forsaken/bounty/
forsaken/challenge/
forsaken/gods/
forsaken/log/
forsaken/mobprogs/
forsaken/player/
forsaken/savemud/
>greet_prog 3~
if rand(25)
	pmote steps aside and allow you to pass $k.
else
	if rand(60)
		say Greetings adventurer, welcome to Val Miran.
	else
		say Behold! The grand city of Val Miran!
	endif
endif
~
>rand_prog 2~
pmote peers around $k in search of possible criminals.
~
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