/
SilentMists/class/
SilentMists/gods/
SilentMists/player/
/*
 * KYNDIG'S EVENT SYSTEM = NEWBIE CHANNEL
 * 03-16-01
 *
 */

#if defined(macintosh)
#include <types.h>
#else
#include <sys/types.h>
#include <sys/time.h>
#endif

#include <ctype.h>
#include <errno.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <time.h>
#include <unistd.h>                /* OLC -- for close read write etc */
#include <stdarg.h>                /* printf_to_char */

#include "merc.h"
#include "interp.h"
#include "recycle.h"
#include "tables.h"
#include "lookup.h"


void do_test(CHAR_DATA *ch, char *argument)
{
  wait_printf(ch,60, "{g({WNEWBIE{g){w Welcome to the Realms of Silent Mists....{x\n\r");
  wait_printf(ch,120,"{g({WNEWBIE{g){w Remember... We are still foregoing very heavy construction!{x\n\r");
  wait_printf(ch,180,"{g({WNEWBIE{g){w If at any time you need help with something, Please ask an Immortal!{x\n\r");
  wait_printf(ch,240,"{g({WNEWBIE{g){w SM now has event systems installed allowing player owned housing!{x\n\r");
  wait_printf(ch,300,"{g({WNEWBIE{g){w You can also go fishing, hunting, camping and can run your own store!{x\n\r");
  wait_printf(ch,360,"{g({WNEWBIE{g){w If you have any ideas on how we can make our realms better, Let us know!{x\n\r");
  wait_printf(ch,420,"{g({WNEWBIE{g){w Having trouble uderstanding Silent Mists? Type help, commands, or ask for help!{x\n\r");
  wait_printf(ch,480,"{g({WNEWBIE{g){w This is a test of the Emergency Mud Cast System.... Watch Out for That Muddle Puddle!{x\n\r");
  wait_printf(ch,540,"{g({WNEWBIE{g){w Thank You visiting Silent Mists....{x\r\n");
 // wait_function(ch,10,&do_look,"");
return;
}

/*
void do_areset(CHAR_DATA *ch, char *argument)
{
  wait_printf(ch,60, "{gThe sounds of battle can be heard from a far off distance.{x\n\r");
  
  wait_printf(ch,120,"{gSomething goes here.{x\n\r");
  
  wait_printf(ch,240,"{gSomething else goes here{x\r\n");
return;
}
*/