#AREADATA Name The {DG{Wr{De{Wy {DW{Wa{Ds{Wt{De{Ws{x~ Builders None~ VNUMs 16600 16799 Credits { 101 } Darion The Planes~ Security 9 End #MOBILES #16600 belmonte~ Belmonte, my trusty sidekick.~ Belmonte, the trusted sidekick of Darion ~ ~ elf~ ABJKLab CDEFGHP 0 0 101 9999 32000d32000+32000 32000d100+32000 0d0+0 slap -100 -100 -100 -100 0 ABDOP HN J stand stand none 120000 AHMV ABCDEFGHIJK medium unknown #16601 gigi~ {YG{Wi{YG{Wi The {RH{We{Ra{Wd{RC{Wo{Ro{Wk{Re{Wr{x~ {YG{Wi{YG{Wi The {RH{We{Ra{Wd{RC{Wo{Ro{Wk{Re{Wr{x for Darion and his Tribe. ~ Well you have seen Austin Powers. The girl from there, wearing nothing, but a Chiefs Apron. ~ elf~ ABU CEG 0 0 126 9999 32000d32000+32000 0d0+0 9999d9999+9999 none -900 -900 -900 -900 I ABDOP HN J stand stand none 120000 AHMV ABCDEFGHIJK medium unknown #16602 gina~ {CG{Wi{CN{Wa{x~ {CG{Wi{CN{Wa{x the {CM{Wi{CN{Wi {WS{Ck{Wi{Cr{Wt{x {CG{Woddess{x ~ Well the outfit Gina has on leaves definitely nothing to the imagination. She is taken right out of the playboy pages and made real. She looks ready to serve you in anyway. >:) ~ elf~ ABQR CDEFGHV 0 0 126 9999 32000d32000+32000 32000d32000+32000 32000d32000+32000 none 0 0 0 0 GH ABC HN J stand stand none 120000 AHMV ABCDEFGHIJK medium unknown #16606 thoth~ {RT{rh{Do{rt{Rh{x~ Titan of Knowledge. ~ Once a proud and mighty titan, Thoth took to the path of wisdom. In doing so he was cursed into the frail human form you see before you. To aid in his work Thoth developed several artifacts of power. The Brilliance, Eye, Lore, and Key. He uses these devices to further his studies. As well as, further the causes of knowledge ~ titan~ ABRT DFHNOVa 0 0 130 20 31999d1+32001 1d1+21999 400d5+600 slap -180 -180 -180 -180 CDEFGH 0 HIJQ K stand stand none 11000 AGV ACDEFJKQV medium unknown #16607 illiensiene~ {MI{Dl{Ml{Di{Me{Dn{Ms{Di{Me{Dn{Me{x~ The illithid god is here. ~ ~ human~ ABRT CDFGHNOUVac -1000 0 140 40 32000d2+32000 1d1+29999 100d18+300 smash -160 -160 -160 -200 ACEFGHKO ABOPS CDEGHIJKM FN stand stand none 12000 BCIS X large unknown F for AHMV F par ABCDEFGHIJK M GREET 16600 100~ #16609 illithid titan~ Titan Mindflayer~ A gargantua mindflayer is here. ~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ titan~ ABT HNOTUVa 0 0 130 30 29999d1+31001 1d1+21999 300d4+400 none -150 -150 -150 -150 EFGHIO BP HIJQ FK stand stand none 11000 AGV ACDEFJKQV medium unknown M GREET 16600 100~ #16622 brain golem~ A {RB{rr{Da{ri{Rn {BG{Dole{Bm{x~ A construct of brain moves forward. ~ ~ mindflayer~ ABT CDEFGHNO 0 0 120 30 21999d2+11001 0d0+0 100d20+100 slap -110 -110 -110 -110 CEGHIOU P CDHIJK MN stand stand none 1000 AHMV ABCDEFGHIJK medium unknown F res P F vul FG #16624 illithid~ An {RIl{Dlith{Rid{x waits for prey.~ A humanoid squid, waits in the shadows for prey. ~ Standing 7 foot tall, with gangily limbs, this creature doesn't seem to pose much of a threat. But gazing at its head is where the true horror is....an octopus attached to a humanoid body. Its powers of confusion and stunning are known throughout the lands. Be afraid ...be very afraid..... ~ mindflayer~ ABT CDEFGHNOQVc -500 0 120 20 1d1+21999 0d0+0 100d10+300 digestion -100 -100 -80 -100 BEFGHIJK ABP CHP GS stand stand none 5000 AHMV ABCDEFGHIJK medium unknown F vul F #16626 crypt keeper~ {MC{mr{Dy{mp{Mt {MKe{Dep{Mer{x~ A massive illithid waiting for you to try to take the key. ~ ~ mindflayer~ ABT CEGHNOU 0 0 120 30 1d1+17999 0d0+0 10d80+500 digestion -100 -100 -70 -100 CEFGHI ABP CHJK GI stand stand none 1000 AHMV ABCDEFGHIJK medium unknown F aff DF F res P F vul F #16631 executioneer~ {DT{Wh{De {REx{rec{Dutio{rne{Rer{x~ A salesman for nooses stand before you sizing you up. ~ Standing tall in his dressings of black, the executioneer is very intimidating. Toppling over 8 feet tall, with arms as big around as ancient trees and a grimace that would send even Morbid running for his mommy. He seems quite confident with that noose. ~ darkelf~ AB FHJNOUZ 0 0 101 20 1d1+16999 0d0+0 10d100+200 shock -90 -90 -90 -90 BCDEGHIJN ABP DHIKMN JNS stand stand none 0 AHMV ABCDEFGHIJK medium unknown F vul G #16635 tome guardian~ {DT{Wo{Dm{We {DG{Wa{Du{Wr{Dd{Wi{Da{Wn{x~ A cowled figure in robes of red is here to teach you knowledge. ~ ~ mindflayer~ AB CDEFGHNO 0 0 120 40 1d1+21999 0d0+0 10d90+400 slap -100 -100 -80 -100 EFGHI P CHJK GI stand stand none 0 AHMV ABCDEFGHIJK medium unknown F res P F vul F #16645 hand of thoth~ {BH{Wa{Bn{Wd of {BTh{Wo{Bth{x~ A human with a giant hand for a head. ~ A humanoid figure standing 7 feet tall with a hand for a head. This fellow reminds you of THING from the Adams Family. ~ human~ A DFHNO 0 0 90 30 1d1+7999 0d0+0 20d60+200 slap -90 -90 -60 -90 DEFGHN ABP HIJK G stand stand none 0 M DI medium unknown F for AHV F par ABCEFGHJK #16649 arilyn~ Arilyn is here waiting to serve you.~ Arilyn is here waiting to serve you. ~ ~ elf~ AB CDEFGH 0 0 75 0 1d1+31074 0d0+0 1d1+3999 wrath -500 -500 -500 -500 FGHIK ABCD HN J stand stand none 1000000 AHMV ABCDEFGHIJK medium unknown #16650 brandebarios~ Brandebarios waits to take you money.~ Brandebarios waits to take you money. ~ For a halfling Brandebarios is still quite agile. He is all of 3' nothing, standard pot belly and jolly face. He always is smoking his pipe and never has a harsh word to say to ya. ~ halfling~ AB DFHV 0 0 75 0 1d1+-32537 0d0+0 1d1+3999 pierce -500 -500 -500 -500 EFGHK ACDP BILQ E stand stand none 1000000 AHMV ABCDEFGHIJK medium unknown #16653 dove~ Dove is here.~ Dove is here. ~ A beautiful human woman, with eyes of deepest green and hair of darkest jet, tends to her store with grace and elegance. ~ human~ AB DFHNO 0 0 300 0 10000d5+30000 0d0+0 1d1+3999 wrath -500 -500 -500 -500 EGHIJ CDHIJKLPQ 0 MN stand stand none 1000000 M D medium unknown F for AHV F par ABCEFGHIJK #16656 grettle battlehammer~ Grettle Battlehammer~ Grettle Battlehammer waits to show you her wares. ~ Standing all of 4' nothing, Grettle is a mass of muscle just waiting for a good brawl to take place. She is known in the city as being one of the best weaponsmiths alive. For the simple fact that she is also a mage of the highest circle. ~ dwarf~ ABT DFHJ 0 0 75 0 1d1+32000 0d0+0 1d1+3999 none -500 -500 -500 -500 0 ABCD HI KR stand stand none 1000000 AHMV ABCDEFGHIJK medium unknown #16657 hand of thoth~ {RH{Dan{Rd {Dof {RT{rh{Do{rt{Rh{x~ A humanoid body with a hand for a head. ~ ~ human~ AGT DFHNO 0 0 90 20 1d1+7999 0d0+0 20d50+200 slap -90 -60 -90 -90 CGHI ABP HIJK G stand stand none 0 M BDK medium unknown F for AHV F par ACEFGHIJ #16658 eyes of thoth~ {BE{Wy{Be{Ws {Wof {BTh{Do{Bth{x~ A human with a giant eye for a head. ~ Before you is a humanoid figure about 7 feet tall. The head is a giant eye. It is almost creepy having it stare at you constantly. ~ human~ AGT DFHNO 0 0 90 30 1d1+7999 0d0+0 20d60+200 claw -90 -60 -90 -90 CGHI ABP HIJK E stand stand none 0 M BDK medium unknown F for AHV F par ACEFGHIJ #16669 talos~ {YT{Wa{Yl{Wo{Ys{x~ {YT{Wa{Yl{Wo{Ys{x, {YB{Wringer of {YS{Wt{Yo{Wr{Ym{Ws{x ~ A man cloak in the powers of lightning, with the stench of blood and war on his breath stand poised to crush you like an ant. ~ titan~ ABT DFHNOVac 0 0 151 600 32000d50+32000 0d0+0 900d1+1200 blast -260 -260 -260 -260 CDEFGHIJKNO AJOPTXYZ HIKMQS 0 stand stand none 120000 AGV ACDEFJKQV medium unknown F res J F vul K M GREET 16669 100~ #16694 yeth hound~ {DY{Wet{Dh {DH{Woun{Dd{x~ A shadowy figure of a dog. ~ These are dogs of the endless grey void. They look like standard dogs, only totally lacking colour. ~ dog~ AGT BDFPQTUVc -1000 0 120 20 1d1+17999 0d0+0 40d20+400 bite -110 -110 -110 -90 EGHI AB D CN stand stand none 0 AGV ACDEFHJKUV medium unknown #16698 third~ third~ Third ~ ~ human~ ABT 0 0 0 130 50 23000d2+23000 0d0+0 600d3+600 none -140 -140 -140 -140 FGHIK 0 0 0 stand stand none 0 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #16699 second~ second~ Second ~ ~ human~ ABT H 0 0 126 50 20000d3+10000 0d0+0 500d3+500 none -120 -120 -120 -120 FGHIK 0 0 0 stand stand none 0 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #16700 first~ first~ First ~ ~ human~ ABT 0 0 0 101 50 10000d3+10000 0d0+0 300d1+100 none -100 -100 -100 -100 FGHIK 0 0 0 stand stand none 0 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #16703 guardian of the sun~ {RG{Dua{rrd{Dia{Rn {Do{Wf {Dt{Whe {YS{yu{Sn{x~ A man composed of living flame stand barring your path. ~ ~ human~ ABT DFHNOTUVc 0 0 120 200 32000d5+32000 0d0+0 500d4+600 flbite -167 -167 -167 -167 ADFGHIKMN ABOP EFGJKS 0 stand stand none 12000 CHJM 0 medium unknown F for AV F par ABCDEFGHIJK #16707 mists of dawn~ {WM{xists {Wo{Xf {YD{yawn{x~ The vapors of dawn mix with the rays of light to assault you. ~ ~ human~ ABT DFHJNOUV 0 0 126 0 12d8+11321 0d0+0 3d200+200 none -190 -190 -190 -190 AFGHU ABFO EFGHJK 0 stand stand none 1200 BCHKL 0 medium unknown F for AMV F par ABCDEFGHIJK #16708 flaming skyrider~ {RF{Yl{Ra{Ym{Ri{Yn{Rg {YS{Rk{Yy{Rr{Yi{Rd{Ye{Rr{x~ {WA {Rf{ylaming{x demonic looking horse charges you. ~ ~ demon~ ABT CFGHJNOTUZac 0 0 120 55 24500d5+20000 0d0+0 400d4+400 flbite -140 -140 -140 -140 AEFGHIK ABHMO EFGIJKNQ 0 stand stand none 1000 BDHMV ABCDEFGHIJKR medium unknown F act O F aff PQV F res CD F vul MN F for I #16709 demon tumbleweed~ {RD{Demon {RT{Dumbleweed{x~ Just a bunch of dried up weeds blowing in the wind. ~ ~ centipede~ ABT CDEFGHUZ -1000 0 120 55 20000d4+32000 0d0+0 2d250+200 poison -150 -130 -130 -130 CFGHO FMOS EGIJK H stand stand none 1000 ABGO KN medium unknown F res F F vul E F par AC #16710 wolves of the moon~ {WWolf {Dof the {WMoon~ Dark sleek, shapes seem to be surrounding you. ~ Catching a glimpse of the creature you see, sleek black fur made from darkness itself, a long muzzle like that of a crocodile, eyes as red and beady as a rays. ~ wolf~ ABT CDFGHPUVZac -1000 0 120 10 21000d4+30000 0d0+0 10d60+200 pierce -96 -96 -96 -80 FGHIMN ABMOP EFGHIJKLQ S stand stand none 0 AGV ACDEFJKQV medium unknown #16711 sun dragon~ {YS{yun {yDrago{Yn{x~ Brilliant golden beans of sunlight dance off the hide of this magnificant creature. ~ ~ dragon~ ABT CDEFGHJVac 0 0 126 65 32000d5+32000 0d0+0 400d3+600 flame -210 -200 -200 -200 ACEFGHIJKMO ABOP FGHIJLMNP I stand stand none 11000 AHZ ACDEFGHIJKPQUVX medium unknown F vul F #16712 moon dragon~ {BM{Doon Drago{Bn{x~ The weave of moonlight comes together in a striking resembles of a winged serpent. ~ ~ dragon~ ABT CDEFGHJNOVc 0 0 126 60 25000d5+30000 1d4+1996 500d3+500 chill -190 -190 -190 -190 ACDEFGHIJKMO ABOP EFHIJLMP K stand stand none 11000 AHZ ACDEFGHIJKPQUVX large unknown F vul F #16713 cyclopian magi~ {BC{Dyclopian {BM{Dagi{x~ A one eyed, one horned giant fastly approaching. ~ ~ giant~ ABT CDFGHJUVac 0 0 120 60 32000d3+32000 0d0+0 800d2+800 smash -200 -200 -200 -200 DEFGHIJKN BOPS FGHIP 0 stand stand male 2000 AGV ACDEFJKQV medium unknown F vul JK #16714 silver dragon~ {WS{Di{Wl{Dv{We{Dr {WD{Dr{Wa{Dg{Wo{Dn{x~ A {WS{Di{Wl{Dv{We{Dr {WD{Dr{Wa{Dg{Wo{Dn{x lies amongst the silver. ~ From head to tip of tail, the silver measures almost 120 feet in length. Its impressive claws, jaw, and breath weapon, make it a formidable opponent for anyone. ~ dragon~ ABT CDEFGHJNOUZc 0 0 150 55 28000d5+30000 10d10+120 500d3+500 acbite -200 -200 -200 -200 ACDFGHILMNO ABMOP FHIJKMNOPS E stand stand none 10000 AHZ ACDEFGHIJKPQUVX medium unknown F vul F #16715 man of judgement~ {WO{Dld {WM{Dan {WJ{Dudgement{x~ An elderly man rocks quietly waiting to administer justice. ~ ~ elf~ ABT CDEFGHNOUV 0 0 120 55 32000d2+32000 0d0+0 300d3+400 wrath -160 -160 -160 -160 EFGHIJKN ABLOQ EGHIJKMN 0 stand stand none 100 AHMV ABCDEFGHIJK medium unknown F vul J #16716 crystal dragon~ {CC{Wr{Cy{Ws{Ct{Wa{Cl {CD{Wr{Ca{Wg{Co{Wn{x~ The {CC{Wr{Cy{Ws{Ct{Wa{Cl {CD{Wr{Ca{Wg{Co{Wn{x looks to add you to its collection. ~ A creature of exquisite beauty, assaults your eyes. Staring to long at the 30 foot long serpent, will lull you into a sort of hypnotic trance. ~ dragon~ ABT CEFGHNOUc 0 0 120 55 27000d4+30000 0d0+0 600d3+500 drain -210 -210 -210 -210 AFGHIMNO ABFOP GHIJKMN E stand stand none 10000 AHZ ACDEFGHIJKPQUVX medium unknown F aff J F vul F #16717 master of the golden path~ {WMaster {Dof the {YG{yolden {YP{yath{x~ The {WMaster {Dof {Dthe {YG{yolden {YP{yath{x prepares to do battle ~ ~ fox~ ABQ CFGHJNZc 1000 0 120 50 32000d2+32000 1d1+1999 500d2+600 claw -140 -140 -140 -140 DEFGHIKU AOP BCFGHIJM 0 stand stand male 1000 ABGHMV ABCDEFGHIJKQUV medium unknown #16718 amethyst dragon~ {MA{Dmethyst {MD{Dragon{x~ The sparkling Amethyst catch you eyes as they take on a serpentine figure. ~ ~ dragon~ ABT CDEFGHJVac 0 0 126 65 29000d5+32000 0d0+0 600d3+600 frbite -100 -100 -100 -100 AFGHIMNO BGJOP EGIKLMNP H stand stand none 11000 AHZ ACDEFGHIJKPQUVX large unknown F res HJ F vul F #16719 jade emporer~ {GJ{gade {GE{gmporer{x~ The {GJ{gade {GE{gmporer{x sits before you. ~ ~ elf~ AB DEFHJNOUVZc 0 0 126 100 9999d99+32000 1d1+1999 500d3+500 chop -120 -120 -120 -120 ACEFGHIKN JOP BCDHIMN 0 stand stand none 11000 AHMV ABCDEFGHIJK medium unknown F aff CG F vul J #16721 irradescent dragon~ {CI{Wrradescen{Ct D{Wrago{Cn{x~ {CS{Wwirling {Ci{Wncadescent {Cm{Wist{x lashes out at you. ~ ~ dragon~ ABT CDEFGHJTUVZc 0 0 126 50 32000d5+32000 0d0+0 600d3+600 acbite -210 -210 -210 -210 ACEFGHIJMO ABKOP FIJMNS EH stand stand none 10000 AHZ ACDEFGHIJKPQUVX medium unknown F res H F vul F #16722 opal dragon~ {DOpal Dragon{x~ A large, black opal carved into the likeness of a Dragon. ~ ~ dragon~ ABT DEFGHJNOTUVZc 0 0 126 65 32000d4+32000 0d0+0 500d4+500 shock -180 -180 -180 -180 ACEGHIJNO BFOP FGHIJKMNS E stand stand none 10000 AHZ ACDEFGHIJKPQUVX medium unknown F vul F #16723 bahamut~ {YB{Wahamut {DThe {YW{Wise{x~ A Golden Dragon of immense size and age is here keeping a steadfast watch. ~ ~ dragon~ ABT CDEFGHJNOUVc 0 0 126 50 32000d5+32000 10d100+300 500d4+600 wrath -210 -210 -210 -210 ACDFGHIJMNO ABOP HIJL MN stand stand none 10000 AHZ ACDEFGHIJKPQUVX large unknown F vul F #16724 murdock~ {RM{Durdock {WThe {RD{Destroyer{X~ Here stands {RM{Durdock {WThe {RD{Destroyer{x. ~ Before you is a Giant of a man. At a little over 70 feet tall, with eight arms, he would make Hassan cringe. ~ titan~ ABT CDEFGHJUVZac 0 0 126 65 9999d99+1000 0d0+0 800d3+800 wrath -210 -210 -210 -210 CDEFGHIJKMO ABNOP EFGHIJQ K stand stand none 400 AGV ACDEFJKQV large unknown #16725 master of the grey path~ {WMaster {xof the {DGrey Path{x~ The {WMaster {Xof the {DGrey Path{X prepares to do battle. ~ ~ bear~ ABT CDFGHJNOVZac 0 0 120 70 32000d2+32000 0d0+0 600d2+500 chomp -190 -190 -190 -190 CDEFGHIKOU BOP EFGIJMNS 0 stand stand none 1000 AGV ABCDEFHJKUV medium unknown #16726 master of the red path~ {WMaster {xof the {RR{red {RP{rath{x~ The {WMaster {xof the {RR{red {RP{rath{x prepares to do battle. ~ ~ cat~ ABR CDFGHOVZac -1000 0 120 55 32000d2+32000 1d1+1999 600d2+500 bite -160 -160 -160 -160 FGHITU ABOP EFGIJKMNS 0 stand stand male 1000 AGV ACDEFHJKQUV medium unknown #16727 wraith of murdock~ {WW{Dr{Wa{Di{Wt{Dh {Wo{Df {BM{Du{Br{Dd{Bo{Dc{Bk{x~ The spectral essence of Murdock has come to the place of his undoing. ~ ~ wraith~ ABO CDFGHJOTUVZ -1000 0 130 30 1d5+18634 0d0+0 2d100+300 drain -100 -100 -100 -100 EGHI BILMQR HN SY stand stand none 0 DHIL ABGIJKU medium unknown F aff PQ F res D F vul N #16730 Sune~ (no short description)~ (no long description) ~ ~ human~ A 0 0 0 151 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 0 0 0 0 stand stand none 0 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #16734 deathheads~ {DD{Re{Da{Rt{Dh {RH{De{Ra{Dd{Rs{x~ Fanatic followers of myrkul ~ ~ titan~ ABT DFHQV 0 0 120 150 32000d5+32000 0d0+0 400d2+500 slash -190 -190 -190 -190 FGHKR ABO HIJKPQ HK stand stand none 0 AGV ACDEFJKQV medium unknown M GREET 16735 100~ #16735 sensate~ {YS{Re{Yn{Rs{Ya{Rt{Ye{Rs{x~ A fanatic follower of Sune. ~ ~ titan~ ABFT BDFHV 0 0 120 150 32000d5+32000 0d0+0 400d2+500 none -180 -180 -180 -180 EFHJKR ABO HIJKQ KL stand stand none 0 AGMV ACDEFIJKQV medium unknown M GREET 16735 100~ #16736 myrkul~ {BM{by{Drk{bu{Bl{x~ {MM{by{Drk{bu{Bl{x, {DG{Wo{Dd of D{We{Da{Wt{Dh{x ~ A figure, stands before you wrapped in the darkness that we know as DEATH!!! ~ titan~ ABQRT DFHQTU -1000 0 151 300 32000d25+32000 23000d1+23000 700d4+700 poison -220 -220 -220 -220 EFGHJK AIJOP DHKMN 0 stand stand none 0 AGV ACDEFJKQV medium unknown F res IJQ F vul K #16737 sune~ {RS{Yu{Rn{Ye{x~ {RS{Yu{Rn{Ye {Wthe {BG{co{Wdde{cs{Bs {Wof {BB{ce{Wau{ct{By{x ~ Lying in silks that leave nothing to the imagination, is a woman of fiery red hair. Eyes of the greenest jade, and lips that any man kissed would melt. Her parties are reknowned for the wild and craziness that is the world of sensations. ~ titan~ ABT DFHNOTUVc 1000 0 151 300 32000d25+32000 0d0+0 700d4+700 slap -240 -240 -240 -240 EFGHIK ABO DHIJQ 0 stand stand none 120000 AGHMV ABCDEFGHIJKQV medium unknown F vul K #16741 seekers~ {BS{We{Be{Wk{Be{Wr{Bs{x~ Fanatic followers of Oghma ~ ~ titan~ ABT DFHc 0 0 120 50 32000d2+31000 0d0+0 400d2+500 slap -120 -120 -120 -120 FGHJKR AB CHIJPQ K stand stand none 0 AGV ACDEFJKQV medium unknown M GREET 16735 100~ #16742 banite~ {DB{Ya{Dn{Yi{Dt{Ye{x~ Fanatic followers of bane. ~ ~ titan~ ABT DFHVa 0 0 120 50 32000d2+31000 0d0+0 400d2+500 pierce -120 -120 -120 -120 FGHIJKR 0 HIJKMQ KN stand stand none 0 AGV ACDEFJKQV medium unknown M GREET 16735 100~ #16743 oghma~ {YO{yg{Wh{ym{Ya{x~ {YO{yg{Wh{ym{Ya{x, {WG{Do{Wd of {WKn{yow{Yl{yed{Wge{x ~ A elderly man, maybe in his 90's, stands waiting to impart his wisdom to you. ~ titan~ ABQRT DFHNOUVc 0 0 151 300 32000d25+32000 32000d1+32000 700d3+700 slap -220 -220 -220 -220 EFGIJK ANOPT CDHKQ M stand stand none 120000 AGV ACDEFJKQV medium unknown F off H F res IJ F vul K #16744 bane~ {MB{Da{Mn{De{x~ {MB{Da{Mn{De{x, {DM{ra{Rst{re{Dr {RAs{rs{Das{rs{Rin{x ~ A muscular man stand before you. He has piercing black eyes, wild black hair. He looks as if he could kill you with just a shake of the hand. ~ titan~ ABST BCDFGHOPQTUVac -1000 0 151 300 32000d25+32000 32000d1+32000 700d4+700 poison -220 -220 -220 -220 BCDEFIJK ABKMOP DHIJNQ 0 stand stand none 120000 AGV ACDEFJKQV medium unknown F off H F vul K #16746 sea wench~ {CS{We{Ca{x {DW{Ce{Wn{Cc{Dh{x~ A fanatic follower of umberlee. ~ ~ titan~ ABT DFHVa 0 0 120 50 32000d2+32000 0d0+0 400d2+500 frbite -120 -120 -120 -120 CFHJKNR AB HIJKLQS HK stand stand none 0 AGV ACDEFJKQV medium unknown #16749 mystery~ {BM{Cy{bs{Wt{be{Cr{By{x~ A fanatic follower of mystra ~ ~ titan~ ABT DFHNOUVc 0 0 120 150 32000d5+32000 0d0+0 400d2+500 magic -120 -120 -120 -120 EFGHKU AB CHIJKPQ EK stand stand none 0 AGV ACDEFJKQV medium unknown M GREET 16735 100~ #16750 umberlee~ {MU{Dmberle{Me{x~ {MU{dmberle{Me{x, {DBitch Queen {Wof the {BS{We{Ba{Ws{x ~ A slender female figure stands before you. She seems to have the tides of the world as her clothes. ~ titan~ ABRT CDFGHNOTUVc -1000 0 151 300 32000d25+32000 32000d1+32000 700d4+700 wrath -260 -260 -260 -260 EFGHKR ABJOP DHIJQ K stand stand none 12000 AGV ACDEFJKQV medium unknown M GREET 16735 100~ #16751 mystra~ {BM{Cy{Wst{Cr{Ba{x~ {BM{Cy{Wst{Cr{Ba{x, {WGoddess of {BM{Ca{Wg{Ci{Bc{x ~ A tall, slender woman stand wrapped in a gown of sorcery. Tis' hard to believe at one time this black haired, deepest emerald green eyes was once a mortal. Practicing her arts once as a thief, but then turning to the true ways. The Arcane Arts. She is also known as the goddess of mysteries of magic. ~ titan~ ABQRS BCDEFGHJNOTUVc 0 0 151 300 32000d25+32000 0d0+0 700d4+700 wrath -230 -230 -230 -230 BFGHIJK BCOP DHIJQ 0 stand stand none 120000 AGV ACDEFJKQV medium unknown F vul K #16755 corpse keeper~ {WC{Do{Wr{Dp{Ws{De {DK{We{De{Wp{De{Wr{x~ A fanatic follower of Kelemvor ~ ~ titan~ ABT DFHTUVa 0 0 120 150 32000d5+32000 0d0+0 400d2+500 shbite -120 -120 -120 -120 DFGHJKR AB DHIJKQ KMN stand stand none 0 AGV ACDEFJKQV medium unknown M GREET 16735 100~ #16756 watcher~ {MW{Wa{Mt{Wc{Mh{We{Mr{x~ A fanatic follower of helm. ~ ~ titan~ ABT DFHVa 0 0 120 50 32000d2+32000 0d0+0 400d2+500 cleave -120 -120 -120 -120 EFGHKR ABO DHIJPQ K stand stand none 0 AGV ACDEFJKQV medium unknown M GREET 16735 100~ #16757 kelemvor~ {rK{De{rl{De{rm{Dv{ro{Dr{x~ {rK{De{rl{De{rm{Dv{ro{Dr{x, {RL{Dor{Rd {Dof {YU{yn{Dde{ya{Yd{x ~ A man in his late 40's, chiselled features, 3 scar marks extending from the corner of the right eye to the base of the right cheek. His eyes are a dull grey absorbing all information that is set infront of him. You don't feel secure in the fact that you'll never be leaving again, once you meet him. ~ titan~ ABT BDFHNOTUVc 0 0 151 300 32000d25+32000 0d0+0 700d5+700 flbite -230 -230 -230 -230 DFGHJK BMOP DHIJQ 0 stand stand none 120000 AGV ACDEFJKQV medium unknown F vul K #16758 helm~ {DH{We{Dl{Wm{x~ {DH{We{Dl{Wm{x {YGu{ya{Drd{yi{Yan{x {Wof the {MP{Wlane{Ms{x ~ A man of solid muscle stands wrapped in the absolute power of the planes. He stands ever vigilant with his black eyes, waiting for a mortal to mess with the realm of the Gods. ~ titan~ ABT BDFHNOVac 0 0 151 300 32000d25+32000 0d0+0 1200d2+800 divine -230 -230 -230 -230 CDFGHJKN AHOP CEFGHIJLMNQ 0 stand stand none 120000 AGV ACDEFJKQV medium unknown F vul K #16761 berserkers~ {oBerserkers{x~ A fanatic follower of tempus. ~ ~ titan~ ABT DFHTVa 0 0 120 150 32000d5+32000 0d0+0 800d1+1300 thwack -120 -120 -120 -120 CDFGHKR AB CDHIJQ KLQ stand stand none 0 AGV ACDEFJKQV medium unknown M GREET 16735 100~ #16762 justicar~ {YJ{Wu{Ys{Wt{Yi{Wc{Ya{Wr{x~ A fanatic follower of tyr ~ ~ titan~ ABT HOTa 0 0 120 150 32000d5+32000 0d0+0 400d2+500 wrath -120 -120 -120 -120 CEFGHIJR AB HIJKNQ CK stand stand none 0 AGV ACDEFJKQV medium unknown #16764 tyr~ {CT{Wy{Cr{x~ {CT{Wy{Cr{x, The {WEven {CH{Wande{Cd{x ~ A titan of a man standing 14 feet tall at the shoulder stands ever vigilant in his pursuit of justice. Clad in a suit of gleaming platemail, with his trust warhammer at his side, he is ready to pronounce justice on all.... ~ titan~ ABQT CDFGHNOVc 1000 0 151 300 32000d25+32000 32000d1+32000 700d5+700 thwack -230 -230 -230 -230 FH ABLOPQ CD M stand stand none 120000 AGV ACDEFJKQV medium unknown F res HIJQ F vul K #16765 tempus~ {BT{We{Bm{Wp{Bu{Ws{x~ {BT{We{Bm{Wp{Bu{Ws{x, {WGod {xof {RW{Da{Rr{Dr{Ri{Do{Rr{Ds{x ~ A man standing 7 foot at the shoulder, grizzled features, long black unkempt hair. He leans casually on a sword that is at least twice his height and weight. This individual would put fear even into the hearts of Silence and Hassan. ~ titan~ ABT DFHNOTUac 0 0 151 300 32000d25+32000 0d0+0 700d4+700 blast -230 -230 -230 -230 DEFGHK ABOP DHIJQ 0 stand stand none 120000 AGV ACDEFJKQV medium unknown F vul K #16769 guardian~ {BGu{Ca{Wrd{Ci{Ban{x~ A fanatic follower of Torm ~ ~ titan~ ABT DFHVa 0 0 120 50 32000d2+32000 0d0+0 400d2+500 blast -120 -120 -120 -120 EFGHKR ABO HIJKLQ KM stand stand none 0 AGV ACDEFJKQV medium unknown M GREET 16735 100~ #16770 tomb warden~ {yT{Wo{ym{Wb{x {DW{Wa{Dr{Wd{De{Wn{x~ A fanatic follower of Bhaal ~ ~ titan~ ABT DFHTVa 0 0 120 50 32000d2+32000 0d0+0 400d2+500 acbite -120 -120 -120 -120 DFGHKP AB HIJLQ KN stand stand none 0 AGV ACDEFJKQV medium unknown M GREET 16735 100~ #16771 torm~ {CT{Wo{Cr{Wm{x~ {CT{Wo{Cr{Wm{x, {WThe {CD{Wefender{x of the {CW{Weak{x ~ Clad in gleaming, golden platemail, Torm is an impressive site to behold. With his trusted companions surrounding him, he looks as if he could take on the worlds evil. ~ titan~ ABQT CDFGHJTUVc 1000 0 151 300 32000d25+32000 32000d1+1000 900d1+900 wrath -230 -230 -230 -230 DEFGHK ABOP CHIJQ M stand stand none 120000 AGV ACDEFJKQV medium unknown F vul K #16772 bhaal~ {RB{Wh{Ra{Wa{Rl{x~ {RB{Wh{Ra{Wa{Rl{x, {DGod of {rD{Re{Da{Rt{rh{x ~ A thin frame on a 5'8" humanoid, cloaked in the ways of the necromancer. As he turns, you notice that his features are skeletal, with flames in his eye sockets. As his gaze lands on you, you have the definite knowledge that he could kill you where you stand, with a single word. Do you feel lucky? ~ titan~ ABRT DFHNOQTUVc -1000 0 151 300 32000d25+32000 9999d1+9999 700d4+700 magic -230 -230 -230 -230 EFGHK ABIMOP HJLNQ K stand stand none 120000 AGV ACDEFJKQV medium unknown F res I #16773 watchdog of ao~ {BW{Wa{Bt{Wc{Bh {BD{Do{Bg{x of {WA{Bo{x~ A dog the size of a house, with teeth the size of cars, drool that is leaving etch marks in the ground. ~ ~ dog~ ABFT CDEFGHNOPUVac 0 0 170 500 32000d50+32000 0d0+0 800d2+800 acbite -230 -230 -230 -230 CDFGHK ABOP CD MN stand stand none 0 AGV ACDEFHJKUV medium unknown #16776 clerk~ A Cafeteria Clerk.~ One of those lunch ladies that ya hated as a kid. ~ ~ human~ ABT DFH 0 0 126 9999 1d1+1 0d0+0 9999d9999+9999 none -900 -900 -900 -900 0 CDP 0 0 stand stand none 120000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #16781 garak~ Garak the Tailor~ A person that should be with Sisco and Dax. ~ ~ human~ ABT DFH 0 0 126 9999 1d1+1 0d0+0 9999d9999+9999 none -900 -900 -900 -900 FGHK 0 0 0 stand stand none 1200000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #16782 light~ {WL{Digh{Wt{x~ A being of light is here ~ ~ human~ AB HUV 0 0 126 0 1d1+1 0d0+0 9999d9999+9999 none 0 0 0 0 H 0 0 0 stand stand none 1200000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #16792 ao~ {WAO{x~ {WAO{x {oCREATOR OF {WALL{x ~ ~ titan~ ABQRTU CDEFGHJNOTUVZac 0 0 200 200 999d99+32000 32000d1+32000 900d3+1200 wrath -270 -270 -270 -270 CEFGHK ABOP CDLMNQSTXYZ 0 stand stand none 340000 AGV ACDEFJKQV medium unknown F res HIJ F vul K #0 #OBJECTS #16600 symbol of bahamut~ {WSymbol {Dof {YBa{yham{Yut{x~ Darkc~ metal~ armor RY AM BCDE BCDE BCDE BCDE 0 126 0 0 P A 12 200 A 19 25 A 18 25 A 13 200 #16601 bed of love~ {YB{ye{Yd {Wof {RL{Wov{Re{x~ A heart shaped sleeping bag~ gold~ furniture TY A AC FHJKPQ HKL DFGHIJ DFGHIJ 126 0 0 P #16602 restring token~ {oRestring Token{x~ A glowing token.~ gold~ trash RTY A 0 0 0 0 0 1 0 0 P #16603 orange~ {YO{Rr{Ya{Rn{Yg{Re{x~ A ripe, juicy spain blood orange.~ orange peal~ drink GIRY A -1 200 'orange juice' 0 0 1 0 0 P #16605 celestial key~ {YC{Welestia{Yl {YKey{x~ A key made forged of the cosmos itself.~ cosmos~ key ABGTY A 0 0 0 0 0 126 0 0 P #16606 sceptre of the gods~ {BS{Wceptr{Be{x of the {YGods{x~ A piece of the cosmos forged into the shape of a mace~ the cosmos~ weapon ABGHIJKRY AN mace 18 12 wrath CDEK 126 0 0 P A 18 16 A 19 16 A 26 36 A 20 -20 #16607 brain key~ brain key~ Brain key~ unknown~ key 0 A 0 0 0 0 0 1 0 0 P #16608 mindflame~ {RM{yi{Rn{yd{RF{yl{Ra{ym{Re{x~ A flicker of solid thought lies here.~ thought~ weapon AGIMR AN flail 5 14 wrath A 35 0 1000 P A 20 -10 A 19 6 A 18 6 A 26 70 #16609 intellect devourer~ {MI{Dn{Mt{De{Ml{Dl{Me{Dc{Mt{x {RD{re{Dvour{re{Rr{x~ An intellect devourer thirsts for your knowledge~ bone~ weapon ABEGR AJN staff 15 15 grep CD 101 1 1000 P A 19 6 A 18 6 #16610 ring of divinity~ {WRing {xof {YD{Wi{Yv{Wi{Yn{Wi{Yt{Wy{x~ A chunk of the cosmos shaped into a ring.~ cosmos~ armor ABGJKLRY AB DF DF DF DF 0 126 0 0 P A 20 -10 A 23 -10 A 21 -10 A 24 -10 A 18 14 A 19 14 #16611 synaptice static~ {BS{yy{Bn{ya{Bp{yt{Bi{yc{Be {BS{yt{Ba{yt{Bi{yc{x~ A pile of scrambled thoughts.~ thought~ armor ABGMRY AE D D D CD 0 35 0 100 P A 19 4 A 18 4 A 5 4 F B 0 -1 Y #16612 shimmering glow of divine power~ {yS{Yh{yi{Ym{ym{Ye{yr{Yi{yn{Yg{x {WG{Yl{Wo{Yw{x of {YD{Wi{Yv{Wi{Yn{We{x {BP{Co{Ww{Ce{Br{x~ A ball of the cosmos shedding its neverending energy.~ atoms~ light ABIJKLRY A 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0 126 0 0 P A 13 200 A 12 200 #16613 the sceptre of might~ the Sceptre of Might~ You had better give that back, or the king of the universe will be mad.~ the universe~ light ABFR A 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0 1 0 0 P A 4 18 A 5 23 A 1 27 A 2 23 #16614 celestial plate~ {YC{W{Ye{Wl{Ye{Ws{Yt{Wi{Ya{Wl{x {CP{Wlat{Ce{x~ A suit of platemail forged from the essence of the gods.~ god essence~ armor ABGIRY AD F F F F 0 126 0 12000 P A 12 100 A 13 100 #16615 sign~ a sign~ The 12 will be down due to Technicall difficulties. It shall be put back as soon as is possible.~ unknown~ trash AB 0 0 0 0 0 0 0 0 0 P #16616 tri force~ the Tri Force~ A whip forged from the essence of gods themselves~ essence of the gods~ weapon ABGIY AN whip 21 12 blast DI 126 0 0 P A 13 100 A 12 100 A 26 6 A 26 17 A 26 55 A 26 69 F B 0 -1 L F A 0 -1 a A 19 12 A 18 12 #16617 baatzu bane~ {rB{da{ra{Rt{rz{Du {rB{Ra{rn{Re{x~ A whip that hums with the hunger of evil flesh~ metal from celestia~ weapon ABGIKLY AN whip 15 12 slash IK 105 0 24000 P A 19 6 A 18 6 F A 0 -1 N A 26 69 A 26 36 A 26 87 #16618 aasimon slayer~ {yA{Ya{ys{Wsi{ym{Ya{yr {yS{Yl{ya{Dy{Ye{yr{x~ A flail yearns to draw the life essence of the good.~ iron of the astral plane~ weapon ABGIY AN flail 0 0 beating BC 105 0 24000 P A 19 6 A 18 6 A 26 127 A 26 36 A 26 3 F A 0 -1 O #16619 yugoloth slayer~ (no short description)~ (no description)~ unknown~ trash 0 AN 0 0 0 0 0 105 0 0 P #16620 demon heart~ {rD{Re{Dm{Ro{rn {rH{Re{Da{Rr{rt{x~ A lump of charcoal that looks like a beating heart.~ Demon heart~ armor CEG AQ ADE ADE ADE ADE 0 105 0 34000 P F B 0 -10 W F B 0 5 X A 12 100 A 13 100 A 19 10 A 18 10 #16621 speeding train~ {GS{gp{Weedi{gn{Gg {GT{gr{Wa{gi{Gn{x~ What gets derailed all the time?~ thought~ armor AGIMRY AG AD AD AD AD 0 26 0 0 P F B 0 5 V F B 0 5 Y A 3 4 A 4 4 #16622 chains of thought~ {CC{Wh{Ca{Wi{Cn{Ws {Co{Wf {CT{Wh{Co{Wu{Cg{Wh{Ct{x~ A chain link whip.~ thought~ weapon AGHIR AN whip 9 10 whip A 26 0 0 P A 19 5 A 18 5 A 3 4 #16623 pill of celestial blends~ {DPill of {yC{Ye{yl{De{Ws{Dt{yi{Ya{yl {DB{Wl{De{Wn{Dd{Ws{x~ A pill of immense power lies here.~ plants from the planes~ pill ABIY A 126 'essence' 'fireshield' 'shield' 'sanctuary' 105 0 0 P #16624 potion of divinity~ {YD{yi{Yv{Win{Yi{yt{Yy{x in a {WBottle{x~ A vial that radiates with purity~ spring water~ potion IY A 125 'divine favor' 'armor' 'frenzy' 'essence' 105 0 0 P #16625 key~ {WK{De{Wy {Do{Wf {DK{Wn{Do{Ww{Dl{We{Dd{Wg{De{x~ A piece of brain matter waiting to impart knowledge.~ light~ armor AY AO AD AD AD AD 0 30 0 100 P A 13 50 A 1 -2 A 3 2 A 4 2 #16626 tentacle key~ {BT{Dentacl{Be K{De{By{x~ A piece of petrified tentacles bent into the shape of a key.~ flesh~ key Y A 0 0 0 0 0 1 0 0 P #16627 bean bag chair~ {oBean Bag Chair{x~ {oBean Bag Chair{x~ Leather~ furniture BGIRY P AB FHJKPQ EFI DFGHIJ DFGHIJ 1 0 0 P #16628 bar of plenty~ {RB{Wa{Br {Wof {WP{Yl{Ge{Mn{Ct{Yy{x~ {RB{Wa{Br {Wof {WP{Yl{Ge{Mn{Ct{Yy{x~ Wood~ container AY P 320000 0 0 32000 1000 1 0 0 P #16629 male symbol~ {oMale Symbol{x~ The opposite of a female sign is here.~ silver~ key ABIY AO 0 0 0 0 0 126 0 100 P #16630 chocolate trouffles~ a {DC{Wh{Do{Wc{Do{Wl{Da{Wt{De {WT{Dr{Wo{Du{Wf{Df{Wl{De{Ws{x~ A delicate chocolate delicacy that women just crave. ~ chocolate~ food AGRTY A ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef DEGJ 0 0 0 1 0 500 P #16631 tootsie roll~ {DTootsie {WR{Dol{Wl{x~ A chocolate treat that everyone loves.~ chocolate~ pill AGRTY A 101 'essence' 'essence' '' '' 1 0 5000 P #16632 brandy shot~ a {yB{Dr{ya{Dn{yd{Dy {DS{yh{Do{yt{x~ A shot of warm brandy.~ brandy~ potion IRTY A 101 'invisibility' 'pass door' 'fly' '' 1 0 5000 P #16633 new sensation~ {oNew Sensation{x~ A item of numerous feelings waits for you to try it out.~ silver~ weapon GRY AN whip 12 12 magic ADI 126 0 12000 P A 18 8 A 19 8 #16634 love's embrace~ {ML{ro{Mv{re{M's {rE{Mm{rb{Mr{ra{Mc{re{x~ A feeling of love and warmth eminates from these sleeves.~ love of the gods~ armor ABIRTY AI ABDE ABDE ABDE ABDE 0 126 0 320000 P A 19 6 A 18 6 A 5 2 A 3 2 A 4 2 A 1 2 A 2 2 A 13 150 A 12 150 #16635 shimmer of brilliance~ {YS{yh{Wimm{ye{Yr {Wof {YBr{yil{Wli{yan{Yce{x~ Thought taken shape lies here.~ light~ weapon AGIKRY AN exotic 12 8 blast BG 101 0 0 P A 26 17 A 19 7 A 18 5 #16636 charm bangle~ {YC{rh{Ya{rr{Ym {rB{Ya{rn{Yg{rl{Ye{x~ A bracer that no one could resist.~ Tears of the Gods~ armor ABRTY AM ADE ADE ADE ADE 0 126 0 320000 P A 19 6 A 18 6 F B 0 2 Z F B 0 2 O F B 0 2 S F B 0 2 N F B 0 2 X #16637 snowflake~ {CS{Wn{Co{Ww{CF{Wl{Ca{Wk{Ce{x~ A crystaline structure of water.~ snow~ materia AIRY AV 0 36 0 0 0 126 0 0 P #16638 heart of thunder~ {RH{Deart{x of {YT{Bh{Yu{Bn{Yd{Be{Yr{x~ A heart of a thunder lizzard lies wreathing with energy.~ silver~ materia ABIR AV 0 140 0 0 0 126 0 0 P #16639 illithid key~ {MIl{Dlith{Mid{x {MK{De{My{x~ A illithid key lies here.~ metal~ key 0 A 0 0 0 0 0 0 0 0 P #16645 no name~ (no short description)~ (no description)~ unknown~ key 0 0 0 0 0 0 0 0 0 0 P #16646 bone key~ {WB{Do{Wn{De {WK{De{Wy{x~ A key made of bone lies here.~ bone~ key A A 0 0 0 0 0 1 0 10 P #16657 eye of thoth~ {DE{My{De of {MT{mh{Do{mt{Mh{x~ Emeralds crushed fine to make a suit of chainmail.~ Emerald~ armor FGIRY AD AD AD AD AD 0 30 1 500 P A 4 5 A 3 5 F B 0 -1 Y A 13 50 #16660 spare key for the parthanon~ spare~ A spare key that everyone keeps hidden somewhere.~ unknown~ key AF A 0 0 0 0 0 126 0 0 P #16666 fountain~ {WFountain {Wof {RO{Yr{Ra{Yn{Rg{Ye {RJ{Yu{Ri{Yc{Re{x~ A {WFountain of {RO{Yr{Ra{Yn{Rg{Ye {RJ{Yu{Ri{Yc{Re{x~ unknown~ fountain GR 0 -1 -1 'orange juice' 0 0 1 0 0 P #16667 fruit of paradise~ {MF{Wrui{Mt {Wof {YP{Ra{Yr{Ra{Yd{Ri{Ys{Re{x~ {MF{Wrui{Mt {Wof {YP{Ra{Yr{Ra{Yd{Ri{Ys{Re{x~ unknown~ food GI A CFG CFG 0 0 0 101 0 0 P #16668 fruit tree~ {MF{Wrui{Mt {GT{gr{Ge{ge{x~ A {MF{Wrui{Mt {GT{gr{Ge{ge{x~ unknown~ container GI 0 100 0 0 5 100 0 0 0 P #16674 key of knowledge~ {BK{De{By {Dof {BK{Wnowledg{Be{x~ A small book lies here.~ steel~ light AIY A 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0 25 0 500 P #16675 lore of thoth~ {ML{Do{Mr{De of {MT{mh{Do{mt{Mh{x~ A piece of black marble waits to bestow its knowledge.~ marble~ materia FIRY AV 0 95 0 0 0 25 0 1000 P A 12 50 A 4 2 A 3 2 #16676 green silk robe~ {GG{gr{We{ge{Gn {GS{Wil{Gk {GR{Wob{Ge{x~ (no description)~ silk~ armor AGIRY AK AE AE AE CE 0 75 0 12000 P A 18 3 A 19 4 A 20 -5 A 3 2 A 4 1 F A 0 -1 T F A 0 -1 U #16677 green steel gauntlets~ {GG{gr{De{ge{Gn {DSteel {GG{Dauntlet{Gs{x~ A green metal forged into a fine mesh to form gauntlets.~ green steel~ armor AGIRY AH ABE ABE ABE ABCD 0 75 1 12000 P A 18 6 A 19 8 A 20 -10 A 1 4 #16678 green silk pantaloons~ {GG{gr{We{ge{Gn {GS{Wil{Gk {GP{Wantaloon{Gs{x~ A pair of emerald threaded silk pantaloons.~ silk~ armor AGIRY AF CE CE CE ABCD 0 75 0 12000 P A 2 4 A 20 -5 A 18 4 A 19 4 #16679 green steel bracers~ {GG{gr{De{ge{Gn {DSteel {GB{Drace{Gr{x~ A green metal forged into a bracer.~ green steel~ armor AGIRY AM ACE ACE ACE ACE 0 75 0 12000 P A 18 6 A 19 8 A 5 2 A 1 2 A 20 -10 #16680 crystal shard~ {CC{Wr{Cy{Ws{Ct{Wa{Cl {BS{Wh{Ba{Wr{Bd{x~ A piece of crystal forged into a weapon of sorts.~ crystal~ weapon AGIRY AN dagger 12 6 frbite BD 75 0 11000 P F B 0 5 O A 18 8 A 19 8 A 26 17 #16681 flashlance~ {YF{Wl{Da{Ws{Yh {YL{Wa{Dn{Wc{Ye{x~ A five foot telescoping spear.~ iron~ weapon GIRY AN staff 8 10 shbite DG 75 1 12000 P A 18 8 A 19 8 F A 0 -1 V A 26 127 A 26 5 #16682 sunblade~ {YS{Du{Yn{Db{Yl{Da{Yd{De{X~ A blade of molten gold lies before you.~ molten gold~ weapon AIRY AN sword 10 12 flbite AK 75 0 12000 P A 18 5 A 19 5 A 26 6 #16683 staff of anger~ {WS{Dtaf{Wf {Dof {RA{rn{Rg{re{Rr{x~ A five foot long piece of sharpened amber, scrawled with runes of power.~ Amber~ weapon EGRY AN glaive 10 10 wrath A 75 1 12000 P A 19 5 A 18 5 A 26 99 #16684 wand of halitosis~ {WW{Dan{Wd {Dof {GH{Da{Gl{Di{Gt{Do{Gs{Di{Gs{x~ A petrified onion carved with runes of power.~ plant~ wand AGIRY AO 0 10 5 'gas breath' 0 75 0 11000 P #16685 wand of heavens~ {WW{Dan{Wd {Dof {YHe{ya{Dv{ye{Yns{x~ A foot long piece of wood inscribed with runes of power.~ Wood~ wand AGIRY AO 75 10 5 'ray of truth' 0 75 0 11000 P #16686 staff of healing waters~ {WS{Dtaf{Wf {Dof {YH{Wealin{Yg {BW{Water{Bs{x~ A gold staff inscribed with words of power.~ gold~ staff AGIRY AO 75 15 5 'essence' 0 75 1 11000 P #16687 priest's blessing~ {YP{Wr{Yi{We{Ys{Wt{Y'{Ws {YB{Wlessin{Yg{x~ A pill made from the dust of a thousand priests.~ unknown~ pill R A 75 'essence' 'essence' 'bless' 'protective sphere' 75 0 11000 P #16688 eternal wrath~ {ME{Dt{Me{Dr{Mn{Da{Ml {RW{Drat{Rh{x~ A pill of flaked blood of ancient warrior's.~ unknown~ pill R A 75 'frenzy' 'haste' 'life stealer' 'giant strength' 75 0 11000 P #16689 nature's blessing~ {GN{Da{Gt{Du{Gr{De{G'{Ds {WB{Dlessin{Wg{x~ A vial of Treant Priest Blood.~ blood~ potion R A 75 'stone skin' 'bark skin' 'talon' 'giant strength' 75 0 11000 P #16690 combat's blessing~ {RC{Do{Rm{Db{Ra{Dt{R'{Ds {WB{Dlessin{Wg{x~ A vial of Minotaur Mage Blood.~ unknown~ potion GRY A 75 'fireshield' 'armor' 'shield' 'reserved' 75 0 11000 P #16691 pool of radiance~ {BP{Woo{Bl {Wof {YR{Wadianc{Ye{x~ A pool of holy water, pulses with power here.~ water~ portal AB P ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef K A BDEGIO 0 126 0 0 P #16696 fountain~ {WFountain of {RO{Yr{Ra{Yn{Rg{Ye {RJ{Yu{Ri{Yc{Re{x~ {W A Fountain of {RO{Yr{Ra{Yn{Rg{Ye {RJ{Yu{Ri{Yc{Re{x~ unknown~ fountain G 0 -1 -1 'orange juice' 0 0 1 0 0 P #16697 fruit~ {MF{Wrui{Mt {Wof {RP{Ya{Rr{Ya{Rd{Yi{Rs{Ye{x~ {MF{Wrui{Mt {Wof {RP{Ya{Rr{Ya{Rd{Yi{Rs{Ye{x~ unknown~ food 0 A CFG CFG 0 0 0 101 0 0 P #16698 no name~ {MF{Wrui{Mt {GT{gr{Ge{ge{x~ {WA {MF{Wrui{Mt {GT{gr{Ge{ge{x~ unknown~ container GI 0 100 0 0 5 100 0 0 0 P #16699 orb of storms~ {yO{Yr{yb{x of {YS{Wt{Yo{Wr{Ym{Ws{x~ An orb of lightning lies here.~ lightning~ weapon AGIR AN exotic 12 9 shock BG 126 0 0 P A 26 99 A 26 6 A 26 17 A 26 127 A 19 10 A 18 8 #16700 robe of storms~ {DR{Bo{Db{Be{x {Dof {YS{Wt{Yo{Wr{Ym{Ws{x~ A cloak made from the rage of storms.~ wind~ armor ABIRTY AK BCDE BCDE BCDE BCDE 0 126 0 0 P F B 0 10 P F A 0 -1 T A 2 5 A 12 100 A 20 -20 A 13 200 #16707 living flame~ {RL{yi{Rv{yi{Rn{yg {RF{yl{Ra{ym{Re{x~ Living flames take the shape of armor.~ flame~ armor ABGIRUY AD ABDE ABDE ABDE ACDE 0 126 0 100 P F B 0 2 N A 19 6 A 18 4 F B 0 -1 I #16708 flaming hooves~ {RF{ylaming {RH{yooves {Ro{yf {RD{yusk{x~ Horseshoes forged of the sun itself.~ flame~ armor GIRY AG ACDE ACDE ABDE BDE 0 120 1 1000 P F B 0 2 N A 13 100 A 19 5 A 18 6 A 14 400 #16709 crescent moon~ {YC{yrescent {BM{boon{x~ A dagger shaped in that of a crescent moon~ rock~ weapon BCGJKR AN dagger 15 9 slice DI 120 1 1100 P A 19 7 A 18 5 #16710 coat of darkness~ {BC{Doat {Bo{Df {BD{Darkness{x~ An animal skin lies here absorbing light.~ shadow~ armor CFGJRY AK CDE CDE CDE CDE 0 120 0 900 P F B 0 10 Z F A 0 -1 B A 19 5 A 18 5 #16711 a black obsidian key~ a black obsidian key~ A black obsidian key is lying here.~ obsidian~ key BR AO 0 0 0 0 0 0 1 500 P #16712 platinum key~ platinum key~ A platinum key lies there.~ platinum~ key 0 A 0 0 0 0 0 0 1 500 P #16715 ankh of judgement~ {MA{Wnkh {Dof {MJ{Wudgement{x~ A powerful talisman waits to distribute justice.~ diamond~ armor AGIRY AO CE CE CE CE 0 126 1 1000 P F A 0 -1 T F B 0 -10 Q A 12 100 A 13 60 #16717 golden buddha style~ {YG{Wolden {YB{Wuddha {YS{Wtyle{x~ A book of martial arts lies here.~ gold~ weapon AGIRY AN exotic 12 13 beating AB 120 0 1000 P A 19 5 A 18 5 A 26 88 #16718 opal key~ black opal key~ A black opal key lies there.~ opal~ key 0 A 0 0 0 0 0 0 0 500 P #16719 jade key~ jade key~ A jade key lies here.~ jade~ key 0 A 0 0 0 0 0 0 0 500 P #16722 no name~ (no short description)~ (no description)~ unknown~ armor 0 0 0 0 0 0 0 0 0 0 P #16723 brambles~ {CB{Rr{Ca{Rm{Cb{Rl{Ce{Rs{x~ A string with {CB{Rr{Ca{Rm{Cb{Rl{Ce{Rs{x tied to it lies here.~ wood~ weapon GIR AN whip 10 20 sting DH 126 0 500 P A 19 10 A 18 8 F B 0 -1 L #16724 eye of murdock~ {RE{Dye {RO{Df {RM{Durdock{x~ A eye of the fallen murdock lies here.~ flesh~ armor GIRY AO CDE CDE CDE CDE 0 120 0 100 P F B 0 5 P F B 0 5 N A 12 150 A 13 100 A 19 12 A 18 8 #16725 style of the bear~ {WStyle {xof the {RB{Dear{x~ A book of martial arts lies here waiting to be read.~ gemstone~ weapon R AN exotic 10 12 charge G 120 2 10000 P A 26 110 A 19 4 A 18 3 #16726 fan of war~ {RF{Wa{Rn {Dof {RW{Wa{Rr{x~ A might war fan lies at your feet.~ cloth~ weapon AEGRY AN exotic 13 14 slap DE 120 0 1000 P F B 0 1 X A 19 7 A 18 5 #16727 heart of war~ {RH{re{Da{rr{Rt {Wof {RW{Da{Rr{x~ The blood of many fallen has given form to a single beating stone.~ amber~ materia ABGR AV 0 80 0 0 0 126 0 10000 P F B 0 -5 T F B 0 5 O A 17 -20 #16728 death's eye~ {BD{De{Ba{Dt{Bh{D'{Bs {DE{By{De{x~ A shriveled eye.~ flesh~ gem BCEGR AE 0 0 0 0 0 126 0 100 P F B 0 5 R F A 0 -1 Z A 13 100 A 12 50 A 18 6 A 19 6 #16729 mantle of mystra~ {WM{Dantl{We of {BM{Cy{Wst{Cr{Ba{x~ A shield forged from the stars themselves.~ magic~ armor ABGHIKRTY AJ ABCDE ABCDE ABCDE ABCDE 0 126 0 0 P F A 0 -1 E F A 0 -1 U A 19 10 A 18 10 A 12 250 A 13 100 F B 0 10 X #16730 spellfire~ {BS{Cp{Be{Cl{Bl{CF{Bi{Cr{Be{x~ Magic that has taken a physical force.~ magic~ weapon ABHIJKRTY AN dagger 18 11 flame ADK 126 0 0 P A 19 8 A 18 10 A 26 68 A 26 17 A 26 18 #16731 hammer of tyr~ {WH{Damme{Wr of {CT{cy{Cr{x~ A silver hammer of power rests here.~ Silver~ weapon ABGIKLRTY AN mace 16 9 smash ABEFK 126 0 0 P A 19 12 A 18 10 A 26 114 #16732 armor of the heavens~ {BA{Cr{Wm{Co{Br {Wof the {YH{ye{wave{yn{Ys{x~ A piece of the cosmos forged into a ring.~ stars~ armor ABGIKLRTY AB ABCDE ABCDE ABCDE BCDE 0 126 0 0 P A 13 150 A 12 150 A 18 12 A 19 12 A 1 5 A 20 -20 F A 0 -1 N F B 0 10 Q #16733 death scythe~ {RD{re{Da{rt{Rh {RS{rc{Dyt{rh{Re{x~ A Scythe of negative energy rests here.~ negative~ weapon BCEGHR AN glaive 18 9 drain CK 126 0 0 P A 26 70 A 26 129 A 26 134 A 19 8 A 18 12 #16734 mask of death~ {DM{Wa{Ds{Wk {xof {RD{re{Da{rt{Rh{x~ Several layers of humanoid flesh sown together to form a mask.~ skin~ armor BCGRY AR ABCDE ABCDE BCDE BCDE 0 126 0 0 P A 19 8 A 18 8 A 12 100 A 13 100 A 20 -20 F B 0 10 R F B 0 10 Q #16735 bloodstone battlemail~ {rB{Rl{ro{Ro{rd{Rs{rt{Ro{rn{Re{x {rB{Dattlemai{rl{x~ A suit of armor forged from millions of bloodstones.~ bloodstone~ armor BCEGRTY AK ABCDE ABCDE BCDE ACDE 0 126 0 0 P A 18 7 A 19 7 F B 0 10 Y F B 0 10 O A 13 100 A 12 100 #16736 soul syphon~ {BS{Dou{Bl {BS{Cy{Dph{Co{Bn{x~ A dagger made of petrified flesh.~ flesh~ weapon BCEGRTY AN dagger 21 9 claw CDFH 126 0 0 P A 26 69 A 26 110 A 18 12 A 18 12 #16737 trident of the seas~ {CT{Wriden{Ct {Wof the {CS{Bea{Cs{x~ A trident that has been carefully crafted from coral.~ corral~ weapon ABGIRTY AN glaive 20 10 frbite BD 126 0 0 P F B 0 -1 O A 26 18 A 26 17 A 19 9 A 18 12 #16738 platemail of the deep~ {DP{Wl{Da{Wt{De{Wm{Da{Wi{Dl{x of the {BD{Dee{Bp{x~ A suit of ornate armor carved from coral.~ coral~ armor ABGILRT AK BCDE BCDE BCDE BCDE 0 126 0 0 P A 20 -20 A 19 8 A 18 8 F B 0 10 P F B 0 5 Z F B 0 5 O A 13 100 A 12 100 #16739 helm of beauty~ {CH{Wel{Cm {Wof {BB{Ce{Wau{Ct{By{x~ A highly polished golden helm with intricately cut designs~ gold~ armor ABGIKRTY AE ABCDE ABCDE ABCDE ABCDE 0 126 0 0 P A 20 -20 A 12 100 A 13 100 F B 0 10 O F B 0 10 P F B 0 -10 Y A 18 7 A 19 7 F B 0 10 N #16740 mirror of narcisism~ {DM{Wi{Dr{Wr{Do{Wr of {YN{Ra{Yr{Rc{Yi{Rs{Yi{Rs{Ym{x~ A mirror forged into a powerful mace.~ glass~ weapon BGIKLTY AN mace 18 9 slice ADEK 126 0 0 P A 26 55 A 26 70 A 19 8 A 18 10 #16741 book of death~ {rB{Doo{rk {Dof {RD{re{Da{rt{Rh{x~ Barn~ paper~ weapon IJKRTY AN mace 22 9 acbite ADG 126 0 0 P A 19 8 A 18 12 A 26 80 #16742 sleeves of knowledge~ {MS{Wleeve{Ms {Wof {MK{cn{Wowled{cg{Me{x~ Many years of knowledge has formed itself into sleeves to protect the wearer from ignorance.~ intelligence~ armor ABGIKRTY AI ABCDE BCDE ABCDE BCDE 0 126 0 0 P A 12 100 A 13 100 A 3 5 A 4 5 A 20 -20 F A 0 -1 O F A 0 -1 O F B 0 10 Y #16743 blade of the assassin's~ {RB{Dlad{Re {Wof the {RAs{Dsass{Rin{x~ A blade specialized for killing~ obsidian~ weapon BCGJLRTY AN sword 18 9 sting CH 126 0 0 P A 2 5 A 26 17 A 26 110 A 26 88 A 19 7 A 18 7 #16744 assassin's hood~ {GAs{gsa{Ws{gsi{Gn's H{goo{Gd{x~ A hood meant for the experienced pilferer.~ Honey leather~ armor CGLRTY AE BCDE ABCDE BCDE ABCDE 0 126 0 0 P A 19 6 A 18 6 A 2 5 A 13 100 A 12 100 F A 0 -1 P F A 0 -1 B F A 0 -1 T F A 0 -1 U #16745 lance of disruption~ {YL{ya{Wn{yc{Ye {Wof {YDi{ysr{Dup{yti{Yon{x~ A lance made from the essence of the positive material plane.~ energy~ weapon ABGIKLRY AN glaive 18 10 blast AFGK 126 0 0 P A 19 9 A 18 8 A 26 2 A 26 36 #16746 graces of torm~ {WG{Yr{yac{Ye{Ws of {BT{Wo{Br{Wm{x~ A golden holy symbol imbued with the wishes of Torm.~ Blessed Gold~ armor AGIKLRTY AC ABCDE ABCDE BCDE ABCDE 0 126 0 0 P A 12 150 A 13 150 F B 0 -1 Q F A 0 -1 N A 19 7 A 18 7 A 20 -20 #16747 baton of neutrality~ {YB{ya{Wt{yo{Yn {Wof {DN{ye{Du{yt{Dr{ya{Dl{yi{Dt{yy{x~ A length of divine energy formed into a glaive.~ divine power~ weapon ABGIJKRY AN glaive 20 9 blast ABFG 126 0 0 P A 26 5 A 26 41 A 26 70 A 18 10 A 19 10 #16748 stone of neutrality~ {DStone {Wof {DN{ye{Du{yt{Dr{ya{Dl{yi{Dt{yy{x~ A little piece of the Gods waits to give you power~ divine power~ armor ABGIRTY AO ABCDE ABCDE ABCDE ABCDE 0 151 0 0 P A 20 -20 F B 0 10 X A 2 4 A 1 4 F A 0 -1 F F A 0 -1 D F A 0 -1 G F A 0 -1 C #16749 staff of pain~ {DStaff {xof {MP{Da{Mi{Dn{x~ A staff carved from the bone of an ancient dragon.~ Thigh bone~ weapon BCEGLRY AN glaive 16 12 thwack ABFG 126 0 0 P A 26 134 A 26 41 A 26 109 #16750 lich touch~ {ML{Dich {MT{Douch{x~ A pair of supple dragon hide gloves.~ dragon hide~ armor BCEGLRTY AH ABCDE BCDE BCDE F 0 126 0 0 P F I 0 1 Q F B 0 10 O A 13 100 A 12 100 A 18 5 A 19 5 #16751 sands of time~ {YS{Da{Yn{Dd{Ys {Wof {CT{Wi{Cm{We{x~ Swirling sands of time have coalesced to for a weapon of destruction.~ sand~ weapon CEGJLRTY AN exotic 12 10 slime GK 126 0 0 P F V 0 -1 N F B 0 -1 O A 19 2 A 18 1 A 26 41 A 26 17 A 26 94 #16752 death's door~ {RDe{ra{Dt{rh{R's{x {RD{Doo{Rr{x~ A evil force of concentrated energy.~ diamond~ materia CGRTY AV 0 45 0 0 0 126 0 0 P A 12 100 A 13 100 #16775 onyx key~ {DOnyx {WKey{x~ Riggs~ onyx~ key 0 A 0 0 0 0 0 101 0 1000 P #16779 candy cane~ {oCandy{x {oCane{x~ A candy cane with various colors in it.~ sugar~ pill IRTY A 200 'heal' 'heal' 'cure poison' 'cure disease' 126 0 0 P #16780 gumdrop of life~ {CG{Wu{Cm{BD{Wr{Bo{Wp{x of {YL{Wi{Yf{We{x~ A gumdrop that has healing powers.~ unknown~ pill FRTY A 126 'divine favor' 'divine intervention' 'sanctuary' 'bark skin' 126 0 0 P #16785 dagger of stabbing~ dagger of stabbing~ A really sharp dagger~ silver~ weapon ABIRY AN dagger 6 17 stab CDEK 1 0 0 P A 12 100 A 13 100 A 19 10 A 18 10 #16786 rock of brinstar~ {oRock of Brinstar{x~ A chunk of the most powerful star in the galaxy~ moon rock~ materia AFIKLRY AV 0 55 0 0 0 126 0 0 P A 19 12 A 18 12 A 12 100 A 13 100 #16787 keepsake chest~ {oKeepSake Chest{x~ A chest for keeping things that you hold dear to you in.~ cedar plank~ container AFRTY 0 100000 AD 16629 100000 0 1 0 0 P #16788 necklace of nobility~ necklace of Nobility~ A necklace of elegance~ gem stones~ armor GIRY AC BCDE BCDE BCDE BCDE 0 1 0 0 P A 2 17 A 3 17 A 4 17 A 5 21 A 18 10 A 19 10 A 1 10 #16789 Rising Sun~ {RR{yising {RS{yun{x~ A sphere full of fire that rises in the east and sets in the west~ light~ weapon ABGHIY AN exotic 9999 9999 slime ABCDEGHIK 127 0 0 P A 19 9999 A 18 9999 F B 0 -1 a F B 0 100 X F B 0 100 W F B 0 -1 K F B 0 -1 D F B 0 -1 L F A 0 -1 H F B 0 -1 I F B 0 -1 A A 26 105 A 26 2 A 26 99 #16790 Crown of the Dragonking~ {RC{Drown {xof the {RD{Dragonking{x~ A intricately craefted crown rests before you. Upon inspection you note that the crown is seemingly made from that of one huge scale of a creature.~ Scale~ armor ABIJKR AE ACDE ACDE ACDE ABDE 0 126 1 12000 P F B 0 20 U A 12 100 A 13 100 F B 0 5 P A 19 6 A 18 6 #16791 Orb of DragonKin~ {MO{Drb {xof {MD{Dragonkin{x~ A beautifully carved pearl is before you. Carved on this basketball sized pearl are scenes of dragons at play with a elven race.~ pearl~ armor ABIJKR AQ ACDE BDE CDE ADE 0 126 2 23000 P A 2 8 A 12 75 A 1 4 A 13 100 A 18 8 A 19 8 #16792 Gold Dragon Tattoo~ {YG{Dold {YD{Dragon {YT{Dattoo{x~ A symbol of power lies before you.~ Essence~ armor ABIJKR AM BDE BDE BDE BDE 0 126 0 0 P A 19 12 A 18 8 A 13 75 A 12 75 #16793 Silver Dragon Tattoo~ {WS{Dilver {WD{Dragon {WT{Dattoo{x~ A symbol of power lies before you.~ essence~ armor ABIJKR AM BDE BDE BDE BDE 0 126 0 1200 P F B 0 -1 U A 13 75 A 12 75 A 19 12 A 18 8 #16794 Chromatic Glow~ {CC{Rh{Mr{Yo{Wm{Ga{Bt{Di{mc {RG{Wlow{x~ A scintillating coat of dragon scales lies there.~ scales~ light ABIJKR A 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0 125 0 20000 P F B 0 5 S A 12 75 A 13 100 A 2 5 A 20 -10 #16795 rays of dawn~ {YR{yays {Wof {YD{yawn{x~ Glittering rays of sunlight coalese to form a ring before you.~ light~ armor ABJKR AB ADE ADE ADE ABCE 0 126 0 0 P A 20 -5 A 19 10 A 18 10 A 13 75 F B 0 -1 I #16796 globe of insight~ {BG{Wlobe of {BI{Wnsight{x~ A crystaline sphere the size of a softball is at rest. Sparkling with an inner light all its own.~ Crystal~ armor ABGJKR AQ AE CE CE BE 0 126 0 11000 P F A 0 -1 U F A 0 -1 D F A 0 -1 F #16797 jade cocoon~ {GJ{Dade {GC{Docoon{x~ You have heard about the legend of a Cocoon spun entirely out of Jade, but you've dismissed it as nothing. You can't believe your eyes here you are face to face with the actual thing. You tremble as you pick the object up and feel the power that is within.~ jade~ weapon AGIKR AN exotic 12 9 flame GK 126 0 11000 P A 19 10 A 18 12 A 12 100 #16798 twilight's first ray~ {BT{Dwilight's {BF{Dirst {BR{Day{x~ A beam of the first stars of night coalese into a ring.~ dusk~ armor ABIJKR AB ADE ADE ADE ABCE 0 126 0 0 P F B 0 5 N F B 0 5 Q A 13 125 A 12 125 A 19 10 A 18 10 #16799 naginata of punishment~ {MN{Daginata of {MP{Dunishment{x~ A long wickedly, curved blade extending 5 feet, from a haft of Obsidian.~ steel~ weapon ABGRY AN glaive 21 9 thrust DFG 120 1 1000 P A 2 -4 A 19 10 A 18 10 #0 #ROOMS #16600 Path to the Gods~ What is this a detour off of the Grey Wastes? Oh yeah! You heard that this takes you to the Gods? Well, don't have anything better to do, might as well check it out. ******THIS AREA IS RECOMMENED FOR Level 101 ONLY!!! NORECALL ZONES AHEAD!!! ****** (Note: Area modelled after forgotten realms gods) ~ 0 65536 0 D1 ~ ~ 0 0 16730 D3 ~ ~ 0 0 16697 S #16601 Darion's Love Shack~ Austin Powers move over. Darion is here and with love makin' vengence. Everywhere you turn, you see a shag-a-delic love nest. Complete with heart shaped bed, lava mood lamps, rug walls, and shag carpetting. Hell, he even has is own maid. GROOVIEE......! ~ 0 589828 0 D2 ~ ~ 4 16605 16602 M 1000 H 1000 S #16602 The Psycho Party Room~ Right out of a really bad, but {oGrooovvveeeeyyyy{x 60's flik comes the living room of Darion. Plush carpeted walls, lava mood lamps, bean bag chairs, and original SHAG (g) carpet are the key features here. Off to the north is the Shag chamber, west the Shag way, east the Eupohric kitchen, and out the gaudy sliding glass doors to the pool and grrrrrroowwwlll... Bar. ~ 0 532484 0 D0 ~ ~ 4 0 16601 D1 ~ ~ 0 0 16720 D2 ~ ~ 0 0 16603 D3 ~ ~ 0 0 16604 M 1000 H 1000 S #16603 The Groovey Party Yard~ A male symbol swimming pool, you've got to be kiddin'. Then again it is a swingin' shag pad. You see lounge chairs, a bar with a handsome waiter, a waitress shakin' her groovalicous thing all over, Volleyball, and of course a giant tramp o lean for activities (g). ~ 0 532484 1 D0 ~ ~ 0 0 16602 S #16604 The Entrance to the Love Shack~ There is definitely a party going on in here. You can hear the swingin' comin' from the other room. My gawd is that actual SHAG carpet, rugs of the wall, and do I... Yes that is definitely something being smoked. You wiped your feet and dive into the world that is DARION and his GROOVALICOUS SENSATIONS! ~ 0 8196 0 D1 ~ ~ 0 0 16602 D3 ~ ~ 1 16629 16713 S #16605 Tunnel of Terror~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 0 0 D0 ~ ~ 0 0 16613 D3 ~ ~ 0 0 16610 S #16606 Prison of Thoth~ You see an elderly man chained to the wall. He barely seems conscious. From you lessons at the academy, you recall this gentleman to be Thoth, The God of Knowledge. Well do you set him free so he can reward you or kill him out right and take his belongings? ~ 0 532480 0 D2 ~ ~ 4 0 16607 S #16607 Pools of Illiensiene~ After dealing with king kong squid, this chamber seems to have been carved out by water. Numerous pools lie about. Ranging anywhere from 5 feet across to 60 feet across. As you work your way through the weave of pools, you hear the sounds of trickling water from behind you. Then a sound of something wet smacking the ground. Turning you seem a giant mass of brains, with tentacles the length of dragons coming off it. It seems to be heading for you. ~ 0 8192 0 D0 ~ ~ 4 16607 16606 D2 ~ ~ 3 0 16608 S #16608 Antechamber of Obedience~ This is the first lite area that you've encountered since wandering the depths of the area. It is a large uncut chamber. The only thing that dominates the area, is a large door carved of ivory. The door depicts a scene of a giant brain with tentacles being worshipped by some type of humanoid figures. Well do you turn back and face the tunnels or do you let your curiousity run rampant? By the way, I forgot to mention the giant Mindflayer sitting off to the side looking at you hungerily. ~ 0 8192 0 D0 ~ ~ 3 0 16607 D1 ~ ~ 3 0 16610 D3 ~ ~ 3 0 16609 S #16609 Tunnel of Terror~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 8192 0 D0 ~ ~ 0 0 16615 D1 ~ ~ 3 0 16608 D3 ~ ~ 0 0 16611 S #16610 Tunnel of Terror~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 8192 0 D0 ~ ~ 0 0 16614 D1 ~ ~ 0 0 16605 D3 ~ ~ 3 0 16608 S #16611 Tunnel of Terror~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 8192 0 D0 ~ ~ 0 0 16612 D1 ~ ~ 0 0 16609 S #16612 Tunnel of Terror~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 4 0 D1 ~ ~ 0 0 16615 D2 ~ ~ 0 0 16611 S #16613 Tunnel of Terror~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 8192 0 D2 ~ ~ 0 0 16605 D3 ~ ~ 0 0 16614 S #16614 Tunnel of Terror~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 8192 0 D0 ~ ~ 0 0 16620 D1 ~ ~ 0 0 16613 D2 ~ ~ 0 0 16610 S #16615 Tunnel of Terror~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 8192 0 D0 ~ ~ 0 0 16619 D2 ~ ~ 0 0 16609 D3 ~ ~ 0 0 16612 S #16616 Tunnel of Terror~ ~ 0 8196 0 S #16617 Tunnel of Terror~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 8192 0 D0 ~ ~ 0 0 16621 D1 ~ ~ 0 0 16619 S #16618 Tunnel of Terror~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 8192 0 D0 ~ ~ 0 0 16622 D3 ~ ~ 0 0 16620 S #16619 Tunnel of Terror~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 8192 0 D0 ~ ~ 0 0 16623 D2 ~ ~ 0 0 16615 D3 ~ ~ 0 0 16617 S #16620 Tunnel of Terror~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 8192 0 D0 ~ ~ 0 0 16624 D1 ~ ~ 0 0 16618 D2 ~ ~ 0 0 16614 S #16621 Tunnel of Terror~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 8192 0 D1 ~ ~ 0 0 16623 D2 ~ ~ 0 0 16617 S #16622 Tunnel of Terror~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 8192 0 D2 ~ ~ 0 0 16618 D3 ~ ~ 0 0 16624 S #16623 ~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 8192 0 D1 ~ ~ 0 0 16625 D2 ~ ~ 0 0 16619 D3 ~ ~ 0 0 16621 S #16624 Tunnel of Terror~ Your light source is barely able to pierce the veil of darkness that is all around you. You can just see about 10 feet infront of you. You stop for a moment as you hear a scream, that seems to eminate from right in front of you. Taking a few more steps you come across the remains of a humanoid form. You gasp in horror as you realize whatever did this could still be in the area. ~ 0 8192 0 D1 ~ ~ 0 0 16622 D2 ~ ~ 0 0 16620 D3 ~ ~ 0 0 16625 S #16625 Enterance of Horror~ Only a thing shaft of light penetrates the gloom that encompasses you. The pressing darkness seems to be almost alive. You can make out the glow of red beady eyes in the dark. Sounds the like of which you've never heard. It is almost unbearable. Do you climb back up or do you trudge on to find the treasures that may lie down here? ~ 0 73728 0 D1 ~ ~ 0 0 16624 D3 ~ ~ 0 0 16623 D4 ~ ~ 4 0 16635 S #16626 Door to the Keeper of Tomes~ After braving all the horrors of this place you've finally come to what is hopefully the treasure room. A massive oaken door carved with grotesque seens dominates your sight. Standing infront of the door is a massive Illithid waiting to remove your knowledge through your eyes and ears. Damn it always has to be a guardian. Well do you slay him and get the key you need or just leave like nothing ever happened? ~ 0 8192 0 D1 ~ ~ 0 0 16628 D2 ~ ~ 0 16626 16635 D3 ~ ~ 0 0 16627 S #16627 Hall of Horrors~ Running for your life from the insane hangman and the tentacles, lands you into even worse trouble.... Peering around, all you see is... AHHHHH NO!!! Rocky Horror Picture Show Particapants. My God isn't it enough that you had to face all the other stuff, but be subject to this. Quickly you must gather your sense before the "TIME WARP" kicks in. ~ 0 8192 0 D1 ~ ~ 0 0 16626 D3 ~ ~ 0 0 16629 S #16628 Hall of Directories~ Once again leaving the writhing mass of tentacles, land you in the midst of .... Phone Books. Yes that is right. This hall is a masoleum to all the phone books of ages past. Well you've always want to know your old friends number that was unlisted. May be you can find it in an older edition book. ~ 0 8192 0 D1 ~ ~ 0 0 16630 D3 ~ ~ 0 0 16626 S #16629 Hall of Tentacles~ As you leave the library area, the tunnel you enter seems to writhe with a life alls its own. Taking your light source and moving it closer to the floor. You see that the floor, walls, and ceiling are made out of living, writhing tentacles. WEll... Do you run like a little school girl back to the hanged man's room or run like hell to the next room praying it isn't the same...? ~ 0 8192 0 D1 ~ ~ 0 0 16627 D2 ~ ~ 0 0 16631 S #16630 Hall of Tentacles~ As you leave the library area, the tunnel you enter seems to writhe with a life alls its own. Taking your light source and moving it closer to the floor. You see that the floor, walls, and ceiling are made out of living, writhing tentacles. WEll... Do you run like a little school girl back to the tapestries or run like hell to the next room praying it isn't the same...? ~ 0 8192 0 D2 ~ ~ 0 0 16632 D3 ~ ~ 0 0 16628 S #16631 Hanging Around~ Leaving the niceties of the fireplace and easy chair, you stumble into the hall of hanging. Here littered casually about are galloes of all makes and sizes. As a mater of fact, a gentleman is here waiting to see you for a noose fitting. Well do you be a hero and kick his can or run screaming like a school girl in a direction? ~ 0 8192 0 D0 ~ ~ 0 0 16629 D2 ~ ~ 0 0 16633 S #16632 Wall of Wonders~ Leaving the safety of the fireplace, you enter a fairly well lite hall. It runs about the length of a football field with tapestries of all makes and models. Just eyeing the tapestries you think you could fetch a pretty penny for them on the market. ~ 0 8192 0 D0 ~ ~ 0 0 16630 D2 ~ ~ 0 0 16634 S #16633 Reader's Corner~ After what seemed like an eternity in the hall of tentacles. You come to a place of peace and relaxation. There is a cheery fire place, gently rolling fire. Two lounge chairs sit before it with night stands to either side. Around the room, are book shelves with various books in them. Well are ya going to chill out for a bit or see what other horrors await you.? ~ 0 8192 0 D0 ~ ~ 0 0 16631 D1 ~ ~ 0 0 16637 S #16634 Reader's Corner~ After what seemed like an eternity in the hall of tentacles. You come to a place of peace and relaxation. There is a cheery fire place, gently rolling fire. Two lounge chairs sit before it with night stands to either side. Around the room, are book shelves with various books in them. Well are ya going to chill out for a bit or see what other horrors await you.? ~ 0 0 0 D0 ~ ~ 0 0 16632 D3 ~ ~ 0 0 16636 S #16635 Vault of Lore??~ Where is this fabled treasure hiding at? This room is completely devoid of anything except for the robed figure in red. Hrmmm... He seems to be coming at me with a... UGH!!!! MINDFLAYER!!!! ~ 0 0 0 D0 ~ ~ 0 0 16626 D5 ~ ~ 4 0 16625 S #16636 Hall of Tentacles~ As you leave the library area, the tunnel you enter seems to writhe with a life alls its own. Taking your light source and moving it closer to the floor. You see that the floor, walls, and ceiling are made out of living, writhing tentacles. WEll... Do you run like a little school girl back to the library or run like hell to the next room praying it isn't the same...? ~ 0 0 0 D1 ~ ~ 0 0 16634 D3 ~ ~ 0 0 16638 S #16637 Hall of Tentacles~ As you leave the library area, the tunnel you enter seems to writhe with a life alls its own. Taking your light source and moving it closer to the floor. You see that the floor, walls, and ceiling are made out of living, writhing tentacles. WEll... Do you run like a little school girl back to the library or run like hell to the next room praying it isn't the same...? ~ 0 0 0 D1 ~ ~ 0 0 16638 D3 ~ ~ 0 0 16633 S #16638 The Library~ Entering through the small door in the book, you come into a vast chamber. The ceilings reaching as far as the eye could see. Shelves upon shelves, upon shelves, of books dominated this place. The thing that disturbs you the most is a lack of a living breathing presence. To the east and west hallways run. ~ 0 8192 0 D1 ~ ~ 0 0 16636 D2 ~ ~ 0 0 16639 D3 ~ ~ 0 0 16637 S #16639 Floating Over Oblivion~ Congrats you grew some hair, the gods are indeed. You feel the surge of adrenalin coursing through your veins, as you take in the wonderous sights of the Colorless Wastes. *Clink... Clink... Clink* What is the seven heavens is that noise. Peering towards the castle you see a huge bastillista aimed directly at your hide. What ya gonna do now. There aren't any of those Kalimari walking around to ask for help? A: Turn around and walkaway causully or B: Make like a bat out of hell, and book (get it book) for the book...? ~ 0 8192 9 D0 ~ ~ 0 0 16638 D2 ~ ~ 0 0 16640 S #16640 Across from the Book~ Finally reaching what would normally be the drawbridge, you see nothing. Absolutely nothing. Do you turn back, ask the walking squid for directions, or grow hair on your chest and just step forward? ~ 0 8192 1 D0 ~ ~ 0 0 16639 D1 ~ ~ 0 0 16642 D3 ~ ~ 0 0 16641 S #16641 Path to Thoth~ You notice that you are steadily going up, yet everything around you is level??? Do you stop and ask directions from one of the mind flayers, keep going or become the chicken that you know you are, and head back for a shopping trip? ~ 0 0 1 D1 ~ ~ 0 0 16640 D3 ~ ~ 0 0 16643 S #16642 Path to Thoth~ You notice that you are steadily going up, yet everything around you is level??? Do you stop and ask directions from one of the mind flayers, keep going or become the chicken that you know you are, and head back for a shopping trip? ~ 0 0 1 D1 ~ ~ 0 0 16644 D3 ~ ~ 0 0 16640 S #16643 Path to Thoth~ After passing through the gate, you notice that you still have another hour just to reach the bridge to the Book? What is with all the illithids you wonder. As you peer around you. ~ 0 0 0 D1 ~ ~ 0 0 16641 D3 ~ ~ 0 0 16645 S #16644 Path to Thoth~ After passing through the gate, you notice that you still have another hour just to reach the bridge to the Book? What is with all the illithids you wonder. As you peer around you. ~ 0 0 0 D1 ~ ~ 0 0 16646 D3 ~ ~ 0 0 16642 S #16645 Guard Tower~ Once again your confronted with the hand and eye of thoth. They stand guard over a gate made of flesh. Once past, it seems that it will take you to the book. ~ 0 0 1 D0 ~ ~ 0 0 16647 D1 ~ ~ 0 16646 16643 S #16646 Guard Tower~ Once again your confronted with the hand and eye of thoth. They stand guard over a gate made of flesh. Once past, it seems that it will take you to the book. ~ 0 0 1 D0 ~ ~ 0 0 16648 D3 ~ ~ 0 16646 16644 S #16647 End of the Bazaar~ You are just about out of the hustle and bustle of the servants and merchants that were running from booth to booth. Up ahead of you, you can see a guard post and a gate. Glancing in the general direction of the gate you can definitely see the floating castle....No it is a book. YOu think to yourself, who in the Abyss lives there? Well are ya going to find out or go back to shopping? ~ 0 0 1 D0 ~ ~ 0 0 16651 D2 ~ ~ 0 0 16645 S #16648 End of Smithy's Way~ You are just about out of the hustle and bustling of squires and warriors. Up ahead of you, you can see a guard post and a gate. Glancing in the direction of the gate you can definitely see the floating castle.... No it is a book. You think to yourself, who in the Abyss lives there? Well are ya going to find out or go back to shopping ~ 0 0 1 D0 ~ ~ 0 0 16652 D2 ~ ~ 0 0 16646 S #16649 Arilyn's Mages Emporium~ The store is lined up in neat orderly glass cases, racks, and numerous shelves. You can almost hear the hum of magic that emminates from everything. What catches your eye, is a slender female, with you think some elven heritage, long black hair, piercing blue eyes, can't be a day over 25. At once you feel almost a compulsion to purchase something from her, however, minor it may be. ~ 0 1024 0 D3 ~ ~ 0 0 16651 S #16650 Flanigan's Fineries~ Expecting to see silks, pantaloons, and what not. You are amazed to see bracers, breastplates, jerkins, and a vast array of other assorted armors. Behind the counter is an elderly male halfling. He is just watching ya with eyes like a hawk. ~ 0 1024 0 D1 ~ ~ 0 0 16652 S #16651 Bazaar of Thoth~ Transversing the various booths, you come upon Arilyn's Mages Emporium. A small building to the east. You can continue south to see the rest of the sights and sounds or check out the shop. ~ 0 0 1 D0 ~ ~ 0 0 16655 D1 ~ ~ 0 0 16649 D2 ~ ~ 0 0 16647 S #16652 Smithy's Way~ Weaving your way through the throngs of warriors and squires you notice a small building to the west. The sign names the place as Flanigan's Fineries. You think to yourself, why not. I need a few niceties too... Or you could always wonder back into the throng. ~ 0 0 1 D0 ~ ~ 0 0 16656 D2 ~ ~ 0 0 16648 D3 ~ ~ 0 0 16650 S #16653 Dove's Guiding Light~ Entering the shop, the first thing you see is a woman of astounding beauty and wisdom. If it wasn't for her pointed ears, you'd think she was a very well graced human. Scanning her store, you can see various beakers bubbling, pills in containers, and dried herbs that have various uses. ~ 0 1024 0 D3 ~ ~ 0 0 16655 S #16654 Executioner's Axe~ The first thing you notice as you step inside, is just how clean the store really is. All the weapons seem to sparkle with a life all their own. Standing behind the counter is a squat figure, female at that, with a... A beard??? My god you've heard about them, but never seen one before, a female dwarf. She is really giving you the dirty eye. ~ 0 1024 0 D3 ~ ~ 0 0 16656 S #16655 Bazaar of Thoth~ Transversing the various booths, you come to Dove's Guiding Light. A small building to the east. You can continue south to see the rest of th sights and sounds or check out the shop. ~ 0 0 1 D0 ~ ~ 0 0 16657 D1 ~ ~ 0 0 16653 D2 ~ ~ 0 0 16651 S #16656 Smithy's Way~ Weaving your way through the throngs of warriors and squires you notice to the west a small building. It has the sign of two crosses swords bloodied. Below that is the name The Executioner's Axe. Well you can always continue through the throngs or *gulp* have the axe fall on ya. ~ 0 0 1 D0 ~ ~ 0 0 16658 D1 ~ ~ 0 0 16654 D2 ~ ~ 0 0 16652 S #16657 City of Thoth~ As you round the corner your senses are assaulted by the vast aray of smells, sights, and sounds. This is the first time, however, that you note cityguards of some sort. They seem to be giant eyeballs. ~ 0 0 1 D1 ~ ~ 0 0 16659 D2 ~ ~ 0 0 16655 S #16658 City of Thoth~ As you come around the the corner of the street, you can make out the definite sounds of hammering of metals, jousting, and scraping of fighters. This is the first time you note, however, that guards of some type are present. They seem to be giant hands. ~ 0 0 1 D2 ~ ~ 0 0 16656 D3 ~ ~ 0 0 16660 S #16659 City of Thoth~ The road head towards the mage guilds and the food stores of the city. ~ 0 0 1 D1 ~ ~ 0 0 16661 D3 ~ ~ 0 0 16657 S #16660 City of Thoth~ The paved road seems to be headed toward the mage guilds and food stores of the town. ~ 0 0 1 D1 ~ ~ 0 0 16658 D3 ~ ~ 0 0 16662 S #16661 City of Thoth~ The paved road seems to be headed toward the mage guilds and food stores of the town. ~ 0 0 1 D1 ~ ~ 0 0 16663 D3 ~ ~ 0 0 16659 S #16662 City of Thoth~ The paved road seems to be headed toward the armorer and weaponsmiths of the town. ~ 0 0 1 D1 ~ ~ 0 0 16660 D3 ~ ~ 0 0 16663 S #16663 City of Thoth~ Entering the city, you see races of all sorts mingling together chatting, bartering, or just going on their merry business. What grabs your eye the most is the floating castle. It seems to be a giant book??? A book you think. Great.... ~ 0 0 1 D0 ~ ~ 0 0 16664 D1 ~ ~ 0 0 16662 D3 ~ ~ 0 0 16661 S #16664 The Colorless Plains~ After wandering this path for several days, you finally can make out the walls of a strong hold. You can almost here the hustle and bussle of day to day activity. ~ 0 0 2 D0 ~ ~ 0 0 16666 D2 ~ ~ 0 0 16663 S #16665 The Colorless Plains~ After wandering the area for numerous days, you finally come upon a path. The path leads off to the south toward... You can't quite make it out may be a castle or town walls... ~ 0 0 2 D1 ~ ~ 0 0 16668 D2 ~ ~ 0 0 16666 D3 ~ ~ 0 0 16667 S #16666 The Colorless Plains~ After wandering the area for numerous days, you finally come upon a path. The path leads off to the south toward... You can't quite make it out may be a castle or town walls... ~ 0 524288 0 D0 ~ ~ 0 0 16665 D2 ~ ~ 0 0 16664 M 200 H 200 S #16667 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 0 D0 ~ ~ 0 0 16693 D1 ~ ~ 0 0 16665 D3 ~ ~ 0 0 16669 D4 ~ ~ 0 0 16691 S #16668 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 0 D0 ~ ~ 0 0 16694 D1 ~ ~ 0 0 16670 D3 ~ ~ 0 0 16665 D4 ~ ~ 0 0 16692 S #16669 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 0 0 D0 ~ ~ 0 0 16691 D1 ~ ~ 0 0 16667 D3 ~ ~ 0 0 16671 D4 ~ ~ 0 0 16693 M 2000 H 2000 S #16670 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 0 D0 ~ ~ 0 0 16692 D1 ~ ~ 0 0 16672 D3 ~ ~ 0 0 16668 D4 ~ ~ 0 0 16694 S #16671 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 0 0 D0 ~ ~ 0 0 16689 D1 ~ ~ 0 0 16669 D3 ~ ~ 0 0 16673 D4 ~ ~ 0 0 16675 S #16672 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 0 D0 ~ ~ 0 0 16690 D1 ~ ~ 0 0 16674 D3 ~ ~ 0 0 16670 D4 ~ ~ 0 0 16676 S #16673 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 0 0 D0 ~ ~ 0 0 16675 D1 ~ ~ 0 0 16671 D4 ~ ~ 0 0 16689 S #16674 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 0 D0 ~ ~ 0 0 16676 D3 ~ ~ 0 0 16672 D4 ~ ~ 0 0 16690 S #16675 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 0 0 D0 ~ ~ 0 0 16685 D2 ~ ~ 0 0 16673 D3 ~ ~ 0 0 16677 D4 ~ ~ 0 0 16683 D5 ~ ~ 0 0 16671 S #16676 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 0 D0 ~ ~ 0 0 16686 D1 ~ ~ 0 0 16678 D2 ~ ~ 0 0 16674 D4 ~ ~ 0 0 16688 D5 ~ ~ 0 0 16672 S #16677 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 2 D0 ~ ~ 0 0 16683 D1 ~ ~ 0 0 16675 D3 ~ ~ 0 0 16679 D4 ~ ~ 0 0 16681 S #16678 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 2 D0 ~ ~ 0 0 16684 D1 ~ ~ 0 0 16680 D3 ~ ~ 0 0 16676 D4 ~ ~ 0 0 16682 S #16679 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 0 2 D0 ~ ~ 0 0 16681 D1 ~ ~ 0 0 16677 D5 ~ ~ 0 0 16693 S #16680 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 0 2 D0 ~ ~ 0 0 16682 D3 ~ ~ 0 0 16678 D4 ~ ~ 0 0 16684 S #16681 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 0 2 D1 ~ ~ 0 0 16683 D2 ~ ~ 0 0 16679 D5 ~ ~ 0 0 16677 S #16682 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 2 D2 ~ ~ 0 0 16680 D3 ~ ~ 0 0 16684 D4 ~ ~ 0 0 16696 D5 ~ ~ 0 0 16678 S #16683 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 0 2 D1 ~ ~ 0 0 16685 D2 ~ ~ 0 0 16677 D3 ~ ~ 0 0 16681 D5 ~ ~ 0 0 16675 S #16684 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 2 D1 ~ ~ 0 0 16682 D2 ~ ~ 0 0 16678 D3 ~ ~ 0 0 16686 D5 ~ ~ 0 0 16680 S #16685 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 0 2 D1 ~ ~ 0 0 16687 D2 ~ ~ 0 0 16675 D3 ~ ~ 0 0 16683 D5 ~ ~ 0 0 16689 S #16686 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 2 D1 ~ ~ 0 0 16684 D2 ~ ~ 0 0 16676 D3 ~ ~ 0 0 16688 D5 ~ ~ 0 0 16690 S #16687 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 2 D2 ~ ~ 0 0 16689 D3 ~ ~ 0 0 16685 D5 ~ ~ 0 0 16691 S #16688 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 0 2 D1 ~ ~ 0 0 16686 D2 ~ ~ 0 0 16690 D5 ~ ~ 0 0 16676 S #16689 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 2 D0 ~ ~ 0 0 16687 D1 ~ ~ 0 0 16691 D2 ~ ~ 0 0 16671 D4 ~ ~ 0 0 16685 D5 ~ ~ 0 0 16673 S #16690 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 2 D0 ~ ~ 0 0 16688 D2 ~ ~ 0 0 16672 D3 ~ ~ 0 0 16692 D4 ~ ~ 0 0 16686 D5 ~ ~ 0 0 16674 S #16691 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 0 2 D1 ~ ~ 0 0 16693 D2 ~ ~ 0 0 16669 D3 ~ ~ 0 0 16689 D4 ~ ~ 0 0 16687 D5 ~ ~ 0 0 16667 S #16692 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 2 D1 ~ ~ 0 0 16690 D2 ~ ~ 0 0 16670 D3 ~ ~ 0 0 16694 D5 ~ ~ 0 0 16668 S #16693 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 0 2 D2 ~ ~ 0 0 16667 D3 ~ ~ 0 0 16691 D4 ~ ~ 0 0 16679 D5 ~ ~ 0 0 16669 S #16694 The Colorless Plains~ The road seems to stretch for miles in all directions. You are really getting bogged down by the complete lack of a color scheme. ~ 0 8192 2 D1 ~ ~ 0 0 16692 D2 ~ ~ 0 0 16668 D5 ~ ~ 0 0 16670 S #16695 ~ ~ 0 4 2 S #16696 Sanctuary for the Weary~ You can't believe your eyes. You've stumbled into a varitable paradise. Lush green grass, trees over loaded with ripe fruits, and could it be..... *sip* YES!!! Water. You have a sense of wellness here. A rest from the endless void of the Wastes, the never ending hounding of Yeth Hounds, and Spectral Riders. After having you fill and rest, you notice a path leading to the north. Funny you think it wasn't there when you entered the first time. What do you do? Take the path or go back into the Grey Waste? > ~ 0 524288 0 D0 ~ ~ 0 0 16697 D5 ~ ~ 0 0 16682 M 500 H 500 S #16697 Pathway to Holyness~ You are just now leaving the lushness of your safe haven. You have set your mind to the task of actually reaching the home of the gods themselves. You put your mind to it and head out. You are secure in your knowledge that the gods will not turn you away. ~ 0 533508 0 D0 ~ ~ 0 0 16698 D1 ~ ~ 0 0 16600 D2 ~ ~ 0 0 16696 S #16698 Pathway to Holyness~ You've been travelling on for what seems like days. Though the sun never seems to set. Off in the very far distance you can make out a shimmer on the horizon. Its nothing. Just a mirage. Okay, maybe it isn't. Should you continue on or go back to the Endless Grey Wastes? ~ 0 0 0 D0 ~ ~ 0 0 16699 D2 ~ ~ 0 0 16697 S #16699 Pathway to Holyness~ On the horizon you can just make out the majestic sight you've waited your whole life to see. Mount Celestia, home of the gods of good, new beginnings, and all around forces of goodness. You estimate that your only a day away or you could return to the harshness that is the Grey Waste. ~ 0 4194304 0 D0 ~ ~ 0 0 16700 D2 ~ ~ 0 0 16698 S #16700 Before Mt. Celestia~ Coming up the rocky path you gaze upon a mountain. As you gaze up you notice that the mountain reaches far above the cloudline. If you squint really hard, you make out shadowy forms in the clouds. Winged ones at that. You path continues north towards the base of the mountain or back south. ~ 0 0 5 D0 ~ ~ 0 0 16701 D2 ~ ~ 0 0 16699 D5 ~ ~ 0 0 8401 M 600 H 600 S #16701 Foot of the Mount~ Upon reaching the base of the mountain, you finally get a feel for the greatnes that it possesses. Before you stand a huge door of gold carved with the likeness of numerous dragons in graceful flight. To the east and west paths weave up the mountain towards several caves. ~ 0 0 0 D0 ~ ~ 0 0 16702 D1 ~ ~ 0 0 16703 D2 ~ ~ 0 0 16700 D3 ~ ~ 0 0 16704 S #16702 The Center Spire~ You have entered the center spire of the mountain. The climb shall be long and tedious. You pathway continues spriraling up. After a few hours of walking, you come upon a irradescent door. That leads you further up your path. ~ 0 0 0 D2 ~ ~ 0 0 16701 D4 ~ crate~ 0 16711 16721 S #16703 Paths of the Sun~ Above this entrance you can make out the various rises of the sun. Ranging from Dawn, High Noon, Dusk, and even a solar eclipse. An individual in flames stands guarding the enterance. Behind him you can see a bright landscape waiting to be explored. ~ 0 0 0 D0 ~ ~ 0 0 16707 D1 ~ ~ 0 0 16705 D3 ~ ~ 0 0 16701 S #16704 Pathways of the Moon~ You gaze upward amazed at the multitude of stars that are out tonight. The beauty is absolutely breath taking. Searching the sky, you see that the moon is out and shifting through all of its phases. Before you a path leads north towards the moon, back east, or further west. ~ 0 0 0 D0 ~ ~ 0 0 16708 D1 ~ ~ 0 0 16701 D3 ~ ~ 0 0 16706 S #16705 Broken Path~ This path widens somewhat. It looks like at one time you used to be able to take mining carts down to the base of the mountain. You only have to continue east a little more to reach you final destination. Or you can continue back west from were you came. ~ 0 0 0 D1 ~ ~ 0 0 16713 D3 ~ ~ 0 0 16703 S #16706 Broken Path~ This path widens somewhat. It looks like at one time you used to be able to take mining carts down to the base of the mountain. You only have to continue west a little more to reach you final destination. Or you can continue back east from were you came. ~ 0 0 0 D1 ~ ~ 0 0 16704 D3 ~ ~ 0 0 16714 S #16707 The Coming of Dawn~ After your battle with the living flame, you can't believe the sight that lies infront of you. The most breath taking Dawn you've ever seen. Though it looks like its going to be interrupted by... An elemental? From the rays of dawn, coaleses a being of light. ~ 0 0 0 D0 ~ ~ 0 0 16709 D2 ~ ~ 0 0 16703 S #16708 Enter Dusk~ As you continue forward,your journey continues through the day till dusk. You stop to camp marveling at the colors of the horizon. The warm colors that seem to embrace then coming of night. On the horizon, you see a shape that vaguely resembles a horse. It seems to be fast approaching, you can here the thunderous hoof beats. Quickly scanning the area you can head back south, or try to manuever north around it. ~ 0 0 0 D0 ~ ~ 0 0 16710 D2 ~ ~ 0 0 16704 S #16709 High Noon~ You peer at a huge desert infront of you. It seems to go on and on. The only thing that can be seen are tumbleweed. A dry, dusty gulch continues to the north. ~ 0 0 0 D0 ~ ~ 0 0 16711 D2 ~ ~ 0 0 16707 S #16710 New Moon~ Above you is nothing ,but darkness. It seems all enveloping. By what little starlight that there is you can piece together the facts. Silently you whisper , "Damn!" . As you recall that the hounds hunt only during the full moon. Searching frantically you find the path you were on. It continues north or back south towards assured safety. ~ 0 0 0 D0 ~ ~ 0 0 16712 D2 ~ ~ 0 0 16708 S #16711 The Chamber's of the Morning Lord~ This room seems to be teaming with life as the sun splashes about everything. You can feel the rays soaking through your armor, warming your skin and even your very soul. As you get accustomed to the light, you can see a magnificant creature basking in the golden rays. You can't believe it tis the the legendary dragon of the sun. You wouldn't have believed it, unless you saw it. ~ 0 0 0 D2 ~ ~ 0 0 16709 S #16712 The Celestia Equinox~ As you enter the chamber you marvel at the way the moon light plays over the surfaces of the room. How it seems to coalesce into a living being. Before your eyes a creature of exquisite beauty turns shows itself to you. You stand there amazed at the sight. You would have never believed the legends if you hadn't seen this for yourself. ~ 0 0 0 D2 ~ ~ 0 0 16710 S #16713 Entrance to the Chamber of the Wheel~ Peering into the cave entrance, you can make out the sounds of a turning wheel. Going further in, you come to the chamber of the wheel. Thousands of people seem to be standing in line waiting for something. Suddenly you gasp in realization. You think can this be true, the Wheel of incarnation? As if to answer your question a burly horned giant begins to approach you. You options are continue through the cavern northward, face the beasty head on, or run for the hills from the direction you just came? ~ 0 532480 0 D0 ~ ~ 0 0 16715 D1 ~ ~ 1 16629 16604 D3 ~ ~ 0 0 16705 S #16714 Silver Mine~ From the mouth of the cave you can just make out some type of metal glistening from your light. As you enter the cave you see veins of silver splayed all through out the walls. Passing your light around the mine, you uncover a pile of silver. Wait did that silver just move. Staring in awe and amazement, a serpentine form takes shape. You think to yourself, " Damn, I'm introuble!" ~ 0 0 0 D0 ~ ~ 0 0 16716 D1 ~ ~ 0 0 16706 S #16715 Chamber of Judgement~ After leaving the wheel, you follow the lines of eternity. Upon its end you meet with a little old man sitting in a rocking chair. He seems to be humming to himself. Totally unaware that you've decided to intrude upon his thoughts. Just as you thought you'd slip by, he turns and gives you a look of death. His gaze penetrates your very being. YOU ARE BEING JUDGED! ~ 0 0 0 D0 ~ ~ 0 0 16717 D2 ~ ~ 0 0 16713 S #16716 Cavern of Quartz~ Upon exiting the silver mine, you notice that the walls start to take on a more crystaline structure. Definitely some type of large crystal or quartz vein. Entering into a vast chamber, you can see that this place is unscathed by the hands of man ( or other creature). Being careful note to disturb this natural beauty, you spy a chunk of crystal coming to life. As the mound starts to take shape, you notice it to be a very delicate serpentine creature of beauty. ~ 0 0 0 D0 ~ ~ 0 0 16718 D2 ~ ~ 0 0 16714 S #16717 Study of Cloud and Tree~ After being judged, you are sent to contemplate life. Before you is a garden of eden. Trees full of fruit, animals of all types playing with each other, and a large tree in the center of it all beckons you forth. Standing by the tree are three figures. Three elderly men, one dress in Gold, one in Grey, the other in Red. All three, in unision, say ," To leave this place you must conquer each of us." A path continues behind them toward a structure of jade. ~ 0 0 0 D0 ~ ~ 0 0 16719 D2 ~ ~ 0 0 16715 S #16718 Chamber of Percious Stones~ Entering this room you can't help, but notice {RG{Wems! {x They are everywhere. You can't believe it. Oh the beauty of mounds of raw gem stones. What is that you see. A pile of gems just moved. A hoard of Amethyst rises up. My god! You'd never thought you'd ever see a real live Amethyst Dragon ever. ~ 0 8192 0 D2 ~ ~ 0 0 16716 S #16719 The Jade Emporer's Throne Room~ This vast chamber seems to be carved out of a huge piece of jade. In the center of the chamber is a human figure clothed in ameythyst, diamonds, and jade. As you approach the figure you can see that he has green skin. No hes not a troll. His skin is jade. His are as black as Opals. You never would have thought the legends true of the Man of Jade. Unless you seen it with your own eyes. ~ 0 0 0 D2 ~ ~ 0 0 16717 S #16720 The Kitchen~ Not much going on here, except a lil' cooking if ya know what I mean. Here his chief GiGi prepares his snacks and euphoric entrees. You know you'll have a good time if your eating the food. (g) Literally. ~ 0 532492 0 D3 ~ ~ 0 0 16602 S #16721 Shimmering Plateau~ Climbing up the infinite spiral, you come finally to the first plateau. Here the plateau is covered in mists. Temperatures and smells of variety assault your senses. Moving deeper into the mists, one has eyes. Checking again, you see that those definitely are eyes, moving closer to you. ~ 0 0 0 D4 ~ ~ 0 16711 16722 D5 ~ ~ 0 0 16702 S #16722 Plateau of Darkest Nights~ After leaving the bright lights of the plains behind, your eyes are happy to see the black of perpetual night. Unfortunately, you aren't pleased in the least. You know that preditors of all shapes and sizes hunt at night. Here it is a virtual field day for them. As you set up camp for the night, you notice a large, black void moving towards you. Well you could head back to eye strain city or continue your climb upward? ~ 0 8192 0 D4 ~ ~ 0 16712 16723 D5 ~ ~ 0 0 16721 S #16723 Plateau Of Glory~ You are starting to get the feeling of forboding, as you've yet to see signs of the top of the mountain. Yet you feel somewhat secure in the fact that you are 3 quarters of the way there. You've reached a vast plateau. It seems to stretch in all directions to the horizon. You have never really noticed before, but now you notice that you muscles are killing you. As you break out your camping gear, a warm feeling of peace and easiness flows through you. Looking across the camp at you, is Dragon of immense beauty and power. You get the feeling though that no harm shall come to you. ~ 0 532484 0 D4 ~ ~ 0 16719 16724 D5 ~ ~ 0 0 16722 S #16724 The Stand Of Murdock~ Upon reaching the top of the mountain, you see carnage everywhere. You thing to yourself, I climbed all this way to see a battlefield of blood and corpses. As you start picking your was through the mess, a figure rises out of the dust and blood. Getting a good look at him you see a titan of a man with eight arms. In each of his mighty arms, he wields weapons of unearthly make. You can feel the fear rising, as you realize he is heading your way. ~ 0 532480 0 D0 ~ ~ 3 16724 16725 D5 ~ ~ 0 0 16723 S #16725 Treasure Room of the Fallen~ After the many battles that have been waged through out the centuries here. Murdock has ammassed quite a collection of assorted weapons, armours, and items of power. The thing that catches you eye the most, out of all the piles of gems and coins, is the pulsating pool of water. ~ 0 533000 0 D2 ~ ~ 3 0 16724 S #16730 Before the Parthanon~ As you emerge from the portal, your eyes grow wide as disbelief sets in. You have arrived before the parthanon of the gods. Well you've always wondered what it would be like to have dinner with them. Well now is you chance. Do you continue forward, or do you remember an important date that you wrote down in your planner? ~ 0 532484 0 D1 ~ ~ 4 16605 16731 D3 ~ ~ 0 0 16600 S #16731 Hall of the Twelve~ The white tiled floor and shining interior is a dead giveaway that beings of power reside here. The hall that your in extends a mere 100 feet. To either side of the hallway, there are doors evenly spaced. A total of 13 in all, that is if you count the doorway to the master of gods himself. The north door is marked with a mirror. The door to the south is marked with a skull. ~ 0 532484 0 D0 ~ ~ 4 16605 16733 D1 ~ ~ 0 0 16738 D2 ~ ~ 4 16605 16732 D3 ~ ~ 4 16605 16730 S #16732 Hall of Embalming~ Entering through the door, you set foot in.... AHHH! A embalming room. You see numerous corpses lining the walls. Mindless zombies pulling out innards and... Of course brains. At the end of the hall you can make out a door of some sort. ~ 0 0 0 D0 ~ ~ 4 0 16731 D2 ~ ~ 0 0 16734 S #16733 Plush Hallway~ The thing that catches yer eye is all the naked people lying around the room. It seems to be just one giant orgy. Plush carpeting, velvet coushions, and lava lamps dominate this hall. These are the faithful of.... Oh my God!!! Sune!! You think to yourself, "Self either way you will most likely score tonite." Feeling like the stuff do you join the throng or wuss out? ~ 0 532480 0 D0 ~ ~ 0 0 16735 D2 ~ ~ 4 16605 16731 S #16734 Hallway to the Champaign Room~ After making your way through the initial onslaught of dissections and jars, you come to a door made out of flesh. Still milling about waiting to work there skills on you are the zombies of Myrkul ~ 0 532480 0 D0 ~ ~ 0 0 16732 D3 ~ ~ 4 16605 16736 S #16735 Foyer to the Champaign Room~ The hallway finally comes to an end, in front of a huge set of double doors. You can hear and even louder party raging on, on the other side of the door. Well do you dive in and mosh like mad or be a sissy, and go home? ~ 0 532484 0 D2 ~ ~ 0 0 16733 D3 ~ ~ 4 16605 16737 S #16736 The Morgue~ You have fallen prey to the worst thing around. The place that they bring all the corpses to be prepped. Milling around are several zombies waiting to be ordered by Myrkul. ~ 0 532480 0 D1 ~ ~ 4 16605 16734 S #16737 Champaign Room~ Okay New Orleans move out of the way, because the party center of the megaverse is happening here. There are things going on that you thought couldn't exist. Everywhere you look, people are just getting down and boogie oogie to there hearts content. In the midest of all this mayhem, stand the most beautiful woman of the megaverse. NO NOT KYRIN, although she is second seeings she is still a mortal and all. Is none other then Sune, the Goddess of Beauty. ~ 0 532484 0 D1 ~ ~ 4 16605 16735 S #16738 Hall of the Twelve~ The white tiled floor and shining interior is a dead giveaway that beings of power reside here. The hall that your in extends a mere 100 feet. To either side of the hallway, there are doors evenly spaced. A total of 13 in all, that is if you count the doorway to the master of gods himself. The north door is marked with a tome. The door to the south is marked with a dagger. ~ 0 532484 0 D0 ~ ~ 4 16605 16739 D1 ~ ~ 0 0 16745 D2 ~ ~ 4 16605 16740 D3 ~ ~ 0 0 16731 S #16739 Library of the Ancients~ As you enter the door, you nostrils are assaulted with the smell of musty tomes and scrolls. Everywhere you look piles upon piles of tomes lay spread out. Working diligently to keep them in shape and order. Are the faithful of Oghma. ~ 0 532484 0 D0 ~ ~ 0 0 16741 D2 ~ ~ 4 16605 16738 S #16740 Perpetually Dark Alley~ The first thing you notice walking through the door is.... You can't really see. The inky blackness is so thick that you could cut it with a knife. Oh wait... That is a knife you see, but it seems to be coming at you. UGH! It is one of the faithful of Bane. ~ 0 9 0 D0 ~ ~ 4 0 16738 D2 ~ ~ 0 0 16742 S #16741 Library of the Ancients~ Everywhere you look books, books, and yes MORE BOOKS!!! They seem to stretch on for what seems like miles. Why did you ever come in here you wonder? Just as you finish that thought, you happen upon a tome that is the size of a titan. It is standing against the wall. Do you open it or Do you attempt to go find the spell to summon millions of book worms? (which is a c 'summon' slate) ~ 0 532484 0 D1 ~ ~ 4 16605 16743 D2 ~ ~ 0 0 16739 S #16742 Perpetually Dark Alley ~ Whatever is possessing you to move deeper into the murk is definitely something to go think about. Well... Pressing on you come to a broken down shack. Well almost, except for that door of titan sized onyx. Well you have come this far. Might as well go see who is home. ~ 0 0 0 D0 ~ ~ 0 0 16740 D1 ~ ~ 4 0 16744 S #16743 Thoth n' Oghma~ After opening the massive tome to enter Oghma's Inner Sanctum, you come upon a simple man in robes levitating. He seems to be concentration on something, your not certain what. What you do know is the sounds of quills making their marks on papyrus fills the room. Could that be the keeper of all knowledge? ~ 0 532484 0 D3 ~ ~ 4 16605 16741 S #16744 Assassin's Courtroom~ Stepping through the doorway, you enter a relatively well light chamber. The chamber is almost like a bejeweled fop. Lounging casually in a pile of pillows is a man average age, strong facial features, and a grin that could actually kill you. Surrounding him are numerous women and men lathering him in adoration. This must be... BANE!!! ~ 0 532484 0 D3 ~ ~ 4 16605 16742 S #16745 Hall of the Twelve~ The white tiled floor and shining interior is a dead giveaway that beings of power reside here. The hall that your in extends a mere 100 feet. To either side of the hallway, there are doors evenly spaced. A total of 13 in all, that is if you count the doorway to the master of gods himself. The north door is marked with stars and a flame. The door to the south is marked with waves. ~ 0 4 0 D0 ~ ~ 4 16605 16747 D1 ~ ~ 0 0 16752 D2 ~ ~ 4 16605 16746 D3 ~ ~ 0 0 16738 S #16746 Beaches of Tripoli~ Entering the door you set foot on a storm struck beach. You see the remains of sailors, ships, and sea creatures strewn about. Sifting through the wreckage you see the sea zombies of umberlee doing her bidding. ~ 0 532480 0 D0 ~ ~ 4 0 16745 D2 ~ ~ 0 0 16748 S #16747 Hall of Mysteries~ You have set foot into a hallway that is lit as if twilight was alive. Here and there you see various creatures of magic lounging casually about. You see as well fanatic followers of the lady of mysteries. They stand idling, waiting to be summoned to learn the secrets of manipulating the weave. ~ 0 532480 0 D0 ~ ~ 0 0 16749 D2 ~ ~ 4 0 16745 S #16748 At the Base of the Cliff~ After dodging the scavengers of umberlee, you finally reach the cliff base that she calls home. You can just make out a cave closed by water. You can see the scavengers of the bitch queen swimming lazily back and forth as if awaiting you. ~ 0 532480 0 D0 ~ ~ 0 0 16746 D3 ~ ~ 4 0 16750 S #16749 Hall of Mysteries~ Finally coming to the end of the twilight lit corridor. You come upon a set of double doors. The doors themself seem to have been forged from raw magic. ~ 0 532480 0 D2 ~ ~ 0 0 16747 D3 ~ ~ 4 0 16751 S #16750 Shores of Tripoli~ Having made the treacherous climb. Your eyes finally lay upon the Bitch Queen..... Umberlee. She turns her gaze to you. You almost feel in lust. If it wasn't for the fact that a lightning bolt the size of california is coming at you. Stepping out of the way, you now know that this woman means business. ~ 0 532480 0 D1 ~ ~ 4 16605 16748 S #16751 Mages Ascension~ Upon entering the room the first thing that catches your eye are the arching paths of magical energy that bends to and fro. In the midst of all this chaos is a wispy figure surrounded by eager students. They await the knowledge of how to shape and control the energy that is the weave. ~ 0 532484 0 D1 ~ ~ 4 16605 16749 S #16752 Hall of the Twelve~ The white tiled floor and shining interior is a dead giveaway that beings of power reside here. The hall that your in extends a mere 100 feet. To either side of the hallway, there are doors evenly spaced. A total of 13 in all, that is if you count the doorway to the master of gods himself. The north door is marked with a throne of bones. The door to the south is marked with an eye. ~ 0 532484 0 D0 ~ ~ 4 16605 16753 D1 ~ ~ 0 0 16759 D2 ~ ~ 4 16605 16754 D3 ~ ~ 0 0 16745 S #16753 Standing in Line~ After openning the door, you appear standing in a line of dead souls. The terrain either way you look is completely devoid of life. The only thing that you can spy on the horizon is a castle. The line of souls seems to be going there. Oh well just go with the flow and see what happens. ~ 0 532480 0 D0 ~ ~ 0 0 16755 D2 ~ ~ 4 0 16752 S #16754 Jungle of the Gods~ Jumping through the door, you find yourself entangled in vines as thick as hassan's arms. Well something like that won't stop an intrepid adventurer like yourself. You easily pull out your trusty sharpened weapon and hack through. Well as you start hacking away you seem to have attracted the attention of something, but you can't see through all this undergrowth. ~ 0 532480 0 D0 ~ ~ 4 0 16752 D2 ~ ~ 0 0 16756 S #16755 Before the Castle of Bone~ After standing in line for what seems like hours, you finally reach the front steps to the Castle of Bone. The odd thing is that no one seems to be running foward to go first through the Catyrid Column. You ponder why that might be, just as you pass through. ~ 0 532480 0 D1 ~ ~ 4 0 16757 D2 ~ ~ 0 0 16753 S #16756 Base of the Celestial Staircase~ After trudging through the dense thickets and vines, you come to the base of a golden staircase. Looking up the staircase, you see that it easily reaches above the clouds. Well do you ascend them to become a god or go find Xena's amazon tribe to get down with? ~ 0 532480 0 D0 ~ ~ 0 0 16754 D1 ~ ~ 0 0 16758 S #16757 Death's Domain~ As you pass through the Catyrid Column, you enter the throne room of the Lord of the Dead himself, Kelemvor. He sits upon a Throne of solid emerald. There is aline that stretches for miles that leads to his throne. He beckons the next soul forward, stands them infront of a mirror and announces his lot in undeath. Keeping the throng of souls in line are the most favored and devout of Kelemvor. Gazing one last time at the throne, he beckons you forward to be judged. ~ 0 532484 0 D3 ~ ~ 4 16605 16755 S #16758 Changing of the Guards~ Wheezing and puffing, you reach the top of the stairs. Standing at the top, are a number of guards. All eyes seem to be on you right now. The most prominent figure is a giant of a man. His gaze is literally freezing you where you stand. He just raises a hand and points back down the staircase. Are you going to do it or are you going to take on someone that Hassan would be affraid of? ~ 0 532484 0 D3 ~ ~ 0 0 16756 S #16759 Hall of the Twelve~ The white tiled floor and shining interior is a dead giveaway that beings of power reside here. The hall that your in extends a mere 100 feet. To either side of the hallway, there are doors evenly spaced. A total of 13 in all, that is if you count the doorway to the master of gods himself. The north door is marked with crossed swords. The door to the south is marked with a scales. ~ 0 532484 0 D0 ~ ~ 4 16605 16761 D1 ~ ~ 0 0 16766 D2 ~ ~ 4 16605 16760 D3 ~ ~ 0 0 16752 S #16760 Halls of Justice~ Passing through the doorway, you enter the halls of a courthouse. You've heard of this place. This is supposed to be where the gods put mortals on trial at. You shudder uncontrollably as you notice the long hallway heading to the courtroom. To either side of the entry way are officers of justice. ~ 0 532480 0 D0 ~ ~ 4 0 16759 D2 ~ ~ 0 0 16762 S #16761 Fields of Carnage~ Passing through the door you enter a field of war??? Actually it looks more like a field of blood, carnage, and mayhem. On a ridge, to the north you can make out a cabin with numerous troops surrounding it. Well you've strolled with most of the gods so far do you continue? ~ 0 532480 0 D0 ~ ~ 0 0 16763 D2 ~ ~ 4 16605 16759 S #16762 Hallway of Justice~ Continuing your walk along the paths of justice, you finally come upon the doors to the courtroom. Peering around yourself, you notice that somehow your next in line??? What the heck? How? As you turn to ask an officer what this is all about your name is spoken and your asked to enter the courtroom for judgement. ~ 0 0 0 D0 ~ ~ 0 0 16760 D1 ~ ~ 4 0 16764 S #16763 Carnage of War~ Making your way through the throngs of berserks (looks like a scene from BraveHeart) you can barely believe the carnage and havoc that they can cause. You've made your way to the commanders building. Well do you open it or do you casually whistle a tune and leave the field of battle? ~ 0 532480 0 D2 ~ ~ 0 0 16761 D3 ~ ~ 4 0 16765 S #16764 Scales of Justice~ Entering the swinging doors, you set foot in a large courtroom. Scanning the area you see people sitting in the seats, watching the trails as they go. A jury consisting of Kyrin, Kremlin, Dinchak, Torak, and Ender. Shuddering at that sight, you turn your gaze to the Judge. It can't be.... Its ... Its Tyr. Okay I am definitely in trouble now!!!! ~ 0 532480 0 D3 ~ ~ 4 16605 16762 S #16765 Spoils of Battle~ After pushing your way through the carnage that was a war, you stumble upon a room full of still frothing soldiers. Standing in the midst, is a human, whose chest is as big around as a barrel, shoulders that could carry the world, and arms that could break bahamut in two. He turns his glowing eyes upon you. For some reason you felt briefly warm. ~ 0 532484 0 D1 ~ ~ 4 16605 16763 S #16766 Hall of the Twelve~ The white tiled floor and shining interior is a dead giveaway that beings of power reside here. The hall that your in extends a mere 100 feet. To either side of the hallway, there are doors evenly spaced. A total of 13 in all, that is if you count the doorway to the master of gods himself. The north door is marked with a hammer and shield. The door to the south is marked with a skull surrounded in flames. ~ 0 532484 0 D0 ~ ~ 4 16605 16767 D2 ~ ~ 4 16605 16768 D3 ~ ~ 0 0 16759 S #16767 Halls of the Castle~ Stepping through the door, you are flung into the midst of a mad battle. Gazing around you can hardly make out who the defenders or attackers are, as a blade comes flying for your head. Ducking under the blade, you can make out the insignia of Cyric. Twould be his lot that would be attacking these helpless people. Do you go to there aid or turn and continue your discussions with the other gods? ~ 0 532484 0 D0 ~ ~ 0 0 16769 D2 ~ ~ 4 16605 16766 S #16768 Halls of Decay~ Passing through the door, you are flung head first into a pile of gore. As a matter of fact everywhere you turn you see mounds of human flesh, carcasses of dead animals, and the blood of thousands spilled upon the floor. Basking in the glories of such, you see half-human/half? Something wallowing and eating the piles. Those can be no other then Bhaal's faithful. Gross!!! ~ 0 532484 0 D0 ~ ~ 4 16605 16766 D2 ~ ~ 0 0 16770 S #16769 Before the Last Defense~ Aftering forcing your way through the faithful defenders, you finally stand before the door to the sanctuary. This is the last stand of all the faithfull who have defended this castle. Before the door, standing proud and tall are several castle guards waiting to defend to the bitter end. ~ 0 532484 0 D2 ~ ~ 0 0 16767 D3 ~ ~ 4 16605 16771 S #16770 Halls of Decay~ Managing to keep yer dinner down, you proceed deeper in to the chamber of disembowling. Again your sense are put on overload as you see people being burned alive, skinned, crucified, and all sorts of other really nasty things that you only see in movies. Huh? What is that? A door? Your saved maybe it will be a respite from all this grotesque horror. ~ 0 532484 0 D0 ~ ~ 0 0 16768 D3 ~ ~ 4 16605 16772 S #16771 Ever Vigilant~ After pushing the furniture out of the way, you see numerous women and children huddled in a corner. They seem to be looking at you in total fear. Standing infront of the group, is a man in platemail, shining with an aura that could only denote a god. Could this be Torm the Defender? ~ 0 532484 0 D1 ~ ~ 4 16605 16769 S #16772 Realms of Misery~ Opening the door your relieved to see that it is a normal study. Wooo... That was the most disgusting.... When the door closed, the illusion vanished. You are standing knee deep in entrails, blood, and corpses. Hovering on a throne above it all is none other then the God of death... Bhaal!!! ~ 0 532480 0 D1 ~ ~ 4 16605 16770 S #16773 To Ao's Palace~ Well after having your bouts of tea and crumpettes with the gods, you decide that it is time to meet the man himself, AO. The supremity that is the boss of all the gods. ~ 0 532484 0 D1 ~ ~ 0 0 16774 S #16774 Entrance to Space and Time~ Standing before the home of the father of all gods is very oppressing. As you stare at the entrance, you see flashes of light and movement of air. It is as though the entry way is alive. Do you continue or go back to an onslot of ticked off gods? ~ 0 532484 0 D1 ~ ~ 0 0 16775 D3 ~ ~ 0 0 16773 S #16775 The Sacred Halls~ Upon entering your senses are put on a euphoric ride. You feel as if you were just turned inside out and back again. You now stand inside a hall extending to your left and right as far as the eye can see. A door of Onyx stands infront of you. Looking up all you see is the Cosmos??? You start to panick, but realize that some divine force is keeping you firmly planted. ~ 0 0 0 D0 ~ ~ 0 0 16777 D1 ~ ~ 4 0 16776 D2 ~ ~ 0 0 16778 D3 ~ ~ 0 0 16774 S #16776 Mickey D's of the Gods~ Steppin' inside, you see that this room? No its a giant banquet hall set up for the Gods. Every food imaginable is laid out before you. At the end of a hall is a cafeteria clerk waiting to ring up your purchases. ~ 0 533504 0 D3 ~ ~ 4 0 16775 S #16777 The Sacred Halls~ ~ 0 0 0 D0 ~ ~ 0 0 16780 D1 ~ ~ 4 0 16781 D2 ~ ~ 0 0 16775 S #16778 ~ ~ 0 532480 0 D0 ~ ~ 0 0 16775 D1 ~ ~ 4 0 16782 D2 ~ ~ 0 0 16779 S #16779 Pathways of the Galaxy~ ~ 0 532480 0 D0 ~ ~ 0 0 16778 D1 ~ ~ 3 0 16784 S #16780 ~ ~ 0 0 0 D1 ~ ~ 0 0 16783 D2 ~ ~ 0 0 16777 S #16781 BloomingDales of the Gods~ Stepping through the door, your first sight is of nothing put clothes and armor of all types. From completely see through robes, to the turban, and then to the platemail chasity Belt. They have it all here. To do your will is a man standing about 8' at the shoulder, scales down the sides of his neck, kinda olive tan skin, black eyes and hair. He introduces himself as Garak. ~ 0 533504 0 D3 ~ ~ 4 0 16777 S #16782 Field n' Stream of the Gods~ Is that the call of nature you hear stepping through the door? Why yes it is! You can hardly believe the fact that your in a store at all. ~ 0 599040 0 D3 ~ ~ 4 0 16778 S #16783 ~ ~ 0 0 0 D1 ~ ~ 0 0 16786 D3 ~ ~ 0 0 16780 S #16784 ~ ~ 0 0 0 D1 ~ ~ 0 0 16785 D3 ~ ~ 3 0 16779 S #16785 ~ ~ 0 0 0 D0 ~ ~ 0 0 16787 D3 ~ ~ 0 0 16784 S #16786 ~ ~ 0 0 0 D2 ~ ~ 0 0 16788 D3 ~ ~ 0 0 16783 S #16787 ~ ~ 0 0 0 D1 ~ ~ 0 0 16790 D2 ~ ~ 0 0 16785 S #16788 ~ ~ 0 0 0 D0 ~ ~ 0 0 16786 D1 ~ ~ 0 0 16789 S #16789 ~ ~ 0 0 0 D2 ~ ~ 0 0 16791 D3 ~ ~ 0 0 16788 S #16790 ~ ~ 0 0 0 D0 ~ ~ 0 0 16791 D3 ~ ~ 0 0 16787 S #16791 Standing Before the Throne Room~ After overcoming your various trials and tribulations, you finally arrive at the doors to the master creators room. You can feel the excitement rising up inside. But you also have fear at the unexpected. What if the creator doesn't want visitors? Will he vaporize you? Just a few things to ponder. ~ 0 532480 0 D0 ~ ~ 0 0 16789 D1 ~ ~ 0 0 16792 D2 ~ ~ 0 0 16790 S #16792 Realm of the Creator~ Gathering your resolve you have entered the chamber of the God of gods. Staring in disbelief you see a hot tub in one corner, a tanner in the other, a desk with a P3 Gateway computer, a life time supply of jolt, and a .... A scrawny looking man with glasses typing away at the machine??? Thinking back on everything that you've ever heard, you can barely believe that this is the God of all gods. Wait, now that you think about it... He closely resembles..... UGH!!! Its DARION!!! ~ 0 532480 0 D3 ~ ~ 0 0 16791 S #0 #SPECIALS M 16600 spec_cast_adept M 16606 spec_cast_mage M 16607 spec_breath_any M 16609 spec_cast_mage M 16622 spec_nasty M 16624 spec_nasty M 16626 spec_breath_lightning M 16645 spec_guard M 16658 spec_guard M 16669 spec_breath_any M 16703 spec_nasty M 16707 spec_breath_frost M 16708 spec_breath_gas M 16709 spec_poison M 16710 spec_nasty M 16711 spec_breath_any M 16712 spec_breath_any M 16713 spec_nasty M 16714 spec_nasty M 16715 spec_breath_any M 16716 spec_breath_gas M 16717 spec_nasty M 16718 spec_breath_frost M 16719 spec_cast_mage M 16721 spec_breath_acid M 16722 spec_breath_gas M 16723 spec_breath_any M 16724 spec_nasty M 16725 spec_breath_any M 16726 spec_cast_mage M 16735 spec_nasty M 16736 spec_cast_mage M 16737 spec_breath_acid M 16742 spec_nasty M 16743 spec_cast_cleric M 16744 spec_thief M 16750 spec_cast_mage M 16751 spec_cast_mage M 16757 spec_nasty M 16762 spec_nasty M 16764 spec_cast_cleric M 16765 spec_nasty M 16771 spec_cast_cleric M 16772 spec_cast_mage M 16773 spec_executioner S #RESETS D 0 16601 2 2 D 0 16602 0 2 D 0 16604 3 2 D 0 16606 2 2 D 0 16607 0 2 D 0 16607 2 1 D 0 16608 0 1 D 0 16608 1 1 D 0 16608 3 1 D 0 16609 1 1 D 0 16610 3 1 D 0 16625 4 2 D 0 16713 1 2 D 0 16724 0 1 D 0 16725 2 1 D 0 16730 1 2 D 0 16731 0 2 D 0 16731 2 2 D 0 16731 3 2 D 0 16732 0 2 D 0 16733 2 2 D 0 16734 3 2 D 0 16735 3 2 D 0 16736 1 2 D 0 16737 1 2 D 0 16738 0 2 D 0 16738 2 2 D 0 16739 2 2 D 0 16740 0 2 D 0 16741 1 2 D 0 16742 1 2 D 0 16743 3 2 D 0 16744 3 2 D 0 16745 0 2 D 0 16745 2 2 D 0 16746 0 2 D 0 16747 2 2 D 0 16748 3 2 D 0 16749 3 2 D 0 16750 1 2 D 0 16751 1 2 D 0 16752 0 2 D 0 16752 2 2 D 0 16753 2 2 D 0 16754 0 2 D 0 16755 1 2 D 0 16757 3 2 D 0 16759 0 2 D 0 16759 2 2 D 0 16760 0 2 D 0 16761 2 2 D 0 16762 1 2 D 0 16763 3 2 D 0 16764 3 2 D 0 16765 1 2 D 0 16766 0 2 D 0 16766 2 2 D 0 16767 2 2 D 0 16768 0 2 D 0 16769 3 2 D 0 16770 3 2 D 0 16771 1 2 D 0 16772 1 2 D 0 16775 1 2 D 0 16776 3 2 D 0 16777 1 2 D 0 16778 1 2 D 0 16779 1 1 D 0 16781 3 2 D 0 16782 3 2 D 0 16784 3 1 O 0 16787 0 16602 O 0 16627 0 16602 O 0 16627 0 16602 O 0 16627 0 16602 M 0 16600 1 16602 1 O 0 16666 0 16603 M 0 16602 1 16603 1 G 0 16634 0 G 0 16636 0 G 0 16633 0 M 0 16606 1 16606 1 E 0 16635 0 16 E 0 16625 0 17 E 0 16657 0 5 G 0 16675 0 M 0 16607 1 16607 1 G 0 16607 0 M 0 16622 3 16607 3 M 0 16609 1 16608 1 E 0 16611 0 6 M 0 16622 1 16611 1 M 0 16622 1 16621 1 E 0 16621 0 8 M 0 16622 1 16622 1 E 0 16622 0 16 M 0 16626 1 16626 1 G 0 16626 0 M 0 16631 1 16631 1 M 0 16635 1 16635 1 G 0 16639 0 M 0 16658 2 16646 2 M 0 16657 2 16646 2 G 0 16646 0 M 0 16649 1 16649 1 G 0 16686 0 G 0 16685 0 G 0 16684 0 M 0 16650 1 16650 1 G 0 16679 0 G 0 16678 0 G 0 16677 0 G 0 16676 0 M 0 16653 1 16653 1 G 0 16690 0 G 0 16689 0 G 0 16688 0 G 0 16687 0 M 0 16656 1 16654 1 G 0 16682 0 G 0 16683 0 G 0 16681 0 G 0 16680 0 M 0 16658 4 16657 4 M 0 16657 4 16658 4 M 0 16694 2 16667 2 M 0 16694 2 16668 2 M 0 16694 2 16670 2 M 0 16694 2 16672 2 G 0 16602 0 M 0 16694 2 16674 2 M 0 16694 2 16676 2 M 0 16694 2 16677 2 M 0 16694 2 16678 2 M 0 16694 2 16681 2 M 0 16694 2 16682 2 M 0 16694 2 16684 2 M 0 16694 2 16686 2 M 0 16694 2 16687 2 M 0 16694 2 16689 2 M 0 16694 2 16690 2 M 0 16694 2 16692 2 M 0 16694 2 16694 2 O 0 16666 0 16696 O 0 16668 0 16696 P 0 16667 4 16668 4 M 0 16703 1 16703 1 E 0 16707 0 5 M 0 16707 2 16707 2 M 0 16708 2 16708 2 E 0 16708 0 8 M 0 16709 1 16709 1 E 0 16723 0 16 M 0 16710 2 16710 2 E 0 16710 0 12 M 0 16711 1 16711 1 G 0 16711 0 E 0 16796 0 2 M 0 16712 1 16712 1 E 0 16712 0 17 E 0 16798 0 2 E 0 16709 0 16 M 0 16713 1 16713 1 E 0 16799 0 16 M 0 16714 1 16714 1 M 0 16715 1 16715 1 E 0 16715 0 17 M 0 16716 1 16716 1 M 0 16717 1 16717 1 E 0 16717 0 16 M 0 16725 1 16717 1 E 0 16725 0 16 M 0 16726 1 16717 1 E 0 16726 0 16 M 0 16718 1 16718 1 G 0 16718 0 M 0 16719 1 16719 1 G 0 16719 0 E 0 16797 0 16 M 0 16601 1 16720 1 G 0 16630 0 G 0 16631 0 G 0 16632 0 M 0 16721 1 16721 1 E 0 16794 0 0 M 0 16722 1 16722 1 M 0 16723 1 16723 1 E 0 16795 0 2 E 0 16791 0 17 E 0 16792 0 15 M 0 16724 1 16724 1 E 0 16790 0 6 G 0 16724 0 M 0 16727 1 16725 1 E 0 16728 0 6 G 0 16727 0 M 0 16669 1 16730 1 E 0 16699 0 16 E 0 16700 0 12 G 0 16605 0 M 0 16734 2 16732 2 M 0 16735 2 16733 2 M 0 16734 3 16734 3 M 0 16735 3 16735 3 M 0 16736 1 16736 1 E 0 16751 0 16 G 0 16752 0 M 0 16734 6 16736 6 M 0 16737 1 16737 1 E 0 16739 0 6 E 0 16740 0 16 M 0 16735 6 16737 6 M 0 16741 2 16739 2 M 0 16742 2 16740 2 M 0 16741 3 16741 3 M 0 16743 1 16743 1 E 0 16741 0 16 E 0 16742 0 10 M 0 16741 6 16743 6 M 0 16744 1 16744 1 E 0 16743 0 16 E 0 16744 0 6 M 0 16742 6 16744 6 M 0 16746 2 16746 2 M 0 16749 2 16747 2 M 0 16746 3 16748 3 M 0 16749 3 16749 3 M 0 16750 1 16750 1 E 0 16737 0 16 E 0 16738 0 12 M 0 16746 6 16750 6 M 0 16751 1 16751 1 E 0 16729 0 11 E 0 16730 0 16 M 0 16749 6 16751 6 M 0 16755 2 16753 2 M 0 16756 2 16754 2 M 0 16756 2 16754 2 M 0 16755 3 16755 3 M 0 16756 3 16756 3 M 0 16757 1 16757 1 E 0 16733 0 16 E 0 16734 0 20 M 0 16755 6 16757 6 M 0 16758 1 16758 1 E 0 16747 0 16 E 0 16748 0 17 M 0 16756 6 16758 6 M 0 16762 2 16760 2 M 0 16761 3 16761 3 M 0 16762 3 16762 3 M 0 16761 4 16763 4 M 0 16764 1 16764 1 E 0 16731 0 16 E 0 16732 0 1 M 0 16762 6 16764 6 M 0 16765 1 16765 1 E 0 16736 0 16 E 0 16735 0 12 M 0 16761 6 16765 6 M 0 16770 3 16768 3 M 0 16769 4 16769 4 M 0 16770 4 16770 4 M 0 16771 1 16771 1 E 0 16745 0 16 E 0 16746 0 2 M 0 16769 6 16771 6 M 0 16772 1 16772 1 E 0 16749 0 16 E 0 16750 0 9 S #SHOPS 16601 0 0 0 0 0 100 100 0 24 16602 0 0 0 0 0 100 100 0 24 16649 0 0 0 0 0 150 50 9 22 16650 0 0 0 0 0 250 75 0 24 16653 0 0 0 0 0 100 100 1 24 16656 0 0 0 0 0 200 75 1 23 16776 0 0 0 0 0 200 50 1 23 16781 0 0 0 0 0 200 50 1 23 16782 0 0 0 0 0 200 50 1 23 0 #MOBPROGS #16600 say Meet your maker you trespasser! murder $n ~ #16669 mobprog greet_100 say Welcome to the end. murder $n ~ #16703 say Hmm, let me see. say Yes this seems to be the right amount. say Have a nice day! mob transfer $n 16709 ~ #16715 greet_prog 100- say I am here to pass judgement on all. say My judgement for thee is.....{RDEATH!!{x murder $n - ~ #16724 greet_prog 100- say Welcome $n to your final resting place! - ~ #16735 mobprog_greet 100 say We shall protect our God with our lives! {RDIE{x!! murder $n - ~ #16773 mobprog greet_100 say None shall see my Master! Now {rDIE{x!! $n murder - ~ #0 #$