zim/area/
zim/bin/
zim/clans/plists/
zim/corefiles/
zim/doc/muddy/
zim/gods/
zim/log/
zim/player/
zim/skill_tree/
zim/tmp/
#AREADATA
Name Hell~
Builders cadul~
VNUMs 10400 10599
Credits Cadul~
Security 9
LevelRange 32 56
End

#MOBILES
#10401
{ portcullis guard stone golem~
{DStone Golem{x~
A {DStone Golem{x stand here guarding the portcullis.
~
The guardian is a stone golem, a hideous creation from the dark laboratories
of Hell.  Its black eyes stare into your soul with a hunger that makes you
shiver. The guardian stands motionless before you.  Its rough grey skin
looks impervious to normal weapons
~
human~
ABFe JVc -900 0
32 32 71d32+0 160d10+85 10d3+21 none
-11 -11 -11 -5
EFNU 0 BM 0
stand stand none 986
0 0 medium flesh~
~
#10402
thief~
A sniveling thief~
A sniveling thief waits to pick your pocket.
~
The thief is garbed in a ghastly assortment of jeweles. His
face is contorted and you can see that he is looking only
at your pockets.
~
human~
ABS DFJ -800 0
30 30 59d30+0 150d10+85 10d3+20 none
-10 -10 -10 -4
BEFJNU 0 0 0
stand stand none 775
0 0 medium flesh~
~
M random 10416 100~
#10403
oldstyle dominatrix~
the dominatrix~
The dominatrix stands here cracking her whip at the lusty flesh mass.
~
Naked save for scant leather patches to cover the tender parts
this extrodiary woman is gleefully whipping at the mass of flesh.
~
human~
ABF JV -1000 0
40 40 116d40+0 200d10+85 13d3+25 none
-17 -17 -17 -9
EFNU 0 0 0
stand stand female 920
0 0 medium flesh~
~
#10404
flesh mass~
A fleshy mass~
A writhing disgusting mass of flesh engaged in intercourse.
~
After looking at this, you WANT to be virtuous.
The male and female parts are sticking out at all angles. The mass
of flesh forms into almost distinct individuals, but before you
can make out any details they melt into the rest of the bodies.
~
human~
ABF JV -1000 0
40 40 116d40+0 200d10+85 13d3+25 none
-17 -17 -17 -9
EFNU 0 0 0
stand stand female 24
0 0 medium flesh~
~
#10405
oldstyle tax collector~
The Tax Collector~
The crooked tax collector, formerly of Midgaard is here.
~
You know this soul! This is the tax collector from midgaard. He
used to work for the mayor. You remmeber him taking money from
everyone, even the janitors!
~
human~
ABS DFJ -800 0
37 37 99d37+0 185d10+85 12d3+23 none
-15 -15 -15 -7
BEFJNU 0 0 0
stand stand none 1639
0 0 medium flesh~
~
#10406
oldstyle chicken pot pie~
a scrumptious chicken pot pie~
A yummy looking chicken pot pie is here.
~
You see a golden-crusted pot pie filled with chicken and vegetables.
~
human~
AB J -800 0
42 42 127d42+0 210d10+85 14d3+26 none
-19 -19 -19 -10
EFNU 0 0 0
stand stand none 995
0 0 medium flesh~
~
#10407
oldstyle beef pot pie~
a yummy beef pot pie~
A yummy looking beef pot pie is here.
~
You see a golden-crusted pot pie filled with beef and vegetables.
~
human~
AB J -800 0
42 42 127d42+0 210d10+85 14d3+26 none
-19 -19 -19 -10
EFNU 0 0 0
stand stand none 194
0 0 medium flesh~
~
#10408
oldstyle vegetable pot pie~
a yummy vegetable pot pie~
A yummy looking vegetable pot pie is here.
~
You see a golden-crusted pot pie filled with vegetables.
~
human~
AB J -800 0
42 42 127d42+0 210d10+85 14d3+26 none
-19 -19 -19 -10
EFNU 0 0 0
stand stand none 809
0 0 medium flesh~
~
#10409
oldstyle damned soul~
a damned soul~
A damned soul wanders aimlessly here.
~
You see the faint silhouette of a person. Looking closely at it, you can barely 
make out features that would identify it as the person it was in life.
~
human~
AGQ J -700 0
32 32 71d32+0 160d10+85 10d3+21 none
-11 -11 -11 -5
EIKU 0 0 0
stand stand none 1139
0 0 medium flesh~
~
#10410
oldstyle neighbor~
a neighbor~
A neighbor stands here comparing his possessions to yours.
~
This soul has turned himself inside out with envy. He desperately wants
to get everything you have that he does not.
~
human~
ABR J -800 0
34 34 82d34+0 170d10+85 11d3+22 none
-13 -13 -13 -6
FU 0 0 0
stand stand none 1245
0 0 medium flesh~
~
#10411
oldstyle ruler former ghost dead~
The ghost of a long dead Ruler~
The ghost of a long dead ruler is here, reciting his virtues.
~
This pathetic soul is still talking of his accomplishments in life
real or imagined. His face is that of a liar, and just as his ghostly
form represents, you can see right through him.
~
human~
ABDO JV -757 0
46 46 172d46+0 460d11+95 16d2+38 none
-24 -24 -24 -14
EFNU 0 0 0
stand stand none 1908
0 0 medium flesh~
~
#10412
oldstyle fat man~
a 1000 pound fat man~
A man weighing in at 1000 pounds lies here helpless, he can't get up.
~
As in life, so in death this lazy fat man cannot move.
~
human~
ABe JV -1000 0
53 53 190d53+0 265d10+85 17d3+31 none
-26 -26 -26 -15
EFNU EN 0 0
stand stand none 120
0 0 medium flesh~
~
#10413
oldstyle skeletal warrior~
skeletal warrior~
A skeletal warrior wanders the planes of Hell.
~
Rotting flesh and gore drop from the bones of this creature.
Its decaying eyes stare at you intently as it sees only your
delicious and juicy brain.
~
human~
AD JV -743 0
35 35 88d35+0 175d10+85 11d3+22 none
-13 -13 -13 -6
EFNU 0 0 E
stand stand none 1235
0 0 medium flesh~
~
#10414
oldstyle bloody severed arm~
bloody severed arm~
A bloody severed arm lies here.
~
The bloody arm of some poor, luckless individual.  The stench of the
gore-covered limb makes you want to retch.
~
human~
AB J -884 0
33 33 76d33+0 165d10+85 11d3+21 none
-12 -12 -12 -5
EFNU 0 0 0
stand stand none 564
0 0 medium flesh~
~
F par ABCDF
#10415
oldstyle bloody severed foot~
bloody severed foot~
A bloody severed foot lies here.
~
This bloody foot definitely wasn't a lucky one.
~
human~
AB J -800 0
33 33 76d33+0 165d10+85 11d3+21 none
-12 -12 -12 -5
EFNU 0 0 0
stand stand none 1342
0 0 medium flesh~
~
#10416
oldstyle bloody severed nose~
bloody severed nose~
A bloody severed nose lies here.
~
I wonder how the person that lost this smells...Hopefully not as bad as
this nose does...
~
human~
AB J -800 0
33 33 76d33+0 165d10+85 11d3+21 none
-12 -12 -12 -5
EFNU 0 0 0
stand stand none 875
0 0 medium flesh~
~
#10417
oldstyle blood~
the blood from the fountain~
The blood in the fountain gurgles merrily.
~
You see gallons and gallons of thick red blood gurgling in the fountain.
~
human~
AB J -950 0
45 45 144d45+0 225d10+85 15d3+27 none
-21 -21 -21 -11
EFNU 0 0 0
stand stand none 2127
0 0 medium flesh~
~
#10418
oldstyle Lost soul~
the lost soul~
A lost soul stands here looking lost.
~
This soul is definitely clueless to as where he is. He holds a ticket
that reads #14349023402342039840293481234900049.
~
human~
ABR J -500 0
44 44 139d44+0 220d10+85 14d3+27 none
-20 -20 -20 -11
FU 0 0 0
stand stand none 517
0 0 medium flesh~
~
#10419
oldstyle crispy critter~
the crispy critter~
A crispy critter is here, being burned to death.
~
This was once a person.  Now it is only a charred and smoking hulk that
is being burned for eternity.  It screams out as the flames lick at its
body and devour its flesh...
~
human~
AB J -800 0
44 44 139d44+0 220d10+85 14d3+27 none
-20 -20 -20 -11
EFNU 0 0 0
stand stand none 98
0 0 medium flesh~
~
#10420
oldstyle pile bones skeleton~
pile of bones~
A decaying pile of bones lies on the ground.
~
Stringy bits of flesh blow gently in the breeze. The bones rattle as you walk
by them.
~
human~
AB J -700 0
37 37 99d37+0 185d10+85 12d3+23 none
-15 -15 -15 -7
EFNU 0 0 E
stand stand none 716
0 0 medium flesh~
~
#10421
oldstyle manes sub-demon~
the manes~
A manes wanders the planes of Hell, looking for something to kill.
~
A gruesome sub-demon who used to be mortal, this is a semi-intelligent
creature who attacks, with nails and teeth, anyone it encounters.  It is
often fed upon by demon lords and princes.  Its green-and-red blotched
skin gives it a diseased and decaying look.  It somewhat resembles a
shadow or a ghost.
~
human~
AH JV -900 0
35 35 88d35+0 175d10+85 11d3+22 none
-13 -13 -13 -6
EFNU 0 0 0
stand stand none 1697
0 0 medium flesh~
~
#10422
oldstyle prisoner scion~
a former member of the clan Scion, sits here for eternity~
A former member of Scion, sits here for eternity.
~
This is a sad individual. He smells strongly of the rotten food that has been
thrown at him. He sits here chained to the wall, banished to Hell forever by
the gods.
~
human~
AB J -1000 0
35 35 101d35+0 350d11+95 12d2+30 none
-15 -15 -15 -8
EFNU 0 0 0
stand stand male 1831
0 0 medium flesh~
~
#10423
oldstyle prisoner hell shadow~
An assassain of the Shadow Stalkers is imprisoned here~
An assassin of the Shadow Stalkers is imprisoned here, awaiting torture.
~
She is sad-looking, indeed:  cuts and scrapes all over her.  Many scars
and burns cover her face and arms.  The appalling condition of her once-lovely
breasts makes you avert your eyes.
~
human~
AB JV -800 0
38 38 120d38+0 380d11+95 13d2+32 none
-18 -18 -18 -10
EFNU 0 0 0
stand stand female 1967
0 0 medium flesh~
~
#10424
oldstyle prisoner adept black~
An adept of the black arts~
A sad looking individual, an adept of the black arts is eternally damned.
~
He is sad-looking, indeed:  cuts and scrapes all over him.  Many scars
and burns cover his face and arms.  One of his arms is broken at the
elbow and hangs limply by his side.
~
human~
AB JV -800 0
38 38 120d38+0 380d11+95 13d2+32 none
-18 -18 -18 -10
EFNU 0 0 0
stand stand male 1312
0 0 medium flesh~
~
#10425
demonguard guard~
a demonguard~
A demonguard patrols Hell's Cellblock.
~
This very large demon stands before you, licking his daggerlike teeth.
Yellow spittle runs down the scales of his blackened skin.
~
human~
AFG J -800 0
40 40 133d40+0 400d11+95 14d2+34 none
-20 -20 -20 -11
EFNU 0 0 0
stand stand none 2117
0 0 medium flesh~
~
#10426
oldstyle burning fool~
the burning fool~
A burning fool is here, crisping away.
~
You can barely make out anything on it. All you can make out are the flames 
of Hell consuming it, and the smell of burning flesh.
~
human~
AB J -900 0
42 42 127d42+0 210d10+85 14d3+26 none
-19 -19 -19 -10
EFNU 0 0 0
stand stand none 579
0 0 medium flesh~
~
#10427
oldstyle male cacodemon~
a Cacodemon~
a Cacodemon looks at your eyeballs as if they were an appetiser.
~
This Cacodemon has leathery skin with bat-like wings attached to 
its back. Its legs are those of a bull with cloven hooves. Sputum
drains from its snoutlike nose, and its teeth are yellowed and 
jut out at odd angles.
~
human~
AB JV -666 0
45 45 144d45+0 225d10+85 15d3+27 none
-21 -21 -21 -11
EFNU 0 0 0
stand stand male 122
0 0 medium flesh~
~
#10428
oldstyle female dretch~
a dretch~
A female dretch awaits a chance to devour your corpse.
~
This dretch looks to be female, if you can call it that. Skin of
scales and a barbed tail, this demon has teeth that can rip through 
bone.
~
human~
AB JV -666 0
46 46 150d46+0 230d10+85 15d3+28 none
-21 -21 -21 -12
EFNU 0 0 0
stand stand female 722
0 0 medium flesh~
~
#10430
oldstyle fire devil~
the fire devil~
A fire devil stands here with a box of matches, lighting up poor souls.
~
It is an indescribably grotesque creature.  Its pale, green-yellow skin
erupts with blisters and puss.  As you look at it, it smiles at you with
sharp, blood-covered teeth.  This is definitely a face only a mother could
love.
~
human~
AB J -1000 0
50 50 173d50+0 250d10+85 16d3+30 none
-24 -24 -24 -14
EFNU 0 0 0
stand stand none 1564
0 0 medium flesh~
~
#10431
oldstyle wall fire~
the wall of fire~
A wall of fire is here, creeping slowly across the room.
~
It is simply a large, door-sized wall of fire.  It slowly inches across the
room, burning everything in its path, including the poor souls that are chained
to the various posts around the room.
~
human~
AB JTV -600 0
46 46 150d46+0 230d10+85 15d3+28 none
-21 -21 -21 -12
EFNU 0 0 0
stand stand none 2082
0 0 medium flesh~
~
#10432
oldstyle hell hound~
the hell hound~
A hell hound runs freely through the halls of hell.
~
This freak of a canine is rusty red to red-brown in color. Its eyes glow a
ghastly red. Its sooty black teeth and tongue are covered with green spittle
that runs down its dung covered coat.
~
human~
ABD DFJ -900 0
45 45 144d45+0 225d10+85 15d3+27 none
-21 -21 -21 -11
EFNU 0 0 0
stand stand none 1033
0 0 medium flesh~
~
#10433
oldstyle frozen body~
the frozen body~
A frozen body lies on the ground.
~
As you look at the corpse, you recoil when you see that its eyes still
move.  They stare intently from its bluish face, as if pleading for your
help.
~
human~
AB J -900 0
47 47 156d47+0 235d10+85 15d3+28 none
-22 -22 -22 -12
EFNU 0 0 0
stand stand none 660
0 0 medium flesh~
~
#10434
oldstyle ice devil~
the ice devil~
A Greater Ice Devil stands here, cheerfully freezing souls.
~
This devil is a mix of bug, bird, humanoid, and who knows what else.
Its multi-faceted eyes stare everywhere. It goes about its business of 
slowly and painfully freezing the damned souls, quickly thawing them
and then starting over. Every couple of minutes, it takes time out to 
break an appendage off a nearby soul and beat the soul with it.
~
human~
AB JTV -1000 0
54 54 224d54+0 540d11+95 19d2+43 none
-29 -29 -29 -19
EFNU 0 0 0
stand stand none 2149
0 0 medium flesh~
~
#10435
oldstyle trapped soul ice~
the trapped soul~
A soul trapped under the ice gasps desperately for air.
~
This poor soul has been incased in ice, almost as though it were caught
under an iceflow.  It will desperately gasp for air for a few minutes,
then will seem to die briefly.  Always, it is restored and begins thrashing
about again.
~
human~
AB J -789 0
50 50 173d50+0 250d10+85 16d3+30 none
-24 -24 -24 -14
EFNU 0 0 0
stand stand none 1431
0 0 medium flesh~
~
#10436
oldstyle half frozen body~
the half frozen body~
A half frozen body hangs on a meat hook.
~
A large meat hook is imbedded deep within the back of the corpse. You
see small white maggots eating away at the body. The flesh seems to
move and wriggle with a life of its own...
~
human~
AB J -876 0
51 51 178d51+0 255d10+85 17d3+30 none
-25 -25 -25 -14
EFNU 0 0 0
stand stand none 2349
0 0 medium flesh~
~
#10437
oldstyle demon abigor~
An Abigor~
An Abigor, a demon made of ice searches for some prey.
~
This demon had blue skin, and a seems to be unaffected by the cold. The 
tail of this demon ends in a spearlike tip, and its ears are tall and 
pointed. Its face is lizardlike with a forked tongue flitting in and 
out if its mouth. 
~
human~
ABFR J -876 0
52 52 211d52+0 520d11+95 18d2+42 none
-28 -28 -28 -18
AFMU I 0 0
stand stand none 2428
0 0 medium flesh~
~
#10438
oldstyle I-scream worker~
the I-scream worker~
An I-scream worker runs from machine to machine.
~
It moves about so frantically that you can't really get a chance to look at it.
It runs about screaming, 'I SCREAM, YOU SCREAM!

WE ALL SCREAM FOR I SCREAM!!!'

~
human~
AB J -706 0
52 52 184d52+0 260d10+85 17d3+31 none
-25 -25 -25 -14
EFNU 0 0 0
stand stand none 711
0 0 medium flesh~
~
#10439
oldstyle Ice Screamer~
the Ice Screamer~
An Ice Screamer is yelling into empty cartons.
~
He is dressed in a white jumpsuit with the words,

'Eye Spleen I Screamery'

written on it in large, yellow letters.
~
human~
AB JV -706 0
52 52 184d52+0 260d10+85 17d3+31 none
-25 -25 -25 -14
EFNU 0 0 0
stand stand none 1413
0 0 medium flesh~
~
#10440
oldstyle Demonic bhaal~
Bhaal, Lord of {RFire{x~
Bhaal, Lord of {RFire{x is here.
~
This massive demon is cloaked in a cape of fire. His skin is charred and 
black but burns not. His face is marked with angular features, and a 
scar from eye to eye shows that he is blind.
~
human~
ABFGT DFJV -1000 0
53 53 218d53+0 530d11+95 18d2+42 none
-29 -29 -29 -18
EFNU 0 0 0
stand stand male 1873
0 0 medium flesh~
~
#10441
oldstyle Secretary of Hell~
Secretary of Hell~
The Secretary of Hell sits here, watching the phones ring.
~
This very sexy secretary seems to be just sitting here amusing herself
by watching the little lights on the telephone blink. She is oblivious
to your presence and seems fascinated by the phones.
~
human~
AB DFJ -700 0
46 46 150d46+0 230d10+85 15d3+28 none
-21 -21 -21 -12
EFNU 0 0 0
stand stand female 1438
0 0 medium flesh~
~
#10442
oldstyle office worker hell~
office worker from Hell~
An office worker from Hell is looking for a boss to piss off.
~
Just looking at him makes your blood boil. 
AAAAAAAAAAaaaaaaaaaaaarrrrrrrrgggggghhhhh!!!!!!!!!!!
~
human~
ABS DFJ -1000 0
48 48 161d48+0 240d10+85 16d3+29 none
-23 -23 -23 -13
BEFJNU 0 0 0
stand stand none 2148
0 0 medium flesh~
~
#10443
oldstyle records worker~
records worker~
A records worker is here, filing bad reports.
~
You see a rather plain-looking office personel here, filing paperwork on
someone.
~
human~
AB DFJ -1000 0
48 48 161d48+0 240d10+85 16d3+29 none
-23 -23 -23 -13
EFNU 0 0 0
stand stand none 849
0 0 medium flesh~
~
#10444
oldstyle santa claus~
Santa Claus~
Santa Claus is here, checking on who has been naughty...
~
It's a jolly old man, with red cheeks and a roly-poly belly and a laugh
as jolly as you can get. Must be Santa Claus!
~
human~
AB DFJ -1000 0
48 48 185d48+0 480d11+95 17d2+39 none
-25 -25 -25 -15
EFNU 0 0 0
stand stand male 2321
0 0 medium flesh~
~
#10445
oldstyle high priest ell~
High Priest of Hell~
The High Priest of Hell is here, eating 'I Scream'.
~
The dark, black robes hide most of his features, but you can nearly make
out his emaciated face beneath the hood.
~
human~
ABFQ DFJV -1000 0
56 56 238d56+0 560d11+95 19d2+44 none
-31 -31 -31 -20
EIKU 0 0 0
stand stand male 3297
0 0 medium flesh~
~
#10446
oldstyle bowl blood~
a bowl of blood~
A bowl of blood sits on the altar.
~
It is a wooden bowl filled with blood and bits of flesh.
~
human~
ABF DFJ -900 0
52 52 184d52+0 260d10+85 17d3+31 none
-25 -25 -25 -14
EFNU 0 0 0
stand stand none 512
0 0 medium flesh~
~
#10447
oldstyle jury member~
jury member~
A jury member sits here with a "Guilty" sign, waiting for the trial to begin.
~
It seems to be a lesser demon disguised as mortal. Fair trial?  Not likely.
~
human~
AB DFJ -1000 0
46 46 150d46+0 230d10+85 15d3+28 none
-21 -21 -21 -12
EFNU 0 0 0
stand stand none 634
0 0 medium flesh~
~
#10448
oldstyle Judge Whopper~
Judge Whopper~
Judge Whopper sits here, trying to think of a painful sentence.
~
This is the High Judge of Hell. He has never found anyone innocent
and is notorious for his painful and harsh punishments.
~
human~
AB DFJV -1000 0
56 56 207d56+0 280d10+85 18d3+33 none
-28 -28 -28 -16
EFNU 0 0 0
stand stand none 1346
0 0 medium flesh~
~
#10449
oldstyle lawyer hell~
Lawyer from Hell~
The Lawyer from Hell sits here, playing games on his laptop computer.
~
Slimy, sleezy, and with very sharp teeth... A lawyer all right...
~
human~
AB DFJV -1000 0
52 52 184d52+0 260d10+85 17d3+31 none
-25 -25 -25 -14
EFNU 0 0 0
stand stand none 1266
0 0 medium flesh~
~
#10450
oldstyle complaints officer~
Complaints Officer~
The Complaints Officer is here, watching her favorite soap opera.
~
She seems not to notice you, but is absorbed in her favorite soap,
'As The Hell Burns'

~
human~
AB DFJV -1000 0
54 54 195d54+0 270d10+85 18d3+32 none
-27 -27 -27 -15
EFNU 0 0 0
stand stand female 524
0 0 medium flesh~
~
#10451
oldstyle bastard hiramoto~
bastard hiramoto~
The Bastard Hiramoto stands here, trying to learn Kung Fu from a book.
~
He looks at you and says, 'I think my Kung Fu is no good'
and then goes back to practicing.

He is known to buy anything, and to sell anything sold to him.
~
human~
ABe DFJV -1000 0
54 54 195d54+0 270d10+85 18d3+32 none
-27 -27 -27 -15
EFNU 0 0 0
stand stand male 1963
0 0 medium flesh~
~
#10452
oldstyle sand devil~
A Sand Devil~
A Sand Devil swirls around you, mocking your mortal flesh.
~
Made of the sand all around you this devilish fiends blows into your armor.
A faceless foe, this being becomes solid enough only to attack while it is
attacking you!
~
human~
AB DFJ -1000 0
52 52 211d52+0 520d11+95 18d2+42 none
-28 -28 -28 -18
AEFNU ERX 0 0
stand stand none 2968
0 0 medium flesh~
~
#10453
oldstyle weeds~
weeds~
A weed is growing out of the cement.
~
You see a nasty yellow-and-purple weed.
~
human~
AB DFJ -1000 0
46 46 150d46+0 230d10+85 15d3+28 none
-21 -21 -21 -12
EFNU 0 0 0
stand stand none 1548
0 0 medium flesh~
~
#10454
oldstyle stanley~
Stanley~
Stanley stands here, waiting to sell you one of his wonderful figurines. 
~
He is a crafty old fart who looks about 1000 years old, but his figurines
are pretty well-known.  He was rumored to have disappeared around Solace 100
years ago.
~
human~
ABe DFJ -1000 0
54 54 224d54+0 540d11+95 19d2+43 none
-29 -29 -29 -19
EFNU 0 0 0
stand stand male 2479
0 0 medium flesh~
~
#10455
oldstyle half eaten horse carcass~
horse carcass~
A half-eaten horse carcass is here being digested. 
~
This is what used to be a horse.  Hmm, maybe - it's hard to tell.  Half
of it has been digested already.
~
human~
AB DFJ -800 0
53 53 190d53+0 265d10+85 17d3+31 none
-26 -26 -26 -15
EFNU 0 0 0
stand stand none 1411
0 0 medium flesh~
~
#10456
oldstyle stomach dragon~
stomach dragon~
A stomach dragon is here, digesting Big Mouth's food.
~
A large, brown-and-green, slime-covered reptile, its function seems to be
to move to each food item and barf acid all over it.
~
human~
AB DFJ -800 0
53 53 190d53+0 265d10+85 17d3+31 none
-26 -26 -26 -15
EFNU 0 0 0
stand stand none 2296
0 0 medium flesh~
~
#10457
oldstyle rancid turkey leg~
rancid turkey leg~
A rancid turkey leg sits in a pool of slime.
~
It's one of those really nasty pieces of food in the refrigerator that
disappears, and you wonder if it just walked away....
~
human~
AB DFJ -800 0
53 53 190d53+0 265d10+85 17d3+31 none
-26 -26 -26 -15
EFNU 0 0 0
stand stand none 1352
0 0 medium flesh~
~
#10458
oldstyle butler devil~
the Devil's butler.~
The Devil's butler stands here awaiting a task.
~
A cambion, this demonic servant is dressed snappily in a tuxedo. The material
barely covers his massive chest. Through the back of his coat sticks the spines
common to he species. The parts of his skin that you can see are covered in
green scales. His teeth are clean and in perfect alignment to rip you to shreds.
~
human~
AB DFJ -800 0
53 53 190d53+0 265d10+85 17d3+31 none
-26 -26 -26 -15
EFNU 0 0 0
stand stand male 124
0 0 medium flesh~
~
#10459
oldstyle guardian construct~
A Guardian Construct~
A mystical creature of magic stands here guarding the Devil's Advocates.
~
He is dressed in a black jumpsuit with a large lighting bolt symbol on
the back.
~
human~
ABFR JZlm -800 0
53 53 190d53+0 265d10+85 17d3+31 none
-26 -26 -26 -15
EFNU 0 0 0
stand stand male 1391
0 0 medium flesh~
~
#10460
mephistopheles man~
{RMephistopheles{x~
A skinny man stands on a cliff radiating {yp{wo{yw{we{yr{x.
~
This massive red skinned brute is the Lord of this place.
Mephistopheles is here sitting alone on a cliff. His pose 
is unbalanced: his bent right leg is raised and pressed 
to his chest and his left leg rests on his right foot. The 
head of Mephistopheles rests on the thin and elongated fingers
lying on his knee. This sorrowful and weary-faced figure 
hunched into a ball is thin with sharply protruding
collarbones and clenched toes and is full of tension and 
power. The angular beard protrudes from an emaciated
face. His hands and joints show signs of what appears to be
arthritis. The  body of Mephistopheles is the image of death. 
~
human~
ABQ DFJNOTUVu -800 0
56 56 238d56+0 560d11+95 19d2+44 none
-31 -31 -31 -20
EFNU 0 H 0
stand stand male 2183
0 0 medium flesh~
~
M death 10460 10~
#10461
oldstyle devil's food cake~
devil's food cake~
A nice slice of devil's food cake is here, waiting to be eaten.
~
Mmmmmm...Don't you just want to take a bite?
~
human~
AB DFJ -800 0
53 53 190d53+0 265d10+85 17d3+31 none
-26 -26 -26 -15
EFNU 0 0 0
stand stand none 1850
0 0 medium flesh~
~
#10462
oldstyle mad cook~
mad cook~
A mad cook is here, cooking up a storm.
~
He spots you and screams, 'Git awa froom mi food!  I'll kill you!'
~
human~
AB DFJ -800 0
53 53 190d53+0 265d10+85 17d3+31 none
-26 -26 -26 -15
EFNU 0 0 0
stand stand male 669
0 0 medium flesh~
~
#10463
oldstyle frantic lady~
frantic lady~
A frantic lady is here, looking in vain for a sale and tearing her hair out.
~
~
human~
AG JV -600 0
46 46 150d46+0 230d10+85 15d3+28 none
-21 -21 -21 -12
EFNU 0 0 0
stand stand female 978
0 0 medium flesh~
~
#10464
oldstyle duke eckthar~
Duke Eckthar~
Duke Eckthar greedily reaches for your soul!
~
~
unique~
AR Vu -800 0
54 54 224d54+0 540d11+95 19d2+43 none
-29 -29 -29 -19
0 0 0 0
stand stand male 2462
0 0 medium flesh~
~
#10465
oldstyle duke rolgaar demon advocate~
Duke Rolgar, the Devil's Advocate~
Duke Rolgar stands here stoicaly awaiting order from Mephostopheles.
~
Twenty feet tall, this Duke of Hell controls all the legions of Devils, Demons and 
Cambions that serve his master Mephistopheles.
~
unique~
A Vu -800 0
54 54 224d54+0 540d11+95 19d2+43 none
-29 -29 -29 -19
0 C D J
stand stand none 2596
H 0 medium flesh~
~
#10466
oldstyle grok demon~
a Grok~
A Grok is here defending its master.
~
The Grok is a demonic servant and messenger. They take the commands from the Advocates
and pass the along to the hordes above. They will fight to the death and kill all 
who oppose their masters. Their flesh is a dull grey and covered in slime. They have the
likess of a goblin. With pointed ears they hear all, and their eyes can see in the dark.
The Grok gibbers in its tongue mindlessly seeking to complete its master's task.
~
human~
AB DFJ -800 0
54 54 195d54+0 270d10+85 18d3+32 none
-27 -27 -27 -15
EFNPU 0 0 0
stand stand none 1835
0 0 medium flesh~
~
#10467
oldstyle hound master pig~
The Hound Master~
A huge warped pig is here beating a hell hound.
~
This demon-pig is the trainer for the hounds of hell. He is a blubbery
mass of sores and fat. Puss oozes out of all of his exposed extremeties.
His feet end in hooves, and his hands have three digits, ending in claws.
The pinkish skin showing through his chaps is leathery and has a slimy 
quality about it. 
~
pig~
A 0 -800 0
56 56 238d56+0 560d11+95 19d2+44 none
-31 -31 -31 -20
0 0 0 0
stand stand male 1709
0 0 medium flesh~
~
#10468
oldstyle Greater Fire Demon~
the Greater Fire Demon~
A Greater Fire Demon stands here, laughing at each scream he hears..
~
This large, black-scaled demon laughs merrily as he watches poor souls
scream out in pain. He pokes and picks at the flesh of the damned who
were unlucky enough to be tortured close to him.  His black-taloned
nails rip slowly through their flesh as he cackles with glee at the
sounds of their unending pain...
~
human~
ABF DFJ -800 0
54 54 224d54+0 540d11+95 19d2+43 none
-29 -29 -29 -19
EFNU 0 0 0
stand stand none 2226
0 0 medium flesh~
~
#10469
oldstyle frozen side beef~
side of frozen beef~
A frozen side of beef hangs on a hook.
~
This enormous carcass looks as if it came from a small dragon or a very
large cow.
~
human~
AB J -675 0
48 48 161d48+0 240d10+85 16d3+29 none
-23 -23 -23 -13
EFNU 0 0 0
stand stand none 535
0 0 medium flesh~
~
#10470
oldstyle hell hound~
guard dog~
A hell hound is here gnashing its teeth.
~
A vicious looking hound warped into a horse-sized hell hound looks as
though it has not been fed.  Its ribs can be seen through its skin and its
muscles ripple through its flesh.  Bits of rotting feces cling to its black
fur.  Its paws are the size of your head, and the claws are talon-like.  
~
human~
ABD J -900 0
50 50 173d50+0 250d10+85 16d3+30 none
-24 -24 -24 -14
EFNU 0 0 0
stand stand none 2117
0 0 medium flesh~
~
#10471
oldstyle juicy steak~
juicy steak~
A mouth-watering, juicy steak is here, steaming.
~
Mmmmmmm.....Steak....Mmmmmm...You feel your mouth start to water.
~
human~
AB DFJ -800 0
54 54 195d54+0 270d10+85 18d3+32 none
-27 -27 -27 -15
EFNU 0 0 0
stand stand none 2621
0 0 medium flesh~
~
#10472
warlord~
The Warlord~
The Warlord is here to CRUSH YOU!!!!
~
~
human~
AB Zu -1000 0
70 70 328d70+0 700d11+95 24d2+54 none
-41 -41 -41 -26
A 0 0 0
stand stand none 0
0 0 medium flesh~
~
F for AHMV
F par ABCDEFGHIJK
#0

#OBJECTS
#10401
pitchfork~
{rA flaming pitchfork{x~
{rA flaming pitchfork is stuck into the ground{x~
iron~
~
weapon AEGJ AN
spear 3 15 stab A
45 46 45989 P
A
19 3
A
19 3
G none
G none
G none
G none
#10402
black leather whip~
a black leather whip~
A black leather whip lies on the ground.~
unknown~
oldstyle~
weapon EJM AN
whip 2 13 whip 0
35 35 1628 P
A
18 2
G none
G none
G none
G none
#10403
hickey maker~
a hickey maker~
A hickey maker lies on the ground, making a soft sucking sound.~
unknown~
oldstyle~
weapon 0 AN
mace 2 19 suction K
37 38 22389 P
A
18 3
A
12 50
G none
G none
G none
G none
#10404
sword farslayer~
a {Dblack-hilted{x sword called {D"Farslayer"{x~
a {Dblack-hilted{x sword with an engraved blade lies here~
unknown~
oldstyle~
weapon BFGHM AN
bastardsword 2 38 pierce BDF
53 54 115841 P
A
18 4
A
19 4
E
sword~
The blade of the sword is a full meter long and straight as an arrow, with
lightly-fluted sides.  Both edges are keened down to perfect lines, invisibly
sharp.  Perfection like this could have only been forged by a god.  The black
hilt is contrasted only by the faint symbol of a white arrow.
Upon the blade is engraved a poem:

                      Farslayer howls across the world
                      For thy heart, for thy heart, who hast wronged me!
                      Vengeance is his who casts the blade
                      Yet he will in the end no triumph see.

~
G none
G none
G none
G none
#10405
angel's skull~
the angel's skull~
An angel's skull lies here on the ground.~
unknown~
oldstyle~
armor 0 AE
17 17 17 16 'none' 0
45 46 70181 P
A
19 2
A
18 4
A
2 2
G none
G none
G none
G none
#10406
rotting flesh~
some rotting flesh~
Some rotting flesh lies here in a pile.~
unknown~
oldstyle~
armor 0 AD
9 9 9 8 'none' 0
25 26 29 P
G none
G none
G none
G none
#10407
sword vorpal blade two-handed~
the Vorpal Blade~
A magnificently crafted blade lies here, humming softly.~
unknown~
oldstyle~
weapon B AN
bastardsword 2 23 slice EF
33 34 48712 P
A
19 5
G none
G none
G none
G none
#10408
flaming claw~
a {rflaming {xclaw~
A flaming claw lies here, burning brightly.~
unknown~
oldstyle~
weapon 0 AN
exotic 2 24 claw A
46 47 63471 P
A
19 4
A
18 1
A
1 1
G none
G none
G none
G none
#10409
demonskin~
a demonskin~
A black, scaley pile of demonskin lies here.~
unknown~
oldstyle~
armor 0 AD
13 13 13 12 'none' 0
35 36 83019 P
A
4 1
A
2 1
A
1 1
G none
G none
G none
G none
#10410
demon teeth~
demon teeth~
A bunch of very sharp, slimey teeth lie here.~
unknown~
oldstyle~
weapon 0 AN
exotic 1 38 bite 0
36 100 21844 P
A
18 5
G none
G none
G none
G none
#10411
burning flesh~
some burning flesh~
A pile of burning flesh lies here.~
unknown~
oldstyle~
armor 0 AI
13 13 13 12 'none' 0
35 36 39 P
G none
G none
G none
G none
#10412
needle~
a needle~
a needle lies here waiting to be stepped on.~
unknown~
oldstyle~
wand 0 AO
15 3 3 'demonfire'
17 70 1000 P
G none
G none
G none
G none
#10413
bone saw~
a bone saw~
A bone saw lies here drenched in {rblood{x.~
unknown~
oldstyle~
weapon B AN
axe 3 17 slice E
43 44 59479 P
A
19 5
A
17 -4
G none
G none
G none
G none
#10414
box matches~
a box of matches~
A box of matches lies here, ready to light something.~
unknown~
oldstyle~
staff A AO
10 10 10 'burning hands'
9 20 15000 P
G none
G none
G none
G none
#10415
bloody black talon~
a bloody black talon~
A severed bloody, black talon lies here.~
unknown~
oldstyle~
weapon EJ AN
dagger 4 9 claw C
46 47 17954 P
A
18 4
A
19 3
G none
G none
G none
G none
#10416
jar of blood~
jar of blood~
A dark jar of blood lies here.~
unknown~
oldstyle~
potion T A
10 'teleport' 'remove curse' 'refresh' ''
11 10 5170 P
G none
G none
G none
G none
#10417
hell hound teeth~
hell hound teeth~
The bloody teeth of a hell hound sit here.~
unknown~
oldstyle~
weapon 0 AN
dagger 4 8 bite A
43 44 23894 P
A
2 1
A
18 3
G none
G none
G none
G none
#10418
icy bottle~
an icy bottle~
An icy bottle sits on the floor.~
unknown~
oldstyle~
potion 0 A
10 '' 'create spring' 'faerie fog' ''
8 10 2970 P
G none
G none
G none
G none
#10419
ice spear two-handed~
an ice spear~
A spear made out of ice lies here.~
ice~
~
weapon 0 AN
spear 2 32 pierce BF
48 100 18177 P
G none
G none
G none
G none
#10420
large meat hook two-handed~
a large meat hook~
A large meat hook is stuck into the ground.~
unknown~
oldstyle~
weapon 0 AN
polearm 1 74 stab BF
47 50 40722 P
A
19 2
G none
G none
G none
G none
#10421
meat~
some meat~
A chunk of meat lies here.~
unknown~
oldstyle~
food 0 A
BCDE BCDE 0 0 0 BCDE BCDE
0 20 327 P
G none
G none
G none
G none
#10422
cloak fire~
A cloak of {RF{yi{Rr{ye{x~
A cloak of {RF{yi{Rr{ye{x burns here on the ground.~
fire~
~
clothing A AK
ABCD ABCD ABCD BCD 0 ABCD ABCD
40 41 47373 P
A
19 2
A
18 2
A
20 -3
G none
G none
G none
G none
#10423
electric eraser~
an electric eraser~
A electric eraser lies on the ground, waiting for an erasermate.~
unknown~
oldstyle~
weapon 0 AN
mace 3 15 grep 0
44 45 13524 P
A
19 4
A
3 -1
G none
G none
G none
G none
#10424
spectacles~
spectacles~
A set of spectacles lies here on the ground. Don't step on them.~
unknown~
oldstyle~
clothing 0 AE
0 0 0 0 0 0 0
40 10 59663 P
A
6 -2
A
4 2
A
3 2
G none
G none
G none
G none
#10425
unholy symbol~
an unholy symbol~
A sinister-looking symbol of evil lies here smoldering.~
unknown~
oldstyle~
wand 0 AO
15 10 10 'cure poison'
12 20 5300 P
G none
G none
G none
G none
#10426
unholy robes pile cloth~
{Dunholy robes{x~
A stinking pile of cloth lies here.~
unknown~
oldstyle~
clothing EJ AK
AE AE AE E 0 AE AE
47 48 67517 P
A
12 110
G none
G none
G none
G none
#10427
sharp teeth lawyer~
the sharp teeth of a lawyer~
A set of sharp, evil-looking teeth lie here. Probably a lawyer's.~
unknown~
oldstyle~
weapon EHJM AN
dagger 4 10 none C
52 53 20432 P
A
3 1
A
2 1
G none
G none
G none
G none
#10428
golden ring~
a golden ring~
A golden ring lies on the ground.~
unknown~
oldstyle~
jewelry 0 AB
0 0 0 0 0 0 0
31 10 2900 P
A
18 2
A
12 30
G none
G none
G none
G none
#10429
engagement ring~
an engagement ring~
An engagement ring lies here.~
unknown~
oldstyle~
jewelry 0 AB
0 0 0 0 0 0 0
33 10 7700 P
A
19 3
A
18 1
A
4 -1
G none
G none
G none
G none
#10430
prenuptual agreement~
a prenuptual agreement~
A prenuptual agreement lies here.~
unknown~
oldstyle~
scroll 0 A
11 'detect evil' 'shield' 'armor' ''
11 10 2400 P
G none
G none
G none
G none
#10431
sand mace~
a {ysand {Ymace{x~
Sand has compacted into the form of a mace.~
unknown~
oldstyle~
weapon 0 AN
mace 3 16 pound K
49 50 45421 P
A
19 4
A
13 35
G none
G none
G none
G none
#10432
figurine horse~
a figurine of a horse~
You see a small figurine of a horse on the ground.~
unknown~
oldstyle~
treasure AG AO
0 0 0 0 0
45 30 11800 P
A
14 75
G none
G none
G none
G none
#10433
figurine winged horse pegasus~
a figurine of a winged horse~
You see a small figurine of a winged horse on the ground.~
unknown~
oldstyle~
wand AG AO
20 5 5 'summon'
19 30 16600 P
G none
G none
G none
G none
#10434
figurine dark horse nightmare~
a figurine of a nightmare~
You see a small figurine of a dark horse on the ground.~
unknown~
oldstyle~
wand AG AO
20 5 5 'teleport'
19 30 18900 P
G none
G none
G none
G none
#10435
figurine black dragon~
a figurine of a black dragon~
You see a small figurine of a black dragon on the ground.~
unknown~
oldstyle~
wand AG AO
10 10 10 'weaken'
10 30 3900 P
G none
G none
G none
G none
#10436
figurine red dragon~
a figurine of a red dragon~
You see a small figurine of a red dragon on the ground.~
unknown~
oldstyle~
wand AG AO
20 10 10 'invisibility'
18 30 11000 P
G none
G none
G none
G none
#10437
figurine white dragon~
a figurine of a white dragon~
You see a small figurine of a white dragon on the ground.~
unknown~
oldstyle~
wand AG AO
30 10 10 'acid blast'
33 30 57600 P
G none
G none
G none
G none
#10438
figurine green dragon~
a figurine of a green dragon~
You see a small figurine of a green dragon on the ground.~
unknown~
oldstyle~
wand AG AO
40 5 5 'gas breath'
41 30 87800 P
G none
G none
G none
G none
#10439
figurine blue dragon~
a figurine of a blue dragon~
You see a small figurine of a blue dragon on the ground.~
unknown~
oldstyle~
wand AG AO
4 10 10 'faerie fire'
4 30 1840 P
G none
G none
G none
G none
#10440
platter serving~
a serving platter~
You see a serving platter here.~
unknown~
oldstyle~
wand A AO
15 10 10 'remove curse'
16 20 8500 P
A
5 1
G none
G none
G none
G none
#10441
sword massive~
a massive sword~
A massive sword is driven into the ground here.~
unknown~
oldstyle~
weapon A AN
longsword 3 18 slash 0
45 300 47058 P
A
19 4
A
18 4
A
12 -20
G none
G none
G none
G none
#10442
black jumpsuit~
a black tuxedo~
A black tuxedo lies on the ground.~
unknown~
A
oldstyle~
armor A AD
18 18 18 17 'none' 0
50 51 72452 P
A
18 5
G none
G none
G none
G none
#10443
antacid pill~
an antacid pill~
You see an antacid pill here.~
unknown~
oldstyle~
pill 0 A
10 'pass door' 'refresh' '' ''
14 10 1520 P
G none
G none
G none
G none
#10444
manes claws~
a manes' claws~
The severed claws of a sub-demon lie here, twitching.~
unknown~
oldstyle~
weapon 0 AN
dagger 3 8 claw 0
32 33 8322 P
A
19 5
G none
G none
G none
G none
#10445
cacodemon mace~
A Cacodemon's mace~
A Cacodemon's mace lays here waiting for a wielder.~
unknown~
oldstyle~
weapon CJ AN
mace 3 16 blast GK
47 48 30846 P
A
19 4
A
17 -7
G none
G none
G none
G none
#10446
blond wig~
a blond wig~
A blond wig lies on the ground.~
unknown~
oldstyle~
armor 0 AE
17 17 17 16 'none' 0
46 47 26074 P
A
19 4
A
3 -1
G none
G none
G none
G none
#10447
sand armor~
A breastplate made of sand~
A breastplate made of sand lies here.~
sandstone~
sand~
armor 0 AD
18 18 18 17 'none' 0
48 49 158351 P
A
20 -4
A
12 50
G none
G none
G none
G none
#10448
cleaver~
a cleaver~
You see a nasty-looking cleaver stuck in the ground.~
unknown~
oldstyle~
weapon 0 AN
axe 3 18 cleave 0
45 46 25398 P
A
19 3
A
18 2
G none
G none
G none
G none
#10449
fire opal gem~
a precious fire opal~
A flaming red gem lies on the ground.~
unknown~
oldstyle~
warp_stone T AO
0 0 0 0 0 0 0
0 10 5000 P
E
fire opal gem~
The fire opal is a nicely-polished round gem, with orange, gold, and red
mixed together like the heart of flame.  You can almost feel the hellfire
from whence it came.
~
G none
G none
G none
G none
#10450
hellstone hell stone~
a hellstone~
An evil black gem rests here, hoping to seduce you with its evil.~
unknown~
oldstyle~
warp_stone ET AO
0 0 0 0 0 0 0
0 10 10000 P
E
hellstone hell stone~
The hellstones are mined from the deepest pits of Hell at the cost of the
blood, sweat, and pain of hundreds of damned souls.  You feel vaguely ill
as you gaze into its lustrous black heart.
~
G none
G none
G none
G none
#10451
gold coins~
A pile of gold coins.~
A pile of gold coins~
unknown~
~
trash 0 A
0 0 0 0 0 0 0
0 0 0 P
G none
G none
G none
G none
#10452
belt rare~
{RDevil{x skin belt~
a {rred{x belt made from some sort of tough hide lies here~
leather~
~
armor AJah AL
22 22 22 21 'none' 0
60 400 246480 P
A
24 -5
A
19 5
A
19 5
G none
G none
G none
G none
#10453
frozen bed~
{Ca frozen bed{x~
a {Cfrozen{x bed lies here for you to rest upon.~
unknown~
~
furniture 0 0
BD EGIJOP EHK BCDGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz BCDGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz BD EGIJOP
0 0 0 P
G none
G none
G none
G none
#10454
scream cone i~
I-Scream Cone~
an I-Scream Cone is laying here melting.~
ice~
~
weapon PUV AN
exotic 2 26 none 0
50 50 2600 P
G none
G none
G none
G none
#10455
black demonskin greaves~
Black Demonskin Greaves~
A set of soot covered greaves is tossed in the corner.~
unknown~
~
armor 0 AF
20 20 20 19 'none' 0
54 200 148445 P
A
18 5
A
19 5
A
20 -2
G none
G none
G none
G none
#10456
life drainer~
the {WLif{weDr{Dainer{x~
{wThe LifeDrainer{x lies here sucking all light from the room.~
unknown~
shadow~
weapon H AN
dagger 3 40 pierce C
100 108 968098 P
A
14 100
A
1 2
A
19 20
A
13 -100
A
5 -3
G none
G none
G none
G none
#10533
~
~
~
unknown~
~
trash 0 0
0 0 0 0 0 0 0
0 0 0 P
G none
G none
G none
G none
#0

#ROOMS
#10401
{REntrance to Hell{z~
The temperature has risen slightly from the {ccool{x damp halls that you were 
traveling in. You have the distinct feeling that this place is {mE{Mv{mi{ML{x.
The walls are actually made of brimstone and continue on to the west. Distant 
screams can be heard from the other side of the arch. You notice a bronze 
plaque above the stone archway that is the "Entrance to Hell"{x.
~
0 AD inside
E
plaque~
{y**********************************************
{cThrough me you pass into the city of woe:    
Through me you pass into eternal pain:         
Through me among the people lost for aye.      
Justice the founder of my fabric mov'd:
To rear me was the task of power divine,
Supremest wisdom, and primeval love.
Before me things create were none, save things
Eternal, and eternal I endure.
All hope abandon ye who enter here.
Such characters in colour dim I mark'd
Over a portal's lofty arch inscrib'd:
Whereat I thus: Master, these words import
Hard meaning. ...{x
{y**********************************************{x
~
D0
~
~
Z -1 22049
0 0
D3
It's too dark to see.
~
~
Z -1 10402
0 0
S
#10402
{CBrimstone Corridor{x~
This corridor is dark and {ysulfurous{x. The smell of rotten eggs pervades. 
you cover your mouth and wretch. No race that you know of could live
here. This provides small consolation as there is more dead that alive
in these parts. To the west is some sort of shrine, and a stairwell leads
down towards the heat that is becoming something of a problem.
~
0 AD inside
D1
It is too dark to see.
~
~
Z -1 10401
0 0
D3
You see an ancient shrine.
~
~
Z -1 10418
0 0
D5
You see a dark stairway.
~
~
Z -1 10403
0 0
S
#10403
{WCold {DDark {WStairs{x~
You are standing at the bottom of a stairwell that is oddly chilling in this
heat. The smells of brimstoneand sulfur continue to choke you. The screaming 
is becoming louder and the airhotter. Breathlessly you must decide if you 
should continue. Stone faces carved into the walls seem to laugh at you. 
Off to the west an imposing gate can be seen. This is where the adventure
begins. Maybe this is not such a good idea after all....
~
0 AD inside
D3
It's too dark to see.
~
~
Z -1 10404
0 0
D4
You see a dark stairway.
~
~
Z -1 10402
0 0
S
#10404
Before a Great {DPortcullis{x~
Before you is a blackened gate. The material seems to be steely, but you
are not sure of even that. What you do know is there are scratchmarks on
the inside. People are trying to get out of here, not in. The gate is open,
and you can freely walk in. Getting out seems to be the problem. The walls
of the room are made from the same brimstone that is characterisic of what 
you have seen before. On the other side of the gate staring at you with glee
are some stone golems. Again aren't guards supposed to be on the outside of
gates.
~
0 AD inside
E
gates~
These black iron gates are covered with grotesque faces and other
creatures in various poses and acts of violence and lust. The gates
make your blood run cold...
~
D1
It's too dark to see.
~
~
Z -1 10403
0 0
D3
You see the Gates of Hell
~
gates~
ABZ -1 10405
0 0
S
#10405
Inside the {DPortcullis{x~
All around you are wisps of recently departed souls. Flitting through
the are they stare at you with tortured eyes. Their torment has
not even started but they know what awaits with the understanding
that only the dead have. The ceiling is clouded by the smoke that
seems to be rising from the very floor itself. Charcoal cracks
under your feet, and the dead wail.
~
0 AD inside
E
gates~
These black iron gates are covered with grotesque faces and other
creatures in various poses and acts of violence and lust. The gates
seem to make your blood run cold...
~
D1
The Gates of Hell
~
gates~
ABZ -1 10404
0 0
D2
It's too smoky to see.
~
~
Z -1 10426
0 0
D3
It's too smoky to see.
~
~
ABZ -1 10406
0 0
S
#10406
Entrance to the Hall of the Seven Deadly Sins~
This hallway is a monument to the millions of damned souls in Hell.
The walls are made up of various body parts and other, unidentifiable
things. Many of the faces that make up the wall scream out to you for
help. Their arms desperately grasp at your clothing as you pass. In a
way this hall is the roadmap to hell. Follow in the footprints of the
souls displayed here, and surely you shall join them.
~
0 AD inside
D0
It's too smoky to see.
~
~
Z -1 10415
0 0
D1
It's too smoky to see.
~
~
ABZ -1 10405
0 0
S
#10407
Hall of the Damned~
This hallway is a monument to the millions of damned souls in Hell.
The walls are made up of various body parts and other, unidentifiable
things. Many of the faces that make up the wall scream out to you for
help. Their arms desperately grasp at your clothing as you pass.
~
0 AD inside
D2
It's too smoky to see.
~
~
Z -1 10424
0 0
D3
It's too smoky to see.
~
~
Z -1 10408
0 0
S
#10408
Hall of the Damned~
This hallway is a monument to the millions of damned souls in Hell.
The walls are made up of various body parts and other, unidentifiable
things. Many of the faces that make up the wall scream out to you for
help. Their arms desperately grasp at your clothing as you pass.
~
0 AD inside
D1
It's too smoky to see.
~
~
Z -1 10407
0 0
D2
It's too smoky to see.
~
~
Z -1 10423
0 0
D3
It's too smoky to see.
~
~
Z -1 10409
0 0
S
#10409
Hall of the Damned~
This hallway is a monument to the millions of damned souls in Hell.
The walls are made up of various body parts and other, unidentifiable
things. Many of the faces that make up the wall scream out to you for
help. Their arms desperately grasp at your clothing as you pass.
~
0 AD inside
D1
It's too smoky to see.
~
~
Z -1 10408
0 0
D2
It's too smoky to see.
~
~
Z -1 10422
0 0
D3
It's too smoky to see.
~
~
Z -1 10410
0 0
D5
You see a dark stairway leading down.
~
stairs~
Z -1 10421
0 0
S
#10410
Hall of the Damned~
This hallway is a monument to the millions of damned souls in Hell.
The walls are made up of various body parts and other, unidentifiable
things. Many of the faces that make up the wall scream out to you for
help. Their arms desperately grasp at your clothing as you pass.
~
0 AD inside
D1
It's too smoky to see.
~
~
Z -1 10409
0 0
S
#10411
{RAnger{x~
Anger is manifested in the individual who spurns love and 
opts instead for fury. It is also known as Wrath. The soul
twists anc connives. It forgets all else but the vengence
and ferocity of its animalism. Anger overwhelms you and
turns your guts inside out.
~
0 AD inside
D1
It's too smoky to see.
~
~
Z -1 10412
0 0
S
#10412
{bSloth{x~
Sloth is the desire for ease, even at the expense of doing the 
known will of God. Whatever we do in life requires effort. 
Everything we do is to be a means of salvation. The slothful 
person is unwilling to do what God wants because of the effort 
it takes to do it. Sloth becomes a sin when it slows down and 
even brings to a halt the energy we must expend in using the
means to salvation. 
~
0 AD inside
D1
It's too smoky to see.
~
~
Z -1 10413
0 0
D3
It's too smoky to see.
~
~
Z -1 10411
0 0
S
#10413
{GEnvy{x~
Envy is the desire for others' traits, status, abilities, or
situation. Envy is ruled by the celestial sign of the Moon.
Envy according to the aspect of its object is contrary to 
charity, whence the soul derives its spiritual life... Charity
rejoices in our neighbor's good, while envy grieves over it
~
0 AD inside
D1
It's too smoky to see.
~
~
Z -1 10414
0 0
D3
It's too smoky to see.
~
~
Z -1 10412
0 0
S
#10414
{cPride{x~
Overweening pride, arrogance, haughtiness: these have been 
the stuff of tragedy. Vanity, fussiness, delicacy: the stuff 
of comedy. These are all forms of self-delusion, and paper-thin
masks over rotting features. Pride and vanity refuse the truth
about who we are and substitute illusions for reality. While 
vanity is mostly concerned with appearance, pride is based in 
a real desire to be God, at least in one's own circle.
~
0 AD inside
D1
It's too smoky to see.
~
~
Z -1 10415
0 0
D3
It's too smoky to see.
~
~
Z -1 10413
0 0
S
#10415
Gluttony~
Wise temperance of the stomach is a door to all the virtues. 
Restrain the stomach, and you will enter Paradise. But if you 
please and pamper your stomach, you will hurl yourself over 
the precipice of bodily impurity, into the fire of wrath and fury, 
you will coarsen and darken your mind, and in this way you will 
ruin your powers of attention and self-control, your sobriety 
and vigilance. This is the temptation of Gluttony.
~
0 AD inside
D1
It's too smoky to see.
~
~
Z -1 10416
0 0
D2
It's too smoky to see.
~
~
Z -1 10406
0 0
D3
It's too smoky to see.
~
~
Z -1 10414
0 0
S
#10416
{YGreed{x~
What luck! A room full of treasure. Gold, diamonds, riches beyond
imagination! Wait! You suddenly feel as if it were all slowly disappearing.
Someone is taking your treasure. They have no right! It is yours! You
found it first. Let them go get their own treasures! After all, isn't 
this what you came here for? This gold is rightfully yours.You deserve it.
Gold is good. You want gold. Take the gold. Hide the gold. YOUR GOLD. 
~
0 AD inside
D1
You see a bedroom door.
~
door~
ABZ -1 10417
0 0
D3
It's too smoky to see.
~
~
Z -1 10415
0 0
S
#10417
{BLust{x~
This is a very small bedroom indeed, especially for the
amount of people trapped in here fornicating. The writhing
mass of naked flesh writhes and trembles with pleasure.
Pleasure turns to pain, and the bodies join and come apart.
You cannot tell one face from the next. Male and female
does not matter. This is lust. Lust turns pleasure into
pain and removes all joy in the act of lovemaking. You find
youself abhorred by the purtid smell that fills this room, 
and yearn for some more sulfur and brimstone.
~
0 AD inside
D3
You see a bedroom door.
~
door~
ABZ -1 10416
0 0
S
#10418
Ancient Shrine~
This is an ancient, abandoned shrine of some unknown god. It has been
vandalized and torn apart. What was once an altar has been reduced to
a large pile of stone and other debris. Various runes and demonic faces
have been painted on the walls and floor.  Nailed to the ceiling are
an assortment of skeletons.  All seem to have been dead for a very long
time. All surfaces of the room are covered with dried blood and dust. 
You can only go back from whence you came.
~
0 AD inside
D1
It is too dark to see.
~
~
Z -1 10402
0 0
S
#10419
Room full of Body Parts.~
The room is filled with piles of arms, legs, heads, and other, unidentifiable
parts of many different creatures. The stench is overwhelming. The body
parts seem to wiggle and scream as you get closer. They are still alive!!
~
0 AD inside
D1
It is too dark to see.
~
~
Z -1 10420
0 0
D2
It is too dark to see.
~
~
Z -1 10429
0 0
S
#10420
Fountain of Blood.~
This room is made of a rough black stone. The walls seem to ooze black
sludge. In the middle of the room stands a stone fountain of a demon spitting
blood.
~
0 AD inside
D2
It is too dark to see.
~
~
Z -1 10430
0 0
D3
It is too dark to see.
~
~
Z -1 10419
0 0
S
#10421
{RBloody Stairway{x~
You are standing on a very slippy stairway. The walls and stairs are
covered with blood and gore. Pieces of goo and ooze drip from the
ceiling overhead. You almost slip a couple times on the stairway.
The stench here is overwhelming.
~
0 AD inside
D4
It is too dark to see.
~
~
Z -1 10409
0 0
D5
It is too dark to see.
~
~
Z -1 10431
0 0
S
#10422
Ancient Room~
This is a very old and dusty room. It looks empty except for a few shards
or bone and flesh.
~
0 AD inside
D0
It is too dark to see.
~
~
Z -1 10409
0 0
D1
It is too dark to see.
~
~
Z -1 10423
0 0
S
#10423
Room of Lost {CSouls{x~
This looks like a waiting room or sorts. Dust and cobwebs are everywhere.
Wooden benches line the walls. A digital number sign is posted on the wall.
It currently reads, 'Now Serving Number 1'.
A ticket dispenser is bolted to the wall.
~
0 AD inside
E
dispenser~
This is one of those red ticket dispensers that never seem to work right.
~
D0
It is too dark to see.
~
~
Z -1 10408
0 0
D1
It is too dark to see.
~
~
Z -1 10424
0 0
D3
It is too dark to see.
~
~
Z -1 10422
0 0
S
#10424
Room of Lost {CSouls{x~
This looks like a waiting room or sorts. Dust and cobwebs are everywhere.
Wooden benches line the walls. A digital number sign is posted on the wall.
It currently reads, 'Now Serving Number 1'.
A ticket dispenser is bolted to the wall.
~
0 AD inside
E
dispenser~
This is one of those red ticket dispensers that never seem to work right.
~
D0
It is too dark to see.
~
~
Z -1 10407
0 0
D1
It is too dark to see.
~
~
Z -1 10425
0 0
D3
It is too dark to see.
~
~
Z -1 10423
0 0
S
#10425
{wBlackened{x Hallway~
You enter a plain stone room with a large fire pit in the center of it.
As you look closer at the pit you realize that hundreds of people are being
burned inside it. They Scream out to you. The noise is deafening. Several
minor imps and workers push more people into the pit, whistling while
~
0 D inside
D1
It is too dark to see.
~
~
Z -1 10426
0 0
D3
It is too dark to see.
~
~
Z -1 10424
0 0
S
#10426
{wBlackened{x Hallway~
This dark hallway looks as if it was made by a lavaworm...All the surfaces
in it are melted and burnt. The smell of brimstone and sulfur fill the air.
~
0 AD inside
D0
It is too dark to see.
~
~
Z -1 10405
0 0
D1
It is too dark to see.
~
~
Z -1 10427
0 0
D3
It is too dark to see.
~
~
Z -1 10425
0 0
S
#10427
{wBlackened{x Hallway~
This dark hallway looks as if it was made by a lavaworm...All the surfaces
in it are melted and burnt. The smell of brimstone and sulfur fill the air.
~
0 AD inside
D1
It is too dark to see.
~
~
Z -1 10428
0 0
D3
It is too dark to see.
~
~
Z -1 10426
0 0
S
#10428
{wBlackened{x Hallway~
You enter the room and are immediately assaulted by the smell of rotting
flesh and blood. The walls are covered with the crimson fluid as it runs
down from the ceiling.
~
0 AD inside
D1
It is too dark to see.
~
~
Z -1 10429
0 0
D3
It is too dark to see.
~
~
Z -1 10427
0 0
S
#10429
Living Walls~
The walls here actually consist of greying and sinewy flesh - faces, hands,
broken bones, feet, and toes jutting from the surface. You hear low moans
of horror, pain, and sorrow issuing from the walls.
~
0 AD inside
D0
It is too dark to see.
~
~
Z -1 10419
0 0
D1
It is too dark to see.
~
~
Z -1 10430
0 0
D3
It is too dark to see.
~
~
Z -1 10428
0 0
S
#10430
Skeleton Factory~
This is probably where they make all the skeletons for nightmares and
graveyards. The room is simply littered with bones. A poster on the
wall reads, "Remember ....the head bone is connected to the neck bone.."
The poster continues on...but it seems to get very technical and boring..
~
0 AD inside
D0
It is too dark to see.
~
~
Z -1 10420
0 0
D3
It is too dark to see.
~
~
Z -1 10429
0 0
S
#10431
Bottom of the {RBloody Stairway{x~
You are standing at the bottom of a bloody stairway. Or at least you
thought it was a stairway. It seems to be just a painting the the wall.
This roughly carved room with evil runes carved  in to the stone floor.
There is a hallway to the east.
~
0 AD inside
D1
It is too dark to see.
~
~
Z -1 10432
0 0
S
#10432
Cellblock Hallway~
This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hall continues to the south and the west.
~
0 AD inside
D2
It is too dark to see.
~
~
Z -1 10442
0 0
D3
It is too dark to see.
~
~
Z -1 10431
0 0
S
#10433
Cell~
The cell is very damp and very musty. The walls are covered with moisture
and dirt. The smell of urine is very potent here.
The steel bars to the cell are to the south.
~
0 AD inside
D2
You see bars
~
bars~
ABZ -1 10443
0 0
S
#10434
Cellblock Hallway~
This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway continues to the east and the south.
~
0 AD inside
D1
It is too dark to see.
~
~
Z -1 10435
0 0
D2
It is too dark to see.
~
~
Z -1 10444
0 0
S
#10435
Cellblock Hallway~
This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
To the south you see the steel bars of a cell.
~
0 AD inside
D1
It is too dark to see.
~
~
Z -1 10436
0 0
D2
You see the steel bars of a cell.
~
bars~
ABZ -1 10445
0 0
D3
It is too dark to see.
~
~
Z -1 10434
0 0
S
#10436
Cellblock Hallway~
This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the south and the west.
~
0 AD inside
D2
It is too dark to see.
~
~
Z -1 10446
0 0
D3
It is too dark to see.
~
~
Z -1 10435
0 0
S
#10437
Cell~
The cell is very damp and very musty. The walls are covered with moisture
and dirt. The smell of urine is very potent here.
The steel bars to the cell are to the south.
~
0 AD inside
D2
You see bars
~
bars~
ABZ -1 10447
0 0
S
#10438
Cellblock Hallway~
This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the west and the east.
~
0 AD inside
D0
~
~
Z 0 10448
0 0
D1
It is too dark to see.
~
~
Z -1 10439
0 0
S
#10439
The End of The Cellblock~
This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the west.
~
0 AD inside
D1
You see the steel bars to a cell.
~
bars~
ABZ -1 10440
0 0
D2
You see the steel bars to a cell.
~
bars~
ABZ -1 10449
0 0
D3
It is too dark to see.
~
~
Z -1 10438
0 0
D5
You see a dark stairway down....
~
~
Z -1 10450
0 0
S
#10440
Cell~
The cell is very damp and very musty. The walls are covered with moisture
and dirt. The smell of urine is very potent here.
The steel bars to the cell are to the west.
~
0 AD inside
D3
You see bars
~
bars~
ABZ -1 10439
0 0
S
#10441
Hidden Room~
This is a long forgotten room. Ancient torture equipment stands around
collecting dust. Most of this stuff was probably replace with modern
hi tech torture devices and for sentimental reasons wasn't thrown away.
~
0 AD inside
D2
It's too dark to see.
~
~
Z -1 10451
0 0
S
#10442
Cellblock Hallway~
This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the north and east.
~
0 AD inside
D0
It's too dark to see.
~
~
Z -1 10432
0 0
D1
It's too dark to see.
~
~
Z -1 10443
0 0
S
#10443
Cellblock Hallway~
This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the east and west.
The bars to a cell are to the north.
~
0 AD inside
D0
You see bars to a cell.
~
bars~
ABZ -1 10433
0 0
D1
It's too dark to see.
~
~
Z -1 10444
0 0
D3
It's too dark to see.
~
~
Z -1 10442
0 0
S
#10444
Cellblock Hallway~
This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the north and west.
~
0 AD inside
D0
It's too dark to see.
~
~
Z -1 10434
0 0
D3
It's too dark to see.
~
~
Z -1 10443
0 0
S
#10445
Cell~
The cell is very damp and very musty. The walls are covered with moisture
and dirt. The smell of urine is very potent here.
The steel bars to the cell are to the north.
~
0 AD inside
D0
You see bars
~
bars~
ABZ -1 10435
0 0
S
#10446
Cellblock Hallway~
This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the north and east.
~
0 AD inside
D0
It's too dark to see.
~
~
Z -1 10436
0 0
D1
It's too dark to see.
~
~
Z -1 10447
0 0
S
#10447
Cellblock Hallway~
This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the east and west.
You see bars to a cell to the north.
~
0 AD inside
D0
You see bars to a cell.
~
bars~
ABZ -1 10437
0 0
D1
It's too dark to see.
~
~
Z -1 10448
0 0
D3
It's too dark to see.
~
~
Z -1 10446
0 0
S
#10448
Cellblock Hallway~
This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the north and west.
~
0 AD inside
D2
~
~
Z 0 10438
0 0
D3
It's too dark to see.
~
~
Z -1 10447
0 0
S
#10449
Cell~
The cell is very damp and very musty. The walls are covered with moisture
and dirt. The smell of urine is very potent here.
The steel bars to the cell are to the north.
~
0 AD inside
D0
You see bars
~
bars~
ABZ -1 10439
0 0
S
#10450
{rHot{x Stairs~
You are standing on a long stairway. The air around you is heavy and hot.
The stone walls are hot to the touch and your sweat sizzles as it hits the
ground. Cool air flows out from a crack in the wall to the east.
The smell of brimstone and smoke is all around you.
The stairs continue down.
~
0 AD inside
D4
It is too dark to see.
~
~
Z -1 10439
0 0
D5
It is too dark to see.
~
~
Z -1 10461
0 0
S
#10451
Crack in Wall~
This is a rather large crack in the wall. On closer inspection it appears to be
a passageway that was closed off long ago. It was probably reopened by
an earthquake or something.
An ancient passageway continues to the north.
Hot gusts of air come from the west.
~
0 AD inside
D0
It is too dark to see.
~
~
Z -1 10441
0 0
D3
It is too dark to see.
~
~
Z -1 10450
0 0
S
#10452
Stone Arch~
You stand underneath a large stone archway. The bricks are lined with
dark sigils of magic. Not many alive have seen this place, so tread
with caution. To the south is a large door which is hot to the touch.
The stone construction continues west where the heat grows again.
~
0 AD inside
D1
You see a hall of fire.
~
~
Z -1 10453
0 0
D2
You see the Foreman's office.
~
~
ABZ -1 10462
0 0
D5
You see a dark stairway down.
~
~
Z -1 10463
0 0
S
#10453
Hall of {RFire{x~
You are standing in a hallway made of fire. The walls are ablaze with
yellow and blue flames. The smell of the hot air and sulfur burn your
lungs as you inhale, and dry your mouth as you exhale. The stone floor
burns at your feet and hungrily drinks up every drop of sweat as they
fall from your body.
The hall of fire continues to the east.
You see a stone archway to the west.
~
0 AD inside
D1
You see a hall of fire.
~
~
Z -1 10454
0 0
D3
You see a stone archway.
~
~
Z -1 10452
0 0
S
#10454
Hall of {RFire{x~
You are standing in a hallway made of fire. The walls are ablaze with
yellow and blue flames. The smell of the hot air and sulfur burn your
lungs as you inhale, and dry your mouth as you exhale. The stone floor
burns at your feet and hungrily drinks up every drop of sweat as they
fall from your body.
The hall of fire continues to the south and west.
~
0 AD inside
D2
You see a hall of fire.
~
~
Z -1 10464
0 0
D3
You see a stone archway.
~
~
Z -1 10453
0 0
S
#10455
The Hall of the Lesser Demons~
The walls and floors are made of bones, and the stench of
decaying flesh is overpowering. All around you is the
gibbering sound of lesser demons calling to each other.
Throughout all the chaos you can sense the approach of 
something.
~
0 AD inside
D1
You see a construction area.
~
~
Z -1 10456
0 0
D2
You see a construction area.
~
~
Z -1 10465
0 0
S
#10456
The Hall of the Lesser Demons~
The walls and floors are made of bones, and the stench of
decaying flesh is overpowering. All around you is the
gibbering sound of lesser demons calling to each other.
Throughout all the chaos you can sense the approach of 
something.
~
0 AD inside
D1
You see a construction area.
~
~
Z -1 10457
0 0
D2
You see a construction area.
~
~
Z -1 10455
0 0
S
#10457
The Hall of the Lesser Demons~
The walls and floors are made of bones, and the stench of
decaying flesh is overpowering. All around you is the
gibbering sound of lesser demons calling to each other.
Throughout all the chaos you can sense the approach of 
something.
~
0 AD inside
D2
You see a construction area.
~
~
Z -1 10467
0 0
D3
You see a construction area.
~
~
Z -1 10456
0 0
S
#10458
Hall of {RFire{x~
You are standing in a hallway made of fire. The walls are ablaze with
yellow and blue flames. The smell of the hot air and sulfur burn your
lungs as you inhale, and dry your mouth as you exhale. The stone floor
burns at your feet and hungrily drinks up every drop of sweat as they
fall from your body.
The hall of fire continues to the east and south.
~
0 AD inside
D1
You see a hall of fire.
~
~
Z -1 10459
0 0
D2
You see a hall of fire.
~
~
Z -1 10468
0 0
S
#10459
Hall of {RFire{x~
You are standing in a hallway made of fire. The walls are ablaze with
yellow and blue flames. The smell of the hot air and sulfur burn your
lungs as you inhale, and dry your mouth as you exhale. The stone floor
burns at your feet and hungrily drinks up every drop of sweat as they
fall from your body.
The hall of fire continues to the west.
A room full of fire pits lies to the east.
A wall of fire crackles merrily to the south.
~
0 AD inside
D1
You see a room full of fire pits.
~
~
Z -1 10460
0 0
D2
You see a wall of fire.
~
~
Z -1 10469
0 0
D3
You see a hall of fire.
~
~
Z -1 10458
0 0
S
#10460
{RFire{x Pits of Hades~
This room is filled with many small fire pits. Countless damned souls are
being burnt and roasted within the the white flames that erupt from the
many pits. Wailing and screams of pain chill your bones in this hot room.
To the south you see a lake of fire.
A fire hall lies to the west.
~
0 AD inside
D2
You see a lake of fire.
~
~
Z -1 10470
0 0
D3
You see a hall of fire.
~
~
Z -1 10459
0 0
S
#10461
{RFire{x Mural~
Apon all the walls of this room is an enormous mural. Pictures of burning
bodies and tortured souls seem to be the main theme of the art. Bright reds
and hot blues are enphasized throughout the mural. As you stare at it the
characters within it seem to move and struggle in pain. The hot air around
you smells of sulfur and methane. To the south you see a stone hallway.
Hot air blows in at you from the doorway. The air stirs up the methane and
steals your breath. You choke and gag...
~
0 AD inside
D2
You see a stone hallway.
~
~
Z -1 10471
0 0
S
#10462
Chamber of Bhaal~
Walls of living flame burn you. The lord of fire makes his office here
orchestrating the plans for your doom. There is a metal filing cabinet
containing his plans and on the wall is a picture of the mortal realms.
Red dots speckle the map, marking a place where fire is lit. Through 
this Bhall can see the mortal realm.
~
0 AD inside
D0
You see the door to the office.
~
~
ABZ -1 10452
0 0
S
#10463
{CCold{x Stairway~
In contrast to what you have experienced this cold staiwell brings
some form of relief. It is unthinkable that in the midst of such heat
a place of cold even exists. The walls and stairs are made of granite.
The stairs continue down.
~
0 AD inside
D4
It is too dark to see.
~
~
Z -1 10452
0 0
D5
It is too dark to see.
~
~
Z -1 10472
0 0
S
#10464
The Hall of {RFire{x~
You are standing in a hallway made of fire. The walls are ablaze with
yellow and blue flames. The smell of the hot air and sulfur burn your
lungs as you inhale, and dry your mouth as you exhale. The stone floor
burns at your feet and hungrily drinks up every drop of sweat as they
fall from your body.
The hall of fire continues to the north and east.
~
0 AD inside
D0
You see a hall of fire.
~
~
Z -1 10454
0 0
D1
You see a wall of fire.
~
~
Z -1 10465
0 0
S
#10465
The Hall of the Lesser Demons~
The walls and floors are made of bones, and the stench of
decaying flesh is overpowering. All around you is the
gibbering sound of lesser demons calling to each other.
Throughout all the chaos you can sense the approach of 
something.
~
0 AD inside
D0
You see a construction area.
~
~
Z -1 10455
0 0
D1
You see a construction area.
~
~
Z -1 10466
0 0
D3
You see a Hall of fire.
~
~
Z -1 10464
0 0
S
#10466
Construction Area~
This part of Hell seems to be under repair. Workers are fixing and replacing
what look like various gas mains and other pipework. You can see many
gas lines and electrical conduits within the dismantled walls. Partially
hidden fire sprinklers are being installed in the ceilings.
You see more contruction to the east and west.
~
0 AD inside
D1
You see a construction area.
~
~
Z -1 10467
0 0
D3
You see a construction area.
~
~
Z -1 10465
0 0
S
#10467
The Hall of the Lesser Demons~
The walls and floors are made of bones, and the stench of
decaying flesh is overpowering. All around you is the
gibbering sound of lesser demons calling to each other.
Throughout all the chaos you can sense the approach of 
something.
~
0 AD inside
D0
You see a construction area.
~
~
Z -1 10457
0 0
D1
You see a hall of fire.
~
~
Z -1 10468
0 0
D3
You see a construction area.
~
~
Z -1 10466
0 0
S
#10468
Hall of {RFire{x~
You are standing in a hallway made of fire. The walls are ablaze with
yellow and blue flames. The smell of the hot air and sulfur burn your
lungs as you inhale, and dry your mouth as you exhale. The stone floor
burns at your feet and hungrily drinks up every drop of sweat as they
fall from your body.
The hall of fire continues to the north.
There are loud noises of contruction to the west.
~
0 AD inside
D0
You see a hall of fire.
~
~
Z -1 10458
0 0
D3
You see a construction area.
~
~
Z -1 10467
0 0
S
#10469
Wall of {RFire{x~
This large room is cut in into sections by small walls of fire. The walls
to move slowly changing the layout of the room. As you examine the room
further you notice various posts around the room to which people are
chained. The firewalls seem to move in patterns that leave the poor
people directly in the path of the oncoming fire. The walls seem to creep
ever so slowly towards them. The people blister and scream as the fire gets
closer. Their deaths seem like minutes of agony and pain, and even as they
burst into flames they seem incapable of grasping the merciful attention of
death...
To the north you see a hall of fire.
To the east you see a lake of fire.
~
0 AD inside
D0
You see a hall of fire.
~
~
Z -1 10459
0 0
D1
You see a Lake of fire.
~
~
Z -1 10470
0 0
S
#10470
Lake of {RFire{x~
You stand one the shore of a large lake of fire. The smoke and heat fill this
enormous room. You can barely make out shapes of something moving
withing the dancing flames of blue and gold..
~
0 AD inside
D0
It is too smoky to see.
~
~
Z -1 10460
0 0
D1
It is too smoky to see.
~
~
Z -1 10471
0 0
D3
It is too smoky to see.
~
~
Z -1 10469
0 0
S
#10471
{RHot{x Hall~
The stone floor below you heats your feet uncomfortably. The ceiling and
walls glow a dull red and you sweat uncomfortably under the heat.
~
0 AD inside
D0
You see a Mural Room.
~
~
Z -1 10461
0 0
D3
It is too smoky to see.
~
~
Z -1 10470
0 0
S
#10472
{CIcy{x Landing~
This landing is made entirely of ice. Its walls bear carvings of battle and
hunting scenes in bas-relief. These carved scenes show ice devils slaying
angels, hunting mortals and other gruesome pictures.
To the east you see a room of ice.
~
0 AD inside
D1
You see a room of ice.
~
~
Z -1 10541
0 0
S
#10473
{CIcy{x Room~
You are standing in a room of ice. Icicles of every size hang from the
ceiling. Some shake with every sound. Your reflection off the ice walls
seems to dance and wiggle as you move about.
To the south you see more of the frozen room.
To the west you see an Icy landing.
~
0 AD inside
D2
You see a room of ice.
~
~
Z -1 10483
0 0
D3
You see a room of ice.
~
~
Z -1 10541
0 0
S
#10474
Meat Locker~
You are standing in what looks like a meat locker. Rows of beef and other
meats hang from large steel hooks. You also notice that many of the
things hanging from the hooks are corpses of people. They reach out to
you as you pass them as if to plead for help from their frozen mouths. 
The meat locker continues to the east and south.
~
0 AD inside
D1
You see more of the Meat locker
~
~
Z -1 10475
0 0
D2
You see more of the Meat locker
~
~
Z -1 10484
0 0
S
#10475
Meat Locker~
Rows of beef and other meats hang from large steel hooks. You notice that 
many of the things hanging from the hooks are corpses of people. They 
reach out to you as you pass them as if to plead for help from their frozen 
mouths. 
The meat locker continues to the south and west.
There is a freezer door to the east.
~
0 AD inside
D1
You see a freezer door.
~
freezer~
ABZ -1 10476
0 0
D2
You see more of the Meat locker
~
~
Z -1 10485
0 0
S
#10476
Ice Cave~
This is what appears to be a replica of an iceberg. Penguins waddle about
the room pecking at many poor souls half trapped in the icy floor. You
seem to be outside, as the walls are painted to seem as if you are standing
on a vast icy slab with nothing but ocean around you. 
The iceberg continues to the south and east.
There is a freezer door to the west.
~
0 AD inside
D1
You see lots and lots of ice.
~
~
Z -1 10477
0 0
D2
You see lots and lots of ice.
~
~
Z -1 10486
0 0
D3
You see a freezer door.
~
door freezer~
ABZ -1 10475
0 0
S
#10477
Ice Cave~
This is what appears to be a replica of an iceberg. Penguins waddle about
the room pecking at many poor souls half trapped in the icy floor. You
seem to be outside, as the walls are painted to seem as if you are standing
on a vast icy slab with nothing but ocean around you. 
The iceberg continues to the south and west.
~
0 AD inside
D2
You see lots and lots of ice.
~
~
Z -1 10487
0 0
D3
You see lots and lots of ice.
~
~
Z -1 10476
0 0
S
#10478
Ice Creamery~
You appear to be standing in a ice-creamery. Many ice-cream workers run
frantically around tending to the various machines.
The factory continues to the east and south.
~
0 AD inside
D1
You see lots of ice-cream machines.
~
~
Z -1 10479
0 0
D2
You see lots of ice-cream machines.
~
~
Z -1 10488
0 0
S
#10479
Ice Creamery~
You appear to be standing in a ice-creamery. There seems to be a
group of people here shouting into containers and then quickly covering 
them. How odd...
The factory continues to the south and west.
There is a steel door to the east.
~
0 AD inside
D1
You see a steel door.
~
door steel~
ABZ -1 10480
0 0
D2
You see lots of ice-cream machines.
~
~
Z -1 10489
0 0
D3
You see lots of ice-cream machines.
~
~
Z -1 10478
0 0
S
#10480
White Marble Hall~
You are standing in a white marble hallway. It is dry and clean. Many
portraits of demons and devils in business suits adorn the walls on either
side of you.
The hall continues to the south.
To the west is a steel door.
~
0 AD inside
D2
You see a marble hallway.
~
~
Z -1 10490
0 0
D3
You see a steel door.
~
door steel~
ABZ -1 10479
0 0
S
#10481
A Resting Place~
This looks like a sheltered place to rest. The denizens of this place
cannot see around the corner and the coolenss lends itself to relief.
The walls, floor, and ceiling are covered in ice, and increase your
chance of frostbite.
~
0 AD inside
D1
You see a room of ice.
~
~
Z -1 10482
0 0
S
#10482
{CIcy{x Room~
You are standing in a room of ice. Icicles of every size hang from the
ceiling. Some shake with every sound. Your reflection off the ice walls
seems to dance and wiggle as you move about.
To the north and east you see more of the frozen room.
To the west you see a room full of refrigerators.
~
0 AD inside
D0
You see a room of ice.
~
~
Z -1 10541
0 0
D1
You see a room of ice.
~
~
Z -1 10483
0 0
D3
You see a room full of refrigerators.
~
~
Z -1 10481
0 0
S
#10483
Ice Room~
You are standing in a room of ice. Icicles of every size hang from the
ceiling. Some shake with every sound. Your reflection off the ice walls
seems to dance and wiggle as you move about.
To the north and west you see more of the frozen room.
To the east you see a freezer door.
~
0 AD inside
D0
You see a room of ice.
~
~
Z -1 10473
0 0
D1
You see a freezer door.
~
door freezer~
ABZ -1 10484
0 0
D3
You see a room of ice.
~
~
Z -1 10482
0 0
S
#10484
Meat Locker~
You stand in a large meat locker. Chunks of meat hang on the wall and 
larger corpses hang from steel hooks. Frozen blood and other 
unrecognizable pieces are littered on the floor.
The meat locker continues to the north and east.
There is a freezer door to the west.
~
0 AD inside
D0
You see more of the Meat locker
~
~
Z -1 10474
0 0
D1
You see more of the Meat locker
~
~
Z -1 10485
0 0
D3
You see a freezer door.
~
door freezer~
ABZ -1 10483
0 0
S
#10485
Meat Locker~
Rows of beef and other meats hang from large steel hooks. 
The meat locker continues to the north and west.
~
0 AD inside
D0
You see more of the Meat locker
~
~
Z -1 10475
0 0
D3
You see more of the Meat locker
~
~
Z -1 10484
0 0
S
#10486
Penguin Room~
This is what appears to be a replica of an iceberg. Penguins waddle about
the room pecking at many poor souls half trapped in the icy floor. You
seem to be outside, as the walls are painted to seem as if you are standing
on a vast icy slab with nothing but ocean around you. 
The iceberg continues to the north and east.
~
0 AD inside
D0
You see lots and lots of ice.
~
~
Z -1 10476
0 0
D1
You see lots and lots of ice.
~
~
Z -1 10487
0 0
S
#10487
Ice Cave~
This is what appears to be a replica of an iceberg. Penguins waddle about
the room pecking at many poor souls half trapped in the icy floor. You
seem to be outside, as the walls are painted to seem as if you are standing
on a vast icy slab with nothing but ocean around you. 
The iceberg continues to the north and west.
You can hear sounds of machinery to the east.
~
0 AD inside
D0
You see lots and lots of ice.
~
~
Z -1 10477
0 0
D1
You see a dark passageway.
~
~
Z -1 10488
0 0
S
#10488
Ice Cave~
You walk into part of an ice-cream factory. Many different types of
ice-cream and other deserts are made by these machines. Above one
of the machines a sign reads, 'Eye Spleen I Screamery'.
The factory continues to the north and east.
You can hear sounds of penguins to the west.
~
0 AD inside
D0
You see lots of ice-cream machines.
~
~
Z -1 10478
0 0
D1
You see lots of ice-cream machines.
~
~
Z -1 10489
0 0
D3
You see a dark passageway.
~
~
Z -1 10487
0 0
S
#10489
Ice-Creamery~
You stand amidst dozens of ice-cream machines. Workers rush about
for machine to machine, adjusting dials and checking gauges.
The factory continues to the north and west.
~
0 AD inside
D0
You see lots of ice-cream machines.
~
~
Z -1 10479
0 0
D3
You see lots of ice-cream machines.
~
~
Z -1 10488
0 0
S
#10490
Marble Hall~
You are walking down a white marble hallway. Large portraits of demons
and devils adorn the walls on either side of you. As you look again you
realize that they aren't demons and devils after all, but lawyers....well ok...
depends on your point of view...
The hallway continues to the north.
There is an office to the south.
~
0 AD inside
D0
You see a white marble hallway.
~
~
Z -1 10480
0 0
D2
You see an office.
~
~
Z -1 10500
0 0
S
#10491
Records Hall~
This Hallway is actually an enourmous records library. Millions of records
are kept here detailing the status of peoples lives. These are confidential
files and only authorized personnel are allowed to view them.
The records room continues to the east.
~
0 AD inside
D1
You see rows and rows of records.
~
~
Z -1 10492
0 0
S
#10492
Records Hall~
This Hallway is actually an enourmous records library. Millions of records
are kept here detailing the status of peoples lives. These are confidential
files and only authorized personnel are allowed to view them.
The records room continues to the east and west.
There is another hallway to the south.
~
0 AD inside
D1
You see rows and rows of records.
~
~
Z -1 10493
0 0
D2
You see the Halls of Judgement.
~
~
Z -1 10502
0 0
D3
You see rows and rows of records.
~
~
Z -1 10491
0 0
S
#10493
Records Hall~
This Hallway is actually an enourmous records library. Millions of records
are kept here detailing the status of peoples lives. These are confidential
files and only authorized personnel are allowed to view them.
The records room continues to the east and west.
~
0 AD inside
D1
You see rows and rows of records.
~
~
Z -1 10494
0 0
D3
You see rows and rows of records.
~
~
Z -1 10492
0 0
S
#10494
Records Hall~
This Hallway is actually an enourmous records library. Millions of records
are kept here detailing the status of peoples lives. These are confidential
files and only authorized personnel are allowed to view them.
The records room continues to the west.
~
0 AD inside
D3
You see rows and rows of records.
~
~
Z -1 10493
0 0
S
#10495
Small Altar~
This is the private prayer room of the high priest. a small altar stands
against the west wall. Evil symbols and pictures are plastered everywhere.
The new propaganda posters for Hell are posted behind the altar.
You see a blackened hall to the east.
~
0 AD inside
E
poster~
Don't go to heaven....They're boring....

***GO TO HELL!!!****

You'll be damned if you don't  ;)
~
D1
You see a blackened hallway.
~
~
Z -1 10496
0 0
S
#10496
Blackened Hall~
This hall looks as if it was burned out recently. The walls are charred and
smoking. Ashes and bits of burnt timber crunch under your feet as you 
walk down the hall. A sign on the wall reads, 'No Non-smoking Please'. 
The hall continues to the south.
There is a stone door to the east and a prayer room to the west.
~
0 AD inside
D1
You see a stone door.
~
door stone~
ABZ -1 10497
0 0
D2
You see a blackened hall.
~
~
Z -1 10506
0 0
D3
You see a prayer room.
~
~
Z -1 10495
0 0
S
#10497
Office of the High Priest~
This is the office of the High Priest of Hell. A black stone desk stands
before you. The office is lavishly furnished with gold, gems and many
antiques. A large portrait of a demons face is on the wall behind his desk.
You see a stone door to the west.
~
0 AD inside
D3
You see a stone door.
~
door stone~
ABZ -1 10496
0 0
S
#10498
Blackened Hall~
This hall looks as if it was burned out recently. The walls are charred and
smoking. Ashes and bits of burnt timber crunch under your feet as you 
walk down the hall. A sign on the wall reads, 'No Non-smoking Please'. 
The hall continues to the east and south.
~
0 AD inside
D1
You see a blackened hall.
~
~
Z -1 10499
0 0
D2
You see a blackened hall.
~
~
Z -1 10508
0 0
S
#10499
Blackened Hall~
This hall looks as if it was burned out recently. The walls are charred and
smoking. Ashes and bits of burnt timber crunch under your feet as you 
walk down the hall. A sign on the wall reads, 'No Non-smoking Please'.
The hall continues to the west.
A glass door is to the east. 
~
0 AD inside
D1
You see a glass door.
~
door glass~
ABZ -1 10500
0 0
D3
You see a blackened hall.
~
~
Z -1 10498
0 0
S
#10500
Administration of Hell~
This is the entrance to the Administration offices of Hell. The secretaries
desk sits quietly in the middle of the room. To the south is a metal door
labeled, 'Authorized Personnel Only'
To the west is a large glass door.
There is a stairway down on the opposite side of the room.
There is a sign posted next to the stairs.
~
0 AD inside
E
sign~
****ATTENTION***
The Abyss is CLOSED for construction.

We will open for your painful pleasures

soon....

-Strahd-
~
D0
You see a marble hall.
~
~
Z -1 10490
0 0
D2
You see a metal door.
~
door metal~
ABZ -1 10510
0 0
D3
You see a glass door.
~
door glass~
ABZ -1 10499
0 0
D5
You see a stairway down.
~
stairway~
Z -1 10509
0 0
S
#10501
Halls of Judgement~
You are standing in the Halls of Judgement. There are many alcoves 
which contain different methods of torture. Each more grotesque than
the one before it. On the wall a plaque reads, 'If you are here...You are
Guilty...You have been judged...sound fair? Too bad..'
The hall continues to the east.
The Courtroom is to the south.
~
0 AD inside
D1
You see the Halls of Judgement.
~
~
Z -1 10502
0 0
D2
You see the Court of Hell.
~
~
Z -1 10511
0 0
S
#10502
Halls of Judgement~
You are standing in the Halls of Judgement. There are many alcoves 
which contain different methods of torture. Each more grotesque than
the one before it. 
The hall continues to the east and west.
The hall of records is to the north.
~
0 AD inside
D0
You see the Hall of Records.
~
~
Z -1 10492
0 0
D1
You see the Halls of Judgement.
~
~
Z -1 10503
0 0
D3
You see the Halls of Judgement.
~
~
Z -1 10501
0 0
S
#10503
Halls of Judgement~
You are standing in the Halls of Judgement. There are many alcoves 
which contain different methods of torture. Each more grotesque than
the one before it. 
The hall continues to the east and west.
The Office of Complaints is to the south.
~
0 AD inside
D1
You see the Halls of Judgement.
~
~
Z -1 10504
0 0
D2
You see the Office of Complaints.
~
~
Z -1 10513
0 0
D3
You see the Halls of Judgement.
~
~
Z -1 10502
0 0
S
#10504
Halls of Judgement~
You are standing in the Halls of Judgement. There are many alcoves 
which contain different methods of torture. Each more grotesque than
the one before it. 
The hall continues to the east and west.
~
0 AD inside
D1
You see the Halls of Judgement.
~
~
Z -1 10505
0 0
D3
You see the Halls of Judgement.
~
~
Z -1 10503
0 0
S
#10505
Halls of Judgement~
You are standing in the Halls of Judgement. There are many alcoves 
which contain different methods of torture. Each more grotesque than
the one before it. 
The hall continues to the east and west.
~
0 AD inside
D1
You see the Halls of Judgement.
~
~
Z -1 10506
0 0
D3
You see the Halls of Judgement.
~
~
Z -1 10504
0 0
S
#10506
Blackened Hall~
This hall looks as if it was burned out recently. The walls are charred and
smoking. Ashes and bits of burnt timber crunch under your feet as you 
walk down the hall. A sign on the wall reads, 'No Non-smoking Please'.
There are exits in all directions.
~
0 AD inside
D0
You see a blackened hall.
~
~
Z -1 10496
0 0
D1
You see a blackened hall.
~
~
Z -1 10507
0 0
D2
You see the hallway of the Mall from Hell .
~
~
Z -1 10516
0 0
D3
You see the Halls of Judgement.
~
~
Z -1 10505
0 0
S
#10507
Blackened Hall~
This hall looks as if it was burned out recently. The walls are charred and
smoking. Ashes and bits of burnt timber crunch under your feet as you 
walk down the hall. A sign on the wall reads, 'No Non-smoking Please'.
The hallway continues to the east and west.
~
0 AD inside
D1
You see a blackened hall.
~
~
Z -1 10508
0 0
D3
You see a blackened hall.
~
~
Z -1 10506
0 0
S
#10508
Blackened Hall~
This hall looks as if it was burned out recently. The walls are charred and
smoking. Ashes and bits of burnt timber crunch under your feet as you 
walk down the hall. A sign on the wall reads, 'No Non-smoking Please'.
The hallway continues to the north and west.
~
0 AD inside
D0
You see a blackened hall.
~
~
Z -1 10498
0 0
D3
You see a blackened hall.
~
~
Z -1 10507
0 0
S
#10509
Stairs to the Abyss~
These dark stairs are made out of the bones of the damned. They rattle
softly as you tread apon them as if to cry out in protest. The air is filled
with the wailing of lost souls and the blood curdling screams of the
punished.
~
0 AD inside
D5
You see the eternal darkness of the Abyss.
~
~
Z -1 10518
0 0
S
#10510
Before The Bridge Of Insability~
Before you is a bridge over ... well nothing. The bridge crosses over 
an endless expanse of nothing. No light, no sound, no smells are apparent.
The bridge seems to be suspended by magic or some force you cannot ascertain.
~
0 AD inside
D0
You see a steel door.
~
door steel~
ABZ -1 10500
0 0
D2
You see a maintenance walkway.
~
~
Z -1 10520
0 0
S
#10511
Court Room~
This is the Courts of Hell. Here you are convicted, sentenced and punished.
And no...you don't get a trial. You don't deserve one. The courtroom is
filled with spectators and jury members. They seem to have no real reason
to be here since there isn't going to be a trial. They jeer and boo you as you
stand in the middle of the courtroom.
To the north is the Halls of Judgement.
Behind the judges bench is a wooden door.
~
0 AD inside
D0
You see the Halls of Judgement.
~
~
Z -1 10501
0 0
D2
You see a large wooden door.
~
~
Z -1 10521
0 0
S
#10512
Lawyers Office~
As you look around you, you realize you've entered a lawyers office. Now
you know you are in Hell....Everything in this office seems to be made of
snakeskin. This is the only lawyers office in Hell, so if you don't  like them
you're out of luck. But then again...if you are in Hell...you must've run
out of luck a while ago.
To the east is the Office of Complaints.
To the south you see a courtyard.
~
0 AD inside
D1
You see the Office of Complaints.
~
~
Z -1 10513
0 0
D2
You see a courtyard.
~
~
Z -1 10522
0 0
S
#10513
Office of Complaints~
This is a relatively small office. There is a large hole in the wall where a 
clerk usually sits and takes complaints about Hell. As you peek behind
the counter you see a large paper shredder and alot of shredded complaints.
a sign over the clerks desk reads, 'Hours: 12:00am - 12:01am'
To the west is a lawyers office.
To the north you see the Halls of Judgement.
~
0 AD inside
D0
You see the Halls of Judgement.
~
~
Z -1 10503
0 0
D3
You see a lawyers office
~
~
Z -1 10512
0 0
S
#10514
Pawn Shop~
You are standing in Hiramoto's Buy & Sell. This poor bastard has
been damned to Hell to serve the public for eternity. He will buy most
anything you have, since business is slow. Not many people visit
Hell. The store is filled with worthless junk. Piles of aluminum balls,
and bottle cap collections fill the corners of the room. Junk of
all kinds is scattered about the store.
To the east you see the Mall from Hell.
~
0 AD inside
D1
You see the Mall from Hell.
~
~
Z -1 10515
0 0
S
#10515
Hallway of The Mall from Hell~
This is definitely the Mall from Hell...there are no stores!
Only in Hell would they have a mall with no stores.
To the east you see the Mall from Hell.
To the west you see Hiramoto's Buy & Sell.
The hall continues to the east and south.
~
0 AD inside
D1
You see the Mall from Hell.
~
~
Z -1 10516
0 0
D2
You see the Mall from Hell.
~
~
Z -1 10525
0 0
D3
You see Hiramoto's Buy & Sell.
~
~
Z -1 10514
0 0
S
#10516
Hallway of The Mall from Hell~
This is definitely the Mall from Hell...there are no stores!
Only in Hell would they have a mall with no stores.
To the north you see a blackened hallway.
To the east you see the office of Big Mouth.
The hallway continues to the west.
~
0 AD inside
D0
You see a blackened hall.
~
~
Z -1 10506
0 0
D1
You see the office of Big Mouth.
~
~
Z -1 10517
0 0
D3
You see the hallways of the Mall from Hell.
~
~
Z -1 10515
0 0
S
#10517
The Office of Big Mouth~
This is the office of Big Mouth, head demon of Hell's Administration.
The room is decorated posters of naked women and autographed pictures
of famous tortured souls. Behind a large oaken desk sleeps Big Mouth.
This mouth looks large enough to step into if it were open. You wonder
what this guy eats...
~
0 AD inside
D3
You see the hallways of the Mall from Hell.
~
~
Z -1 10516
0 0
D5
You see Big Mouth's mouth.
~
mouth big mouth's~
Z -1 10526
0 0
S
#10518
Stairs to the Abyss~
These dark stairs are made out of the bones of the damned. They rattle
softly as you tread apon them as if to cry out in protest. The air is filled
with the wailing of lost souls and the blood curdling screams of the
punished.
~
0 AD inside
D5
You see the eternal darkness of the Abyss.
~
~
Z -1 10527
0 0
S
#10519
A Door Suspended by Nothing~
The door is made of no mortal material that you know of. It is a hard 
substance similar to steel, but has some play in it. When you put your hand 
on it it seems to give as though made of rubber. The handle is in the center
of the door and when you turn it, the door swings wide.
~
0 AD inside
D0
~
~
Z 0 10520
0 0
D2
~
~
ABZ 0 10529
0 0
S
#10520
On an Unstable Bridge~
Looking down does nothin, its looking anywhere that is troublesome. All 
around you is literally nothing, but you can see an end to this torture.
The bridge seems to end to the south.  A closed door it its end. There
is nothing below the door or arround it. It is as if some deity just placed
it there.
~
0 AD inside
D0
You see a maintenance walkway.
~
~
Z -1 10510
0 0
D2
~
~
Z 0 10519
0 0
S
#10521
Judge's Chambers~
This is the private chambers of the High Judge of Hell. He has a cushy job
and his office reflects that. Golden torches light the walls with dancing
blue and yellow flames. The judge's black crystal desk sparkles in the 
torchlight.
~
0 D inside
D0
You see the Courtroom of Hell.
~
~
Z -1 10511
0 0
S
#10522
Courtyard~
This courtyard is barren and neglected. Small weeds grow up in between
the concrete slabs. An old defunct fountain sputters with a grey-brown
ooze.
A lawyers office is to the north.
The courtyard continues to the east and south.
~
0 AD inside
D0
You see a lawyers office.
~
~
Z -1 10512
0 0
D1
You see a more of the courtyard.
~
~
Z -1 10523
0 0
D2
You see a more of the courtyard.
~
~
Z -1 10532
0 0
S
#10523
Courtyard~
This courtyard is barren and neglected. Small weeds grow up in between
the concrete slabs. An old defunct fountain sputters with a grey-brown
ooze.
The courtyard continues to the west and south.
Stanley's Magical Steeds is to the east.
~
0 AD inside
D1
You see Stanley's Magical Steeds store.
~
~
Z -1 10524
0 0
D2
You see a more of the courtyard.
~
~
Z -1 10533
0 0
D3
You see a more of the courtyard.
~
~
Z -1 10522
0 0
S
#10524
Stanley's Magical Steeds~
This is the shop of Stanly. He used to be an old mage selling cursed
trinkets at the town of Solace. He has recently set up shop in Hell selling
magical figurines. Each figurine is in the shape of some sort of steed.
Some are recognizable and some are not. Rumor has it that Stanley made
a deal with a devil....so I guess his lease is up in seven years.....
A courtyard is to the west.
To the south you see the Mall from Hell.
~
0 AD inside
D2
You see a hallway of the Mall from Hell.
~
~
Z -1 10534
0 0
D3
You see an abandon courtyard.
~
~
Z -1 10523
0 0
S
#10525
Hallway of The Mall from Hell~
This is definitely the Mall from Hell...there are no stores!
Only in Hell would they have a mall with no stores.
The hallway continues to the north and south.
~
0 AD inside
D0
You see a hall of the Mall from Hell.
~
~
Z -1 10515
0 0
D2
You see a hall of the Mall from Hell.
~
~
Z -1 10535
0 0
S
#10526
Inside Big Mouth's Stomach~
You are standing inside Big Mouth's stomach. It is roomy in here. Small
animals and other odds and ends lie about the stomach. Is that a dragon  
you see? Nah...couldn't be...
~
0 AD inside
D4
You see Big Mouth's throat.
~
mouth big mouth's throat~
Z -1 10517
0 0
S
#10527
Stairs to the Abyss~
These dark stairs are made out of the bones of the damned. They rattle
softly as you tread apon them as if to cry out in protest. The air is filled
with the wailing of lost souls and the blood curdling screams of the
punished.
~
0 AD inside
D5
You see the eternal darkness of the Abyss.
~
~
Z -1 10536
0 0
S
#10528
The Halls of The Advocates~
This is the place where Mephostopholes's commanders reign. From here they
pull the leashes of their demonic servants. The hall itself is constructed
of sandstone, and is warm to the touch. The floor is polished, with the
blood of the wicked. You can hear a fiddle in the background.
~
0 AD inside
D1
You see a maintenance room.
~
~
Z -1 10529
0 0
D2
You see stairs down to the reactor floor.
~
~
Z -1 10538
0 0
S
#10529
A Desert~
The door swings shut behind you and when you turn aroudn it is gone.
A vast expanse of desert lanscape surrounds you. The sand all around you whips
up when the wind blows. The heat is bareable. Nothing compared to what you 
have seen on your trip here. There are no sand dunes, only the flatness
of a plain of sand.
 
To the south you can see a cliff jutting out from the sand.
To the west you can see a building of some sort.
~
0 AD desert
D0
~
~
Z 0 10529
0 0
D1
You see a break room.
~
~
Z -1 10530
0 0
D2
~
~
Z 0 10539
0 0
D3
You see the reactor control room.
~
~
Z -1 10528
0 0
S
#10530
The Kennel~
Feces and urine makes walking through the room treacherous. The smell of
wet fur is almost overpowering that of the excrement. That is not the big
problem though. Lurking about are the hounds of hell. The steeds of many of
the smaller demons, and the watchdogs of Mephistopheles. 
f
~
0 AD inside
D2
You see the chief engineers office.
~
~
Z -1 10540
0 0
D3
You see the primary maintenance room.
~
~
Z -1 10529
0 0
S
#10531
Hell's Kitchen~
Welcome to Hell's kitchen, where everything is delicious....you just can't
have any....This is where the many foods of the world of Farside are made.
The chefs are usually very busy, but they always have extra time to torture
a guest....
To the east is a courtyard.
~
0 AD inside
D1
You see an abandon courtyard.
~
~
Z -1 10532
0 0
S
#10532
Courtyard~
This courtyard is barren and neglected. Small weeds grow up in between
the concrete slabs. An old defunct fountain sputters with a grey-brown
ooze.
The courtyard continues to the north and east.
You see a kitchen to the west.
~
0 AD inside
D0
You see more of the courtyard.
~
~
Z -1 10522
0 0
D1
You see a more of the courtyard.
~
~
Z -1 10533
0 0
D3
You see a kitchen.
~
~
Z -1 10531
0 0
S
#10533
Courtyard~
This courtyard is barren and neglected. Small weeds grow up in between
the concrete slabs. An old defunct fountain sputters with a grey-brown
ooze.
The courtyard continues to the north and west.
~
0 AD inside
D0
You see more of the courtyard.
~
~
Z -1 10523
0 0
D3
You see a more of the courtyard.
~
~
Z -1 10532
0 0
S
#10534
Hallway of The Mall from Hell~
This is definitely the Mall from Hell...there are no stores!
Only in Hell would they have a mall with no stores.
The hallway continues to the east.
Stanley's magic steeds are to the north.
~
0 AD inside
D0
You see Stanley's Magic Steeds.
~
~
Z -1 10524
0 0
D1
You see a hall of the Mall from Hell.
~
~
Z -1 10535
0 0
S
#10535
Hallway of The Mall from Hell~
This is definitely the Mall from Hell...there are no stores!
Only in Hell would they have a mall with no stores.
The hallway continues to the north and west.
~
0 AD inside
D0
You see a hall of the Mall from Hell.
~
~
Z -1 10525
0 0
D3
You see a hall of the Mall from Hell.
~
~
Z -1 10534
0 0
S
#10536
Stairs to the Abyss~
These dark stairs are made out of the bones of the damned.  They rattle
softly as you tread apon them as if to cry out in protest.  The air is
filled with the wailing of lost souls and the blood curdling screams of the
punished.  You can't seem to find the Abyss...  You seem to recall a seeing
a sign....  You try to remember, absentmindedly, what it said as the flames
begin to burn your flesh to a crisp.  
~
0 D inside
D5
~
~
Z -1 5250
0 0
S
#10537
Inside the Reactor Core~
You are standing on the inside of the reactor core. Actually you seem to
be floating in the plasma energy of the reactor. You can see the core
chamber fall off into the distance as it seems to be bottomless. Nuclear
particles and other strange things whiz by you at blinding speeds.
You see a maintenance hatch to the east.
~
0 AD inside
D1
You see a maintenance hatch.
~
hatch maintenance reactor core~
ABZ -1 10538
0 0
S
#10538
Reactor Room Floor~
The room is taken up almost entirely by the enormous reactor core. The
core pulses rhythmically as it generates the heat and power for the entire
region of Hell. Many workers in orange jumpsuits run frantically around
with geiger counters and plasma torches fixing breaches in the core.
You see a reactor core maintenance hatch to the west.
A stairway to the control room is to the north.
~
0 AD inside
D0
You see the stairs to the control room.
~
~
Z -1 10528
0 0
D3
You see a reactor core maintence hatch.
~
hatch maintenance reactor core~
ABZ -1 10537
0 0
S
#10539
{BA Cliff{x~
A cliff juts up directly from the almost flat landcape
in an unnatural way. If you were to stand at the top
you could look over all of hell. This place is eeriely
silent compared to the cacophany you have endured to 
get here. You cannot proceed any farther, the only 
way to go is back where you came from.
~
0 AD desert
D0
~
~
Z 0 10529
0 0
S
#10540
The Hound Master's Office~
This is the office of the Master of the Hounds of Hell. The walls are lined
with varying types of whips and torture implements. They give the hounds the
right temperment, you see. There are several leashes in disrepair lying on a
table, and there is a cage in the corner for the behavioral modifications
that this pig applies.
~
0 AD inside
D0
You see the break room.
~
~
Z -1 10530
0 0
S
#10541
{CIcy{x Room~
You are standing in a room of ice. Icicles of every size hang from the
ceiling. Some shake with every sound. Your reflection off the ice walls
seems to dance and wiggle as you move about.
~
0 AD inside
D1
You see a room of ice.
~
~
Z -1 10473
0 0
D2
You see a room of ice.
~
~
Z -1 10482
0 0
D3
You see a room of ice.
~
~
Z -1 10472
0 0
S
#0

#SPECIALS
M 10401 spec_cast_judge	* {DStone Golem{x
M 10402 spec_thief	* A sniveling thief
M 10403 spec_breath_fire	* the dominatrix
M 10405 spec_thief	* The Tax Collector
M 10406 spec_poison	* a scrumptious chicken pot pie
M 10407 spec_cast_judge	* a yummy beef pot pie
M 10408 spec_cast_cleric	* a yummy vegetable pot pie
M 10409 spec_cast_cleric	* a damned soul
M 10410 spec_cast_mage	* a neighbor
M 10411 spec_cast_undead	* The ghost of a long dead Ruler
M 10412 spec_breath_acid	* a 1000 pound fat man
M 10417 spec_breath_gas	* the blood from the fountain
M 10418 spec_cast_mage	* the lost soul
M 10419 spec_breath_fire	* the crispy critter
M 10421 spec_fido	* the manes
M 10422 spec_breath_lightning	* a former member of the clan Scion, sits here for eternity
M 10425 spec_poison	* a demonguard
M 10426 spec_breath_fire	* the burning fool
M 10430 spec_breath_fire	* the fire devil
M 10432 spec_breath_fire	* the hell hound
M 10433 spec_breath_frost	* the frozen body
M 10434 spec_breath_frost	* the ice devil
M 10437 spec_cast_mage	* An Abigor
M 10438 spec_breath_frost	* the I-scream worker
M 10439 spec_breath_frost	* the Ice Screamer
M 10442 spec_thief	* office worker from Hell
M 10445 spec_cast_cleric	* High Priest of Hell
M 10448 spec_cast_judge	* Judge Whopper
M 10456 spec_breath_acid	* stomach dragon
M 10459 spec_cast_mage	* A Guardian Construct
M 10460 spec_cast_cleric	* {RMephistopheles{x
M 10464 spec_cast_mage	* Duke Eckthar
M 10468 spec_breath_fire	* the Greater Fire Demon
M 10469 spec_breath_frost	* side of frozen beef
M 10470 spec_fido	* guard dog
S

#RESETS
D 0 10404 3 1	* Before a Great {DPortcullis{x: door to the west: closed
D 0 10405 1 1	* Inside the {DPortcullis{x: door to the east: closed
D 0 10405 3 1	* Inside the {DPortcullis{x: door to the west: closed
D 0 10406 1 1	* Entrance to the Hall of the Seven Deadly Sins: door to the east: closed
D 0 10416 1 1	* {YGreed{x: door to the east: closed
D 0 10417 3 1	* {BLust{x: door to the west: closed
D 0 10433 2 1	* Cell: door to the south: closed
D 0 10435 2 1	* Cellblock Hallway: door to the south: closed
D 0 10437 2 1	* Cell: door to the south: closed
D 0 10439 1 1	* The End of The Cellblock: door to the east: closed
D 0 10439 2 1	* The End of The Cellblock: door to the south: closed
D 0 10440 3 1	* Cell: door to the west: closed
D 0 10443 0 1	* Cellblock Hallway: door to the north: closed
D 0 10445 0 1	* Cell: door to the north: closed
D 0 10447 0 1	* Cellblock Hallway: door to the north: closed
D 0 10449 0 1	* Cell: door to the north: closed
D 0 10452 2 1	* Stone Arch: door to the south: closed
D 0 10462 0 1	* Chamber of Bhaal: door to the north: closed
D 0 10475 1 1	* Meat Locker: door to the east: closed
D 0 10476 3 1	* Ice Cave: door to the west: closed
D 0 10479 1 1	* Ice Creamery: door to the east: closed
D 0 10480 3 1	* White Marble Hall: door to the west: closed
D 0 10483 1 1	* Ice Room: door to the east: closed
D 0 10484 3 1	* Meat Locker: door to the west: closed
D 0 10496 1 1	* Blackened Hall: door to the east: closed
D 0 10497 3 1	* Office of the High Priest: door to the west: closed
D 0 10499 1 1	* Blackened Hall: door to the east: closed
D 0 10500 2 1	* Administration of Hell: door to the south: closed
D 0 10500 3 1	* Administration of Hell: door to the west: closed
D 0 10510 0 1	* Before The Bridge Of Insability: door to the north: closed
D 0 10519 2 1	* A Door Suspended by Nothing: door to the south: closed
D 0 10537 1 1	* Inside the Reactor Core: door to the east: closed
D 0 10538 3 1	* Reactor Room Floor: door to the west: closed
M 0 10401 2 10405 2	* {DStone Golem{x (Inside the {DPortcullis{x)
E 0 10401 0 16		*	{rA flaming pitchfork{x: wielded
M 0 10401 2 10405 2	* {DStone Golem{x (Inside the {DPortcullis{x)
E 0 10401 0 16		*	{rA flaming pitchfork{x: wielded
M 0 10409 6 10406 2	* a damned soul (Entrance to the Hall of the Seven Deadly Sins)
M 0 10409 6 10408 2	* a damned soul (Hall of the Damned)
M 0 10409 6 10410 2	* a damned soul (Hall of the Damned)
M 0 10412 2 10412 1	* a 1000 pound fat man ({bSloth{x)
G 0 10405 0		*	the angel's skull
M 0 10410 1 10413 1	* a neighbor ({GEnvy{x)
M 0 10411 1 10414 1	* The ghost of a long dead Ruler ({cPride{x)
M 0 10406 1 10415 1	* a scrumptious chicken pot pie (Gluttony)
M 0 10407 1 10415 1	* a yummy beef pot pie (Gluttony)
M 0 10408 1 10415 1	* a yummy vegetable pot pie (Gluttony)
M 0 10402 1 10416 1	* A sniveling thief ({YGreed{x)
M 0 10405 1 10416 1	* The Tax Collector ({YGreed{x)
O 0 10451 0 10416	* A pile of gold coins. ({YGreed{x)
M 0 10403 1 10417 1	* the dominatrix ({BLust{x)
E 0 10402 0 16		*	a black leather whip: wielded
M 0 10404 1 10417 1	* A fleshy mass ({BLust{x)
E 0 10403 0 16		*	a hickey maker: wielded
M 0 10414 1 10419 1	* bloody severed arm (Room full of Body Parts.)
M 0 10415 1 10419 1	* bloody severed foot (Room full of Body Parts.)
M 0 10416 1 10419 1	* bloody severed nose (Room full of Body Parts.)
M 0 10417 1 10420 1	* the blood from the fountain (Fountain of Blood.)
M 0 10418 4 10423 2	* the lost soul (Room of Lost {CSouls{x)
M 0 10418 4 10424 2	* the lost soul (Room of Lost {CSouls{x)
M 0 10419 1 10425 1	* the crispy critter ({wBlackened{x Hallway)
E 0 10408 0 16		*	a {rflaming {xclaw: wielded
M 0 10413 2 10426 1	* skeletal warrior ({wBlackened{x Hallway)
E 0 10406 0 5		*	some rotting flesh: on the body
E 0 10407 0 16		*	the Vorpal Blade: wielded
M 0 10413 2 10428 1	* skeletal warrior ({wBlackened{x Hallway)
E 0 10406 0 5		*	some rotting flesh: on the body
E 0 10407 0 16		*	the Vorpal Blade: wielded
M 0 10420 2 10430 2	* pile of bones (Skeleton Factory)
M 0 10422 1 10433 1	* a former member of the clan Scion, sits here for eternity (Cell)
M 0 10425 3 10436 1	* a demonguard (Cellblock Hallway)
E 0 10409 0 5		*	a demonskin: on the body
E 0 10410 0 16		*	demon teeth: wielded
M 0 10423 1 10437 1	* An assassain of the Shadow Stalkers is imprisoned here (Cell)
M 0 10425 3 10438 1	* a demonguard (Cellblock Hallway)
E 0 10409 0 5		*	a demonskin: on the body
E 0 10410 0 16		*	demon teeth: wielded
M 0 10421 2 10440 1	* the manes (Cell)
E 0 10444 0 16		*	a manes' claws: wielded
M 0 10425 3 10442 1	* a demonguard (Cellblock Hallway)
E 0 10409 0 5		*	a demonskin: on the body
E 0 10410 0 16		*	demon teeth: wielded
M 0 10421 2 10445 1	* the manes (Cell)
E 0 10444 0 16		*	a manes' claws: wielded
M 0 10424 1 10449 1	* An adept of the black arts (Cell)
M 0 10432 1 10454 1	* the hell hound (Hall of {RFire{x)
E 0 10417 0 16		*	hell hound teeth: wielded
M 0 10427 3 10456 1	* a Cacodemon (The Hall of the Lesser Demons)
E 0 10445 0 16		*	A Cacodemon's mace: wielded
M 0 10428 3 10456 1	* a dretch (The Hall of the Lesser Demons)
E 0 10412 0 16		*	a needle: wielded
M 0 10426 2 10460 1	* the burning fool ({RFire{x Pits of Hades)
E 0 10411 0 10		*	some burning flesh: on the arms
M 0 10468 1 10460 1	* the Greater Fire Demon ({RFire{x Pits of Hades)
E 0 10415 0 16		*	a bloody black talon: wielded
G 0 10416 0		*	jar of blood
M 0 10440 1 10462 1	* Bhaal, Lord of {RFire{x (Chamber of Bhaal)
E 0 10422 0 3		*	A cloak of {RF{yi{Rr{ye{x: around the neck (1)
M 0 10428 3 10465 1	* a dretch (The Hall of the Lesser Demons)
E 0 10413 0 16		*	a bone saw: wielded
M 0 10427 3 10465 1	* a Cacodemon (The Hall of the Lesser Demons)
E 0 10412 0 16		*	a needle: wielded
M 0 10427 3 10467 1	* a Cacodemon (The Hall of the Lesser Demons)
E 0 10445 0 16		*	A Cacodemon's mace: wielded
M 0 10428 3 10467 1	* a dretch (The Hall of the Lesser Demons)
E 0 10412 0 16		*	a needle: wielded
M 0 10431 1 10469 1	* the wall of fire (Wall of {RFire{x)
M 0 10426 2 10470 1	* the burning fool (Lake of {RFire{x)
E 0 10411 0 10		*	some burning flesh: on the arms
M 0 10430 1 10470 1	* the fire devil (Lake of {RFire{x)
E 0 10414 0 16		*	a box of matches: wielded
G 0 10449 0		*	a precious fire opal
M 0 10435 1 10473 1	* the trapped soul ({CIcy{x Room)
M 0 10469 2 10474 1	* side of frozen beef (Meat Locker)
G 0 10421 0		*	some meat
M 0 10436 2 10475 1	* the half frozen body (Meat Locker)
E 0 10420 0 16		*	a large meat hook: wielded
M 0 10437 4 10476 1	* An Abigor (Ice Cave)
M 0 10437 4 10477 1	* An Abigor (Ice Cave)
M 0 10438 2 10478 1	* the I-scream worker (Ice Creamery)
M 0 10439 1 10479 1	* the Ice Screamer (Ice Creamery)
O 0 10453 0 10481	* {Ca frozen bed{x (A Resting Place)
M 0 10434 1 10483 1	* the ice devil (Ice Room)
E 0 10419 0 16		*	an ice spear: wielded
M 0 10436 2 10484 1	* the half frozen body (Meat Locker)
E 0 10420 0 16		*	a large meat hook: wielded
M 0 10469 2 10485 1	* side of frozen beef (Meat Locker)
G 0 10421 0		*	some meat
M 0 10437 4 10486 1	* An Abigor (Penguin Room)
M 0 10437 4 10487 1	* An Abigor (Ice Cave)
M 0 10438 2 10488 1	* the I-scream worker (Ice Cave)
E 0 10454 0 16		*	I-Scream Cone: wielded
M 0 10443 3 10491 1	* records worker (Records Hall)
M 0 10443 3 10492 1	* records worker (Records Hall)
M 0 10443 3 10493 1	* records worker (Records Hall)
M 0 10444 1 10494 1	* Santa Claus (Records Hall)
E 0 10424 0 6		*	spectacles: over the head
M 0 10446 1 10495 1	* a bowl of blood (Small Altar)
M 0 10445 1 10497 1	* High Priest of Hell (Office of the High Priest)
E 0 10425 0 17		*	an unholy symbol: held in the hands
E 0 10426 0 12		*	{Dunholy robes{x: about the shoulders
G 0 10450 0		*	a hellstone
M 0 10442 2 10498 1	* office worker from Hell (Blackened Hall)
E 0 10423 0 16		*	an electric eraser: wielded
M 0 10441 1 10500 1	* Secretary of Hell (Administration of Hell)
E 0 10446 0 6		*	a blond wig: over the head
M 0 10442 2 10506 1	* office worker from Hell (Blackened Hall)
E 0 10423 0 16		*	an electric eraser: wielded
M 0 10447 6 10511 6	* jury member (Court Room)
M 0 10449 1 10512 1	* Lawyer from Hell (Lawyers Office)
E 0 10427 0 16		*	the sharp teeth of a lawyer: wielded
M 0 10450 1 10513 1	* Complaints Officer (Office of Complaints)
M 0 10451 1 10514 1	* bastard hiramoto (Pawn Shop)
G 0 10428 0		*	a golden ring
G 0 10429 0		*	an engagement ring
G 0 10430 0		*	a prenuptual agreement
M 0 10448 1 10521 1	* Judge Whopper (Judge's Chambers)
M 0 10453 5 10522 1	* weeds (Courtyard)
M 0 10453 5 10522 1	* weeds (Courtyard)
M 0 10463 5 10522 1	* frantic lady (Courtyard)
M 0 10453 5 10523 1	* weeds (Courtyard)
M 0 10454 1 10524 1	* Stanley (Stanley's Magical Steeds)
G 0 10432 0		*	a figurine of a horse
G 0 10433 0		*	a figurine of a winged horse
G 0 10434 0		*	a figurine of a nightmare
G 0 10435 0		*	a figurine of a black dragon
G 0 10436 0		*	a figurine of a red dragon
G 0 10437 0		*	a figurine of a white dragon
G 0 10438 0		*	a figurine of a green dragon
G 0 10439 0		*	a figurine of a blue dragon
M 0 10463 5 10524 1	* frantic lady (Stanley's Magical Steeds)
M 0 10463 5 10524 1	* frantic lady (Stanley's Magical Steeds)
M 0 10455 1 10526 1	* horse carcass (Inside Big Mouth's Stomach)
M 0 10456 1 10526 1	* stomach dragon (Inside Big Mouth's Stomach)
M 0 10457 1 10526 1	* rancid turkey leg (Inside Big Mouth's Stomach)
M 0 10458 1 10528 1	* the Devil's butler. (The Halls of The Advocates)
E 0 10440 0 17		*	a serving platter: held in the hands
E 0 10442 0 5		*	a black tuxedo: on the body
M 0 10459 1 10528 1	* A Guardian Construct (The Halls of The Advocates)
E 0 10441 0 16		*	a massive sword: wielded
M 0 10452 3 10529 1	* A Sand Devil (A Desert)
E 0 10431 0 16		*	a {ysand {Ymace{x: wielded
E 0 10447 0 5		*	A breastplate made of sand: on the body
M 0 10470 2 10530 2	* guard dog (The Kennel)
M 0 10470 2 10530 2	* guard dog (The Kennel)
M 0 10471 1 10531 1	* juicy steak (Hell's Kitchen)
M 0 10461 1 10531 1	* devil's food cake (Hell's Kitchen)
M 0 10462 1 10531 1	* mad cook (Hell's Kitchen)
E 0 10448 0 16		*	a cleaver: wielded
M 0 10453 5 10533 1	* weeds (Courtyard)
M 0 10453 5 10535 1	* weeds (Hallway of The Mall from Hell)
M 0 10463 5 10535 1	* frantic lady (Hallway of The Mall from Hell)
M 0 10463 5 10535 1	* frantic lady (Hallway of The Mall from Hell)
M 0 49 50 10536 1	* deathtrap (Stairs to the Abyss)
M 0 10465 1 10537 1	* Duke Rolgar, the Devil's Advocate (Inside the Reactor Core)
M 0 10466 2 10537 1	* a Grok (Inside the Reactor Core)
M 0 10464 1 10538 1	* Duke Eckthar (Reactor Room Floor)
E 0 10455 0 7		*	Black Demonskin Greaves: on the legs
M 0 10466 2 10538 1	* a Grok (Reactor Room Floor)
M 0 10460 1 10539 1	* {RMephistopheles{x ({BA Cliff{x)
M 0 10467 1 10540 1	* The Hound Master (The Hound Master's Office)
G 0 10443 0		*	an antacid pill
M 0 10433 1 10541 1	* the frozen body ({CIcy{x Room)
G 0 10418 0		*	an icy bottle
S

#SHOPS
10451 0 0 0 0 0 110 13 0 23
10454 2 3 4 10 0 225 12 0 23
0

#OLIMITS
O 10456 1	* the {WLif{weDr{Dainer{x
S

#MOBPROGS
#10416
if carries $n 'gold'
say yes,sir!
endif
~
#10460
mob oload 10452
~
#10551
~
#10558
mob echo Falling backword, the old rockseer looks you right in the eye and mutters a curse with her last breath.
~
#0

#$