#AREADATA Name Zsuzsu Workshop~ Builders zsuzsu~ VNUMs 500 699 Credits zsuzsu~ Security 9 LevelRange 30 60 ResetMessage {mOff in the distance you hear the {M*tink* *tink*{m of gnomes at work.{x~ Flags closed noquest~ End #MOBILES #500 dispenser~ @eng A {GQ{guest {CT{coken{w dispenser~ @eng A {GQ{guest {CT{coken{w dispenser. ~ @eng This magical automoton spits out token expressions of Immortal gratitude. ~ golem~ AB 0 0 0 1 1 6d1+0 1d9+60 1d2+2 none 9 9 9 9 0 0 0 0 stand stand none 0 CD 0 large flesh~ ~ F for MV F par BCDHI #501 mrmedal thespian leader~ the {Gth{ge{Gsp{gia{Gn {cl{Cea{cd{Ce{cr{x~ The {cL{Cea{cd{Ce{cr{w of the {GTh{ge{Gsp{gia{Gn {DGuild{x is giving out awards. ~ This is the leader of the famed thespian guild of Thera. He is known to give out award for {RR{wenouned {RP{xerformances. ~ gnome~ ABHRe DFHTUZlmt 0 0 20 120 570d120+0 600d10+85 40d3+65 none -71 -71 -71 -46 EFHJKV AB 0 0 stand stand male 0 D 0 large flesh~ ~ #502 developer game~ a game developer~ A game developer is here, totally bewildered. ~ The Thing stares back at you, wondering what you're looking at. ~ modron~ ABQ c -5000 0 140 140 683d140+0 700d10+85 46d3+75 none -85 -85 -85 -55 N 0 0 0 stand stand either 100 JS 0 gargantuan flesh~ ~ M greet 799 100~ #503 blood sausage~ a {rblood{x sausage~ An {Weverlasting {rblood{x sausage is here, waiting to be fed on. ~ There's a blood sausage still squirming around on the floor here. You might have to kill it to eat it. But it sure does look tasty! ~ unique~ ABGe 0 0 0 1 1 8d1+-7 5d10+85 1d1+0 none 8 8 8 8 0 0 0 0 stand stand none 0 AS 0 medium flesh~ ~ M death 503 100~ #510 moth~ a {Wmoth{x~ A {Wmoth{x is here fluttering around {DAamon{x. ~ A moth of Aamon is here, looking for light. ~ zombie~ A 0 0 0 1 1 6d1+0 1d9+60 1d2+2 none 9 9 9 9 0 0 0 0 stand stand either 0 0 0 medium flesh~ ~ #511 uther~ Uther~ ~ ~ human~ A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 0 0 0 0 stand stand none 0 0 0 medium flesh~ ~ F for AHMV F par ABCDEFGHIJK #520 thespian leader mrmedal~ the {cL{Cea{cd{Ce{cr{x of the {GTh{ge{Gsp{gia{Gn {DGuild{x~ The {cL{Cea{cd{Ce{cr{w of the {GTh{ge{Gsp{gia{Gn {DGuild{x is giving out awards. ~ This is the leader of the famed thespian guild of Thera. He is known to give out award for {RR{wenouned {RP{xerformances. ~ gnome~ ABHRe DFHTUZlmt 0 0 20 120 570d120+0 600d10+85 40d3+65 none -71 -71 -71 -46 EFHJKV AB 0 0 stand stand male 0 D 0 large flesh~ ~ #521 ernik gambler shellgamer kobold~ Ernik~ A {mk{Mo{mbold{x is here, looking for a friendly {gwager{x. ~ The kobold has 3 shells in one hand and a {rstone{x in the other. He seems to be waiting for someone to play a game with. {Dooc: {CWAGER SHELL{x to start. ~ kobold~ AGSk 0 -600 0 30 30 67d30+0 300d11+95 11d2+27 none -12 -12 -12 -6 BFNV B 0 0 stand stand male 100 0 0 large flesh~ ~ #545 kobold thief thiefquest~ a {mk{Mo{mb{Mo{mld {Dthief{x~ A {mk{Mo{mb{Mo{mld {Dthief{x is looking around nerviously. ~ The dog-faced thief has a guilty look on his face, and is darting eyes in all directions. Obviously, he should probably find a new profession. ~ kobold~ A P -1000 0 15 15 31d15+0 75d10+85 5d3+12 none 0 0 0 2 N A 0 0 stand stand either 40 0 0 large flesh~ ~ #546 calinostra wanderer monk~ a calinostra wanderer~ A {ymonk{x in a dark habit wanders as if possessed. ~ The monk seems to be possessed of some question on his mind or an idea that keeps him from his prayers. ~ githyanki~ ACHT 0 -500 0 20 20 37d20+0 100d10+85 6d3+15 chill -10 -10 -10 -10 IJ AB 0 0 stand stand male 100 0 0 medium flesh~ ~ F attr+ B #599 thing enormous~ an {DE{gn{Do{Gr{Dm{go{Dus {yT{Dhin{gg{x~ An {DE{gn{Do{Gr{Dm{go{Dus {yT{Dhin{gg{x stands here gawking at you. ~ The Thing stares back at you, wondering what you're looking at. ~ pig~ A 0 0 0 100 140 683d140+20000 700d10+85 46d3+75 none -85 -85 -85 -55 0 0 0 0 stand stand none 999999 0 0 medium flesh~ ~ #620 grunt orc horde jaggedquest~ an orc grunt~ A {ygrunt{x of the {DJa{rgg{Ded {cAxe {yH{Yo{yrde{x ~ This orc seems to be a low level grunt of a force aiming to take over the city of midgaard. ~ orc~ AT 0 -500 0 5 5 15d5+0 25d10+85 1d5+7 none 5 5 5 7 K AB 0 0 stand stand either 10 0 0 large flesh~ ~ #621 sargeant orc horde jaggedquest~ an orcish {Rsargeant{x~ A {Rsargeant{x of the {DJa{rgg{Ded {cAxe {yH{Yo{yrde{x ~ A sargeant in the Horde, intent on taking over the city of Midgaard. ~ orc~ ATj Va -500 0 20 20 37d20+0 100d10+85 6d3+15 none -3 -3 -3 0 CKOW AB 0 0 stand stand either 0 0 0 gargantuan flesh~ ~ #623 captain horde ogre~ an ogre {rcaptain{x~ A {rcaptain{x of the {DJa{rgg{Ded {cAxe {yH{Yo{yrde{x ~ This is an ogre captain in the horde trying to invade Midgaard. ~ ogre~ ATj Vc -500 0 50 50 173d50+0 250d10+85 16d3+30 none -24 -24 -24 -14 CEFKW 0 CE 0 stand stand either 0 0 0 unknown flesh~ ~ #624 battle master jaggedquest~ a {rbattle{w-{Dmaster{x of the {yH{Yo{yrde{x~ A {rbattle{w-{Dmaster{x of the {yH{Yo{yrde{x is looking for a fight! ~ ~ ogre~ ATj Z -1000 0 75 75 315d75+0 375d10+85 25d3+42 none -41 -41 -41 -25 CEFIJKOUW AB E 0 stand stand either 0 0 0 unknown flesh~ ~ #625 leader ogre horde~ the {Dleader{x of the {yH{Yo{yrde{x~ The {Dleader{x of the {DJa{rgg{Ded {cAxe {yH{Yo{yrde{x ~ The leader of the Horde. ~ ogre~ ABT DFOVacu -500 0 100 100 456d100+10000 500d10+85 33d3+55 none -58 -58 -58 -37 CEFHJKO ABET CHNT 0 stand stand either 0 0 0 unknown flesh~ ~ #630 acolyte yurikesh~ an {Ca{ccolyte{x~ An {Ca{ccolyte{x of {rY{Rur{Wi{Rke{rsh{x seeks out evil. ~ The acolyte of the Order of Yurikesh stands here looking for evil. ~ storm giant~ AHQ JZ 1000 0 12 12 27d12+0 60d10+85 4d3+11 none 1 1 1 3 FIK A 0 0 stand stand either 50 0 0 unknown flesh~ ~ M greet 530 100~ M entry 531 100~ #631 knight yurikesh~ a {Ck{cnight{x~ A {Ck{cnight{x of {rY{Rur{Wi{Rke{rsh{x steels his courage against evil. ~ A knight of Yurikesh, giant in form and stature, steels his courage for a fight against emense evil. ~ storm giant~ AT CNVZa 0 0 25 25 43d25+0 125d10+85 8d3+17 none -7 -7 -7 -1 CEFHIJKLOW AB E 0 stand stand either 100 0 0 unknown flesh~ ~ M greet 532 100~ M entry 533 100~ #632 crusader yurikesh~ a {Cc{crus{Ca{cder{x~ A {Cc{crus{Ca{cder{x of {rY{Rur{Wi{Rke{rsh{x is purging the world of evil. ~ A crusader of Yurikesh seeks out the evils of the world and smites them. ~ storm giant~ AFQT CHJNVZ 1000 0 40 40 116d40+0 200d10+85 13d3+25 none -17 -17 -17 -9 CEFIJKLOUW ABQ 0 0 stand stand either 200 0 0 unknown flesh~ ~ F vul HP M greet 534 100~ M entry 535 100~ #633 templar yurikesh~ a {Ct{ce{Cmp{cl{Car{x~ A {Ct{ce{Cmp{cl{Car{x of {rY{Rur{Wi{Rke{rsh{x brings forth a tide of holy might. ~ A templar is here, surrounded by goodness, slaying all evil in his path. ~ storm giant~ AQT HJZaw 1000 0 65 65 258d65+0 325d10+85 21d3+37 none -50 -50 -50 -50 ACDEFHIKLOUW ABLQ EM 0 stand stand either 300 0 0 unknown flesh~ ~ F vul HIP M greet 536 100~ M entry 537 100~ #634 priest high yurikesh~ a {Ch{ci{Cgh pr{ci{Cest{x~ A {Ch{ci{Cgh pr{ci{Cest{x of {rY{Rur{Wi{Rke{rsh{x is surrounded by holy light. ~ The priest is surrounded by an impentitrable white light that makes even your eyes wince. He looks bent on purging the world of evil. ~ storm giant~ AQ CGHJNUVcwx 1000 0 85 85 371d85+0 425d10+85 28d3+47 none -48 -48 -48 -30 AFKU AB 0 0 stand stand either 500 0 0 unknown flesh~ ~ F vul HP #635 champion yurikesh~ a {Cch{ca{Cmp{cio{Cn{x~ A {Cch{ca{Cmp{cio{Cn{x of {rY{Rur{Wi{Rke{rsh{x is posessed by holy light. ~ ~ storm giant~ ABQT CFHJVZac 1000 0 120 120 570d120+0 600d10+85 40d3+65 none -71 -71 -71 -46 ACEFHIJKLOQVW ABET 0 0 stand stand either 0 0 0 unknown flesh~ ~ F vul HIP #640 bunny pink easterbunny~ a {Mpink{x bunny~ A {Mpink{x bunny is here hopping down the bunny trail. ~ The {Mpink{x bunny is twitching a rose colored nose at you, and wiggling grey whiskers. ~ rabbit~ ACH VZ 0 0 20 20 37d20+0 100d10+85 6d3+15 none -3 -3 -3 0 0 A 0 0 stand stand none 0 0 0 medium flesh~ ~ #641 bunny easterbunny purple~ a {mpurple{x bunny~ A {mpurple{x bunny is here hopping down the bunny trail. ~ The {mpurple{x bunny is twitching a rose colored nose at you, and wiggling grey whiskers. ~ rabbit~ ACH VZ 0 0 40 40 116d40+0 200d10+85 13d3+25 none -17 -17 -17 -9 0 A 0 0 stand stand either 0 0 0 medium flesh~ ~ #642 bunny easterbunny white~ a {Wwhite{x bunny~ A {Wwhite{x bunny is here hopping down the bunny trail. ~ The {Wwhite{x bunny is twitching a rose colored nose at you, and wiggling grey whiskers. ~ rabbit~ ACH VZ 0 0 60 40 116d40+0 200d10+85 13d3+25 none -17 -17 -17 -9 0 A 0 0 stand stand either 0 0 0 medium flesh~ ~ #643 bunny easterbunny peterrabbit~ {MP{Wete{Mr {mR{Wabbi{mt{x~ {WPeter Rabbit{x is here, hidding wierd eggs. ~ Peter Rabbit, is here in a {mvelvet{x smoking jacket. He's hunched over and planting crazy colored eggs in the strangest of places. ~ rabbit~ ACH HVZc 0 0 120 120 655d120+0 1200d11+95 41d2+87 none -77 -77 -77 -52 EMV AB 0 0 stand stand male 0 0 0 medium flesh~ ~ #644 turkey tiny turkeyquest~ a {Ytiny {yturkey{x~ A {Ytiny {yturkey{x is gobbling up feed. ~ The little turkey chick is here, gobbling up scant amounts of seed. ~ song bird~ AHUi 0 0 0 20 20 37d20+0 100d10+85 6d3+15 none -3 -3 -3 0 0 A 0 0 stand stand either 0 0 0 medium flesh~ ~ F attr+ B #645 turkey turkeyquest fat butterball~ a {Ybutter-ball {yturkey{x~ A {Yfat {yturkey{x is woddling down the path. ~ A fat turkey is here, looking mighty tasty. ~ song bird~ AHUi 0 0 0 40 40 116d40+0 200d10+85 13d3+25 none -17 -17 -17 -9 0 A 0 0 stand stand either 0 0 0 large flesh~ ~ F attr+ B #646 turkey turkeyquest wild~ a {Ywild {yturkey{x~ A {Ywild {yturkey{x is here, staring you down. ~ This guy looks pretty mean. ~ song bird~ AHUij 0 0 0 60 60 230d60+0 300d10+85 20d3+35 none -30 -30 -30 -18 0 A 0 0 stand stand either 0 0 0 large flesh~ ~ F attr+ B #647 turkey turkeyquest gobbler~ a {Ygreat gobbler {yturkey{x~ A {Ygreat gobbler{y turkey{x stalks the shadows. ~ This guy looks pretty mean. ~ song bird~ AHUij Vt 0 0 80 80 343d80+0 400d10+85 26d3+45 none -44 -44 -44 -28 J A 0 0 stand stand either 0 0 0 large flesh~ ~ F attr+ B #648 turkey turkeyquest marshmellow~ {WMarshmellow{x~ A {yturkey{x with no fear, struts around the room. ~ This turkey seems to be annointed by the gods against death! ~ song bird~ AHUi HVt 0 0 100 100 456d100+0 500d10+85 33d3+55 none -58 -58 -58 -37 AJNV A 0 0 stand stand either 0 0 0 large flesh~ ~ F attr+ B #649 turkey turkeyquest tofurkey~ a {YTofu{yrkey{x~ A {Ydeformed {ymonstrosity{x of nature is wandering around. ~ Is it even edible?! ~ song bird~ AHUi DHVt 0 0 120 120 655d120+0 1200d11+95 41d2+87 none -77 -77 -77 -52 AJNV AB B 0 stand stand either 0 0 0 large flesh~ ~ F attr+ B #650 zombie murnokquest~ a z{Do{xmb{Wi{xe~ A decaying z{Do{xmb{Wi{xe of {DM{Bu{wr{Dn{wo{Dk{w's {DCurse{x staggers toward you. ~ The zombie reaches its hands out to grasp your neck! ~ zombie~ AHO 0 -1000 0 10 10 25d10+0 50d10+85 3d3+10 none 2 2 2 4 J A C 0 stand stand either 14 0 0 medium flesh~ ~ F imm C #651 skeleton mystic murnokquest~ a {Wsk{we{Wle{Dt{Won {mmyst{Mi{mc{x~ A {Wsk{we{Wle{Dt{Won {mmyst{Mi{mc{x of {DM{wu{Br{Dn{wo{Dk{x's {DCurse{x summons away your courage. ~ The mystic weaves an incantation drawing your courage from your soul! ~ undead~ AHOQ 0 -1000 0 20 20 37d20+0 100d10+85 6d3+15 none -3 -3 -3 0 HJK 0 0 0 stand stand either 52 0 0 medium flesh~ ~ #652 ghoul murnokquest~ a g{Dh{Wou{Dl{x~ A tourtured g{Dh{Wou{Dl{x of {DM{wu{Br{Dn{wo{Dk{x's {DCurse{x lurches toward you. ~ A ghoul staggers forward reaching out for your heart. ~ ghost~ ACHT D -1000 0 30 30 59d30+0 150d10+85 10d3+20 none -10 -10 -10 -4 EIK A 0 0 stand stand either 143 0 0 medium flesh~ ~ #0 #OBJECTS #501 tattoo zsuzsu~ the {Gl{gi{Gtt{gl{Ge{x {Dtattoo{x of {WMe{x~ A tiny tattoo is floating here.~ unknown~ ~ container I AR 10000 0 0 10000 100 0 107 0 109865 P G none G none G none G none #502 whip encouragement~ the {YW{yhip{w of {cEn{Cco{wur{Wa{wge{Cme{cnt{x~ A {rbloody{x whip is coiled up on the ground.~ ionium~ ~ weapon B AN exotic 1 2 beating A 0 0 17004 P F A 3 1 n F A 0 0 E F A 4 2 C F A 4 1 G G none G none G none G none #503 list the zsuzsu~ a {Dvery very very{W long {rscroll {xlabled '{DThe {CL{cist{x'~ A very very very long scroll is here with teeny tiny scrawl all over it.~ paper~ ~ scroll AEY AO 0 'reserved' 'reserved' 'reserved' 'reserved' 76 1000000 0 P F A 3 0 n G none G none G none G none #504 earmuffs whining~ {Gear{gmuffs{x of {ranti{D-{Wwhining{x~ A pair of huge noise-cancelling earmuffs are here.~ unknown~ ~ clothing B AE 0 0 0 0 0 0 0 0 10 10 P G none G none G none G none #510 pompom zsuzsu cheerleader~ a {rP{Wom{D-{rP{Wom{x of the {rCheer{Wleaders{x of {GZ{gsu{Gz{gsu{x~ A {rP{Wom{D-{rP{Wom{x of the {rCheer{Wleaders{x of {GZ{gsu{Gz{gsu{x is rumpled up on the floor.~ energy~ ~ treasure A AO 0 0 0 0 0 20 0 0 P G none G none G none G none #511 link sausage~ a {rs{Rau{rsage {wlink{x~ A delectable {rs{Rau{rsage{x link is here.~ meat~ ~ food 0 AO BC BC 0 0 0 BC BC 0 0 64 P G none G none G none G none #512 fountain~ the {cfo{Cu{Wn{Cta{cin{w of {Wre{Cfl{ce{Cct{Wion{x~ The {cfo{Cu{Wn{Cta{cin{w of {Wre{Cfl{ce{Cct{Wion{x stands here.~ unknown~ ~ fountain 0 0 -1 -1 'cranberry juice' 0 0 10000 0 P G none G none G none G none #513 cheese whiner~ a piece of {rw{Rh{rin{Re{rr{R'{rs {Yc{yh{Yeese{x~ A delicious piece of {rw{Rh{rin{Re{rr{R'{rs {Yc{yh{Yeese{x is here.~ unknown~ cheese~ food 0 AO A 0 0 0 0 A 0 0 1 12 P G none G none G none G none #514 portal misty~ a {mm{Mi{mst{My{x {gp{Go{grtal{x~ A {mm{Mi{mst{My{x {gp{Go{grtal{x is here, leading to Midgaard.~ unknown~ ~ portal Rak A 0 0 A 3014 0 0 1000000 0 P G none G none G none G none #515 shiny bauble questbauble~ a {cs{Ch{Wi{Cn{Cy {cb{mau{cb{Cl{ce{x~ A {cs{Ch{Wi{Cn{Cy {cb{mau{cb{Cl{ce{x is rolling around on the floor.~ unknown~ ~ trash ATcfj AO 0 0 0 0 0 0 0 1 1 2 P G none G none G none G none #516 perfumed thank note~ a {mp{Merf{mumed {x'{rt{Rhank {ry{Rou{x' note~ A perfumed 'thank you' note has been dicarded here.~ unknown~ ~ potion Ic AO 100 'benediction' 'reserved' 'reserved' 'reserved' 1 0 15 P G none G none G none G none #517 portal shadowy~ a {Dsh{Ba{Ddo{Bw{Dy {gp{Go{grtal{x~ A {Dsh{Ba{Ddo{Bw{Dy {gp{Go{grtal{x is here, leading to an area where the gods protect noone.~ unknown~ ~ portal R 0 0 0 A 504 0 0 1000000 0 P G none G none G none G none #523 medal~ the {MV{mo{Mt{med {CB{cest {YL{yoo{Yk{ying{x in {rM{Ri{rdgaard {CM{ce{Cd{cal{x~ A {Wbrillaint {Cm{ce{Cd{cal{x is here in the dirt.~ platinum~ ~ light AGMNPa A 445 52 1 38540 P A 18 7 A 19 6 A 6 9 A 9 -3 A 20 -3 A 17 -10 G none G none G none G none #525 eyes overworld~ {YE{yye{Ys {xof the {YO{yve{wr{Ww{wo{yrl{Yd{x~ A {ygl{Ye{wa{Wm{wi{Yn{yg{x double {Yt{yo{Yp{ya{Yz{x is here.~ unknown~ ~ jewelry ATj AE 0 0 0 0 0 0 0 91 10 1 P F A 0 0 Z F A 0 0 m F A 0 0 t F A 0 0 l F A 0 0 F F A 0 0 D G none G none G none G none #550 roman candle july4~ a {rr{Ro{Wm{Ba{bn {yc{Ya{Wnd{Yl{ye{x~ A very patriotic {rr{Ro{Wm{Ba{bn {yc{Ya{Wnd{Yl{ye{x is here sparking away.~ wood~ ~ wand ABGTaj AO 40 0 1 'magic missile' 20 10 0 P G none G none G none G none #551 roman candle july4~ a {rr{Ro{Wm{Ba{bn {yc{Ya{Wnd{Yl{ye{x~ A very patriotic {rr{Ro{Wm{Ba{bn {yc{Ya{Wnd{Yl{ye{x is here sparking away.~ wood~ ~ wand ABGTaj AO 80 0 1 'fireball' 40 10 0 P G none G none G none G none #552 roman candle july4~ a {rr{Ro{Wm{Ba{bn {yc{Ya{Wnd{Yl{ye{x~ A very patriotic {rr{Ro{Wm{Ba{bn {yc{Ya{Wnd{Yl{ye{x is here sparking away.~ wood~ ~ wand ABGTaj AO 90 0 1 'lightning bolt' 50 10 0 P G none G none G none G none #553 roman candle july4~ a {rr{Ro{Wm{Ba{bn {yc{Ya{Wnd{Yl{ye{x~ A very patriotic {rr{Ro{Wm{Ba{bn {yc{Ya{Wnd{Yl{ye{x is here sparking away.~ wood~ ~ wand ABGTaj AO 95 0 1 'bluefire' 60 10 0 P G none G none G none G none #554 roman candle july4~ a {rr{Ro{Wm{Ba{bn {yc{Ya{Wnd{Yl{ye{x~ A very patriotic {rr{Ro{Wm{Ba{bn {yc{Ya{Wnd{Yl{ye{x is here sparking away.~ wood~ ~ wand ABGTaj AO 95 0 1 'colour spray' 50 10 0 P G none G none G none G none #555 roman candle july4~ a {rr{Ro{Wm{Ba{bn {yc{Ya{Wnd{Yl{ye{x~ A very patriotic {rr{Ro{Wm{Ba{bn {yc{Ya{Wnd{Yl{ye{x is here sparking away.~ wood~ ~ wand ABGTaj AO 95 0 1 'flamestrike' 50 10 0 P G none G none G none G none #556 roman candle july4 powerwordkill~ a {rr{Ro{Wm{Ba{bn {yc{Ya{Wnd{Yl{ye{x~ A very patriotic {rr{Ro{Wm{Ba{bn {yc{Ya{Wnd{Yl{ye{x is here sparking away.~ wood~ ~ wand ABGTaj AO 100 0 1 'power word kill' 81 10 0 P G none G none G none G none #557 manuscript dusty eternal avarice~ {ymanuscript{x of {meternal {gavarice{x~ A dusty manuscript decays here.~ unknown~ ~ treasure Tjk AO 0 0 0 0 0 0 5 10 P A 8 1 G none G none G none G none #558 rod vanquishing~ {crod {xof {Dvanquishing{x~ A steel rod rolls along the ground here.~ unknown~ ~ wand GTjk AO 20 3 3 'high explosive' 0 0 0 P G none G none G none G none #559 brazier summoning shiney~ {Cbrazier{x of {msummoning{x~ A shiny brazier is smoking on the ground.~ unknown~ ~ wand CGTj AO 30 3 3 'demon summon' 0 0 10 P G none G none G none G none #598 marble questmarble~ a {gm{Ga{mrb{Gl{ge{x~ A {Dlost{x {gm{Ga{mrb{Gl{ge{x of an immortal is lying here.~ unknown~ ~ treasure ATcj AO 0 0 0 0 0 1 2 1 P G none G none G none G none #599 testobj brains~ brains~ this is only a test object~ unknown~ ~ armor Pf AE 0 0 0 0 'cloth' 0 1 107 5270 P A 3 100 G female G dwarf G thief G none #620 hatchet jaggedquest~ a {Dja{rgg{Ded {yh{Ya{ytchet{x~ A {Dja{rgg{Ded {yh{Ya{ytchet{x is standing in the ground.~ iron~ ~ weapon ETaf AN axe 1 5 chop 0 5 1 350 P G none G none G none G none #621 axe broken jaggedquest~ a {Db{yr{Doken {caxe{x~ A {Db{yr{Doken {caxe{x stands here planted in the ground.{x~ iron~ ~ weapon ERTaf AN axe 2 12 chop H 20 10 2337 P G none G none G none G none #623 warhammer jaggedquest~ a {Dchipp{we{Dd {yw{Ya{yrhammer{x~ A {Dchipp{we{Dd {yw{Ya{yrhammer{x was left here on the ground.~ iron~ ~ weapon ETaf AN hammer 2 34 smash FK 50 30 52770 P G none G none G none G none #624 tree stump jaggedquest~ a {ytree stump{x~ A cut off {ytree stump{x is on the ground.~ unknown~ ~ weapon f AN mace 5 16 crush A 80 81 73081 P G none G none G none G none #625 double axe jaggedaxe~ a {Ddouble{w-{Cb{claded {raxe{x~ A {Ddouble{w-{Cb{claded {raxe{x is here in the dirt.~ platinum~ ~ weapon CEaf AN axe 4 32 cleave AEF 90 91 2418189 P G none G none G none G none #630 mace yurikeshquest~ a {cbl{Ce{cssed {wm{Wa{wce{x~ A {cbl{Ce{cssed {wm{Wa{wce{x of {rY{Rur{Wi{Rke{rsh{x rolls around on the floor.~ unknown~ ~ weapon IKaf AN mace 1 12 crush 0 12 13 840 P G none G none G none G none #631 spadon yurikeshquest~ a {Ch{co{Cly {Wsp{wa{Wnd{wo{Wn{x~ A {Ch{co{Cly {wsp{Wa{wnd{Wo{wn{x has been left here.~ unknown~ ~ weapon IKaf AN longsword 2 15 slash DI 25 26 8187 P G none G none G none G none #632 claymore yurikeshquest~ a {ch{Co{cly {wclay{Wmore{x~ A {ch{Co{cly {wclay{Wmore{x is in the dust.~ mithril~ ~ weapon AIKaf AN bastardsword 2 29 cleave DFGI 40 41 732740 P G none G none G none G none #633 great sword yurikeshquest~ a {Cs{ca{Ccred {wg{Wr{wea{wt {ws{Ww{word{x~ A {Cs{ca{Ccred {wg{Wr{wea{wt {ws{Ww{word{x is stuck in the ground.~ mithril~ ~ weapon ABIKaf AN bastardsword 3 31 frbite BEFI 65 66 1403788 P G none G none G none G none #634 flail sacred yurikeshquest~ a {cs{Ca{ccred {wf{Wl{wai{Wl{x~ A {cs{Ca{ccred {wf{Wl{wai{Wl{x was left on the ground.~ mithril~ ~ weapon ABIKaf AN flail 5 17 sting DI 85 86 171702 P A 18 8 G none G none G none G none #635 zweihaender divine yurikeshquest~ the {cd{Ci{Wv{Ci{cne {WZ{ww{Cei{chae{Cnd{we{Wr{x of {rY{Rur{Wi{Rke{rsh{x~ The {cd{Ci{Wv{Ci{cne {WZ{ww{Cei{chae{Cnd{we{Wr{x of {rY{Rur{Wi{Rke{rsh{x is in the mud.~ mithril~ ~ weapon ABGIKLaf AN bastardsword 4 38 flbite ADEFI 106 107 2841350 P G none G none G none G none #640 easteregg egg~ an {Me{ma{Ms{mt{Me{mr {Wegg{x~ An {Me{ma{Ms{mt{Me{mr {Wegg{x is hidden here.~ chocolate~ ~ pill AGMc AO 2 'detect magic' 'reserved' 'reserved' 'reserved' 1 5 2 P G none G none G none G none #641 easteregg egg~ an {Me{ma{Ms{mt{Me{mr {Wegg{x~ An {Me{ma{Ms{mt{Me{mr {Wegg{x is hidden here.~ chocolate~ ~ pill AGMZc AO 2 'detect evil' 'detect good' 'reserved' 'reserved' 1 5 2 P G none G none G none G none #642 easteregg egg~ an {Me{ma{Ms{mt{Me{mr {Wegg{x~ An {Me{ma{Ms{mt{Me{mr {Wegg{x is hidden here.~ chocolate~ ~ pill AGMc AO 2 'detect invis' 'reserved' 'reserved' 'reserved' 1 5 2 P G none G none G none G none #643 easteregg egg easterhidden~ an {Me{ma{Ms{mt{Me{mr {Wegg{x~ An {Me{ma{Ms{mt{Me{mr {Wegg{x is hidden here.~ chocolate~ ~ pill AGMTcj AO 2 'detect hidden' 'reserved' 'reserved' 'reserved' 1 5 3 P G none G none G none G none #644 easteregg egg easterimproved~ an {Me{ma{Ms{mt{Me{mr {Wegg{x~ An {Me{ma{Ms{mt{Me{mr {Wegg{x is hidden here.~ chocolate~ ~ pill AGMTcj AO 2 'improved detect' 'reserved' 'reserved' 'reserved' 1 5 3 P G none G none G none G none #645 easteregg egg easterimproved easterimp easterfade~ an {Me{ma{Ms{mt{Me{mr {Wegg{x~ An {Me{ma{Ms{mt{Me{mr {Wegg{x is hidden here.~ chocolate~ ~ pill AGMZc AO 2 'detect fade' 'reserved' 'reserved' 'reserved' 1 5 40 P G none G none G none G none #646 wishbone bone turkeyquest~ a {yw{Yi{ys{Yh {Wbone{x~ A slimy {yw{Yi{ys{Yh {Wbone{x has been left here.~ chocolate~ ~ pill AGMTcj AO 2 'detect magic' 'reserved' 'reserved' 'reserved' 1 5 2 P G none G none G none G none #647 wishbone bone turkeyquest~ a {yw{Yi{ys{Yh {Wbone{x~ A slimy {yw{Yi{ys{Yh {Wbone{x has been left here.~ chocolate~ ~ pill AGMTcj AO 2 'detect invis' 'detect hidden' 'reserved' 'reserved' 1 5 2 P G none G none G none G none #648 wishbone bone turkeyquest~ a {yw{Yi{ys{Yh {Wbone{x~ A slimy {yw{Yi{ys{Yh {Wbone{x has been left here.~ chocolate~ ~ pill AGMTcj AO 2 'improved detect' 'acute vision' 'reserved' 'reserved' 1 5 2 P G none G none G none G none #649 wishbone bone turkeyquest fade~ a {yw{Yi{ys{Yh {Wbone{x~ A slimy {yw{Yi{ys{Yh {Wbone{x has been left here.~ chocolate~ ~ pill AGMTcj AO 2 'fade' 'sanctuary' 'reserved' 'reserved' 1 5 2 P G none G none G none G none #650 candy cane something santa claus~ a {rc{Wa{rn{Wd{ry {Wc{ra{Wn{re{x~ Something left by {rSanta {WClaus{x.~ ice~ ~ pill Vak AO 50 'sanctuary' 'improved detect' 'detect hidden' 'acute vision' 20 10 0 P G none G none G none G none #655 party favor newyearsquest~ a used {Yp{Ca{Yr{Ct{Yy {Cf{Yavo{Cr{x~ A used {Yp{Ca{Yr{Ct{Yy {Cf{Yavo{Cr{x is curled up on the ground.~ paper~ ~ wand Taj AO 100 -1 3 'dissension' 20 10 0 P G none G none G none G none #656 party favor newyearsquest~ a used {Yp{Ca{Yr{Ct{Yy {Cf{Yavo{Cr{x~ A used {Yp{Ca{Yr{Ct{Yy {Cf{Yavo{Cr{x is curled up on the ground.~ paper~ ~ wand Taj AO 100 -1 5 'intoxication' 20 10 0 P G none G none G none G none #657 party favor newyearsquest~ a used {Yp{Ca{Yr{Ct{Yy {Cf{Yavo{Cr{x~ A used {Yp{Ca{Yr{Ct{Yy {Cf{Yavo{Cr{x is curled up on the ground.~ paper~ ~ wand Taj AO 100 -1 2 'confuse' 20 10 0 P G none G none G none G none #658 martini glass newyearsquest~ an {ge{Rm{gpty {Wmartini {Cglass{x~ An {ge{Rm{gpty {Wmartini {Cglass{x rolls around on the floor.~ glass~ ~ potion Taj AO 100 'intoxication' 'intoxication' 'intoxication' 'love potion' 36 10 0 P G none G none G none G none #659 martini glass newyearsquest~ an {ge{Rm{gpty {Wmartini {Cglass{x~ An {ge{Rm{gpty {Wmartini {Cglass{x rolls around on the floor.~ glass~ ~ potion Taj AO 100 'intoxication' 'intoxication' 'intoxication' 'scream' 21 10 0 P G none G none G none G none #660 martini glass newyearsquest~ an {ge{Rm{gpty {Wmartini {Cglass{x~ An {ge{Rm{gpty {Wmartini {Cglass{x rolls around on the floor.~ glass~ ~ potion Taj AO 100 'intoxication' 'intoxication' 'intoxication' 'fade' 21 10 0 P G none G none G none G none #661 martini glass newyearsquest~ an {ge{Rm{gpty {Wmartini {Cglass{x~ An {ge{Rm{gpty {Wmartini {Cglass{x rolls around on the floor.~ glass~ ~ potion Taj AO 100 'intoxication' 'intoxication' 'intoxication' 'mind light' 21 10 0 P G none G none G none G none #662 martini glass newyearsquest~ an {ge{Rm{gpty {Wmartini {Cglass{x~ An {ge{Rm{gpty {Wmartini {Cglass{x rolls around on the floor.~ glass~ ~ potion Taj AO 100 'intoxication' 'intoxication' 'intoxication' 'enhanced armor' 21 10 0 P G none G none G none G none #663 martini glass newyearsquest~ an {ge{Rm{gpty {Wmartini {Cglass{x~ An {ge{Rm{gpty {Wmartini {Cglass{x rolls around on the floor.~ glass~ ~ potion Taj AO 100 'intoxication' 'intoxication' 'intoxication' 'benediction' 21 10 0 P G none G none G none G none #664 resolution reminder paper wadded newyearsquest~ a {Yres{Rolution {Creminder{x~ A wadded up piece of {Yp{Raper{x is on the ground.~ paper~ ~ scroll Taj AO 100 'remove fear' 'remove curse' 'refresh' 'teleport' 20 10 0 P G none G none G none G none #665 resolution reminder paper wadded newyearsquest~ a {Yres{Rolution {Creminder{x~ A wadded up piece of {Yp{Raper{x is on the ground.~ paper~ ~ scroll Taj AO 100 'calm' 'inspire' 'attract other' 'superior heal' 20 10 0 P G none G none G none G none #666 heart chocolate valentines <3~ a {r<3 {xshaped {ychocolate{x~ A {r<3 {xshaped {ychocolate{x has been furtively left here.~ chocolate~ ~ pill TVacjk AO 50 'master healing' 'create rose' 'love potion' 'insanity' 20 10 1 P A 9 -20 A 6 3 G none G none G none G none #0 #ROOMS #500 @eng {GZ{gsu{Gz{gsu{G'{gs {CW{cork{Cs{chop{x~ @eng You've entered Zsuzsu's Workshop, a crazy place of mechanical and magical oddities. Most don't seem to fulfill their intended purpose. ~ 0 DT inside D0 ~ ~ ABCFGZ 0 510 0 0 D1 ~ ~ Z 0 506 0 0 D3 ~ ~ ABCZ 0 501 0 0 S #501 {MQ{muest {CC{central{x~ Papers, maps, contracts for monsters, and over a thousand little {Ynotes{x stuck to every available surface dominate this room. Covering the complete north wall is a gigantic map of the realm. Upon taking a closer look you notice little {Msp{ma{Mrkles{x wandering about the map like lost stars. Each star tracks one of the mortals of the realm as he or she goes about duties of the day. Darker stars show the monsters of the realm, and these frequently wink out of existance. My what amazing and intricate quests must be planned in this room. ~ 0 AKTX inside D1 ~ ~ ABCFGZ 0 500 0 0 S #502 @eng {DThe {yMud {Wof {CL{ci{Cfe {WRoom{x~ @eng There are large lumps of {ystock mud{x used to form new beings in barrels around the room. There's a throw-wheel, used to spin and form the mud into the shape of the being it will become. One barrel is filled with a strange glowing {Bw{ba{Bter{x, pulsating with {Gl{gi{Gfe{x. ~ 0 DT inside D1 ~ ~ ABCFGZ 0 507 0 0 D3 ~ ~ Z 0 506 0 0 S #503 @eng {DThe {GP{groving {GG{grounds{x~ In this room, experimental monsters, created by Zsuzsu, battle the best of the realm in order to determine their mettle. {yTrees{x and {Gf{goliage{x allow for plenty of places to hide under the {Yl{yea{Yv{ye{Ys{x. An {Ca{cur{Ca{x also {Cb{cless{Ce{cs{x the room, so no combatant should find their life force diminished, should the monster rage out of control. ~ 0 NTXZd forest D3 ~ ~ Z 0 504 0 0 S #504 @eng {DThe {GS{gtaging {GA{grea{x~ You're on the verge of the proving grounds, a place were mysical creations come to life and do battle to test their mettle. Proper preparation is often the key to winning an encounter; this room gives you such an opportunity. A patch of shrubs and ferns just before the door might help conceal your approach. ~ 0 ANTXZd forest D1 ~ ~ Z 0 503 0 0 D2 ~ ~ ABCFGZ 0 506 0 0 S #505 @eng {DThe {YT{yi{Ynk{ye{Yr{yi{Yng {WShop{x~ @eng Tools litter the floor of this workshop. There are places on the walls for them to be organized, but it looks like whoever works here was in such a flurry to finish whatever project she was working on, that she just up and left the tools everywhere. Some are rusting. And some in disrepair. But you can just imagine what kind of {mw{Mo{mnders{x were built here. ~ 0 DT inside D0 ~ ~ Z 0 506 0 0 S #506 @eng {DThe {CE{cx{Cp{cerimentatio{Cn {GL{ga{Gb{x~ @eng You've entered the Experimentation Lab of what is most probably some kind of mad alchemist. There are {Ds{wc{Dorch {rm{Ra{rrks{x on the walls from previous disasterous attempts at creation. Claw marks, as large as a dragon can be seen clawing the door to the north. An animated mud oozes out of the eastern passageway. And the {Ct{ci{Cnk {Ct{ci{Cnk{x of a {Dtiny{x hammer on metal comes from the south. ~ 0 DT inside D0 ~ ~ ABCFGZ 0 504 0 0 D1 ~ ~ Z 0 502 0 0 D2 ~ ~ Z 0 505 0 0 D3 ~ ~ Z 0 500 0 0 S #507 {gM{yons{gt{ye{gr{x {CH{co{Clding{c {DPen{x~ This cage is built with all the lastest in humain treatment spells. There's a everflowing water troff, and a mystical food dispenser. Anything the monsters trapped her might need. The monsters are waiting for their next mission, which might be to invade Midgaard, or burn down the forest. ~ 0 TX inside D3 ~ ~ ABCFGZ 0 502 0 0 S #510 {DThe {mC{Mo{mns{Mu{mlt{Ma{mt{Mio{mn {cCh{Ca{cmb{Ce{cr{x~ The walls are smooth and without shadow, nor harsh light. Instead a warm glow prevades the room. {mS{Mi{mlk{x tapestries depicting the signing of the Tre'Nol Accord, and the Peace Pact at Antiochren adorn the walls. A table in the center is made of {Dobsidian{x and the chairs around it have high backs with {Wsilver{x and {Wplatinum{x trim. The entire room is constructed to provide an overwhelming sense of serenity and calm, so that reason may prevail within these walls. ~ 0 DNTX inside D2 ~ ~ ABCFGZ 0 500 0 0 S #0 #RESETS D 0 500 0 2 * {GZ{gsu{Gz{gsu{G'{gs {CW{cork{Cs{chop{x: door to the north: closed and locked D 0 500 3 2 * {GZ{gsu{Gz{gsu{G'{gs {CW{cork{Cs{chop{x: door to the west: closed and locked D 0 501 1 2 * {MQ{muest {CC{central{x: door to the east: closed and locked D 0 502 1 2 * {DThe {yMud {Wof {CL{ci{Cfe {WRoom{x: door to the east: closed and locked D 0 504 2 2 * {DThe {GS{gtaging {GA{grea{x: door to the south: closed and locked D 0 506 0 2 * {DThe {CE{cx{Cp{cerimentatio{Cn {GL{ga{Gb{x: door to the north: closed and locked D 0 507 3 2 * {gM{yons{gt{ye{gr{x {CH{co{Clding{c {DPen{x: door to the west: closed and locked D 0 510 2 2 * {DThe {mC{Mo{mns{Mu{mlt{Ma{mt{Mio{mn {cCh{Ca{cmb{Ce{cr{x: door to the south: closed and locked M 0 599 1 502 1 * an {DE{gn{Do{Gr{Dm{go{Dus {yT{Dhin{gg{x ({DThe {yMud {Wof {CL{ci{Cfe {WRoom{x) O 0 514 0 504 * a {mm{Mi{mst{My{x {gp{Go{grtal{x ({DThe {GS{gtaging {GA{grea{x) O 0 512 0 510 * the {cfo{Cu{Wn{Cta{cin{w of {Wre{Cfl{ce{Cct{Wion{x ({DThe {mC{Mo{mns{Mu{mlt{Ma{mt{Mio{mn {cCh{Ca{cmb{Ce{cr{x) M 0 503 1 510 1 * a {rblood{x sausage ({DThe {mC{Mo{mns{Mu{mlt{Ma{mt{Mio{mn {cCh{Ca{cmb{Ce{cr{x) E 0 511 0 17 * a {rs{Rau{rsage {wlink{x: held in the hands S #OLIMITS O 525 1 * {YE{yye{Ys {xof the {YO{yve{wr{Ww{wo{yrl{Yd{x O 599 1 * brains S #MOBPROGS #503 mob echo Another link of the sausage appears. mob mload 503 mob vforce 503 mob oload 511 W ~ #530 if isgood $n and rand 5 say Have you seen any evil souls to be converted, $n? break endif if isevil $n if level $n > 20 if rand 20 mob echoat $n $I trembles with fear in your presence. mob echoaround $n $I trembles with fear in $n's presence. endif break endif if level $n > 6 if clones >= 2 if rand 10 say You can't stand against our united might, $n! murder $n endif break endif if clones >= 1 if rand 20 say Your twisted soul if forfeit to me, $n. murder $n say Assist me, brother! endif break endif say Devil, begone! yell Brothers, help me vanquish $n! murder $n endif break endif if rand 5 say There is time yet for your twisted soul to feel the grace of Light, $n. mob echoat $n $I gets down on one knee and prays for you. mob echoaround $n $I gets down on one knee and prays for $n. endif endif ~ #531 if isgood $r and rand 10 say Have you seen any evil souls to be converted, $r? break endif if isevil $r if level $r > 20 if rand 15 mob echoat $r $I trembles with fear in your presence. mob echoaround $r $I trembles with fear in $r's presence. endif break endif if level $r > 6 if clones >= 2 if rand 30 say You can't stand against our united might, $r! murder $r endif break endif if clones >= 1 if rand 50 say Your twisted soul if forfeit to me, $r. murder $r say Assist me, brother! endif break endif say Devil, begone! yell Brothers, help me vanquish $n! murder $r endif break endif if rand 10 say There is time yet for your twisted soul to feel the grace of Light, $r. mob echoat $r $I gets down on one knee and prays for you. mob echoaround $r $I gets down on one knee and prays for $r. endif ~ #532 if isgood $n and rand 10 say Point me in the direction of evil, $n? break endif if isevil $n ' hi evil if level $n > 40 if rand 10 mob echoat $n $I seems crestfallen at your presence. mob echoaround $n $I seems crestfallen at $n's presence. endif break endif if level $n > 17 if clones >= 2 if rand 30 say We will crush the evil out of you, $n! murder $n endif break endif if clones >= 1 if rand 40 say Repent and your soul may be saved in death, $n. murder $n say Assist me, brother! endif break endif say Devil, pray to your god for mercy! yell Brothers, rally around me to slay $n! murder $n endif break endif if rand 15 say May the gods grace you with Light whenever you are ready, $n. mob echoat $n $I closes $s eyes and whispers a prayer for you. mob echoaround $n $I closes $s eyes and whispers a prayer for $n. endif endif ~ #533 if isgood $r and rand 10 say Have you seen any evil souls to be converted, $r? break endif if isevil $r ' hi evil if level $r > 40 if rand 15 mob echoat $r $I seems crestfallen at your presence. mob echoaround $r $I seems crestfallen at $r's presence. endif break endif if level $r > 17 if clones >= 2 if rand 30 say We will crush the evil out of you, $r! murder $r endif break endif if clones >= 1 if rand 50 say Repent and your soul may be saved in death, $r. murder $r say Assist me, brother! endif break endif say Devil, pray to your god for mercy! yell Brothers, rally around me to slay $r! murder $r endif break endif if rand 10 say May the gods grace you with Light whenever you are ready, $r. mob echoat $r $I closes $s eyes and whispers a prayer for you. mob echoaround $n $I closes $s eyes and whispers a prayer for $r. endif endif ~ #534 if isgood $n and rand 10 say Join the battle against evil, $n! break endif if isevil $n if level $n > 70 if rand 15 mob echoat $n $I contemplates $s chances against you. mob echoaround $n $I contemplates $s chances against $n. endif break endif if level $n > 30 if clones >= 2 if rand 30 say My bothers and I cannot be bested by you, $n! murder $n endif break endif if clones >= 1 if rand 50 say You don't stand a chance, $n. murder $n say Bother, together we can fell the evil! endif break endif say Now that I've got you, best you pray for mercy, $n! yell Over here, Yurikesh, I have one cornered $n! murder $n endif break endif if rand 5 say Join the fight against the Darkness, and you soul be saved, $n. mob echoat $n $I prays to $s god that you will see the Light. mob echoaround $n $I prays to $s god that $n will see the Light. endif endif ~ #535 if isgood $r and rand 30 say Join the battle against evil, $r! break endif if isevil $r if level $r > 70 if rand 15 mob echoat $r $I contemplates $s chances against you. mob echoaround $r $I contemplates $s chances against $r. endif break endif if level $r > 30 if clones >= 2 if rand 30 say My bothers and I cannot be bested by you, $r! murder $r endif break endif if clones >= 1 if rand 50 say You don't stand a chance, $r. murder $r say Bother, together we can fell the evil! endif break endif say Now that I've got you, best you pray for mercy, $r! yell Over here, Yurikesh, I have one cornered $r! murder $r endif break endif if rand 5 say Join the fight against the Darkness, and you soul be saved, $r. mob echoat $n $I prays to $s god that you will see the Light. mob echoaround $n $I prays to $s god that $r will see the Light. endif endif ~ #536 if isgood $n and rand 10 say All that follow the Light must band together, $n! break endif if isevil $n if level $n > 85 if rand 25 mob echoat $n $I looks a little nervous at seeing you here. mob echoaround $n $I looks a little nervous at seeing $n here. endif break endif if level $n > 50 if clones >= 2 if rand 30 say You cannot stand against our united might, $n! murder $n endif break endif if clones >= 1 if rand 50 say Pray I make this swift, $n. murder $n say Join me comrade, in smiting this Darkness! endif break endif say You will not have a chance to escape your destiny, $n! yell Yurikesh, $n cowers before me! murder $n endif break endif if rand 5 say $n, I know you will follow the path of Light, eventually. mob echoat $n $I prays to $s god that you find direction. mob echoaround $n $I prays to $s god that $n will find direction. endif endif ~ #537 if isgood $r and rand 20 say All that follow the Light must band together, $r! break endif if isevil $r if level $r > 85 if rand 25 mob echoat $r $I looks a little nervous at seeing you here. mob echoaround $r $I looks a little nervous at seeing $r here. endif break endif if level $r > 50 if clones >= 2 if rand 30 say You cannot stand against our united might, $r! murder $r endif break endif if clones >= 1 if rand 50 say Pray I make this swift, $r. murder $r say Join me comrade, in smiting this Darkness! endif break endif say You will not have a chance to escape your destiny, $r! yell Yurikesh, $r cowers before me! murder $r endif break endif if rand 10 say $r, I know you will follow the path of Light, eventually. mob echoat $r $I prays to $s god that you find direction. mob echoaround $r $I prays to $s god that $r will find direction. endif endif ~ #538 if isgood $n and rand 5 say All that follow the Light must band together, $n! break endif if isevil $n if level $n > 70 if clones >= 2 if rand 30 say You should have repented eariler, $n. It is too late now! murder $n endif break endif if clones >= 1 if rand 50 say Only , You are lost, $n. murder $n say The gods of Light will see you fallen! endif break endif say It's just you an me, now, $n! yell Follower of Light, $n trembles before me! murder $n endif break endif if rand 5 say $n, should you wish to convert, let me know, I will be glad to assist you. mob echoat $n $I offers you a chance to convert. mob echoaround $n $I offers $n a chance to convert. endif endif ~ #539 if isgood $r and rand 5 say All that follow the Light must band together, $r! break endif if isevil $r if level $r > 70 if clones >= 2 if rand 30 say You should have repented eariler, $r. It is too late now! murder $r endif break endif if clones >= 1 if rand 50 say Only , You are lost, $r. murder $r say The gods of Light will see you fallen! endif break endif say It's just you an me, now, $r! yell Follower of Light, $r trembles before me! murder $r endif break endif if rand 5 say $r, should you wish to convert, let me know, I will be glad to assist you. mob echoat $r $I offers you a chance to convert. mob echoaround $r $I offers $n a chance to convert. endif endif ~ #0 #$