggles.  Argh..
~
Race song bird~
Act_flags ABCG
Aff T
Aff2 0
Align 0
Group 11677
Level 80
Hitroll 0
Hit_dice 15d10+1850
Mana_dice 1d10+900
Dam_dice 4d8+13
Dam_type peckb
Armor -20 -20 -19 -18
Off CDEFHJ
Teach A
Imm 0
Res J
Vuln K
Start_pos stand
Default_pos stand
Sex male
Wealth 11
Form AGW
Parts ACDEFHKPZ
Size large
Material unknown
EndMob

#END



#OBJECTSNEW
#OBJ
Vnum 11600
Name artwork white object bones thing~
Short Weird artwork~
Orig_short Weird artwork~
Desc A twisting white object casts strange shadows across the clearing.~
Material bone~
Item_type portal
Extra AO
Wear 0
Values 0 0 D ACDEGIKLN 0
Level 0
Weight 0
Cost 0
Condition P
ExtraDesc
artwork white object bones thing~
A ghastly array of bones, bent in impossible angles and melded together, form
a huge domelike structure.  The bones are polished to a sick white gleam and 
seem to twist and change even as you look at them.  A large gap is visible in 
the western face of the object, shifting occasionally with the movement of 
the bones.
~
EndObj

#OBJ
Vnum 11601
Name mirror pool water~
Short Mirror pool~
Orig_short Mirror pool~
Desc A circular pool of clear water shimmers here.~
Material water~
Item_type portal
Extra O
Wear 0
Values 0 0 A BHIKLN 0
Level 0
Weight 0
Cost 0
Condition P
ExtraDesc
mirror pool water~
Water, remarkably clear despite the muddy rivulets which feed it, forms a 
flat circular pool in the center of the cavern.  As you gaze at the pool,
you reflection seems to twist and darken.  Grinning, it beckons, and you feel 
drawn towards the pool.  The pool ripples and clears, and your reflection 
returns to normal.  Or did it ever really change.. ?
~
EndObj

#OBJ
Vnum 11602
Name shadow shadows~
Short the shadows~
Orig_short the shadows~
Desc The shadows seem to writhe along the cave wall, as if alive.~
Material shadow~
Item_type portal
Extra 0
Wear 0
Values 0 0 A DEHIKLN 0
Level 0
Weight 0
Cost 0
Condition P
ExtraDesc
shadow shadows~
The shadows seem to beckon..
~
EndObj

#OBJ
Vnum 11603
Name leering stone face mouth~
Short the mouth of the leering face~
Orig_short the mouth of the leering face~
Desc A grotesque stone face rests here, leering at you.~
Material stone~
Item_type portal
Extra 0
Wear 0
Values 0 0 D ABCDEFGIKLN 0
Level 0
Weight 0
Cost 0
Condition P
ExtraDesc
leering stone face mouth~
The face has been carved twisted and waving, as if reflected in a bent
mirror.  The open mouth reveals a gaping, toothless void.  The stone tongue
hangs slightly out of the mouth like a ramp.
~
EndObj

#OBJ
Vnum 11604
Name dark pool water~
Short the dark pool~
Orig_short the dark pool~
Desc A pool of water has formed in the dark stone of the cave floor.~
Material water~
Item_type portal
Extra 0
Wear 0
Values 0 0 A FGIKLN 0
Level 0
Weight 0
Cost 0
Condition P
ExtraDesc
dark pool water~
Streamers of light flicker within the still, dark waters.  As you watch, 
they appear to wrap around your reflection, dissolving it for a moment
into glitters of light.  Something about the pool is both frightening
and appealing..
~
EndObj

#OBJ
Vnum 11605
Name pine coffin~
Short a pine coffin~
Orig_short a pine coffin~
Desc A long pine coffin rests against one wall.~
Material hardwood~
Item_type furniture
Extra G
Wear 0
Values B CEFGHI CFILO BCDFG DEFG
Level 0
Weight 0
Cost 0
Condition P
ExtraDesc
pine coffin~
Tattered black felt lines the inside of the coffin.  Dark splotches of dried
blood harden the felt in places.  Strips of felt, obviously rent by sharp 
claws, hang loosely revealing the bare pine underneath.
~
EndObj

#OBJ
Vnum 11606
Name darkness~
Short the darkness~
Orig_short the darkness~
Desc Darkness pervades the cavern, seeming to feed off the light.~
Material nothingness~
Item_type portal
Extra 0
Wear 0
Values 0 0 A DEHIKLN 0
Level 0
Weight 0
Cost 0
Condition P
ExtraDesc
darkness~
The darkness seems almost tangible.  As you concentrate on it, it seems
to pull you towards it..
~
EndObj

#OBJ
Vnum 11607
Name white bone altar~
Short a white altar~
Orig_short a white altar~
Desc A white altar stands here, gleaming brightly.~
Material bone~
Item_type furniture
Extra A
Wear 0
Values B DEFHIJL BEHKN ABEFG ABEFG
Level 0
Weight 0
Cost 0
Condition P
ExtraDesc
altar white~
Upon closer examination, you notice that the altar is made of a smooth, 
slightly offwhite substance similar to bone..
~
EndObj

#OBJ
Vnum 11608
Name bloody black obsidian altar~
Short a bloody obsidian altar~
Orig_short a bloody obsidian altar~
Desc A bloody black altar stands here.~
Material obsidian~
Item_type furniture
Extra B
Wear 0
Values B DEFHIJL BEHKN ACEG ACEG
Level 0
Weight 0
Cost 0
Condition P
ExtraDesc
bloody black obsidian altar~
Streamers of wet blood spatter the obsidian altar.  The blood seems to
blend in with the black stone, giving it the appearance of some twisted
form of red-streaked marble.
~
EndObj

#OBJ
Vnum 11609
Name gleaming white throne~
Short a gleaming white throne~
Orig_short a gleaming white throne~
Desc A gleaming white throne rests in the center of the room.~
Material bone~
Item_type furniture
Extra A
Wear 0
Values AB CDEGHIK BEHKN CFG CFG
Level 0
Weight 0
Cost 0
Condition P
ExtraDesc
gleaming white throne~
It appears to be made of some weird glowing substance.. strangely like
polished bone.
~
EndObj

#OBJ
Vnum 11610
Name forbidding dark black throne~
Short a forbidding black throne~
Orig_short a forbidding black throne~
Desc A dark throne looms here, glowing with an eerie inner light.~
Material bone~
Item_type furniture
Extra A
Wear 0
Values AB CDEGHIK BEHKN CFG CFG
Level 0
Weight 0
Cost 0
Condition P
ExtraDesc
forbidding dark black throne~
The throne seems to be made of a polished black substance similar to
blackened bone.
~
EndObj

#OBJ
Vnum 11611
Name white oak tree~
Short an ancient white oak~
Orig_short an ancient white oak~
Desc An ancient white oak tree towers over the eastern edge of the clearing.~
Material hardwood~
Item_type portal
Extra 0
Wear 0
Values 0 0 A AEFGIKLN 0
Level 0
Weight 0
Cost 0
Condition P
ExtraDesc
white oak tree~
A huge white oak looms here.  As you gaze at it, a rectangular area in this
face of the tree -- about the height of a man -- shimmers momentarily, as
if not entirely there.
~
EndObj

#OBJ
Vnum 11612
Name black oak tree~
Short an ancient black oak~
Orig_short an ancient black oak~
Desc An ancient black oak tree towers over the western edge of the clearing.~
Material hardwood~
Item_type portal
Extra 0
Wear 0
Values 0 0 A ABEHIKLN 0
Level 0
Weight 0
Cost 0
Condition P
ExtraDesc
black oak tree~
A large gap opens into the base of the black oak, slightly charred as if
burned by fire.
~
EndObj

#OBJ
Vnum 11613
Name signpost sign post~
Short a signpost~
Orig_short a signpost~
Desc Painted wooden arrows have been nailed into the semblance on a signpost.~
Material hardwood~
Item_type furniture
Extra A
Wear 0
Values C EGHIJK BEHKN CFG CFG
Level 0
Weight 0
Cost 0
Condition P
ExtraDesc
signpost sign post~
The painted arrows are skewed in all directions, as if the maker couldn't
decide which way they should point and made arrows in all directions just
to be safe.  Which makes it pretty useless as a signpost.. but it looks
like a mighty comfy bench anyway :)
~
EndObj

#OBJ
Vnum 11614
Name leather couch~
Short a long leather couch~
Orig_short a long leather couch~
Desc A long leather couch rests here, waiting for a patient to examine.~
Material soft leather~
Item_type furniture
Extra B
Wear 0
Values B EGHIJK BEHKN CFG CFG
Level 0
Weight 0
Cost 0
Condition P
ExtraDesc
leather couch~
The couch seems to hum continuously.  Under your scrutiny, you think you
hear it mutter something about "..neuro deficiency leading to..", but
maybe it's just your imagination..  Need a seat?
~
EndObj

#OBJ
Vnum 11615
Name neon green throne~
Short a neon green throne~
Orig_short a neon green throne~
Desc A gaudy neon green throne rests here, clashing with everything in the room.~
Material plastic~
Item_type furniture
Extra A
Wear 0
Values B EGHIJK BEHKN CFG CFG
Level 0
Weight 0
Cost 0
Condition P
EndObj

#OBJ
Vnum 11616
Name parrot perch~
Short a parrot perch~
Orig_short a parrot perch~
Desc A wooden parrot perch mounted on a thick steel base stands here.~
Material steel~
Item_type furniture
Extra 0
Wear 0
Values AB DEFHIJL EH CFG CFG
Level 0
Weight 0
Cost 0
Condition P
EndObj

#OBJ
Vnum 11617
Name tassled jester hat~
Short a tassled jester's hat~
Orig_short a tassled jester's hat~
Desc A colorful pointed hat tipped with silver tassles lies here.~
Material felt~
Item_type armor
Extra 0
Wear AE
Values BE BE BE BCD 0
Level 75
Weight 40
Cost 2500
Condition P
AffectObj
19 5
AffectObj
18 4
AffectObj
12 60
AffectObj
13 20
EndObj

#OBJ
Vnum 11618
Name circlets wonder arm bands~
Short circlets of wonder~
Orig_short circlets of wonder~
Desc A pair of multicolored arm bands lie here.~
Material etherealness~
Item_type armor
Extra AF
Wear AI
Values BE BE BE BCD 0
Level 75
Weight 20
Cost 3000
Condition P
AffectObj
19 5
AffectObj
12 75
AffectObj
6 1
AffectObj
3 3
ExtraDesc
circlets wonder arm bands~
shimmering letters are visible amidst the swirling matter of the circlets:

  in this web of silver wires
  thinner than thread
  and brighter than steel
  we wander --
  dazzled by myriad glints,
  pulsing with knowledge
  and glowing with power...
  And in that glow,

  we know
  and yet are decieved

  we thrive
  and yet we drown

  we grow
  and we are dwarfed

  we are alone
  and never lonely

  we are lost
  and we are found.
~
EndObj

#OBJ
Vnum 11619
Name bubbling indigo potion~
Short a bubbling indigo potion~
Orig_short a bubbling indigo potion~
Desc A deep indigo potion bubbles here.~
Material crystal~
Item_type potion
Extra A
Wear AO
Values 80 'change sex' 'heal' 'bless' ''
Level 70
Weight 10
Cost 1000
Condition P
EndObj

#OBJ
Vnum 11620
Name moonbeam moon beam shaft moonlight light~
Short a moonbeam~
Orig_short a moonbeam~
Desc A shaft of moonlight glimmers here.~
Material light~
Item_type armor
Extra AIK
Wear AL
Values CE CE CE E 0
Level 85
Weight 0
Cost 4000
Condition P
AffectObj
19 4
AffectObj
18 5
AffectObj
12 115
AffectObj
4 2
EndObj

#OBJ
Vnum 11621
Name innocent dreams~
Short innocent dreams~
Orig_short innocent dreams~
Desc Some innocent dreams hover here.~
Material etherealness~
Item_type armor
Extra AK
Wear AQ
Values CE ACE ACE AE 0
Level 85
Weight 0
Cost 3500
Condition P
AffectObj
19 4
AffectObj
18 6
AffectObj
3 -2
AffectObj
12 50
AffectObj
13 40
EndObj

#OBJ
Vnum 11622
Name gleaming white cross~
Short a gleaming white cross~
Orig_short a gleaming white cross~
Desc A white cross is here, glowing with an inner light.~
Material ivory~
Item_type armor
Extra AK
Wear AO
Values CE CE ACE AE 0
Level 85
Weight 30
Cost 1500
Condition P
AffectObj
19 5
AffectObj
4 2
AffectObj
3 1
AffectObj
13 50
EndObj

#OBJ
Vnum 11623
Name white kid gloves~
Short a pair of white kid gloves~
Orig_short a pair of white kid gloves~
Desc A pair of white kid gloves lie here.~
Material soft leather~
Item_type armor
Extra AK
Wear AH
Values CE ABE CE AE 0
Level 85
Weight 30
Cost 3500
Condition P
AffectObj
19 5
AffectObj
18 4
AffectObj
12 115
AffectObj
2 3
EndObj

#OBJ
Vnum 11624
Name mark gabrian white insignia hair~
Short Mark of Gabrian~
Orig_short Mark of Gabrian~
Desc An insignia woven of white panther hair lies here.~
Material hair~
Item_type armor
Extra BIM
Wear AE
Values ABE ABE BE ABCD P
Level 80
Weight 0
Cost 2000
Condition P
AffectObj
19 3
AffectObj
18 5
AffectObj
12 120
AffectObj
5 3
ExtraDesc
mark gabrian white insignia hair~
an inscription is woven in gold around edge of the mark:

  Take my hand
  and fear no longer
  Take my hand
  and cry no more..

  Reaching into the icy darkness
  and for an instant
  a glimmer of laughter
  emerges from the depths of memory
  to brush his heart,
  before flickering away,
  leaving traces
  like threads of gold
  shimmering warmly in the darkness.

  Picking up the threads,
  he weaves them together --
  Together my friends.
  Forever my friends.

  And against the deepening darkness
  Echoing in my ears,
  The golden roar of a lion.
~
EndObj

#OBJ
Vnum 11625
Name white grey feather breast plate~
Short a white grey breast plate~
Orig_short a white grey breast plate~
Desc A breast plate of huge white-grey feathers lies here~
Material feathers~
Item_type armor
Extra 0
Wear AD
Values E E E CD 0
Level 65
Weight 150
Cost 5500
Condition P
AffectObj
13 65
AffectObj
19 4
AffectObj
1 2
EndObj

#OBJ
Vnum 11626
Name song nightingale~
Short song of the nightingale~
Orig_short song of the nightingale~
Desc A beautiful song fills the air.~
Material nothingness~
Item_type armor
Extra BFHI
Wear AQ
Values CD CD CD D 0
Level 45
Weight 0
Cost 2200
Condition P
AffectObj
19 3
AffectObj
12 70
AffectObj
4 2
EndObj

#OBJ
Vnum 11627
Name scroll enlightenment white~
Short a scroll of enlightenment~
Orig_short a scroll of enlightenment~
Desc A beautiful white scroll lies here, promising to teach you many things.~
Material parchment~
Item_type scroll
Extra B
Wear AO
Values 70 'colour spray' 'curse' 'charm person' 'poison'
Level 60
Weight 10
Cost 550
Condition P
AffectObj
5 -4
AffectObj
3 -5
EndObj

#OBJ
Vnum 11628
Name sparkling wand~
Short a sparkling wand~
Orig_short a sparkling wand~
Desc A wand sparkles in the light.~
Material mithril~
Item_type wand
Extra AF
Wear AO
Values 69 12 12 'colour spray' 0
Level 61
Weight 10
Cost 3250
Condition P
EndObj

#OBJ
Vnum 11629
Name glowing silvery hooves~
Short glowing silvery hooves~
Orig_short glowing silvery hooves~
Desc A pair of silvery hooves glow with a soft inner light.~
Material mithril~
Item_type armor
Extra AK
Wear AG
Values E E E CD 0
Level 66
Weight 50
Cost 5200
Condition P
AffectObj
12 80
AffectObj
2 3
AffectObj
14 100
EndObj

#OBJ
Vnum 11630
Name golden bell silver neckchain chain~
Short A golden bell on a silver neckchain~
Orig_short A golden bell on a silver neckchain~
Desc A golden bell lies here, attached to a delicate silver chain.~
Material gold~
Item_type jewelry
Extra A
Wear AC
Values 0 0 0 0 0
Level 66
Weight 20
Cost 10240
Condition P
AffectObj
19 5
AffectObj
12 85
AffectObj
4 3
EndObj

#OBJ
Vnum 11631
Name rose tinted shades~
Short a pair of rose tinted shades~
Orig_short a pair of rose tinted shades~
Desc Some rose tinted shades lie here.~
Material glass~
Item_type armor
Extra 0
Wear ARW
Values BCD BCD ABCD BCD 0
Level 55
Weight 20
Cost 1000
Condition P
AffectObj
12 50
AffectObj
4 -4
EndObj

#OBJ
Vnum 11632
Name breastplate plate white cross~
Short a breastplate emblazoned with a white cross~
Orig_short a breastplate emblazoned with a white cross~
Desc A breastplate engraved with a gleaming white cross lies here.~
Material mithril~
Item_type armor
Extra AK
Wear AD
Values ABCD ABCD ABCD ABD 0
Level 60
Weight 350
Cost 5560
Condition P
AffectObj
19 4
AffectObj
1 3
EndObj

#OBJ
Vnum 11633
Name white legplates~
Short white legplates~
Orig_short white legplates~
Desc A pair of gleaming white legplates lie here.~
Material mithril~
Item_type armor
Extra AK
Wear AF
Values E E E CD 0
Level 64
Weight 150
Cost 4500
Condition P
AffectObj
19 2
AffectObj
18 2
AffectObj
5 2
EndObj

#OBJ
Vnum 11634
Name diamond longsword sword~
Short a diamond longsword~
Orig_short a diamond longsword~
Desc A diamond longsword gleams sharply in the light.~
Material diamond~
Item_type weapon
Extra A
Wear AN
Values sword 7 5 cleave J
Level 63
Weight 370
Cost 5650
Condition P
AffectObj
19 4
AffectObj
18 3
EndObj

#OBJ
Vnum 11635
Name ivory scales~
Short A pair of ivory scales~
Orig_short A pair of ivory scales~
Desc A pair of golden scales lie here.~
Material ivory ~
Item_type treasure
Extra A
Wear AH
Values 0 0 0 0 0
Level 67
Weight 150
Cost 4334
Condition P
AffectObj
4 4
AffectObj
12 40
AffectObj
13 40
EndObj

#OBJ
Vnum 11636
Name pruning shears~
Short a pair of pruning shears~
Orig_short a pair of pruning shears~
Desc A pair of pruning shears lie here.~
Material metal~
Item_type weapon
Extra 0
Wear AN
Values dagger 2 22 stab J
Level 70
Weight 370
Cost 1000
Condition P
AffectObj
19 3
AffectObj
18 3
EndObj

#OBJ
Vnum 11637
Name grass stained jumpsuit leather~
Short A grass stained jumpsuit~
Orig_short A grass stained jumpsuit~
Desc A leather jumpsuit smeared with grass stains is here.~
Material soft leather~
Item_type armor
Extra 0
Wear AD
Values AE AE AE ACD 0
Level 70
Weight 70
Cost 450
Condition P
AffectObj
6 -1
AffectObj
2 3
EndObj

#OBJ
Vnum 11638
Name sculptor's chisel~
Short a sculptor's chisel~
Orig_short a sculptor's chisel~
Desc The sharp chisel of a master sculptor lies here.~
Material diamond~
Item_type weapon
Extra 0
Wear AN
Values dagger 2 22 pierce DJ
Level 68
Weight 400
Cost 4500
Condition P
AffectObj
19 3
AffectObj
18 3
EndObj

#OBJ
Vnum 11639
Name polished bone chip~
Short a chip of polished bone~
Orig_short a chip of polished bone~
Desc A chip of polished bone gleams eerily.~
Material bone~
Item_type treasure
Extra AT
Wear AO
Values 0 0 0 0 0
Level 0
Weight 10
Cost 2200
Condition P
EndObj

#OBJ
Vnum 11640
Name flowing white priest robes~
Short flowing white priest's robes~
Orig_short flowing white priest's robes~
Desc Some flowing white robes lie in a pool.~
Material cloth~
Item_type armor
Extra A
Wear AK
Values BCD BCD BCD BD 0
Level 57
Weight 70
Cost 200
Condition P
AffectObj
12 75
AffectObj
5 3
AffectObj
4 3
ExtraDesc
flowing white priest robes~
A glowing white cross is emblazoned across the front of the robes.
~
EndObj

#OBJ
Vnum 11641
Name blind devotion~
Short blind devotion~
Orig_short blind devotion~
Desc Some devotion shimmers whitely here.~
Material nothingness~
Item_type armor
Extra AU
Wear AD
Values ABCD ABCD ABCD ABD 0
Level 60
Weight 0
Cost 0
Condition P
AffectObj
12 60
AffectObj
4 -8
AffectObj
2 -6
EndObj

#OBJ
Vnum 11642
Name silver neckchain chain~
Short a silver neckchain~
Orig_short a silver neckchain~
Desc A silver neckchain lies coiled here.~
Material silver~
Item_type jewelry
Extra A
Wear AC
Values 0 0 0 0 0
Level 45
Weight 10
Cost 7500
Condition P
AffectObj
13 45
AffectObj
12 70
AffectObj
5 3
EndObj

#OBJ
Vnum 11643
Name broken watch~
Short a broken watch~
Orig_short a broken watch~
Desc A broken brass watch hangs suspended from a matching chain.~
Material brass~
Item_type armor
Extra B
Wear AL
Values CD CD CD D 0
Level 45
Weight 50
Cost 20
Condition P
AffectObj
19 3
AffectObj
13 70
AffectObj
9 10
EndObj

#OBJ
Vnum 11644
Name fluffy white tail~
Short a fluffy white tail~
Orig_short a fluffy white tail~
Desc A fluffy white rabbit tail lies here.~
Material cotton~
Item_type armor
Extra 0
Wear AF
Values CD ACD CD D 0
Level 45
Weight 0
Cost 10
Condition P
AffectObj
19 3
AffectObj
12 60
AffectObj
2 2
EndObj

#OBJ
Vnum 11645
Name rabbit food pellet~
Short a pellet of rabbit food~
Orig_short a pellet of rabbit food~
Desc A pellet of rabbit food lies here.~
Material food~
Item_type pill
Extra 0
Wear A
Values 55 'haste' '' '' ''
Level 45
Weight 10
Cost 500
Condition P
EndObj

#OBJ
Vnum 11646
Name weeping angel white~
Short a weeping angel~
Orig_short a weeping angel~
Desc A little white angel floats here, weeping silently.~
Material etherealness~
Item_type armor
Extra AFI
Wear AQ
Values ACD ACD BCD AD 0
Level 51
Weight 10
Cost 0
Condition P
AffectObj
19 4
AffectObj
12 90
AffectObj
4 3
EndObj

#OBJ
Vnum 11647
Name shattered dreams pieces~
Short shattered dreams~
Orig_short shattered dreams~
Desc Some dreams lie here in pieces.~
Material nothingness~
Item_type armor
Extra B
Wear AQ
Values ABE ABE ABE ABCD 0
Level 80
Weight 0
Cost 0
Condition P
AffectObj
19 5
AffectObj
12 80
AffectObj
13 50
EndObj

#OBJ
Vnum 11648
Name ice mask~
Short ice mask~
Orig_short ice mask~
Desc A mask of ice is here.~
Material ice~
Item_type armor
Extra A
Wear ARW
Values ABE CE ABE ABCD 0
Level 80
Weight 70
Cost 2450
Condition P
AffectObj
19 5
AffectObj
12 80
AffectObj
1 4
AffectObj
13 40
ExtraDesc
ice mask~
A poem is engraved on the inside of the mask:

  A flurry of icy flakes
  blocking out the searing sun
  and wrapping me
  in their cool, soft embrace

  The cold in my mind
  to freeze the memories
  The ice in my heart
  to chill the pain
  The cool in my eyes
  to freeze the tears
  to ice.
~
EndObj

#OBJ
Vnum 11649
Name hellhawk hawk feather black~
Short a hellhawk feather~
Orig_short a hellhawk feather~
Desc A gleaming black feather glints with fiery reddish highlights.~
Material feathers~
Item_type armor
Extra A
Wear AO
Values E E E CD 0
Level 65
Weight 10
Cost 5500
Condition P
AffectObj
19 4
AffectObj
1 3
AffectObj
13 45
EndObj

#OBJ
Vnum 11650
Name bloody cowl~
Short a bloody cowl~
Orig_short a bloody cowl~
Desc A bloody black cowl lies here.~
Material wool~
Item_type armor
Extra 0
Wear AER
Values BCD ABCD ABCD ABD 0
Level 64
Weight 50
Cost 100
Condition P
AffectObj
19 5
AffectObj
12 80
AffectObj
3 4
AffectObj
1 -2
EndObj

#OBJ
Vnum 11651
Name dark eye nightmare~
Short eye of the nightmare~
Orig_short eye of the nightmare~
Desc A dark eye shot with streaks of red lies here, pulsing.~
Material fire~
Item_type light
Extra AE
Wear A
Values 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0
Level 66
Weight 10
Cost 700
Condition P
AffectObj
19 5
AffectObj
18 2
AffectObj
1 4
AffectObj
13 50
EndObj

#OBJ
Vnum 11652
Name nightmare breath dark cloud~
Short nightmare's breath~
Orig_short nightmare's breath~
Desc A dark cloud hovers menacingly.~
Material air~
Item_type armor
Extra BCFHJ
Wear AD
Values ABCD E E CD 0
Level 66
Weight 10
Cost 100
Condition P
AffectObj
19 5
AffectObj
18 4
AffectObj
12 100
EndObj

#OBJ
Vnum 11653
Name sacrificial robes bloody~
Short sacrificial robes~
Orig_short sacrificial robes~
Desc Some bloody robes are here.~
Material linen~
Item_type armor
Extra EJM
Wear AK
Values ABCD E ABCD ABD 0
Level 60
Weight 50
Cost 2300
Condition P
AffectObj
19 5
AffectObj
18 3
AffectObj
12 100
EndObj

#OBJ
Vnum 11654
Name deathblade blade~
Short a deathblade~
Orig_short a deathblade~
Desc A dark blade lies here, dripping with the blood of the slain.~
Material adamantite~
Item_type weapon
Extra BJ
Wear AN
Values sword 3 14 drain CJ
Level 65
Weight 420
Cost 4500
Condition P
AffectObj
19 2
AffectObj
18 2
EndObj

#OBJ
Vnum 11655
Name gauntlets night black~
Short gauntlets of the night~
Orig_short gauntlets of the night~
Desc A pair of pitch black gauntlets lie here, humming softly.~
Material onyx~
Item_type armor
Extra BJ
Wear AH
Values BCD ABCD ABCD ABD 0
Level 60
Weight 60
Cost 5400
Condition P
AffectObj
19 4
AffectObj
18 4
AffectObj
13 35
EndObj

#OBJ
Vnum 11656
Name blood drenched dagger~
Short a blood drenched dagger~
Orig_short a blood drenched dagger~
Desc A sharp dagger gleams with fresh blood.~
Material obsidian~
Item_type weapon
Extra AJ
Wear AN
Values dagger 3 14 pierce DJ
Level 65
Weight 380
Cost 2550
Condition P
AffectObj
19 4
AffectObj
18 3
EndObj

#OBJ
Vnum 11657
Name hole~
Short a hole~
Orig_short a hole~
Desc A hole.~
Material nothingness~
Item_type container
Extra 0
Wear AO
Values 350 0 0 40 20
Level 55
Weight 0
Cost 9540
Condition P
EndObj

#OBJ
Vnum 11658
Name furry gloves~
Short some furry gloves~
Orig_short some furry gloves~
Desc A pair of furry gloves lies here.~
Material hair~
Item_type armor
Extra 0
Wear AM
Values CD CD ACD D 0
Level 45
Weight 10
Cost 1200
Condition P
AffectObj
19 3
AffectObj
13 60
AffectObj
12 70
EndObj

#OBJ
Vnum 11659
Name blood spattered shield obsidian~
Short a blood spattered shield~
Orig_short a blood spattered shield~
Desc An obsidian shield lies here, spattered with dried blood.~
Material obsidian~
Item_type armor
Extra A
Wear AJ
Values E AE E CD 0
Level 70
Weight 100
Cost 1050
Condition P
AffectObj
19 5
AffectObj
13 100
AffectObj
13 45
EndObj

#OBJ
Vnum 11660
Name bloody fang vampire~
Short fang of the vampire~
Orig_short fang of the vampire~
Desc The bloody fang of a vampire lies here.~
Material bone~
Item_type weapon
Extra B
Wear AN
Values dagger 2 22 pierce CDJ
Level 70
Weight 440
Cost 4300
Condition P
AffectObj
19 4
AffectObj
18 3
EndObj

#OBJ
Vnum 11661
Name tattered cloak black~
Short a tattered cloak~
Orig_short a tattered cloak~
Desc A tattered black cloak lies here.~
Material wool~
Item_type armor
Extra 0
Wear AC
Values E E E CD 0
Level 70
Weight 50
Cost 10
Condition P
AffectObj
19 5
AffectObj
18 4
AffectObj
1 2
EndObj

#OBJ
Vnum 11662
Name mark daemias black hair~
Short Mark of Daemias~
Orig_short Mark of Daemias~
Desc An insignia woven of shadow black panther hair lies here, humming.~
Material hair~
Item_type armor
Extra BCM
Wear AE
Values BE BE AE BE 0
Level 80
Weight 0
Cost 9400
Condition P
AffectObj
19 5
AffectObj
18 3
AffectObj
1 3
AffectObj
13 60
ExtraDesc
mark daemias black hair~
silver threads interwoven with the black form the words:

  Chill fingers of icy wind
  through open windows
  in the blackest night..
  brushing across his cheek
  and freezing wet tears
  in a comforting mask of ice;

  Take my hand
  and fear no longer
  Take my hand
  and cry no more..
~
EndObj

#OBJ
Vnum 11663
Name flame darkness~
Short a Flame of Darkness~
Orig_short a Flame of Darkness~
Desc A flame of pure darkness burns here.~
Material shadow~
Item_type light
Extra ACJ
Wear A
Values 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0
Level 85
Weight 10
Cost 10000
Condition P
AffectObj
19 5
AffectObj
18 4
AffectObj
12 90
AffectObj
13 60
EndObj

#OBJ
Vnum 11664
Name circle tears~
Short a circle of tears~
Orig_short a circle of tears~
Desc A circle formed of tears lies here.~
Material water~
Item_type armor
Extra AFI
Wear AL
Values ABE ABE ABE ABCD 0
Level 85
Weight 50
Cost 7500
Condition P
AffectObj
19 6
AffectObj
18 -2
AffectObj
2 3
AffectObj
13 65
EndObj

#OBJ
Vnum 11665
Name ashes lost~
Short ashes of the lost~
Orig_short ashes of the lost~
Desc Some ashes float here.~
Material ash~
Item_type armor
Extra AJM
Wear AQ
Values ABE ABE ABE ABCD 0
Level 85
Weight 10
Cost 100
Condition P
AffectObj
19 6
AffectObj
18 4
AffectObj
12 80
AffectObj
13 40
EndObj

#OBJ
Vnum 11666
Name broken bible~
Short a broken bible~
Orig_short a broken bible~
Desc A bible lies here, broken along the spine.~
Material soft leather~
Item_type armor
Extra BJ
Wear AO
Values ABE ABE ABE ABCD 0
Level 85
Weight 50
Cost 10
Condition P
AffectObj
19 5
AffectObj
18 4
AffectObj
12 100
AffectObj
13 35
EndObj

#OBJ
Vnum 11667
Name bloodstained platter silver~
Short a bloodstained platter~
Orig_short a bloodstained platter~
Desc A silver platter gleams dully beneath streaks of dried blood.~
Material silver~
Item_type armor
Extra A
Wear AJ
Values ACD BCD BCD BD 0
Level 60
Weight 100
Cost 3200
Condition P
AffectObj
19 4
AffectObj
12 80
AffectObj
5 2
EndObj

#OBJ
Vnum 11668
Name razor claws~
Short razor claws~
Orig_short razor claws~
Desc Some sharp claws gleam menacingly.~
Material bone~
Item_type armor
Extra ACF
Wear AH
Values ABE ABE ABE ABCD 0
Level 82
Weight 50
Cost 4530
Condition P
AffectObj
19 5
AffectObj
18 5
AffectObj
13 55
EndObj

#OBJ
Vnum 11669
Name mark ykres shadow black~
Short Mark of Ykres~
Orig_short Mark of Ykres~
Desc A shadow black mark floats here.~
Material shadow~
Item_type armor
Extra BCF
Wear AC
Values ABE ABE ABE ABCD 0
Level 82
Weight 0
Cost 8300
Condition P
AffectObj
19 5
AffectObj
12 80
AffectObj
2 3
AffectObj
13 40
EndObj

#OBJ
Vnum 11670
Name bracelet night darkness~
Short bracelet of night~
Orig_short bracelet of night~
Desc A bracelet formed of darkness lies here.~
Material shadow~
Item_type armor
Extra BCF
Wear AM
Values ACD ACD BCD AD 0
Level 55
Weight 20
Cost 3300
Condition P
AffectObj
19 4
AffectObj
2 4
AffectObj
13 35
EndObj

#OBJ
Vnum 11671
Name onyx owl ring~
Short an owl ring~
Orig_short an owl ring~
Desc An onyx ring engraved with the face of an owl lies here.~
Material onyx~
Item_type jewelry
Extra C
Wear AB
Values 0 0 0 0 0
Level 55
Weight 10
Cost 5560
Condition P
AffectObj
19 4
AffectObj
12 80
AffectObj
4 2
EndObj

#OBJ
Vnum 11672
Name sliver darkness~
Short a sliver of darkness~
Orig_short a sliver of darkness~
Desc A sliver of darkness glimmers here.~
Material shadow~
Item_type weapon
Extra C
Wear AN
Values dagger 2 22 pierce DJ
Level 70
Weight 410
Cost 6230
Condition P
AffectObj
19 4
AffectObj
18 3
EndObj

#OBJ
Vnum 11673
Name mask deception grey~
Short mask of deception~
Orig_short mask of deception~
Desc A grey mask lies here, seeming to shift and change continuously.~
Material shadow~
Item_type armor
Extra BCF
Wear ARW
Values BE BE BE BCD 0
Level 80
Weight 30
Cost 4240
Condition P
AffectObj
19 5
AffectObj
18 3
AffectObj
2 5
AffectObj
13 45
EndObj

#OBJ
Vnum 11674
Name cloak shadows~
Short cloak of shadows~
Orig_short cloak of shadows~
Desc A cloak of formed of shifting shadows is here.~
Material shadow~
Item_type container
Extra BCF
Wear AC
Values 200 0 0 20 30
Level 75
Weight 70
Cost 2550
Condition P
AffectObj
19 5
AffectObj
17 -12
AffectObj
2 5
EndObj

#OBJ
Vnum 11675
Name ice candle~
Short an ice candle~
Orig_short an ice candle~
Desc An ice candle shimmers here.~
Material ice~
Item_type light
Extra AF
Wear A
Values 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0
Level 75
Weight 60
Cost 4520
Condition P
AffectObj
19 5
AffectObj
18 4
AffectObj
3 4
EndObj

#OBJ
Vnum 11676
Name stiletto shadow shadow's edge~
Short Shadow's Edge~
Orig_short Shadow's Edge~
Desc A dark stiletto blends in with its surroundings.~
Material shadow~
Item_type weapon
Extra C
Wear AN
Values dagger 5 10 pierce CDJ
Level 87
Weight 420
Cost 6650
Condition P
AffectObj
19 5
AffectObj
18 4
EndObj

#OBJ
Vnum 11677
Name silhouette~
Short a silhouette~
Orig_short a silhouette~
Desc Someone's silhouette has been left here~
Material shadow~
Item_type armor
Extra CF
Wear AK
Values CE CE CE E 0
Level 87
Weight 0
Cost 0
Condition P
AffectObj
19 6
AffectObj
12 70
AffectObj
2 3
AffectObj
13 30
EndObj

#OBJ
Vnum 11678
Name silence~
Short silence~
Orig_short silence~
Desc Some silence hides here.~
Material nothingness~
Item_type armor
Extra CF
Wear AF
Values CE CE CE E 0
Level 87
Weight 10
Cost 230
Condition P
AffectObj
19 6
AffectObj
12 80
AffectObj
2 4
AffectObj
13 50
EndObj

#OBJ
Vnum 11679
Name black shadowhawk hawk talons~
Short shadowhawk talons~
Orig_short shadowhawk talons~
Desc Some sharp black talons lie here, gleaming wickedly.~
Material bone~
Item_type armor
Extra AC
Wear AG
Values BE BE BE BCD 0
Level 80
Weight 80
Cost 8430
Condition P
AffectObj
19 5
AffectObj
18 2
AffectObj
1 3
AffectObj
13 40
EndObj

#OBJ
Vnum 11680
Name bracers energy~
Short bracers of energy~
Orig_short bracers of energy~
Desc Bracers formed of multicolored energy lie here.~
Material energy~
Item_type armor
Extra AB
Wear AI
Values BE BE BE BCD 0
Level 76
Weight 40
Cost 4300
Condition P
AffectObj
19 5
AffectObj
12 100
AffectObj
2 3
EndObj

#OBJ
Vnum 11681
Name whirling disc energy~
Short whirling disc~
Orig_short whirling disc~
Desc A disc of energy whirls here.~
Material energy~
Item_type armor
Extra AB
Wear AJ
Values BE BE ABE BCD 0
Level 81
Weight 50
Cost 3230
Condition P
AffectObj
19 5
AffectObj
18 5
AffectObj
12 100
EndObj

#OBJ
Vnum 11682
Name brain cell~
Short a brain cell~
Orig_short a brain cell~
Desc A lone brain cell floats here.~
Material skin~
Item_type armor
Extra B
Wear AE
Values ABCD ABCD E ABD 0
Level 65
Weight 10
Cost 1
Condition P
AffectObj
12 90
AffectObj
3 4
EndObj

#OBJ
Vnum 11683
Name pink pig wings~
Short a pink pair of pig wings~
Orig_short a pink pair of pig wings~
Desc Some pink pig wings flutter around.~
Material feathers~
Item_type armor
Extra B
Wear AI
Values BCD BCD BCD BD 0
Level 59
Weight 60
Cost 2250
Condition P
AffectObj
19 4
AffectObj
18 4
AffectObj
2 3
EndObj

#OBJ
Vnum 11684
Name effigy barney purple dinosaur~
Short an effigy of Barney~
Orig_short an effigy of Barney~
Desc A stuffed purple dinosaur lies here, slightly chewed.~
Material cloth~
Item_type armor
Extra AB
Wear AO
Values BCD BCD BCD BD 0
Level 60
Weight 50
Cost 0
Condition P
AffectObj
19 4
AffectObj
3 -2
AffectObj
13 50
EndObj

#OBJ
Vnum 11685
Name white lab coat~
Short a white lab coat~
Orig_short a white lab coat~
Desc A white lab coat lies here.~
Material linen~
Item_type armor
Extra AB
Wear AK
Values ABCD ABCD E ABD 0
Level 65
Weight 40
Cost 3400
Condition P
AffectObj
4 4
AffectObj
3 4
EndObj

#OBJ
Vnum 11686
Name trendy suit~
Short a trendy suit~
Orig_short a trendy suit~
Desc A trendy suit lies here, getting all dusty.~
Material linen~
Item_type armor
Extra 0
Wear AD
Values BCD BCD BCD BD 0
Level 60
Weight 90
Cost 7777
Condition P
AffectObj
13 50
AffectObj
12 50
AffectObj
4 -2
AffectObj
3 -3
EndObj

#OBJ
Vnum 11687
Name energy shimmering circlet~
Short a shimmering circlet~
Orig_short a shimmering circlet~
Desc A circlet of shimmering multicolored energy lies here.~
Material energy~
Item_type armor
Extra ABHM
Wear AB
Values ABE ABE ABE ABCD 0
Level 86
Weight 10
Cost 7550
Condition P
AffectObj
19 6
AffectObj
18 4
AffectObj
12 100
EndObj

#OBJ
Vnum 11688
Name bracelet delusions~
Short bracelet of delusions~
Orig_short bracelet of delusions~
Desc A pretty multicolored bracelet lies here.~
Material energy~
Item_type armor
Extra ABM
Wear AM
Values ABE ABE ABE ABCD 0
Level 86
Weight 30
Cost 1000
Condition P
AffectObj
18 -9
AffectObj
12 80
AffectObj
4 -5
EndObj

#OBJ
Vnum 11689
Name idea~
Short an idea~
Orig_short an idea~
Desc An ideas glows brightly.~
Material energy~
Item_type light
Extra AB
Wear A
Values 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0
Level 86
Weight 0
Cost 10000
Condition P
AffectObj
19 6
AffectObj
18 5
AffectObj
12 120
AffectObj
3 3
EndObj

#OBJ
Vnum 11690
Name energy mail chainmail chain~
Short energy mail~
Orig_short energy mail~
Desc A suit of chainmail formed of pure energy shimmers here.~
Material energy~
Item_type armor
Extra AB
Wear AD
Values ABE ABE ABE ABCD 0
Level 86
Weight 100
Cost 7650
Condition P
AffectObj
19 6
AffectObj
18 5
AffectObj
12 90
AffectObj
13 30
EndObj

#OBJ
Vnum 11691
Name red feather leggings~
Short some red feather leggings~
Orig_short some red feather leggings~
Desc A pair of leggings made from bright red parrot feathers lies here.~
Material feathers~
Item_type armor
Extra AB
Wear AF
Values AE BE AE ACD 0
Level 77
Weight 80
Cost 6500
Condition P
AffectObj
19 5
AffectObj
18 4
AffectObj
13 50
EndObj

#OBJ
Vnum 11692
Name brilliant red tailfeather feather~
Short a brilliant red tailfeather~
Orig_short a brilliant red tailfeather~
Desc A long red feather gleams brightly.~
Material feathers~
Item_type weapon
Extra A
Wear AN
Values staff 13 3 pierce DGJ
Level 80
Weight 380
Cost 3450
Condition P
AffectObj
19 5
AffectObj
18 5
EndObj

#OBJ
Vnum 11693
Name musical bracers black feather~
Short musical bracers~
Orig_short musical bracers~
Desc A pair of black feather bracers lie here, humming melodically.~
Material feathers~
Item_type armor
Extra AB
Wear AM
Values BD BD BD BC 0
Level 43
Weight 20
Cost 2200
Condition P
AffectObj
19 3
AffectObj
12 60
AffectObj
2 3
EndObj

#OBJ
Vnum 11694
Name silent flame dark~
Short a silent flame~
Orig_short a silent flame~
Desc A dark flame burns silently.~
Material shadow~
Item_type light
Extra ACF
Wear A
Values 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0
Level 51
Weight 0
Cost 2000
Condition P
AffectObj
19 4
AffectObj
13 65
AffectObj
2 3
EndObj

#OBJ
Vnum 11695
Name shadowy handprints prints~
Short shadowy handprints~
Orig_short shadowy handprints~
Desc Some shadowy handprints mark the wall.~
Material shadow~
Item_type armor
Extra BCF
Wear AH
Values BCD BCD BCD BD 0
Level 61
Weight 0
Cost 0
Condition P
AffectObj
19 4
AffectObj
12 80
AffectObj
2 3
EndObj

#OBJ
Vnum 11696
Name dark owl feather blanket~
Short a blanket of dark owl feathers~
Orig_short a blanket of dark owl feathers~
Desc The soft feathers of a dark bird have been woven together to form a blanket.~
Material feathers~
Item_type furniture
Extra CG
Wear AO
Values B EFHK BEHKN ABEFG ABEFG
Level 65
Weight 70
Cost 5500
Condition P
EndObj

#OBJ
Vnum 11697
Name hole ground~
Short a hole in the ground~
Orig_short a hole in the ground~
Desc Someone has dug a hole in the ground here.~
Material nothingness~
Item_type portal
Extra 0
Wear 0
Values 0 0 D BCDEFGIKLN 0
Level 0
Weight 0
Cost 0
Condition P
EndObj

#OBJ
Vnum 11698
Name rip void~
Short a rip in the void~
Orig_short a rip in the void~
Desc A rip in the fabric of the void shimmers whitely overhead.~
Material etherealness~
Item_type portal
Extra A
Wear 0
Values 0 0 D CDEGIKLN 0
Level 0
Weight 0
Cost 0
Condition P
EndObj

#OBJ
Vnum 11699
Name vacuum nothing~
Short a vacuum~
Orig_short a vacuum~
Desc There is nothing here.~
Material nothingness~
Item_type portal
Extra B
Wear AO
Values 0 0 CE B 0
Level 75
Weight 0
Cost 0
Condition P
EndObj

#END



#ROOMSNEW
#ROOM
Vnum 11600
Name Intersection on a Pebbled Path~
Desc Shiny white pebbles form a narrow path between tall hedges running north and
south.  A large well is visible through a break in the hedges to the east.
A brass plaque rests against the hedges at the edge of the path.
~
Room_flags 0
Sector_type 1
ExtraDesc
brass plaque~
It reads:

Remember:
  Life consists of a balance of forces, and nothing can exist without contrast.
                                                             
  Where there is light, there is shadow                   {B+++++{x
  Where there is friendship, there is loneliness         {B+{W+    {B+{x
  Where there is joy, there is pain                     {B+{W+   +  {B+{x
  Where there is hope, there is despair                {B+{W+++      {B+{x
  Where there is life, there is death.                 {B+{W+++++    {B+{x
                                                       {B+{W++ +++   {B+{x
  Be careful.                                           {B+{W+++++  {B+{x
                                                         {B+{W+++  {B+{x
--                                                        {B+++++{x
  {GDivided Souls written by Ydri.  3/96{x                      
~
ExtraDesc
well~
A large granite well is visible to the east.
~
Exit
0
The pebbled path follows the hedges north.
~
~
0
-1
11601
leaves north~
Exit
1
A well rises from the center of a clearing in the hedges to the east.
~
~
0
-1
11622
leaves east~
Exit
2
Tendrils of mist snake across the path to the south.
~
~
0
-1
11624
leaves south~
Exit
3
~
~
0
0
9304
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11601
Name Between the Hedges~
Desc The pebbles gleam brightly in the sunlight pouring in from a clearing in the
hedges to the west.  The path opens north onto a lush garden and continues
south into the hedges.
~
Room_flags 0
Sector_type 1
Exit
0
The hedges part to reveal a colorful garden to the north.
~
~
0
-1
11603
leaves north~
Exit
2
The pebbled path continues south.
~
~
0
-1
11600
leaves south~
Exit
3
Bushes dot the bright clearing to the west
~
~
0
-1
11602
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11602
Name Bright Clearing~
Desc Light seems to focus on this clearing as if attracted by some invisible magnet.
Large bushes dot the ground, hacked into strange, somewhat recognizable forms
reminiscient of a child's daydreams.
~
Room_flags 0
Sector_type 1
Exit
1
A white pebbled path is visible to the east.
~
~
0
-1
11601
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 11603
Name Garden Path~
Desc A huge variety of multicolored plants surrounds you in a rainbow of exotic
beauty.  Their mingled fragrance fills the air with a sweet, slightly tangy
perfume.  A large white gazebo rises from the flower beds to the north.
The dirt path you are on continues east and west around the gazebo.
~
Room_flags 0
Sector_type 1
Exit
1
The dirt path winds east through the flower beds.
~
~
0
-1
11604
leaves east~
Exit
3
The dirt path winds west through the flower beds.
~
~
0
-1
11610
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11604
Name Garden Path~
Desc A huge variety of multicolored plants surrounds you in a rainbow of exotic
beauty.  Their mingled fragrance fills the air with a sweet, slightly tangy
perfume.  A large white gazebo rises from the flower beds to the northwest.
The dirt path you are on continues west and north around the gazebo.
To the east, the path opens into a large clearing.
~
Room_flags 0
Sector_type 1
Exit
0
The dirt path winds north around the gazebo.
~
~
0
-1
11605
leaves north~
Exit
1
A strange white form is visible in the clearing to the east.
~
~
0
-1
11612
leaves east~
Exit
3
The dirt path winds west around the gazebo.
~
~
0
-1
11603
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11605
Name Garden Path~
Desc A huge variety of multicolored plants surrounds you in a rainbow of exotic
beauty.  Their mingled fragrance fills the air with a sweet, slightly tangy
perfume.  A large white gazebo rises from the flower beds to the west.
The dirt path you are on continues north and south around the gazebo.
~
Room_flags 0
Sector_type 1
Exit
0
The dirt path continues north around through the flower beds.
~
~
0
-1
11606
leaves north~
Exit
2
The dirt path continues south around through the flower beds.
~
~
0
-1
11604
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11606
Name Garden Path~
Desc A huge variety of multicolored plants surrounds you in a rainbow of exotic
beauty.  Their mingled fragrance fills the air with a sweet, slightly tangy
perfume.  A large white gazebo rises from the flower beds to the southwest.
The dirt path you are on continues south and west around the gazebo.
~
Room_flags 0
Sector_type 1
Exit
2
The dirt path continues south around the gazebo.
~
~
0
-1
11605
leaves south~
Exit
3
The dirt path continues west around the gazebo.
~
~
0
-1
11607
leaves west~
Exit
5
~
boulder stone~
1
-1
11615
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11607
Name Hippo Fountain~
Desc A tall marble fountain, carved in the form of two frolicking white hippos cuts
the path here.  Water spews from one hippo's mouth into the basin below.
While the sculpture is evidently someone's idea of artistry, it seems almost
grotesque, especially since the hippo acting as the fountain appears to be 
barfing on the other..  Marble steps lead into the gazebo to the south.  
The dirt path continues west and east around the gazebo.
~
Room_flags 0
Sector_type 1
ExtraDesc
white gazebo~
Some vague forms are visible within the gazebo to the south.
~
ExtraDesc
marble fountain hippos~
Though seemingly innocent, a shadow of depravity hangs about the white
fountain.. or maybe it's just your imagination.
~
Exit
1
The dirt path continues east around the gazebo.
~
~
0
-1
11606
leaves east~
Exit
2
Steps enter a white gazebo to the south.  Some vague forms are visible within
the gazebo.
~
~
0
-1
11611
leaves south~
Exit
3
The dirt path continues west around the gazebo.
~
~
0
-1
11608
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11608
Name Garden Path~
Desc A huge variety of multicolored plants surrounds you in a rainbow of exotic
beauty.  Their mingled fragrance fills the air with a sweet, slightly tangy
perfume.  A large white gazebo rises from the flower beds to the southeast.
The dirt path you are on continues east and south around the gazebo.
~
Room_flags 0
Sector_type 1
Exit
0
Redwood steps lead up to a large platform to the north.
~
~
0
-1
11617
leaves north~
Exit
1
The dirt path winds east through the garden.
~
~
0
-1
11607
leaves east~
Exit
2
The dirt path winds south through the garden.
~
~
0
-1
11609
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11609
Name Garden Path~
Desc A huge variety of multicolored plants surrounds you in a rainbow of exotic
beauty.  Their mingled fragrance fills the air with a sweet, slightly tangy
perfume.  A large white gazebo rises from the flower beds to the east.
The dirt path you are on continues north and south around the gazebo.
~
Room_flags 0
Sector_type 1
Exit
0
The dirt path continues north around the gazebo.
~
~
0
-1
11608
leaves north~
Exit
2
The dirt path continues south around the gazebo.
~
~
0
-1
11610
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11610
Name Garden Path~
Desc A huge variety of multicolored plants surrounds you in a rainbow of exotic
beauty.  Their mingled fragrance fills the air with a sweet, slightly tangy
perfume.  A large white gazebo rises from the flower beds to the northeast.
The dirt path you are on continues north and east around the gazebo.
~
Room_flags 0
Sector_type 1
Exit
0
The dirt path continues north around the gazebo.
~
~
0
-1
11609
leaves north~
Exit
1
The dirt path continues east around the gazebo.
~
~
0
-1
11603
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 11611
Name Inside the Gazebo~
Desc You stand inside a large, white gazebo.  A lacework of white painted 
ashwood arcs overhead, marking the grey marble floor with strips of dark
shadow.  A carved white altar rises out of the center of the floor.
~
Room_flags 8
Sector_type 0
Exit
0
To the north, marble steps open into a lush garden.
~
~
0
-1
11607
leaves north~
HealRate 100
EndRoom

#ROOM
Vnum 11612
Name Strange Artwork~
Desc A ring of bluish-green shrubbery encircles a grassy clearing dominated by
the hulking white.. thing (?) rising up from the center.  The grass surrounding
the object is charred and seems to smolder as if newly burned.  The object
itself is unburned.
~
Room_flags 0
Sector_type 2
Exit
3
A dirt path winds around a white gazebo to the west.
~
~
0
-1
11604
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11613
Name Inside Artwork~
Desc The green of a lush garden is visible through the twisting lattice of bones
forming the walls of this structure.  A ladder disappears into a hole in the
center of the ground.
~
Room_flags 8
Sector_type 0
ExtraDesc
ladder~
A bone ladder leads into the hole in the floor.
~
Exit
5
The writhing bones of the floor part in the center, leaving a large hole.
A white bone ladder disappears into the darkness.
~
~
0
-1
11614
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11614
Name Hole~
Desc The center of the floor drops away into a churning multicolored void.
Go down if you dare..
~
Room_flags 9
Sector_type 0
ExtraDesc
multicolored void~
A mass of multiple color churns and spins below.  Your guts twist, and you
are forced to look away.
~
Exit
4
A bone ladder leads up.
~
~
0
-1
11613
leaves up~
Exit
5
A hole drops away into a churning void below.
~
~
0
-1
11685
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11615
Name Quiet Tunnel~
Desc A narrow north-south tunnel has been carved from the packed clay here.  Light
filters in through an opening in the ceiling.  The rhythmic dripping of water
is audible to the north, where the tunnel widens into a large cave.
~
Room_flags 9
Sector_type 0
Exit
0
A large cave is visible to the north.
~
~
0
-1
11616
leaves north~
Exit
4
Light filters through a hole in the low ceiling.
~
stone boulder~
1
-1
11606
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 11616
Name Mirror Pool~
Desc Wet walls of packed clay frame a huge circular cave.  Water drips from crevices
in the ceiling and walls, flowing in rivulets and small streams to form a 
clear, flat pool in the center of the cavern.
~
Room_flags 9
Sector_type 0
Exit
2
A narrow tunnel leads south.
~
~
0
-1
11615
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11617
Name Redwood Platform~
Desc A pentagonal redwood platform rises from the multicolored clusters of flowers 
and shrubbery.  An granite tome is mounted in the center of the pentagon.
Two low marbles pedestals, grey and white, stand on either side of the tome.
~
Room_flags 0
Sector_type 1
ExtraDesc
white~
A crack runs down the edge of the white pedestal.
~
ExtraDesc
grey~
The grey pedestal looks shiny and new, marked only by foot-shaped indentations
in the center.
~
ExtraDesc
marble pedestals~
Square marble pedestals are set into the redwood.  The white is slightly larger
than the grey.  Indentations mark the centers of both.
~
ExtraDesc
granite tome~
An open book has been sculpted from polished granite.  A paragraph on the 
lefthand page catches your eye:

".. From our wisdom
    to know
    From our mistakes
    to grow..

    .. that each generation shall be better, stronger, wiser 
    than the one before.."
 
A crack runs across the edge of the page where weather has broken the granite.
~
Exit
2
Steps lead down into the garden to the south.
~
~
0
-1
11608
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11618
Name Base of a Large Tree~
Desc The dirt path curves east and south here.  A huge oak tree looms to the
northwest, its lower branches shading a large section of the path.  
~
Room_flags 0
Sector_type 1
ExtraDesc
oak tree branches~
The huge oak rises skyward.  Its lower branches appear sturdy and climbable.
~
Exit
1
The dirt path winds east through the flower beds.
~
~
0
-1
11608
leaves east~
Exit
2
To the south, the dirt path disappears into a grove of trees.
~
~
0
-1
11619
leaves south~
Exit
4
The huge oak rises skyward.  Its lower branches appear sturdy and climbable.
~
~
0
-1
11620
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 11619
Name Ash Grove~
Desc A ring of ash trees form a small, shaded grove here.  Glints of light filter
through the overlapping branches to flicker in the shadows like fireflies.
A narrow dirt path exits the grove to the north.
~
Room_flags 0
Sector_type 2
Exit
0
A dirt path disappears north into a lush garden.
~
~
0
-1
11618
leaves north~
HealRate 100
EndRoom

#ROOM
Vnum 11620
Name Up a Large Oak Tree~
Desc You stand on a low branch near the huge trunk of the oak tree.  The thick
network of branches above makes it impossible to climb higher.  The base
of an enormous birdfeeder is visible along the branch to the west.
~
Room_flags 8
Sector_type 3
ExtraDesc
birdfeeder~
An opening in the near face looks large enough to enter.. though one might 
wonder what kind of bird would need a birdfeeder this big..
~
Exit
3
An opening in the birdfeeder is visible to the west.
~
~
0
-1
11621
leaves west~
Exit
5
A lush green garden is visible below.
~
~
0
-1
11618
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11621
Name Inside the Birdfeeder~
Desc You find yourself at the edge of an enormous octagonal room.  Thick wooden
walls disapppear out of sight above.  Blue sky and oaken branches are visible
through 3 huge doorways cut into the walls.  The floor is littered with
tan and grey egg-shaped spheres.  Between the spheres are clusters of birdseed.
~
Room_flags 8
Sector_type 0
ExtraDesc
birdseed~
Little piles of birdseed litter wooden floor.
~
ExtraDesc
tan grey spheres~
Closer up, these appear to be huge seed pods, oversized versions of the 
birdseed clustered at their bases.
~
Exit
1
A huge doorway opens onto the branch of a large oak tree.
~
~
0
-1
11620
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 11622
Name Stone Well~
Desc You stand in a wide grassy clearing framed by high hedges.  To one side,
a stone well rises from the turf.
~
Room_flags 0
Sector_type 1
ExtraDesc
stone well~
Blocks of smooth grey stone have been fitted and mortared together to form
a wide well.  A ladder attached to one stone side descends into the darkness.
~
Exit
2
~
~
0
0
11664
leaves south~
Exit
3
A pebbled path is visible to the west.
~
~
0
-1
11600
leaves west~
Exit
5
A ladder affixed to the side of the well descends into darkness.
~
~
0
-1
11623
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11623
Name Inside the Well~
Desc The smooth stone walls of the well tower above you on all sides.  The stone
appears rough and unworn, as if the well has never been used.  A broken
humanoid skeleton lies sprawled across the bottom of the well.  A dark wooden
ladder ascends to the top of the well.
~
Room_flags 0
Sector_type 1
ExtraDesc
skeleton~
It looks as though something (someone?) has fallen into the well.  The bones
are strangely clean and gleam a coldly in the light.
~
Exit
4
A wooden ladder leads to the edge of the well above.
~
~
0
-1
11622
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 11624
Name Misty Pathway~
Desc Tendrils of cool mist creep across the pathway from the south, leaving the
white pebbles of the path cool and shiny.  Tall hedges frame the path to the
north.  The mist thickens to the south.
~
Room_flags 0
Sector_type 1
Exit
0
The path disappears between tall hedges to the north.
~
~
0
-1
11600
leaves north~
Exit
2
The path widens to the south into a mist covered lakeshore.
~
~
0
-1
11625
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11625
Name Shore of the Lake of Mist~
Desc You stand on the rocky shore of a lake which seems to be composed entirely of
mist.  Dense white vapor from the lake overflows up and over the path to the
north.  Below, the shore dips into the lake.
~
Room_flags 0
Sector_type 1
Exit
0
A white pebbled path leads north.
~
~
0
-1
11624
leaves north~
Exit
5
The lake shore dips gently into the lake to the south here.
~
~
0
-1
11626
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11626
Name Misty Lake~
Desc Cool, dense mist swirls around you, limiting vision to less than a meter.
The lake bottom is dotted with large grey-white boulders and clumps of 
slippery grass.  To the north, the lakeshore ascends above the mist.  The 
lake continues south.
~
Room_flags 1
Sector_type 2
ExtraDesc
boulders stones~
Large white-streaked grey boulders dot the lake floor.  An opening between
the boulders is visible to the south.
~
ExtraDesc
bushes~
Two large bushes grow out of the boulders to the west.  There appears to be
an opening behind them.
~
Exit
0
You can exit the lake to the north.
~
~
0
-1
11625
leaves north~
Exit
2
An opening between clumps of boulders is visible to the south.
~
~
0
-1
11628
leaves south~
Exit
3
A clump of large bushes is nestled between the boulders to the west.  There
appears to be an opening behind the bushes.
~
bushes~
1
-1
11627
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11627
Name Mossy Cave~
Desc A small natural cave is set into the grey-white rocks of the lake here.  
Patches of phosphorescent green blue moss dot the slick cave walls, glowing
eerily in the mist.  A clump of large bushes to the east shields the cave
from the rest of the lake.
~
Room_flags 8
Sector_type 2
ExtraDesc
bushes~
Large bushes shield the cave from the misty lake to the east.
~
Exit
1
The misty lake is visible through the bushes to the east.
~
bushes~
1
-1
11626
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 11628
Name Misty Lake~
Desc The chill mist of the lake tingles damply against your skin.  Through the
white haze, you can make out a path heading east and west between the large
boulders littering the lake floor.  The lake floor continues north.
~
Room_flags 1
Sector_type 2
Exit
0
The lake floor continues north.
~
~
0
-1
11626
leaves north~
Exit
1
A path leads east along the lake bottom.
~
~
0
-1
11629
leaves east~
Exit
3
A path leads west along the lake bottom.
~
~
0
-1
11631
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11629
Name Misty Lake~
Desc The path along the lake floor leads west and south here.  To the south, the
path opens onto a wide misty pool.
~
Room_flags 1
Sector_type 2
Exit
2
A misty pool is visible to the south.
~
~
0
-1
11630
leaves south~
Exit
3
The lake floor continues west.
~
~
0
-1
11628
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11630
Name Pool of Mist~
Desc The lake walls curve here to form a large misty pool.  A moss-covered marble
pedestal rests in a depression in the center of the pool.  To the north, a
path leads back into the lake.
~
Room_flags 0
Sector_type 2
ExtraDesc
marble pedestal depression~
A round pedestal of white marble is set into a depression in the center of the
pool.  Patches of grey-green moss cling to the white stone.  Marks in the 
center of the pedestal indicate that something has recently stood on the
pedestal.
~
Exit
0
The lake of mist is visible to the north.
~
~
0
-1
11629
leaves north~
HealRate 100
EndRoom

#ROOM
Vnum 11631
Name ~
Desc A dark opening, partially obscured by a clump of green weeds, cuts into the 
lake wall to the south.  The lake floor continues east.
~
Room_flags 1
Sector_type 2
Exit
1
The misty lake continues east.
~
~
0
-1
11628
leaves east~
Exit
2
The dark mouth of a shadowy tunnel enters the lake wall to the south.
~
~
0
-1
11632
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11632
Name Dark Tunnel~
Desc A high, narrow granite tunnel has been hewn from the granite lake wall.  White
mist seeps in from the opening to the north, leaving the rock walls slippery
and cold.  The darkness seems to deepen to the west, where the tunnel widens
into a cave.
~
Room_flags 9
Sector_type 0
Exit
0
A lake of mist is visible through the opening to the north.
~
~
0
-1
11631
leaves north~
Exit
3
To the west, the tunnel widens into a dark cave.
~
~
0
-1
11633
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11633
Name Shadowy Cavern~
Desc Dark granite walls form a large cavern here.  Darkness and shadows seem to 
deepen here, as if attracted by some unseen force.  Barely visible through
the darkness, a tunnel exits the cave to the east.
~
Room_flags 9
Sector_type 0
Exit
1
A dark, misty tunnel exits the cave to the east.
~
~
0
-1
11632
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 11634
Name Onyx Hallway~
Desc Chill air from the north causes the torches to gutter occassionally,
picking out eerie shadows against the dark onyx walls.  A plain oaken door
is set into the east wall.
~
Room_flags 9
Sector_type 0
Exit
0
The onyx hallway continues north.
~
~
0
-1
11658
leaves north~
Exit
1
An oaken door is set into the east wall.
~
oaken door~
1
-1
11656
leaves east~
Exit
2
The hallway continues south.
~
~
0
-1
11635
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11635
Name Onyx Hallway~
Desc The smooth black walls are broken by streaks of blood, both new and old.
Distant screams echo through the hallway.  To the south, the hall intersects
a dark corridor.  A solid black door is set into the west wall.
~
Room_flags 9
Sector_type 0
Exit
0
The hallway continues north.
~
~
0
-1
11634
leaves north~
Exit
2
A dark corridor crosses the hallway to the south.
~
~
0
-1
11637
leaves south~
Exit
3
A forbidding black door opens into the west wall.
~
black door~
1
-1
11636
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11636
Name Chamber of the High Priest~
Desc Black marble walls frame a large circular room and a high stone ceiling
supported by marble pillars.  Dull brownish patches dot the polished walls
where spattered blood has dried.
~
Room_flags 8201
Sector_type 0
Exit
1
A black door is set into the east wall.
~
black door~
1
-1
11635
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 11637
Name Dark corridor~
Desc Walls of dark stone line a corridor running east and west here.  Shadows,
almost invisible against the stone, flicker eerily in the dim torchlight.
An onyx hallway intersects the corridor here and continues north.
~
Room_flags 8201
Sector_type 0
Exit
0
An onyx hallway leads north.
~
~
0
-1
11635
leaves north~
Exit
1
The corridor continues east.
~
~
0
-1
11644
leaves east~
Exit
3
The corridor continues west.
~
~
0
-1
11638
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11638
Name Dark corridor~
Desc The dark corridor runs east and south here.  A feeling of forboding permeates
the air.  It seems like the walls are watching..
~
Room_flags 8201
Sector_type 0
Exit
1
The corridor continues east.
~
~
0
-1
11637
leaves east~
Exit
2
The corridor continues south.
~
~
0
-1
11639
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11639
Name Dark corridor~
Desc The dark corridor runs north and south here.  Distant screams echo eerily
against the stone walls.
~
Room_flags 8201
Sector_type 0
Exit
0
The corridor continues north.
~
~
0
-1
11638
leaves north~
Exit
2
The corridor continues south.
~
~
0
-1
11640
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11640
Name Dark corridor~
Desc The corridor branches north and east here.  A stone archway leads west into
a large hall.  Huge, forbidding double doors loom over the corridor to the 
south.
~
Room_flags 8201
Sector_type 0
Exit
0
The corridor continues north.
~
~
0
-1
11639
leaves north~
Exit
1
The corridor continues east.
~
~
0
-1
11641
leaves east~
Exit
2
A pair of huge black steel doors are set into the southern wall.
~
black steel double doors~
1
-1
11651
leaves south~
Exit
3
A stone archway opens onto a large hall to the west.
~
stone archway~
0
-1
11652
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11641
Name Dark corridor~
Desc The dark corridor runs west and east here.  To the north, black marble steps
lead up to a pair of bloodstained bronze doors.
~
Room_flags 8201
Sector_type 0
Exit
0
Streaks of dried blood spatter the bronze doors to the north.
~
bloodstained bronze doors~
1
-1
11645
leaves north~
Exit
1
The corridor continues east.
~
~
0
-1
11642
leaves east~
Exit
3
The corridor continues west.
~
~
0
-1
11640
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11642
Name Dark corridor~
Desc The corridor branches north and west here.  A humanoid skeleton has been
entombed in the corridor ceiling.  The bones gleam whitely against the 
dark stone, and the hollow eyesockets seem to glare accusingly at you.
~
Room_flags 8201
Sector_type 0
Exit
0
The corridor continues north.
~
~
0
-1
11643
leaves north~
Exit
3
The corridor continues west.
~
~
0
-1
11641
leaves west~
Exit
4
A skeleton lies embedded in the ceiling above.
~
humanoid skeleton~
1
-1
11649
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 11643
Name Dark corridor~
Desc The dark corridor runs north and south here.
~
Room_flags 8201
Sector_type 0
Exit
0
The corridor continues north.
~
~
0
-1
11644
leaves north~
Exit
2
The corridor continues south.
~
~
0
-1
11642
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11644
Name Dark corridor~
Desc The dark corridor runs west and south here.  A narrow marble archway opens
east into a large room.
~
Room_flags 8201
Sector_type 0
Exit
1
A twisting black figure is visible through the archway to the east.
~
marble archway~
0
-1
11646
leaves east~
Exit
2
The corridor continues south.
~
~
0
-1
11643
leaves south~
Exit
3
The corridor intersects an onyx hallway to the west.
~
~
0
-1
11637
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11645
Name Bloody Altar~
Desc A black marble dais dominates the room.  Mounted in the center of the dais,
an obsidian altar gleams dully with fresh blood.  Lit copper braziers 
mounted on either side of the altar fill the room with a cloying smoke.
~
Room_flags 8201
Sector_type 0
Exit
2
A pair of bronze doors open south.
~
bloodstained bronze doors~
1
-1
11641
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11646
Name Room of Faces~
Desc Hideous stone faces protrude from the black walls and ceiling, their 
polished surfaces partly obscured by the smoke from the copper braziers
set into the four corners.  Rising from the center of the room is a huge
demonic face, sculpted of grey-streaked black marble.  A marble archway
opens west.
~
Room_flags 9
Sector_type 0
Exit
3
A narrow marble archway opens west onto a dark corridor.
~
marble archway~
0
-1
11644
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11647
Name Inside the Mouth~
Desc You stand on the stone tongue inside the cavernous mouth of the sculpture.
The shape of the slippery tongue seems to writhe even as you stand on it,
preventing both exit from the mouth and movement farther into it.  A
weighted rope, vaguely tonsil-shaped, ascends through an opening above.
~
Room_flags 8201
Sector_type 0
Exit
4
A rope leads up to an opening above.
~
weighted rope opening~
0
-1
11648
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 11648
Name Beneath the churning void~
Desc You hang suspended on a heavy rope halfway up a narrow stone chute.
The rope disappears into the center of what appears to be a churning
multicolored void.  Who know where it may lead..
~
Room_flags 8201
Sector_type 0
Exit
4
The rope disappears into a multicolored void above.
~
~
0
-1
11692
leaves up~
Exit
5
The rope descends to a dark cavern below.
~
~
0
-1
11647
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11649
Name Narrow Passageway~
Desc You find yourself in a narrow stone passageway leading south.  The low
ceiling forces all but the shortest to stoop in order to pass through.
A skeleton is embedded in the rock below.
~
Room_flags 8201
Sector_type 0
Exit
2
The passage continues south.
~
~
0
-1
11650
leaves south~
Exit
5
The white bones of a skeleton gleam sharply against the dark stone floor.
~
skeleton~
1
-1
11642
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11650
Name Damp Cavern~
Desc A rhythmic dripping echoes through the large stone chamber.  Rivulets 
of water run down the stalagtites clinging to the ceiling, collecting to
form a large, round pool in the center of the cave.  A narrow passage
exits the cave to the north.
~
Room_flags 9
Sector_type 0
Exit
0
A passage leads north out of the cave.
~
~
0
-1
11649
leaves north~
HealRate 100
EndRoom

#ROOM
Vnum 11651
Name Pentagram Chamber~
Desc Engraved across the center of the stone floor is a large pentagram.  At
the center of the star rests a large grey tome, apparently mounted to
the floor of the room.  A pair of black steel doors are set into the
north wall.
~
Room_flags 8201
Sector_type 0
ExtraDesc
grey tome book~
Splashes of blood dot the worn vellum pages.  A paragraph on the right hand
page catches your eye:

"Cycle of hate
 That I shall make it
 Cycle of hate
 That you shall break it..

  .. Else my guilt shall be your pain
     and my payment your pennance."
~
Exit
0
Black steel doors loom to the north.
~
black steel double doors~
1
-1
11640
leaves north~
HealRate 100
EndRoom

#ROOM
Vnum 11652
Name Dining Hall~
Desc You stand in a long, black tiled hall.  A stone table dominates the center 
of the room, stretching nearly the length of the hall.  Half-eaten carcasses 
litter the table and floor, surrounded by sticky puddles of blood and other 
less recognizable fluids.  A trapdoor is set into the corner of the floor.
Foul odors and smoke drift into the room from the doorway to the north.
~
Room_flags 8201
Sector_type 0
ExtraDesc
rotting half-eaten carcasses~
The carcasses appear to have been half-raw when eaten.  The remains of some
sort of slimy stuffing oozes from the uneaten cavities.  While most of the
meal is unrecognizable you notice some humanoid bones, still trailing white
tendons, among the remains.
~
ExtraDesc
stone table~
A table made of solid granite.  The rotting remains of what must have been
a meal are scattered across the bloody table top.
~
Exit
0
The dining hall continues northward.
~
~
0
-1
11653
leaves north~
Exit
1
A stone archway opens east onto a dark corridor.
~
~
0
-1
11640
leaves east~
Exit
5
A trapdoor is set into the floor.
~
trap trapdoor~
1
-1
11654
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11653
Name Kitchen~
Desc The dark stone floor is slippery with blood and pieces of raw flesh and 
intestines.  A long spit in the center of the floor bears a the roasting
form of a headless human body.  Shiny cleavers of varying lengths and sizes
lie on the bloody chopping board, one still half embedded in a chunk of meat.
~
Room_flags 8201
Sector_type 0
Exit
2
A long black hall is visible through the doorway to the south.
~
~
0
-1
11652
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11654
Name Damp Stairwell~
Desc Slippery stone stairs wind down into the darkness.  Threads of light filter
in from above, where a wide trapdoor is set into the ceiling.
~
Room_flags 8201
Sector_type 0
Exit
4
The stairwell ends at a trapdoor above.
~
~
1
-1
11652
leaves up~
Exit
5
The stairwell continues down into darkness.
~
~
0
-1
11655
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11655
Name Cellar~
Desc The slick granite walls of a cold, dank cellar rise up around you.  Shelves,
stacked with cases of stored foods and beverages, line the walls.  Some
form of magical containment glimmers faintly above the shelves, both preserving
their contents and keeping nosy adventurers out..  Then again, considering
putrid odor permeating the cellar, you're not sure you really want to know
anymore about the contents..
~
Room_flags 8201
Sector_type 0
Exit
4
A slimy stairwell leasd up into darkness.  A faint light is visible farther
up.
~
~
0
-1
11654
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 11656
Name Storage Closet~
Desc You stand in a narrow closet, stacked with various cleaning utensils and
other odds and ends.  A thin layer of dust coats the assorted objects, as
if they haven't been used in a while.  However, footprints mark the grit
of the floor, and a thin line of darkness picks out a square in the dusty
ceiling.  An oaken door opens into the west wall.
~
Room_flags 8201
Sector_type 0
ExtraDesc
utensils objects~
Just some more blood-drenched mops and such..  All those sacrifices must
be messy.  Just be glad you're not the janitor.
~
Exit
3
A thick oaken door is set into the west wall.
~
oaken door~
1
-1
11634
leaves west~
Exit
4
The square outline of a trapdoor is visible in the ceiling.
~
trapdoor square~
1
-1
11657
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 11657
Name Narrow Crawlspace~
Desc Claw marks and blood scar the stone walls framing the narrow crawlspace.
A trapdoor is set into one corner, nearly invisible in the shadows.
~
Room_flags 8201
Sector_type 0
Exit
5
A trapdoor opens into the floor.
~
trapdoor square~
1
-1
11656
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11658
Name Onyx Hallway~
Desc The dark onyx walls gleam eerily in the dim torchlight.  A chill breeze
wafts in through the archway to the north.  The hallway continues south.
~
Room_flags 8201
Sector_type 0
Exit
0
A courtyard is visible through the archway to the north.
~
~
0
-1
11659
leaves north~
Exit
2
The hallway continues south.
~
~
0
-1
11634
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11659
Name Open Courtyard~
Desc Tall marble pillars frame a wide circular courtyard of black granite.  A
forbidding archway enters into a dark, sprawling building to the south.
To the north, a narrow path winds away from the courtyard into a range of
low, dark hills.
~
Room_flags 8193
Sector_type 0
Exit
0
~
~
0
0
11660
leaves north~
Exit
2
A huge, dark building looms to the south.  An open archway enters the building
from the southern end of the courtyard.
~
~
0
-1
11658
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11660
Name Path among the haunted hills~
Desc You stand on a narrow dirt path winding between dark, rolling hills.  Icy
winds howl across the hilltops, and dark shapes seem to flit among the
scattered brush.  The path branches west and north here.
~
Room_flags 8193
Sector_type 4
ExtraDesc
dark shapes~
They seem to appear out of the corner of your vision, but when you turn to
look, they are gone.
~
Exit
0
The path continues deeper into the hills to the north.
~
~
0
-1
11662
leaves north~
Exit
2
~
~
0
0
11659
leaves south~
Exit
3
The path enters a sheltered clearing to the west.
~
~
0
-1
11661
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11661
Name Sheltered valley~
Desc The hills rise steeply on all sides, forming a small valley protected from
the chilling winds.  Grey brush, leafless and dead-looking, ring the valley,
casting eerie shadows along the grassy floor.  A path exits the valley to
the east.
~
Room_flags 8193
Sector_type 4
Exit
1
A narrow path leads out of the valley to the east.
~
~
0
-1
11660
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 11662
Name Deep among the haunted hills~
Desc The icy winds batter at you like vengeful ghosts.  You can almost make out
words in the howling gusts..  The path branches east and west here and
continues south out of the hills.
~
Room_flags 8193
Sector_type 4
Exit
1
The path continues east.
~
~
0
-1
11663
leaves east~
Exit
2
The path continues south.
~
~
0
-1
11660
leaves south~
Exit
3
The path continues west.
~
~
0
-1
11665
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11663
Name ~
Desc The path winds north and west here, in a momentary shelter against the raging
winds.  To the north, the brush thickens, casting eerie shadows across the
path.
~
Room_flags 8193
Sector_type 4
Exit
0
The path continues north.
~
~
0
-1
11664
leaves north~
Exit
3
The path continues west.
~
~
0
-1
11662
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11664
Name Shadowed Clearing~
Desc The dark brush grows thickly here, forming a shadowed clearing between the
hills.  Silent shapes seem to flicker among the brush in your peripheral
vision, but are never visible when you turn to look.  A narrow path leads
south out of the clearing.
~
Room_flags 8193
Sector_type 4
Exit
0
~
~
0
0
11622
leaves north~
Exit
2
A path exits the clearing to the south.
~
~
0
-1
11663
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11665
Name Dead end~
Desc The narrow path ends abruptly at a sheer rock face.  To the north, stunted
grey shrubs grow from between huge, stacked boulders.
~
Room_flags 8193
Sector_type 4
ExtraDesc
boulder boulders stone huge rock face shrubs~
One of the boulders near the bottom appears to be slightly separate from the
others.
~
Exit
0
One of the boulders near the bottom appears to be slightly separate from the
others.
~
boulder stone huge~
1
-1
11666
leaves north~
Exit
1
The path returns east.
~
~
0
-1
11662
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 11666
Name Rocky Cave~
Desc You find yourself in a dark, rocky cave.  Dim light seeps in through an 
opening to the south.  The cave darkens to the west.
~
Room_flags 8201
Sector_type 0
Exit
2
A boulder leans against an opening to the south.
~
boulder stone huge~
1
-1
11665
leaves south~
Exit
3
The cave continues west.
~
~
0
-1
11667
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11667
Name Dark Cavern~
Desc Darkness envelopes the cavern, seeming to soak up even the dim light as
if a vacuum..  A glimmer of light is visible to the east.
~
Room_flags 9
Sector_type 0
Exit
1
A glimmer of light filters through an opening to the east.
~
~
0
-1
11666
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 11668
Name Shimmering Tunnel~
Desc Flickering white light arcs above to form a long tunnel leading east.
Streaks of green energy lance intermittently through the tunnel walls,
lighting the area with a pulsing green glow.
~
Room_flags 8
Sector_type 0
Exit
1
The tunnel opens into a large white room to the east.
~
~
0
-1
11669
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 11669
Name Globe of Light~
Desc You find yourself floating in what appears to be a globe formed of pure
white light.  Green energy streaks through the globe like lances of 
colored lightning.  A long silk carpet stretches from the mouth of the
tunnel to the west to a tall white throne in the center of the globe.
~
Room_flags 8
Sector_type 0
ExtraDesc
silk carpet~
Though floating without any visible supports, it appears to be quite sturdy.
~
Exit
3
A tunnel exits the globe to the west.
~
~
0
-1
11668
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11670
Name Tunnel of Darkness~
Desc You find yourself in a dark tunnel.  Shafts of dim light enter the through
the tunnel mouth to the east, to be absorbed as soon as they touch the
black walls.
~
Room_flags 9
Sector_type 0
Exit
3
Dim light is visible to the west.
~
~
0
-1
11671
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11671
Name Darkness~
Desc You find yourself floating in what appears to be an endless expanse of
darkness. A blood red carpet stretches between the tunnel mouth to the east 
and a forbidding black throne suspended upright at the opposite end.  The
throne seems to glow with a light of its own, filling the area with a dim
greyish glow.
~
Room_flags 9
Sector_type 0
ExtraDesc
blood red carpet~
A silk carpet the color of blood runs from the base of the throne to the
tunnel to the east.
~
Exit
1
The mouth of a narrow tunnel is barely visible to the east.
~
~
0
-1
11670
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 11672
Name Shadowy Clearing~
Desc Tall pine trees frame a dark circular clearing here.  A path crosses the
clearing and bends north and east.  Two ancient trees, one black oak and one
white, face each other to the east and west, casting long shadows across
the earthen floor.
~
Room_flags 1
Sector_type 3
Exit
0
A dirt path winds into the trees to the north.
~
~
0
-1
11673
leaves north~
Exit
1
A dirt path winds into the forest to the east.
~
~
0
-1
11674
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 11673
Name Dark Thicket~
Desc You stand in a dark thicket encircled by tall pines.  The twisted pine
boughs above resemble the waiting claws of some huge predator.  A narrow
dirt path exits the thicket to the south.
~
Room_flags 1
Sector_type 3
Exit
2
A dirt path winds into the shadows to the south.
~
~
0
-1
11672
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11674
Name Winding path through the dark forest~
Desc Tall, silent pines loom on all sides, filling the air with the scent of
fresh wood and pine needles.  The narrow path on which you stand runs 
west and south here.  One particularly large pine grows at the near the path
to the north.
~
Room_flags 1
Sector_type 3
ExtraDesc
large pine tree~
You notice a thin crack, barely visible against the rough tree bark,
outlining a rectangular area in the face of the large pine to the north.
The lower branches of the pine appear climbable.
~
Exit
0
A thin crack, barely visible in the rough tree bark, outlines a rectangular
area in the face of the large pine to the north.
~
tree pine crack rectangular rectangle~
1
-1
11681
leaves north~
Exit
2
The path continues south through the forest.
~
~
0
-1
11676
leaves south~
Exit
3
To the west, the path opens onto a shadowy clearing.
~
~
0
-1
11672
leaves west~
Exit
4
The lower branches of the large pine appear climbable.
~
~
0
-1
11675
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 11675
Name Birdnest~
Desc You stand perched on the edge of a large nest which stretches at least 
five meters from side to side.  The bowl of the nest appears to be formed
of large sticks and bits of hair and other odds and ends, woven together
to form a sturdy base.  The curved white fragments of what must have been
a good sized shell are scattered across the bottom of the nest, intermixed
with black-brown feathers and what pieces of what look like humanoid bones..
The tree branches below appear sturdy and climbable.
~
Room_flags 1
Sector_type 3
Exit
5
A narrow path is visible through the branches below.
~
~
0
-1
11674
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11676
Name Forest Path~
Desc The silent forms of tall pine trees frame the narrow dirt path.  The path
branches north and east here.
~
Room_flags 1
Sector_type 3
Exit
0
The path continues north.
~
~
0
-1
11674
leaves north~
Exit
1
The path continues east.
~
~
0
-1
11677
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 11677
Name Dead End~
Desc The forest path dead ends here in a stand of tall pines.  Large boulders
dot the earthen floor.  The huge, severed stump of what must have been
an impressive oak tree rises from the pines to the south.
~
Room_flags 1
Sector_type 3
ExtraDesc
huge oak stump~
Scratches and light footprints mark the earth around the stump.
~
Exit
5
Scratches and light footprints mark the earth around the stump.
~
huge oak stump~
1
-1
11678
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11678
Name Quiet tunnel~
Desc You find yourself in a narrow earthen tunnel.  Thin shafts of light enter
the tunnel through the opening above.  To the east, the tunnel opens into
a dark chamber.
~
Room_flags 9
Sector_type 0
Exit
1
A dark chamber is visible to the east.
~
~
0
-1
11679
leaves east~
Exit
4
A huge stump leans against an opening in the ceiling above.  A wooden ladder
affixed to the northern wall of the tunnel leads up to the opening.
~
huge oak stump~
1
-1
11677
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 11679
Name Meeting Chamber~
Desc A huge chamber has been carved from the packed clay here.  A semicircular
stone table dominates the center of the floor.  Along the inner edge of
the table stands a grey oak chair flanked by two chairs of white and black
oak.  Plainer redwood chairs line the outer edge.  A narrow tunnel exits
the chamber to the west.
~
Room_flags 9
Sector_type 0
ExtraDesc
white grey black chair~
Three large chairs of white, grey, and black oak line are set along the
inside edge of the table.  Engraved in the back of each chair, you notice
the insignia of a diving hawk.
~
ExtraDesc
semicircular stone table~
A huge semicircular table made of dark grey stone.  Closer inspection
reveals a dark opening beneath the round base of the table.
~
Exit
3
You see a narrow tunnel to the west.
~
~
0
-1
11678
leaves west~
Exit
5
You notice the dark edges of an opening beneath the round base of the
stone table.
~
table stone~
1
-1
11680
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11680
Name Shadowy Lair~
Desc You find yourself in a large, dark cavern.  Bits of wood and gleaming
white bones litter the earthen floor.  Leaves and vines are piled in one
corner to form a large nest.
~
Room_flags 9
Sector_type 0
ExtraDesc
leaves vines nest~
Glossy dark green scales glint from within the leaves and vines at the
base of the nest.  
~
Exit
4
You see a dark opening in the ceiling above.
~
~
1
-1
11679
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 11681
Name Inside the Tree Base~
Desc You stand in the hollow base of a large pine tree.  A wooden platform is
visible far above.
~
Room_flags 9
Sector_type 3
ExtraDesc
wooden platform~
A wooden platform cuts across the space above.  An opening to one side of
the platform allows entrance to those who can reach it..
~
Exit
2
Light filters through a rectangular opening in the trunk wall to the south.
~
tree pine crack rectangular rectangle opening~
1
-1
11674
leaves south~
Exit
4
A wooden platform is visible above.
~
~
0
-1
11682
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 11682
Name Heart of the Tree~
Desc You find yourself balanced on a wide wooden platform in the dark heart of
the pine tree.  The wood of the tree, somehow fresh and very alive despite
the hollow inside, fills the air with the sharp scent of pine.  An opening
to one side of the platform allows descent to the earthen floor below.
~
Room_flags 9
Sector_type 9
Exit
5
The hollow base of the tree is visible far below.
~
~
0
-1
11681
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11683
Name Twisting Brick Road~
Desc You stand on a road paved of red bricks which seems to twist and turn at
impossible angles, like the rails of a roller coaster ride.  Off the edge
of the road is a churning multicolored void.  A neat white outhouse rests
off the side of the road to the east, and a ribbon of white light winds
into the void to the north.  The brick road continues west to a crossroads.
~
Room_flags 0
Sector_type 1
ExtraDesc
white outhouse~
A neat white outhouse stands to the east.
~
ExtraDesc
ribbon white light~
Though apparently made solely of light, it looks sturdy enough to walk on.
~
Exit
0
A wide ribbon of light twists north into the churning void.  Despite its
form, the light appears quite solid enough to walk on.
~
~
0
-1
11684
leaves north~
Exit
1
A white painted outhouse stands on the east side of the road.
~
~
1
-1
11695
leaves east~
Exit
3
A signpost is visible to the west.
~
~
0
-1
11686
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11684
Name Ribbon of Light~
Desc You stand balanced on a meter wide ribbon of pure white light twisting
west and south through a churning multicolored void.  Just glancing at
the void is enough to twist your guts inside out, which doesn't help
your precarious balance at all...  but maybe if you don't look up you'll
be okay.  You notice that you can see right through the path at your feet.
~
Room_flags 0
Sector_type 1
Exit
2
A brick road is visible to the south.
~
~
0
-1
11683
leaves south~
Exit
3
The ribbon continues west.
~
~
0
-1
11685
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11685
Name ~
Desc You find yourself standing on a wooden platform floating in the middle of
a multicolored void.  What looks like a shimmering rip in the void hovers 
within reach overhead.  A ribbon of white light twists into the void to 
the east.
~
Room_flags 0
Sector_type 1
ExtraDesc
rip~
A rip in the fabric of the void shimmers overhead.
~
ExtraDesc
ribbon white light~
Though apparently made solely of white light, the ribbon appears sturdy 
enough to walk on.
~
Exit
1
Though apparently made solely of white light, the ribbon appears sturdy 
enough to walk on.
~
~
0
-1
11684
leaves east~
Exit
4
A rip in the fabric of the void shimmers overhead.
~
~
0
-1
11614
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 11686
Name Something Resembling an Intersection..~
Desc The brick road loops under and over itself, shooting off in various
directions.  It would resemble a knot more than an intersection except
that this is supposed to lead somewhere.  Then again..
As you watch, the intersection seems to twist and change.
~
Room_flags 0
Sector_type 1
Exit
2
Twisting red brick road.
~
~
0
-1
11687
leaves north~
Exit
1
Twisting red brick road.
~
~
0
-1
11683
leaves south~
Exit
3
Twisting red brick road.
~
~
0
-1
11689
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11687
Name Entrance to the Funny Farm~
Desc Brilliant purple fences wall off rows of animal pens.  Aside from the
barking cats and flying pigs, this could be a cosy little farm..
A purple farmhouse is visible in the distance.
~
Room_flags 0
Sector_type 1
Exit
0
A red brick road runs north.
~
~
0
-1
11686
leaves north~
Exit
1
The farm continues east.
~
~
0
-1
11688
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 11688
Name Amidst the Animal Pens~
Desc You stand among the purple animal pens.  Closer up, you notice that the
farmhouse is tilted to one side, as if part of the foundation has sunken in.
You also notice the corner of a bed sticking out of the outhouse door..
and judging from the odor of the house, people are living in the outhouse
and using the farmhouse for um..  
~
Room_flags 0
Sector_type 1
Exit
3
The farm continues west.
~
~
0
-1
11687
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11689
Name Red Brick Road~
Desc The red brick road twists east and south here.
~
Room_flags 0
Sector_type 1
Exit
1
A signpost is visible to the east.
~
~
0
-1
11686
leaves east~
Exit
2
The road continues south.
~
~
0
-1
11690
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11690
Name Another Intersection..~
Desc Oh god.. not another intersection.  The road loops around itself so many
times that it's amazing it ever goes anywhere.  As you watch, the intersection
rearranges itself again, nearly taking your lunch with it.  The bricks at one
edge of the road have been torn out, revealing a dark hole leading down.
~
Room_flags 0
Sector_type 1
Exit
0
More brick road.
~
~
0
-1
11689
leaves west~
Exit
3
More brick road.
~
~
0
-1
11691
leaves east~
Exit
2
You see a small white office.
~
~
0
-1
11694
leaves south~
Exit
5
A dark hole leads beneath the road.
~
~
0
-1
11697
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11691
Name Red Brick Road~
Desc The brick road twists east and south through the void.
~
Room_flags 0
Sector_type 1
Exit
1
You see an intersection to the east.
~
~
0
-1
11690
leaves east~
Exit
2
The road enters a wide, checkered clearing to the south.
~
~
0
-1
11692
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11692
Name Checkered Clearing~
Desc Patches of alternating blue and yellow flowers cover the wide clearing
with a checkered carpet.  The ground dips and rises, forming shallow hills
and valleys across the clearing.  As you watch, the ground moves, and a hill
forms beneath your feet.  
~
Room_flags 0
Sector_type 2
Exit
0
A twisting red brick road leads north.
~
~
0
-1
11691
leaves north~
Exit
3
The clearing continues west.
~
~
0
-1
11693
leaves west~
HealRate 100
EndRoom

#ROOM
Vnum 11693
Name Checkered Clearing~
Desc You stand at the east end of a wide clearing carpeted by alternating squares
of yellow and blue flowers.  The ground occasionally shifts, forming
the clearing into scattered hills and valleys.
~
Room_flags 0
Sector_type 2
Exit
1
The clearing continues east.
~
~
0
-1
11692
leaves east~
HealRate 100
EndRoom

#ROOM
Vnum 11694
Name Clinic~
Desc You stand in a little white office.  A window faces east onto the churning
void outside.  A long leather couch dominates the center of the office.
~
Room_flags 0
Sector_type 1
Exit
0
You see a twisting red brick road to the north.
~
~
0
-1
11690
leaves north~
HealRate 100
EndRoom

#ROOM
Vnum 11695
Name Inside an Outhouse~
Desc You find yourself inside a narrow, white walled outhouse, wedged between
the door and a really Big toilet.  Probably one of those times when you
reeally don't want to look down..
~
Room_flags 8
Sector_type 0
Exit
3
A red brick road leads west.
~
~
0
-1
11683
leaves west~
Exit
5
so that's what I had for lunch..
~
~
0
-1
11696
leaves down~
HealRate 100
EndRoom

#ROOM
Vnum 11696
Name Inside the Toilet~
Desc Oh yuck.. what are you doing inside the toilet?  The stench is awful, and
what's worse.. claw marks on the walls indicate that something has made
its home here.
~
Room_flags 9
Sector_type 0
Exit
4
You see the toilet seat above.
~
~
0
-1
11695
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 11697
Name Down a Mole Hole~
Desc Something has dug a narrow north-south tunnel here.  Light streams in
through the opening above, drying the fresh dirt.
~
Room_flags 8
Sector_type 0
Exit
0
The mole hole continues north.
~
~
0
-1
11698
leaves north~
Exit
4
You see the red brick road above.
~
~
0
-1
11690
leaves up~
HealRate 100
EndRoom

#ROOM
Vnum 11698
Name Ouch!~
Desc You are momentarily blinded as a glaring array of colors assaults your eyes.
Gaudy mauve curtains decorate the earthen walls, clashing with the loud
chartreuse carpet.  A neon green throne and a short, thick perch dominate
the center of the room.
~
Room_flags 8
Sector_type 0
Exit
2
A tunnel exits the room to the south.
~
~
0
-1
11697
leaves south~
HealRate 100
EndRoom

#ROOM
Vnum 11699
Name Temple of Unbelief~
Desc Seeing is believing..
~
Room_flags 12
Sector_type 0
ManaRate 100
HealRate 220
EndRoom

#END



#SPECIALS
M 11600 spec_cast_mage
M 11605 spec_cast_mage
M 11608 spec_guard
M 11610 spec_thief
M 11611 spec_thief
M 11612 spec_cast_cleric
M 11622 spec_cast_cleric
M 11623 spec_cast_mage
M 11625 spec_thief
M 11628 spec_cast_mage
M 11631 spec_cast_undead
M 11635 spec_cast_cleric
M 11639 spec_cast_undead
M 11642 spec_thief
M 11651 spec_thief
M 11653 spec_thief
M 11666 spec_thief
M 11677 spec_cast_mage
S



#RESETS
D 0 11606 5 1
D 0 11615 4 1
D 0 11626 3 1
D 0 11627 1 1
D 0 11634 1 1
D 0 11635 3 1
D 0 11636 1 1
D 0 11640 2 1
D 0 11651 0 1
D 0 11652 5 1
D 0 11654 4 1
D 0 11656 3 1
D 0 11656 4 1
D 0 11657 5 1
D 0 11665 0 1
D 0 11666 2 1
D 0 11674 0 1
D 0 11677 5 1
D 0 11678 4 1
D 0 11679 5 1
D 0 11680 4 1
D 0 11681 2 1
M 0 11602 6 11601 1
M 0 11614 5 11601 2
G 0 11644 0
M 0 11614 5 11601 2
G 0 11645 0
M 0 11612 1 11602 1
M 0 11613 1 11602 1
E 0 11641 0 5
M 0 11614 5 11602 1
E 0 11643 0 13
M 0 11615 1 11602 1
M 0 11610 1 11604 1
E 0 11636 0 16
E 0 11637 0 5
M 0 11608 3 11605 1
E 0 11632 0 5
E 0 11633 0 7
E 0 11634 0 16
M 0 11605 1 11606 1
E 0 11628 0 17
M 0 11614 5 11607 1
G 0 11645 0
M 0 11608 3 11609 1
E 0 11632 0 5
E 0 11633 0 7
E 0 11634 0 16
M 0 11602 6 11610 1
M 0 11609 1 11610 1
E 0 11635 0 9
O 0 11607 0 11611
M 0 11607 1 11611 1
E 0 11631 0 20
M 0 11646 1 11611 1
M 0 11614 5 11612 1
E 0 11642 0 3
O 0 11600 0 11613
M 0 11611 1 11614 1
E 0 11638 0 16
G 0 11639 0
O 0 11601 0 11616
M 0 11606 1 11616 1
E 0 11629 0 8
E 0 11630 0 3
M 0 11603 1 11617 1
G 0 11627 0
M 0 11604 1 11617 1
M 0 11648 1 11618 1
M 0 11600 1 11619 1
E 0 11617 0 6
E 0 11618 0 10
G 0 11619 0
G 0 11698 0
M 0 11602 6 11619 2
G 0 11693 0
M 0 11602 6 11619 2
M 0 11601 1 11621 1
G 0 11625 0
M 0 11602 6 11621 1
E 0 11626 0 18
M 0 11602 6 11622 1
M 0 11616 1 11623 1
E 0 11646 0 18
M 0 11608 3 11624 1
E 0 11632 0 5
E 0 11633 0 7
E 0 11634 0 16
M 0 11617 1 11626 1
M 0 11618 1 11627 1
M 0 11619 1 11629 1
M 0 11620 1 11630 1
O 0 11602 0 11633
M 0 11625 6 11635 1
M 0 11637 5 11635 2
M 0 11637 5 11635 2
G 0 11658 0
M 0 11635 1 11636 1
E 0 11656 0 16
M 0 11636 1 11636 1
G 0 11657 0
M 0 11637 5 11636 1
M 0 11638 1 11636 1
E 0 11659 0 11
M 0 11633 1 11638 1
M 0 11631 3 11639 1
E 0 11654 0 16
E 0 11655 0 9
M 0 11628 1 11640 1
E 0 11650 0 6
M 0 11637 5 11641 1
G 0 11658 0
M 0 11631 3 11643 1
E 0 11654 0 16
E 0 11655 0 9
M 0 11625 6 11644 1
M 0 11632 1 11644 1
O 0 11608 0 11645
M 0 11630 1 11645 1
E 0 11653 0 12
M 0 11647 1 11645 1
O 0 11603 0 11646
M 0 11637 5 11647 1
M 0 11634 1 11648 1
O 0 11604 0 11650
M 0 11629 1 11650 1
G 0 11651 0
G 0 11652 0
M 0 11626 1 11651 1
M 0 11627 1 11651 1
M 0 11649 1 11652 1
E 0 11667 0 11
M 0 11623 1 11653 1
E 0 11647 0 18
E 0 11648 0 20
M 0 11625 6 11653 2
E 0 11694 0 0
M 0 11625 6 11653 2
M 0 11624 1 11655 1
G 0 11649 0
M 0 11625 6 11655 1
E 0 11694 0 0
M 0 11625 6 11656 1
O 0 11605 0 11657
M 0 11639 1 11657 1
E 0 11660 0 16
E 0 11661 0 3
M 0 11631 3 11658 1
E 0 11654 0 16
E 0 11655 0 9
M 0 11640 1 11660 1
M 0 11641 1 11661 1
M 0 11642 1 11663 1
M 0 11643 1 11664 1
O 0 11606 0 11667
M 0 11621 1 11668 1
G 0 11624 0
M 0 11622 1 11668 1
E 0 11620 0 13
E 0 11621 0 18
E 0 11622 0 17
E 0 11623 0 9
O 0 11609 0 11669
M 0 11644 1 11669 1
G 0 11662 0
M 0 11645 1 11669 1
E 0 11663 0 0
E 0 11664 0 13
E 0 11665 0 18
E 0 11666 0 17
O 0 11610 0 11671
O 0 11611 0 11672
O 0 11612 0 11672
M 0 11651 1 11672 1
M 0 11650 1 11673 1
E 0 11668 0 9
G 0 11669 0
M 0 11652 1 11673 1
G 0 11670 0
M 0 11653 1 11674 1
E 0 11695 0 9
M 0 11654 1 11675 1
G 0 11696 0
M 0 11655 1 11675 1
G 0 11671 0
M 0 11656 1 11676 1
M 0 11657 1 11677 1
M 0 11658 1 11677 1
E 0 11672 0 16
M 0 11659 1 11678 1
E 0 11672 0 16
M 0 11660 1 11679 1
E 0 11673 0 20
M 0 11661 1 11679 1
E 0 11674 0 3
M 0 11662 1 11679 1
E 0 11675 0 0
M 0 11663 1 11680 1
M 0 11664 1 11682 1
E 0 11676 0 16
E 0 11677 0 12
E 0 11678 0 7
M 0 11665 1 11682 1
E 0 11679 0 8
M 0 11667 1 11684 1
G 0 11682 0
O 0 11697 0 11685
O 0 11613 0 11686
R 0 11686 4
M 0 11668 1 11687 1
E 0 11683 0 10
M 0 11669 1 11688 1
E 0 11684 0 17
M 0 11670 1 11689 1
R 0 11690 4
M 0 11671 1 11691 1
O 0 11698 0 11692
M 0 11672 1 11692 1
M 0 11666 1 11693 1
E 0 11680 0 10
E 0 11681 0 11
O 0 11614 0 11694
M 0 11673 1 11694 1
E 0 11685 0 12
M 0 11674 1 11694 1
E 0 11686 0 5
M 0 11675 1 11696 1
M 0 11676 1 11697 1
O 0 11615 0 11698
O 0 11616 0 11698
M 0 11677 1 11698 1
E 0 11687 0 1
E 0 11688 0 14
E 0 11689 0 0
E 0 11690 0 5
M 0 11678 1 11698 1
E 0 11691 0 7
E 0 11692 0 16
S



#SHOPS
0



#MOBPROGS
#0

#OBJPROGS
#0

#ROOMPROGS
#0

#$