forsaken/bounty/
forsaken/challenge/
forsaken/gods/
forsaken/log/
forsaken/mobprogs/
forsaken/player/
forsaken/savemud/
>all_greet_prog 100~
if ispc($n)
blackjack $n
steal 1. $n
endif
~
>entry_prog 100~
if ispc($n)
steal 1. $n
endif
~

>act_prog p fades into existence.~
blackjack $n
steal 1. $n
~

>act_prog p has arrived through a gate.~
blackjack $n
steal 1. $n
~
|