ddance/area/
ddance/data/
ddance/gods/
ddance/player/
ddance/player/skill/
#AREADATA
Name The {DG{Wr{De{Wy {DW{Wa{Ds{Wt{De{Ws{x~
Builders None~
VNUMs 16600 16799
Credits {  101  } Darion  The Planes~
Security 9
End



#MOBILES
#16600
belmonte~
Belmonte, my trusty sidekick.~
Belmonte, the trusted sidekick of Darion
~
~
elf~
ABJKLab CDEFGHP 0 0
101 9999 32000d32000+32000 32000d100+32000 0d0+0 slap
-100 -100 -100 -100
0 ABDOP HN J
stand stand none 120000
AHMV ABCDEFGHIJK medium unknown
#16601
gigi~
{YG{Wi{YG{Wi The {RH{We{Ra{Wd{RC{Wo{Ro{Wk{Re{Wr{x~
{YG{Wi{YG{Wi The {RH{We{Ra{Wd{RC{Wo{Ro{Wk{Re{Wr{x for Darion and his Tribe.
~
Well you have seen Austin Powers. The girl from there, wearing nothing, but a Chiefs Apron.
~
elf~
ABU CEG 0 0
126 9999 32000d32000+32000 0d0+0 9999d9999+9999 none
-900 -900 -900 -900
I ABDOP HN J
stand stand none 120000
AHMV ABCDEFGHIJK medium unknown
#16602
gina~
{CG{Wi{CN{Wa{x~
{CG{Wi{CN{Wa{x the {CM{Wi{CN{Wi {WS{Ck{Wi{Cr{Wt{x {CG{Woddess{x
~
Well the outfit Gina has on leaves definitely nothing to the imagination. She is taken right out of the playboy pages and made real. She looks ready to serve you in anyway. >:)
~
elf~
ABQR CDEFGHV 0 0
126 9999 32000d32000+32000 32000d32000+32000 32000d32000+32000 none
0 0 0 0
GH ABC HN J
stand stand none 120000
AHMV ABCDEFGHIJK medium unknown
#16606
thoth~
{RT{rh{Do{rt{Rh{x~
Titan of Knowledge.
~
Once a proud and mighty titan, Thoth took to the path of wisdom. In doing so he was cursed into the frail human form you see before you. To aid in his work Thoth developed several artifacts of power. The Brilliance, Eye, Lore, and Key. He uses these devices to further his studies. As well as, further the causes of knowledge
~
titan~
ABRT DFHNOVa 0 0
130 20 31999d1+32001 1d1+21999 400d5+600 slap
-180 -180 -180 -180
CDEFGH 0 HIJQ K
stand stand none 11000
AGV ACDEFJKQV medium unknown
#16607
illiensiene~
{MI{Dl{Ml{Di{Me{Dn{Ms{Di{Me{Dn{Me{x~
The illithid god is here.
~
~
human~
ABRT CDFGHNOUVac -1000 0
140 40 32000d2+32000 1d1+29999 100d18+300 smash
-160 -160 -160 -200
ACEFGHKO ABOPS CDEGHIJKM FN
stand stand none 12000
BCIS X large unknown
F for AHMV
F par ABCDEFGHIJK
M GREET 16600 100~
#16609
illithid titan~
Titan Mindflayer~
A gargantua mindflayer is here.
~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.

~
titan~
ABT HNOTUVa 0 0
130 30 29999d1+31001 1d1+21999 300d4+400 none
-150 -150 -150 -150
EFGHIO BP HIJQ FK
stand stand none 11000
AGV ACDEFJKQV medium unknown
M GREET 16600 100~
#16622
brain golem~
A {RB{rr{Da{ri{Rn {BG{Dole{Bm{x~
A construct of brain moves forward.
~
~
mindflayer~
ABT CDEFGHNO 0 0
120 30 21999d2+11001 0d0+0 100d20+100 slap
-110 -110 -110 -110
CEGHIOU P CDHIJK MN
stand stand none 1000
AHMV ABCDEFGHIJK medium unknown
F res P
F vul FG
#16624
illithid~
An {RIl{Dlith{Rid{x waits for prey.~
A humanoid squid, waits in the shadows for prey.
~
Standing 7 foot tall, with gangily limbs, this creature doesn't seem to pose much of a threat. But gazing at its head is where the true horror is....an octopus attached to a humanoid body. Its powers of confusion and stunning are known throughout the lands. Be afraid ...be very afraid.....
~
mindflayer~
ABT CDEFGHNOQVc -500 0
120 20 1d1+21999 0d0+0 100d10+300 digestion
-100 -100 -80 -100
BEFGHIJK ABP CHP GS
stand stand none 5000
AHMV ABCDEFGHIJK medium unknown
F vul F
#16626
crypt keeper~
{MC{mr{Dy{mp{Mt {MKe{Dep{Mer{x~
A massive illithid waiting for you to try to take the key.
~
~
mindflayer~
ABT CEGHNOU 0 0
120 30 1d1+17999 0d0+0 10d80+500 digestion
-100 -100 -70 -100
CEFGHI ABP CHJK GI
stand stand none 1000
AHMV ABCDEFGHIJK medium unknown
F aff DF
F res P
F vul F
#16631
executioneer~
{DT{Wh{De {REx{rec{Dutio{rne{Rer{x~
A salesman for nooses stand before you sizing you up.
~
Standing tall in his dressings of black, the executioneer is very intimidating. Toppling over 8 feet tall, with arms as big around as ancient trees and a grimace that would send even Morbid running for his mommy. He seems quite confident with that noose.
~
darkelf~
AB FHJNOUZ 0 0
101 20 1d1+16999 0d0+0 10d100+200 shock
-90 -90 -90 -90
BCDEGHIJN ABP DHIKMN JNS
stand stand none 0
AHMV ABCDEFGHIJK medium unknown
F vul G
#16635
tome guardian~
{DT{Wo{Dm{We {DG{Wa{Du{Wr{Dd{Wi{Da{Wn{x~
A cowled figure in robes of red is here to teach you knowledge.
~
~
mindflayer~
AB CDEFGHNO 0 0
120 40 1d1+21999 0d0+0 10d90+400 slap
-100 -100 -80 -100
EFGHI P CHJK GI
stand stand none 0
AHMV ABCDEFGHIJK medium unknown
F res P
F vul F
#16645
hand of thoth~
{BH{Wa{Bn{Wd of {BTh{Wo{Bth{x~
A human with a giant hand for a head.
~
A humanoid figure standing 7 feet tall with a hand for a head. This fellow reminds you of THING from the Adams Family.
~
human~
A DFHNO 0 0
90 30 1d1+7999 0d0+0 20d60+200 slap
-90 -90 -60 -90
DEFGHN ABP HIJK G
stand stand none 0
M DI medium unknown
F for AHV
F par ABCEFGHJK
#16649
arilyn~
Arilyn is here waiting to serve you.~
Arilyn is here waiting to serve you.
~
~
elf~
AB CDEFGH 0 0
75 0 1d1+31074 0d0+0 1d1+3999 wrath
-500 -500 -500 -500
FGHIK ABCD HN J
stand stand none 1000000
AHMV ABCDEFGHIJK medium unknown
#16650
brandebarios~
Brandebarios waits to take you money.~
Brandebarios waits to take you money.
~
For a halfling Brandebarios is still quite agile. He is all of 3' nothing, standard pot belly and jolly face. He always is smoking his pipe and never has a harsh word to say to ya.
~
halfling~
AB DFHV 0 0
75 0 1d1+-32537 0d0+0 1d1+3999 pierce
-500 -500 -500 -500
EFGHK ACDP BILQ E
stand stand none 1000000
AHMV ABCDEFGHIJK medium unknown
#16653
dove~
Dove is here.~
Dove is here.
~
A beautiful human woman, with eyes of deepest green and hair of darkest jet, tends to her store with grace and elegance.
~
human~
AB DFHNO 0 0
300 0 10000d5+30000 0d0+0 1d1+3999 wrath
-500 -500 -500 -500
EGHIJ CDHIJKLPQ 0 MN
stand stand none 1000000
M D medium unknown
F for AHV
F par ABCEFGHIJK
#16656
grettle battlehammer~
Grettle Battlehammer~
Grettle Battlehammer waits to show you her wares.
~
Standing all of 4' nothing, Grettle is a mass of muscle just waiting for a good brawl to take place. She is known in the city as being one of the best weaponsmiths alive. For the simple fact that she is also a mage of the highest circle.
~
dwarf~
ABT DFHJ 0 0
75 0 1d1+32000 0d0+0 1d1+3999 none
-500 -500 -500 -500
0 ABCD HI KR
stand stand none 1000000
AHMV ABCDEFGHIJK medium unknown
#16657
hand of thoth~
{RH{Dan{Rd {Dof {RT{rh{Do{rt{Rh{x~
A humanoid body with a hand for a head.
~
~
human~
AGT DFHNO 0 0
90 20 1d1+7999 0d0+0 20d50+200 slap
-90 -60 -90 -90
CGHI ABP HIJK G
stand stand none 0
M BDK medium unknown
F for AHV
F par ACEFGHIJ
#16658
eyes of thoth~
{BE{Wy{Be{Ws {Wof {BTh{Do{Bth{x~
A human with a giant eye for a head.
~
Before you is a humanoid figure about 7 feet tall. The head is a giant eye. It is almost creepy having it stare at you constantly.
~
human~
AGT DFHNO 0 0
90 30 1d1+7999 0d0+0 20d60+200 claw
-90 -60 -90 -90
CGHI ABP HIJK E
stand stand none 0
M BDK medium unknown
F for AHV
F par ACEFGHIJ
#16669
talos~
{YT{Wa{Yl{Wo{Ys{x~
{YT{Wa{Yl{Wo{Ys{x, {YB{Wringer of {YS{Wt{Yo{Wr{Ym{Ws{x
~
A man cloak in the powers of lightning, with the stench of blood and war on his breath stand poised to crush you like an ant.
~
titan~
ABT DFHNOVac 0 0
151 600 32000d50+32000 0d0+0 900d1+1200 blast
-260 -260 -260 -260
CDEFGHIJKNO AJOPTXYZ HIKMQS 0
stand stand none 120000
AGV ACDEFJKQV medium unknown
F res J
F vul K
M GREET 16669 100~
#16694
yeth hound~
{DY{Wet{Dh {DH{Woun{Dd{x~
A shadowy figure of a dog.
~
These are dogs of the endless grey void. They look like standard dogs, only totally lacking colour.
~
dog~
AGT BDFPQTUVc -1000 0
120 20 1d1+17999 0d0+0 40d20+400 bite
-110 -110 -110 -90
EGHI AB D CN
stand stand none 0
AGV ACDEFHJKUV medium unknown
#16698
third~
third~
Third
~
~
human~
ABT 0 0 0
130 50 23000d2+23000 0d0+0 600d3+600 none
-140 -140 -140 -140
FGHIK 0 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#16699
second~
second~
Second
~
~
human~
ABT H 0 0
126 50 20000d3+10000 0d0+0 500d3+500 none
-120 -120 -120 -120
FGHIK 0 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#16700
first~
first~
First
~
~
human~
ABT 0 0 0
101 50 10000d3+10000 0d0+0 300d1+100 none
-100 -100 -100 -100
FGHIK 0 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#16703
guardian of the sun~
{RG{Dua{rrd{Dia{Rn {Do{Wf {Dt{Whe {YS{yu{Sn{x~
A man composed of living flame stand barring your path.
~
~
human~
ABT DFHNOTUVc 0 0
120 200 32000d5+32000 0d0+0 500d4+600 flbite
-167 -167 -167 -167
ADFGHIKMN ABOP EFGJKS 0
stand stand none 12000
CHJM 0 medium unknown
F for AV
F par ABCDEFGHIJK
#16707
mists of dawn~
{WM{xists {Wo{Xf {YD{yawn{x~
The vapors of dawn mix with the rays of light to assault you.
~
~
human~
ABT DFHJNOUV 0 0
126 0 12d8+11321 0d0+0 3d200+200 none
-190 -190 -190 -190
AFGHU ABFO EFGHJK 0
stand stand none 1200
BCHKL 0 medium unknown
F for AMV
F par ABCDEFGHIJK
#16708
flaming skyrider~
{RF{Yl{Ra{Ym{Ri{Yn{Rg {YS{Rk{Yy{Rr{Yi{Rd{Ye{Rr{x~
{WA {Rf{ylaming{x demonic looking horse charges you.
~
~
demon~
ABT CFGHJNOTUZac 0 0
120 55 24500d5+20000 0d0+0 400d4+400 flbite
-140 -140 -140 -140
AEFGHIK ABHMO EFGIJKNQ 0
stand stand none 1000
BDHMV ABCDEFGHIJKR medium unknown
F act O
F aff PQV
F res CD
F vul MN
F for I
#16709
demon tumbleweed~
{RD{Demon {RT{Dumbleweed{x~
Just a bunch of dried up weeds blowing in the wind.
~
~
centipede~
ABT CDEFGHUZ -1000 0
120 55 20000d4+32000 0d0+0 2d250+200 poison
-150 -130 -130 -130
CFGHO FMOS EGIJK H
stand stand none 1000
ABGO KN medium unknown
F res F
F vul E
F par AC
#16710
wolves of the moon~
{WWolf {Dof the {WMoon~
Dark sleek, shapes seem to be surrounding you.
~
Catching a glimpse of the creature you see, sleek black fur made from darkness itself, a long muzzle like that of a crocodile, eyes as red and beady as a rays.
~
wolf~
ABT CDFGHPUVZac -1000 0
120 10 21000d4+30000 0d0+0 10d60+200 pierce
-96 -96 -96 -80
FGHIMN ABMOP EFGHIJKLQ S
stand stand none 0
AGV ACDEFJKQV medium unknown
#16711
sun dragon~
{YS{yun {yDrago{Yn{x~
Brilliant golden beans of sunlight dance off the hide of this magnificant creature.
~
~
dragon~
ABT CDEFGHJVac 0 0
126 65 32000d5+32000 0d0+0 400d3+600 flame
-210 -200 -200 -200
ACEFGHIJKMO ABOP FGHIJLMNP I
stand stand none 11000
AHZ ACDEFGHIJKPQUVX medium unknown
F vul F
#16712
moon dragon~
{BM{Doon Drago{Bn{x~
The weave of moonlight comes together in a striking resembles of a winged serpent.
~
~
dragon~
ABT CDEFGHJNOVc 0 0
126 60 25000d5+30000 1d4+1996 500d3+500 chill
-190 -190 -190 -190
ACDEFGHIJKMO ABOP EFHIJLMP K
stand stand none 11000
AHZ ACDEFGHIJKPQUVX large unknown
F vul F
#16713
cyclopian magi~
{BC{Dyclopian {BM{Dagi{x~
A one eyed, one horned giant fastly approaching.
~
~
giant~
ABT CDFGHJUVac 0 0
120 60 32000d3+32000 0d0+0 800d2+800 smash
-200 -200 -200 -200
DEFGHIJKN BOPS FGHIP 0
stand stand male 2000
AGV ACDEFJKQV medium unknown
F vul JK
#16714
silver dragon~
{WS{Di{Wl{Dv{We{Dr {WD{Dr{Wa{Dg{Wo{Dn{x~
A {WS{Di{Wl{Dv{We{Dr {WD{Dr{Wa{Dg{Wo{Dn{x lies amongst the silver.
~
From head to tip of tail, the silver measures almost 120 feet in length. Its impressive claws, jaw, and breath weapon, make it a formidable opponent for anyone.
~
dragon~
ABT CDEFGHJNOUZc 0 0
150 55 28000d5+30000 10d10+120 500d3+500 acbite
-200 -200 -200 -200
ACDFGHILMNO ABMOP FHIJKMNOPS E
stand stand none 10000
AHZ ACDEFGHIJKPQUVX medium unknown
F vul F
#16715
man of judgement~
{WO{Dld {WM{Dan {WJ{Dudgement{x~
An elderly man rocks quietly waiting to administer justice.
~
~
elf~
ABT CDEFGHNOUV 0 0
120 55 32000d2+32000 0d0+0 300d3+400 wrath
-160 -160 -160 -160
EFGHIJKN ABLOQ EGHIJKMN 0
stand stand none 100
AHMV ABCDEFGHIJK medium unknown
F vul J
#16716
crystal dragon~
{CC{Wr{Cy{Ws{Ct{Wa{Cl {CD{Wr{Ca{Wg{Co{Wn{x~
The {CC{Wr{Cy{Ws{Ct{Wa{Cl {CD{Wr{Ca{Wg{Co{Wn{x looks to add you to its collection.
~
A creature of exquisite beauty, assaults your eyes. Staring to long at the 30 foot long serpent, will lull you into a sort of hypnotic trance.
~
dragon~
ABT CEFGHNOUc 0 0
120 55 27000d4+30000 0d0+0 600d3+500 drain
-210 -210 -210 -210
AFGHIMNO ABFOP GHIJKMN E
stand stand none 10000
AHZ ACDEFGHIJKPQUVX medium unknown
F aff J
F vul F
#16717
master of the golden path~
{WMaster {Dof the {YG{yolden {YP{yath{x~
The {WMaster {Dof {Dthe {YG{yolden {YP{yath{x prepares to do battle
~
~
fox~
ABQ CFGHJNZc 1000 0
120 50 32000d2+32000 1d1+1999 500d2+600 claw
-140 -140 -140 -140
DEFGHIKU AOP BCFGHIJM 0
stand stand male 1000
ABGHMV ABCDEFGHIJKQUV medium unknown
#16718
amethyst dragon~
{MA{Dmethyst {MD{Dragon{x~
The sparkling Amethyst catch you eyes as they take on a serpentine figure.
~
~
dragon~
ABT CDEFGHJVac 0 0
126 65 29000d5+32000 0d0+0 600d3+600 frbite
-100 -100 -100 -100
AFGHIMNO BGJOP EGIKLMNP H
stand stand none 11000
AHZ ACDEFGHIJKPQUVX large unknown
F res HJ
F vul F
#16719
jade emporer~
{GJ{gade {GE{gmporer{x~
The {GJ{gade {GE{gmporer{x sits before you.
~
~
elf~
AB DEFHJNOUVZc 0 0
126 100 9999d99+32000 1d1+1999 500d3+500 chop
-120 -120 -120 -120
ACEFGHIKN JOP BCDHIMN 0
stand stand none 11000
AHMV ABCDEFGHIJK medium unknown
F aff CG
F vul J
#16721
irradescent dragon~
{CI{Wrradescen{Ct D{Wrago{Cn{x~
{CS{Wwirling {Ci{Wncadescent {Cm{Wist{x lashes out at you.
~
~
dragon~
ABT CDEFGHJTUVZc 0 0
126 50 32000d5+32000 0d0+0 600d3+600 acbite
-210 -210 -210 -210
ACEFGHIJMO ABKOP FIJMNS EH
stand stand none 10000
AHZ ACDEFGHIJKPQUVX medium unknown
F res H
F vul F
#16722
opal dragon~
{DOpal Dragon{x~
A large, black opal carved into the likeness of a Dragon.
~
~
dragon~
ABT DEFGHJNOTUVZc 0 0
126 65 32000d4+32000 0d0+0 500d4+500 shock
-180 -180 -180 -180
ACEGHIJNO BFOP FGHIJKMNS E
stand stand none 10000
AHZ ACDEFGHIJKPQUVX medium unknown
F vul F
#16723
bahamut~
{YB{Wahamut {DThe {YW{Wise{x~
A Golden Dragon of immense size and age is here keeping a steadfast watch.
~
~
dragon~
ABT CDEFGHJNOUVc 0 0
126 50 32000d5+32000 10d100+300 500d4+600 wrath
-210 -210 -210 -210
ACDFGHIJMNO ABOP HIJL MN
stand stand none 10000
AHZ ACDEFGHIJKPQUVX large unknown
F vul F
#16724
murdock~
{RM{Durdock {WThe {RD{Destroyer{X~
Here stands {RM{Durdock {WThe {RD{Destroyer{x.
~
Before you is a Giant of a man. At a little over 70 feet tall, with eight arms, he would make Hassan cringe.
~
titan~
ABT CDEFGHJUVZac 0 0
126 65 9999d99+1000 0d0+0 800d3+800 wrath
-210 -210 -210 -210
CDEFGHIJKMO ABNOP EFGHIJQ K
stand stand none 400
AGV ACDEFJKQV large unknown
#16725
master of the grey path~
{WMaster {xof the {DGrey Path{x~
The {WMaster {Xof the {DGrey Path{X prepares to do battle.
~
~
bear~
ABT CDFGHJNOVZac 0 0
120 70 32000d2+32000 0d0+0 600d2+500 chomp
-190 -190 -190 -190
CDEFGHIKOU BOP EFGIJMNS 0
stand stand none 1000
AGV ABCDEFHJKUV medium unknown
#16726
master of the red path~
{WMaster {xof the {RR{red {RP{rath{x~
The {WMaster {xof the {RR{red {RP{rath{x prepares to do battle.
~
~
cat~
ABR CDFGHOVZac -1000 0
120 55 32000d2+32000 1d1+1999 600d2+500 bite
-160 -160 -160 -160
FGHITU ABOP EFGIJKMNS 0
stand stand male 1000
AGV ACDEFHJKQUV medium unknown
#16727
wraith of murdock~
{WW{Dr{Wa{Di{Wt{Dh {Wo{Df {BM{Du{Br{Dd{Bo{Dc{Bk{x~
The spectral essence of Murdock has come to the place of his undoing.
~
~
wraith~
ABO CDFGHJOTUVZ -1000 0
130 30 1d5+18634 0d0+0 2d100+300 drain
-100 -100 -100 -100
EGHI BILMQR HN SY
stand stand none 0
DHIL ABGIJKU medium unknown
F aff PQ
F res D
F vul N
#16730
Sune~
(no short description)~
(no long description)
~
~
human~
A 0 0 0
151 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 0 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#16734
deathheads~
{DD{Re{Da{Rt{Dh {RH{De{Ra{Dd{Rs{x~
Fanatic followers of myrkul
~
~
titan~
ABT DFHQV 0 0
120 150 32000d5+32000 0d0+0 400d2+500 slash
-190 -190 -190 -190
FGHKR ABO HIJKPQ HK
stand stand none 0
AGV ACDEFJKQV medium unknown
M GREET 16735 100~
#16735
sensate~
{YS{Re{Yn{Rs{Ya{Rt{Ye{Rs{x~
A fanatic follower of Sune.
~
~
titan~
ABFT BDFHV 0 0
120 150 32000d5+32000 0d0+0 400d2+500 none
-180 -180 -180 -180
EFHJKR ABO HIJKQ KL
stand stand none 0
AGMV ACDEFIJKQV medium unknown
M GREET 16735 100~
#16736
myrkul~
{BM{by{Drk{bu{Bl{x~
{MM{by{Drk{bu{Bl{x, {DG{Wo{Dd of D{We{Da{Wt{Dh{x
~
A figure, stands before you wrapped in the darkness that we know as DEATH!!!
~
titan~
ABQRT DFHQTU -1000 0
151 300 32000d25+32000 23000d1+23000 700d4+700 poison
-220 -220 -220 -220
EFGHJK AIJOP DHKMN 0
stand stand none 0
AGV ACDEFJKQV medium unknown
F res IJQ
F vul K
#16737
sune~
{RS{Yu{Rn{Ye{x~
{RS{Yu{Rn{Ye {Wthe {BG{co{Wdde{cs{Bs {Wof {BB{ce{Wau{ct{By{x
~
Lying in silks that leave nothing to the imagination, is a woman of fiery red hair. Eyes of the greenest jade, and lips that any man kissed would melt. Her parties are reknowned for the wild and craziness that is the world of sensations.
~
titan~
ABT DFHNOTUVc 1000 0
151 300 32000d25+32000 0d0+0 700d4+700 slap
-240 -240 -240 -240
EFGHIK ABO DHIJQ 0
stand stand none 120000
AGHMV ABCDEFGHIJKQV medium unknown
F vul K
#16741
seekers~
{BS{We{Be{Wk{Be{Wr{Bs{x~
Fanatic followers of Oghma
~
~
titan~
ABT DFHc 0 0
120 50 32000d2+31000 0d0+0 400d2+500 slap
-120 -120 -120 -120
FGHJKR AB CHIJPQ K
stand stand none 0
AGV ACDEFJKQV medium unknown
M GREET 16735 100~
#16742
banite~
{DB{Ya{Dn{Yi{Dt{Ye{x~
Fanatic followers of bane.
~
~
titan~
ABT DFHVa 0 0
120 50 32000d2+31000 0d0+0 400d2+500 pierce
-120 -120 -120 -120
FGHIJKR 0 HIJKMQ KN
stand stand none 0
AGV ACDEFJKQV medium unknown
M GREET 16735 100~
#16743
oghma~
{YO{yg{Wh{ym{Ya{x~
{YO{yg{Wh{ym{Ya{x, {WG{Do{Wd of {WKn{yow{Yl{yed{Wge{x
~
A elderly man, maybe in his 90's, stands waiting to impart his wisdom to you.
~
titan~
ABQRT DFHNOUVc 0 0
151 300 32000d25+32000 32000d1+32000 700d3+700 slap
-220 -220 -220 -220
EFGIJK ANOPT CDHKQ M
stand stand none 120000
AGV ACDEFJKQV medium unknown
F off H
F res IJ
F vul K
#16744
bane~
{MB{Da{Mn{De{x~
{MB{Da{Mn{De{x, {DM{ra{Rst{re{Dr {RAs{rs{Das{rs{Rin{x
~
A muscular man stand before you. He has piercing black eyes, wild black hair.
He looks as if he could kill you with just a shake of the hand.
~
titan~
ABST BCDFGHOPQTUVac -1000 0
151 300 32000d25+32000 32000d1+32000 700d4+700 poison
-220 -220 -220 -220
BCDEFIJK ABKMOP DHIJNQ 0
stand stand none 120000
AGV ACDEFJKQV medium unknown
F off H
F vul K
#16746
sea wench~
{CS{We{Ca{x {DW{Ce{Wn{Cc{Dh{x~
A fanatic follower of umberlee.
~
~
titan~
ABT DFHVa 0 0
120 50 32000d2+32000 0d0+0 400d2+500 frbite
-120 -120 -120 -120
CFHJKNR AB HIJKLQS HK
stand stand none 0
AGV ACDEFJKQV medium unknown
#16749
mystery~
{BM{Cy{bs{Wt{be{Cr{By{x~
A fanatic follower of mystra
~
~
titan~
ABT DFHNOUVc 0 0
120 150 32000d5+32000 0d0+0 400d2+500 magic
-120 -120 -120 -120
EFGHKU AB CHIJKPQ EK
stand stand none 0
AGV ACDEFJKQV medium unknown
M GREET 16735 100~
#16750
umberlee~
{MU{Dmberle{Me{x~
{MU{dmberle{Me{x, {DBitch Queen {Wof the {BS{We{Ba{Ws{x
~
A slender female figure stands before you. She seems to have the tides of the world as her clothes.
~
titan~
ABRT CDFGHNOTUVc -1000 0
151 300 32000d25+32000 32000d1+32000 700d4+700 wrath
-260 -260 -260 -260
EFGHKR ABJOP DHIJQ K
stand stand none 12000
AGV ACDEFJKQV medium unknown
M GREET 16735 100~
#16751
mystra~
{BM{Cy{Wst{Cr{Ba{x~
{BM{Cy{Wst{Cr{Ba{x, {WGoddess of {BM{Ca{Wg{Ci{Bc{x
~
A tall, slender woman stand wrapped in a gown of sorcery. Tis' hard to believe at one time this black haired, deepest emerald green eyes was once a mortal. Practicing her arts once as a thief, but then turning to the true ways. The Arcane Arts. She is also known as the goddess of mysteries of magic.
~
titan~
ABQRS BCDEFGHJNOTUVc 0 0
151 300 32000d25+32000 0d0+0 700d4+700 wrath
-230 -230 -230 -230
BFGHIJK BCOP DHIJQ 0
stand stand none 120000
AGV ACDEFJKQV medium unknown
F vul K
#16755
corpse keeper~
{WC{Do{Wr{Dp{Ws{De {DK{We{De{Wp{De{Wr{x~
A fanatic follower of Kelemvor
~
~
titan~
ABT DFHTUVa 0 0
120 150 32000d5+32000 0d0+0 400d2+500 shbite
-120 -120 -120 -120
DFGHJKR AB DHIJKQ KMN
stand stand none 0
AGV ACDEFJKQV medium unknown
M GREET 16735 100~
#16756
watcher~
{MW{Wa{Mt{Wc{Mh{We{Mr{x~
A fanatic follower of helm.
~
~
titan~
ABT DFHVa 0 0
120 50 32000d2+32000 0d0+0 400d2+500 cleave
-120 -120 -120 -120
EFGHKR ABO DHIJPQ K
stand stand none 0
AGV ACDEFJKQV medium unknown
M GREET 16735 100~
#16757
kelemvor~
{rK{De{rl{De{rm{Dv{ro{Dr{x~
{rK{De{rl{De{rm{Dv{ro{Dr{x, {RL{Dor{Rd {Dof {YU{yn{Dde{ya{Yd{x
~
A man in his late 40's, chiselled features, 3 scar marks extending from the corner of the right eye to the base of the right cheek. His eyes are a dull grey absorbing all information that is set infront of him. You don't feel secure in the fact that you'll never be leaving again, once you meet him.
~
titan~
ABT BDFHNOTUVc 0 0
151 300 32000d25+32000 0d0+0 700d5+700 flbite
-230 -230 -230 -230
DFGHJK BMOP DHIJQ 0
stand stand none 120000
AGV ACDEFJKQV medium unknown
F vul K
#16758
helm~
{DH{We{Dl{Wm{x~
{DH{We{Dl{Wm{x {YGu{ya{Drd{yi{Yan{x {Wof the {MP{Wlane{Ms{x
~
A man of solid muscle stands wrapped in the absolute power of the planes. He stands ever vigilant with his black eyes, waiting for a mortal to mess with the realm of the Gods.
~
titan~
ABT BDFHNOVac 0 0
151 300 32000d25+32000 0d0+0 1200d2+800 divine
-230 -230 -230 -230
CDFGHJKN AHOP CEFGHIJLMNQ 0
stand stand none 120000
AGV ACDEFJKQV medium unknown
F vul K
#16761
berserkers~
{oBerserkers{x~
A fanatic follower of tempus.
~
~
titan~
ABT DFHTVa 0 0
120 150 32000d5+32000 0d0+0 800d1+1300 thwack
-120 -120 -120 -120
CDFGHKR AB CDHIJQ KLQ
stand stand none 0
AGV ACDEFJKQV medium unknown
M GREET 16735 100~
#16762
justicar~
{YJ{Wu{Ys{Wt{Yi{Wc{Ya{Wr{x~
A fanatic follower of tyr
~
~
titan~
ABT HOTa 0 0
120 150 32000d5+32000 0d0+0 400d2+500 wrath
-120 -120 -120 -120
CEFGHIJR AB HIJKNQ CK
stand stand none 0
AGV ACDEFJKQV medium unknown
#16764
tyr~
{CT{Wy{Cr{x~
{CT{Wy{Cr{x, The {WEven {CH{Wande{Cd{x
~
A titan of a man standing 14 feet tall at the shoulder stands ever vigilant in his pursuit of justice. Clad in a suit of gleaming platemail, with his trust warhammer at his side, he is ready to pronounce justice on all....
~
titan~
ABQT CDFGHNOVc 1000 0
151 300 32000d25+32000 32000d1+32000 700d5+700 thwack
-230 -230 -230 -230
FH ABLOPQ CD M
stand stand none 120000
AGV ACDEFJKQV medium unknown
F res HIJQ
F vul K
#16765
tempus~
{BT{We{Bm{Wp{Bu{Ws{x~
{BT{We{Bm{Wp{Bu{Ws{x, {WGod {xof {RW{Da{Rr{Dr{Ri{Do{Rr{Ds{x
~
A man standing 7 foot at the shoulder, grizzled features, long black unkempt hair. He leans casually on a sword that is at least twice his height and weight. This individual would put fear even into the hearts of Silence and Hassan.
~
titan~
ABT DFHNOTUac 0 0
151 300 32000d25+32000 0d0+0 700d4+700 blast
-230 -230 -230 -230
DEFGHK ABOP DHIJQ 0
stand stand none 120000
AGV ACDEFJKQV medium unknown
F vul K
#16769
guardian~
{BGu{Ca{Wrd{Ci{Ban{x~
A fanatic follower of Torm
~
~
titan~
ABT DFHVa 0 0
120 50 32000d2+32000 0d0+0 400d2+500 blast
-120 -120 -120 -120
EFGHKR ABO HIJKLQ KM
stand stand none 0
AGV ACDEFJKQV medium unknown
M GREET 16735 100~
#16770
tomb warden~
{yT{Wo{ym{Wb{x {DW{Wa{Dr{Wd{De{Wn{x~
A fanatic follower of Bhaal
~
~
titan~
ABT DFHTVa 0 0
120 50 32000d2+32000 0d0+0 400d2+500 acbite
-120 -120 -120 -120
DFGHKP AB HIJLQ KN
stand stand none 0
AGV ACDEFJKQV medium unknown
M GREET 16735 100~
#16771
torm~
{CT{Wo{Cr{Wm{x~
{CT{Wo{Cr{Wm{x, {WThe {CD{Wefender{x of the {CW{Weak{x
~
Clad in gleaming, golden platemail, Torm is an impressive site to behold. With his trusted companions surrounding him, he looks as if he could take on the worlds evil.
~
titan~
ABQT CDFGHJTUVc 1000 0
151 300 32000d25+32000 32000d1+1000 900d1+900 wrath
-230 -230 -230 -230
DEFGHK ABOP CHIJQ M
stand stand none 120000
AGV ACDEFJKQV medium unknown
F vul K
#16772
bhaal~
{RB{Wh{Ra{Wa{Rl{x~
{RB{Wh{Ra{Wa{Rl{x, {DGod of {rD{Re{Da{Rt{rh{x
~
A thin frame on a 5'8" humanoid, cloaked in the ways of the necromancer. As he turns, you notice that his features are skeletal, with flames in his eye sockets. As his gaze lands on you, you have the definite knowledge that he could kill you where you stand, with a single word. Do you feel lucky?
~
titan~
ABRT DFHNOQTUVc -1000 0
151 300 32000d25+32000 9999d1+9999 700d4+700 magic
-230 -230 -230 -230
EFGHK ABIMOP HJLNQ K
stand stand none 120000
AGV ACDEFJKQV medium unknown
F res I
#16773
watchdog of ao~
{BW{Wa{Bt{Wc{Bh {BD{Do{Bg{x of {WA{Bo{x~
A dog the size of a house, with teeth the size of cars, drool that is leaving etch marks in the ground.
~
~
dog~
ABFT CDEFGHNOPUVac 0 0
170 500 32000d50+32000 0d0+0 800d2+800 acbite
-230 -230 -230 -230
CDFGHK ABOP CD MN
stand stand none 0
AGV ACDEFHJKUV medium unknown
#16776
clerk~
A Cafeteria Clerk.~
One of those lunch ladies that ya hated as a kid.
~
~
human~
ABT DFH 0 0
126 9999 1d1+1 0d0+0 9999d9999+9999 none
-900 -900 -900 -900
0 CDP 0 0
stand stand none 120000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#16781
garak~
Garak the Tailor~
A person that should be with Sisco and Dax.
~
~
human~
ABT DFH 0 0
126 9999 1d1+1 0d0+0 9999d9999+9999 none
-900 -900 -900 -900
FGHK 0 0 0
stand stand none 1200000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#16782
light~
{WL{Digh{Wt{x~
A being of light is here
~
~
human~
AB HUV 0 0
126 0 1d1+1 0d0+0 9999d9999+9999 none
0 0 0 0
H 0 0 0
stand stand none 1200000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#16792
ao~
{WAO{x~
{WAO{x {oCREATOR OF {WALL{x
~
~
titan~
ABQRTU CDEFGHJNOTUVZac 0 0
200 200 999d99+32000 32000d1+32000 900d3+1200 wrath
-270 -270 -270 -270
CEFGHK ABOP CDLMNQSTXYZ 0
stand stand none 340000
AGV ACDEFJKQV medium unknown
F res HIJ
F vul K
#0



#OBJECTS
#16600
symbol of bahamut~
{WSymbol {Dof {YBa{yham{Yut{x~
Darkc~
metal~
armor RY AM
BCDE BCDE BCDE BCDE 0
126 0 0 P
A
12 200
A
19 25
A
18 25
A
13 200
#16601
bed of love~
{YB{ye{Yd {Wof {RL{Wov{Re{x~
A heart shaped sleeping bag~
gold~
furniture TY A
AC FHJKPQ HKL DFGHIJ DFGHIJ
126 0 0 P
#16602
restring token~
{oRestring Token{x~
A glowing token.~
gold~
trash RTY A
0 0 0 0 0
1 0 0 P
#16603
orange~
{YO{Rr{Ya{Rn{Yg{Re{x~
A ripe, juicy spain blood orange.~
orange peal~
drink GIRY A
-1 200 'orange juice' 0 0
1 0 0 P
#16605
celestial key~
{YC{Welestia{Yl {YKey{x~
A key made forged of the cosmos itself.~
cosmos~
key ABGTY A
0 0 0 0 0
126 0 0 P
#16606
sceptre of the gods~
{BS{Wceptr{Be{x of the {YGods{x~
A piece of the cosmos forged into the shape of a mace~
the cosmos~
weapon ABGHIJKRY AN
mace 18 12 wrath CDEK
126 0 0 P
A
18 16
A
19 16
A
26 36
A
20 -20
#16607
brain key~
brain key~
Brain key~
unknown~
key 0 A
0 0 0 0 0
1 0 0 P
#16608
mindflame~
{RM{yi{Rn{yd{RF{yl{Ra{ym{Re{x~
A flicker of solid thought lies here.~
thought~
weapon AGIMR AN
flail 5 14 wrath A
35 0 1000 P
A
20 -10
A
19 6
A
18 6
A
26 70
#16609
intellect devourer~
{MI{Dn{Mt{De{Ml{Dl{Me{Dc{Mt{x {RD{re{Dvour{re{Rr{x~
An intellect devourer thirsts for your knowledge~
bone~
weapon ABEGR AJN
staff 15 15 grep CD
101 1 1000 P
A
19 6
A
18 6
#16610
ring of divinity~
{WRing {xof {YD{Wi{Yv{Wi{Yn{Wi{Yt{Wy{x~
A chunk of the cosmos shaped into a ring.~
cosmos~
armor ABGJKLRY AB
DF DF DF DF 0
126 0 0 P
A
20 -10
A
23 -10
A
21 -10
A
24 -10
A
18 14
A
19 14
#16611
synaptice static~
{BS{yy{Bn{ya{Bp{yt{Bi{yc{Be {BS{yt{Ba{yt{Bi{yc{x~
A pile of scrambled thoughts.~
thought~
armor ABGMRY AE
D D D CD 0
35 0 100 P
A
19 4
A
18 4
A
5 4
F
B 0 -1 Y
#16612
shimmering glow of divine power~
{yS{Yh{yi{Ym{ym{Ye{yr{Yi{yn{Yg{x {WG{Yl{Wo{Yw{x of {YD{Wi{Yv{Wi{Yn{We{x {BP{Co{Ww{Ce{Br{x~
A ball of the cosmos shedding its neverending energy.~
atoms~
light ABIJKLRY A
0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0
126 0 0 P
A
13 200
A
12 200
#16613
the sceptre of might~
the Sceptre of Might~
You had better give that back, or the king of the universe will be mad.~
the universe~
light ABFR A
0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0
1 0 0 P
A
4 18
A
5 23
A
1 27
A
2 23
#16614
celestial plate~
{YC{W{Ye{Wl{Ye{Ws{Yt{Wi{Ya{Wl{x {CP{Wlat{Ce{x~
A suit of platemail forged from the essence of the gods.~
god essence~
armor ABGIRY AD
F F F F 0
126 0 12000 P
A
12 100
A
13 100
#16615
sign~
a sign~
The 12 will be down due to Technicall difficulties. It shall be put back as soon as is possible.~
unknown~
trash AB 0
0 0 0 0 0
0 0 0 P
#16616
tri force~
the Tri Force~
A whip forged from the essence of gods themselves~
essence of the gods~
weapon ABGIY AN
whip 21 12 blast DI
126 0 0 P
A
13 100
A
12 100
A
26 6
A
26 17
A
26 55
A
26 69
F
B 0 -1 L
F
A 0 -1 a
A
19 12
A
18 12
#16617
baatzu bane~
{rB{da{ra{Rt{rz{Du {rB{Ra{rn{Re{x~
A whip that hums with the hunger of evil flesh~
metal from celestia~
weapon ABGIKLY AN
whip 15 12 slash IK
105 0 24000 P
A
19 6
A
18 6
F
A 0 -1 N
A
26 69
A
26 36
A
26 87
#16618
aasimon slayer~
{yA{Ya{ys{Wsi{ym{Ya{yr {yS{Yl{ya{Dy{Ye{yr{x~
A flail yearns to draw the life essence of the good.~
iron of the astral plane~
weapon ABGIY AN
flail 0 0 beating BC
105 0 24000 P
A
19 6
A
18 6
A
26 127
A
26 36
A
26 3
F
A 0 -1 O
#16619
yugoloth slayer~
(no short description)~
(no description)~
unknown~
trash 0 AN
0 0 0 0 0
105 0 0 P
#16620
demon heart~
{rD{Re{Dm{Ro{rn {rH{Re{Da{Rr{rt{x~
A lump of charcoal that looks like a beating heart.~
Demon heart~
armor CEG AQ
ADE ADE ADE ADE 0
105 0 34000 P
F
B 0 -10 W
F
B 0 5 X
A
12 100
A
13 100
A
19 10
A
18 10
#16621
speeding train~
{GS{gp{Weedi{gn{Gg {GT{gr{Wa{gi{Gn{x~
What gets derailed all the time?~
thought~
armor AGIMRY AG
AD AD AD AD 0
26 0 0 P
F
B 0 5 V
F
B 0 5 Y
A
3 4
A
4 4
#16622
chains of thought~
{CC{Wh{Ca{Wi{Cn{Ws {Co{Wf {CT{Wh{Co{Wu{Cg{Wh{Ct{x~
A chain link whip.~
thought~
weapon AGHIR AN
whip 9 10 whip A
26 0 0 P
A
19 5
A
18 5
A
3 4
#16623
pill of celestial blends~
{DPill of {yC{Ye{yl{De{Ws{Dt{yi{Ya{yl {DB{Wl{De{Wn{Dd{Ws{x~
A pill of immense power lies here.~
plants from the planes~
pill ABIY A
126 'essence' 'fireshield' 'shield' 'sanctuary'
105 0 0 P
#16624
potion of divinity~
{YD{yi{Yv{Win{Yi{yt{Yy{x in a {WBottle{x~
A vial that radiates with purity~
spring water~
potion IY A
125 'divine favor' 'armor' 'frenzy' 'essence'
105 0 0 P
#16625
key~
{WK{De{Wy {Do{Wf {DK{Wn{Do{Ww{Dl{We{Dd{Wg{De{x~
A piece of brain matter waiting to impart knowledge.~
light~
armor AY AO
AD AD AD AD 0
30 0 100 P
A
13 50
A
1 -2
A
3 2
A
4 2
#16626
tentacle key~
{BT{Dentacl{Be K{De{By{x~
A piece of petrified tentacles bent into the shape of a key.~
flesh~
key Y A
0 0 0 0 0
1 0 0 P
#16627
bean bag chair~
{oBean Bag Chair{x~
{oBean Bag Chair{x~
Leather~
furniture BGIRY P
AB FHJKPQ EFI DFGHIJ DFGHIJ
1 0 0 P
#16628
bar of plenty~
{RB{Wa{Br {Wof {WP{Yl{Ge{Mn{Ct{Yy{x~
{RB{Wa{Br {Wof {WP{Yl{Ge{Mn{Ct{Yy{x~
Wood~
container AY P
320000 0 0 32000 1000
1 0 0 P
#16629
male symbol~
{oMale Symbol{x~
The opposite of a female sign is here.~
silver~
key ABIY AO
0 0 0 0 0
126 0 100 P
#16630
chocolate trouffles~
a {DC{Wh{Do{Wc{Do{Wl{Da{Wt{De {WT{Dr{Wo{Du{Wf{Df{Wl{De{Ws{x~
A delicate chocolate delicacy that women just crave. ~
chocolate~
food AGRTY A
ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef DEGJ 0 0 0
1 0 500 P
#16631
tootsie roll~
{DTootsie {WR{Dol{Wl{x~
A chocolate treat that everyone loves.~
chocolate~
pill AGRTY A
101 'essence' 'essence' '' ''
1 0 5000 P
#16632
brandy shot~
a {yB{Dr{ya{Dn{yd{Dy {DS{yh{Do{yt{x~
A shot of warm brandy.~
brandy~
potion IRTY A
101 'invisibility' 'pass door' 'fly' ''
1 0 5000 P
#16633
new sensation~
{oNew Sensation{x~
A item of numerous feelings waits for you to try it out.~
silver~
weapon GRY AN
whip 12 12 magic ADI
126 0 12000 P
A
18 8
A
19 8
#16634
love's embrace~
{ML{ro{Mv{re{M's {rE{Mm{rb{Mr{ra{Mc{re{x~
A feeling of love and warmth eminates from these sleeves.~
love of the gods~
armor ABIRTY AI
ABDE ABDE ABDE ABDE 0
126 0 320000 P
A
19 6
A
18 6
A
5 2
A
3 2
A
4 2
A
1 2
A
2 2
A
13 150
A
12 150
#16635
shimmer of brilliance~
{YS{yh{Wimm{ye{Yr {Wof {YBr{yil{Wli{yan{Yce{x~
Thought taken shape lies here.~
light~
weapon AGIKRY AN
exotic 12 8 blast BG
101 0 0 P
A
26 17
A
19 7
A
18 5
#16636
charm bangle~
{YC{rh{Ya{rr{Ym {rB{Ya{rn{Yg{rl{Ye{x~
A bracer that no one could resist.~
Tears of the Gods~
armor ABRTY AM
ADE ADE ADE ADE 0
126 0 320000 P
A
19 6
A
18 6
F
B 0 2 Z
F
B 0 2 O
F
B 0 2 S
F
B 0 2 N
F
B 0 2 X
#16637
snowflake~
{CS{Wn{Co{Ww{CF{Wl{Ca{Wk{Ce{x~
A crystaline structure of water.~
snow~
materia AIRY AV
0 36 0 0 0
126 0 0 P
#16638
heart of thunder~
{RH{Deart{x of {YT{Bh{Yu{Bn{Yd{Be{Yr{x~
A heart of a thunder lizzard lies wreathing with energy.~
silver~
materia ABIR AV
0 140 0 0 0
126 0 0 P
#16639
illithid key~
{MIl{Dlith{Mid{x {MK{De{My{x~
A illithid key lies here.~
metal~
key 0 A
0 0 0 0 0
0 0 0 P
#16645
no name~
(no short description)~
(no description)~
unknown~
key 0 0
0 0 0 0 0
0 0 0 P
#16646
bone key~
{WB{Do{Wn{De {WK{De{Wy{x~
A key made of bone lies here.~
bone~
key A A
0 0 0 0 0
1 0 10 P
#16657
eye of thoth~
{DE{My{De of {MT{mh{Do{mt{Mh{x~
Emeralds crushed fine to make a suit of chainmail.~
Emerald~
armor FGIRY AD
AD AD AD AD 0
30 1 500 P
A
4 5
A
3 5
F
B 0 -1 Y
A
13 50
#16660
spare key for the parthanon~
spare~
A spare key that everyone keeps hidden somewhere.~
unknown~
key AF A
0 0 0 0 0
126 0 0 P
#16666
fountain~
{WFountain {Wof {RO{Yr{Ra{Yn{Rg{Ye {RJ{Yu{Ri{Yc{Re{x~
A {WFountain of {RO{Yr{Ra{Yn{Rg{Ye {RJ{Yu{Ri{Yc{Re{x~
unknown~
fountain GR 0
-1 -1 'orange juice' 0 0
1 0 0 P
#16667
fruit of paradise~
{MF{Wrui{Mt {Wof {YP{Ra{Yr{Ra{Yd{Ri{Ys{Re{x~
{MF{Wrui{Mt {Wof {YP{Ra{Yr{Ra{Yd{Ri{Ys{Re{x~
unknown~
food GI A
CFG CFG 0 0 0
101 0 0 P
#16668
fruit tree~
{MF{Wrui{Mt {GT{gr{Ge{ge{x~
A {MF{Wrui{Mt {GT{gr{Ge{ge{x~
unknown~
container GI 0
100 0 0 5 100
0 0 0 P
#16674
key of knowledge~
{BK{De{By {Dof {BK{Wnowledg{Be{x~
A small book lies here.~
steel~
light AIY A
0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0
25 0 500 P
#16675
lore of thoth~
{ML{Do{Mr{De of {MT{mh{Do{mt{Mh{x~
A piece of black marble waits to bestow its knowledge.~
marble~
materia FIRY AV
0 95 0 0 0
25 0 1000 P
A
12 50
A
4 2
A
3 2
#16676
green silk robe~
{GG{gr{We{ge{Gn {GS{Wil{Gk {GR{Wob{Ge{x~
(no description)~
silk~
armor AGIRY AK
AE AE AE CE 0
75 0 12000 P
A
18 3
A
19 4
A
20 -5
A
3 2
A
4 1
F
A 0 -1 T
F
A 0 -1 U
#16677
green steel gauntlets~
{GG{gr{De{ge{Gn {DSteel {GG{Dauntlet{Gs{x~
A green metal forged into a fine mesh to form gauntlets.~
green steel~
armor AGIRY AH
ABE ABE ABE ABCD 0
75 1 12000 P
A
18 6
A
19 8
A
20 -10
A
1 4
#16678
green silk pantaloons~
{GG{gr{We{ge{Gn {GS{Wil{Gk {GP{Wantaloon{Gs{x~
A pair of emerald threaded silk pantaloons.~
silk~
armor AGIRY AF
CE CE CE ABCD 0
75 0 12000 P
A
2 4
A
20 -5
A
18 4
A
19 4
#16679
green steel bracers~
{GG{gr{De{ge{Gn {DSteel {GB{Drace{Gr{x~
A green metal forged into a bracer.~
green steel~
armor AGIRY AM
ACE ACE ACE ACE 0
75 0 12000 P
A
18 6
A
19 8
A
5 2
A
1 2
A
20 -10
#16680
crystal shard~
{CC{Wr{Cy{Ws{Ct{Wa{Cl {BS{Wh{Ba{Wr{Bd{x~
A piece of crystal forged into a weapon of sorts.~
crystal~
weapon AGIRY AN
dagger 12 6 frbite BD
75 0 11000 P
F
B 0 5 O
A
18 8
A
19 8
A
26 17
#16681
flashlance~
{YF{Wl{Da{Ws{Yh {YL{Wa{Dn{Wc{Ye{x~
A five foot telescoping spear.~
iron~
weapon GIRY AN
staff 8 10 shbite DG
75 1 12000 P
A
18 8
A
19 8
F
A 0 -1 V
A
26 127
A
26 5
#16682
sunblade~
{YS{Du{Yn{Db{Yl{Da{Yd{De{X~
A blade of molten gold lies before you.~
molten gold~
weapon AIRY AN
sword 10 12 flbite AK
75 0 12000 P
A
18 5
A
19 5
A
26 6
#16683
staff of anger~
{WS{Dtaf{Wf {Dof {RA{rn{Rg{re{Rr{x~
A five foot long piece of sharpened amber, scrawled with runes of power.~
Amber~
weapon EGRY AN
glaive 10 10 wrath A
75 1 12000 P
A
19 5
A
18 5
A
26 99
#16684
wand of halitosis~
{WW{Dan{Wd {Dof {GH{Da{Gl{Di{Gt{Do{Gs{Di{Gs{x~
A petrified onion carved with runes of power.~
plant~
wand AGIRY AO
0 10 5 'gas breath' 0
75 0 11000 P
#16685
wand of heavens~
{WW{Dan{Wd {Dof {YHe{ya{Dv{ye{Yns{x~
A foot long piece of wood inscribed with runes of power.~
Wood~
wand AGIRY AO
75 10 5 'ray of truth' 0
75 0 11000 P
#16686
staff of healing waters~
{WS{Dtaf{Wf {Dof {YH{Wealin{Yg {BW{Water{Bs{x~
A gold staff inscribed with words of power.~
gold~
staff AGIRY AO
75 15 5 'essence' 0
75 1 11000 P
#16687
priest's blessing~
{YP{Wr{Yi{We{Ys{Wt{Y'{Ws {YB{Wlessin{Yg{x~
A pill made from the dust of a thousand priests.~
unknown~
pill R A
75 'essence' 'essence' 'bless' 'protective sphere'
75 0 11000 P
#16688
eternal wrath~
{ME{Dt{Me{Dr{Mn{Da{Ml {RW{Drat{Rh{x~
A pill of flaked blood of ancient warrior's.~
unknown~
pill R A
75 'frenzy' 'haste' 'life stealer' 'giant strength'
75 0 11000 P
#16689
nature's blessing~
{GN{Da{Gt{Du{Gr{De{G'{Ds {WB{Dlessin{Wg{x~
A vial of Treant Priest Blood.~
blood~
potion R A
75 'stone skin' 'bark skin' 'talon' 'giant strength'
75 0 11000 P
#16690
combat's blessing~
{RC{Do{Rm{Db{Ra{Dt{R'{Ds {WB{Dlessin{Wg{x~
A vial of Minotaur Mage Blood.~
unknown~
potion GRY A
75 'fireshield' 'armor' 'shield' 'reserved'
75 0 11000 P
#16691
pool of radiance~
{BP{Woo{Bl {Wof {YR{Wadianc{Ye{x~
A pool of holy water, pulses with power here.~
water~
portal AB P
ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef K A BDEGIO 0
126 0 0 P
#16696
fountain~
{WFountain of {RO{Yr{Ra{Yn{Rg{Ye {RJ{Yu{Ri{Yc{Re{x~
{W A Fountain of {RO{Yr{Ra{Yn{Rg{Ye {RJ{Yu{Ri{Yc{Re{x~
unknown~
fountain G 0
-1 -1 'orange juice' 0 0
1 0 0 P
#16697
fruit~
{MF{Wrui{Mt {Wof {RP{Ya{Rr{Ya{Rd{Yi{Rs{Ye{x~
{MF{Wrui{Mt {Wof {RP{Ya{Rr{Ya{Rd{Yi{Rs{Ye{x~
unknown~
food 0 A
CFG CFG 0 0 0
101 0 0 P
#16698
no name~
{MF{Wrui{Mt {GT{gr{Ge{ge{x~
{WA {MF{Wrui{Mt {GT{gr{Ge{ge{x~
unknown~
container GI 0
100 0 0 5 100
0 0 0 P
#16699
orb of storms~
{yO{Yr{yb{x of {YS{Wt{Yo{Wr{Ym{Ws{x~
An orb of lightning lies here.~
lightning~
weapon AGIR AN
exotic 12 9 shock BG
126 0 0 P
A
26 99
A
26 6
A
26 17
A
26 127
A
19 10
A
18 8
#16700
robe of storms~
{DR{Bo{Db{Be{x {Dof {YS{Wt{Yo{Wr{Ym{Ws{x~
A cloak made from the rage of storms.~
wind~
armor ABIRTY AK
BCDE BCDE BCDE BCDE 0
126 0 0 P
F
B 0 10 P
F
A 0 -1 T
A
2 5
A
12 100
A
20 -20
A
13 200
#16707
living flame~
{RL{yi{Rv{yi{Rn{yg {RF{yl{Ra{ym{Re{x~
Living flames take the shape of armor.~
flame~
armor ABGIRUY AD
ABDE ABDE ABDE ACDE 0
126 0 100 P
F
B 0 2 N
A
19 6
A
18 4
F
B 0 -1 I
#16708
flaming hooves~
{RF{ylaming {RH{yooves {Ro{yf {RD{yusk{x~
Horseshoes forged of the sun itself.~
flame~
armor GIRY AG
ACDE ACDE ABDE BDE 0
120 1 1000 P
F
B 0 2 N
A
13 100
A
19 5
A
18 6
A
14 400
#16709
crescent moon~
{YC{yrescent {BM{boon{x~
A dagger shaped in that of a crescent moon~
rock~
weapon BCGJKR AN
dagger 15 9 slice DI
120 1 1100 P
A
19 7
A
18 5
#16710
coat of darkness~
{BC{Doat {Bo{Df {BD{Darkness{x~
An animal skin lies here absorbing light.~
shadow~
armor CFGJRY AK
CDE CDE CDE CDE 0
120 0 900 P
F
B 0 10 Z
F
A 0 -1 B
A
19 5
A
18 5
#16711
a black obsidian key~
a black obsidian key~
A black obsidian key is lying here.~
obsidian~
key BR AO
0 0 0 0 0
0 1 500 P
#16712
platinum key~
platinum key~
A platinum key lies there.~
platinum~
key 0 A
0 0 0 0 0
0 1 500 P
#16715
ankh of judgement~
{MA{Wnkh {Dof {MJ{Wudgement{x~
A powerful talisman waits to distribute justice.~
diamond~
armor AGIRY AO
CE CE CE CE 0
126 1 1000 P
F
A 0 -1 T
F
B 0 -10 Q
A
12 100
A
13 60
#16717
golden buddha style~
{YG{Wolden {YB{Wuddha {YS{Wtyle{x~
A book of martial arts lies here.~
gold~
weapon AGIRY AN
exotic 12 13 beating AB
120 0 1000 P
A
19 5
A
18 5
A
26 88
#16718
opal key~
black opal key~
A black opal key lies there.~
opal~
key 0 A
0 0 0 0 0
0 0 500 P
#16719
jade key~
jade key~
A jade key lies here.~
jade~
key 0 A
0 0 0 0 0
0 0 500 P
#16722
no name~
(no short description)~
(no description)~
unknown~
armor 0 0
0 0 0 0 0
0 0 0 P
#16723
brambles~
{CB{Rr{Ca{Rm{Cb{Rl{Ce{Rs{x~
A string with {CB{Rr{Ca{Rm{Cb{Rl{Ce{Rs{x tied to it lies here.~
wood~
weapon GIR AN
whip 10 20 sting DH
126 0 500 P
A
19 10
A
18 8
F
B 0 -1 L
#16724
eye of murdock~
{RE{Dye {RO{Df {RM{Durdock{x~
A eye of the fallen murdock lies here.~
flesh~
armor GIRY AO
CDE CDE CDE CDE 0
120 0 100 P
F
B 0 5 P
F
B 0 5 N
A
12 150
A
13 100
A
19 12
A
18 8
#16725
style of the bear~
{WStyle {xof the {RB{Dear{x~
A book of martial arts lies here waiting to be read.~
gemstone~
weapon R AN
exotic 10 12 charge G
120 2 10000 P
A
26 110
A
19 4
A
18 3
#16726
fan of war~
{RF{Wa{Rn {Dof {RW{Wa{Rr{x~
A might war fan lies at your feet.~
cloth~
weapon AEGRY AN
exotic 13 14 slap DE
120 0 1000 P
F
B 0 1 X
A
19 7
A
18 5
#16727
heart of war~
{RH{re{Da{rr{Rt {Wof {RW{Da{Rr{x~
The blood of many fallen has given form to a single beating stone.~
amber~
materia ABGR AV
0 80 0 0 0
126 0 10000 P
F
B 0 -5 T
F
B 0 5 O
A
17 -20
#16728
death's eye~
{BD{De{Ba{Dt{Bh{D'{Bs {DE{By{De{x~
A shriveled eye.~
flesh~
gem BCEGR AE
0 0 0 0 0
126 0 100 P
F
B 0 5 R
F
A 0 -1 Z
A
13 100
A
12 50
A
18 6
A
19 6
#16729
mantle of mystra~
{WM{Dantl{We of {BM{Cy{Wst{Cr{Ba{x~
A shield forged from the stars themselves.~
magic~
armor ABGHIKRTY AJ
ABCDE ABCDE ABCDE ABCDE 0
126 0 0 P
F
A 0 -1 E
F
A 0 -1 U
A
19 10
A
18 10
A
12 250
A
13 100
F
B 0 10 X
#16730
spellfire~
{BS{Cp{Be{Cl{Bl{CF{Bi{Cr{Be{x~
Magic that has taken a physical force.~
magic~
weapon ABHIJKRTY AN
dagger 18 11 flame ADK
126 0 0 P
A
19 8
A
18 10
A
26 68
A
26 17
A
26 18
#16731
hammer of tyr~
{WH{Damme{Wr of {CT{cy{Cr{x~
A silver hammer of power rests here.~
Silver~
weapon ABGIKLRTY AN
mace 16 9 smash ABEFK
126 0 0 P
A
19 12
A
18 10
A
26 114
#16732
armor of the heavens~
{BA{Cr{Wm{Co{Br {Wof the {YH{ye{wave{yn{Ys{x~
A piece of the cosmos forged into a ring.~
stars~
armor ABGIKLRTY AB
ABCDE ABCDE ABCDE BCDE 0
126 0 0 P
A
13 150
A
12 150
A
18 12
A
19 12
A
1 5
A
20 -20
F
A 0 -1 N
F
B 0 10 Q
#16733
death scythe~
{RD{re{Da{rt{Rh {RS{rc{Dyt{rh{Re{x~
A Scythe of negative energy rests here.~
negative~
weapon BCEGHR AN
glaive 18 9 drain CK
126 0 0 P
A
26 70
A
26 129
A
26 134
A
19 8
A
18 12
#16734
mask of death~
{DM{Wa{Ds{Wk {xof {RD{re{Da{rt{Rh{x~
Several layers of humanoid flesh sown together to form a mask.~
skin~
armor BCGRY AR
ABCDE ABCDE BCDE BCDE 0
126 0 0 P
A
19 8
A
18 8
A
12 100
A
13 100
A
20 -20
F
B 0 10 R
F
B 0 10 Q
#16735
bloodstone battlemail~
{rB{Rl{ro{Ro{rd{Rs{rt{Ro{rn{Re{x {rB{Dattlemai{rl{x~
A suit of armor forged from millions of bloodstones.~
bloodstone~
armor BCEGRTY AK
ABCDE ABCDE BCDE ACDE 0
126 0 0 P
A
18 7
A
19 7
F
B 0 10 Y
F
B 0 10 O
A
13 100
A
12 100
#16736
soul syphon~
{BS{Dou{Bl {BS{Cy{Dph{Co{Bn{x~
A dagger made of petrified flesh.~
flesh~
weapon BCEGRTY AN
dagger 21 9 claw CDFH
126 0 0 P
A
26 69
A
26 110
A
18 12
A
18 12
#16737
trident of the seas~
{CT{Wriden{Ct {Wof the {CS{Bea{Cs{x~
A trident that has been carefully crafted from coral.~
corral~
weapon ABGIRTY AN
glaive 20 10 frbite BD
126 0 0 P
F
B 0 -1 O
A
26 18
A
26 17
A
19 9
A
18 12
#16738
platemail of the deep~
{DP{Wl{Da{Wt{De{Wm{Da{Wi{Dl{x of the {BD{Dee{Bp{x~
A suit of ornate armor carved from coral.~
coral~
armor ABGILRT AK
BCDE BCDE BCDE BCDE 0
126 0 0 P
A
20 -20
A
19 8
A
18 8
F
B 0 10 P
F
B 0 5 Z
F
B 0 5 O
A
13 100
A
12 100
#16739
helm of beauty~
{CH{Wel{Cm {Wof {BB{Ce{Wau{Ct{By{x~
A highly polished golden helm with intricately cut designs~
gold~
armor ABGIKRTY AE
ABCDE ABCDE ABCDE ABCDE 0
126 0 0 P
A
20 -20
A
12 100
A
13 100
F
B 0 10 O
F
B 0 10 P
F
B 0 -10 Y
A
18 7
A
19 7
F
B 0 10 N
#16740
mirror of narcisism~
{DM{Wi{Dr{Wr{Do{Wr of {YN{Ra{Yr{Rc{Yi{Rs{Yi{Rs{Ym{x~
A mirror forged into a powerful mace.~
glass~
weapon BGIKLTY AN
mace 18 9 slice ADEK
126 0 0 P
A
26 55
A
26 70
A
19 8
A
18 10
#16741
book of death~
{rB{Doo{rk {Dof {RD{re{Da{rt{Rh{x~
Barn~
paper~
weapon IJKRTY AN
mace 22 9 acbite ADG
126 0 0 P
A
19 8
A
18 12
A
26 80
#16742
sleeves of knowledge~
{MS{Wleeve{Ms {Wof {MK{cn{Wowled{cg{Me{x~
Many years of knowledge has formed itself into sleeves to protect the wearer from ignorance.~
intelligence~
armor ABGIKRTY AI
ABCDE BCDE ABCDE BCDE 0
126 0 0 P
A
12 100
A
13 100
A
3 5
A
4 5
A
20 -20
F
A 0 -1 O
F
A 0 -1 O
F
B 0 10 Y
#16743
blade of the assassin's~
{RB{Dlad{Re {Wof the {RAs{Dsass{Rin{x~
A blade specialized for killing~
obsidian~
weapon BCGJLRTY AN
sword 18 9 sting CH
126 0 0 P
A
2 5
A
26 17
A
26 110
A
26 88
A
19 7
A
18 7
#16744
assassin's hood~
{GAs{gsa{Ws{gsi{Gn's H{goo{Gd{x~
A hood meant for the experienced pilferer.~
Honey leather~
armor CGLRTY AE
BCDE ABCDE BCDE ABCDE 0
126 0 0 P
A
19 6
A
18 6
A
2 5
A
13 100
A
12 100
F
A 0 -1 P
F
A 0 -1 B
F
A 0 -1 T
F
A 0 -1 U
#16745
lance of disruption~
{YL{ya{Wn{yc{Ye {Wof {YDi{ysr{Dup{yti{Yon{x~
A lance made from the essence of the positive material plane.~
energy~
weapon ABGIKLRY AN
glaive 18 10 blast AFGK
126 0 0 P
A
19 9
A
18 8
A
26 2
A
26 36
#16746
graces of torm~
{WG{Yr{yac{Ye{Ws of {BT{Wo{Br{Wm{x~
A golden holy symbol imbued with the wishes of Torm.~
Blessed Gold~
armor AGIKLRTY AC
ABCDE ABCDE BCDE ABCDE 0
126 0 0 P
A
12 150
A
13 150
F
B 0 -1 Q
F
A 0 -1 N
A
19 7
A
18 7
A
20 -20
#16747
baton of neutrality~
{YB{ya{Wt{yo{Yn {Wof {DN{ye{Du{yt{Dr{ya{Dl{yi{Dt{yy{x~
A length of divine energy formed into a glaive.~
divine power~
weapon ABGIJKRY AN
glaive 20 9 blast ABFG
126 0 0 P
A
26 5
A
26 41
A
26 70
A
18 10
A
19 10
#16748
stone of neutrality~
{DStone {Wof {DN{ye{Du{yt{Dr{ya{Dl{yi{Dt{yy{x~
A little piece of the Gods waits to give you power~
divine power~
armor ABGIRTY AO
ABCDE ABCDE ABCDE ABCDE 0
151 0 0 P
A
20 -20
F
B 0 10 X
A
2 4
A
1 4
F
A 0 -1 F
F
A 0 -1 D
F
A 0 -1 G
F
A 0 -1 C
#16749
staff of pain~
{DStaff {xof {MP{Da{Mi{Dn{x~
A staff carved from the bone of an ancient dragon.~
Thigh bone~
weapon BCEGLRY AN
glaive 16 12 thwack ABFG
126 0 0 P
A
26 134
A
26 41
A
26 109
#16750
lich touch~
{ML{Dich {MT{Douch{x~
A pair of supple dragon hide gloves.~
dragon hide~
armor BCEGLRTY AH
ABCDE BCDE BCDE F 0
126 0 0 P
F
I 0 1 Q
F
B 0 10 O
A
13 100
A
12 100
A
18 5
A
19 5
#16751
sands of time~
{YS{Da{Yn{Dd{Ys {Wof {CT{Wi{Cm{We{x~
Swirling sands of time have coalesced to for a weapon of destruction.~
sand~
weapon CEGJLRTY AN
exotic 12 10 slime GK
126 0 0 P
F
V 0 -1 N
F
B 0 -1 O
A
19 2
A
18 1
A
26 41
A
26 17
A
26 94
#16752
death's door~
{RDe{ra{Dt{rh{R's{x {RD{Doo{Rr{x~
A evil force of concentrated energy.~
diamond~
materia CGRTY AV
0 45 0 0 0
126 0 0 P
A
12 100
A
13 100
#16775
onyx key~
{DOnyx {WKey{x~
Riggs~
onyx~
key 0 A
0 0 0 0 0
101 0 1000 P
#16779
candy cane~
{oCandy{x {oCane{x~
A candy cane with various colors in it.~
sugar~
pill IRTY A
200 'heal' 'heal' 'cure poison' 'cure disease'
126 0 0 P
#16780
gumdrop of life~
{CG{Wu{Cm{BD{Wr{Bo{Wp{x of {YL{Wi{Yf{We{x~
A gumdrop that has healing powers.~
unknown~
pill FRTY A
126 'divine favor' 'divine intervention' 'sanctuary' 'bark skin'
126 0 0 P
#16785
dagger of stabbing~
dagger of stabbing~
A really sharp dagger~
silver~
weapon ABIRY AN
dagger 6 17 stab CDEK
1 0 0 P
A
12 100
A
13 100
A
19 10
A
18 10
#16786
rock of brinstar~
{oRock of Brinstar{x~
A chunk of the most powerful star in the galaxy~
moon rock~
materia AFIKLRY AV
0 55 0 0 0
126 0 0 P
A
19 12
A
18 12
A
12 100
A
13 100
#16787
keepsake chest~
{oKeepSake Chest{x~
A chest for keeping things that you hold dear to you in.~
cedar plank~
container AFRTY 0
100000 AD 16629 100000 0
1 0 0 P
#16788
necklace of nobility~
necklace of Nobility~
A necklace of elegance~
gem stones~
armor GIRY AC
BCDE BCDE BCDE BCDE 0
1 0 0 P
A
2 17
A
3 17
A
4 17
A
5 21
A
18 10
A
19 10
A
1 10
#16789
Rising Sun~
{RR{yising {RS{yun{x~
A sphere full of fire that rises in the east and sets in the west~
light~
weapon ABGHIY AN
exotic 9999 9999 slime ABCDEGHIK
127 0 0 P
A
19 9999
A
18 9999
F
B 0 -1 a
F
B 0 100 X
F
B 0 100 W
F
B 0 -1 K
F
B 0 -1 D
F
B 0 -1 L
F
A 0 -1 H
F
B 0 -1 I
F
B 0 -1 A
A
26 105
A
26 2
A
26 99
#16790
Crown of the Dragonking~
{RC{Drown {xof the {RD{Dragonking{x~
A intricately craefted crown rests before you. Upon inspection you note that the crown is seemingly made from that of one huge scale of a creature.~
Scale~
armor ABIJKR AE
ACDE ACDE ACDE ABDE 0
126 1 12000 P
F
B 0 20 U
A
12 100
A
13 100
F
B 0 5 P
A
19 6
A
18 6
#16791
Orb of DragonKin~
{MO{Drb {xof {MD{Dragonkin{x~
A beautifully carved pearl is before you. Carved on this basketball sized pearl are scenes of dragons at play with a elven race.~
pearl~
armor ABIJKR AQ
ACDE BDE CDE ADE 0
126 2 23000 P
A
2 8
A
12 75
A
1 4
A
13 100
A
18 8
A
19 8
#16792
Gold Dragon Tattoo~
{YG{Dold {YD{Dragon {YT{Dattoo{x~
A symbol of power lies before you.~
Essence~
armor ABIJKR AM
BDE BDE BDE BDE 0
126 0 0 P
A
19 12
A
18 8
A
13 75
A
12 75
#16793
Silver Dragon Tattoo~
{WS{Dilver {WD{Dragon {WT{Dattoo{x~
A symbol of power lies before you.~
essence~
armor ABIJKR AM
BDE BDE BDE BDE 0
126 0 1200 P
F
B 0 -1 U
A
13 75
A
12 75
A
19 12
A
18 8
#16794
Chromatic Glow~
{CC{Rh{Mr{Yo{Wm{Ga{Bt{Di{mc {RG{Wlow{x~
A scintillating coat of dragon scales lies there.~
scales~
light ABIJKR A
0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0
125 0 20000 P
F
B 0 5 S
A
12 75
A
13 100
A
2 5
A
20 -10
#16795
rays of dawn~
{YR{yays {Wof {YD{yawn{x~
Glittering rays of sunlight coalese to form a ring before you.~
light~
armor ABJKR AB
ADE ADE ADE ABCE 0
126 0 0 P
A
20 -5
A
19 10
A
18 10
A
13 75
F
B 0 -1 I
#16796
globe of insight~
{BG{Wlobe of {BI{Wnsight{x~
A crystaline sphere the size of a softball is at rest. Sparkling with an inner light all its own.~
Crystal~
armor ABGJKR AQ
AE CE CE BE 0
126 0 11000 P
F
A 0 -1 U
F
A 0 -1 D
F
A 0 -1 F
#16797
jade cocoon~
{GJ{Dade {GC{Docoon{x~
You have heard about the legend of a Cocoon spun entirely out of Jade, but you've dismissed it as nothing. You can't believe your eyes here you are face to face with the actual thing. You tremble as you pick the object up and feel the power that is within.~
jade~
weapon AGIKR AN
exotic 12 9 flame GK
126 0 11000 P
A
19 10
A
18 12
A
12 100
#16798
twilight's first ray~
{BT{Dwilight's {BF{Dirst {BR{Day{x~
A beam of the first stars of night coalese into a ring.~
dusk~
armor ABIJKR AB
ADE ADE ADE ABCE 0
126 0 0 P
F
B 0 5 N
F
B 0 5 Q
A
13 125
A
12 125
A
19 10
A
18 10
#16799
naginata of punishment~
{MN{Daginata of {MP{Dunishment{x~
A long wickedly, curved blade extending 5 feet, from a haft of Obsidian.~
steel~
weapon ABGRY AN
glaive 21 9 thrust DFG
120 1 1000 P
A
2 -4
A
19 10
A
18 10
#0



#ROOMS
#16600
Path to the Gods~
What is this a detour off of the Grey Wastes?  Oh yeah!  You heard that
this takes you to the Gods?  Well, don't have anything better to do, might
as well check it out.  ******THIS AREA IS RECOMMENED FOR Level 101 ONLY!!!
NORECALL ZONES AHEAD!!!  ****** (Note: Area modelled after forgotten realms
gods)
~
0 65536 0
D1
~
~
0 0 16730
D3
~
~
0 0 16697
S
#16601
Darion's Love Shack~
Austin Powers move over.  Darion is here and with love makin' vengence.
Everywhere you turn, you see a shag-a-delic love nest.  Complete with heart
shaped bed, lava mood lamps, rug walls, and shag carpetting.  Hell, he even
has is own maid.  GROOVIEE......!
~
0 589828 0
D2
~
~
4 16605 16602
M 1000 H 1000
S
#16602
The Psycho Party Room~
Right out of a really bad, but {oGrooovvveeeeyyyy{x 60's flik comes the
living room of Darion.  Plush carpeted walls, lava mood lamps, bean bag
chairs, and original SHAG (g) carpet are the key features here.  Off to the
north is the Shag chamber, west the Shag way, east the Eupohric kitchen, and
out the gaudy sliding glass doors to the pool and grrrrrroowwwlll...  Bar.
~
0 532484 0
D0
~
~
4 0 16601
D1
~
~
0 0 16720
D2
~
~
0 0 16603
D3
~
~
0 0 16604
M 1000 H 1000
S
#16603
The Groovey Party Yard~
A male symbol swimming pool, you've got to be kiddin'.  Then again it is
a swingin' shag pad.  You see lounge chairs, a bar with a handsome waiter, a
waitress shakin' her groovalicous thing all over, Volleyball, and of course
a giant tramp o lean for activities (g).
~
0 532484 1
D0
~
~
0 0 16602
S
#16604
The Entrance to the Love Shack~
There is definitely a party going on in here.  You can hear the swingin'
comin' from the other room.  My gawd is that actual SHAG carpet, rugs of the
wall, and do I...  Yes that is definitely something being smoked.  You wiped
your feet and dive into the world that is DARION and his GROOVALICOUS
SENSATIONS!
~
0 8196 0
D1
~
~
0 0 16602
D3
~
~
1 16629 16713
S
#16605
Tunnel of Terror~
Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area.
~
0 0 0
D0
~
~
0 0 16613
D3
~
~
0 0 16610
S
#16606
Prison of Thoth~
You see an elderly man chained to the wall.  He barely seems conscious.
From you lessons at the academy, you recall this gentleman to be Thoth, The
God of Knowledge.  Well do you set him free so he can reward you or kill him
out right and take his belongings?
~
0 532480 0
D2
~
~
4 0 16607
S
#16607
Pools of Illiensiene~
After dealing with king kong squid, this chamber seems to have been
carved out by water.  Numerous pools lie about.  Ranging anywhere from 5
feet across to 60 feet across.  As you work your way through the weave of
pools, you hear the sounds of trickling water from behind you.  Then a sound
of something wet smacking the ground.  Turning you seem a giant mass of
brains, with tentacles the length of dragons coming off it.  It seems to be
heading for you.
~
0 8192 0
D0
~
~
4 16607 16606
D2
~
~
3 0 16608
S
#16608
Antechamber of Obedience~
This is the first lite area that you've encountered since wandering the
depths of the area.  It is a large uncut chamber.  The only thing that
dominates the area, is a large door carved of ivory.  The door depicts a
scene of a giant brain with tentacles being worshipped by some type of
humanoid figures.  Well do you turn back and face the tunnels or do you let
your curiousity run rampant?  By the way, I forgot to mention the giant
Mindflayer sitting off to the side looking at you hungerily.
~
0 8192 0
D0
~
~
3 0 16607
D1
~
~
3 0 16610
D3
~
~
3 0 16609
S
#16609
Tunnel of Terror~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.
~
0 8192 0
D0
~
~
0 0 16615
D1
~
~
3 0 16608
D3
~
~
0 0 16611
S
#16610
Tunnel of Terror~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.
~
0 8192 0
D0
~
~
0 0 16614
D1
~
~
0 0 16605
D3
~
~
3 0 16608
S
#16611
Tunnel of Terror~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.
~
0 8192 0
D0
~
~
0 0 16612
D1
~
~
0 0 16609
S
#16612
Tunnel of Terror~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.
~
0 4 0
D1
~
~
0 0 16615
D2
~
~
0 0 16611
S
#16613
Tunnel of Terror~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.
~
0 8192 0
D2
~
~
0 0 16605
D3
~
~
0 0 16614
S
#16614
Tunnel of Terror~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.
~
0 8192 0
D0
~
~
0 0 16620
D1
~
~
0 0 16613
D2
~
~
0 0 16610
S
#16615
Tunnel of Terror~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.
~
0 8192 0
D0
~
~
0 0 16619
D2
~
~
0 0 16609
D3
~
~
0 0 16612
S
#16616
Tunnel of Terror~
~
0 8196 0
S
#16617
Tunnel of Terror~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.
~
0 8192 0
D0
~
~
0 0 16621
D1
~
~
0 0 16619
S
#16618
Tunnel of Terror~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.
~
0 8192 0
D0
~
~
0 0 16622
D3
~
~
0 0 16620
S
#16619
Tunnel of Terror~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.
~
0 8192 0
D0
~
~
0 0 16623
D2
~
~
0 0 16615
D3
~
~
0 0 16617
S
#16620
Tunnel of Terror~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.
~
0 8192 0
D0
~
~
0 0 16624
D1
~
~
0 0 16618
D2
~
~
0 0 16614
S
#16621
Tunnel of Terror~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.
~
0 8192 0
D1
~
~
0 0 16623
D2
~
~
0 0 16617
S
#16622
Tunnel of Terror~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.
~
0 8192 0
D2
~
~
0 0 16618
D3
~
~
0 0 16624
S
#16623
~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.
~
0 8192 0
D1
~
~
0 0 16625
D2
~
~
0 0 16619
D3
~
~
0 0 16621
S
#16624
Tunnel of Terror~
Your light source is barely able to pierce the veil of darkness that is
all around you.  You can just see about 10 feet infront of you.  You stop
for a moment as you hear a scream, that seems to eminate from right in front
of you.  Taking a few more steps you come across the remains of a humanoid
form.  You gasp in horror as you realize whatever did this could still be in
the area.
~
0 8192 0
D1
~
~
0 0 16622
D2
~
~
0 0 16620
D3
~
~
0 0 16625
S
#16625
Enterance of Horror~
Only a thing shaft of light penetrates the gloom that encompasses you.
The pressing darkness seems to be almost alive.  You can make out the glow
of red beady eyes in the dark.  Sounds the like of which you've never heard.
It is almost unbearable.  Do you climb back up or do you trudge on to find
the treasures that may lie down here?
~
0 73728 0
D1
~
~
0 0 16624
D3
~
~
0 0 16623
D4
~
~
4 0 16635
S
#16626
Door to the Keeper of Tomes~
After braving all the horrors of this place you've finally come to what
is hopefully the treasure room.  A massive oaken door carved with grotesque
seens dominates your sight.  Standing infront of the door is a massive
Illithid waiting to remove your knowledge through your eyes and ears.  Damn
it always has to be a guardian.  Well do you slay him and get the key you
need or just leave like nothing ever happened?
~
0 8192 0
D1
~
~
0 0 16628
D2
~
~
0 16626 16635
D3
~
~
0 0 16627
S
#16627
Hall of Horrors~
Running for your life from the insane hangman and the tentacles, lands
you into even worse trouble....  Peering around, all you see is...  AHHHHH
NO!!!  Rocky Horror Picture Show Particapants.  My God isn't it enough that
you had to face all the other stuff, but be subject to this.  Quickly you
must gather your sense before the "TIME WARP" kicks in.
~
0 8192 0
D1
~
~
0 0 16626
D3
~
~
0 0 16629
S
#16628
Hall of Directories~
Once again leaving the writhing mass of tentacles, land you in the midst
of ....  Phone Books.  Yes that is right.  This hall is a masoleum to all
the phone books of ages past.  Well you've always want to know your old
friends number that was unlisted.  May be you can find it in an older
edition book.
~
0 8192 0
D1
~
~
0 0 16630
D3
~
~
0 0 16626
S
#16629
Hall of Tentacles~
As you leave the library area, the tunnel you enter seems to writhe with
a life alls its own.  Taking your light source and moving it closer to the
floor.  You see that the floor, walls, and ceiling are made out of living,
writhing tentacles.  WEll...  Do you run like a little school girl back to
the hanged man's room or run like hell to the next room praying it isn't the
same...?
~
0 8192 0
D1
~
~
0 0 16627
D2
~
~
0 0 16631
S
#16630
Hall of Tentacles~
As you leave the library area, the tunnel you enter seems to writhe with
a life alls its own.  Taking your light source and moving it closer to the
floor.  You see that the floor, walls, and ceiling are made out of living,
writhing tentacles.  WEll...  Do you run like a little school girl back to
the tapestries or run like hell to the next room praying it isn't the
same...?
~
0 8192 0
D2
~
~
0 0 16632
D3
~
~
0 0 16628
S
#16631
Hanging Around~
Leaving the niceties of the fireplace and easy chair, you stumble into
the hall of hanging.  Here littered casually about are galloes of all makes
and sizes.  As a mater of fact, a gentleman is here waiting to see you for a
noose fitting.  Well do you be a hero and kick his can or run screaming like
a school girl in a direction?
~
0 8192 0
D0
~
~
0 0 16629
D2
~
~
0 0 16633
S
#16632
Wall of Wonders~
Leaving the safety of the fireplace, you enter a fairly well lite hall.
It runs about the length of a football field with tapestries of all makes
and models.  Just eyeing the tapestries you think you could fetch a pretty
penny for them on the market.
~
0 8192 0
D0
~
~
0 0 16630
D2
~
~
0 0 16634
S
#16633
Reader's Corner~
After what seemed like an eternity in the hall of tentacles.  You come to
a place of peace and relaxation.  There is a cheery fire place, gently
rolling fire.  Two lounge chairs sit before it with night stands to either
side.  Around the room, are book shelves with various books in them.  Well
are ya going to chill out for a bit or see what other horrors await you.?
~
0 8192 0
D0
~
~
0 0 16631
D1
~
~
0 0 16637
S
#16634
Reader's Corner~
After what seemed like an eternity in the hall of tentacles.  You come to
a place of peace and relaxation.  There is a cheery fire place, gently
rolling fire.  Two lounge chairs sit before it with night stands to either
side.  Around the room, are book shelves with various books in them.  Well
are ya going to chill out for a bit or see what other horrors await you.?
~
0 0 0
D0
~
~
0 0 16632
D3
~
~
0 0 16636
S
#16635
Vault of Lore??~
Where is this fabled treasure hiding at?  This room is completely devoid
of anything except for the robed figure in red.  Hrmmm...  He seems to be
coming at me with a...  UGH!!!!  MINDFLAYER!!!!
~
0 0 0
D0
~
~
0 0 16626
D5
~
~
4 0 16625
S
#16636
Hall of Tentacles~
As you leave the library area, the tunnel you enter seems to writhe with
a life alls its own.  Taking your light source and moving it closer to the
floor.  You see that the floor, walls, and ceiling are made out of living,
writhing tentacles.  WEll...  Do you run like a little school girl back to
the library or run like hell to the next room praying it isn't the same...?
~
0 0 0
D1
~
~
0 0 16634
D3
~
~
0 0 16638
S
#16637
Hall of Tentacles~
As you leave the library area, the tunnel you enter seems to writhe with
a life alls its own.  Taking your light source and moving it closer to the
floor.  You see that the floor, walls, and ceiling are made out of living,
writhing tentacles.  WEll...  Do you run like a little school girl back to
the library or run like hell to the next room praying it isn't the same...?
~
0 0 0
D1
~
~
0 0 16638
D3
~
~
0 0 16633
S
#16638
The Library~
Entering through the small door in the book, you come into a vast
chamber.  The ceilings reaching as far as the eye could see.  Shelves upon
shelves, upon shelves, of books dominated this place.  The thing that
disturbs you the most is a lack of a living breathing presence.  To the east
and west hallways run.
~
0 8192 0
D1
~
~
0 0 16636
D2
~
~
0 0 16639
D3
~
~
0 0 16637
S
#16639
Floating Over Oblivion~
Congrats you grew some hair, the gods are indeed.  You feel the surge of
adrenalin coursing through your veins, as you take in the wonderous sights
of the Colorless Wastes.  *Clink...  Clink...  Clink* What is the seven
heavens is that noise.  Peering towards the castle you see a huge
bastillista aimed directly at your hide.  What ya gonna do now.  There
aren't any of those Kalimari walking around to ask for help?  A: Turn around
and walkaway causully or B: Make like a bat out of hell, and book (get it
book) for the book...?
~
0 8192 9
D0
~
~
0 0 16638
D2
~
~
0 0 16640
S
#16640
Across from the Book~
Finally reaching what would normally be the drawbridge, you see nothing.
Absolutely nothing.  Do you turn back, ask the walking squid for directions,
or grow hair on your chest and just step forward?
~
0 8192 1
D0
~
~
0 0 16639
D1
~
~
0 0 16642
D3
~
~
0 0 16641
S
#16641
Path to Thoth~
You notice that you are steadily going up, yet everything around you is
level???  Do you stop and ask directions from one of the mind flayers, keep
going or become the chicken that you know you are, and head back for a
shopping trip?
~
0 0 1
D1
~
~
0 0 16640
D3
~
~
0 0 16643
S
#16642
Path to Thoth~
You notice that you are steadily going up, yet everything around you is
level???  Do you stop and ask directions from one of the mind flayers, keep
going or become the chicken that you know you are, and head back for a
shopping trip?
~
0 0 1
D1
~
~
0 0 16644
D3
~
~
0 0 16640
S
#16643
Path to Thoth~
After passing through the gate, you notice that you still have another hour just to reach the bridge to the Book?  What is with all the illithids you wonder. As you peer around you.

~
0 0 0
D1
~
~
0 0 16641
D3
~
~
0 0 16645
S
#16644
Path to Thoth~
After passing through the gate, you notice that you still have another
hour just to reach the bridge to the Book?  What is with all the illithids
you wonder.  As you peer around you.
~
0 0 0
D1
~
~
0 0 16646
D3
~
~
0 0 16642
S
#16645
Guard Tower~
Once again your confronted with the hand and eye of thoth.  They stand
guard over a gate made of flesh.  Once past, it seems that it will take you
to the book.
~
0 0 1
D0
~
~
0 0 16647
D1
~
~
0 16646 16643
S
#16646
Guard Tower~
Once again your confronted with the hand and eye of thoth.  They stand
guard over a gate made of flesh.  Once past, it seems that it will take you
to the book.
~
0 0 1
D0
~
~
0 0 16648
D3
~
~
0 16646 16644
S
#16647
End of the Bazaar~
You are just about out of the hustle and bustle of the servants and merchants that were running from booth to booth. Up ahead of you, you can see a guard post and a gate. Glancing in the general direction of the gate you can definitely see the floating castle....No it is a book. YOu think to yourself, who in the Abyss lives there? Well are ya going to find out or go back to shopping?
~
0 0 1
D0
~
~
0 0 16651
D2
~
~
0 0 16645
S
#16648
End of Smithy's Way~
You are just about out of the hustle and bustling of squires and
warriors.  Up ahead of you, you can see a guard post and a gate.  Glancing
in the direction of the gate you can definitely see the floating castle....
No it is a book.  You think to yourself, who in the Abyss lives there?  Well
are ya going to find out or go back to shopping
~
0 0 1
D0
~
~
0 0 16652
D2
~
~
0 0 16646
S
#16649
Arilyn's Mages Emporium~
The store is lined up in neat orderly glass cases, racks, and numerous
shelves.  You can almost hear the hum of magic that emminates from
everything.  What catches your eye, is a slender female, with you think some
elven heritage, long black hair, piercing blue eyes, can't be a day over 25.
At once you feel almost a compulsion to purchase something from her,
however, minor it may be.
~
0 1024 0
D3
~
~
0 0 16651
S
#16650
Flanigan's Fineries~
Expecting to see silks, pantaloons, and what not.  You are amazed to see
bracers, breastplates, jerkins, and a vast array of other assorted armors.
Behind the counter is an elderly male halfling.  He is just watching ya with
eyes like a hawk.
~
0 1024 0
D1
~
~
0 0 16652
S
#16651
Bazaar of Thoth~
Transversing the various booths, you come upon Arilyn's Mages Emporium.
A small building to the east.  You can continue south to see the rest of the
sights and sounds or check out the shop.
~
0 0 1
D0
~
~
0 0 16655
D1
~
~
0 0 16649
D2
~
~
0 0 16647
S
#16652
Smithy's Way~
Weaving your way through the throngs of warriors and squires you notice a
small building to the west.  The sign names the place as Flanigan's
Fineries.  You think to yourself, why not.  I need a few niceties too...  Or
you could always wonder back into the throng.
~
0 0 1
D0
~
~
0 0 16656
D2
~
~
0 0 16648
D3
~
~
0 0 16650
S
#16653
Dove's Guiding Light~
Entering the shop, the first thing you see is a woman of astounding
beauty and wisdom.  If it wasn't for her pointed ears, you'd think she was a
very well graced human.  Scanning her store, you can see various beakers
bubbling, pills in containers, and dried herbs that have various uses.
~
0 1024 0
D3
~
~
0 0 16655
S
#16654
Executioner's Axe~
The first thing you notice as you step inside, is just how clean the
store really is.  All the weapons seem to sparkle with a life all their own.
Standing behind the counter is a squat figure, female at that, with a...  A
beard???  My god you've heard about them, but never seen one before, a
female dwarf.  She is really giving you the dirty eye.
~
0 1024 0
D3
~
~
0 0 16656
S
#16655
Bazaar of Thoth~
Transversing the various booths, you come to Dove's Guiding Light.  A
small building to the east.  You can continue south to see the rest of th
sights and sounds or check out the shop.
~
0 0 1
D0
~
~
0 0 16657
D1
~
~
0 0 16653
D2
~
~
0 0 16651
S
#16656
Smithy's Way~
Weaving your way through the throngs of warriors and squires you notice
to the west a small building.  It has the sign of two crosses swords
bloodied.  Below that is the name The Executioner's Axe.  Well you can
always continue through the throngs or *gulp* have the axe fall on ya.
~
0 0 1
D0
~
~
0 0 16658
D1
~
~
0 0 16654
D2
~
~
0 0 16652
S
#16657
City of Thoth~
As you round the corner your senses are assaulted by the vast aray of
smells, sights, and sounds.  This is the first time, however, that you note
cityguards of some sort.  They seem to be giant eyeballs.
~
0 0 1
D1
~
~
0 0 16659
D2
~
~
0 0 16655
S
#16658
City of Thoth~
As you come around the the corner of the street, you can make out the
definite sounds of hammering of metals, jousting, and scraping of fighters.
This is the first time you note, however, that guards of some type are
present.  They seem to be giant hands.
~
0 0 1
D2
~
~
0 0 16656
D3
~
~
0 0 16660
S
#16659
City of Thoth~
The road head towards the mage guilds and the food stores of the city.
~
0 0 1
D1
~
~
0 0 16661
D3
~
~
0 0 16657
S
#16660
City of Thoth~
The paved road seems to be headed toward the mage guilds and food stores
of the town.
~
0 0 1
D1
~
~
0 0 16658
D3
~
~
0 0 16662
S
#16661
City of Thoth~
The paved road seems to be headed toward the mage guilds and food stores
of the town.
~
0 0 1
D1
~
~
0 0 16663
D3
~
~
0 0 16659
S
#16662
City of Thoth~
The paved road seems to be headed toward the armorer and weaponsmiths of
the town.
~
0 0 1
D1
~
~
0 0 16660
D3
~
~
0 0 16663
S
#16663
City of Thoth~
Entering the city, you see races of all sorts mingling together chatting,
bartering, or just going on their merry business.  What grabs your eye the
most is the floating castle.  It seems to be a giant book???  A book you
think.  Great....
~
0 0 1
D0
~
~
0 0 16664
D1
~
~
0 0 16662
D3
~
~
0 0 16661
S
#16664
The Colorless Plains~
After wandering this path for several days, you finally can make out the
walls of a strong hold.  You can almost here the hustle and bussle of day to
day activity.
~
0 0 2
D0
~
~
0 0 16666
D2
~
~
0 0 16663
S
#16665
The Colorless Plains~
After wandering the area for numerous days, you finally come upon a path.
The path leads off to the south toward...  You can't quite make it out may
be a castle or town walls...
~
0 0 2
D1
~
~
0 0 16668
D2
~
~
0 0 16666
D3
~
~
0 0 16667
S
#16666
The Colorless Plains~
After wandering the area for numerous days, you finally come upon a path.
The path leads off to the south toward...  You can't quite make it out may
be a castle or town walls...
~
0 524288 0
D0
~
~
0 0 16665
D2
~
~
0 0 16664
M 200 H 200
S
#16667
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 0
D0
~
~
0 0 16693
D1
~
~
0 0 16665
D3
~
~
0 0 16669
D4
~
~
0 0 16691
S
#16668
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 0
D0
~
~
0 0 16694
D1
~
~
0 0 16670
D3
~
~
0 0 16665
D4
~
~
0 0 16692
S
#16669
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 0 0
D0
~
~
0 0 16691
D1
~
~
0 0 16667
D3
~
~
0 0 16671
D4
~
~
0 0 16693
M 2000 H 2000
S
#16670
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 0
D0
~
~
0 0 16692
D1
~
~
0 0 16672
D3
~
~
0 0 16668
D4
~
~
0 0 16694
S
#16671
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 0 0
D0
~
~
0 0 16689
D1
~
~
0 0 16669
D3
~
~
0 0 16673
D4
~
~
0 0 16675
S
#16672
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 0
D0
~
~
0 0 16690
D1
~
~
0 0 16674
D3
~
~
0 0 16670
D4
~
~
0 0 16676
S
#16673
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 0 0
D0
~
~
0 0 16675
D1
~
~
0 0 16671
D4
~
~
0 0 16689
S
#16674
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 0
D0
~
~
0 0 16676
D3
~
~
0 0 16672
D4
~
~
0 0 16690
S
#16675
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 0 0
D0
~
~
0 0 16685
D2
~
~
0 0 16673
D3
~
~
0 0 16677
D4
~
~
0 0 16683
D5
~
~
0 0 16671
S
#16676
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 0
D0
~
~
0 0 16686
D1
~
~
0 0 16678
D2
~
~
0 0 16674
D4
~
~
0 0 16688
D5
~
~
0 0 16672
S
#16677
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 2
D0
~
~
0 0 16683
D1
~
~
0 0 16675
D3
~
~
0 0 16679
D4
~
~
0 0 16681
S
#16678
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 2
D0
~
~
0 0 16684
D1
~
~
0 0 16680
D3
~
~
0 0 16676
D4
~
~
0 0 16682
S
#16679
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 0 2
D0
~
~
0 0 16681
D1
~
~
0 0 16677
D5
~
~
0 0 16693
S
#16680
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 0 2
D0
~
~
0 0 16682
D3
~
~
0 0 16678
D4
~
~
0 0 16684
S
#16681
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 0 2
D1
~
~
0 0 16683
D2
~
~
0 0 16679
D5
~
~
0 0 16677
S
#16682
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 2
D2
~
~
0 0 16680
D3
~
~
0 0 16684
D4
~
~
0 0 16696
D5
~
~
0 0 16678
S
#16683
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 0 2
D1
~
~
0 0 16685
D2
~
~
0 0 16677
D3
~
~
0 0 16681
D5
~
~
0 0 16675
S
#16684
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 2
D1
~
~
0 0 16682
D2
~
~
0 0 16678
D3
~
~
0 0 16686
D5
~
~
0 0 16680
S
#16685
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 0 2
D1
~
~
0 0 16687
D2
~
~
0 0 16675
D3
~
~
0 0 16683
D5
~
~
0 0 16689
S
#16686
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 2
D1
~
~
0 0 16684
D2
~
~
0 0 16676
D3
~
~
0 0 16688
D5
~
~
0 0 16690
S
#16687
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 2
D2
~
~
0 0 16689
D3
~
~
0 0 16685
D5
~
~
0 0 16691
S
#16688
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 0 2
D1
~
~
0 0 16686
D2
~
~
0 0 16690
D5
~
~
0 0 16676
S
#16689
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 2
D0
~
~
0 0 16687
D1
~
~
0 0 16691
D2
~
~
0 0 16671
D4
~
~
0 0 16685
D5
~
~
0 0 16673
S
#16690
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 2
D0
~
~
0 0 16688
D2
~
~
0 0 16672
D3
~
~
0 0 16692
D4
~
~
0 0 16686
D5
~
~
0 0 16674
S
#16691
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 0 2
D1
~
~
0 0 16693
D2
~
~
0 0 16669
D3
~
~
0 0 16689
D4
~
~
0 0 16687
D5
~
~
0 0 16667
S
#16692
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 2
D1
~
~
0 0 16690
D2
~
~
0 0 16670
D3
~
~
0 0 16694
D5
~
~
0 0 16668
S
#16693
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 0 2
D2
~
~
0 0 16667
D3
~
~
0 0 16691
D4
~
~
0 0 16679
D5
~
~
0 0 16669
S
#16694
The Colorless Plains~
The road seems to stretch for miles in all directions.  You are really
getting bogged down by the complete lack of a color scheme.
~
0 8192 2
D1
~
~
0 0 16692
D2
~
~
0 0 16668
D5
~
~
0 0 16670
S
#16695
~
~
0 4 2
S
#16696
Sanctuary for the Weary~
You can't believe your eyes.  You've stumbled into a varitable paradise.
Lush green grass, trees over loaded with ripe fruits, and could it be.....
*sip* YES!!!  Water.  You have a sense of wellness here.  A rest from the
endless void of the Wastes, the never ending hounding of Yeth Hounds, and
Spectral Riders.  After having you fill and rest, you notice a path leading
to the north.  Funny you think it wasn't there when you entered the first
time.  What do you do?  Take the path or go back into the Grey Waste?  >
~
0 524288 0
D0
~
~
0 0 16697
D5
~
~
0 0 16682
M 500 H 500
S
#16697
Pathway to Holyness~
You are just now leaving the lushness of your safe haven.  You have set
your mind to the task of actually reaching the home of the gods themselves.
You put your mind to it and head out.  You are secure in your knowledge that
the gods will not turn you away.
~
0 533508 0
D0
~
~
0 0 16698
D1
~
~
0 0 16600
D2
~
~
0 0 16696
S
#16698
Pathway to Holyness~
You've been travelling on for what seems like days.  Though the sun never
seems to set.  Off in the very far distance you can make out a shimmer on
the horizon.  Its nothing.  Just a mirage.  Okay, maybe it isn't.  Should
you continue on or go back to the Endless Grey Wastes?
~
0 0 0
D0
~
~
0 0 16699
D2
~
~
0 0 16697
S
#16699
Pathway to Holyness~
On the horizon you can just make out the majestic sight you've waited
your whole life to see.  Mount Celestia, home of the gods of good, new
beginnings, and all around forces of goodness.  You estimate that your only
a day away or you could return to the harshness that is the Grey Waste.
~
0 4194304 0
D0
~
~
0 0 16700
D2
~
~
0 0 16698
S
#16700
Before Mt. Celestia~
Coming up the rocky path you gaze upon a mountain.  As you gaze up you
notice that the mountain reaches far above the cloudline.  If you squint
really hard, you make out shadowy forms in the clouds.  Winged ones at that.
You path continues north towards the base of the mountain or back south.
~
0 0 5
D0
~
~
0 0 16701
D2
~
~
0 0 16699
D5
~
~
0 0 8401
M 600 H 600
S
#16701
Foot of the Mount~
Upon reaching the base of the mountain, you finally get a feel for the
greatnes that it possesses.  Before you stand a huge door of gold carved
with the likeness of numerous dragons in graceful flight.  To the east and
west paths weave up the mountain towards several caves.
~
0 0 0
D0
~
~
0 0 16702
D1
~
~
0 0 16703
D2
~
~
0 0 16700
D3
~
~
0 0 16704
S
#16702
The Center Spire~
You have entered the center spire of the mountain.  The climb shall be
long and tedious.  You pathway continues spriraling up.  After a few hours
of walking, you come upon a irradescent door.  That leads you further up
your path.
~
0 0 0
D2
~
~
0 0 16701
D4
~
crate~
0 16711 16721
S
#16703
Paths of the Sun~
Above this entrance you can make out the various rises of the sun.
Ranging from Dawn, High Noon, Dusk, and even a solar eclipse.  An individual
in flames stands guarding the enterance.  Behind him you can see a bright
landscape waiting to be explored.
~
0 0 0
D0
~
~
0 0 16707
D1
~
~
0 0 16705
D3
~
~
0 0 16701
S
#16704
Pathways of the Moon~
You gaze upward amazed at the multitude of stars that are out tonight.
The beauty is absolutely breath taking.  Searching the sky, you see that the
moon is out and shifting through all of its phases.  Before you a path leads
north towards the moon, back east, or further west.
~
0 0 0
D0
~
~
0 0 16708
D1
~
~
0 0 16701
D3
~
~
0 0 16706
S
#16705
Broken Path~
This path widens somewhat. It looks like at one time you used to be able to take mining carts down to the base of the mountain. You only have to continue east a little more to reach you final destination. Or you can continue back west from were you came.
~
0 0 0
D1
~
~
0 0 16713
D3
~
~
0 0 16703
S
#16706
Broken Path~
This path widens somewhat.  It looks like at one time you used to be able
to take mining carts down to the base of the mountain.  You only have to
continue west a little more to reach you final destination.  Or you can
continue back east from were you came.
~
0 0 0
D1
~
~
0 0 16704
D3
~
~
0 0 16714
S
#16707
The Coming of Dawn~
After your battle with the living flame, you can't believe the sight that
lies infront of you.  The most breath taking Dawn you've ever seen.  Though
it looks like its going to be interrupted by...  An elemental?  From the
rays of dawn, coaleses a being of light.
~
0 0 0
D0
~
~
0 0 16709
D2
~
~
0 0 16703
S
#16708
Enter Dusk~
As you continue forward,your journey continues through the day till dusk.
You stop to camp marveling at the colors of the horizon.  The warm colors
that seem to embrace then coming of night.  On the horizon, you see a shape
that vaguely resembles a horse.  It seems to be fast approaching, you can
here the thunderous hoof beats.  Quickly scanning the area you can head back
south, or try to manuever north around it.
~
0 0 0
D0
~
~
0 0 16710
D2
~
~
0 0 16704
S
#16709
High Noon~
You peer at a huge desert infront of you.  It seems to go on and on.  The
only thing that can be seen are tumbleweed.  A dry, dusty gulch continues to
the north.
~
0 0 0
D0
~
~
0 0 16711
D2
~
~
0 0 16707
S
#16710
New Moon~
Above you is nothing ,but darkness.  It seems all enveloping.  By what
little starlight that there is you can piece together the facts.  Silently
you whisper , "Damn!"  .  As you recall that the hounds hunt only during the
full moon.  Searching frantically you find the path you were on.  It
continues north or back south towards assured safety.
~
0 0 0
D0
~
~
0 0 16712
D2
~
~
0 0 16708
S
#16711
The Chamber's of the Morning Lord~
This room seems to be teaming with life as the sun splashes about
everything.  You can feel the rays soaking through your armor, warming your
skin and even your very soul.  As you get accustomed to the light, you can
see a magnificant creature basking in the golden rays.  You can't believe it
tis the the legendary dragon of the sun.  You wouldn't have believed it,
unless you saw it.
~
0 0 0
D2
~
~
0 0 16709
S
#16712
The Celestia Equinox~
As you enter the chamber you marvel at the way the moon light plays over
the surfaces of the room.  How it seems to coalesce into a living being.
Before your eyes a creature of exquisite beauty turns shows itself to you.
You stand there amazed at the sight.  You would have never believed the
legends if you hadn't seen this for yourself.
~
0 0 0
D2
~
~
0 0 16710
S
#16713
Entrance to the Chamber of the Wheel~
Peering into the cave entrance, you can make out the sounds of a turning wheel. Going further in, you come to the chamber of the wheel. Thousands of people seem to be standing in line waiting for something. Suddenly you gasp in realization. You think can this be true, the Wheel of incarnation? As if to answer your question a burly horned giant begins to approach you.
You options are continue through the cavern northward, face the beasty head on, or run for the hills from the direction you just came?
~
0 532480 0
D0
~
~
0 0 16715
D1
~
~
1 16629 16604
D3
~
~
0 0 16705
S
#16714
Silver Mine~
From the mouth of the cave you can just make out some type of metal
glistening from your light.  As you enter the cave you see veins of silver
splayed all through out the walls.  Passing your light around the mine, you
uncover a pile of silver.  Wait did that silver just move.  Staring in awe
and amazement, a serpentine form takes shape.  You think to yourself, "
Damn, I'm introuble!"
~
0 0 0
D0
~
~
0 0 16716
D1
~
~
0 0 16706
S
#16715
Chamber of Judgement~
After leaving the wheel, you follow the lines of eternity. Upon its end you meet with a little old man sitting in a rocking chair. He seems to be humming to himself. Totally unaware that you've decided to intrude upon his thoughts. Just as you thought you'd slip by, he turns and gives you a look of death. His gaze penetrates your very being. YOU ARE BEING JUDGED!
~
0 0 0
D0
~
~
0 0 16717
D2
~
~
0 0 16713
S
#16716
Cavern of Quartz~
Upon exiting the silver mine, you notice that the walls start to take on
a more crystaline structure.  Definitely some type of large crystal or
quartz vein.  Entering into a vast chamber, you can see that this place is
unscathed by the hands of man ( or other creature).  Being careful note to
disturb this natural beauty, you spy a chunk of crystal coming to life.  As
the mound starts to take shape, you notice it to be a very delicate
serpentine creature of beauty.
~
0 0 0
D0
~
~
0 0 16718
D2
~
~
0 0 16714
S
#16717
Study of Cloud and Tree~
After being judged, you are sent to contemplate life. Before you is a garden of eden. Trees full of fruit, animals of all types playing with each other, and a large tree in the center of it all beckons you forth. Standing by the tree are three figures. Three elderly men, one dress in Gold, one in Grey, the other in Red. All three, in unision, say ," To leave this place you must conquer each of us."
A path continues behind them toward a structure of jade.
~
0 0 0
D0
~
~
0 0 16719
D2
~
~
0 0 16715
S
#16718
Chamber of Percious Stones~
Entering this room you can't help, but notice {RG{Wems!  {x They are
everywhere.  You can't believe it.  Oh the beauty of mounds of raw gem
stones.  What is that you see.  A pile of gems just moved.  A hoard of
Amethyst rises up.  My god!  You'd never thought you'd ever see a real live
Amethyst Dragon ever.
~
0 8192 0
D2
~
~
0 0 16716
S
#16719
The Jade Emporer's Throne Room~
This vast chamber seems to be carved out of a huge piece of jade. In the center of the chamber is a human figure clothed in ameythyst, diamonds, and jade.
As you approach the figure you can see that he has green skin. No hes not a troll. His skin is jade. His are as black as Opals. You never would have thought the legends true of the Man of Jade. Unless you seen it with your own eyes.
~
0 0 0
D2
~
~
0 0 16717
S
#16720
The Kitchen~
Not much going on here, except a lil' cooking if ya know what I mean.
Here his chief GiGi prepares his snacks and euphoric entrees.  You know
you'll have a good time if your eating the food.  (g) Literally.
~
0 532492 0
D3
~
~
0 0 16602
S
#16721
Shimmering Plateau~
Climbing up the infinite spiral, you come finally to the first plateau.
Here the plateau is covered in mists.  Temperatures and smells of variety
assault your senses.  Moving deeper into the mists, one has eyes.  Checking
again, you see that those definitely are eyes, moving closer to you.
~
0 0 0
D4
~
~
0 16711 16722
D5
~
~
0 0 16702
S
#16722
Plateau of Darkest Nights~
After leaving the bright lights of the plains behind, your eyes are
happy to see the black of perpetual night.  Unfortunately, you aren't
pleased in the least.  You know that preditors of all shapes and sizes hunt
at night.  Here it is a virtual field day for them.  As you set up camp for
the night, you notice a large, black void moving towards you.  Well you
could head back to eye strain city or continue your climb upward?
~
0 8192 0
D4
~
~
0 16712 16723
D5
~
~
0 0 16721
S
#16723
Plateau Of Glory~
You are starting to get the feeling of forboding, as you've yet to see
signs of the top of the mountain.  Yet you feel somewhat secure in the fact
that you are 3 quarters of the way there.  You've reached a vast plateau.
It seems to stretch in all directions to the horizon.  You have never really
noticed before, but now you notice that you muscles are killing you.  As you
break out your camping gear, a warm feeling of peace and easiness flows
through you.  Looking across the camp at you, is Dragon of immense beauty
and power.  You get the feeling though that no harm shall come to you.
~
0 532484 0
D4
~
~
0 16719 16724
D5
~
~
0 0 16722
S
#16724
The Stand Of Murdock~
Upon reaching the top of the mountain, you see carnage everywhere.  You
thing to yourself, I climbed all this way to see a battlefield of blood and
corpses.  As you start picking your was through the mess, a figure rises out
of the dust and blood.  Getting a good look at him you see a titan of a man
with eight arms.  In each of his mighty arms, he wields weapons of unearthly
make.  You can feel the fear rising, as you realize he is heading your way.
~
0 532480 0
D0
~
~
3 16724 16725
D5
~
~
0 0 16723
S
#16725
Treasure Room of the Fallen~
After the many battles that have been waged through out the centuries
here.  Murdock has ammassed quite a collection of assorted weapons, armours,
and items of power.  The thing that catches you eye the most, out of all the
piles of gems and coins, is the pulsating pool of water.
~
0 533000 0
D2
~
~
3 0 16724
S
#16730
Before the Parthanon~
As you emerge from the portal, your eyes grow wide as disbelief sets in.
You have arrived before the parthanon of the gods.  Well you've always
wondered what it would be like to have dinner with them.  Well now is you
chance.  Do you continue forward, or do you remember an important date that
you wrote down in your planner?
~
0 532484 0
D1
~
~
4 16605 16731
D3
~
~
0 0 16600
S
#16731
Hall of the Twelve~
The white tiled floor and shining interior is a dead giveaway that
beings of power reside here.  The hall that your in extends a mere 100 feet.
To either side of the hallway, there are doors evenly spaced.  A total of 13
in all, that is if you count the doorway to the master of gods himself.  The
north door is marked with a mirror.  The door to the south is marked with a
skull.
~
0 532484 0
D0
~
~
4 16605 16733
D1
~
~
0 0 16738
D2
~
~
4 16605 16732
D3
~
~
4 16605 16730
S
#16732
Hall of Embalming~
Entering through the door, you set foot in....  AHHH!  A embalming room.
You see numerous corpses lining the walls.  Mindless zombies pulling out
innards and...  Of course brains.  At the end of the hall you can make out a
door of some sort.
~
0 0 0
D0
~
~
4 0 16731
D2
~
~
0 0 16734
S
#16733
Plush Hallway~
The thing that catches yer eye is all the naked people lying around the
room.  It seems to be just one giant orgy.  Plush carpeting, velvet
coushions, and lava lamps dominate this hall.  These are the faithful of....
Oh my God!!!  Sune!!  You think to yourself, "Self either way you will most
likely score tonite."  Feeling like the stuff do you join the throng or wuss
out?
~
0 532480 0
D0
~
~
0 0 16735
D2
~
~
4 16605 16731
S
#16734
Hallway to the Champaign Room~
After making your way through the initial onslaught of dissections and
jars, you come to a door made out of flesh.  Still milling about waiting to
work there skills on you are the zombies of Myrkul
~
0 532480 0
D0
~
~
0 0 16732
D3
~
~
4 16605 16736
S
#16735
Foyer to the Champaign Room~
The hallway finally comes to an end, in front of a huge set of double
doors.  You can hear and even louder party raging on, on the other side of
the door.  Well do you dive in and mosh like mad or be a sissy, and go home?
~
0 532484 0
D2
~
~
0 0 16733
D3
~
~
4 16605 16737
S
#16736
The Morgue~
You have fallen prey to the worst thing around.  The place that they
bring all the corpses to be prepped.  Milling around are several zombies
waiting to be ordered by Myrkul.
~
0 532480 0
D1
~
~
4 16605 16734
S
#16737
Champaign Room~
Okay New Orleans move out of the way, because the party center of the
megaverse is happening here.  There are things going on that you thought
couldn't exist.  Everywhere you look, people are just getting down and
boogie oogie to there hearts content.  In the midest of all this mayhem,
stand the most beautiful woman of the megaverse.  NO NOT KYRIN, although she
is second seeings she is still a mortal and all.  Is none other then Sune,
the Goddess of Beauty.
~
0 532484 0
D1
~
~
4 16605 16735
S
#16738
Hall of the Twelve~
The white tiled floor and shining interior is a dead giveaway that
beings of power reside here.  The hall that your in extends a mere 100 feet.
To either side of the hallway, there are doors evenly spaced.  A total of 13
in all, that is if you count the doorway to the master of gods himself.  The
north door is marked with a tome.  The door to the south is marked with a
dagger.
~
0 532484 0
D0
~
~
4 16605 16739
D1
~
~
0 0 16745
D2
~
~
4 16605 16740
D3
~
~
0 0 16731
S
#16739
Library of the Ancients~
As you enter the door, you nostrils are assaulted with the smell of
musty tomes and scrolls.  Everywhere you look piles upon piles of tomes lay
spread out.  Working diligently to keep them in shape and order.  Are the
faithful of Oghma.
~
0 532484 0
D0
~
~
0 0 16741
D2
~
~
4 16605 16738
S
#16740
Perpetually Dark Alley~
The first thing you notice walking through the door is....  You can't
really see.  The inky blackness is so thick that you could cut it with a
knife.  Oh wait...  That is a knife you see, but it seems to be coming at
you.  UGH!  It is one of the faithful of Bane.
~
0 9 0
D0
~
~
4 0 16738
D2
~
~
0 0 16742
S
#16741
Library of the Ancients~
Everywhere you look books, books, and yes MORE BOOKS!!!  They seem to
stretch on for what seems like miles.  Why did you ever come in here you
wonder?  Just as you finish that thought, you happen upon a tome that is the
size of a titan.  It is standing against the wall.  Do you open it or Do you
attempt to go find the spell to summon millions of book worms?  (which is a
c 'summon' slate)
~
0 532484 0
D1
~
~
4 16605 16743
D2
~
~
0 0 16739
S
#16742
Perpetually Dark Alley ~
Whatever is possessing you to move deeper into the murk is definitely
something to go think about.  Well...  Pressing on you come to a broken down
shack.  Well almost, except for that door of titan sized onyx.  Well you
have come this far.  Might as well go see who is home.
~
0 0 0
D0
~
~
0 0 16740
D1
~
~
4 0 16744
S
#16743
Thoth n' Oghma~
After opening the massive tome to enter Oghma's Inner Sanctum, you come
upon a simple man in robes levitating.  He seems to be concentration on
something, your not certain what.  What you do know is the sounds of quills
making their marks on papyrus fills the room.  Could that be the keeper of
all knowledge?
~
0 532484 0
D3
~
~
4 16605 16741
S
#16744
Assassin's Courtroom~
Stepping through the doorway, you enter a relatively well light chamber.
The chamber is almost like a bejeweled fop.  Lounging casually in a pile of
pillows is a man average age, strong facial features, and a grin that could
actually kill you.  Surrounding him are numerous women and men lathering him
in adoration.  This must be...  BANE!!!
~
0 532484 0
D3
~
~
4 16605 16742
S
#16745
Hall of the Twelve~
The white tiled floor and shining interior is a dead giveaway that
beings of power reside here.  The hall that your in extends a mere 100 feet.
To either side of the hallway, there are doors evenly spaced.  A total of 13
in all, that is if you count the doorway to the master of gods himself.  The
north door is marked with stars and a flame.  The door to the south is
marked with waves.
~
0 4 0
D0
~
~
4 16605 16747
D1
~
~
0 0 16752
D2
~
~
4 16605 16746
D3
~
~
0 0 16738
S
#16746
Beaches of Tripoli~
Entering the door you set foot on a storm struck beach.  You see the
remains of sailors, ships, and sea creatures strewn about.  Sifting through
the wreckage you see the sea zombies of umberlee doing her bidding.
~
0 532480 0
D0
~
~
4 0 16745
D2
~
~
0 0 16748
S
#16747
Hall of Mysteries~
You have set foot into a hallway that is lit as if twilight was alive.
Here and there you see various creatures of magic lounging casually about.
You see as well fanatic followers of the lady of mysteries.  They stand
idling, waiting to be summoned to learn the secrets of manipulating the
weave.
~
0 532480 0
D0
~
~
0 0 16749
D2
~
~
4 0 16745
S
#16748
At the Base of the Cliff~
After dodging the scavengers of umberlee, you finally reach the cliff
base that she calls home.  You can just make out a cave closed by water.
You can see the scavengers of the bitch queen swimming lazily back and forth
as if awaiting you.
~
0 532480 0
D0
~
~
0 0 16746
D3
~
~
4 0 16750
S
#16749
Hall of Mysteries~
Finally coming to the end of the twilight lit corridor.  You come upon a
set of double doors.  The doors themself seem to have been forged from raw
magic.
~
0 532480 0
D2
~
~
0 0 16747
D3
~
~
4 0 16751
S
#16750
Shores of Tripoli~
Having made the treacherous climb.  Your eyes finally lay upon the Bitch
Queen.....  Umberlee.  She turns her gaze to you.  You almost feel in lust.
If it wasn't for the fact that a lightning bolt the size of california is
coming at you.  Stepping out of the way, you now know that this woman means
business.
~
0 532480 0
D1
~
~
4 16605 16748
S
#16751
Mages Ascension~
Upon entering the room the first thing that catches your eye are the
arching paths of magical energy that bends to and fro.  In the midst of all
this chaos is a wispy figure surrounded by eager students.  They await the
knowledge of how to shape and control the energy that is the weave.
~
0 532484 0
D1
~
~
4 16605 16749
S
#16752
Hall of the Twelve~
The white tiled floor and shining interior is a dead giveaway that
beings of power reside here.  The hall that your in extends a mere 100 feet.
To either side of the hallway, there are doors evenly spaced.  A total of 13
in all, that is if you count the doorway to the master of gods himself.  The
north door is marked with a throne of bones.  The door to the south is
marked with an eye.
~
0 532484 0
D0
~
~
4 16605 16753
D1
~
~
0 0 16759
D2
~
~
4 16605 16754
D3
~
~
0 0 16745
S
#16753
Standing in Line~
After openning the door, you appear standing in a line of dead souls.
The terrain either way you look is completely devoid of life.  The only
thing that you can spy on the horizon is a castle.  The line of souls seems
to be going there.  Oh well just go with the flow and see what happens.
~
0 532480 0
D0
~
~
0 0 16755
D2
~
~
4 0 16752
S
#16754
Jungle of the Gods~
Jumping through the door, you find yourself entangled in vines as thick
as hassan's arms.  Well something like that won't stop an intrepid
adventurer like yourself.  You easily pull out your trusty sharpened weapon
and hack through.  Well as you start hacking away you seem to have attracted
the attention of something, but you can't see through all this undergrowth.
~
0 532480 0
D0
~
~
4 0 16752
D2
~
~
0 0 16756
S
#16755
Before the Castle of Bone~
After standing in line for what seems like hours, you finally reach the
front steps to the Castle of Bone.  The odd thing is that no one seems to be
running foward to go first through the Catyrid Column.  You ponder why that
might be, just as you pass through.
~
0 532480 0
D1
~
~
4 0 16757
D2
~
~
0 0 16753
S
#16756
Base of the Celestial Staircase~
After trudging through the dense thickets and vines, you come to the
base of a golden staircase.  Looking up the staircase, you see that it
easily reaches above the clouds.  Well do you ascend them to become a god or
go find Xena's amazon tribe to get down with?
~
0 532480 0
D0
~
~
0 0 16754
D1
~
~
0 0 16758
S
#16757
Death's Domain~
As you pass through the Catyrid Column, you enter the throne room of the
Lord of the Dead himself, Kelemvor.  He sits upon a Throne of solid emerald.
There is aline that stretches for miles that leads to his throne.  He
beckons the next soul forward, stands them infront of a mirror and announces
his lot in undeath.  Keeping the throng of souls in line are the most
favored and devout of Kelemvor.  Gazing one last time at the throne, he
beckons you forward to be judged.
~
0 532484 0
D3
~
~
4 16605 16755
S
#16758
Changing of the Guards~
Wheezing and puffing, you reach the top of the stairs.  Standing at the
top, are a number of guards.  All eyes seem to be on you right now.  The
most prominent figure is a giant of a man.  His gaze is literally freezing
you where you stand.  He just raises a hand and points back down the
staircase.  Are you going to do it or are you going to take on someone that
Hassan would be affraid of?
~
0 532484 0
D3
~
~
0 0 16756
S
#16759
Hall of the Twelve~
The white tiled floor and shining interior is a dead giveaway that
beings of power reside here.  The hall that your in extends a mere 100 feet.
To either side of the hallway, there are doors evenly spaced.  A total of 13
in all, that is if you count the doorway to the master of gods himself.  The
north door is marked with crossed swords.  The door to the south is marked
with a scales.
~
0 532484 0
D0
~
~
4 16605 16761
D1
~
~
0 0 16766
D2
~
~
4 16605 16760
D3
~
~
0 0 16752
S
#16760
Halls of Justice~
Passing through the doorway, you enter the halls of a courthouse.
You've heard of this place.  This is supposed to be where the gods put
mortals on trial at.  You shudder uncontrollably as you notice the long
hallway heading to the courtroom.  To either side of the entry way are
officers of justice.
~
0 532480 0
D0
~
~
4 0 16759
D2
~
~
0 0 16762
S
#16761
Fields of Carnage~
Passing through the door you enter a field of war???  Actually it looks
more like a field of blood, carnage, and mayhem.  On a ridge, to the north
you can make out a cabin with numerous troops surrounding it.  Well you've
strolled with most of the gods so far do you continue?
~
0 532480 0
D0
~
~
0 0 16763
D2
~
~
4 16605 16759
S
#16762
Hallway of Justice~
Continuing your walk along the paths of justice, you finally come upon
the doors to the courtroom.  Peering around yourself, you notice that
somehow your next in line???  What the heck?  How?  As you turn to ask an
officer what this is all about your name is spoken and your asked to enter
the courtroom for judgement.
~
0 0 0
D0
~
~
0 0 16760
D1
~
~
4 0 16764
S
#16763
Carnage of War~
Making your way through the throngs of berserks (looks like a scene from
BraveHeart) you can barely believe the carnage and havoc that they can
cause.  You've made your way to the commanders building.  Well do you open
it or do you casually whistle a tune and leave the field of battle?
~
0 532480 0
D2
~
~
0 0 16761
D3
~
~
4 0 16765
S
#16764
Scales of Justice~
Entering the swinging doors, you set foot in a large courtroom.
Scanning the area you see people sitting in the seats, watching the trails
as they go.  A jury consisting of Kyrin, Kremlin, Dinchak, Torak, and Ender.
Shuddering at that sight, you turn your gaze to the Judge.  It can't be....
Its ...  Its Tyr.  Okay I am definitely in trouble now!!!!
~
0 532480 0
D3
~
~
4 16605 16762
S
#16765
Spoils of Battle~
After pushing your way through the carnage that was a war, you stumble
upon a room full of still frothing soldiers.  Standing in the midst, is a
human, whose chest is as big around as a barrel, shoulders that could carry
the world, and arms that could break bahamut in two.  He turns his glowing
eyes upon you.  For some reason you felt briefly warm.
~
0 532484 0
D1
~
~
4 16605 16763
S
#16766
Hall of the Twelve~
The white tiled floor and shining interior is a dead giveaway that
beings of power reside here.  The hall that your in extends a mere 100 feet.
To either side of the hallway, there are doors evenly spaced.  A total of 13
in all, that is if you count the doorway to the master of gods himself.  The
north door is marked with a hammer and shield.  The door to the south is
marked with a skull surrounded in flames.
~
0 532484 0
D0
~
~
4 16605 16767
D2
~
~
4 16605 16768
D3
~
~
0 0 16759
S
#16767
Halls of the Castle~
Stepping through the door, you are flung into the midst of a mad battle.
Gazing around you can hardly make out who the defenders or attackers are, as
a blade comes flying for your head.  Ducking under the blade, you can make
out the insignia of Cyric.  Twould be his lot that would be attacking these
helpless people.  Do you go to there aid or turn and continue your
discussions with the other gods?
~
0 532484 0
D0
~
~
0 0 16769
D2
~
~
4 16605 16766
S
#16768
Halls of Decay~
Passing through the door, you are flung head first into a pile of gore.
As a matter of fact everywhere you turn you see mounds of human flesh,
carcasses of dead animals, and the blood of thousands spilled upon the
floor.  Basking in the glories of such, you see half-human/half?  Something
wallowing and eating the piles.  Those can be no other then Bhaal's
faithful.  Gross!!!
~
0 532484 0
D0
~
~
4 16605 16766
D2
~
~
0 0 16770
S
#16769
Before the Last Defense~
Aftering forcing your way through the faithful defenders, you finally
stand before the door to the sanctuary.  This is the last stand of all the
faithfull who have defended this castle.  Before the door, standing proud
and tall are several castle guards waiting to defend to the bitter end.
~
0 532484 0
D2
~
~
0 0 16767
D3
~
~
4 16605 16771
S
#16770
Halls of Decay~
Managing to keep yer dinner down, you proceed deeper in to the chamber
of disembowling.  Again your sense are put on overload as you see people
being burned alive, skinned, crucified, and all sorts of other really nasty
things that you only see in movies.  Huh?  What is that?  A door?  Your
saved maybe it will be a respite from all this grotesque horror.
~
0 532484 0
D0
~
~
0 0 16768
D3
~
~
4 16605 16772
S
#16771
Ever Vigilant~
After pushing the furniture out of the way, you see numerous women and
children huddled in a corner.  They seem to be looking at you in total fear.
Standing infront of the group, is a man in platemail, shining with an aura
that could only denote a god.  Could this be Torm the Defender?
~
0 532484 0
D1
~
~
4 16605 16769
S
#16772
Realms of Misery~
Opening the door your relieved to see that it is a normal study.  Wooo...
That was the most disgusting....  When the door closed, the illusion
vanished.  You are standing knee deep in entrails, blood, and corpses.
Hovering on a throne above it all is none other then the God of death...
Bhaal!!!
~
0 532480 0
D1
~
~
4 16605 16770
S
#16773
To Ao's Palace~
Well after having your bouts of tea and crumpettes with the gods, you
decide that it is time to meet the man himself, AO.  The supremity that is
the boss of all the gods.
~
0 532484 0
D1
~
~
0 0 16774
S
#16774
Entrance to Space and Time~
Standing before the home of the father of all gods is very oppressing.
As you stare at the entrance, you see flashes of light and movement of air.
It is as though the entry way is alive.  Do you continue or go back to an
onslot of ticked off gods?
~
0 532484 0
D1
~
~
0 0 16775
D3
~
~
0 0 16773
S
#16775
The Sacred Halls~
Upon entering your senses are put on a euphoric ride.  You feel as if
you were just turned inside out and back again.  You now stand inside a hall
extending to your left and right as far as the eye can see.  A door of Onyx
stands infront of you.  Looking up all you see is the Cosmos???  You start
to panick, but realize that some divine force is keeping you firmly planted.
~
0 0 0
D0
~
~
0 0 16777
D1
~
~
4 0 16776
D2
~
~
0 0 16778
D3
~
~
0 0 16774
S
#16776
Mickey D's of the Gods~
Steppin' inside, you see that this room?  No its a giant banquet hall set
up for the Gods.  Every food imaginable is laid out before you.  At the end
of a hall is a cafeteria clerk waiting to ring up your purchases.
~
0 533504 0
D3
~
~
4 0 16775
S
#16777
The Sacred Halls~
~
0 0 0
D0
~
~
0 0 16780
D1
~
~
4 0 16781
D2
~
~
0 0 16775
S
#16778
~
~
0 532480 0
D0
~
~
0 0 16775
D1
~
~
4 0 16782
D2
~
~
0 0 16779
S
#16779
Pathways of the Galaxy~
~
0 532480 0
D0
~
~
0 0 16778
D1
~
~
3 0 16784
S
#16780
~
~
0 0 0
D1
~
~
0 0 16783
D2
~
~
0 0 16777
S
#16781
BloomingDales of the Gods~
Stepping through the door, your first sight is of nothing put clothes
and armor of all types.  From completely see through robes, to the turban,
and then to the platemail chasity Belt.  They have it all here.  To do your
will is a man standing about 8' at the shoulder, scales down the sides of
his neck, kinda olive tan skin, black eyes and hair.  He introduces himself
as Garak.
~
0 533504 0
D3
~
~
4 0 16777
S
#16782
Field n' Stream of the Gods~
Is that the call of nature you hear stepping through the door?  Why yes
it is!  You can hardly believe the fact that your in a store at all.
~
0 599040 0
D3
~
~
4 0 16778
S
#16783
~
~
0 0 0
D1
~
~
0 0 16786
D3
~
~
0 0 16780
S
#16784
~
~
0 0 0
D1
~
~
0 0 16785
D3
~
~
3 0 16779
S
#16785
~
~
0 0 0
D0
~
~
0 0 16787
D3
~
~
0 0 16784
S
#16786
~
~
0 0 0
D2
~
~
0 0 16788
D3
~
~
0 0 16783
S
#16787
~
~
0 0 0
D1
~
~
0 0 16790
D2
~
~
0 0 16785
S
#16788
~
~
0 0 0
D0
~
~
0 0 16786
D1
~
~
0 0 16789
S
#16789
~
~
0 0 0
D2
~
~
0 0 16791
D3
~
~
0 0 16788
S
#16790
~
~
0 0 0
D0
~
~
0 0 16791
D3
~
~
0 0 16787
S
#16791
Standing Before the Throne Room~
After overcoming your various trials and tribulations, you finally
arrive at the doors to the master creators room.  You can feel the
excitement rising up inside.  But you also have fear at the unexpected.
What if the creator doesn't want visitors?  Will he vaporize you?  Just a
few things to ponder.
~
0 532480 0
D0
~
~
0 0 16789
D1
~
~
0 0 16792
D2
~
~
0 0 16790
S
#16792
Realm of the Creator~
Gathering your resolve you have entered the chamber of the God of gods.
Staring in disbelief you see a hot tub in one corner, a tanner in the other,
a desk with a P3 Gateway computer, a life time supply of jolt, and a ....  A
scrawny looking man with glasses typing away at the machine???  Thinking
back on everything that you've ever heard, you can barely believe that this
is the God of all gods.  Wait, now that you think about it...  He closely
resembles.....  UGH!!!  Its DARION!!!
~
0 532480 0
D3
~
~
0 0 16791
S
#0



#SPECIALS
M 16600 spec_cast_adept
M 16606 spec_cast_mage
M 16607 spec_breath_any
M 16609 spec_cast_mage
M 16622 spec_nasty
M 16624 spec_nasty
M 16626 spec_breath_lightning
M 16645 spec_guard
M 16658 spec_guard
M 16669 spec_breath_any
M 16703 spec_nasty
M 16707 spec_breath_frost
M 16708 spec_breath_gas
M 16709 spec_poison
M 16710 spec_nasty
M 16711 spec_breath_any
M 16712 spec_breath_any
M 16713 spec_nasty
M 16714 spec_nasty
M 16715 spec_breath_any
M 16716 spec_breath_gas
M 16717 spec_nasty
M 16718 spec_breath_frost
M 16719 spec_cast_mage
M 16721 spec_breath_acid
M 16722 spec_breath_gas
M 16723 spec_breath_any
M 16724 spec_nasty
M 16725 spec_breath_any
M 16726 spec_cast_mage
M 16735 spec_nasty
M 16736 spec_cast_mage
M 16737 spec_breath_acid
M 16742 spec_nasty
M 16743 spec_cast_cleric
M 16744 spec_thief
M 16750 spec_cast_mage
M 16751 spec_cast_mage
M 16757 spec_nasty
M 16762 spec_nasty
M 16764 spec_cast_cleric
M 16765 spec_nasty
M 16771 spec_cast_cleric
M 16772 spec_cast_mage
M 16773 spec_executioner
S



#RESETS
D 0 16601 2 2
D 0 16602 0 2
D 0 16604 3 2
D 0 16606 2 2
D 0 16607 0 2
D 0 16607 2 1
D 0 16608 0 1
D 0 16608 1 1
D 0 16608 3 1
D 0 16609 1 1
D 0 16610 3 1
D 0 16625 4 2
D 0 16713 1 2
D 0 16724 0 1
D 0 16725 2 1
D 0 16730 1 2
D 0 16731 0 2
D 0 16731 2 2
D 0 16731 3 2
D 0 16732 0 2
D 0 16733 2 2
D 0 16734 3 2
D 0 16735 3 2
D 0 16736 1 2
D 0 16737 1 2
D 0 16738 0 2
D 0 16738 2 2
D 0 16739 2 2
D 0 16740 0 2
D 0 16741 1 2
D 0 16742 1 2
D 0 16743 3 2
D 0 16744 3 2
D 0 16745 0 2
D 0 16745 2 2
D 0 16746 0 2
D 0 16747 2 2
D 0 16748 3 2
D 0 16749 3 2
D 0 16750 1 2
D 0 16751 1 2
D 0 16752 0 2
D 0 16752 2 2
D 0 16753 2 2
D 0 16754 0 2
D 0 16755 1 2
D 0 16757 3 2
D 0 16759 0 2
D 0 16759 2 2
D 0 16760 0 2
D 0 16761 2 2
D 0 16762 1 2
D 0 16763 3 2
D 0 16764 3 2
D 0 16765 1 2
D 0 16766 0 2
D 0 16766 2 2
D 0 16767 2 2
D 0 16768 0 2
D 0 16769 3 2
D 0 16770 3 2
D 0 16771 1 2
D 0 16772 1 2
D 0 16775 1 2
D 0 16776 3 2
D 0 16777 1 2
D 0 16778 1 2
D 0 16779 1 1
D 0 16781 3 2
D 0 16782 3 2
D 0 16784 3 1
O 0 16787 0 16602
O 0 16627 0 16602
O 0 16627 0 16602
O 0 16627 0 16602
M 0 16600 1 16602 1
O 0 16666 0 16603
M 0 16602 1 16603 1
G 0 16634 0
G 0 16636 0
G 0 16633 0
M 0 16606 1 16606 1
E 0 16635 0 16
E 0 16625 0 17
E 0 16657 0 5
G 0 16675 0
M 0 16607 1 16607 1
G 0 16607 0
M 0 16622 3 16607 3
M 0 16609 1 16608 1
E 0 16611 0 6
M 0 16622 1 16611 1
M 0 16622 1 16621 1
E 0 16621 0 8
M 0 16622 1 16622 1
E 0 16622 0 16
M 0 16626 1 16626 1
G 0 16626 0
M 0 16631 1 16631 1
M 0 16635 1 16635 1
G 0 16639 0
M 0 16658 2 16646 2
M 0 16657 2 16646 2
G 0 16646 0
M 0 16649 1 16649 1
G 0 16686 0
G 0 16685 0
G 0 16684 0
M 0 16650 1 16650 1
G 0 16679 0
G 0 16678 0
G 0 16677 0
G 0 16676 0
M 0 16653 1 16653 1
G 0 16690 0
G 0 16689 0
G 0 16688 0
G 0 16687 0
M 0 16656 1 16654 1
G 0 16682 0
G 0 16683 0
G 0 16681 0
G 0 16680 0
M 0 16658 4 16657 4
M 0 16657 4 16658 4
M 0 16694 2 16667 2
M 0 16694 2 16668 2
M 0 16694 2 16670 2
M 0 16694 2 16672 2
G 0 16602 0
M 0 16694 2 16674 2
M 0 16694 2 16676 2
M 0 16694 2 16677 2
M 0 16694 2 16678 2
M 0 16694 2 16681 2
M 0 16694 2 16682 2
M 0 16694 2 16684 2
M 0 16694 2 16686 2
M 0 16694 2 16687 2
M 0 16694 2 16689 2
M 0 16694 2 16690 2
M 0 16694 2 16692 2
M 0 16694 2 16694 2
O 0 16666 0 16696
O 0 16668 0 16696
P 0 16667 4 16668 4
M 0 16703 1 16703 1
E 0 16707 0 5
M 0 16707 2 16707 2
M 0 16708 2 16708 2
E 0 16708 0 8
M 0 16709 1 16709 1
E 0 16723 0 16
M 0 16710 2 16710 2
E 0 16710 0 12
M 0 16711 1 16711 1
G 0 16711 0
E 0 16796 0 2
M 0 16712 1 16712 1
E 0 16712 0 17
E 0 16798 0 2
E 0 16709 0 16
M 0 16713 1 16713 1
E 0 16799 0 16
M 0 16714 1 16714 1
M 0 16715 1 16715 1
E 0 16715 0 17
M 0 16716 1 16716 1
M 0 16717 1 16717 1
E 0 16717 0 16
M 0 16725 1 16717 1
E 0 16725 0 16
M 0 16726 1 16717 1
E 0 16726 0 16
M 0 16718 1 16718 1
G 0 16718 0
M 0 16719 1 16719 1
G 0 16719 0
E 0 16797 0 16
M 0 16601 1 16720 1
G 0 16630 0
G 0 16631 0
G 0 16632 0
M 0 16721 1 16721 1
E 0 16794 0 0
M 0 16722 1 16722 1
M 0 16723 1 16723 1
E 0 16795 0 2
E 0 16791 0 17
E 0 16792 0 15
M 0 16724 1 16724 1
E 0 16790 0 6
G 0 16724 0
M 0 16727 1 16725 1
E 0 16728 0 6
G 0 16727 0
M 0 16669 1 16730 1
E 0 16699 0 16
E 0 16700 0 12
G 0 16605 0
M 0 16734 2 16732 2
M 0 16735 2 16733 2
M 0 16734 3 16734 3
M 0 16735 3 16735 3
M 0 16736 1 16736 1
E 0 16751 0 16
G 0 16752 0
M 0 16734 6 16736 6
M 0 16737 1 16737 1
E 0 16739 0 6
E 0 16740 0 16
M 0 16735 6 16737 6
M 0 16741 2 16739 2
M 0 16742 2 16740 2
M 0 16741 3 16741 3
M 0 16743 1 16743 1
E 0 16741 0 16
E 0 16742 0 10
M 0 16741 6 16743 6
M 0 16744 1 16744 1
E 0 16743 0 16
E 0 16744 0 6
M 0 16742 6 16744 6
M 0 16746 2 16746 2
M 0 16749 2 16747 2
M 0 16746 3 16748 3
M 0 16749 3 16749 3
M 0 16750 1 16750 1
E 0 16737 0 16
E 0 16738 0 12
M 0 16746 6 16750 6
M 0 16751 1 16751 1
E 0 16729 0 11
E 0 16730 0 16
M 0 16749 6 16751 6
M 0 16755 2 16753 2
M 0 16756 2 16754 2
M 0 16756 2 16754 2
M 0 16755 3 16755 3
M 0 16756 3 16756 3
M 0 16757 1 16757 1
E 0 16733 0 16
E 0 16734 0 20
M 0 16755 6 16757 6
M 0 16758 1 16758 1
E 0 16747 0 16
E 0 16748 0 17
M 0 16756 6 16758 6
M 0 16762 2 16760 2
M 0 16761 3 16761 3
M 0 16762 3 16762 3
M 0 16761 4 16763 4
M 0 16764 1 16764 1
E 0 16731 0 16
E 0 16732 0 1
M 0 16762 6 16764 6
M 0 16765 1 16765 1
E 0 16736 0 16
E 0 16735 0 12
M 0 16761 6 16765 6
M 0 16770 3 16768 3
M 0 16769 4 16769 4
M 0 16770 4 16770 4
M 0 16771 1 16771 1
E 0 16745 0 16
E 0 16746 0 2
M 0 16769 6 16771 6
M 0 16772 1 16772 1
E 0 16749 0 16
E 0 16750 0 9
S



#SHOPS
16601 0 0 0 0 0 100 100 0 24
16602 0 0 0 0 0 100 100 0 24
16649 0 0 0 0 0 150 50 9 22
16650 0 0 0 0 0 250 75 0 24
16653 0 0 0 0 0 100 100 1 24
16656 0 0 0 0 0 200 75 1 23
16776 0 0 0 0 0 200 50 1 23
16781 0 0 0 0 0 200 50 1 23
16782 0 0 0 0 0 200 50 1 23
0



#MOBPROGS
#16600
say Meet your maker you trespasser!
murder $n
~
#16669
mobprog greet_100
say Welcome to the end.
murder $n
~
#16703
say Hmm, let me see.
say Yes this seems to be the right amount.
say Have a nice day!
mob transfer $n 16709
~
#16715
greet_prog 100-
say I am here to pass judgement on all.
say My judgement for thee is.....{RDEATH!!{x
murder $n
-
~
#16724
greet_prog 100-
say Welcome $n to your final resting place!
-
~
#16735
mobprog_greet 100
say We shall protect our God with our lives! {RDIE{x!!
murder $n
-
~
#16773
mobprog greet_100
say None shall see my Master! Now {rDIE{x!!
$n murder
-
~
#0

#$