#AREADATA Name Divided Souls~ Builders None~ VNUMs 11600 11699 Credits {45 85} Ydri Divided Souls~ Security 9 End #MOBILESNEW #MOB Vnum 11600 Name sym jester~ Short Sym~ Long A lithe jester frolicks in the shadows. ~ Description A cartwheeling flurry slows momentarily to resolve itself into a slim, green-clad figure crowned by a tassled jester's hat. Stitched in gold across the right and left breast pockets you notice the words: "Sym" and "To wonder is to grow" The left pocket is partially tinted with grass stains. ~ Race elf~ Act_flags ACGR Aff JQV Aff2 0 Align 900 Group 0 Level 80 Hitroll 0 Hit_dice 15d10+1850 Mana_dice 1d10+850 Dam_dice 4d8+13 Dam_type punch Armor -13 -13 -13 -11 Off FGJN Teach A Imm 0 Res BCN Vuln MZ Start_pos stand Default_pos stand Sex either Wealth 400 Form AHMQV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11601 Name roc bird~ Short Roc~ Long A huge grey-winged bird eyes you hungrily. ~ Description An enormous white bird with white-streaked grey wings towers above you, peering down at you as if examining a possible meal. Of course, from that height, you probably do resemble a bug.. yumm... ~ Race song bird~ Act_flags ABCG Aff T Aff2 0 Align 0 Group 0 Level 65 Hitroll 0 Hit_dice 10d10+1100 Mana_dice 1d10+650 Dam_dice 6d4+10 Dam_type peck Armor -11 -11 -11 -9 Off FH Teach A Imm 0 Res CE Vuln H Start_pos stand Default_pos stand Sex either Wealth 0 Form AGW Parts ACDEFHKPZ Size huge Material unknown EndMob #MOB Vnum 11602 Name nightingale bird~ Short nightingale~ Long A little black nightingale hops around, pecking at seed pods. ~ Description Light glints off the shiny black feathers of the tiny dark nightingale. The little bird cocks its head and returns your gaze, then chirps musically and returns to its lunch. ~ Race song bird~ Act_flags ACG Aff T Aff2 0 Align 0 Group 0 Level 45 Hitroll 0 Hit_dice 5d10+450 Mana_dice 1d10+450 Dam_dice 3d6+6 Dam_type peck Armor -6 -6 -6 -6 Off FH Teach A Imm 0 Res F Vuln O Start_pos stand Default_pos stand Sex either Wealth 0 Form AGW Parts ACDEFHKPZ Size tiny Material unknown EndMob #MOB Vnum 11603 Name teacher woman statue~ Short the teacher~ Long A statue of a tall woman stands on the white pedestal, bending over the book. ~ Description A stone statue of a tall woman garbed in flowing grey robes is poised with one hand above the book, pointing as if to emphasize one paragraph. ~ Race unique~ Act_flags ABG Aff 0 Aff2 0 Align 0 Group 0 Level 60 Hitroll 0 Hit_dice 6d12+853 Mana_dice 1d10+600 Dam_dice 4d6+8 Dam_type crush Armor -9 -9 -9 -7 Off DJK Teach A Imm CHIR Res FLQ Vuln NP Start_pos stand Default_pos stand Sex female Wealth 0 Form HJM Parts ABCEGHIJK Size large Material unknown EndMob #MOB Vnum 11604 Name student girl statue~ Short the student~ Long A statue of a young girl stands half on the grey pedestal. ~ Description A white marble statue of a young girl stands next to the book, one foot on grey pedestal. Her attention seems half focused on the book, half gazing at the teacher. The stone eyes seem bright and curious, yet shadowed. A puzzled frown mars the otherwise smooth young face. ~ Race unique~ Act_flags ABCG Aff V Aff2 0 Align 0 Group 0 Level 52 Hitroll 0 Hit_dice 5d10+600 Mana_dice 1d10+520 Dam_dice 3d7+7 Dam_type punch Armor -7 -7 -6 -5 Off F Teach A Imm N Res 0 Vuln BL Start_pos stand Default_pos stand Sex female Wealth 0 Form HJM Parts ABCDEFGHIJK Size small Material unknown EndMob #MOB Vnum 11605 Name mage statue figure man~ Short a statue of the Mage~ Long A stone statue of a robed figure stands here, arms raised as if casting. ~ Description Grey-streaked white marble has been carved into the form of a short man draped with long, flowing robes. His arms are raised before him, and the stone mouth is open, as if frozen in the middle of an incantation. ~ Race unique~ Act_flags AB Aff 0 Aff2 0 Align 0 Group 0 Level 61 Hitroll 0 Hit_dice 6d12+928 Mana_dice 1d10+1800 Dam_dice 4d6+9 Dam_type crush Armor -10 -9 -10 -13 Off FJ Teach A Imm LQ Res CHIMN Vuln P Start_pos stand Default_pos stand Sex male Wealth 500 Form HJM Parts ABCEGIJK Size small Material unknown EndMob #MOB Vnum 11606 Name unicorn white horse~ Short the Unicorn~ Long A white horse with a glowing blue horn regards you serenely. ~ Description A single blue horn emerges from the white forehead, glowing with an eerie inner light. The clear eyes seem timelessly wise, yet shadowed with a strange, innocent vacancy. ~ Race unique~ Act_flags AG Aff CDEFG Aff2 0 Align 1000 Group 0 Level 70 Hitroll 2 Hit_dice 10d10+1300 Mana_dice 1d10+800 Dam_dice 4d7+11 Dam_type cleave Armor -13 -13 -13 -13 Off EFIK Teach A Imm LNS Res BGI Vuln M Start_pos stand Default_pos stand Sex either Wealth 0 Form ACHV Parts ACDEFHK Size large Material unknown EndMob #MOB Vnum 11607 Name white statue dreamer~ Short statue of the Dreamer~ Long A marble statue of the Dreamer stands here. ~ Description A female figure of indeterminate age has been sculpted from white marble. The chiseled face is upturned, the stone eyes gazing at nothing, as if lost in either the past or the future. The statue gleams in the light, untouched by time or weather. But then, it doesn't look like the Dreamer will ever belong to the present. ~ Race unique~ Act_flags ABGU Aff T Aff2 0 Align 0 Group 0 Level 57 Hitroll 0 Hit_dice 6d12+778 Mana_dice 1d10+570 Dam_dice 2d12+8 Dam_type pound Armor -9 -10 -9 -7 Off F Teach A Imm LQ Res EGHI Vuln B Start_pos stand Default_pos stand Sex female Wealth 0 Form HJ Parts ABCGHIJK Size medium Material unknown EndMob #MOB Vnum 11608 Name white knight figure~ Short a White Knight~ Long An imposing figure in gleaming white armor stands here. ~ Description A knight clad in shining white armor towers above like some hulking steel giant. Light reflects off the burnished metal, surrounding the knight with a near blinding aurora. Emblazoned in the center of the chest plate is a gleaming cross... white, of course. ~ Race human~ Act_flags AGT Aff C Aff2 0 Align 900 Group 0 Level 65 Hitroll 3 Hit_dice 10d10+1200 Mana_dice 1d10+250 Dam_dice 4d7+10 Dam_type cleave Armor -17 -18 -16 -17 Off DEFIK Teach A Imm N Res EG Vuln KMOP Start_pos stand Default_pos stand Sex either Wealth 500 Form AHMV Parts ABCDEFGHIJKZ Size large Material unknown EndMob #MOB Vnum 11609 Name ivory statue lady justice~ Short Lady Justice~ Long An ivory statue of a lady is poised here, balancing a set of iron scales. ~ Description A fair lady of indeterminate age has been sculpted of ivory. One hand extends before her, holding a set of ivory scales. The ivory seems to have chipped on one side, causing the scales to tilt slightly. ~ Race unique~ Act_flags ABG Aff G Aff2 0 Align 0 Group 0 Level 68 Hitroll 0 Hit_dice 10d10+1200 Mana_dice 1d10+680 Dam_dice 4d7+10 Dam_type pound Armor -17 -18 -18 -15 Off EFK Teach A Imm HILQ Res F Vuln B Start_pos stand Default_pos stand Sex female Wealth 400 Form HJM Parts ABCGHIJK Size medium Material unknown EndMob #MOB Vnum 11610 Name mad gardener gnome~ Short Mad Gardener~ Long A little gnome capers around, waving a set of pruning shears. ~ Description The little gnome appears to be a gardener.. that is, he dances around snipping at things with no apparent plan or reason.. Surprisingly, the garden looks well cared for, although those shears he's waving around look sort of lethal to anything living that might get in the way.. ~ Race gnome~ Act_flags ACS Aff EV Aff2 0 Align 0 Group 0 Level 70 Hitroll 0 Hit_dice 10d10+1300 Mana_dice 1d10+620 Dam_dice 4d7+11 Dam_type bite Armor -20 -19 -20 -18 Off DFJ Teach A Imm 0 Res BEIKMNP Vuln EGLPQ Start_pos stand Default_pos stand Sex male Wealth 160 Form ACHMV Parts ABCDEFGHIJKYZ Size small Material unknown EndMob #MOB Vnum 11611 Name babbling sculptor~ Short Babbling Sculptor~ Long A short, disheveled man is here, muttering to himself. ~ Description Oblivious to your scrutiny, the little man continues to pace about, babbling incoherently. Judging from the chisel marks on the walls, he seems to be the creator of this artwork.. ~ Race human~ Act_flags ACGS Aff 0 Aff2 0 Align 0 Group 0 Level 65 Hitroll 0 Hit_dice 10d10+1100 Mana_dice 1d10+500 Dam_dice 6d4+10 Dam_type punch Armor -13 -12 -10 -10 Off DEFJ Teach A Imm 0 Res Q Vuln LO Start_pos stand Default_pos stand Sex male Wealth 250 Form AHMV Parts ABCDEFGHIJKZ Size small Material unknown EndMob #MOB Vnum 11612 Name bush denebi priest white cross~ Short Denebi~ Long A bush has been pruned in the form of a kneeling priest. ~ Description A white cross, seeming to glow with a light of its own, is emblazoned across the front of the priest's robes. Both arms are raised in front of the figure, as if in prayer. ~ Race unique~ Act_flags ABGQ Aff 0 Aff2 0 Align 800 Group 0 Level 60 Hitroll 0 Hit_dice 6d12+853 Mana_dice 1d10+1000 Dam_dice 4d6+8 Dam_type pound Armor -10 -9 -11 -8 Off FK Teach A Imm N Res HKL Vuln NP Start_pos rest Default_pos stand Sex either Wealth 0 Form HJM Parts ABCDGHIJK Size medium Material unknown EndMob #MOB Vnum 11613 Name statue believer~ Short the Believer~ Long A statue of the Believer stands here, eyes raised to the sky. ~ Description Funny.. when you try to look where the Believer is gazing so faithfully, all you see is thin air. ~ Race unique~ Act_flags ABG Aff 0 Aff2 0 Align 0 Group 0 Level 57 Hitroll 0 Hit_dice 6d12+778 Mana_dice 1d10+500 Dam_dice 2d12+8 Dam_type scratch Armor -7 -8 -5 -6 Off EF Teach A Imm 0 Res D Vuln BC Start_pos stand Default_pos stand Sex either Wealth 0 Form HJM Parts ABCDGHIJK Size medium Material unknown EndMob #MOB Vnum 11614 Name white rabbit~ Short a white rabbit~ Long A fluffy white rabbit crouches here, nibbling on something. ~ Description Aww, isn't it cute? ~ Race rabbit~ Act_flags ACG Aff 0 Aff2 0 Align 0 Group 0 Level 45 Hitroll 0 Hit_dice 5d10+450 Mana_dice 0d0+0 Dam_dice 3d6+6 Dam_type scratch Armor -5 -6 -5 -5 Off DFH Teach A Imm 0 Res L Vuln R Start_pos stand Default_pos stand Sex none Wealth 0 Form AGV Parts ACDEFHJKZ Size small Material unknown EndMob #MOB Vnum 11615 Name druid peace statue~ Short Druid of Peace~ Long A bush pruned into the form of a tall man dressed in simple robes is here. ~ Description He seems at peace with himself and the world around him. This form is evidently in need of pruning, as uncut leaves protrude from the area where his mouth would be, making him the appear to be sticking his tongue out at you. ~ Race unique~ Act_flags ABG Aff 0 Aff2 0 Align 0 Group 0 Level 55 Hitroll 0 Hit_dice 6d12+703 Mana_dice 1d10+700 Dam_dice 2d12+8 Dam_type pound Armor -8 -9 -8 -7 Off F Teach A Imm N Res BHI Vuln KO Start_pos stand Default_pos stand Sex male Wealth 0 Form HJM Parts ABCDGHIJK Size medium Material unknown EndMob #MOB Vnum 11616 Name crying spirit translucent figure~ Short the crying spirit~ Long A translucent figure hovers here, crying bitterly. ~ Description It seems to be the spirit of a young girl, bound to this world by an untimely death. Oblivious to your presence, she hovers here rocking and weeping quietly. You can make out a few whispered words.. ".. been different... couldn't.. i had to..." ~ Race unique~ Act_flags ABG Aff TU Aff2 0 Align 0 Group 0 Level 51 Hitroll 0 Hit_dice 5d10+600 Mana_dice 1d10+600 Dam_dice 3d7+7 Dam_type magic Armor -6 -7 -7 -6 Off FG Teach A Imm HIKLQR Res CD Vuln MNOP Start_pos stand Default_pos stand Sex female Wealth 0 Form HLS Parts 0 Size medium Material unknown EndMob #MOB Vnum 11617 Name faith~ Short a bit of faith~ Long A bit of faith floats here, thriving on your belief in its existence. ~ Description It seems to grow more solid as you look at it. ~ Race unique~ Act_flags AGMNS Aff TU Aff2 0 Align 0 Group 0 Level 62 Hitroll 0 Hit_dice 6d12+928 Mana_dice 1d10+620 Dam_dice 4d6+9 Dam_type magic Armor -15 -14 -13 -11 Off EFG Teach A Imm BKP Res D Vuln MNO Start_pos stand Default_pos stand Sex either Wealth 0 Form HL Parts 0 Size medium Material unknown EndMob #MOB Vnum 11618 Name stray thought~ Short a stray thought~ Long A stray thought floats around aimlessly. ~ Description Weird. You can see right through it. ~ Race unique~ Act_flags AGMNS Aff TU Aff2 0 Align 0 Group 0 Level 61 Hitroll 0 Hit_dice 6d12+928 Mana_dice 1d10+610 Dam_dice 4d6+9 Dam_type magic Armor -15 -14 -13 -11 Off EFG Teach A Imm BKP Res D Vuln MNO Start_pos stand Default_pos stand Sex either Wealth 0 Form HL Parts 0 Size medium Material unknown EndMob #MOB Vnum 11619 Name memories~ Short some memories~ Long Some memories hover here, reminiscing. ~ Description They remind you of something.. but you can't quite recall what.. ~ Race unique~ Act_flags AGMNS Aff TU Aff2 0 Align 0 Group 0 Level 64 Hitroll 0 Hit_dice 10d10+1000 Mana_dice 1d10+640 Dam_dice 6d4+9 Dam_type magic Armor -15 -14 -13 -11 Off EFG Teach A Imm BKP Res D Vuln MNO Start_pos stand Default_pos stand Sex either Wealth 0 Form HL Parts 0 Size medium Material unknown EndMob #MOB Vnum 11620 Name idea~ Short an idea~ Long An idea pops in and out of view. ~ Description You are blinded by a flash of insight! ~ Race unique~ Act_flags AGMNS Aff TU Aff2 0 Align 0 Group 0 Level 62 Hitroll 0 Hit_dice 6d12+928 Mana_dice 1d10+620 Dam_dice 4d6+9 Dam_type magic Armor -15 -14 -13 -11 Off EFG Teach A Imm BKP Res D Vuln MNO Start_pos stand Default_pos stand Sex either Wealth 0 Form HL Parts 0 Size medium Material unknown EndMob #MOB Vnum 11621 Name white panther gabrian~ Short Gabrian~ Long A huge white panther pads silently across the room. ~ Description Despite the silence of its movements, powerful muscles controlled by a smooth feline grace betray the danger beneath the quiet. Slitted silver eyes seem to watch your every move. ~ Race cat~ Act_flags ABGT Aff PZ Aff2 0 Align 0 Group 11621 Level 80 Hitroll 2 Hit_dice 15d10+1850 Mana_dice 1d10+850 Dam_dice 4d8+13 Dam_type claw Armor -20 -24 -22 -21 Off DFHKM Teach A Imm INQ Res E Vuln H Start_pos stand Default_pos stand Sex male Wealth 0 Form AGV Parts ACDEFHJKQUVZ Size large Material unknown EndMob #MOB Vnum 11622 Name lonari white lady~ Short Lonari~ Long A beautiful lady clad in spotless white is here, smiling serenely. ~ Description Cascades of shimmering golden hair frame a fine boned elfin face and clear blue eyes. The pale blue irises seem almost white.. as if blind. Yet the lady can clearly see.. though what she is looking at is not visible to you. ~ Race elf~ Act_flags ABGQ Aff DGJT Aff2 0 Align 1000 Group 11621 Level 85 Hitroll 0 Hit_dice 25d10+2500 Mana_dice 1d10+2000 Dam_dice 3d12+15 Dam_type crush Armor -20 -23 -25 -23 Off EFGK Teach A Imm BGKN Res BEHJ Vuln MZ Start_pos stand Default_pos stand Sex female Wealth 0 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11623 Name myrl figure cynic~ Short Myrl~ Long A grinning figure wrapped all in black watches you with amusement. ~ Description Clothed in a darkness not entirely physical, this character seems like an extension of the surrounding shadows. White teeth flash momentarily against the black in a cynical grin. Tattooed along the left and right arms are the words: "In this world built of lies believe in nothing and trust in no one" and "Myrl" ~ Race unique~ Act_flags ACGR Aff DFJPQ Aff2 0 Align -900 Group 0 Level 80 Hitroll 0 Hit_dice 15d10+1850 Mana_dice 1d10+1050 Dam_dice 4d8+13 Dam_type claw Armor -20 -23 -22 -21 Off EFHJ Teach A Imm 0 Res BCM Vuln EZ Start_pos stand Default_pos stand Sex either Wealth 1000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown EndMob #MOB Vnum 11624 Name hellhawk hawk~ Short the hellhawk~ Long A giant, black-winged hawk perches here. ~ Description Fiery green eyes glow against the dark avian face with a bottomless hunger that makes you shiver inside. ~ Race unique~ Act_flags ABCFG Aff DFT Aff2 0 Align 0 Group 0 Level 65 Hitroll 2 Hit_dice 10d10+1100 Mana_dice 1d10+650 Dam_dice 6d4+10 Dam_type peck Armor -15 -13 -14 -10 Off FH Teach A Imm BH Res M Vuln I Start_pos stand Default_pos stand Sex either Wealth 0 Form AHW Parts ACDEFK Size huge Material unknown EndMob #MOB Vnum 11625 Name silent stalker~ Short a silent stalker~ Long A silent black-clothed figure blends in with the shadows. ~ Description The dark figure moves in and out of the shadows with the graceful power of a cat. ~ Race human~ Act_flags ACFGS Aff PQ Aff2 0 Align 0 Group 0 Level 52 Hitroll 1 Hit_dice 5d10+600 Mana_dice 1d10+100 Dam_dice 3d7+7 Dam_type pierce Armor -7 -8 -7 -8 Off BEFJ Teach A Imm 0 Res K Vuln P Start_pos stand Default_pos stand Sex either Wealth 0 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11626 Name twisted being~ Short a Twisted Being~ Long A twisted being stalks about looking for souls to corrupt. ~ Description A horrorific construction of bones and flesh shambles around the room. The dull grey eyes flash restlessly from side to side searchingly. ~ Race unique~ Act_flags ABCFG Aff 0 Aff2 0 Align -500 Group 0 Level 64 Hitroll 0 Hit_dice 10d10+1000 Mana_dice 1d10+500 Dam_dice 6d4+9 Dam_type digestion Armor -13 -14 -14 -12 Off CDEFJ Teach A Imm LQ Res K Vuln EN Start_pos stand Default_pos stand Sex none Wealth 0 Form ABHIM Parts ABCDEFGHIJK Size large Material unknown EndMob #MOB Vnum 11627 Name screaming soul~ Short a screaming soul~ Long A tortured soul writhes here, screaming in agony. ~ Description Flesh has been stripped off the body in long chunks, revealing bloody white bones beneath. As the soul writhes with pain, larger chunks peel off and fall to the floor. ~ Race human~ Act_flags ABG Aff IU Aff2 0 Align 0 Group 0 Level 52 Hitroll 0 Hit_dice 5d10+600 Mana_dice 1d10+520 Dam_dice 3d7+7 Dam_type scratch Armor -10 -8 -7 -5 Off F Teach A Imm 0 Res 0 Vuln D Start_pos rest Default_pos rest Sex either Wealth 0 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11628 Name dark necromancer cowled figure~ Short Dark Necromancer~ Long A tall, cowled figure stands here, radiating an aura of power. ~ Description Fierce red eyes flash eerily from within the dark cowl. One arm raises, and you notice that the fingers are clawed and bloody.. ~ Race human~ Act_flags ACFGR Aff DFG Aff2 0 Align -800 Group 0 Level 64 Hitroll 0 Hit_dice 10d10+1000 Mana_dice 1d10+2000 Dam_dice 6d4+9 Dam_type claw Armor -10 -12 -11 -10 Off FG Teach A Imm M Res I Vuln HNY Start_pos stand Default_pos stand Sex either Wealth 0 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11629 Name nightmare black horse darkness~ Short the Nightmare~ Long The darkness writhes and coallesces into the form of a pitch black horse. ~ Description A tall, fierce horse with blood red eyes stands before you, seeming to twist in and out of being even as you look at it. All light is repelled from the vicinity of the beast, surrounding it with an aura of blackness, pierced only by the hellish red lights of its eyes. ~ Race unique~ Act_flags AGQ Aff CDEFG Aff2 0 Align 1000 Group 0 Level 70 Hitroll 2 Hit_dice 10d10+1300 Mana_dice 1d10+800 Dam_dice 4d7+11 Dam_type cleave Armor -15 -15 -15 -15 Off DEFGI Teach A Imm KM Res CH Vuln NOP Start_pos stand Default_pos stand Sex either Wealth 0 Form ACHV Parts ACDEFHK Size large Material unknown EndMob #MOB Vnum 11630 Name anti-bishop bishop woman~ Short the Anti-Bishop~ Long A tall woman in bloodied black robes prepares to make a sacrifice. ~ Description Long black robes, stained with blood both old and new, outline the figure of a beautiful woman. However, as the woman raises her head, the thin lips part in a ghastly parody of a smile, twisting her face into something terribly evil and entirely inhuman. ~ Race human~ Act_flags ABFG Aff Z Aff2 0 Align -800 Group 0 Level 60 Hitroll 0 Hit_dice 6d12+853 Mana_dice 1d10+700 Dam_dice 4d6+8 Dam_type claw Armor -10 -11 -9 -8 Off FGI Teach A Imm EM Res B Vuln JNP Start_pos stand Default_pos stand Sex female Wealth 875 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11631 Name wraith knight humanoid~ Short the Wraith Knight~ Long A ghastly humanoid form floats here, reeking of death. ~ Description An aura of evil and death hangs about the dark wraith. It turns its head, and the blood red eyes seem to bore into yours with an insatiable hunger.. ~ Race unique~ Act_flags ACGMNOT Aff TUZ Aff2 0 Align -400 Group 0 Level 65 Hitroll 3 Hit_dice 10d10+1100 Mana_dice 1d10+250 Dam_dice 6d4+9 Dam_type drain Armor -17 -18 -16 -7 Off DEFK Teach A Imm I Res KM Vuln HNO Start_pos stand Default_pos stand Sex either Wealth 400 Form DHIM Parts 0 Size medium Material unknown EndMob #MOB Vnum 11632 Name bloody sadist~ Short the Bloody Sadist~ Long A bloody sadist searches madly for someone to torture. ~ Description Though the form is human enough, disheveled black hair and bloody, taloned hands give the figure a ghastly, inhuman appearance. The wild dark eyes flicker searchingly around the room. ~ Race human~ Act_flags ACFG Aff V Aff2 0 Align -600 Group 0 Level 68 Hitroll 0 Hit_dice 10d10+1200 Mana_dice 1d10+680 Dam_dice 4d7+10 Dam_type claw Armor -17 -18 -18 -15 Off DF Teach A Imm 0 Res NQ Vuln HNS Start_pos stand Default_pos stand Sex either Wealth 350 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11633 Name fanatic cultist~ Short the fanatic cultist~ Long A cultist is here, cleaning the walls. ~ Description A black-robed cultist is attempting to keep the onyx walls spotless. He's doing a remarkable good job, considering that his tongue is only so long.. ~ Race human~ Act_flags ACG Aff 0 Aff2 0 Align 0 Group 0 Level 70 Hitroll 0 Hit_dice 10d10+1300 Mana_dice 1d10+630 Dam_dice 4d7+11 Dam_type chomp Armor -18 -19 -20 -18 Off F Teach A Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex either Wealth 160 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11634 Name grinner~ Short the Grinner~ Long A huge grin floats here.. grinning. ~ Description A set of gleaming white teeth hover in midair, fixed in a wide grin bordering on insane. Then again.. floating teeth? Maybe you're not entirely all there yourself... <g> ~ Race unique~ Act_flags ACG Aff TV Aff2 0 Align 0 Group 0 Level 65 Hitroll 1 Hit_dice 10d10+1100 Mana_dice 0d0+0 Dam_dice 6d4+9 Dam_type chomp Armor -13 -12 -10 -10 Off DEF Teach A Imm BCFPT Res EL Vuln FK Start_pos stand Default_pos stand Sex none Wealth 0 Form 0 Parts 0 Size large Material unknown EndMob #MOB Vnum 11635 Name cultist high priest~ Short the Cultist High Priest~ Long A cold humanoid form stands here, radiating evil and decay. ~ Description A cruel smile twists the dark human face into something hellish and cold. Powerful taloned hands grasp a sacrificial dagger still grimy with blood. The ghastly face turns towards you and licks its lips. ~ Race human~ Act_flags ACFGQ Aff Z Aff2 0 Align -900 Group 0 Level 65 Hitroll 0 Hit_dice 10d10+1100 Mana_dice 1d10+1300 Dam_dice 6d4+9 Dam_type wrath Armor -15 -14 -15 -13 Off DEFG Teach A Imm ILQ Res M Vuln NSY Start_pos stand Default_pos stand Sex either Wealth 620 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11636 Name nothingness square area~ Short a patch of Nothingness~ Long All matter has disappeared in a square area in the center of the room. ~ Description Your guts wrench as you attempt to look at.. nothing at all. ~ Race unique~ Act_flags AGMNO Aff T Aff2 0 Align 0 Group 0 Level 57 Hitroll 0 Hit_dice 6d12+778 Mana_dice 1d10+500 Dam_dice 2d12+8 Dam_type drain Armor -8 -9 -7 -5 Off FG Teach A Imm BD Res 0 Vuln HIJKMNOP Start_pos stand Default_pos stand Sex none Wealth 0 Form DL Parts 0 Size medium Material unknown EndMob #MOB Vnum 11637 Name furry lemming~ Short the furry lemming~ Long A cute little lemming is here, trying to kill itself. ~ Description This furry little creature would be pretty cute if it didn't seem so bent on self destruction. ~ Race rabbit~ Act_flags ACG Aff 0 Aff2 0 Align 0 Group 0 Level 45 Hitroll 0 Hit_dice 5d10+450 Mana_dice 0d0+0 Dam_dice 4d4+6 Dam_type bite Armor -5 -6 -5 -5 Off FH Teach A Imm 0 Res 0 Vuln E Start_pos stand Default_pos stand Sex none Wealth 0 Form AGV Parts ACDEFHJKZ Size small Material unknown EndMob #MOB Vnum 11638 Name warlord man~ Short the Warlord~ Long A huge muscular man glowers at you. ~ Description Wary, intelligent eyes combine with honed muscles and reflexive grace to make this man a very dangerous enemy. ~ Race human~ Act_flags AGT Aff CV Aff2 0 Align 0 Group 0 Level 70 Hitroll 5 Hit_dice 10d10+1300 Mana_dice 1d10+400 Dam_dice 3d10+12 Dam_type cleave Armor -21 -22 -21 -20 Off ADEFIK Teach A Imm 0 Res D Vuln P Start_pos stand Default_pos stand Sex male Wealth 0 Form AHMV Parts ABCDEFGHIJKZ Size large Material unknown EndMob #MOB Vnum 11639 Name vampire janitor white fangs~ Short the vampire janitor~ Long White fangs gleam in the darkness as a scream of insane rage shatters the air! ~ Description It could almost be a part of the shadows, if it weren't for the telltale red eyes gleaming sadistically against the blackness. ~ Race vampire~ Act_flags AFG Aff CDFGJTZ Aff2 0 Align -700 Group 0 Level 70 Hitroll 0 Hit_dice 10d10+1300 Mana_dice 1d10+700 Dam_dice 4d7+11 Dam_type drain Armor -20 -22 -21 -19 Off FG Teach A Imm BM Res FGIJKT Vuln EHNO Start_pos stand Default_pos stand Sex either Wealth 565 Form ACHIMV Parts ABCDEFGHIJKUYZ Size medium Material unknown EndMob #MOB Vnum 11640 Name lost dreams~ Short some lost dreams~ Long Some dreams drift aimlessly. ~ Description Some dreams have been left here, forgotten. ~ Race unique~ Act_flags AGMN Aff TU Aff2 0 Align 0 Group 0 Level 62 Hitroll 0 Hit_dice 6d12+928 Mana_dice 1d10+620 Dam_dice 4d6+9 Dam_type magic Armor -15 -14 -13 -11 Off FG Teach A Imm 0 Res 0 Vuln S Start_pos stand Default_pos stand Sex none Wealth 0 Form DHL Parts 0 Size medium Material unknown EndMob #MOB Vnum 11641 Name tainted knowledge~ Short Tainted knowledge~ Long A bit of knowledge, tattered and grey, floats in midair. ~ Description You feel wiser, yet somehow dirty.. ~ Race unique~ Act_flags AGMN Aff ITU Aff2 0 Align 0 Group 0 Level 61 Hitroll 0 Hit_dice 6d12+928 Mana_dice 1d10+610 Dam_dice 4d6+8 Dam_type digestion Armor -15 -14 -13 -11 Off EFG Teach A Imm N Res G Vuln KLPQ Start_pos stand Default_pos stand Sex none Wealth 0 Form HL Parts 0 Size medium Material unknown EndMob #MOB Vnum 11642 Name forgotten lies~ Short some forgotten lies~ Long Some lies have been hidden here. ~ Description As you attempt to look at them, they bury deeper into the shadows. ~ Race unique~ Act_flags AGHMNS Aff PQTU Aff2 0 Align 0 Group 0 Level 64 Hitroll 0 Hit_dice 10d10+1000 Mana_dice 1d10+640 Dam_dice 6d4+9 Dam_type drain Armor -15 -14 -13 -11 Off EFGJ Teach A Imm 0 Res F Vuln JPS Start_pos stand Default_pos stand Sex none Wealth 0 Form HL Parts 0 Size medium Material unknown EndMob #MOB Vnum 11643 Name lost hopes~ Short some lost hopes~ Long Some hopes have been left here to drift. ~ Description An overwhelming feeling of hopelessness washes over you. ~ Race unique~ Act_flags AGMN Aff TU Aff2 0 Align 0 Group 0 Level 62 Hitroll 0 Hit_dice 6d12+928 Mana_dice 1d10+620 Dam_dice 4d6+9 Dam_type scratch Armor -15 -14 -13 -11 Off EFG Teach A Imm I Res 0 Vuln FJPS Start_pos stand Default_pos stand Sex either Wealth 0 Form HL Parts 0 Size medium Material unknown EndMob #MOB Vnum 11644 Name black panther daemias~ Short Daemias~ Long A black panther stalks restlessly through the shadows. ~ Description Slitted silver eyes gleam warily from the powerful cat form as she prowls silently, like a living shadow. ~ Race cat~ Act_flags ABFGT Aff PQVZ Aff2 0 Align 0 Group 11644 Level 80 Hitroll 2 Hit_dice 15d10+1850 Mana_dice 1d10+850 Dam_dice 4d8+13 Dam_type claw Armor -22 -21 -19 -20 Off DEFGH Teach A Imm HMQ Res G Vuln I Start_pos stand Default_pos stand Sex female Wealth 0 Form AGV Parts ACDEFHJKQUVZ Size large Material unknown EndMob #MOB Vnum 11645 Name dierek black man~ Short Dierek~ Long A darkly handsome man stands here, radiating evil. ~ Description Raven black hair frames handsome, chiseled features and a powerful human build. The dark silver eyes, shadowed with pain, are strangely at odds with the cruel smile that seems to have permanently twisted the human lips. ~ Race human~ Act_flags ABFGRT Aff CD Aff2 0 Align -1000 Group 11644 Level 85 Hitroll 0 Hit_dice 25d10+2500 Mana_dice 1d10+1000 Dam_dice 3d12+14 Dam_type smash Armor -20 -23 -25 -23 Off EIK Teach A Imm BEJM Res GIK Vuln N Start_pos stand Default_pos stand Sex male Wealth 0 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11646 Name shadow reality~ Short a shadow of Reality~ Long A shadow of reality has been stuffed into a corner. ~ Description It leers at you mockingly. ~ Race unique~ Act_flags ABCGMN Aff QU Aff2 0 Align 0 Group 0 Level 58 Hitroll 0 Hit_dice 6d12+778 Mana_dice 1d10+580 Dam_dice 2d12+8 Dam_type shbite Armor -28 -26 -29 -27 Off ACDEF Teach A Imm B Res C Vuln DP Start_pos stand Default_pos stand Sex none Wealth 0 Form DHL Parts 0 Size medium Material unknown EndMob #MOB Vnum 11647 Name terrified victim~ Short a terrified victim~ Long A sacrifice victim lies here, too terrified to scream. ~ Description This person is completely rigid with fear. ~ Race human~ Act_flags ABG Aff I Aff2 0 Align 0 Group 0 Level 58 Hitroll 0 Hit_dice 6d12+778 Mana_dice 1d10+180 Dam_dice 2d12+0 Dam_type scratch Armor -22 -20 -21 -16 Off DFJ Teach A Imm 0 Res 0 Vuln P Start_pos rest Default_pos rest Sex either Wealth 0 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11648 Name sub gardener gnome~ Short a sub gardener~ Long A little gnome whistles merrily as he prunes. ~ Description He appears to be taking good care of the garden. ~ Race gnome~ Act_flags ACG Aff EJV Aff2 0 Align 0 Group 0 Level 65 Hitroll 0 Hit_dice 10d10+1100 Mana_dice 1d10+500 Dam_dice 6d4+9 Dam_type punch Armor -15 -14 -16 -13 Off DFJ Teach A Imm 0 Res BEIKMNP Vuln EGLPQ Start_pos stand Default_pos stand Sex male Wealth 180 Form ACHMV Parts ABCDEFGHIJKYZ Size small Material unknown EndMob #MOB Vnum 11649 Name ghostly servant transparent form~ Short a ghostly servant~ Long A transparent form floats here, cleaning up. ~ Description Strange, you can see right through it.. It appears to be keeping the area clean. ~ Race unique~ Act_flags ACG Aff ITU Aff2 0 Align 0 Group 0 Level 65 Hitroll 0 Hit_dice 10d10+1100 Mana_dice 1d10+6700 Dam_dice 6d4+9 Dam_type magic Armor -19 -18 -16 -14 Off FG Teach A Imm 0 Res E Vuln 0 Start_pos stand Default_pos stand Sex either Wealth 100 Form DHILM Parts 0 Size medium Material unknown EndMob #MOB Vnum 11650 Name ykres silent figure~ Short Ykres~ Long A silent figure melts into the shadows. ~ Description Wary green eyes glow like a cat's amidst the deep shadow. ~ Race elf~ Act_flags ACFGS Aff FJPQVZ Aff2 0 Align 0 Group 0 Level 82 Hitroll 1 Hit_dice 25d10+2000 Mana_dice 1d10+850 Dam_dice 4d8+14 Dam_type pierce Armor -25 -24 -24 -24 Off BEFHJ Teach A Imm B Res BMN Vuln HIZ Start_pos stand Default_pos stand Sex female Wealth 500 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11651 Name assassin~ Short an assassin~ Long An assassin stalks in the shadows, looking for prey. ~ Description The dark eyes seem to measure you, searching for weakness. ~ Race elf~ Act_flags ACFGS Aff DFJPQZ Aff2 0 Align 0 Group 0 Level 51 Hitroll 0 Hit_dice 5d10+600 Mana_dice 1d10+510 Dam_dice 2d10+7 Dam_type pierce Armor -8 -8 -7 -6 Off BEFJ Teach A Imm 0 Res BMN Vuln JZ Start_pos stand Default_pos stand Sex either Wealth 405 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11652 Name night lynx cat form~ Short the night lynx~ Long A huge, dark cat form prowls in the darkness. ~ Description Slitted silver eyes glint menacingly. ~ Race unique~ Act_flags ACGS Aff DFPQZ Aff2 0 Align 0 Group 0 Level 66 Hitroll 0 Hit_dice 10d10+1100 Mana_dice 1d10+660 Dam_dice 6d4+10 Dam_type claw Armor -17 -18 -16 -15 Off EFH Teach A Imm HI Res M Vuln J Start_pos stand Default_pos stand Sex either Wealth 0 Form AGHV Parts ACDEFJKQU Size large Material unknown EndMob #MOB Vnum 11653 Name figment imagination dark shape~ Short a figment of your imagination~ Long A dark shape seems to flit through the trees in the corner of your eye. ~ Description You think you see something there.. but maybe it's just your imagination. ~ Race unique~ Act_flags AGMNS Aff TU Aff2 0 Align 0 Group 0 Level 62 Hitroll 0 Hit_dice 6d12+928 Mana_dice 1d10+650 Dam_dice 4d6+9 Dam_type magic Armor -13 -14 -14 -13 Off EFGH Teach A Imm J Res HI Vuln MNP Start_pos stand Default_pos stand Sex none Wealth 0 Form DHL Parts 0 Size medium Material unknown EndMob #MOB Vnum 11654 Name dark black owl~ Short the dark owl~ Long A huge black owl roosts here. ~ Description Beneath the glimmering ice blue eyes, a cruel beak pokes out of the shadow black feathers forming the avian face. ~ Race unique~ Act_flags ABCG Aff DFTZ Aff2 0 Align 0 Group 0 Level 67 Hitroll 0 Hit_dice 10d10+1200 Mana_dice 1d10+670 Dam_dice 6d4+10 Dam_type claw Armor -16 -17 -17 -15 Off ADEFK Teach A Imm EJ Res K Vuln F Start_pos stand Default_pos stand Sex either Wealth 0 Form ACHW Parts ACDEFIJKPU Size huge Material unknown EndMob #MOB Vnum 11655 Name owl hatchling~ Short the owl hatchling~ Long An owl hatchling hops about clumsily. ~ Description Dark grey down covers a large owl shape and semiformed wings. Long, cruel black talons betray a natural predator behind the seeming vulnerability. ~ Race unique~ Act_flags ACG Aff Z Aff2 0 Align 0 Group 0 Level 60 Hitroll 0 Hit_dice 6d12+853 Mana_dice 1d10+600 Dam_dice 4d6+8 Dam_type peck Armor -8 -9 -8 -7 Off EF Teach A Imm 0 Res EJ Vuln B Start_pos stand Default_pos stand Sex either Wealth 0 Form ACHW Parts ACDEFIJKPU Size large Material unknown EndMob #MOB Vnum 11656 Name nightling gaunt shape~ Short the nightling~ Long A gaunt shape hovers here. ~ Description Dark eyes glower hungrily from a translucent wraith form. Long claws extend before the form. You notice a piece of rotting flesh dangling from one claw. ~ Race unique~ Act_flags ACFG Aff TUZ Aff2 0 Align 0 Group 0 Level 67 Hitroll 0 Hit_dice 10d10+1200 Mana_dice 1d10+670 Dam_dice 6d4+10 Dam_type drain Armor -16 -17 -17 -15 Off DEFG Teach A Imm 0 Res G Vuln HO Start_pos stand Default_pos stand Sex none Wealth 325 Form CHIL Parts ABDEFJKU Size medium Material unknown EndMob #MOB Vnum 11657 Name sillouhette~ Short a sillouhette~ Long A sillouhette floats here. ~ Description A dark sillouhette of a humanoid form. ~ Race unique~ Act_flags AG Aff ITV Aff2 0 Align 0 Group 0 Level 70 Hitroll 0 Hit_dice 10d10+1300 Mana_dice 1d10+1000 Dam_dice 4d7+11 Dam_type magic Armor -15 -14 -13 -11 Off EFGN Teach A Imm 0 Res D Vuln C Start_pos stand Default_pos stand Sex none Wealth 0 Form CHIL Parts ABDEFJKU Size medium Material unknown EndMob #MOB Vnum 11658 Name nightblade night blade dark elf drow~ Short the nightblade~ Long A dark elf waits silently in the darkness. ~ Description The slim form seems almost a part of the surrounding darkness. ~ Race elf~ Act_flags ACGS Aff JPQVZ Aff2 0 Align 0 Group 0 Level 72 Hitroll 1 Hit_dice 10d10+1400 Mana_dice 1d10+720 Dam_dice 3d10+11 Dam_type pierce Armor -14 -14 -15 -13 Off EFGJ Teach A Imm 0 Res B Vuln Z Start_pos stand Default_pos stand Sex either Wealth 255 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11659 Name shadowblade shadow blade sinister form~ Short the shadowblade~ Long A lithe sinister form slips through the shadows. ~ Description The figure seems to move constantly, eluding your focus. ~ Race elf~ Act_flags ACGS Aff JPQZ Aff2 0 Align 0 Group 0 Level 72 Hitroll 1 Hit_dice 10d10+1400 Mana_dice 1d10+720 Dam_dice 3d10+11 Dam_type pierce Armor -15 -16 -14 -12 Off EFGH Teach A Imm 0 Res B Vuln Z Start_pos stand Default_pos stand Sex either Wealth 450 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11660 Name grey assassin cloaked form~ Short the grey assassin~ Long Wary green eyes glint menacingly from the hood of a grey cloaked form. ~ Description The grey figure seems to blend in with its surroundings. ~ Race elf~ Act_flags ABCGS Aff JPQZ Aff2 0 Align 0 Group 0 Level 80 Hitroll 2 Hit_dice 15d10+1850 Mana_dice 1d10+850 Dam_dice 4d8+13 Dam_type wrath Armor -23 -22 -22 -21 Off DEFGHJ Teach A Imm 0 Res B Vuln Z Start_pos stand Default_pos stand Sex either Wealth 625 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11661 Name black assassin figure~ Short the black assassin~ Long A black clothed figure watches from the shadows. ~ Description Raven black hair frames a dark elven face and the slitted yellow eyes of a cat. ~ Race elf~ Act_flags ABCGKS Aff JPQZ Aff2 0 Align 0 Group 0 Level 78 Hitroll 1 Hit_dice 15d10+1700 Mana_dice 1d10+780 Dam_dice 5d6+13 Dam_type chill Armor -19 -20 -20 -17 Off EFGJ Teach N Imm I Res B Vuln HZ Start_pos stand Default_pos stand Sex female Wealth 520 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11662 Name white assassin figure~ Short the white assassin~ Long A figure clothed in white stands here. ~ Description He seems to blur and shimmer like a living flame. ~ Race elf~ Act_flags ABCGS Aff JPZ Aff2 0 Align 0 Group 0 Level 78 Hitroll 1 Hit_dice 15d10+1700 Mana_dice 1d10+780 Dam_dice 5d6+13 Dam_type flame Armor -21 -20 -19 -18 Off EFGJ Teach A Imm H Res B Vuln IZ Start_pos stand Default_pos stand Sex male Wealth 520 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11663 Name shadow serpent~ Short the shadow serpent~ Long A huge, powerful serpent coils here, preparing to strike. ~ Description Dark green scales gleam in the dim light. A long forked tongue snakes out from between sharp white fangs as the serpent hisses warningly. ~ Race snake~ Act_flags AFG Aff DFPZ Aff2 0 Align 0 Group 0 Level 75 Hitroll 0 Hit_dice 10d10+1600 Mana_dice 1d10+750 Dam_dice 3d10+12 Dam_type shbite Armor -15 -16 -17 -14 Off EFM Teach A Imm J Res L Vuln I Start_pos stand Default_pos stand Sex either Wealth 325 Form AGXYc Parts ADEFKLQVXZ Size large Material unknown EndMob #MOB Vnum 11664 Name yllias silver eyes~ Short Yllias~ Long Slitted silver eyes glint from the shadows. ~ Description The silver eyes gleam menacingly, like twin daggers in the darkness. ~ Race elf~ Act_flags ABCFGS Aff DFJPQZ Aff2 0 Align 0 Group 11664 Level 85 Hitroll 2 Hit_dice 25d10+2500 Mana_dice 1d10+900 Dam_dice 3d12+14 Dam_type wrath Armor -27 -27 -26 -25 Off DEFK Teach A Imm 0 Res BMN Vuln IPZ Start_pos stand Default_pos stand Sex female Wealth 677 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11665 Name reykas raven black wings~ Short Reykas~ Long Raven black wings gleam darkly. ~ Description Peering into the shadows, you can barely make out the looming form of a dark hawk. ~ Race unique~ Act_flags ABCFG Aff DFQTZ Aff2 0 Align 0 Group 11664 Level 80 Hitroll 0 Hit_dice 15d10+1850 Mana_dice 1d10+820 Dam_dice 4d8+13 Dam_type claw Armor -20 -19 -20 -18 Off ACDEFG Teach A Imm 0 Res MN Vuln P Start_pos stand Default_pos stand Sex female Wealth 0 Form ACHW Parts ACDEFJKPU Size large Material unknown EndMob #MOB Vnum 11666 Name menx jester~ Short Menx~ Long A jester balances on one hand, giggling. ~ Description The little gnome bounces energetically around the room, giggling madly the entire time. You wonder momentarily whether he's completely insane or incredibly hyper.. ~ Race gnome~ Act_flags ACGS Aff EIV Aff2 0 Align 0 Group 0 Level 81 Hitroll 0 Hit_dice 25d10+2000 Mana_dice 1d10+900 Dam_dice 4d8+13 Dam_type thwack Armor -16 -15 -13 -11 Off EFGJ Teach A Imm 0 Res EKP Vuln GLQ Start_pos stand Default_pos stand Sex male Wealth 340 Form ACHMV Parts ABCDEFGHIJKYZ Size small Material unknown EndMob #MOB Vnum 11667 Name boggled brain~ Short the boggled brain~ Long A brain boggles along. ~ Description It appears to be a bodiless brain, boggling.. ~ Race unique~ Act_flags AG Aff T Aff2 0 Align 0 Group 0 Level 65 Hitroll 0 Hit_dice 10d10+1100 Mana_dice 1d10+650 Dam_dice 6d4+9 Dam_type charge Armor -12 -13 -14 -12 Off CDEF Teach A Imm 0 Res P Vuln D Start_pos stand Default_pos stand Sex none Wealth 0 Form DH Parts 0 Size medium Material unknown EndMob #MOB Vnum 11668 Name flying pig winged~ Short the flying pig~ Long A large winged pig flutters here. ~ Description It snuffles your armpit. ~ Race pig~ Act_flags ABGH Aff T Aff2 0 Align 0 Group 0 Level 62 Hitroll 0 Hit_dice 6d12+928 Mana_dice 1d10+620 Dam_dice 4d6+9 Dam_type crush Armor -10 -12 -11 -10 Off CDEFJ Teach A Imm 0 Res K Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AGV Parts ACDEFHJKZ Size large Material unknown EndMob #MOB Vnum 11669 Name mooo cow~ Short the mooo cow~ Long A mooo cow stands here, munching on an effigy of barney. ~ Description Muh-oOoOOoo.. ~ Race pig~ Act_flags ABG Aff 0 Aff2 0 Align 0 Group 0 Level 63 Hitroll 0 Hit_dice 10d10+1000 Mana_dice 1d10+630 Dam_dice 4d6+9 Dam_type chomp Armor -13 -14 -12 -11 Off CDEF Teach A Imm 0 Res L Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AGV Parts ACDEFHJKZ Size large Material unknown EndMob #MOB Vnum 11670 Name stress~ Short Stress~ Long Stress is here, trying to drive you up the wall. ~ Description AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGGGGGGHHHHHHH!!! ~ Race unique~ Act_flags ACG Aff T Aff2 0 Align 0 Group 0 Level 65 Hitroll 0 Hit_dice 10d10+1100 Mana_dice 1d10+650 Dam_dice 6d4+10 Dam_type suction Armor -15 -15 -15 -13 Off ADEJ Teach A Imm B Res D Vuln JP Start_pos stand Default_pos stand Sex none Wealth 250 Form DHL Parts 0 Size medium Material unknown EndMob #MOB Vnum 11671 Name insanity~ Short Insanity~ Long Someone's twisted idea of insanity is here, bouncing off the walls. ~ Description It giggles and bonks you on the head. ~ Race unique~ Act_flags ADEG Aff Q Aff2 0 Align 0 Group 0 Level 67 Hitroll 0 Hit_dice 10d10+1200 Mana_dice 1d10+800 Dam_dice 6d4+10 Dam_type peck Armor -18 -17 -18 -16 Off DFGH Teach A Imm B Res HI Vuln MN Start_pos stand Default_pos stand Sex none Wealth 178 Form DHL Parts 0 Size medium Material unknown EndMob #MOB Vnum 11672 Name fool~ Short the fool~ Long A fool is here, searching for a brain. ~ Description He looks completely and utterly clueless. Why not give him a hand? Or better yet, a brain? ~ Race human~ Act_flags ACG Aff I Aff2 0 Align 0 Group 0 Level 60 Hitroll 0 Hit_dice 6d12+853 Mana_dice 1d10+10 Dam_dice 4d6+8 Dam_type beating Armor -10 -10 -10 -10 Off FJ Teach A Imm 0 Res 0 Vuln P Start_pos stand Default_pos stand Sex male Wealth 10 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11673 Name psychiatrist woman~ Short the psychiatrist~ Long A woman in a white coat is here, trying to analyze you. ~ Description She peers down her nose at you and mumbles something about ids and egos. ~ Race human~ Act_flags ABG Aff J Aff2 0 Align 0 Group 0 Level 70 Hitroll -1 Hit_dice 10d10+1300 Mana_dice 1d10+1000 Dam_dice 4d7+11 Dam_type slap Armor -18 -19 -20 -17 Off DEF Teach A Imm 0 Res P Vuln MN Start_pos stand Default_pos stand Sex female Wealth 475 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11674 Name normal person~ Short a normal person~ Long A normal person stands here, looking boring. ~ Description It's a normal person, with neat blond hair and a trendy suit. How boring.. ~ Race human~ Act_flags ABG Aff 0 Aff2 0 Align 0 Group 0 Level 61 Hitroll 0 Hit_dice 6d12+928 Mana_dice 1d10+10 Dam_dice 4d6+8 Dam_type punch Armor -11 -11 -11 -10 Off F Teach A Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex either Wealth 340 Form AHMV Parts ABCDEFGHIJKZ Size medium Material unknown EndMob #MOB Vnum 11675 Name toilet monster mound stuff~ Short the toilet monster~ Long A smelly mound of... stuff... squishes here. ~ Description Gross.. ~ Race unique~ Act_flags ABCFGU Aff Z Aff2 0 Align 0 Group 0 Level 65 Hitroll 0 Hit_dice 10d10+1100 Mana_dice 1d10+650 Dam_dice 6d4+9 Dam_type suction Armor -15 -15 -16 -14 Off ACD Teach A Imm LQ Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form BHJ Parts ABCDEFHIJKU Size large Material unknown EndMob #MOB Vnum 11676 Name mole~ Short the mole~ Long A mole is here, tunneling. ~ Description It's a furry brown mole. Beady black eyes glance at you as sharp claws tunnel into the dirt at a tremendous pace. ~ Race pig~ Act_flags ABCGH Aff Z Aff2 0 Align 0 Group 0 Level 75 Hitroll 0 Hit_dice 10d10+1600 Mana_dice 1d10+650 Dam_dice 3d10+12 Dam_type claw Armor -15 -14 -14 -13 Off CDJ Teach A Imm 0 Res GO Vuln PR Start_pos stand Default_pos stand Sex either Wealth 0 Form AGV Parts ACDEFHJKZ Size large Material unknown EndMob #MOB Vnum 11677 Name xyrist multicolored light colored~ Short Xyrist~ Long Multicolored light coallesces here. ~ Description The swirling light continuously forms and reforms. At the moment, it resembles a giant rabbit. ~ Race unique~ Act_flags ABCGR Aff TUVZ Aff2 0 Align 0 Group 11677 Level 86 Hitroll 0 Hit_dice 25d10+2500 Mana_dice 1d10+1000 Dam_dice 3d12+15 Dam_type magic Armor -27 -27 -28 -26 Off ACDEFG Teach A Imm ST Res OP Vuln J Start_pos stand Default_pos stand Sex male Wealth 674 Form ACHL Parts ABCDEFGHIJK Size large Material unknown EndMob #MOB Vnum 11678 Name fax parrot~ Short Fax~ Long A bright red parrot perches here, mimicking your movements. ~ Description He looks back at you. You boggle, he boggles. Argh.. ~ Race song bird~ Act_flags ABCG Aff T Aff2 0 Align 0 Group 11677 Level 80 Hitroll 0 Hit_dice 15d10+1850 Mana_dice 1d10+900 Dam_dice 4d8+13 Dam_type peckb Armor -20 -20 -19 -18 Off CDEFHJ Teach A Imm 0 Res J Vuln K Start_pos stand Default_pos stand Sex male Wealth 11 Form AGW Parts ACDEFHKPZ Size large Material unknown EndMob #END #OBJECTSNEW #OBJ Vnum 11600 Name artwork white object bones thing~ Short Weird artwork~ Orig_short Weird artwork~ Desc A twisting white object casts strange shadows across the clearing.~ Material bone~ Item_type portal Extra AO Wear 0 Values 0 0 D ACDEGIKLN 0 Level 0 Weight 0 Cost 0 Condition P ExtraDesc artwork white object bones thing~ A ghastly array of bones, bent in impossible angles and melded together, form a huge domelike structure. The bones are polished to a sick white gleam and seem to twist and change even as you look at them. A large gap is visible in the western face of the object, shifting occasionally with the movement of the bones. ~ EndObj #OBJ Vnum 11601 Name mirror pool water~ Short Mirror pool~ Orig_short Mirror pool~ Desc A circular pool of clear water shimmers here.~ Material water~ Item_type portal Extra O Wear 0 Values 0 0 A BHIKLN 0 Level 0 Weight 0 Cost 0 Condition P ExtraDesc mirror pool water~ Water, remarkably clear despite the muddy rivulets which feed it, forms a flat circular pool in the center of the cavern. As you gaze at the pool, you reflection seems to twist and darken. Grinning, it beckons, and you feel drawn towards the pool. The pool ripples and clears, and your reflection returns to normal. Or did it ever really change.. ? ~ EndObj #OBJ Vnum 11602 Name shadow shadows~ Short the shadows~ Orig_short the shadows~ Desc The shadows seem to writhe along the cave wall, as if alive.~ Material shadow~ Item_type portal Extra 0 Wear 0 Values 0 0 A DEHIKLN 0 Level 0 Weight 0 Cost 0 Condition P ExtraDesc shadow shadows~ The shadows seem to beckon.. ~ EndObj #OBJ Vnum 11603 Name leering stone face mouth~ Short the mouth of the leering face~ Orig_short the mouth of the leering face~ Desc A grotesque stone face rests here, leering at you.~ Material stone~ Item_type portal Extra 0 Wear 0 Values 0 0 D ABCDEFGIKLN 0 Level 0 Weight 0 Cost 0 Condition P ExtraDesc leering stone face mouth~ The face has been carved twisted and waving, as if reflected in a bent mirror. The open mouth reveals a gaping, toothless void. The stone tongue hangs slightly out of the mouth like a ramp. ~ EndObj #OBJ Vnum 11604 Name dark pool water~ Short the dark pool~ Orig_short the dark pool~ Desc A pool of water has formed in the dark stone of the cave floor.~ Material water~ Item_type portal Extra 0 Wear 0 Values 0 0 A FGIKLN 0 Level 0 Weight 0 Cost 0 Condition P ExtraDesc dark pool water~ Streamers of light flicker within the still, dark waters. As you watch, they appear to wrap around your reflection, dissolving it for a moment into glitters of light. Something about the pool is both frightening and appealing.. ~ EndObj #OBJ Vnum 11605 Name pine coffin~ Short a pine coffin~ Orig_short a pine coffin~ Desc A long pine coffin rests against one wall.~ Material hardwood~ Item_type furniture Extra G Wear 0 Values B CEFGHI CFILO BCDFG DEFG Level 0 Weight 0 Cost 0 Condition P ExtraDesc pine coffin~ Tattered black felt lines the inside of the coffin. Dark splotches of dried blood harden the felt in places. Strips of felt, obviously rent by sharp claws, hang loosely revealing the bare pine underneath. ~ EndObj #OBJ Vnum 11606 Name darkness~ Short the darkness~ Orig_short the darkness~ Desc Darkness pervades the cavern, seeming to feed off the light.~ Material nothingness~ Item_type portal Extra 0 Wear 0 Values 0 0 A DEHIKLN 0 Level 0 Weight 0 Cost 0 Condition P ExtraDesc darkness~ The darkness seems almost tangible. As you concentrate on it, it seems to pull you towards it.. ~ EndObj #OBJ Vnum 11607 Name white bone altar~ Short a white altar~ Orig_short a white altar~ Desc A white altar stands here, gleaming brightly.~ Material bone~ Item_type furniture Extra A Wear 0 Values B DEFHIJL BEHKN ABEFG ABEFG Level 0 Weight 0 Cost 0 Condition P ExtraDesc altar white~ Upon closer examination, you notice that the altar is made of a smooth, slightly offwhite substance similar to bone.. ~ EndObj #OBJ Vnum 11608 Name bloody black obsidian altar~ Short a bloody obsidian altar~ Orig_short a bloody obsidian altar~ Desc A bloody black altar stands here.~ Material obsidian~ Item_type furniture Extra B Wear 0 Values B DEFHIJL BEHKN ACEG ACEG Level 0 Weight 0 Cost 0 Condition P ExtraDesc bloody black obsidian altar~ Streamers of wet blood spatter the obsidian altar. The blood seems to blend in with the black stone, giving it the appearance of some twisted form of red-streaked marble. ~ EndObj #OBJ Vnum 11609 Name gleaming white throne~ Short a gleaming white throne~ Orig_short a gleaming white throne~ Desc A gleaming white throne rests in the center of the room.~ Material bone~ Item_type furniture Extra A Wear 0 Values AB CDEGHIK BEHKN CFG CFG Level 0 Weight 0 Cost 0 Condition P ExtraDesc gleaming white throne~ It appears to be made of some weird glowing substance.. strangely like polished bone. ~ EndObj #OBJ Vnum 11610 Name forbidding dark black throne~ Short a forbidding black throne~ Orig_short a forbidding black throne~ Desc A dark throne looms here, glowing with an eerie inner light.~ Material bone~ Item_type furniture Extra A Wear 0 Values AB CDEGHIK BEHKN CFG CFG Level 0 Weight 0 Cost 0 Condition P ExtraDesc forbidding dark black throne~ The throne seems to be made of a polished black substance similar to blackened bone. ~ EndObj #OBJ Vnum 11611 Name white oak tree~ Short an ancient white oak~ Orig_short an ancient white oak~ Desc An ancient white oak tree towers over the eastern edge of the clearing.~ Material hardwood~ Item_type portal Extra 0 Wear 0 Values 0 0 A AEFGIKLN 0 Level 0 Weight 0 Cost 0 Condition P ExtraDesc white oak tree~ A huge white oak looms here. As you gaze at it, a rectangular area in this face of the tree -- about the height of a man -- shimmers momentarily, as if not entirely there. ~ EndObj #OBJ Vnum 11612 Name black oak tree~ Short an ancient black oak~ Orig_short an ancient black oak~ Desc An ancient black oak tree towers over the western edge of the clearing.~ Material hardwood~ Item_type portal Extra 0 Wear 0 Values 0 0 A ABEHIKLN 0 Level 0 Weight 0 Cost 0 Condition P ExtraDesc black oak tree~ A large gap opens into the base of the black oak, slightly charred as if burned by fire. ~ EndObj #OBJ Vnum 11613 Name signpost sign post~ Short a signpost~ Orig_short a signpost~ Desc Painted wooden arrows have been nailed into the semblance on a signpost.~ Material hardwood~ Item_type furniture Extra A Wear 0 Values C EGHIJK BEHKN CFG CFG Level 0 Weight 0 Cost 0 Condition P ExtraDesc signpost sign post~ The painted arrows are skewed in all directions, as if the maker couldn't decide which way they should point and made arrows in all directions just to be safe. Which makes it pretty useless as a signpost.. but it looks like a mighty comfy bench anyway :) ~ EndObj #OBJ Vnum 11614 Name leather couch~ Short a long leather couch~ Orig_short a long leather couch~ Desc A long leather couch rests here, waiting for a patient to examine.~ Material soft leather~ Item_type furniture Extra B Wear 0 Values B EGHIJK BEHKN CFG CFG Level 0 Weight 0 Cost 0 Condition P ExtraDesc leather couch~ The couch seems to hum continuously. Under your scrutiny, you think you hear it mutter something about "..neuro deficiency leading to..", but maybe it's just your imagination.. Need a seat? ~ EndObj #OBJ Vnum 11615 Name neon green throne~ Short a neon green throne~ Orig_short a neon green throne~ Desc A gaudy neon green throne rests here, clashing with everything in the room.~ Material plastic~ Item_type furniture Extra A Wear 0 Values B EGHIJK BEHKN CFG CFG Level 0 Weight 0 Cost 0 Condition P EndObj #OBJ Vnum 11616 Name parrot perch~ Short a parrot perch~ Orig_short a parrot perch~ Desc A wooden parrot perch mounted on a thick steel base stands here.~ Material steel~ Item_type furniture Extra 0 Wear 0 Values AB DEFHIJL EH CFG CFG Level 0 Weight 0 Cost 0 Condition P EndObj #OBJ Vnum 11617 Name tassled jester hat~ Short a tassled jester's hat~ Orig_short a tassled jester's hat~ Desc A colorful pointed hat tipped with silver tassles lies here.~ Material felt~ Item_type armor Extra 0 Wear AE Values BE BE BE BCD 0 Level 75 Weight 40 Cost 2500 Condition P AffectObj 19 5 AffectObj 18 4 AffectObj 12 60 AffectObj 13 20 EndObj #OBJ Vnum 11618 Name circlets wonder arm bands~ Short circlets of wonder~ Orig_short circlets of wonder~ Desc A pair of multicolored arm bands lie here.~ Material etherealness~ Item_type armor Extra AF Wear AI Values BE BE BE BCD 0 Level 75 Weight 20 Cost 3000 Condition P AffectObj 19 5 AffectObj 12 75 AffectObj 6 1 AffectObj 3 3 ExtraDesc circlets wonder arm bands~ shimmering letters are visible amidst the swirling matter of the circlets: in this web of silver wires thinner than thread and brighter than steel we wander -- dazzled by myriad glints, pulsing with knowledge and glowing with power... And in that glow, we know and yet are decieved we thrive and yet we drown we grow and we are dwarfed we are alone and never lonely we are lost and we are found. ~ EndObj #OBJ Vnum 11619 Name bubbling indigo potion~ Short a bubbling indigo potion~ Orig_short a bubbling indigo potion~ Desc A deep indigo potion bubbles here.~ Material crystal~ Item_type potion Extra A Wear AO Values 80 'change sex' 'heal' 'bless' '' Level 70 Weight 10 Cost 1000 Condition P EndObj #OBJ Vnum 11620 Name moonbeam moon beam shaft moonlight light~ Short a moonbeam~ Orig_short a moonbeam~ Desc A shaft of moonlight glimmers here.~ Material light~ Item_type armor Extra AIK Wear AL Values CE CE CE E 0 Level 85 Weight 0 Cost 4000 Condition P AffectObj 19 4 AffectObj 18 5 AffectObj 12 115 AffectObj 4 2 EndObj #OBJ Vnum 11621 Name innocent dreams~ Short innocent dreams~ Orig_short innocent dreams~ Desc Some innocent dreams hover here.~ Material etherealness~ Item_type armor Extra AK Wear AQ Values CE ACE ACE AE 0 Level 85 Weight 0 Cost 3500 Condition P AffectObj 19 4 AffectObj 18 6 AffectObj 3 -2 AffectObj 12 50 AffectObj 13 40 EndObj #OBJ Vnum 11622 Name gleaming white cross~ Short a gleaming white cross~ Orig_short a gleaming white cross~ Desc A white cross is here, glowing with an inner light.~ Material ivory~ Item_type armor Extra AK Wear AO Values CE CE ACE AE 0 Level 85 Weight 30 Cost 1500 Condition P AffectObj 19 5 AffectObj 4 2 AffectObj 3 1 AffectObj 13 50 EndObj #OBJ Vnum 11623 Name white kid gloves~ Short a pair of white kid gloves~ Orig_short a pair of white kid gloves~ Desc A pair of white kid gloves lie here.~ Material soft leather~ Item_type armor Extra AK Wear AH Values CE ABE CE AE 0 Level 85 Weight 30 Cost 3500 Condition P AffectObj 19 5 AffectObj 18 4 AffectObj 12 115 AffectObj 2 3 EndObj #OBJ Vnum 11624 Name mark gabrian white insignia hair~ Short Mark of Gabrian~ Orig_short Mark of Gabrian~ Desc An insignia woven of white panther hair lies here.~ Material hair~ Item_type armor Extra BIM Wear AE Values ABE ABE BE ABCD P Level 80 Weight 0 Cost 2000 Condition P AffectObj 19 3 AffectObj 18 5 AffectObj 12 120 AffectObj 5 3 ExtraDesc mark gabrian white insignia hair~ an inscription is woven in gold around edge of the mark: Take my hand and fear no longer Take my hand and cry no more.. Reaching into the icy darkness and for an instant a glimmer of laughter emerges from the depths of memory to brush his heart, before flickering away, leaving traces like threads of gold shimmering warmly in the darkness. Picking up the threads, he weaves them together -- Together my friends. Forever my friends. And against the deepening darkness Echoing in my ears, The golden roar of a lion. ~ EndObj #OBJ Vnum 11625 Name white grey feather breast plate~ Short a white grey breast plate~ Orig_short a white grey breast plate~ Desc A breast plate of huge white-grey feathers lies here~ Material feathers~ Item_type armor Extra 0 Wear AD Values E E E CD 0 Level 65 Weight 150 Cost 5500 Condition P AffectObj 13 65 AffectObj 19 4 AffectObj 1 2 EndObj #OBJ Vnum 11626 Name song nightingale~ Short song of the nightingale~ Orig_short song of the nightingale~ Desc A beautiful song fills the air.~ Material nothingness~ Item_type armor Extra BFHI Wear AQ Values CD CD CD D 0 Level 45 Weight 0 Cost 2200 Condition P AffectObj 19 3 AffectObj 12 70 AffectObj 4 2 EndObj #OBJ Vnum 11627 Name scroll enlightenment white~ Short a scroll of enlightenment~ Orig_short a scroll of enlightenment~ Desc A beautiful white scroll lies here, promising to teach you many things.~ Material parchment~ Item_type scroll Extra B Wear AO Values 70 'colour spray' 'curse' 'charm person' 'poison' Level 60 Weight 10 Cost 550 Condition P AffectObj 5 -4 AffectObj 3 -5 EndObj #OBJ Vnum 11628 Name sparkling wand~ Short a sparkling wand~ Orig_short a sparkling wand~ Desc A wand sparkles in the light.~ Material mithril~ Item_type wand Extra AF Wear AO Values 69 12 12 'colour spray' 0 Level 61 Weight 10 Cost 3250 Condition P EndObj #OBJ Vnum 11629 Name glowing silvery hooves~ Short glowing silvery hooves~ Orig_short glowing silvery hooves~ Desc A pair of silvery hooves glow with a soft inner light.~ Material mithril~ Item_type armor Extra AK Wear AG Values E E E CD 0 Level 66 Weight 50 Cost 5200 Condition P AffectObj 12 80 AffectObj 2 3 AffectObj 14 100 EndObj #OBJ Vnum 11630 Name golden bell silver neckchain chain~ Short A golden bell on a silver neckchain~ Orig_short A golden bell on a silver neckchain~ Desc A golden bell lies here, attached to a delicate silver chain.~ Material gold~ Item_type jewelry Extra A Wear AC Values 0 0 0 0 0 Level 66 Weight 20 Cost 10240 Condition P AffectObj 19 5 AffectObj 12 85 AffectObj 4 3 EndObj #OBJ Vnum 11631 Name rose tinted shades~ Short a pair of rose tinted shades~ Orig_short a pair of rose tinted shades~ Desc Some rose tinted shades lie here.~ Material glass~ Item_type armor Extra 0 Wear ARW Values BCD BCD ABCD BCD 0 Level 55 Weight 20 Cost 1000 Condition P AffectObj 12 50 AffectObj 4 -4 EndObj #OBJ Vnum 11632 Name breastplate plate white cross~ Short a breastplate emblazoned with a white cross~ Orig_short a breastplate emblazoned with a white cross~ Desc A breastplate engraved with a gleaming white cross lies here.~ Material mithril~ Item_type armor Extra AK Wear AD Values ABCD ABCD ABCD ABD 0 Level 60 Weight 350 Cost 5560 Condition P AffectObj 19 4 AffectObj 1 3 EndObj #OBJ Vnum 11633 Name white legplates~ Short white legplates~ Orig_short white legplates~ Desc A pair of gleaming white legplates lie here.~ Material mithril~ Item_type armor Extra AK Wear AF Values E E E CD 0 Level 64 Weight 150 Cost 4500 Condition P AffectObj 19 2 AffectObj 18 2 AffectObj 5 2 EndObj #OBJ Vnum 11634 Name diamond longsword sword~ Short a diamond longsword~ Orig_short a diamond longsword~ Desc A diamond longsword gleams sharply in the light.~ Material diamond~ Item_type weapon Extra A Wear AN Values sword 7 5 cleave J Level 63 Weight 370 Cost 5650 Condition P AffectObj 19 4 AffectObj 18 3 EndObj #OBJ Vnum 11635 Name ivory scales~ Short A pair of ivory scales~ Orig_short A pair of ivory scales~ Desc A pair of golden scales lie here.~ Material ivory ~ Item_type treasure Extra A Wear AH Values 0 0 0 0 0 Level 67 Weight 150 Cost 4334 Condition P AffectObj 4 4 AffectObj 12 40 AffectObj 13 40 EndObj #OBJ Vnum 11636 Name pruning shears~ Short a pair of pruning shears~ Orig_short a pair of pruning shears~ Desc A pair of pruning shears lie here.~ Material metal~ Item_type weapon Extra 0 Wear AN Values dagger 2 22 stab J Level 70 Weight 370 Cost 1000 Condition P AffectObj 19 3 AffectObj 18 3 EndObj #OBJ Vnum 11637 Name grass stained jumpsuit leather~ Short A grass stained jumpsuit~ Orig_short A grass stained jumpsuit~ Desc A leather jumpsuit smeared with grass stains is here.~ Material soft leather~ Item_type armor Extra 0 Wear AD Values AE AE AE ACD 0 Level 70 Weight 70 Cost 450 Condition P AffectObj 6 -1 AffectObj 2 3 EndObj #OBJ Vnum 11638 Name sculptor's chisel~ Short a sculptor's chisel~ Orig_short a sculptor's chisel~ Desc The sharp chisel of a master sculptor lies here.~ Material diamond~ Item_type weapon Extra 0 Wear AN Values dagger 2 22 pierce DJ Level 68 Weight 400 Cost 4500 Condition P AffectObj 19 3 AffectObj 18 3 EndObj #OBJ Vnum 11639 Name polished bone chip~ Short a chip of polished bone~ Orig_short a chip of polished bone~ Desc A chip of polished bone gleams eerily.~ Material bone~ Item_type treasure Extra AT Wear AO Values 0 0 0 0 0 Level 0 Weight 10 Cost 2200 Condition P EndObj #OBJ Vnum 11640 Name flowing white priest robes~ Short flowing white priest's robes~ Orig_short flowing white priest's robes~ Desc Some flowing white robes lie in a pool.~ Material cloth~ Item_type armor Extra A Wear AK Values BCD BCD BCD BD 0 Level 57 Weight 70 Cost 200 Condition P AffectObj 12 75 AffectObj 5 3 AffectObj 4 3 ExtraDesc flowing white priest robes~ A glowing white cross is emblazoned across the front of the robes. ~ EndObj #OBJ Vnum 11641 Name blind devotion~ Short blind devotion~ Orig_short blind devotion~ Desc Some devotion shimmers whitely here.~ Material nothingness~ Item_type armor Extra AU Wear AD Values ABCD ABCD ABCD ABD 0 Level 60 Weight 0 Cost 0 Condition P AffectObj 12 60 AffectObj 4 -8 AffectObj 2 -6 EndObj #OBJ Vnum 11642 Name silver neckchain chain~ Short a silver neckchain~ Orig_short a silver neckchain~ Desc A silver neckchain lies coiled here.~ Material silver~ Item_type jewelry Extra A Wear AC Values 0 0 0 0 0 Level 45 Weight 10 Cost 7500 Condition P AffectObj 13 45 AffectObj 12 70 AffectObj 5 3 EndObj #OBJ Vnum 11643 Name broken watch~ Short a broken watch~ Orig_short a broken watch~ Desc A broken brass watch hangs suspended from a matching chain.~ Material brass~ Item_type armor Extra B Wear AL Values CD CD CD D 0 Level 45 Weight 50 Cost 20 Condition P AffectObj 19 3 AffectObj 13 70 AffectObj 9 10 EndObj #OBJ Vnum 11644 Name fluffy white tail~ Short a fluffy white tail~ Orig_short a fluffy white tail~ Desc A fluffy white rabbit tail lies here.~ Material cotton~ Item_type armor Extra 0 Wear AF Values CD ACD CD D 0 Level 45 Weight 0 Cost 10 Condition P AffectObj 19 3 AffectObj 12 60 AffectObj 2 2 EndObj #OBJ Vnum 11645 Name rabbit food pellet~ Short a pellet of rabbit food~ Orig_short a pellet of rabbit food~ Desc A pellet of rabbit food lies here.~ Material food~ Item_type pill Extra 0 Wear A Values 55 'haste' '' '' '' Level 45 Weight 10 Cost 500 Condition P EndObj #OBJ Vnum 11646 Name weeping angel white~ Short a weeping angel~ Orig_short a weeping angel~ Desc A little white angel floats here, weeping silently.~ Material etherealness~ Item_type armor Extra AFI Wear AQ Values ACD ACD BCD AD 0 Level 51 Weight 10 Cost 0 Condition P AffectObj 19 4 AffectObj 12 90 AffectObj 4 3 EndObj #OBJ Vnum 11647 Name shattered dreams pieces~ Short shattered dreams~ Orig_short shattered dreams~ Desc Some dreams lie here in pieces.~ Material nothingness~ Item_type armor Extra B Wear AQ Values ABE ABE ABE ABCD 0 Level 80 Weight 0 Cost 0 Condition P AffectObj 19 5 AffectObj 12 80 AffectObj 13 50 EndObj #OBJ Vnum 11648 Name ice mask~ Short ice mask~ Orig_short ice mask~ Desc A mask of ice is here.~ Material ice~ Item_type armor Extra A Wear ARW Values ABE CE ABE ABCD 0 Level 80 Weight 70 Cost 2450 Condition P AffectObj 19 5 AffectObj 12 80 AffectObj 1 4 AffectObj 13 40 ExtraDesc ice mask~ A poem is engraved on the inside of the mask: A flurry of icy flakes blocking out the searing sun and wrapping me in their cool, soft embrace The cold in my mind to freeze the memories The ice in my heart to chill the pain The cool in my eyes to freeze the tears to ice. ~ EndObj #OBJ Vnum 11649 Name hellhawk hawk feather black~ Short a hellhawk feather~ Orig_short a hellhawk feather~ Desc A gleaming black feather glints with fiery reddish highlights.~ Material feathers~ Item_type armor Extra A Wear AO Values E E E CD 0 Level 65 Weight 10 Cost 5500 Condition P AffectObj 19 4 AffectObj 1 3 AffectObj 13 45 EndObj #OBJ Vnum 11650 Name bloody cowl~ Short a bloody cowl~ Orig_short a bloody cowl~ Desc A bloody black cowl lies here.~ Material wool~ Item_type armor Extra 0 Wear AER Values BCD ABCD ABCD ABD 0 Level 64 Weight 50 Cost 100 Condition P AffectObj 19 5 AffectObj 12 80 AffectObj 3 4 AffectObj 1 -2 EndObj #OBJ Vnum 11651 Name dark eye nightmare~ Short eye of the nightmare~ Orig_short eye of the nightmare~ Desc A dark eye shot with streaks of red lies here, pulsing.~ Material fire~ Item_type light Extra AE Wear A Values 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0 Level 66 Weight 10 Cost 700 Condition P AffectObj 19 5 AffectObj 18 2 AffectObj 1 4 AffectObj 13 50 EndObj #OBJ Vnum 11652 Name nightmare breath dark cloud~ Short nightmare's breath~ Orig_short nightmare's breath~ Desc A dark cloud hovers menacingly.~ Material air~ Item_type armor Extra BCFHJ Wear AD Values ABCD E E CD 0 Level 66 Weight 10 Cost 100 Condition P AffectObj 19 5 AffectObj 18 4 AffectObj 12 100 EndObj #OBJ Vnum 11653 Name sacrificial robes bloody~ Short sacrificial robes~ Orig_short sacrificial robes~ Desc Some bloody robes are here.~ Material linen~ Item_type armor Extra EJM Wear AK Values ABCD E ABCD ABD 0 Level 60 Weight 50 Cost 2300 Condition P AffectObj 19 5 AffectObj 18 3 AffectObj 12 100 EndObj #OBJ Vnum 11654 Name deathblade blade~ Short a deathblade~ Orig_short a deathblade~ Desc A dark blade lies here, dripping with the blood of the slain.~ Material adamantite~ Item_type weapon Extra BJ Wear AN Values sword 3 14 drain CJ Level 65 Weight 420 Cost 4500 Condition P AffectObj 19 2 AffectObj 18 2 EndObj #OBJ Vnum 11655 Name gauntlets night black~ Short gauntlets of the night~ Orig_short gauntlets of the night~ Desc A pair of pitch black gauntlets lie here, humming softly.~ Material onyx~ Item_type armor Extra BJ Wear AH Values BCD ABCD ABCD ABD 0 Level 60 Weight 60 Cost 5400 Condition P AffectObj 19 4 AffectObj 18 4 AffectObj 13 35 EndObj #OBJ Vnum 11656 Name blood drenched dagger~ Short a blood drenched dagger~ Orig_short a blood drenched dagger~ Desc A sharp dagger gleams with fresh blood.~ Material obsidian~ Item_type weapon Extra AJ Wear AN Values dagger 3 14 pierce DJ Level 65 Weight 380 Cost 2550 Condition P AffectObj 19 4 AffectObj 18 3 EndObj #OBJ Vnum 11657 Name hole~ Short a hole~ Orig_short a hole~ Desc A hole.~ Material nothingness~ Item_type container Extra 0 Wear AO Values 350 0 0 40 20 Level 55 Weight 0 Cost 9540 Condition P EndObj #OBJ Vnum 11658 Name furry gloves~ Short some furry gloves~ Orig_short some furry gloves~ Desc A pair of furry gloves lies here.~ Material hair~ Item_type armor Extra 0 Wear AM Values CD CD ACD D 0 Level 45 Weight 10 Cost 1200 Condition P AffectObj 19 3 AffectObj 13 60 AffectObj 12 70 EndObj #OBJ Vnum 11659 Name blood spattered shield obsidian~ Short a blood spattered shield~ Orig_short a blood spattered shield~ Desc An obsidian shield lies here, spattered with dried blood.~ Material obsidian~ Item_type armor Extra A Wear AJ Values E AE E CD 0 Level 70 Weight 100 Cost 1050 Condition P AffectObj 19 5 AffectObj 13 100 AffectObj 13 45 EndObj #OBJ Vnum 11660 Name bloody fang vampire~ Short fang of the vampire~ Orig_short fang of the vampire~ Desc The bloody fang of a vampire lies here.~ Material bone~ Item_type weapon Extra B Wear AN Values dagger 2 22 pierce CDJ Level 70 Weight 440 Cost 4300 Condition P AffectObj 19 4 AffectObj 18 3 EndObj #OBJ Vnum 11661 Name tattered cloak black~ Short a tattered cloak~ Orig_short a tattered cloak~ Desc A tattered black cloak lies here.~ Material wool~ Item_type armor Extra 0 Wear AC Values E E E CD 0 Level 70 Weight 50 Cost 10 Condition P AffectObj 19 5 AffectObj 18 4 AffectObj 1 2 EndObj #OBJ Vnum 11662 Name mark daemias black hair~ Short Mark of Daemias~ Orig_short Mark of Daemias~ Desc An insignia woven of shadow black panther hair lies here, humming.~ Material hair~ Item_type armor Extra BCM Wear AE Values BE BE AE BE 0 Level 80 Weight 0 Cost 9400 Condition P AffectObj 19 5 AffectObj 18 3 AffectObj 1 3 AffectObj 13 60 ExtraDesc mark daemias black hair~ silver threads interwoven with the black form the words: Chill fingers of icy wind through open windows in the blackest night.. brushing across his cheek and freezing wet tears in a comforting mask of ice; Take my hand and fear no longer Take my hand and cry no more.. ~ EndObj #OBJ Vnum 11663 Name flame darkness~ Short a Flame of Darkness~ Orig_short a Flame of Darkness~ Desc A flame of pure darkness burns here.~ Material shadow~ Item_type light Extra ACJ Wear A Values 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0 Level 85 Weight 10 Cost 10000 Condition P AffectObj 19 5 AffectObj 18 4 AffectObj 12 90 AffectObj 13 60 EndObj #OBJ Vnum 11664 Name circle tears~ Short a circle of tears~ Orig_short a circle of tears~ Desc A circle formed of tears lies here.~ Material water~ Item_type armor Extra AFI Wear AL Values ABE ABE ABE ABCD 0 Level 85 Weight 50 Cost 7500 Condition P AffectObj 19 6 AffectObj 18 -2 AffectObj 2 3 AffectObj 13 65 EndObj #OBJ Vnum 11665 Name ashes lost~ Short ashes of the lost~ Orig_short ashes of the lost~ Desc Some ashes float here.~ Material ash~ Item_type armor Extra AJM Wear AQ Values ABE ABE ABE ABCD 0 Level 85 Weight 10 Cost 100 Condition P AffectObj 19 6 AffectObj 18 4 AffectObj 12 80 AffectObj 13 40 EndObj #OBJ Vnum 11666 Name broken bible~ Short a broken bible~ Orig_short a broken bible~ Desc A bible lies here, broken along the spine.~ Material soft leather~ Item_type armor Extra BJ Wear AO Values ABE ABE ABE ABCD 0 Level 85 Weight 50 Cost 10 Condition P AffectObj 19 5 AffectObj 18 4 AffectObj 12 100 AffectObj 13 35 EndObj #OBJ Vnum 11667 Name bloodstained platter silver~ Short a bloodstained platter~ Orig_short a bloodstained platter~ Desc A silver platter gleams dully beneath streaks of dried blood.~ Material silver~ Item_type armor Extra A Wear AJ Values ACD BCD BCD BD 0 Level 60 Weight 100 Cost 3200 Condition P AffectObj 19 4 AffectObj 12 80 AffectObj 5 2 EndObj #OBJ Vnum 11668 Name razor claws~ Short razor claws~ Orig_short razor claws~ Desc Some sharp claws gleam menacingly.~ Material bone~ Item_type armor Extra ACF Wear AH Values ABE ABE ABE ABCD 0 Level 82 Weight 50 Cost 4530 Condition P AffectObj 19 5 AffectObj 18 5 AffectObj 13 55 EndObj #OBJ Vnum 11669 Name mark ykres shadow black~ Short Mark of Ykres~ Orig_short Mark of Ykres~ Desc A shadow black mark floats here.~ Material shadow~ Item_type armor Extra BCF Wear AC Values ABE ABE ABE ABCD 0 Level 82 Weight 0 Cost 8300 Condition P AffectObj 19 5 AffectObj 12 80 AffectObj 2 3 AffectObj 13 40 EndObj #OBJ Vnum 11670 Name bracelet night darkness~ Short bracelet of night~ Orig_short bracelet of night~ Desc A bracelet formed of darkness lies here.~ Material shadow~ Item_type armor Extra BCF Wear AM Values ACD ACD BCD AD 0 Level 55 Weight 20 Cost 3300 Condition P AffectObj 19 4 AffectObj 2 4 AffectObj 13 35 EndObj #OBJ Vnum 11671 Name onyx owl ring~ Short an owl ring~ Orig_short an owl ring~ Desc An onyx ring engraved with the face of an owl lies here.~ Material onyx~ Item_type jewelry Extra C Wear AB Values 0 0 0 0 0 Level 55 Weight 10 Cost 5560 Condition P AffectObj 19 4 AffectObj 12 80 AffectObj 4 2 EndObj #OBJ Vnum 11672 Name sliver darkness~ Short a sliver of darkness~ Orig_short a sliver of darkness~ Desc A sliver of darkness glimmers here.~ Material shadow~ Item_type weapon Extra C Wear AN Values dagger 2 22 pierce DJ Level 70 Weight 410 Cost 6230 Condition P AffectObj 19 4 AffectObj 18 3 EndObj #OBJ Vnum 11673 Name mask deception grey~ Short mask of deception~ Orig_short mask of deception~ Desc A grey mask lies here, seeming to shift and change continuously.~ Material shadow~ Item_type armor Extra BCF Wear ARW Values BE BE BE BCD 0 Level 80 Weight 30 Cost 4240 Condition P AffectObj 19 5 AffectObj 18 3 AffectObj 2 5 AffectObj 13 45 EndObj #OBJ Vnum 11674 Name cloak shadows~ Short cloak of shadows~ Orig_short cloak of shadows~ Desc A cloak of formed of shifting shadows is here.~ Material shadow~ Item_type container Extra BCF Wear AC Values 200 0 0 20 30 Level 75 Weight 70 Cost 2550 Condition P AffectObj 19 5 AffectObj 17 -12 AffectObj 2 5 EndObj #OBJ Vnum 11675 Name ice candle~ Short an ice candle~ Orig_short an ice candle~ Desc An ice candle shimmers here.~ Material ice~ Item_type light Extra AF Wear A Values 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0 Level 75 Weight 60 Cost 4520 Condition P AffectObj 19 5 AffectObj 18 4 AffectObj 3 4 EndObj #OBJ Vnum 11676 Name stiletto shadow shadow's edge~ Short Shadow's Edge~ Orig_short Shadow's Edge~ Desc A dark stiletto blends in with its surroundings.~ Material shadow~ Item_type weapon Extra C Wear AN Values dagger 5 10 pierce CDJ Level 87 Weight 420 Cost 6650 Condition P AffectObj 19 5 AffectObj 18 4 EndObj #OBJ Vnum 11677 Name silhouette~ Short a silhouette~ Orig_short a silhouette~ Desc Someone's silhouette has been left here~ Material shadow~ Item_type armor Extra CF Wear AK Values CE CE CE E 0 Level 87 Weight 0 Cost 0 Condition P AffectObj 19 6 AffectObj 12 70 AffectObj 2 3 AffectObj 13 30 EndObj #OBJ Vnum 11678 Name silence~ Short silence~ Orig_short silence~ Desc Some silence hides here.~ Material nothingness~ Item_type armor Extra CF Wear AF Values CE CE CE E 0 Level 87 Weight 10 Cost 230 Condition P AffectObj 19 6 AffectObj 12 80 AffectObj 2 4 AffectObj 13 50 EndObj #OBJ Vnum 11679 Name black shadowhawk hawk talons~ Short shadowhawk talons~ Orig_short shadowhawk talons~ Desc Some sharp black talons lie here, gleaming wickedly.~ Material bone~ Item_type armor Extra AC Wear AG Values BE BE BE BCD 0 Level 80 Weight 80 Cost 8430 Condition P AffectObj 19 5 AffectObj 18 2 AffectObj 1 3 AffectObj 13 40 EndObj #OBJ Vnum 11680 Name bracers energy~ Short bracers of energy~ Orig_short bracers of energy~ Desc Bracers formed of multicolored energy lie here.~ Material energy~ Item_type armor Extra AB Wear AI Values BE BE BE BCD 0 Level 76 Weight 40 Cost 4300 Condition P AffectObj 19 5 AffectObj 12 100 AffectObj 2 3 EndObj #OBJ Vnum 11681 Name whirling disc energy~ Short whirling disc~ Orig_short whirling disc~ Desc A disc of energy whirls here.~ Material energy~ Item_type armor Extra AB Wear AJ Values BE BE ABE BCD 0 Level 81 Weight 50 Cost 3230 Condition P AffectObj 19 5 AffectObj 18 5 AffectObj 12 100 EndObj #OBJ Vnum 11682 Name brain cell~ Short a brain cell~ Orig_short a brain cell~ Desc A lone brain cell floats here.~ Material skin~ Item_type armor Extra B Wear AE Values ABCD ABCD E ABD 0 Level 65 Weight 10 Cost 1 Condition P AffectObj 12 90 AffectObj 3 4 EndObj #OBJ Vnum 11683 Name pink pig wings~ Short a pink pair of pig wings~ Orig_short a pink pair of pig wings~ Desc Some pink pig wings flutter around.~ Material feathers~ Item_type armor Extra B Wear AI Values BCD BCD BCD BD 0 Level 59 Weight 60 Cost 2250 Condition P AffectObj 19 4 AffectObj 18 4 AffectObj 2 3 EndObj #OBJ Vnum 11684 Name effigy barney purple dinosaur~ Short an effigy of Barney~ Orig_short an effigy of Barney~ Desc A stuffed purple dinosaur lies here, slightly chewed.~ Material cloth~ Item_type armor Extra AB Wear AO Values BCD BCD BCD BD 0 Level 60 Weight 50 Cost 0 Condition P AffectObj 19 4 AffectObj 3 -2 AffectObj 13 50 EndObj #OBJ Vnum 11685 Name white lab coat~ Short a white lab coat~ Orig_short a white lab coat~ Desc A white lab coat lies here.~ Material linen~ Item_type armor Extra AB Wear AK Values ABCD ABCD E ABD 0 Level 65 Weight 40 Cost 3400 Condition P AffectObj 4 4 AffectObj 3 4 EndObj #OBJ Vnum 11686 Name trendy suit~ Short a trendy suit~ Orig_short a trendy suit~ Desc A trendy suit lies here, getting all dusty.~ Material linen~ Item_type armor Extra 0 Wear AD Values BCD BCD BCD BD 0 Level 60 Weight 90 Cost 7777 Condition P AffectObj 13 50 AffectObj 12 50 AffectObj 4 -2 AffectObj 3 -3 EndObj #OBJ Vnum 11687 Name energy shimmering circlet~ Short a shimmering circlet~ Orig_short a shimmering circlet~ Desc A circlet of shimmering multicolored energy lies here.~ Material energy~ Item_type armor Extra ABHM Wear AB Values ABE ABE ABE ABCD 0 Level 86 Weight 10 Cost 7550 Condition P AffectObj 19 6 AffectObj 18 4 AffectObj 12 100 EndObj #OBJ Vnum 11688 Name bracelet delusions~ Short bracelet of delusions~ Orig_short bracelet of delusions~ Desc A pretty multicolored bracelet lies here.~ Material energy~ Item_type armor Extra ABM Wear AM Values ABE ABE ABE ABCD 0 Level 86 Weight 30 Cost 1000 Condition P AffectObj 18 -9 AffectObj 12 80 AffectObj 4 -5 EndObj #OBJ Vnum 11689 Name idea~ Short an idea~ Orig_short an idea~ Desc An ideas glows brightly.~ Material energy~ Item_type light Extra AB Wear A Values 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0 Level 86 Weight 0 Cost 10000 Condition P AffectObj 19 6 AffectObj 18 5 AffectObj 12 120 AffectObj 3 3 EndObj #OBJ Vnum 11690 Name energy mail chainmail chain~ Short energy mail~ Orig_short energy mail~ Desc A suit of chainmail formed of pure energy shimmers here.~ Material energy~ Item_type armor Extra AB Wear AD Values ABE ABE ABE ABCD 0 Level 86 Weight 100 Cost 7650 Condition P AffectObj 19 6 AffectObj 18 5 AffectObj 12 90 AffectObj 13 30 EndObj #OBJ Vnum 11691 Name red feather leggings~ Short some red feather leggings~ Orig_short some red feather leggings~ Desc A pair of leggings made from bright red parrot feathers lies here.~ Material feathers~ Item_type armor Extra AB Wear AF Values AE BE AE ACD 0 Level 77 Weight 80 Cost 6500 Condition P AffectObj 19 5 AffectObj 18 4 AffectObj 13 50 EndObj #OBJ Vnum 11692 Name brilliant red tailfeather feather~ Short a brilliant red tailfeather~ Orig_short a brilliant red tailfeather~ Desc A long red feather gleams brightly.~ Material feathers~ Item_type weapon Extra A Wear AN Values staff 13 3 pierce DGJ Level 80 Weight 380 Cost 3450 Condition P AffectObj 19 5 AffectObj 18 5 EndObj #OBJ Vnum 11693 Name musical bracers black feather~ Short musical bracers~ Orig_short musical bracers~ Desc A pair of black feather bracers lie here, humming melodically.~ Material feathers~ Item_type armor Extra AB Wear AM Values BD BD BD BC 0 Level 43 Weight 20 Cost 2200 Condition P AffectObj 19 3 AffectObj 12 60 AffectObj 2 3 EndObj #OBJ Vnum 11694 Name silent flame dark~ Short a silent flame~ Orig_short a silent flame~ Desc A dark flame burns silently.~ Material shadow~ Item_type light Extra ACF Wear A Values 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0 Level 51 Weight 0 Cost 2000 Condition P AffectObj 19 4 AffectObj 13 65 AffectObj 2 3 EndObj #OBJ Vnum 11695 Name shadowy handprints prints~ Short shadowy handprints~ Orig_short shadowy handprints~ Desc Some shadowy handprints mark the wall.~ Material shadow~ Item_type armor Extra BCF Wear AH Values BCD BCD BCD BD 0 Level 61 Weight 0 Cost 0 Condition P AffectObj 19 4 AffectObj 12 80 AffectObj 2 3 EndObj #OBJ Vnum 11696 Name dark owl feather blanket~ Short a blanket of dark owl feathers~ Orig_short a blanket of dark owl feathers~ Desc The soft feathers of a dark bird have been woven together to form a blanket.~ Material feathers~ Item_type furniture Extra CG Wear AO Values B EFHK BEHKN ABEFG ABEFG Level 65 Weight 70 Cost 5500 Condition P EndObj #OBJ Vnum 11697 Name hole ground~ Short a hole in the ground~ Orig_short a hole in the ground~ Desc Someone has dug a hole in the ground here.~ Material nothingness~ Item_type portal Extra 0 Wear 0 Values 0 0 D BCDEFGIKLN 0 Level 0 Weight 0 Cost 0 Condition P EndObj #OBJ Vnum 11698 Name rip void~ Short a rip in the void~ Orig_short a rip in the void~ Desc A rip in the fabric of the void shimmers whitely overhead.~ Material etherealness~ Item_type portal Extra A Wear 0 Values 0 0 D CDEGIKLN 0 Level 0 Weight 0 Cost 0 Condition P EndObj #OBJ Vnum 11699 Name vacuum nothing~ Short a vacuum~ Orig_short a vacuum~ Desc There is nothing here.~ Material nothingness~ Item_type portal Extra B Wear AO Values 0 0 CE B 0 Level 75 Weight 0 Cost 0 Condition P EndObj #END #ROOMSNEW #ROOM Vnum 11600 Name Intersection on a Pebbled Path~ Desc Shiny white pebbles form a narrow path between tall hedges running north and south. A large well is visible through a break in the hedges to the east. A brass plaque rests against the hedges at the edge of the path. ~ Room_flags 0 Sector_type 1 ExtraDesc brass plaque~ It reads: Remember: Life consists of a balance of forces, and nothing can exist without contrast. Where there is light, there is shadow {B+++++{x Where there is friendship, there is loneliness {B+{W+ {B+{x Where there is joy, there is pain {B+{W+ + {B+{x Where there is hope, there is despair {B+{W+++ {B+{x Where there is life, there is death. {B+{W+++++ {B+{x {B+{W++ +++ {B+{x Be careful. {B+{W+++++ {B+{x {B+{W+++ {B+{x -- {B+++++{x {GDivided Souls written by Ydri. 3/96{x ~ ExtraDesc well~ A large granite well is visible to the east. ~ Exit 0 The pebbled path follows the hedges north. ~ ~ 0 -1 11601 leaves north~ Exit 1 A well rises from the center of a clearing in the hedges to the east. ~ ~ 0 -1 11622 leaves east~ Exit 2 Tendrils of mist snake across the path to the south. ~ ~ 0 -1 11624 leaves south~ Exit 3 ~ ~ 0 0 9304 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11601 Name Between the Hedges~ Desc The pebbles gleam brightly in the sunlight pouring in from a clearing in the hedges to the west. The path opens north onto a lush garden and continues south into the hedges. ~ Room_flags 0 Sector_type 1 Exit 0 The hedges part to reveal a colorful garden to the north. ~ ~ 0 -1 11603 leaves north~ Exit 2 The pebbled path continues south. ~ ~ 0 -1 11600 leaves south~ Exit 3 Bushes dot the bright clearing to the west ~ ~ 0 -1 11602 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11602 Name Bright Clearing~ Desc Light seems to focus on this clearing as if attracted by some invisible magnet. Large bushes dot the ground, hacked into strange, somewhat recognizable forms reminiscient of a child's daydreams. ~ Room_flags 0 Sector_type 1 Exit 1 A white pebbled path is visible to the east. ~ ~ 0 -1 11601 leaves east~ HealRate 100 EndRoom #ROOM Vnum 11603 Name Garden Path~ Desc A huge variety of multicolored plants surrounds you in a rainbow of exotic beauty. Their mingled fragrance fills the air with a sweet, slightly tangy perfume. A large white gazebo rises from the flower beds to the north. The dirt path you are on continues east and west around the gazebo. ~ Room_flags 0 Sector_type 1 Exit 1 The dirt path winds east through the flower beds. ~ ~ 0 -1 11604 leaves east~ Exit 3 The dirt path winds west through the flower beds. ~ ~ 0 -1 11610 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11604 Name Garden Path~ Desc A huge variety of multicolored plants surrounds you in a rainbow of exotic beauty. Their mingled fragrance fills the air with a sweet, slightly tangy perfume. A large white gazebo rises from the flower beds to the northwest. The dirt path you are on continues west and north around the gazebo. To the east, the path opens into a large clearing. ~ Room_flags 0 Sector_type 1 Exit 0 The dirt path winds north around the gazebo. ~ ~ 0 -1 11605 leaves north~ Exit 1 A strange white form is visible in the clearing to the east. ~ ~ 0 -1 11612 leaves east~ Exit 3 The dirt path winds west around the gazebo. ~ ~ 0 -1 11603 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11605 Name Garden Path~ Desc A huge variety of multicolored plants surrounds you in a rainbow of exotic beauty. Their mingled fragrance fills the air with a sweet, slightly tangy perfume. A large white gazebo rises from the flower beds to the west. The dirt path you are on continues north and south around the gazebo. ~ Room_flags 0 Sector_type 1 Exit 0 The dirt path continues north around through the flower beds. ~ ~ 0 -1 11606 leaves north~ Exit 2 The dirt path continues south around through the flower beds. ~ ~ 0 -1 11604 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11606 Name Garden Path~ Desc A huge variety of multicolored plants surrounds you in a rainbow of exotic beauty. Their mingled fragrance fills the air with a sweet, slightly tangy perfume. A large white gazebo rises from the flower beds to the southwest. The dirt path you are on continues south and west around the gazebo. ~ Room_flags 0 Sector_type 1 Exit 2 The dirt path continues south around the gazebo. ~ ~ 0 -1 11605 leaves south~ Exit 3 The dirt path continues west around the gazebo. ~ ~ 0 -1 11607 leaves west~ Exit 5 ~ boulder stone~ 1 -1 11615 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11607 Name Hippo Fountain~ Desc A tall marble fountain, carved in the form of two frolicking white hippos cuts the path here. Water spews from one hippo's mouth into the basin below. While the sculpture is evidently someone's idea of artistry, it seems almost grotesque, especially since the hippo acting as the fountain appears to be barfing on the other.. Marble steps lead into the gazebo to the south. The dirt path continues west and east around the gazebo. ~ Room_flags 0 Sector_type 1 ExtraDesc white gazebo~ Some vague forms are visible within the gazebo to the south. ~ ExtraDesc marble fountain hippos~ Though seemingly innocent, a shadow of depravity hangs about the white fountain.. or maybe it's just your imagination. ~ Exit 1 The dirt path continues east around the gazebo. ~ ~ 0 -1 11606 leaves east~ Exit 2 Steps enter a white gazebo to the south. Some vague forms are visible within the gazebo. ~ ~ 0 -1 11611 leaves south~ Exit 3 The dirt path continues west around the gazebo. ~ ~ 0 -1 11608 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11608 Name Garden Path~ Desc A huge variety of multicolored plants surrounds you in a rainbow of exotic beauty. Their mingled fragrance fills the air with a sweet, slightly tangy perfume. A large white gazebo rises from the flower beds to the southeast. The dirt path you are on continues east and south around the gazebo. ~ Room_flags 0 Sector_type 1 Exit 0 Redwood steps lead up to a large platform to the north. ~ ~ 0 -1 11617 leaves north~ Exit 1 The dirt path winds east through the garden. ~ ~ 0 -1 11607 leaves east~ Exit 2 The dirt path winds south through the garden. ~ ~ 0 -1 11609 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11609 Name Garden Path~ Desc A huge variety of multicolored plants surrounds you in a rainbow of exotic beauty. Their mingled fragrance fills the air with a sweet, slightly tangy perfume. A large white gazebo rises from the flower beds to the east. The dirt path you are on continues north and south around the gazebo. ~ Room_flags 0 Sector_type 1 Exit 0 The dirt path continues north around the gazebo. ~ ~ 0 -1 11608 leaves north~ Exit 2 The dirt path continues south around the gazebo. ~ ~ 0 -1 11610 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11610 Name Garden Path~ Desc A huge variety of multicolored plants surrounds you in a rainbow of exotic beauty. Their mingled fragrance fills the air with a sweet, slightly tangy perfume. A large white gazebo rises from the flower beds to the northeast. The dirt path you are on continues north and east around the gazebo. ~ Room_flags 0 Sector_type 1 Exit 0 The dirt path continues north around the gazebo. ~ ~ 0 -1 11609 leaves north~ Exit 1 The dirt path continues east around the gazebo. ~ ~ 0 -1 11603 leaves east~ HealRate 100 EndRoom #ROOM Vnum 11611 Name Inside the Gazebo~ Desc You stand inside a large, white gazebo. A lacework of white painted ashwood arcs overhead, marking the grey marble floor with strips of dark shadow. A carved white altar rises out of the center of the floor. ~ Room_flags 8 Sector_type 0 Exit 0 To the north, marble steps open into a lush garden. ~ ~ 0 -1 11607 leaves north~ HealRate 100 EndRoom #ROOM Vnum 11612 Name Strange Artwork~ Desc A ring of bluish-green shrubbery encircles a grassy clearing dominated by the hulking white.. thing (?) rising up from the center. The grass surrounding the object is charred and seems to smolder as if newly burned. The object itself is unburned. ~ Room_flags 0 Sector_type 2 Exit 3 A dirt path winds around a white gazebo to the west. ~ ~ 0 -1 11604 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11613 Name Inside Artwork~ Desc The green of a lush garden is visible through the twisting lattice of bones forming the walls of this structure. A ladder disappears into a hole in the center of the ground. ~ Room_flags 8 Sector_type 0 ExtraDesc ladder~ A bone ladder leads into the hole in the floor. ~ Exit 5 The writhing bones of the floor part in the center, leaving a large hole. A white bone ladder disappears into the darkness. ~ ~ 0 -1 11614 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11614 Name Hole~ Desc The center of the floor drops away into a churning multicolored void. Go down if you dare.. ~ Room_flags 9 Sector_type 0 ExtraDesc multicolored void~ A mass of multiple color churns and spins below. Your guts twist, and you are forced to look away. ~ Exit 4 A bone ladder leads up. ~ ~ 0 -1 11613 leaves up~ Exit 5 A hole drops away into a churning void below. ~ ~ 0 -1 11685 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11615 Name Quiet Tunnel~ Desc A narrow north-south tunnel has been carved from the packed clay here. Light filters in through an opening in the ceiling. The rhythmic dripping of water is audible to the north, where the tunnel widens into a large cave. ~ Room_flags 9 Sector_type 0 Exit 0 A large cave is visible to the north. ~ ~ 0 -1 11616 leaves north~ Exit 4 Light filters through a hole in the low ceiling. ~ stone boulder~ 1 -1 11606 leaves up~ HealRate 100 EndRoom #ROOM Vnum 11616 Name Mirror Pool~ Desc Wet walls of packed clay frame a huge circular cave. Water drips from crevices in the ceiling and walls, flowing in rivulets and small streams to form a clear, flat pool in the center of the cavern. ~ Room_flags 9 Sector_type 0 Exit 2 A narrow tunnel leads south. ~ ~ 0 -1 11615 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11617 Name Redwood Platform~ Desc A pentagonal redwood platform rises from the multicolored clusters of flowers and shrubbery. An granite tome is mounted in the center of the pentagon. Two low marbles pedestals, grey and white, stand on either side of the tome. ~ Room_flags 0 Sector_type 1 ExtraDesc white~ A crack runs down the edge of the white pedestal. ~ ExtraDesc grey~ The grey pedestal looks shiny and new, marked only by foot-shaped indentations in the center. ~ ExtraDesc marble pedestals~ Square marble pedestals are set into the redwood. The white is slightly larger than the grey. Indentations mark the centers of both. ~ ExtraDesc granite tome~ An open book has been sculpted from polished granite. A paragraph on the lefthand page catches your eye: ".. From our wisdom to know From our mistakes to grow.. .. that each generation shall be better, stronger, wiser than the one before.." A crack runs across the edge of the page where weather has broken the granite. ~ Exit 2 Steps lead down into the garden to the south. ~ ~ 0 -1 11608 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11618 Name Base of a Large Tree~ Desc The dirt path curves east and south here. A huge oak tree looms to the northwest, its lower branches shading a large section of the path. ~ Room_flags 0 Sector_type 1 ExtraDesc oak tree branches~ The huge oak rises skyward. Its lower branches appear sturdy and climbable. ~ Exit 1 The dirt path winds east through the flower beds. ~ ~ 0 -1 11608 leaves east~ Exit 2 To the south, the dirt path disappears into a grove of trees. ~ ~ 0 -1 11619 leaves south~ Exit 4 The huge oak rises skyward. Its lower branches appear sturdy and climbable. ~ ~ 0 -1 11620 leaves up~ HealRate 100 EndRoom #ROOM Vnum 11619 Name Ash Grove~ Desc A ring of ash trees form a small, shaded grove here. Glints of light filter through the overlapping branches to flicker in the shadows like fireflies. A narrow dirt path exits the grove to the north. ~ Room_flags 0 Sector_type 2 Exit 0 A dirt path disappears north into a lush garden. ~ ~ 0 -1 11618 leaves north~ HealRate 100 EndRoom #ROOM Vnum 11620 Name Up a Large Oak Tree~ Desc You stand on a low branch near the huge trunk of the oak tree. The thick network of branches above makes it impossible to climb higher. The base of an enormous birdfeeder is visible along the branch to the west. ~ Room_flags 8 Sector_type 3 ExtraDesc birdfeeder~ An opening in the near face looks large enough to enter.. though one might wonder what kind of bird would need a birdfeeder this big.. ~ Exit 3 An opening in the birdfeeder is visible to the west. ~ ~ 0 -1 11621 leaves west~ Exit 5 A lush green garden is visible below. ~ ~ 0 -1 11618 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11621 Name Inside the Birdfeeder~ Desc You find yourself at the edge of an enormous octagonal room. Thick wooden walls disapppear out of sight above. Blue sky and oaken branches are visible through 3 huge doorways cut into the walls. The floor is littered with tan and grey egg-shaped spheres. Between the spheres are clusters of birdseed. ~ Room_flags 8 Sector_type 0 ExtraDesc birdseed~ Little piles of birdseed litter wooden floor. ~ ExtraDesc tan grey spheres~ Closer up, these appear to be huge seed pods, oversized versions of the birdseed clustered at their bases. ~ Exit 1 A huge doorway opens onto the branch of a large oak tree. ~ ~ 0 -1 11620 leaves east~ HealRate 100 EndRoom #ROOM Vnum 11622 Name Stone Well~ Desc You stand in a wide grassy clearing framed by high hedges. To one side, a stone well rises from the turf. ~ Room_flags 0 Sector_type 1 ExtraDesc stone well~ Blocks of smooth grey stone have been fitted and mortared together to form a wide well. A ladder attached to one stone side descends into the darkness. ~ Exit 2 ~ ~ 0 0 11664 leaves south~ Exit 3 A pebbled path is visible to the west. ~ ~ 0 -1 11600 leaves west~ Exit 5 A ladder affixed to the side of the well descends into darkness. ~ ~ 0 -1 11623 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11623 Name Inside the Well~ Desc The smooth stone walls of the well tower above you on all sides. The stone appears rough and unworn, as if the well has never been used. A broken humanoid skeleton lies sprawled across the bottom of the well. A dark wooden ladder ascends to the top of the well. ~ Room_flags 0 Sector_type 1 ExtraDesc skeleton~ It looks as though something (someone?) has fallen into the well. The bones are strangely clean and gleam a coldly in the light. ~ Exit 4 A wooden ladder leads to the edge of the well above. ~ ~ 0 -1 11622 leaves up~ HealRate 100 EndRoom #ROOM Vnum 11624 Name Misty Pathway~ Desc Tendrils of cool mist creep across the pathway from the south, leaving the white pebbles of the path cool and shiny. Tall hedges frame the path to the north. The mist thickens to the south. ~ Room_flags 0 Sector_type 1 Exit 0 The path disappears between tall hedges to the north. ~ ~ 0 -1 11600 leaves north~ Exit 2 The path widens to the south into a mist covered lakeshore. ~ ~ 0 -1 11625 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11625 Name Shore of the Lake of Mist~ Desc You stand on the rocky shore of a lake which seems to be composed entirely of mist. Dense white vapor from the lake overflows up and over the path to the north. Below, the shore dips into the lake. ~ Room_flags 0 Sector_type 1 Exit 0 A white pebbled path leads north. ~ ~ 0 -1 11624 leaves north~ Exit 5 The lake shore dips gently into the lake to the south here. ~ ~ 0 -1 11626 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11626 Name Misty Lake~ Desc Cool, dense mist swirls around you, limiting vision to less than a meter. The lake bottom is dotted with large grey-white boulders and clumps of slippery grass. To the north, the lakeshore ascends above the mist. The lake continues south. ~ Room_flags 1 Sector_type 2 ExtraDesc boulders stones~ Large white-streaked grey boulders dot the lake floor. An opening between the boulders is visible to the south. ~ ExtraDesc bushes~ Two large bushes grow out of the boulders to the west. There appears to be an opening behind them. ~ Exit 0 You can exit the lake to the north. ~ ~ 0 -1 11625 leaves north~ Exit 2 An opening between clumps of boulders is visible to the south. ~ ~ 0 -1 11628 leaves south~ Exit 3 A clump of large bushes is nestled between the boulders to the west. There appears to be an opening behind the bushes. ~ bushes~ 1 -1 11627 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11627 Name Mossy Cave~ Desc A small natural cave is set into the grey-white rocks of the lake here. Patches of phosphorescent green blue moss dot the slick cave walls, glowing eerily in the mist. A clump of large bushes to the east shields the cave from the rest of the lake. ~ Room_flags 8 Sector_type 2 ExtraDesc bushes~ Large bushes shield the cave from the misty lake to the east. ~ Exit 1 The misty lake is visible through the bushes to the east. ~ bushes~ 1 -1 11626 leaves east~ HealRate 100 EndRoom #ROOM Vnum 11628 Name Misty Lake~ Desc The chill mist of the lake tingles damply against your skin. Through the white haze, you can make out a path heading east and west between the large boulders littering the lake floor. The lake floor continues north. ~ Room_flags 1 Sector_type 2 Exit 0 The lake floor continues north. ~ ~ 0 -1 11626 leaves north~ Exit 1 A path leads east along the lake bottom. ~ ~ 0 -1 11629 leaves east~ Exit 3 A path leads west along the lake bottom. ~ ~ 0 -1 11631 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11629 Name Misty Lake~ Desc The path along the lake floor leads west and south here. To the south, the path opens onto a wide misty pool. ~ Room_flags 1 Sector_type 2 Exit 2 A misty pool is visible to the south. ~ ~ 0 -1 11630 leaves south~ Exit 3 The lake floor continues west. ~ ~ 0 -1 11628 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11630 Name Pool of Mist~ Desc The lake walls curve here to form a large misty pool. A moss-covered marble pedestal rests in a depression in the center of the pool. To the north, a path leads back into the lake. ~ Room_flags 0 Sector_type 2 ExtraDesc marble pedestal depression~ A round pedestal of white marble is set into a depression in the center of the pool. Patches of grey-green moss cling to the white stone. Marks in the center of the pedestal indicate that something has recently stood on the pedestal. ~ Exit 0 The lake of mist is visible to the north. ~ ~ 0 -1 11629 leaves north~ HealRate 100 EndRoom #ROOM Vnum 11631 Name ~ Desc A dark opening, partially obscured by a clump of green weeds, cuts into the lake wall to the south. The lake floor continues east. ~ Room_flags 1 Sector_type 2 Exit 1 The misty lake continues east. ~ ~ 0 -1 11628 leaves east~ Exit 2 The dark mouth of a shadowy tunnel enters the lake wall to the south. ~ ~ 0 -1 11632 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11632 Name Dark Tunnel~ Desc A high, narrow granite tunnel has been hewn from the granite lake wall. White mist seeps in from the opening to the north, leaving the rock walls slippery and cold. The darkness seems to deepen to the west, where the tunnel widens into a cave. ~ Room_flags 9 Sector_type 0 Exit 0 A lake of mist is visible through the opening to the north. ~ ~ 0 -1 11631 leaves north~ Exit 3 To the west, the tunnel widens into a dark cave. ~ ~ 0 -1 11633 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11633 Name Shadowy Cavern~ Desc Dark granite walls form a large cavern here. Darkness and shadows seem to deepen here, as if attracted by some unseen force. Barely visible through the darkness, a tunnel exits the cave to the east. ~ Room_flags 9 Sector_type 0 Exit 1 A dark, misty tunnel exits the cave to the east. ~ ~ 0 -1 11632 leaves east~ HealRate 100 EndRoom #ROOM Vnum 11634 Name Onyx Hallway~ Desc Chill air from the north causes the torches to gutter occassionally, picking out eerie shadows against the dark onyx walls. A plain oaken door is set into the east wall. ~ Room_flags 9 Sector_type 0 Exit 0 The onyx hallway continues north. ~ ~ 0 -1 11658 leaves north~ Exit 1 An oaken door is set into the east wall. ~ oaken door~ 1 -1 11656 leaves east~ Exit 2 The hallway continues south. ~ ~ 0 -1 11635 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11635 Name Onyx Hallway~ Desc The smooth black walls are broken by streaks of blood, both new and old. Distant screams echo through the hallway. To the south, the hall intersects a dark corridor. A solid black door is set into the west wall. ~ Room_flags 9 Sector_type 0 Exit 0 The hallway continues north. ~ ~ 0 -1 11634 leaves north~ Exit 2 A dark corridor crosses the hallway to the south. ~ ~ 0 -1 11637 leaves south~ Exit 3 A forbidding black door opens into the west wall. ~ black door~ 1 -1 11636 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11636 Name Chamber of the High Priest~ Desc Black marble walls frame a large circular room and a high stone ceiling supported by marble pillars. Dull brownish patches dot the polished walls where spattered blood has dried. ~ Room_flags 8201 Sector_type 0 Exit 1 A black door is set into the east wall. ~ black door~ 1 -1 11635 leaves east~ HealRate 100 EndRoom #ROOM Vnum 11637 Name Dark corridor~ Desc Walls of dark stone line a corridor running east and west here. Shadows, almost invisible against the stone, flicker eerily in the dim torchlight. An onyx hallway intersects the corridor here and continues north. ~ Room_flags 8201 Sector_type 0 Exit 0 An onyx hallway leads north. ~ ~ 0 -1 11635 leaves north~ Exit 1 The corridor continues east. ~ ~ 0 -1 11644 leaves east~ Exit 3 The corridor continues west. ~ ~ 0 -1 11638 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11638 Name Dark corridor~ Desc The dark corridor runs east and south here. A feeling of forboding permeates the air. It seems like the walls are watching.. ~ Room_flags 8201 Sector_type 0 Exit 1 The corridor continues east. ~ ~ 0 -1 11637 leaves east~ Exit 2 The corridor continues south. ~ ~ 0 -1 11639 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11639 Name Dark corridor~ Desc The dark corridor runs north and south here. Distant screams echo eerily against the stone walls. ~ Room_flags 8201 Sector_type 0 Exit 0 The corridor continues north. ~ ~ 0 -1 11638 leaves north~ Exit 2 The corridor continues south. ~ ~ 0 -1 11640 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11640 Name Dark corridor~ Desc The corridor branches north and east here. A stone archway leads west into a large hall. Huge, forbidding double doors loom over the corridor to the south. ~ Room_flags 8201 Sector_type 0 Exit 0 The corridor continues north. ~ ~ 0 -1 11639 leaves north~ Exit 1 The corridor continues east. ~ ~ 0 -1 11641 leaves east~ Exit 2 A pair of huge black steel doors are set into the southern wall. ~ black steel double doors~ 1 -1 11651 leaves south~ Exit 3 A stone archway opens onto a large hall to the west. ~ stone archway~ 0 -1 11652 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11641 Name Dark corridor~ Desc The dark corridor runs west and east here. To the north, black marble steps lead up to a pair of bloodstained bronze doors. ~ Room_flags 8201 Sector_type 0 Exit 0 Streaks of dried blood spatter the bronze doors to the north. ~ bloodstained bronze doors~ 1 -1 11645 leaves north~ Exit 1 The corridor continues east. ~ ~ 0 -1 11642 leaves east~ Exit 3 The corridor continues west. ~ ~ 0 -1 11640 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11642 Name Dark corridor~ Desc The corridor branches north and west here. A humanoid skeleton has been entombed in the corridor ceiling. The bones gleam whitely against the dark stone, and the hollow eyesockets seem to glare accusingly at you. ~ Room_flags 8201 Sector_type 0 Exit 0 The corridor continues north. ~ ~ 0 -1 11643 leaves north~ Exit 3 The corridor continues west. ~ ~ 0 -1 11641 leaves west~ Exit 4 A skeleton lies embedded in the ceiling above. ~ humanoid skeleton~ 1 -1 11649 leaves up~ HealRate 100 EndRoom #ROOM Vnum 11643 Name Dark corridor~ Desc The dark corridor runs north and south here. ~ Room_flags 8201 Sector_type 0 Exit 0 The corridor continues north. ~ ~ 0 -1 11644 leaves north~ Exit 2 The corridor continues south. ~ ~ 0 -1 11642 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11644 Name Dark corridor~ Desc The dark corridor runs west and south here. A narrow marble archway opens east into a large room. ~ Room_flags 8201 Sector_type 0 Exit 1 A twisting black figure is visible through the archway to the east. ~ marble archway~ 0 -1 11646 leaves east~ Exit 2 The corridor continues south. ~ ~ 0 -1 11643 leaves south~ Exit 3 The corridor intersects an onyx hallway to the west. ~ ~ 0 -1 11637 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11645 Name Bloody Altar~ Desc A black marble dais dominates the room. Mounted in the center of the dais, an obsidian altar gleams dully with fresh blood. Lit copper braziers mounted on either side of the altar fill the room with a cloying smoke. ~ Room_flags 8201 Sector_type 0 Exit 2 A pair of bronze doors open south. ~ bloodstained bronze doors~ 1 -1 11641 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11646 Name Room of Faces~ Desc Hideous stone faces protrude from the black walls and ceiling, their polished surfaces partly obscured by the smoke from the copper braziers set into the four corners. Rising from the center of the room is a huge demonic face, sculpted of grey-streaked black marble. A marble archway opens west. ~ Room_flags 9 Sector_type 0 Exit 3 A narrow marble archway opens west onto a dark corridor. ~ marble archway~ 0 -1 11644 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11647 Name Inside the Mouth~ Desc You stand on the stone tongue inside the cavernous mouth of the sculpture. The shape of the slippery tongue seems to writhe even as you stand on it, preventing both exit from the mouth and movement farther into it. A weighted rope, vaguely tonsil-shaped, ascends through an opening above. ~ Room_flags 8201 Sector_type 0 Exit 4 A rope leads up to an opening above. ~ weighted rope opening~ 0 -1 11648 leaves up~ HealRate 100 EndRoom #ROOM Vnum 11648 Name Beneath the churning void~ Desc You hang suspended on a heavy rope halfway up a narrow stone chute. The rope disappears into the center of what appears to be a churning multicolored void. Who know where it may lead.. ~ Room_flags 8201 Sector_type 0 Exit 4 The rope disappears into a multicolored void above. ~ ~ 0 -1 11692 leaves up~ Exit 5 The rope descends to a dark cavern below. ~ ~ 0 -1 11647 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11649 Name Narrow Passageway~ Desc You find yourself in a narrow stone passageway leading south. The low ceiling forces all but the shortest to stoop in order to pass through. A skeleton is embedded in the rock below. ~ Room_flags 8201 Sector_type 0 Exit 2 The passage continues south. ~ ~ 0 -1 11650 leaves south~ Exit 5 The white bones of a skeleton gleam sharply against the dark stone floor. ~ skeleton~ 1 -1 11642 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11650 Name Damp Cavern~ Desc A rhythmic dripping echoes through the large stone chamber. Rivulets of water run down the stalagtites clinging to the ceiling, collecting to form a large, round pool in the center of the cave. A narrow passage exits the cave to the north. ~ Room_flags 9 Sector_type 0 Exit 0 A passage leads north out of the cave. ~ ~ 0 -1 11649 leaves north~ HealRate 100 EndRoom #ROOM Vnum 11651 Name Pentagram Chamber~ Desc Engraved across the center of the stone floor is a large pentagram. At the center of the star rests a large grey tome, apparently mounted to the floor of the room. A pair of black steel doors are set into the north wall. ~ Room_flags 8201 Sector_type 0 ExtraDesc grey tome book~ Splashes of blood dot the worn vellum pages. A paragraph on the right hand page catches your eye: "Cycle of hate That I shall make it Cycle of hate That you shall break it.. .. Else my guilt shall be your pain and my payment your pennance." ~ Exit 0 Black steel doors loom to the north. ~ black steel double doors~ 1 -1 11640 leaves north~ HealRate 100 EndRoom #ROOM Vnum 11652 Name Dining Hall~ Desc You stand in a long, black tiled hall. A stone table dominates the center of the room, stretching nearly the length of the hall. Half-eaten carcasses litter the table and floor, surrounded by sticky puddles of blood and other less recognizable fluids. A trapdoor is set into the corner of the floor. Foul odors and smoke drift into the room from the doorway to the north. ~ Room_flags 8201 Sector_type 0 ExtraDesc rotting half-eaten carcasses~ The carcasses appear to have been half-raw when eaten. The remains of some sort of slimy stuffing oozes from the uneaten cavities. While most of the meal is unrecognizable you notice some humanoid bones, still trailing white tendons, among the remains. ~ ExtraDesc stone table~ A table made of solid granite. The rotting remains of what must have been a meal are scattered across the bloody table top. ~ Exit 0 The dining hall continues northward. ~ ~ 0 -1 11653 leaves north~ Exit 1 A stone archway opens east onto a dark corridor. ~ ~ 0 -1 11640 leaves east~ Exit 5 A trapdoor is set into the floor. ~ trap trapdoor~ 1 -1 11654 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11653 Name Kitchen~ Desc The dark stone floor is slippery with blood and pieces of raw flesh and intestines. A long spit in the center of the floor bears a the roasting form of a headless human body. Shiny cleavers of varying lengths and sizes lie on the bloody chopping board, one still half embedded in a chunk of meat. ~ Room_flags 8201 Sector_type 0 Exit 2 A long black hall is visible through the doorway to the south. ~ ~ 0 -1 11652 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11654 Name Damp Stairwell~ Desc Slippery stone stairs wind down into the darkness. Threads of light filter in from above, where a wide trapdoor is set into the ceiling. ~ Room_flags 8201 Sector_type 0 Exit 4 The stairwell ends at a trapdoor above. ~ ~ 1 -1 11652 leaves up~ Exit 5 The stairwell continues down into darkness. ~ ~ 0 -1 11655 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11655 Name Cellar~ Desc The slick granite walls of a cold, dank cellar rise up around you. Shelves, stacked with cases of stored foods and beverages, line the walls. Some form of magical containment glimmers faintly above the shelves, both preserving their contents and keeping nosy adventurers out.. Then again, considering putrid odor permeating the cellar, you're not sure you really want to know anymore about the contents.. ~ Room_flags 8201 Sector_type 0 Exit 4 A slimy stairwell leasd up into darkness. A faint light is visible farther up. ~ ~ 0 -1 11654 leaves up~ HealRate 100 EndRoom #ROOM Vnum 11656 Name Storage Closet~ Desc You stand in a narrow closet, stacked with various cleaning utensils and other odds and ends. A thin layer of dust coats the assorted objects, as if they haven't been used in a while. However, footprints mark the grit of the floor, and a thin line of darkness picks out a square in the dusty ceiling. An oaken door opens into the west wall. ~ Room_flags 8201 Sector_type 0 ExtraDesc utensils objects~ Just some more blood-drenched mops and such.. All those sacrifices must be messy. Just be glad you're not the janitor. ~ Exit 3 A thick oaken door is set into the west wall. ~ oaken door~ 1 -1 11634 leaves west~ Exit 4 The square outline of a trapdoor is visible in the ceiling. ~ trapdoor square~ 1 -1 11657 leaves up~ HealRate 100 EndRoom #ROOM Vnum 11657 Name Narrow Crawlspace~ Desc Claw marks and blood scar the stone walls framing the narrow crawlspace. A trapdoor is set into one corner, nearly invisible in the shadows. ~ Room_flags 8201 Sector_type 0 Exit 5 A trapdoor opens into the floor. ~ trapdoor square~ 1 -1 11656 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11658 Name Onyx Hallway~ Desc The dark onyx walls gleam eerily in the dim torchlight. A chill breeze wafts in through the archway to the north. The hallway continues south. ~ Room_flags 8201 Sector_type 0 Exit 0 A courtyard is visible through the archway to the north. ~ ~ 0 -1 11659 leaves north~ Exit 2 The hallway continues south. ~ ~ 0 -1 11634 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11659 Name Open Courtyard~ Desc Tall marble pillars frame a wide circular courtyard of black granite. A forbidding archway enters into a dark, sprawling building to the south. To the north, a narrow path winds away from the courtyard into a range of low, dark hills. ~ Room_flags 8193 Sector_type 0 Exit 0 ~ ~ 0 0 11660 leaves north~ Exit 2 A huge, dark building looms to the south. An open archway enters the building from the southern end of the courtyard. ~ ~ 0 -1 11658 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11660 Name Path among the haunted hills~ Desc You stand on a narrow dirt path winding between dark, rolling hills. Icy winds howl across the hilltops, and dark shapes seem to flit among the scattered brush. The path branches west and north here. ~ Room_flags 8193 Sector_type 4 ExtraDesc dark shapes~ They seem to appear out of the corner of your vision, but when you turn to look, they are gone. ~ Exit 0 The path continues deeper into the hills to the north. ~ ~ 0 -1 11662 leaves north~ Exit 2 ~ ~ 0 0 11659 leaves south~ Exit 3 The path enters a sheltered clearing to the west. ~ ~ 0 -1 11661 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11661 Name Sheltered valley~ Desc The hills rise steeply on all sides, forming a small valley protected from the chilling winds. Grey brush, leafless and dead-looking, ring the valley, casting eerie shadows along the grassy floor. A path exits the valley to the east. ~ Room_flags 8193 Sector_type 4 Exit 1 A narrow path leads out of the valley to the east. ~ ~ 0 -1 11660 leaves east~ HealRate 100 EndRoom #ROOM Vnum 11662 Name Deep among the haunted hills~ Desc The icy winds batter at you like vengeful ghosts. You can almost make out words in the howling gusts.. The path branches east and west here and continues south out of the hills. ~ Room_flags 8193 Sector_type 4 Exit 1 The path continues east. ~ ~ 0 -1 11663 leaves east~ Exit 2 The path continues south. ~ ~ 0 -1 11660 leaves south~ Exit 3 The path continues west. ~ ~ 0 -1 11665 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11663 Name ~ Desc The path winds north and west here, in a momentary shelter against the raging winds. To the north, the brush thickens, casting eerie shadows across the path. ~ Room_flags 8193 Sector_type 4 Exit 0 The path continues north. ~ ~ 0 -1 11664 leaves north~ Exit 3 The path continues west. ~ ~ 0 -1 11662 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11664 Name Shadowed Clearing~ Desc The dark brush grows thickly here, forming a shadowed clearing between the hills. Silent shapes seem to flicker among the brush in your peripheral vision, but are never visible when you turn to look. A narrow path leads south out of the clearing. ~ Room_flags 8193 Sector_type 4 Exit 0 ~ ~ 0 0 11622 leaves north~ Exit 2 A path exits the clearing to the south. ~ ~ 0 -1 11663 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11665 Name Dead end~ Desc The narrow path ends abruptly at a sheer rock face. To the north, stunted grey shrubs grow from between huge, stacked boulders. ~ Room_flags 8193 Sector_type 4 ExtraDesc boulder boulders stone huge rock face shrubs~ One of the boulders near the bottom appears to be slightly separate from the others. ~ Exit 0 One of the boulders near the bottom appears to be slightly separate from the others. ~ boulder stone huge~ 1 -1 11666 leaves north~ Exit 1 The path returns east. ~ ~ 0 -1 11662 leaves east~ HealRate 100 EndRoom #ROOM Vnum 11666 Name Rocky Cave~ Desc You find yourself in a dark, rocky cave. Dim light seeps in through an opening to the south. The cave darkens to the west. ~ Room_flags 8201 Sector_type 0 Exit 2 A boulder leans against an opening to the south. ~ boulder stone huge~ 1 -1 11665 leaves south~ Exit 3 The cave continues west. ~ ~ 0 -1 11667 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11667 Name Dark Cavern~ Desc Darkness envelopes the cavern, seeming to soak up even the dim light as if a vacuum.. A glimmer of light is visible to the east. ~ Room_flags 9 Sector_type 0 Exit 1 A glimmer of light filters through an opening to the east. ~ ~ 0 -1 11666 leaves east~ HealRate 100 EndRoom #ROOM Vnum 11668 Name Shimmering Tunnel~ Desc Flickering white light arcs above to form a long tunnel leading east. Streaks of green energy lance intermittently through the tunnel walls, lighting the area with a pulsing green glow. ~ Room_flags 8 Sector_type 0 Exit 1 The tunnel opens into a large white room to the east. ~ ~ 0 -1 11669 leaves east~ HealRate 100 EndRoom #ROOM Vnum 11669 Name Globe of Light~ Desc You find yourself floating in what appears to be a globe formed of pure white light. Green energy streaks through the globe like lances of colored lightning. A long silk carpet stretches from the mouth of the tunnel to the west to a tall white throne in the center of the globe. ~ Room_flags 8 Sector_type 0 ExtraDesc silk carpet~ Though floating without any visible supports, it appears to be quite sturdy. ~ Exit 3 A tunnel exits the globe to the west. ~ ~ 0 -1 11668 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11670 Name Tunnel of Darkness~ Desc You find yourself in a dark tunnel. Shafts of dim light enter the through the tunnel mouth to the east, to be absorbed as soon as they touch the black walls. ~ Room_flags 9 Sector_type 0 Exit 3 Dim light is visible to the west. ~ ~ 0 -1 11671 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11671 Name Darkness~ Desc You find yourself floating in what appears to be an endless expanse of darkness. A blood red carpet stretches between the tunnel mouth to the east and a forbidding black throne suspended upright at the opposite end. The throne seems to glow with a light of its own, filling the area with a dim greyish glow. ~ Room_flags 9 Sector_type 0 ExtraDesc blood red carpet~ A silk carpet the color of blood runs from the base of the throne to the tunnel to the east. ~ Exit 1 The mouth of a narrow tunnel is barely visible to the east. ~ ~ 0 -1 11670 leaves east~ HealRate 100 EndRoom #ROOM Vnum 11672 Name Shadowy Clearing~ Desc Tall pine trees frame a dark circular clearing here. A path crosses the clearing and bends north and east. Two ancient trees, one black oak and one white, face each other to the east and west, casting long shadows across the earthen floor. ~ Room_flags 1 Sector_type 3 Exit 0 A dirt path winds into the trees to the north. ~ ~ 0 -1 11673 leaves north~ Exit 1 A dirt path winds into the forest to the east. ~ ~ 0 -1 11674 leaves east~ HealRate 100 EndRoom #ROOM Vnum 11673 Name Dark Thicket~ Desc You stand in a dark thicket encircled by tall pines. The twisted pine boughs above resemble the waiting claws of some huge predator. A narrow dirt path exits the thicket to the south. ~ Room_flags 1 Sector_type 3 Exit 2 A dirt path winds into the shadows to the south. ~ ~ 0 -1 11672 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11674 Name Winding path through the dark forest~ Desc Tall, silent pines loom on all sides, filling the air with the scent of fresh wood and pine needles. The narrow path on which you stand runs west and south here. One particularly large pine grows at the near the path to the north. ~ Room_flags 1 Sector_type 3 ExtraDesc large pine tree~ You notice a thin crack, barely visible against the rough tree bark, outlining a rectangular area in the face of the large pine to the north. The lower branches of the pine appear climbable. ~ Exit 0 A thin crack, barely visible in the rough tree bark, outlines a rectangular area in the face of the large pine to the north. ~ tree pine crack rectangular rectangle~ 1 -1 11681 leaves north~ Exit 2 The path continues south through the forest. ~ ~ 0 -1 11676 leaves south~ Exit 3 To the west, the path opens onto a shadowy clearing. ~ ~ 0 -1 11672 leaves west~ Exit 4 The lower branches of the large pine appear climbable. ~ ~ 0 -1 11675 leaves up~ HealRate 100 EndRoom #ROOM Vnum 11675 Name Birdnest~ Desc You stand perched on the edge of a large nest which stretches at least five meters from side to side. The bowl of the nest appears to be formed of large sticks and bits of hair and other odds and ends, woven together to form a sturdy base. The curved white fragments of what must have been a good sized shell are scattered across the bottom of the nest, intermixed with black-brown feathers and what pieces of what look like humanoid bones.. The tree branches below appear sturdy and climbable. ~ Room_flags 1 Sector_type 3 Exit 5 A narrow path is visible through the branches below. ~ ~ 0 -1 11674 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11676 Name Forest Path~ Desc The silent forms of tall pine trees frame the narrow dirt path. The path branches north and east here. ~ Room_flags 1 Sector_type 3 Exit 0 The path continues north. ~ ~ 0 -1 11674 leaves north~ Exit 1 The path continues east. ~ ~ 0 -1 11677 leaves east~ HealRate 100 EndRoom #ROOM Vnum 11677 Name Dead End~ Desc The forest path dead ends here in a stand of tall pines. Large boulders dot the earthen floor. The huge, severed stump of what must have been an impressive oak tree rises from the pines to the south. ~ Room_flags 1 Sector_type 3 ExtraDesc huge oak stump~ Scratches and light footprints mark the earth around the stump. ~ Exit 5 Scratches and light footprints mark the earth around the stump. ~ huge oak stump~ 1 -1 11678 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11678 Name Quiet tunnel~ Desc You find yourself in a narrow earthen tunnel. Thin shafts of light enter the tunnel through the opening above. To the east, the tunnel opens into a dark chamber. ~ Room_flags 9 Sector_type 0 Exit 1 A dark chamber is visible to the east. ~ ~ 0 -1 11679 leaves east~ Exit 4 A huge stump leans against an opening in the ceiling above. A wooden ladder affixed to the northern wall of the tunnel leads up to the opening. ~ huge oak stump~ 1 -1 11677 leaves up~ HealRate 100 EndRoom #ROOM Vnum 11679 Name Meeting Chamber~ Desc A huge chamber has been carved from the packed clay here. A semicircular stone table dominates the center of the floor. Along the inner edge of the table stands a grey oak chair flanked by two chairs of white and black oak. Plainer redwood chairs line the outer edge. A narrow tunnel exits the chamber to the west. ~ Room_flags 9 Sector_type 0 ExtraDesc white grey black chair~ Three large chairs of white, grey, and black oak line are set along the inside edge of the table. Engraved in the back of each chair, you notice the insignia of a diving hawk. ~ ExtraDesc semicircular stone table~ A huge semicircular table made of dark grey stone. Closer inspection reveals a dark opening beneath the round base of the table. ~ Exit 3 You see a narrow tunnel to the west. ~ ~ 0 -1 11678 leaves west~ Exit 5 You notice the dark edges of an opening beneath the round base of the stone table. ~ table stone~ 1 -1 11680 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11680 Name Shadowy Lair~ Desc You find yourself in a large, dark cavern. Bits of wood and gleaming white bones litter the earthen floor. Leaves and vines are piled in one corner to form a large nest. ~ Room_flags 9 Sector_type 0 ExtraDesc leaves vines nest~ Glossy dark green scales glint from within the leaves and vines at the base of the nest. ~ Exit 4 You see a dark opening in the ceiling above. ~ ~ 1 -1 11679 leaves up~ HealRate 100 EndRoom #ROOM Vnum 11681 Name Inside the Tree Base~ Desc You stand in the hollow base of a large pine tree. A wooden platform is visible far above. ~ Room_flags 9 Sector_type 3 ExtraDesc wooden platform~ A wooden platform cuts across the space above. An opening to one side of the platform allows entrance to those who can reach it.. ~ Exit 2 Light filters through a rectangular opening in the trunk wall to the south. ~ tree pine crack rectangular rectangle opening~ 1 -1 11674 leaves south~ Exit 4 A wooden platform is visible above. ~ ~ 0 -1 11682 leaves up~ HealRate 100 EndRoom #ROOM Vnum 11682 Name Heart of the Tree~ Desc You find yourself balanced on a wide wooden platform in the dark heart of the pine tree. The wood of the tree, somehow fresh and very alive despite the hollow inside, fills the air with the sharp scent of pine. An opening to one side of the platform allows descent to the earthen floor below. ~ Room_flags 9 Sector_type 9 Exit 5 The hollow base of the tree is visible far below. ~ ~ 0 -1 11681 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11683 Name Twisting Brick Road~ Desc You stand on a road paved of red bricks which seems to twist and turn at impossible angles, like the rails of a roller coaster ride. Off the edge of the road is a churning multicolored void. A neat white outhouse rests off the side of the road to the east, and a ribbon of white light winds into the void to the north. The brick road continues west to a crossroads. ~ Room_flags 0 Sector_type 1 ExtraDesc white outhouse~ A neat white outhouse stands to the east. ~ ExtraDesc ribbon white light~ Though apparently made solely of light, it looks sturdy enough to walk on. ~ Exit 0 A wide ribbon of light twists north into the churning void. Despite its form, the light appears quite solid enough to walk on. ~ ~ 0 -1 11684 leaves north~ Exit 1 A white painted outhouse stands on the east side of the road. ~ ~ 1 -1 11695 leaves east~ Exit 3 A signpost is visible to the west. ~ ~ 0 -1 11686 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11684 Name Ribbon of Light~ Desc You stand balanced on a meter wide ribbon of pure white light twisting west and south through a churning multicolored void. Just glancing at the void is enough to twist your guts inside out, which doesn't help your precarious balance at all... but maybe if you don't look up you'll be okay. You notice that you can see right through the path at your feet. ~ Room_flags 0 Sector_type 1 Exit 2 A brick road is visible to the south. ~ ~ 0 -1 11683 leaves south~ Exit 3 The ribbon continues west. ~ ~ 0 -1 11685 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11685 Name ~ Desc You find yourself standing on a wooden platform floating in the middle of a multicolored void. What looks like a shimmering rip in the void hovers within reach overhead. A ribbon of white light twists into the void to the east. ~ Room_flags 0 Sector_type 1 ExtraDesc rip~ A rip in the fabric of the void shimmers overhead. ~ ExtraDesc ribbon white light~ Though apparently made solely of white light, the ribbon appears sturdy enough to walk on. ~ Exit 1 Though apparently made solely of white light, the ribbon appears sturdy enough to walk on. ~ ~ 0 -1 11684 leaves east~ Exit 4 A rip in the fabric of the void shimmers overhead. ~ ~ 0 -1 11614 leaves up~ HealRate 100 EndRoom #ROOM Vnum 11686 Name Something Resembling an Intersection..~ Desc The brick road loops under and over itself, shooting off in various directions. It would resemble a knot more than an intersection except that this is supposed to lead somewhere. Then again.. As you watch, the intersection seems to twist and change. ~ Room_flags 0 Sector_type 1 Exit 2 Twisting red brick road. ~ ~ 0 -1 11687 leaves north~ Exit 1 Twisting red brick road. ~ ~ 0 -1 11683 leaves south~ Exit 3 Twisting red brick road. ~ ~ 0 -1 11689 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11687 Name Entrance to the Funny Farm~ Desc Brilliant purple fences wall off rows of animal pens. Aside from the barking cats and flying pigs, this could be a cosy little farm.. A purple farmhouse is visible in the distance. ~ Room_flags 0 Sector_type 1 Exit 0 A red brick road runs north. ~ ~ 0 -1 11686 leaves north~ Exit 1 The farm continues east. ~ ~ 0 -1 11688 leaves east~ HealRate 100 EndRoom #ROOM Vnum 11688 Name Amidst the Animal Pens~ Desc You stand among the purple animal pens. Closer up, you notice that the farmhouse is tilted to one side, as if part of the foundation has sunken in. You also notice the corner of a bed sticking out of the outhouse door.. and judging from the odor of the house, people are living in the outhouse and using the farmhouse for um.. ~ Room_flags 0 Sector_type 1 Exit 3 The farm continues west. ~ ~ 0 -1 11687 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11689 Name Red Brick Road~ Desc The red brick road twists east and south here. ~ Room_flags 0 Sector_type 1 Exit 1 A signpost is visible to the east. ~ ~ 0 -1 11686 leaves east~ Exit 2 The road continues south. ~ ~ 0 -1 11690 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11690 Name Another Intersection..~ Desc Oh god.. not another intersection. The road loops around itself so many times that it's amazing it ever goes anywhere. As you watch, the intersection rearranges itself again, nearly taking your lunch with it. The bricks at one edge of the road have been torn out, revealing a dark hole leading down. ~ Room_flags 0 Sector_type 1 Exit 0 More brick road. ~ ~ 0 -1 11689 leaves west~ Exit 3 More brick road. ~ ~ 0 -1 11691 leaves east~ Exit 2 You see a small white office. ~ ~ 0 -1 11694 leaves south~ Exit 5 A dark hole leads beneath the road. ~ ~ 0 -1 11697 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11691 Name Red Brick Road~ Desc The brick road twists east and south through the void. ~ Room_flags 0 Sector_type 1 Exit 1 You see an intersection to the east. ~ ~ 0 -1 11690 leaves east~ Exit 2 The road enters a wide, checkered clearing to the south. ~ ~ 0 -1 11692 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11692 Name Checkered Clearing~ Desc Patches of alternating blue and yellow flowers cover the wide clearing with a checkered carpet. The ground dips and rises, forming shallow hills and valleys across the clearing. As you watch, the ground moves, and a hill forms beneath your feet. ~ Room_flags 0 Sector_type 2 Exit 0 A twisting red brick road leads north. ~ ~ 0 -1 11691 leaves north~ Exit 3 The clearing continues west. ~ ~ 0 -1 11693 leaves west~ HealRate 100 EndRoom #ROOM Vnum 11693 Name Checkered Clearing~ Desc You stand at the east end of a wide clearing carpeted by alternating squares of yellow and blue flowers. The ground occasionally shifts, forming the clearing into scattered hills and valleys. ~ Room_flags 0 Sector_type 2 Exit 1 The clearing continues east. ~ ~ 0 -1 11692 leaves east~ HealRate 100 EndRoom #ROOM Vnum 11694 Name Clinic~ Desc You stand in a little white office. A window faces east onto the churning void outside. A long leather couch dominates the center of the office. ~ Room_flags 0 Sector_type 1 Exit 0 You see a twisting red brick road to the north. ~ ~ 0 -1 11690 leaves north~ HealRate 100 EndRoom #ROOM Vnum 11695 Name Inside an Outhouse~ Desc You find yourself inside a narrow, white walled outhouse, wedged between the door and a really Big toilet. Probably one of those times when you reeally don't want to look down.. ~ Room_flags 8 Sector_type 0 Exit 3 A red brick road leads west. ~ ~ 0 -1 11683 leaves west~ Exit 5 so that's what I had for lunch.. ~ ~ 0 -1 11696 leaves down~ HealRate 100 EndRoom #ROOM Vnum 11696 Name Inside the Toilet~ Desc Oh yuck.. what are you doing inside the toilet? The stench is awful, and what's worse.. claw marks on the walls indicate that something has made its home here. ~ Room_flags 9 Sector_type 0 Exit 4 You see the toilet seat above. ~ ~ 0 -1 11695 leaves up~ HealRate 100 EndRoom #ROOM Vnum 11697 Name Down a Mole Hole~ Desc Something has dug a narrow north-south tunnel here. Light streams in through the opening above, drying the fresh dirt. ~ Room_flags 8 Sector_type 0 Exit 0 The mole hole continues north. ~ ~ 0 -1 11698 leaves north~ Exit 4 You see the red brick road above. ~ ~ 0 -1 11690 leaves up~ HealRate 100 EndRoom #ROOM Vnum 11698 Name Ouch!~ Desc You are momentarily blinded as a glaring array of colors assaults your eyes. Gaudy mauve curtains decorate the earthen walls, clashing with the loud chartreuse carpet. A neon green throne and a short, thick perch dominate the center of the room. ~ Room_flags 8 Sector_type 0 Exit 2 A tunnel exits the room to the south. ~ ~ 0 -1 11697 leaves south~ HealRate 100 EndRoom #ROOM Vnum 11699 Name Temple of Unbelief~ Desc Seeing is believing.. ~ Room_flags 12 Sector_type 0 ManaRate 100 HealRate 220 EndRoom #END #SPECIALS M 11600 spec_cast_mage M 11605 spec_cast_mage M 11608 spec_guard M 11610 spec_thief M 11611 spec_thief M 11612 spec_cast_cleric M 11622 spec_cast_cleric M 11623 spec_cast_mage M 11625 spec_thief M 11628 spec_cast_mage M 11631 spec_cast_undead M 11635 spec_cast_cleric M 11639 spec_cast_undead M 11642 spec_thief M 11651 spec_thief M 11653 spec_thief M 11666 spec_thief M 11677 spec_cast_mage S #RESETS D 0 11606 5 1 D 0 11615 4 1 D 0 11626 3 1 D 0 11627 1 1 D 0 11634 1 1 D 0 11635 3 1 D 0 11636 1 1 D 0 11640 2 1 D 0 11651 0 1 D 0 11652 5 1 D 0 11654 4 1 D 0 11656 3 1 D 0 11656 4 1 D 0 11657 5 1 D 0 11665 0 1 D 0 11666 2 1 D 0 11674 0 1 D 0 11677 5 1 D 0 11678 4 1 D 0 11679 5 1 D 0 11680 4 1 D 0 11681 2 1 M 0 11602 6 11601 1 M 0 11614 5 11601 2 G 0 11644 0 M 0 11614 5 11601 2 G 0 11645 0 M 0 11612 1 11602 1 M 0 11613 1 11602 1 E 0 11641 0 5 M 0 11614 5 11602 1 E 0 11643 0 13 M 0 11615 1 11602 1 M 0 11610 1 11604 1 E 0 11636 0 16 E 0 11637 0 5 M 0 11608 3 11605 1 E 0 11632 0 5 E 0 11633 0 7 E 0 11634 0 16 M 0 11605 1 11606 1 E 0 11628 0 17 M 0 11614 5 11607 1 G 0 11645 0 M 0 11608 3 11609 1 E 0 11632 0 5 E 0 11633 0 7 E 0 11634 0 16 M 0 11602 6 11610 1 M 0 11609 1 11610 1 E 0 11635 0 9 O 0 11607 0 11611 M 0 11607 1 11611 1 E 0 11631 0 20 M 0 11646 1 11611 1 M 0 11614 5 11612 1 E 0 11642 0 3 O 0 11600 0 11613 M 0 11611 1 11614 1 E 0 11638 0 16 G 0 11639 0 O 0 11601 0 11616 M 0 11606 1 11616 1 E 0 11629 0 8 E 0 11630 0 3 M 0 11603 1 11617 1 G 0 11627 0 M 0 11604 1 11617 1 M 0 11648 1 11618 1 M 0 11600 1 11619 1 E 0 11617 0 6 E 0 11618 0 10 G 0 11619 0 G 0 11698 0 M 0 11602 6 11619 2 G 0 11693 0 M 0 11602 6 11619 2 M 0 11601 1 11621 1 G 0 11625 0 M 0 11602 6 11621 1 E 0 11626 0 18 M 0 11602 6 11622 1 M 0 11616 1 11623 1 E 0 11646 0 18 M 0 11608 3 11624 1 E 0 11632 0 5 E 0 11633 0 7 E 0 11634 0 16 M 0 11617 1 11626 1 M 0 11618 1 11627 1 M 0 11619 1 11629 1 M 0 11620 1 11630 1 O 0 11602 0 11633 M 0 11625 6 11635 1 M 0 11637 5 11635 2 M 0 11637 5 11635 2 G 0 11658 0 M 0 11635 1 11636 1 E 0 11656 0 16 M 0 11636 1 11636 1 G 0 11657 0 M 0 11637 5 11636 1 M 0 11638 1 11636 1 E 0 11659 0 11 M 0 11633 1 11638 1 M 0 11631 3 11639 1 E 0 11654 0 16 E 0 11655 0 9 M 0 11628 1 11640 1 E 0 11650 0 6 M 0 11637 5 11641 1 G 0 11658 0 M 0 11631 3 11643 1 E 0 11654 0 16 E 0 11655 0 9 M 0 11625 6 11644 1 M 0 11632 1 11644 1 O 0 11608 0 11645 M 0 11630 1 11645 1 E 0 11653 0 12 M 0 11647 1 11645 1 O 0 11603 0 11646 M 0 11637 5 11647 1 M 0 11634 1 11648 1 O 0 11604 0 11650 M 0 11629 1 11650 1 G 0 11651 0 G 0 11652 0 M 0 11626 1 11651 1 M 0 11627 1 11651 1 M 0 11649 1 11652 1 E 0 11667 0 11 M 0 11623 1 11653 1 E 0 11647 0 18 E 0 11648 0 20 M 0 11625 6 11653 2 E 0 11694 0 0 M 0 11625 6 11653 2 M 0 11624 1 11655 1 G 0 11649 0 M 0 11625 6 11655 1 E 0 11694 0 0 M 0 11625 6 11656 1 O 0 11605 0 11657 M 0 11639 1 11657 1 E 0 11660 0 16 E 0 11661 0 3 M 0 11631 3 11658 1 E 0 11654 0 16 E 0 11655 0 9 M 0 11640 1 11660 1 M 0 11641 1 11661 1 M 0 11642 1 11663 1 M 0 11643 1 11664 1 O 0 11606 0 11667 M 0 11621 1 11668 1 G 0 11624 0 M 0 11622 1 11668 1 E 0 11620 0 13 E 0 11621 0 18 E 0 11622 0 17 E 0 11623 0 9 O 0 11609 0 11669 M 0 11644 1 11669 1 G 0 11662 0 M 0 11645 1 11669 1 E 0 11663 0 0 E 0 11664 0 13 E 0 11665 0 18 E 0 11666 0 17 O 0 11610 0 11671 O 0 11611 0 11672 O 0 11612 0 11672 M 0 11651 1 11672 1 M 0 11650 1 11673 1 E 0 11668 0 9 G 0 11669 0 M 0 11652 1 11673 1 G 0 11670 0 M 0 11653 1 11674 1 E 0 11695 0 9 M 0 11654 1 11675 1 G 0 11696 0 M 0 11655 1 11675 1 G 0 11671 0 M 0 11656 1 11676 1 M 0 11657 1 11677 1 M 0 11658 1 11677 1 E 0 11672 0 16 M 0 11659 1 11678 1 E 0 11672 0 16 M 0 11660 1 11679 1 E 0 11673 0 20 M 0 11661 1 11679 1 E 0 11674 0 3 M 0 11662 1 11679 1 E 0 11675 0 0 M 0 11663 1 11680 1 M 0 11664 1 11682 1 E 0 11676 0 16 E 0 11677 0 12 E 0 11678 0 7 M 0 11665 1 11682 1 E 0 11679 0 8 M 0 11667 1 11684 1 G 0 11682 0 O 0 11697 0 11685 O 0 11613 0 11686 R 0 11686 4 M 0 11668 1 11687 1 E 0 11683 0 10 M 0 11669 1 11688 1 E 0 11684 0 17 M 0 11670 1 11689 1 R 0 11690 4 M 0 11671 1 11691 1 O 0 11698 0 11692 M 0 11672 1 11692 1 M 0 11666 1 11693 1 E 0 11680 0 10 E 0 11681 0 11 O 0 11614 0 11694 M 0 11673 1 11694 1 E 0 11685 0 12 M 0 11674 1 11694 1 E 0 11686 0 5 M 0 11675 1 11696 1 M 0 11676 1 11697 1 O 0 11615 0 11698 O 0 11616 0 11698 M 0 11677 1 11698 1 E 0 11687 0 1 E 0 11688 0 14 E 0 11689 0 0 E 0 11690 0 5 M 0 11678 1 11698 1 E 0 11691 0 7 E 0 11692 0 16 S #SHOPS 0 #MOBPROGS #0 #OBJPROGS #0 #ROOMPROGS #0 #$