#define PLAYER_PATH "player" #define HOLDER_LIST "holder.lst" /* list of limit holders */ #define ETC_PATH "etc" #define TMP_PATH "tmp" #define RANK_DESC_FILE "ranking.conf" #define ALL_RANKS_FILE "all.rank" #if !defined(FALSE) #define FALSE 0 #endif #if !defined(TRUE) #define TRUE 1 #endif typedef int bool; #define MAX_STRING_LENGTH 8192 #define MAX_INPUT_LENGTH 1024 #define IS_NULLSTR(str) (!(str) || *(char*)(str) == '\0') #define LOWER(c) (tolower((unsigned char) (c))) #define UMAX(a, b) ((a) > (b) ? (a) : (b)) /*#if defined (WIN32) const char PATH_SEPARATOR = (char) '\\'; #else const char PATH_SEPARATOR = (char) '/'; #endif */