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#AREADATA
Name        recycle~
Levels      0 0
Builders    None~
VNUMs       500 520
Security    1
Recall      25000
Flags       16
Color       2
End



#MOBILES
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#OBJECTS
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#ROOMDATA
#500
Main St.~
The south end of Main Street is proliferated by people milling
about, trying to pick their way amongst the throng of traffic
created by people coming and going. To the east is the Today's
News Network local studio, and to the west the Donim City Militia
recruiting office can barely escape attention with all the
propaganda holos screaming recruiting slogans at passers-by.
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D0
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~
0 0 501
0
S
#501
Main St.~
Main Street in Donim City is inexplicably swarmed with advertising of all
kinds, be it video monitors, animated signs, or the ever intrusive projected
hologram.  Many advertisers have began to use high-speed retina identifica-
tion to further annoy potential consumers by calling their name.  Several
city activists have lobbied to ban this calling it 'too distracting'.  
To the west the Donim City Works Department blocks much of the view of the
upper levels of the city. East is the mysterious Ultimax Industries Head-
quarters.
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D0
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~
0 0 502
0
D2
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~
0 0 500
0
S
#502
Main St.~
Donim City's crime rate has been a topic of much debate. It is
because of the ammount of crime that the 'Armed Citizen Act' was
passed. Allowing citizens to carry protection at all times can have
some adverse affects however, and many public business have a
weapon check booth at the front. East is Garm's Personal Defense
Depot, and in a fit of irony, the Morgue is just across the street
to the west.
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Rd     0
D0
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~
0 0 503
0
D2
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~
0 0 501
0
D3
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~
0 0 512
0
S
#503
Main St.~
As the population of Donim City grew, so did the city. In
fact, since Donim City is enclosed in a dome, they had to find
new ways to expand their city. Several layers of the city lie
above this one, crawling with activity. Nothing compares to the
spectacular business of Main Street, Donim City though. To the
east is the most trafficked convenience store in the city, the
local twentyfour-seven. Just off to the west is the City Community
Center, where citizens are allowed to recall to.
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D0
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~
0 0 504
0
D2
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~
0 0 502
0
S
#504
Main St.~
Central Main Street is thoroughly congested with traffic at all
hours of the day. One could wonder just how many people pass though
in just one hour. Donim City Hall stands majestically to the east.
Broad limestone steps ascend at least thiry meters, where white
marble pillars contrast the black onyx tile of the enclave. University
Avenue leads off to the west.
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0 0 0
Rd     0
D0
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~
0 0 505
0
D1
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~
0 0 510
0
D2
~
~
0 0 503
0
S
#505
Main St.~
Donim City is an impressive masterpiece of concrete and steel. The
massive dome was constructed from over three thousand metric tons
of steel. A network of secure mining shafts stretch for several
kilometers beneath the city to provide the materials needed to keep
production moving in the city. To the west stands the Miner's Guild,
a workers union for those that toil to keep the raw materials flowing
into the city. Across the street to the east is the Simulated Reality
Coorporation's local simulator hub, where customizable training is
available.
~
0 0 0
Rd     0
D0
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~
0 0 506
0
D2
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~
0 0 504
0
S
#506
Main St.~
Donim City certainly isn't short of commerce. The economy of the
city has produced over sixty billion credits worth of industry. A
good deal of this money is handled by Donim First Financial, which
lies to west. East is the city's first and foremost authority on
magical items, Azaalin's Olde Time Magyk Shoppe.
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Rd     0
D0
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~
0 0 508
0
D2
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~
0 0 505
0
S
#507
~
~
0 0 0
Rd     0
D2
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~
0 0 506
0
S
#508
Main St.~
From one end of the dome to the other Donim City is filled with
people. This leaves very little room for the hyrdrogesic farms
or pasture land. Because of this fresh vegetables and meat are
quite expensive. In fact, if you aren't willing to dine on a 
little vermin, the only meat available is chicken. Chickens are
in great demand and the price remains high. Pete's Poultry, one
of the more popular chicken suppliers, is east. Main
Street Market is to the west.
~
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Rd     0
D0
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~
0 0 509
0
D2
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~
0 0 506
0
S
#509
Main St.~
As Broadway spills onto Main Street people of all walks of life
mingle with eachother, Dwarven miners walk right past Elven cyborgs
without giving them a second thought. Elves also have lost their
affinity for nature, and have adapted to city life. To the north
Broadway is a spectacle of lights. East is Kreel's Cybernetics.
West lies the Teffrin Tavern.
~
0 0 0
Rd     0
D2
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~
0 0 508
0
S
#510
The Concourse~
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0 0 0
Rd     0
D3
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~
0 0 504
0
D4
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~
0 0 511
0
S
#511
The Steps~
Amidst the great stairs of City Hall are several very official looking
individuals. Some gathered in small groups discussing whatever matter
they may be. Each one seems assured of his own importance. Down, and to
the west lies Main Street, the doors to City Hall are east.
~
0 0 0
Rd     0
D5
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~
0 0 510
0
S
#512
Entrance to the Morgue~
~
0 0 0
Rd     0
D1
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~
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0
D3
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~
3 0 513
0
S
#513
The Morgue~
The Morgue is a dry, stale room. The stench of death and decay
hangs in the air. The lighting is dim, and the room is fairly
plain except for a steel slab in the center.
~
0 0 0
Rd     0
D1
~
~
3 0 512
0
S
#0



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