/* $Id: callback.c,v 1.666 2004/09/20 10:49:47 shrike Exp $ */
/***********************************************************************************
* Original code by DalekenMUD 1.12 (C) 2000 *
* Adapted for current codebase by Shrike aka Sauron at 2004 *
* *
* This source code can freely be distributed and modified without any *
* restrictions except that all given text cannot be removed *
* or changed:) *
***********************************************************************************/
/************************************************************************************
* Copyright 2004 Astrum Metaphora consortium *
* *
* Licensed under the Apache License, Version 2.0 (the "License"); *
* you may not use this file except in compliance with the License. *
* You may obtain a copy of the License at *
* *
* http://www.apache.org/licenses/LICENSE-2.0 *
* *
* Unless required by applicable law or agreed to in writing, software *
* distributed under the License is distributed on an "AS IS" BASIS, *
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
* See the License for the specific language governing permissions and *
* limitations under the License. *
* *
************************************************************************************/
#include <sys/types.h>
#if !defined (WIN32)
# include <sys/socket.h>
# include <netinet/in.h>
# include <arpa/telnet.h>
# include <arpa/inet.h>
# include <unistd.h>
# include <netdb.h>
# include <sys/wait.h>
# include <sys/time.h>
#else
# include <winsock.h>
# include <sys/timeb.h>
#endif
#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <locale.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "merc.h"
int evn_picklock;
int evn_picktrap;
int evn_mercenary;
int evn_gate_demon;
int evn_raised_undead;
int evn_swan_song;
int evn_char_fall;
int evn_char_sink;
int evn_char_drown;
int evn_char_suffocate;
int evn_web_struggle;
int evn_stand_up;
int evn_regeneration;
int evn_plant_grow;
int evn_plant_die;
int evn_explode;
int evn_obj_decay;
int evn_imp_grab;
int evn_obj_fall;
int evn_spec_fun;
int evn_class_action;
int evn_hunt_fleer;
int evn_scavenge;
int evn_wander;
int evn_cone_remove;
int evn_room_violence;
int evn_prog_trigger;
int evn_prog_wait;
int evn_area_reset;
int evn_char_test;
struct event_table_type event_table [] =
{
{ "char test", &evn_char_test, ecb_char_test },
{ "", NULL, NULL, 0 }
};
/*
* Finds an event by name.
*/
int event_lookup( const char *name )
{
int i;
for( i = 0; event_table[i].type >= 0; ++i )
{
if( !str_cmp( event_table[i].name, name ) )
return *event_table[i].type;
}
return -1;
}
struct event_table_type *event_table_lookup( const char *name )
{
int i;
for( i = 0; event_table[i].type >= 0; ++i )
{
if( !str_cmp( event_table[i].name, name ) )
return (event_table + i);
}
return NULL;
}
void ecb_char_test (EVENT *e)
{
log_printf("Test event char");
}