zim/area/
zim/bin/
zim/clans/plists/
zim/corefiles/
zim/doc/muddy/
zim/gods/
zim/log/
zim/player/
zim/skill_tree/
zim/tmp/
#AREADATA
Name Elven Fortress~
Builders kira~
VNUMs 2800 2899
Credits kira~
Security 9
LevelRange 40 60
ResetMessage From all around, you hear sounds of comotion and change as a new day dawns~
End

#MOBILES
#2800
oldstyle guardian beast~
the guardian beast~
A guardian beast stares at you and snarls in rage.
~
Jet black fur covers this beast.  You stare at his two huge red eyes.  You can
count at least 50 teeth on this monster.  You can't tell whether it is blood or
saliva dripping from the beast's jaw.  The guardian beast snarls again.
~
human~
ABCFG DJPQ -200 0
7 0 2d6+85 3d9+100 1d8+1 none
4 4 4 9
EFNU 0 0 0
stand stand male 0
0 0 medium flesh~
~
#2801
ambulant elf~
an ambulant elf~
{7An ambulant elf is pacing back and forth in deep concentration.{x
~
This young elf is continuously tapping at his bow. His facial
expression is twisted, and his forehead is wrinkled with thought.
He seems to be disgruntled, and in deep concentration, for he
is thinking of the different ways to give death to the invaders.
~
elf~
AB 0 0 0
55 55 201d55+0 275d10+85 18d3+32 none
-27 -27 -27 -16
IV 0 0 0
sit stand male 50
0 0 medium flesh~
~
F par ABCDEFGHIJ
#2802
elven officer~
{xthe {&Elven Officer{x~
{7The {&Elven Officer {7is making his way towards you.{x
~
He is tall, about 7 feet.  Long, blonde flowing hair is pulled
back into a clasp at the back of his head. He is wearing a small
green hat, and in his hand he carries a bow and arrow.
~
elf~
AB 0 0 0
50 50 173d50+0 250d10+85 16d3+30 none
-24 -24 -24 -14
FKN F 0 0
stand stand male 75
0 0 medium flesh~
~
F par ACDEFGHIJK
M greet 2802 100~
M speech 2803 No~
M speech 2805 Yes~
M speech 2804 I come in peace~
M give 2806 fort 2802~
M speech 2807 I come to kill~
#2803
fortress warden~
{7the fortress warden{x~
{7Here stands the fortress warden, shouting and throwing out orders.{x
~
~
elf~
ABT H 0 0
56 56 207d56+0 280d10+85 18d3+33 none
-28 -28 -28 -16
EF A 0 0
sit stand male 42
0 0 medium flesh~
~
F par BCDEFGHIJK
#2804
blind man~
{7a blind man{x~
{7A blind man is tapping his walking stick on the ground here.{x
~
This man's eyes are quite disturbing, for he has none at all.
Where his eyes should be, there are gaping black holes. He lost
both of his eyes not long ago, as an arrow came up above the
turrets and into the city, puncturing them.
~
elf~
AGT A 0 0
54 54 195d54+0 270d10+85 18d3+32 none
-27 -27 -27 -15
FN 0 0 0
rest stand male 150
0 0 medium flesh~
~
#2805
blackmailer elven elf~
{7a {8blackmailer {@@elf{x~
{7A {8blackmailer {@@elf{x is standing here with a mischievous grin.
~
This blackmailer elf is standing here with a ridiculously witty
grin upon his face. He looks like he knows what he's doing.
~
elf~
ABT a 0 0
49 49 167d49+0 245d10+85 16d3+29 none
-23 -23 -23 -13
KN A 0 0
rest stand female 200
0 0 medium flesh~
~
F par ABCDEFHIJK
#2806
elven cityguard~
{7an elven cityguard~
{7An elven cityguard is working his post here.{x
~
An elven cityguard stands here. His body is all jacked up, but he
is tall and bold. His hair is pulled back into a tight clasp, and
he wears steal toe boots upon his feet.
~
elf~
ABT H 0 0
49 49 192d49+0 490d11+95 17d2+40 none
-26 -26 -26 -16
DIK A 0 0
stand stand male 50
0 0 medium flesh~
~
F par BCDEFGHIJK
#2807
crystal dragon~
a {Wc{wr{Dy{Ws{wt{Wa{wl {Gd{gr{Ga{gg{Go{gn{x~
{7A {&c{7r{8y{&s{7t{&a{7l {@@d{2r{@@a{2g{@@o{2n{x roams here, looking for its master.{x
~
A gorgeous crystal dragon hovers over you. She peers at you
through incredible cyan eyes, and as she flaps her wings, you
have to struggle to keep your balance, for they are immensely
powerful.
~
dragon~
ABT 0 0 0
60 60 230d60+0 300d10+85 20d3+35 none
-30 -30 -30 -18
0 0 0 0
stand stand female 50
0 0 medium flesh~
~
#2808
heavily guarded archers archer~
{7a heavily guarded {8archer{x~
{7A {8guard {xpatrols here, protecting what lies past the north door.
~
This guard wears bulky leather armor, and a pair of incredibly
thick boots. He doesn't seem happy that you entered the lobby.
~
elf~
ABFT H 0 0
59 59 224d59+0 295d10+85 19d3+34 none
-30 -30 -30 -18
CK A 0 0
stand stand male 75
0 0 medium flesh~
~
F par ABCDEFGHIJ
#2817
darby~
{@@D{2arby{x~
{@@D{2arby{7, the Elven shopkeeper is here looking cool in his slitted hat.
~
Darby is a quiet elf fellow hidden beneath his slitted elf hat.
He does not speak often, and will ignore you unless you want to
buy some of his merchandise.
~
elf~
ABCT 0 0 0
60 60 264d60+0 600d11+95 21d2+47 none
-33 -33 -33 -21
IKN 0 0 0
stand stand none 300
0 0 medium flesh~
~
F par ABDEFGHIJK
#2820
ronni~
{6R{^onn{6i{x~
{6R{^onn{^i{x, the bartender, is here chugging a pint of beer.
~
{6R{^onn{6i {xis the alcoholic elf of the city. If ever you are in need
of his assistance, he will be at his bar, or at a local party. He
is standing in the middle of a drunken circle, swallowing a beer as fast as
he can, while the other elves hoot and hollar, "{&Chug! Chug! Chug!{x"{x
~
elf~
ABCT 0 0 0
60 60 264d60+0 600d11+95 21d2+47 none
-33 -33 -33 -21
C 0 0 CD
stand stand male 200
0 0 medium flesh~
~
F par ACDEFGHIJK
#2821
phegilas~
{2P{@@hegilas{x~
{2P{@@hegilas{x, the drunken archer is hopping around with an arrow in his boot.
~
Phegilas is a youthful, charming elven boy. He is known for having
a horde of beautiful women crowding around him, and also for pulling
jocular pranks on the elven guards. He is looked upon leniently in this
city, and is loved by many, besides the elves that deem him foolish.
~
elf~
ABT d 0 0
40 40 98d40+0 40d9+60 12d3+21 none
-16 -16 -16 -7
0 0 0 0
stand stand male 100
0 0 medium flesh~
~
F par ABCDEFGIJK
M greet 2821 100~
#2822
aroilen~
{4A{$roilen{x~
{4A{$roilen{x is drunk, lying on the floor laughing at Phegilas' injured foot.
~
Phegilas' best friend stands here. His name is Aroilen. Drunken,
and struck with humor, he is lying on the floor pointing and laughing
at his friend.
~
elf~
ABT 0 0 0
0 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 0 0 0
stand stand male 0
0 0 medium flesh~
~
#2827
wandering merchant fylar~
{3F{#ylar{x~
{3F{#ylar{x, the wandering merchant is here carrying his backpack of supplies.
~
Fylar, the wandering merchant, is deaf, and someone blind. He is
the aid of this city, despite his inability to hear. He wanders
around carrying a backpack of supplies: potions, equipment, and
other such things. Fylar is highly respected amongst the elders
of the city.
~
elf~
AGT 0 0 0
60 60 264d60+0 600d11+95 21d2+47 none
-33 -33 -33 -21
N ALPQT 0 0
stand stand none 200
0 0 medium flesh~
~
F par BCDEFGHIJK
M greet 2827 100~
#2829
black cat~
{7the {8black cat{x~
{7A {8black cat{x is curled up in a ball on the bed.{x
~
She is peering at you through piercing silver eyes, wondering
why you are in her master's house. Her claws knead slowly against
the sheets of the bed.
~
cat~
ABT 0 0 0
60 60 264d60+0 600d11+95 21d2+47 none
-33 -33 -33 -21
0 F 0 0
stand stand female 25
0 0 medium flesh~
~
F par ACDEFHJKQV
M death 2829 99~
M speech 2830 Open the bookcase~
M greet 2837 100~
#2831
ramah~
{7Ramah{x~
{&Ramah{7, the charismatic archer is hiding in his secret study here.
~
Ramah is a charming, quiet elf. He is well known in the Elven Fortress for
being the most trustworthy, valiant, and courageous elf for miles. He does
not accept money for his deeds, and will help any poor soul, no matter what
the cause is. He is famous for his bow and arrow shot, for he never misses.
On his arms and face are many visible scars.
~
elf~
ABT 0 0 0
60 60 264d60+0 600d11+95 21d2+47 none
-33 -33 -33 -21
CKN 0 0 0
stand stand male 500
0 0 medium flesh~
~
M speech 2831 Give me the golden arrow~
M death 2832 99~
M greet 2833 100~
#2833
maseiah~
{3M{#ase{#i{3a{#h{x~
{3M{#ase{#i{3a{#h{x is kneading a pie crust on the counter and smiling up at you.{x
~
Maseiah is a friendly, middleaged elf. She has out of control blonde hair
pulled back into what looks like a sorely-attempted bun. Her apron is sauted
in white powder and dough.
~
elf~
ABCT H 0 0
45 45 165d45+0 450d11+95 16d2+37 none
-23 -23 -23 -14
IK 0 0 0
stand stand female 100
0 0 medium flesh~
~
M greet 2834 100~
M speech 2836 Yes~
#2835
nadyah~
{2N{@@adyah{x~
{2N{@@adyah{7, the town's only female assassin is resting on the couch.{x
~
A rustic looking elf stands here in a brown leather vest.
You notice a sheath wrapped about her left thigh with a silver dagger
enclosed. Long, dreaded blonde hair is pulled back into a green bandanna.
It is very rare to find a female elf assassin in these parts, and therefore
she is quite feared and respected.
~
elf~
ABT 0 0 0
50 50 173d50+0 250d10+85 16d3+30 none
-24 -24 -24 -14
CFK 0 0 0
stand stand female 100
0 0 medium flesh~
~
F par ABDEFGHIJK
M greet 2835 100~
#2836
aliden~
{4A{$liden{x~
{4A{$liden {7is rubbing his fists.{x
~
Aliden is an unusually gruff elf. He has soft whiskers on his chin and
scars covering most of his arms. He is cracking his knuckles over and over.
~
elf~
ABT 0 0 0
50 50 198d50+0 500d11+95 17d2+40 none
-27 -27 -27 -16
FK 0 0 0
stand stand male 100
0 0 medium flesh~
~
#2838
barnie homeless elf~
{&B{7arnie{x~
{&B{7arnie, the homeless elf is sleeping in the corner.
~
Barnie is a sad creature. His ears are bent at the tips, where
they should be perky and sharp. He once was a great legend in this
city as L'eimen'le's butler, but was caught stealing, and banished
to be an outcast of the city for the rest of his life. He is not
allowed to leave, nor serve in the hands of any other elf again in
the city of the fortress.
~
elf~
ABT d 0 0
58 58 185d58+0 58d9+60 18d3+30 none
-27 -27 -27 -15
0 A 0 GN
stand sleep none 1
0 0 medium flesh~
~
F par BCDEFGHIJK
#2843
city patroller officer~
{7a city patrol officer{x~
A city patrol officer roams the streets looking for trouble.
~
This city patrol officer is patting his bow and arrow
casually as he roams the streets looking for trouble. He
wears a leather vest and thick leather pants.
~
elf~
AGT H 0 0
50 50 198d50+0 500d11+95 17d2+40 none
-27 -27 -27 -16
CKV A 0 0
stand stand male 100
0 0 medium flesh~
~
M greet 2809 100~
#2850
lohgan~
Lohgan~
Lohgan, the elven night watch is here, resting against the cold stone wall.
~
Lohgan is highly trained in night watching the city. He is a
straight shooter, even in the pitch black of night. His long
pointy ears account for his fox like hearing.
~
elf~
ABT H 0 0
55 55 201d55+0 275d10+85 18d3+32 none
-27 -27 -27 -16
EFK A 0 0
stand stand male 100
0 0 medium flesh~
~
F aff P
F par ABCDEFGHIK
#2851
turret archer elf~
{7an elven archer{x~
{7An elven archer is here, peering out of the turret.{x
~
He has got a bow and arrow wielded, his right arm pulled
back, alert and ready for battle.
~
elf~
ABT 0 0 0
53 53 190d53+0 265d10+85 17d3+31 none
-26 -26 -26 -15
CDHK A D 0
stand stand male 50
0 0 medium flesh~
~
F par ABCDEFGHIK
#2892
rosana~
{5R{%osana{x~
{5R{%osana{x glides towards you with ease.{x
~
A beautiful sight, Rosana is. She is a youthful elf with
long, wispy white hair. A pink flower is clapsed by her ear
and she smells or roses and classy perfume.
~
elf~
ABT 0 0 0
60 60 264d60+0 600d11+95 21d2+47 none
-33 -33 -33 -21
DE Q 0 0
stand stand female 100
0 0 medium flesh~
~
F par ABCDEFGHJK
M greet 2892 100~
M speech 2893 Yes~
#0

#OBJECTS
#2800
corpse cadaver~
the cadaver-toy~
A half eaten corpse is laying here~
flesh~
~
container 0 A
30 0 0 30 100 0
0 500 298 P
G none
G none
G none
G none
#2801
pile rotting heap bed~
the heap of carnage~
There is a bed made of carnage here.~
unknown~
~
container 0 0
30 0 0 30 100 0
0 0 0 P
G none
G none
G none
G none
#2802
key fortress fort~
Fortress Key~
A key to the Elven Fortress lies here.~
metal~
~
key 0 AO
0 0 0 0 0 0 0
12 3 0 P
E
key~
A shiney key that belongs to the Elven Fortress.
~
G none
G none
G none
G none
#2803
ring opal~
an opal ring~
A ring of black opal lies here gathering dust.~
opal~
~
jewelry 0 AB
0 0 0 0 0 0 0
20 10 1150 P
A
18 2
A
19 2
E
ring opal~
It is a full circle of opal, smooth and simple.
~
G none
G none
G none
G none
#2804
leather belt~
a leather belt~
An old leather belt is left on the floor.~
leather~
~
armor 0 AL
6 6 6 0 'none' 0
15 50 5088 P
A
18 1
A
19 1
A
13 10
E
leather belt~
This old, smelly belt looks like it is barely better than rotting cloth.
~
G none
G none
G none
G none
#2805
bone cracked~
a cracked bone~
A cracked piece of bone lies here.~
bone~
~
weapon 0 AN
mace 1 8 pound 0
6 30 2364 P
A
18 -1
A
19 -1
E
bone~
This piece of bone looks sturdy enough to be used as a weapon, but you
wouldn't want to entrust your life to it.
~
G none
G none
G none
G none
#2817
slitted hat~
{7a slitted {2elvish {xhat{x~
{7A slitted hat has been left here.{x~
unknown~
Cotton~
armor A AE
22 22 22 21 'none' 0
50 61 121604 P
A
20 -5
A
18 5
E
slitted~
This soft grey hat is rimmed on the sides with little slits
for the ears of elves.
~
G none
G none
G none
G none
#2818
green hat~
{7a {2green {7hat{x~
{7A {2green {7hat lies here.{x~
unknown~
Something Magical~
armor A AE
18 18 18 17 'none' 0
50 51 74397 P
A
18 2
A
17 -6
A
19 6
E
hat~
A beautiful green hat this is. It is bent at the outer rims, and
has a tiny slit in the right side for a feather.
~
G none
G none
G none
G none
#2819
arrow sheath~
{7an arrow sheath{x~
An arrow sheath lies here for use.~
unknown~
Orc Skin~
container ABY A
40 F 0 80 30 0
60 1 157521 P
G none
G none
G none
G none
#2820
archer arrow~
{7an archer's arrow{x~
{7An archer's arrow lies here.~
wood~
~
weapon AY AO
arrow 6 10 none 0
60 10 11949 P
A
19 4
A
18 6
E
arrow~
A brand new archer's arrow with a sharp, untouched tip.
~
G none
G none
G none
G none
#2821
ronnis specialty brew~
{6R{^onn{6i{^'{6s {&Specialty {1B{!rew{x~
{6R{^onn{6i{^'{6s {&Specialty {1B{!rew {xhas been dropped here.{x~
unknown~
Beer~
drink AY AO
10 10 'beer' 0
1 0 675 P
G none
G none
G none
G none
#2822
old jukebox~
{5O{%ld {6J{^ukebox{x~
{5O{%ld {6J{^ukebox{x rests in the corner, spitting out tunes.{x~
unknown~
~
jukebox ABM 0
0 0 0 0 0 0 0
1 0 0 P
E
jukebox~
A worn down but polished old jukebox stands here, spitting out
some good timing tunes!
~
G none
G none
G none
G none
#2823
peppermint schnapps~
{^P{6e{7p{&p{7e{6r{^m{6i{^n{&t {^Sch{&n{7a{&p{^ps{x~
A {^p{6e{7p{&p{7e{6r{^m{6i{^n{&t {^sch{&n{7a{&p{^ps{x bottle lies here.~
unknown~
~
drink AY A
10 10 'schnapps' 0
1 0 1253 P
G none
G none
G none
G none
#2824
cardamom schnapps~
{4C{$a{7r{&d{8a{7m{$o{4m {&Schnapps{x~
A bottle of {4c{$a{7r{&d{8a{7m{$o{4m {&schnapps{x lies here for the taking.~
unknown~
Schnapps~
drink AY A
10 10 'schnapps' 0
1 0 1092 P
E
cardamom~
A delicious bottle of cardamom schnapps is in your grasp.
~
G none
G none
G none
G none
#2827
syrupy pink potion~
{7a syrupy {%p{5i{%n{5k {xpotion{x~
{7A syrupy {%p{5i{%n{5k {xpotion has been dropped here.{x~
unknown~
~
potion AY A
10 'pass door' 'reserved' 'reserved' 'reserved'
20 0 5000 P
G none
G none
G none
G none
#2828
oceans breeze~
{$O{4c{^e{6a{&n{7'{8s {&Breeze{x~
{$O{4c{^e{6a{&n{7'{8s {&Breeze{x~
unknown~
Ocean water from far Away~
potion AY A
10 'fly' 'reserved' 'reserved' 'reserved'
20 0 2000 P
E
oceans~
This vial is full of water from an ocean far far away. Tis magical.
~
E
breeze~
This vial is full of water from an ocean far far away. Tis magical.
~
G none
G none
G none
G none
#2829
bookcase~
the bookcase~
{7A bookcase full of War History and Archer Weaponry and Fighting is on the northern wall.~
unknown~
Solid Red Tree~
furniture ABM 0
0 0 N 0 0 0 0
1 0 0 P
G none
G none
G none
G none
#2830
leimenlei key bookcase~
{xThe {!Bookshelf {xKey{x~
{7The {!Bookshelf {7Key{x~
bronze~
~
key AB A
0 0 0 0 0 0 0
1 0 0 P
E
key~
You have a large rusted bronze key.
~
G none
G none
G none
G none
#2831
golden arrow~
{7Ramah's {#golden {7arrow{x~
{7Ramah's {#golden {7arrow lies on the ground here, shimmering.{x~
unknown~
~
weapon 0 AO
arrow 6 11 none 0
60 61 20080 P
A
13 35
A
19 5
E
arrow~
Ramah's lucky arrow is in your grasp.
~
G none
G none
G none
G none
#2832
dragons wings~
{#D{!r{#a{!g{#o{!n{#'{!s {#W{!i{#n{!g{#s{x~
A set of {#D{!r{#a{!g{#o{!n{#'{!s {#W{!i{#n{!g{#s{x lie here.{x~
unknown~
~
pill 0 A
15 'giant strength' 'reserved' 'reserved' 'reserved'
30 1000 5000 P
E
wings~
Crispy, well cooked dragon wings are in your grasp.
~
E
dragons~
Crispy, well cooked dragon wings are in your grasp.
~
G none
G none
G none
G none
#2833
dab this that~
{7A {$D{@@a{$b {7of {@@T{$h{@@i{$s {7a {$D{@@a{$b {7of {@@T{$h{@@a{$t{x~
{7A strange, {@@c{$o{@@l{$o{@@r{$f{@@u{$l{x potion has been dropped here.{x~
unknown~
~
potion ABY A
40 'cancellation' 'reserved' 'reserved' 'reserved'
80 0 4000 P
G none
G none
G none
G none
#2834
wand acid arrow~
{xa wand of {!aci{1d a{!rrow{x~
{xA wand of {!aci{1d a{!rrow{x has been dropped here.{x~
unknown~
Wand Wood~
wand ABY AO
5 10 10 'acid arrow'
10 20 5000 P
E
acid~
An acidic arrow is in your grasp.
~
E
arrow~
An acidic arrow is in your grasp.
~
G none
G none
G none
G none
#2835
worn couch~
{7a worn {3brown {xcouch{x~
{7A worn {3brown {xcouch rests here, beer stains embedded into the material.{x~
unknown~
~
furniture M 0
ABCD ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz EHK 0 0 ABCD ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz
1 0 0 P
G none
G none
G none
G none
#2836
silver dagger~
{7a {&diamond {xencrusted dagger{x~
{7Nadyah's dagger has been dropped here.{x~
unknown~
~
weapon AY AN
dagger 4 10 pierce 0
50 51 30634 P
A
20 -3
A
19 5
A
13 5
G none
G none
G none
G none
#2837
veryberry pie~
{7a {$v{@@e{$r{@@y{$b{@@e{$r{@@r{$y {#pie{x~
{7A slice of {$v{@@e{$r{@@y{$b{@@e{$r{@@r{$y {#pie{x has been dropped here.~
unknown~
~
food AY A
BD BD 0 0 0 BD BD
1 10 96 P
E
pie~
A delicious veryberry pie is filled to the crust with mouth-watering
blueberries.
~
E
veryberry~
A delicious veryberry pie is filled to the crust with mouth-watering
blueberries.
~
G none
G none
G none
G none
#2838
buffalo skins~
{7buffalo {3skin{x~
{7Some buffalo skins have been dropped here.{x~
unknown~
Skin~
food AY A
BD BD 0 0 0 BD BD
1 10 92 P
E
skins~
Crispy buffalo skin, showered in spices and dipped in steaming sauce.
~
E
buffalo~
Crispy buffalo skin, showered in spices and dipped in steaming sauce.
~
G none
G none
G none
G none
#2851
bow bronze arrow~
{7a {#bronze {7bow and arrow{x~
{7A {#bronze {xbow and arrow have been left here.~
bronze~
~
weapon ABY AN
bow 2 33 blast F
53 54 3535 P
A
13 40
A
14 53
A
17 -5
G none
G none
G none
G none
#2870
~
~
~
unknown~
~
trash 0 0
0 0 0 0 0 0 0
0 0 0 P
G none
G none
G none
G none
#2892
celestial white flower~
{7a {&c{7e{8l{7e{&s{7t{8i{7a{&l {&white {xflower{x~
{7A {&c{7e{8l{7e{&s{7t{8i{7a{&l {&white {xflower{x has been dropped here.~
unknown~
Flower buds~
pill AY A
25 'invisibility' 'reserved' 'reserved' 'reserved'
50 10 9000 P
E
flower~
A beautiful white flower is in your reach.
~
E
celestial~
A beautiful white flower is in your reach.
~
G none
G none
G none
G none
#2893
seven leaf weed~
{7a {@@s{2e{@@v{2e{@@n {#leaf {@@weed{x~
A seven leaf weed lies here.~
unknown~
Cannabis~
pill AY A
20 'slow' 'farsight' 'reserved' 'reserved'
40 10 7000 P
E
weed~
A green weed of seven leaves is in your reach.
~
E
seven~
A green weed of seven leaves is in your reach.
~
E
leaf~
A green leaf of seven leaves is in your reach.
~
G none
G none
G none
G none
#2894
green moss~
{7some {@@green {7moss{x~
{7Some {@@green {7moss lies here.{x~
unknown~
Moss~
pill A A
30 'refresh' 'reserved' 'reserved' 'reserved'
60 2 2000 P
E
moss~
Some soft green moss is in your reach.
~
E
green~
Some soft green moss is in your reach.
~
G none
G none
G none
G none
#2895
pill labeled poof~
{7a small glimmering pill labeled "{8poof{x"{x~
{7A glimmering pill labeled "{8poof{x" has been left here.~
unknown~
~
pill AY A
20 'teleport' 'reserved' 'reserved' 'reserved'
40 30 3500 P
E
pill~
A small, glimmering pill is in your reach.
~
E
poof~
A small, glimmering pill is in your reach.
~
G none
G none
G none
G none
#2896
warden key~
{!W{1arde{!n K{1e{!y{x~
The {!W{1arde{!n K{1e{!y{x has been dropped here.~
unknown~
~
key ABY AO
0 0 0 0 0 0 0
1 0 0 P
E
key~
A small, golden key to the warden's office is in your grasp.
~
E
warden~
A small, golden key to the warden's office is in your grasp.
~
G none
G none
G none
G none
#2897
bow wardens~
{!W{1arde{!n{1'{!s {#bow{x~
{7The {!W{1arde{!n{1'{!s {#bow {xhas been dropped here.{x~
wood~
~
weapon ABY AN
bow 3 25 blast F
60 61 135427 P
A
18 6
A
13 60
E
wardens~
A beautifully crafted bow is in your grasp.
~
E
bow~
A beautifully crafted bow is in your grasp.
~
G none
G none
G none
G none
#2898
wardens boots~
{7Warden's Boots{x~
{7A pair of warden's boots have been dropped here.{x~
unknown~
~
armor ABY AG
22 22 22 21 'none' 0
60 61 174786 P
A
19 7
A
18 9
E
boots~
A thick pair of warden's boots from the elven fortress
is in your grasp.
~
E
warden~
A thick pair of warden's boots from the elven fortress
is in your grasp.
~
G none
G none
G none
G none
#2899
<kirassocialquest> pendant madness~
{DA {mPendant {Dof {MM{Ra{Bd{Mn{Re{Bs{Ms{x{x~
{DA {mPendant {Dof {MM{Ra{Bd{Mn{Re{Bs{Ms{x has been dropped here.~
unknown~
~
armor AY AC
30 30 30 29 'none' 0
82 83 165008 P
A
19 8
A
18 8
G none
G none
G none
G none
#0

#ROOMS
#2800
{@@E{2lve{@@n {!F{1ortres{!s {&D{7raw{&b{7ridg{&e{x~
Clink, clink clink. A mechanical device pulls and clanks as
the hefty wooden drawbridge lowers slowly for your entrance.
A quiet, rumbling creak flows below the bridge, and along the
grass next to the water is clean cut grass. Arrows penetrate
the ground in spots where the Elven Archers missed their living
marks.
~
0 0 inside
D0
~
~
Z 0 2801
0 0
D2
~
~
Z 0 6162
0 0
S
#2801
{&The {@@E{2lve{@@n {!F{1ortres{!s {$T{4urn{$s{4til{$e{x~
Walking across the bridge, you hear loud clicks from the heels
of other elves' boots walking briskly in and out of the city. You
see a few shifty eyes glancing suspiciously at you. Every living
soul you've seen so far is an elf. Rarely are others allowed entry.
Do you have long ears with sharp tips, fair white skin, and a bow
and arrow on your back? If not, this city bids that you leave as
quickly as you came.
~
0 AD inside
E
plaque~
This zone (trollden) is created by MERC for any MERC Mud.
copyright 1992
~
D0
~
~
Z 0 2802
0 0
D2
~
~
Z 0 2800
0 0
S
#2802
{^O{6fficer{^'{6s {#E{3xam{#i{3nat{#i{3o{#n{x~
An elven officer sets his eyes upon you, and makes his way
swiftly through the crowd of elves. His bow and arrow are
conveniently at his side, but he seems amazed that you made
it this far into the city, and approaches you without raising
his weapon. All eyes are set upon you, as this kind of inspection
has not happened in months.
~
0 AD inside
E
Half-eaten body rotting corpse~
YUCK!  You find worms crawling in and out this poor unfortunate former human.
~
D0
~
~
ABCJZ 2802 2803
0 0
D2
~
~
Z 0 2801
0 0
S
#2803
{^I{6nto {&t{7he {@@E{2lve{@@n {#City{x~
Elven merchants, blackmailers, assassins, jokers, archers, and
dragon riders all make up the city of the elves. A few elves are
hiding in the shelter of a wall shadow along the border of the
fortress. They are exchanging money, and little scrolls of paper
with murderous quests and blackmail.
~
0 AD inside
D0
~
~
Z 0 2804
0 0
D2
~
~
ABCJZ 0 2802
0 0
S
#2804
{^I{6nto {&t{7he {@@E{2lve{@@n {#City{x~
Elven merchants, blackmailers, assassins, jokers, archers, and
dragon riders all make up the city of the elves. A few elves are
hiding in the shelter of a wall shadow along the border of the
fortress. They are exchanging money, and little scrolls of paper
with murderous quests and blackmail.
~
0 AD inside
E
wanted~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
E
sign~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
E
arm rotting~
This reminds you of what a baby would do to its formula during dinnertime,
plastering it on the wall.
~
D0
~
~
Z 0 2805
0 0
D2
~
~
Z 0 2803
0 0
S
#2805
{^I{6nto {&t{7he {@@E{2lve{@@n {#City{x~
Quiet, mysterious looking elves keep their eye on you as you
make your way further into the city's wake. There are signs
posted along some of the doors that read "{#Wanted{x." The faces
on these signs are pastoral and sullen, for they have tried and
tried to invade this city, but have failed, and somehow made it
away without leaving their lives left behind.
~
0 ACD mountain
D0
~
~
Z 0 2806
0 0
D2
~
~
Z 0 2804
0 0
S
#2806
{^I{6nto {&t{7he {@@E{2lve{@@n {#City{x~
Elven merchants, blackmailers, assassins, jokers, archers, and
dragon riders all make up the city of the elves. A few elves are
hiding in the shelter of a wall shadow along the border of the
fortress. They are exchanging money, and little scrolls of paper
with murderous quests and blackmail.
~
0 0 inside
D0
~
~
Z 0 2807
0 0
D2
~
~
Z 0 2805
0 0
S
#2807
{^I{6nto {&t{7he {@@E{2lve{@@n {#City{x~
Elven merchants, blackmailers, assassins, jokers, archers, and
dragon riders all make up the city of the elves. A few elves are
hiding in the shelter of a wall shadow along the border of the
fortress. They are exchanging money, and little scrolls of paper
with murderous quests and blackmail.
~
0 0 inside
D0
~
~
Z 0 2808
0 0
D2
~
~
Z 0 2806
0 0
S
#2808
{^I{6nto {&t{7he {@@E{2lve{@@n {#City{x~
Quiet, mysterious looking elves keep their eye on you as you
make your way further into the city's wake. There are signs
posted along some of the doors that read "{#Wanted{x." The faces
on these signs are pastoral and sullen, for they have tried and
tried to invade this city, but have failed, and somehow made it
away without leaving their lives left behind.
~
0 0 inside
E
wanted~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
E
sign~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
D0
~
~
Z 0 2809
0 0
D2
~
~
Z 0 2807
0 0
S
#2809
{^I{6nto {&t{7he {@@E{2lve{@@n {#City{x~
Elven merchants, blackmailers, assassins, jokers, archers, and
dragon riders all make up the city of the elves. A few elves are
hiding in the shelter of a wall shadow along the border of the
fortress. They are exchanging money, and little scrolls of paper
with murderous quests and blackmail.
~
0 0 inside
D0
~
~
Z 0 2810
0 0
D2
~
~
Z 0 2808
0 0
S
#2810
{^I{6nto {&t{7he {@@E{2lve{@@n {#City{x~
Elven merchants, blackmailers, assassins, jokers, archers, and
dragon riders all make up the city of the elves. A few elves are
hiding in the shelter of a wall shadow along the border of the
fortress. They are exchanging money, and little scrolls of paper
with murderous quests and blackmail.
~
0 0 inside
D0
~
~
Z 0 2811
0 0
D2
~
~
Z 0 2809
0 0
S
#2811
{^I{6nto {&t{7he {@@E{2lve{@@n {#City{x~
Quiet, mysterious looking elves keep their eye on you as you
make your way further into the city's wake. There are signs
posted along some of the doors that read "{#Wanted{x." The faces
on these signs are pastoral and sullen, for they have tried and
tried to invade this city, but have failed, and somehow made it
away without leaving their lives left behind.
~
0 0 inside
E
wanted~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
E
sign~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
D0
~
~
Z 0 2812
0 0
D2
~
~
Z 0 2810
0 0
S
#2812
{&The {!F{1ortres{!s {$C{4heck {$P{4oint{x~
Tall, wise looking elves rest up against street posts here,
with cigars and small, carefully rolled plants drooping
from their mouths. They are trading and conversing with
each other in an undertone, hoping to not catch the attention
of wandering eyes. Off to the east and west are dirt paths. On
each path lie wooden steps along the walls that lead up to tall
brown doors. There are blacksmith workshops, elven shops,
secret hiding spots, and comfortable homes with neatly crafted
signs above them. One sign catches your eye in particular, it
reads "{@@L{2'{@@eimen{2'{@@le{x."{x
~
0 0 inside
D0
~
~
Z 0 2815
0 0
D1
~
~
Z 0 2813
0 0
D2
~
~
Z 0 2811
0 0
D3
~
~
Z 0 2814
0 0
D4
~
~
ABZ 0 2894
0 0
S
#2813
Along the Dirt Road~
The dirt is smooth along this path. Little lanterns and torches are
hung from the walls to guide you down the alley. Silence fills this
path, but the eyes of elves, hidden under the shadows of hats, keep
a steady gaze upon you as you near them. They all seem to have
a mysterious look upon their faces.
~
0 0 inside
D1
~
~
Z 0 2825
0 0
D3
~
~
Z 0 2812
0 0
S
#2814
Along the Dirt Road~
The dirt is smooth along this path. Little lanterns and torches are
hung from the walls to guide you down the alley. Silence fills this
path, but the eyes of elves, hidden under the shadows of hats, keep
a steady gaze upon you as you near them. They all seem to have
a mysterious look upon their faces.
~
0 0 inside
D1
~
~
Z 0 2812
0 0
D3
~
~
Z 0 2860
0 0
S
#2815
{^I{6nto {&the {8Dimly {#Lit {@@E{2lve{@@n {3City{x~
Elven merchants, blackmailers, assassins, jokers, archers, and
dragon riders all make up the city of the elves. A few elves are
hiding in the shelter of a wall shadow along the border of the
fortress. They are exchanging money, and little scrolls of paper
with murderous quests and blackmail. There are shops just ahead
on each side of the walls.
~
0 0 inside
D0
~
~
Z 0 2816
0 0
D2
~
~
Z 0 2812
0 0
S
#2816
{^I{6nto {&the {8Dimly {#Lit {@@E{2lve{@@n {3City{x~
Elven merchants, blackmailers, assassins, jokers, archers, and
dragon riders all make up the city of the elves. A few elves are
hiding in the shelter of a wall shadow along the border of the
fortress. They are exchanging money, and little scrolls of paper
with murderous quests and blackmail. To the west lies Darby's
elvish armory.
~
0 0 inside
D0
~
~
Z 0 2818
0 0
D2
~
~
Z 0 2815
0 0
D3
~
~
ABZ 0 2817
0 0
S
#2817
Elven Armory~
Soft green hats with slits for ears, arrows, bows, and other
merchandise align the walls. There are candles in each corner
of the room, giving the shop a calm, dim, mysterious setting.
Darby rests behind a book with his eyes shadowed from his
newly-made elven hat.
~
0 0 inside
D1
~
~
ABZ 0 2816
0 0
S
#2818
{^I{6nto {&the {8Dimly {#Lit {@@E{2lve{@@n {3City{x~
Elven merchants, blackmailers, assassins, jokers, archers, and
dragon riders all make up the city of the elves. A few elves are
hiding in the shelter of a wall shadow along the border of the
fortress. They are exchanging money, and little scrolls of paper
with murderous quests and blackmail. There are shops just ahead
on each side of the walls.
~
0 0 inside
D0
~
~
Z 0 2819
0 0
D2
~
~
Z 0 2816
0 0
S
#2819
{^I{6nto {&the {8Dimly {#Lit {@@E{2lve{@@n {3City{x~
Elven merchants, blackmailers, assassins, jokers, archers, and
dragon riders all make up the city of the elves. A few elves are
hiding in the shelter of a wall shadow along the border of the
fortress. They are exchanging money, and little scrolls of paper
with murderous quests and blackmail. Loud music can be heard
from the east. Ronni's Bar is throwing its nightly celebration.
Each bash is quite a social event in the city.
~
0 0 inside
D0
~
~
Z 0 2821
0 0
D1
~
~
ABZ 0 2820
0 0
D2
~
~
Z 0 2818
0 0
S
#2820
Ronni's Bar~
The worn down {6j{^ukebox{x rests in the corner of this room, spitting
out the same old tunes as usual. {6R{^onn{6i{x, the bartender, also partakes
in entertaining his customers. You notice two very drunk elves
playing a game of drunken archery, one yelping and hopping
around with an arrow in his boot. Smoke wafts through the air
like a boggy haze. The elves here are the happiest you have seen
them yet. They all seem to be in the merriest spirits.
~
0 0 inside
D3
~
~
ABZ 0 2819
0 0
S
#2821
{^I{6nto {&the {8Dimly {#Lit {@@E{2lve{@@n {3City{x~
Elven merchants, blackmailers, assassins, jokers, archers, and
dragon riders all make up the city of the elves. A few elves are
hiding in the shelter of a wall shadow along the border of the
fortress. They are exchanging money, and little scrolls of paper
with murderous quests and blackmail. There are shops just ahead
on each side of the walls.
~
0 0 inside
D0
~
~
Z 0 2822
0 0
D2
~
~
Z 0 2819
0 0
S
#2822
{^I{6nto {&the {8Dimly {#Lit {@@E{2lve{@@n {3City{x~
Elven merchants, blackmailers, assassins, jokers, archers, and
dragon riders all make up the city of the elves. A few elves are
hiding in the shelter of a wall shadow along the border of the
fortress. They are exchanging money, and little scrolls of paper
with murderous quests and blackmail. There are shops just ahead
on each side of the walls.
~
0 0 inside
D0
~
~
Z 0 2823
0 0
D2
~
~
Z 0 2821
0 0
S
#2823
{^I{6nto {&the {8Dimly {#Lit {@@E{2lve{@@n {3City{x~
Quiet, mysterious looking elves keep their eye on you as you
make your way further into the city's wake. There are signs
posted along some of the doors that read "{#Wanted{x." The faces
on these signs are pastoral and sullen, for they have tried and
tried to invade this city, but have failed, and somehow made it
away without leaving their lives left behind.
~
0 0 inside
E
warning~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
E
sign~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
D0
~
~
Z 0 2824
0 0
D2
~
~
Z 0 2822
0 0
S
#2824
{^I{6nto {&the {8Dimly {#Lit {@@E{2lve{@@n {3City{x~
Elven merchants, blackmailers, assassins, jokers, archers, and
dragon riders all make up the city of the elves. A few elves are
hiding in the shelter of a wall shadow along the border of the
fortress. They are exchanging money, and little scrolls of paper
with murderous quests and blackmail. There are shops just ahead
on each side of the walls.
~
0 0 inside
D0
~
~
Z 0 2836
0 0
D2
~
~
Z 0 2823
0 0
S
#2825
Along the Dirt Road~
The dirt is smooth along this path. Little lanterns and torches are
hung from the walls to guide you down the alley. Silence fills this
path, but the eyes of elves, hidden under the shadows of hats, keep
a steady gaze upon you as you near them. They all seem to have
a mysterious look upon their faces.
~
0 0 inside
D1
~
~
Z 0 2826
0 0
D3
~
~
Z 0 2813
0 0
S
#2826
Along the Dirt Road~
The dirt is smooth along this path. Little lanterns and torches are
hung from the walls to guide you down the alley. Silence fills this
path, but the eyes of elves, hidden under the shadows of hats, keep
a steady gaze upon you as you near them. They all seem to have
a mysterious look upon their faces. To the south is a dimly lit
room with candle light bouncing from wall to wall. Whispers
can be heard if you press your ear to the door.
~
0 0 inside
D1
~
~
Z 0 2827
0 0
D2
~
~
ABZ 0 2835
0 0
D3
~
~
Z 0 2825
0 0
S
#2827
Along the Dirt Road~
The dirt is smooth along this path. Little lanterns and torches are
hung from the walls to guide you down the alley. Silence fills this
path, but the eyes of elves, hidden under the shadows of hats, keep
a steady gaze upon you as you near them. They all seem to have
a mysterious look upon their faces.
~
0 0 inside
D1
~
~
Z 0 2828
0 0
D3
~
~
Z 0 2826
0 0
S
#2828
Along the Dirt Road~
The dirt is smooth along this path.  Little lanterns and torches are
hung from the walls to guide you down the alley.  A "{@@L{2'{@@eimen{2'{@@le{x" sign
is hung from two metal latches along the wall, directly over a midnight
black door.  There aren't any windows in this door, but a small wooden
sliding window that can be used when inside the residence is towards the
top.
~
0 0 inside
D1
~
~
Z 0 2830
0 0
D3
~
~
Z 0 2827
0 0
D4
~
~
Z 0 2829
0 0
S
#2829
The {@@L{2'{@@eimen{2'{@@le {&Home{x~
A warm, comfortable, rustic home this is. A rack of bows lies on
the eastern wall directly next to a hutch of beautifully displayed
arrows. A bucolic, wooden bed of beautiful white sheets and pillows
lies on the north western wall. There is a bowl of water lying next
to the bed tainted with the color red. A rag is hanging on the edge
of the bowl soaked in blood. It is quite silent in here, besides the
ticking of a clock above the doorway. There is a large bookcase that
is tilted away from the wall. Could there be something behind it?
~
0 0 inside
D0
~
~
ABCJZ 2830 2831
0 0
D5
~
~
Z 0 2828
0 0
S
#2830
Along the Dirt Road~
The dirt is smooth along this path. Little lanterns and torches are
hung from the walls to guide you down the alley. Silence fills this
path, but the eyes of elves, hidden under the shadows of hats, keep
a steady gaze upon you as you near them. They all seem to have
a mysterious look upon their faces.
~
0 0 inside
D1
~
~
Z 0 2832
0 0
D3
~
~
Z 0 2828
0 0
S
#2831
Hiding Place Behind the Bookcase~
From out behind a bookcase, you see a young, tall, and rather
charismatic elf. This is his secret study, in which no one but
him may enter, without approval of him or his cat. Beautifully
painted oak bookshelves by the dozens align the walls here.
There are dozens of medals hanging from the walls, and the
most amazing thing in the room, is the single golden arrow
resting in a glass box on a shelf on the wall. The arrow catches
your attention, and you decide you must have it.
~
0 0 inside
D2
~
~
ABCJZ 0 2829
0 0
S
#2832
Along the Dirt Road~
The dirt is smooth along this path. Little lanterns and torches are
hung from the walls to guide you down the alley. Silence fills this
path, but the eyes of elves, hidden under the shadows of hats, keep
a steady gaze upon you as you near them. They all seem to have
a mysterious look upon their faces. To the east lies the eastern wall,
turrets are built upon its tops.
~
0 0 inside
D1
~
~
Z 0 2877
0 0
D3
~
~
Z 0 2830
0 0
S
#2833
{#S{3t{#e{3a{#m{3i{#n{3g {&Bakery{x~
Roasts, pies, cakes, all sorts of delicious food smells waft to
your nostrils. Your stomach rumbles in lust, for this is the
finest bakery in the city. It is well-known for the steaming
veryberry pies and the roasted buffalo skins. There are fine
yellow and white garlands wrapped around the pillars in this
room. Maseiah gives you the feeling that you are welcome.
~
0 0 inside
D0
~
~
ABZ 0 2863
0 0
S
#2834
~
~
0 0 inside
S
#2835
A Cubby Hole~
You have entered yet another silent room. The looks upon
the elves' faces here are hostile, and for good reason. You
have entered their private cubby hole, where they like to
discuss the downfall of certain gangs outside of the Elven
Fortress. There are couches all around the room in a circular
fashion, small wooden tables with mugs of beer, and plates
of buttered bread here. They watch you carefully, and you
feel the need to leave.
~
0 0 inside
D0
~
~
ABZ 0 2826
0 0
S
#2836
{!N{1orthern {^In{6land {$W{4all{x~
Off-white, slightly rippled and torn "{#Wanted{x" posters are bolted up
on the city walls. You pray that it is not your face that you find hung up
in these city's borders, for not one wanted soul has been overlooked. For
each death checked off, there is two celebrations in Ronni's bar.
~
0 0 inside
E
wanted~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
E
sign~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
D1
~
~
Z 0 2837
0 0
D2
~
~
Z 0 2824
0 0
D3
~
~
Z 0 2844
0 0
S
#2837
{!N{1orthern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2838
0 0
D3
~
~
Z 0 2836
0 0
S
#2838
{!N{1orthern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2839
0 0
D3
~
~
Z 0 2837
0 0
S
#2839
{!N{1orthern {^In{6land {$W{4all{x~
You notice there aren't any ways to get out of this city unless you make
your way back to the entrance and have the guards lower the turnstile.
There are no portholes or apertures to peek out of, to see the outside
world's drama. Many of the elders forget who hide behind books and
rest in their cubby holes, read newspapers and listen to word of mouth,
for inside this Fortress, it is easy to forget the rest of the world's
existance.
~
0 0 inside
D1
~
~
Z 0 2840
0 0
D3
~
~
Z 0 2838
0 0
S
#2840
{!N{1orthern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2841
0 0
D3
~
~
Z 0 2839
0 0
S
#2841
{!N{1orthern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2842
0 0
D3
~
~
Z 0 2840
0 0
S
#2842
{%N{5orth{%e{5astern {^In{6land {$C{4orner{x~
Next to you is a heavy stone door leading up to the turret systems upon
the cold stone ledges. The tops of hats can be seen, and briefly the arms
of elves, pulling arrows backwards and flinging them into the air. The
speed of the arrows is so fast that they can be heard in a high, screaming
pitch, fading into the distance as they pierce the air. The great wall
branches off to the north and west.
~
0 0 inside
D2
~
~
Z 0 2868
0 0
D3
~
~
Z 0 2841
0 0
D4
~
~
Z 0 2843
0 0
S
#2843
{%N{5orth{%e{5astern {^T{6urre{^t{x~
Lined up with backs against the walls, swiftly drawing arrows from
leather sheathes on their backs, and eyes just above the stone walls,
are the famous elven archers of the city. Some of them are laughing
merrily and drinking beer and schnapps from silver flasks, others are
staring in a fixed gaze at the areas around them, waiting for movement
to arise. There are ladders bound to the walls in case of emergency
or fire, and racks of arrows are nailed up against the opposing walls.
The sound of piercing arrows fills the air. There is a tense aura coming
from some of the transfixed elves, but others are quite drunk and still
a perfect shot.
~
0 0 inside
D5
~
~
Z 0 2842
0 0
S
#2844
{!N{1orthern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2836
0 0
D3
~
~
Z 0 2845
0 0
S
#2845
{!N{1orthern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2844
0 0
D3
~
~
Z 0 2846
0 0
S
#2846
{!N{1orthern {^In{6land {$W{4all{x~
Off-white, slightly rippled and torn "{#Wanted{x" posters are bolted up
on the city walls. You pray that it is not your face that you find hung up
in these city's borders, for not one wanted soul has been overlooked. For
each death checked off, there is two celebrations in Ronni's bar.
~
0 0 inside
E
wanted~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
E
sign~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
D1
~
~
Z 0 2845
0 0
D3
~
~
Z 0 2847
0 0
S
#2847
{!N{1orthern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2846
0 0
D3
~
~
Z 0 2848
0 0
S
#2848
{!N{1orthern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2847
0 0
D3
~
~
Z 0 2849
0 0
S
#2849
{!N{1orthern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2848
0 0
D3
~
~
Z 0 2850
0 0
S
#2850
{%N{5orth{%w{5estern {^In{6land {$C{4orner{x~
Next to you is a heavy stone door leading up to the turret systems upon
the cold stone ledges. The tops of hats can be seen, and briefly the arms
of elves, pulling arrows backwards and flinging them into the air. The
speed of the arrows is so fast that they can be heard in a high, screaming
pitch, fading into the distance as they pierce the air. The great wall
branches off to the south and east.
~
0 0 inside
D1
~
~
Z 0 2849
0 0
D2
~
~
Z 0 2852
0 0
D4
~
~
Z 0 2851
0 0
S
#2851
{%N{5orth{%w{5estern {^T{6urre{^t{x~
Lined up with backs against the walls, swiftly drawing arrows from
leather sheathes on their backs, and eyes just above the stone walls,
are the famous elven archers of the city. Some of them are laughing
merrily and drinking beer and schnapps from silver flasks, others are
staring in a fixed gaze at the areas around them, waiting for movement
to arise. There are ladders bound to the walls in case of emergency
or fire, and racks of arrows are nailed up against the opposing walls.
The sound of piercing arrows fills the air. There is a tense aura coming
from some of the transfixed elves, but others are quite drunk and still
a perfect shot.
~
0 0 inside
D5
~
~
Z 0 2850
0 0
S
#2852
{@@W{2estern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D0
~
~
Z 0 2850
0 0
D2
~
~
Z 0 2853
0 0
S
#2853
{@@W{2estern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D0
~
~
Z 0 2852
0 0
D2
~
~
Z 0 2854
0 0
S
#2854
{@@W{2estern {^In{6land {$W{4all{x~
Off-white, slightly rippled and torn "{#Wanted{x" posters are bolted up
on the city walls. You pray that it is not your face that you find hung up
in these city's borders, for not one wanted soul has been overlooked. For
each death checked off, there is two celebrations in Ronni's bar.
~
0 0 inside
E
sign~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
E
wanted~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
D0
~
~
Z 0 2853
0 0
D2
~
~
Z 0 2855
0 0
S
#2855
{@@W{2estern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D0
~
~
Z 0 2854
0 0
D2
~
~
Z 0 2856
0 0
S
#2856
{@@W{2estern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D0
~
~
Z 0 2855
0 0
D1
~
~
Z 0 2866
0 0
D2
~
~
Z 0 2857
0 0
S
#2857
{@@W{2estern {^In{6land {$W{4all{x~
Off-white, slightly rippled and torn "{#Wanted{x" posters are bolted up
on the city walls. You pray that it is not your face that you find hung up
in these city's borders, for not one wanted soul has been overlooked. For
each death checked off, there is two celebrations in Ronni's bar.
~
0 0 inside
E
wanted~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
E
sign~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
D0
~
~
Z 0 2856
0 0
D2
~
~
Z 0 2876
0 0
S
#2858
{%S{5outh{%w{5estern {^In{6land {$C{4orner{x~
Next to you is a heavy stone door leading up to the turret systems upon
the cold stone ledges. The tops of hats can be seen, and briefly the arms
of elves, pulling arrows backwards and flinging them into the air. The
speed of the arrows is so fast that they can be heard in a high, screaming
pitch, fading into the distance as they pierce the air. The great wall
branches off to the north and east.
~
0 0 inside
D0
~
~
Z 0 2876
0 0
D1
~
~
Z 0 2878
0 0
D4
~
~
Z 0 2859
0 0
S
#2859
{%S{5outh{%w{5estern {^T{6urre{^t{x~
Lined up with backs against the walls, swiftly drawing arrows from
leather sheathes on their backs, and eyes just above the stone walls,
are the famous elven archers of the city. Some of them are laughing
merrily and drinking beer and schnapps from silver flasks, others are
staring in a fixed gaze at the areas around them, waiting for movement
to arise. There are ladders bound to the walls in case of emergency
or fire, and racks of arrows are nailed up against the opposing walls.
The sound of piercing arrows fills the air. There is a tense aura coming
from some of the transfixed elves, but others are quite drunk and still
a perfect shot.
~
0 0 inside
D5
~
~
Z 0 2858
0 0
S
#2860
Along the Dirt Road~
The dirt is smooth along this path. Little lanterns and torches are
hung from the walls to guide you down the alley. Silence fills this
path, but the eyes of elves, hidden under the shadows of hats, keep
a steady gaze upon you as you near them. They all seem to have
a mysterious look upon their faces.
~
0 0 inside
D0
~
~
ABZ 0 2892
0 0
D1
~
~
Z 0 2814
0 0
D3
~
~
Z 0 2861
0 0
S
#2861
Along the Dirt Road~
The dirt is smooth along this path. Little lanterns and torches are
hung from the walls to guide you down the alley. Silence fills this
path, but the eyes of elves, hidden under the shadows of hats, keep
a steady gaze upon you as you near them. They all seem to have
a mysterious look upon their faces.
~
0 0 inside
D1
~
~
Z 0 2860
0 0
D3
~
~
Z 0 2862
0 0
S
#2862
Along the Dirt Road~
The dirt is smooth along this path. Little lanterns and torches are
hung from the walls to guide you down the alley. Silence fills this
path, but the eyes of elves, hidden under the shadows of hats, keep
a steady gaze upon you as you near them. They all seem to have
a mysterious look upon their faces.
~
0 0 inside
D1
~
~
Z 0 2861
0 0
D3
~
~
Z 0 2863
0 0
S
#2863
Along the Dirt Road~
The dirt is smooth along this path. Little lanterns and torches are
hung from the walls to guide you down the alley. Silence fills this
path, but the eyes of elves, hidden under the shadows of hats, keep
a steady gaze upon you as you near them. They all seem to have
a mysterious look upon their faces.
~
0 0 inside
D1
~
~
Z 0 2862
0 0
D2
~
~
ABZ 0 2833
0 0
D3
~
~
Z 0 2864
0 0
S
#2864
Along the Dirt Road~
The dirt is smooth along this path. Little lanterns and torches are
hung from the walls to guide you down the alley. Silence fills this
path, but the eyes of elves, hidden under the shadows of hats, keep
a steady gaze upon you as you near them. They all seem to have
a mysterious look upon their faces.
~
0 0 inside
D1
~
~
Z 0 2863
0 0
D3
~
~
Z 0 2865
0 0
S
#2865
Along the Dirt Road~
The dirt is smooth along this path. Little lanterns and torches are
hung from the walls to guide you down the alley. Silence fills this
path, but the eyes of elves, hidden under the shadows of hats, keep
a steady gaze upon you as you near them. They all seem to have
a mysterious look upon their faces.
~
0 0 inside
D1
~
~
Z 0 2864
0 0
D3
~
~
Z 0 2866
0 0
S
#2866
Before the Western Inland Walls~
Up into the sky, towering above you, are the great walls of the
archer city. These are the walls that made the name for this
heavily guarded city. To the north and south are turrets with
archers ready to draw their arrows at any conflicting offender.
~
0 0 inside
D1
~
~
Z 0 2865
0 0
D3
~
~
Z 0 2856
0 0
S
#2867
~
~
0 0 inside
S
#2868
{@@E{2astern {^In{6land {$W{4all{x~
You notice there aren't any ways to get out of this city unless you make
your way back to the entrance and have the guards lower the turnstile.
There are no portholes or apertures to peek out of, to see the outside
world's drama. Many of the elders forget who hide behind books and
rest in their cubby holes, read newspapers and listen to word of mouth,
for inside this Fortress, it is easy to forget the rest of the world's
existance.
~
0 0 inside
D0
~
~
Z 0 2842
0 0
D2
~
~
Z 0 2869
0 0
S
#2869
{@@E{2astern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D0
~
~
Z 0 2868
0 0
D2
~
~
Z 0 2870
0 0
S
#2870
{@@E{2astern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D0
~
~
Z 0 2869
0 0
D2
~
~
Z 0 2871
0 0
S
#2871
{@@E{2astern {^In{6land {$W{4all{x~
Off-white, slightly rippled and torn "{#Wanted{x" posters are bolted up
on the city walls. You pray that it is not your face that you find hung up
in these city's borders, for not one wanted soul has been overlooked. For
each death checked off, there is two celebrations in Ronni's bar.
~
0 0 inside
E
wanted~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
E
sign~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
D0
~
~
Z 0 2870
0 0
D2
~
~
Z 0 2872
0 0
S
#2872
{@@E{2astern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D0
~
~
Z 0 2871
0 0
D2
~
~
Z 0 2873
0 0
D3
~
~
Z 0 2877
0 0
S
#2873
{@@E{2astern {^In{6land {$W{4all{x~
You notice there aren't any ways to get out of this city unless you make
your way back to the entrance and have the guards lower the turnstile.
There are no portholes or apertures to peek out of, to see the outside
world's drama. Many of the elders forget who hide behind books and
rest in their cubby holes, read newspapers and listen to word of mouth,
for inside this Fortress, it is easy to forget the rest of the world's
existance.
~
0 0 inside
D0
~
~
Z 0 2872
0 0
D2
~
~
Z 0 2874
0 0
S
#2874
{@@E{2astern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D0
~
~
Z 0 2873
0 0
D2
~
~
Z 0 2875
0 0
S
#2875
{@@E{2astern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D0
~
~
Z 0 2874
0 0
D2
~
~
Z 0 2890
0 0
S
#2876
{@@W{2estern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D0
~
~
Z 0 2857
0 0
D2
~
~
Z 0 2858
0 0
S
#2877
Before the Eastern Inland Walls~
Up into the sky, towering above you, are the great walls of the
archer city. These are the walls that made the name for this
heavily guarded city. To the north and south are turrets with
archers ready to draw their arrows at any conflicting offender.
~
0 0 inside
D1
~
~
Z 0 2872
0 0
D3
~
~
Z 0 2832
0 0
S
#2878
{&S{7outhern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2879
0 0
D3
~
~
Z 0 2858
0 0
S
#2879
{&S{7outhern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2880
0 0
D3
~
~
Z 0 2878
0 0
S
#2880
{&S{7outhern {^In{6land {$W{4all{x~
Off-white, slightly rippled and torn "{#Wanted{x" posters are bolted up
on the city walls. You pray that it is not your face that you find hung up
in these city's borders, for not one wanted soul has been overlooked. For
each death checked off, there is two celebrations in Ronni's bar.
~
0 0 inside
E
wanted~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
E
sign~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
D1
~
~
Z 0 2881
0 0
D3
~
~
Z 0 2879
0 0
S
#2881
{&S{7outhern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2882
0 0
D3
~
~
Z 0 2880
0 0
S
#2882
{&S{7outhern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2883
0 0
D3
~
~
Z 0 2881
0 0
S
#2883
{&S{7outhern {^In{6land {$W{4all{x~
Off-white, slightly rippled and torn "{#Wanted{x" posters are bolted up
on the city walls. You pray that it is not your face that you find hung up
in these city's borders, for not one wanted soul has been overlooked. For
each death checked off, there is two celebrations in Ronni's bar.
~
0 0 inside
E
wanted~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
E
sign~
A "{#Wanted{x" Sign reads: All of the souls who wish to
invade this city, and make it out with their lives, a wanted
soul shall be placed on their heads for 1 million gold.
~
D1
~
~
Z 0 2884
0 0
D3
~
~
Z 0 2882
0 0
S
#2884
{&S{7outhern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2885
0 0
D3
~
~
Z 0 2883
0 0
S
#2885
{&S{7outhern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2886
0 0
D3
~
~
Z 0 2884
0 0
S
#2886
{&S{7outhern {^In{6land {$W{4all{x~
You notice there aren't any ways to get out of this city unless you make
your way back to the entrance and have the guards lower the turnstile.
There are no portholes or apertures to peek out of, to see the outside
world's drama. Many of the elders forget who hide behind books and
rest in their cubby holes, read newspapers and listen to word of mouth,
for inside this Fortress, it is easy to forget the rest of the world's
existance.
~
0 0 inside
D1
~
~
Z 0 2887
0 0
D3
~
~
Z 0 2885
0 0
S
#2887
{&S{7outhern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2888
0 0
D3
~
~
Z 0 2886
0 0
S
#2888
{&S{7outhern {^In{6land {$W{4all{x~
This wall's bedrock is made of crushed boulders, and grey cobblestone.
It is rough and very cold to the touch. Up above you, can be seen the eyes
of the city's defense. The city's elven archers have their bows stretched
with arrows in hand ready to shoot at any unworthy intruders. From time
to time you can hear the unmistakable woosh and thunk of an arrow being
blasted through the air and into someone's chest. The defense system of
this city is quite astonishing.
~
0 0 inside
D1
~
~
Z 0 2889
0 0
D3
~
~
Z 0 2887
0 0
S
#2889
{&S{7outhern {^In{6land {$W{4all{x~
You notice there aren't any ways to get out of this city unless you make
your way back to the entrance and have the guards lower the turnstile.
There are no portholes or apertures to peek out of, to see the outside
world's drama. Many of the elders forget who hide behind books and
rest in their cubby holes, read newspapers and listen to word of mouth,
for inside this Fortress, it is easy to forget the rest of the world's
existance.
~
0 0 inside
D1
~
~
Z 0 2890
0 0
D3
~
~
Z 0 2888
0 0
S
#2890
{%S{5outh{%e{5astern {^In{6land {$C{4orner{x~
Next to you is a heavy stone door leading up to the turret systems upon
the cold stone ledges. The tops of hats can be seen, and briefly the arms
of elves, pulling arrows backwards and flinging them into the air. The
speed of the arrows is so fast that they can be heard in a high, screaming
pitch, fading into the distance as they pierce the air. The great wall
branches off to the north and west.
~
0 0 inside
D0
~
~
Z 0 2875
0 0
D3
~
~
Z 0 2889
0 0
D4
~
~
Z 0 2891
0 0
S
#2891
{%S{5outh{%e{5astern {^T{6urre{^t{x~
Lined up with backs against the walls, swiftly drawing arrows from
leather sheathes on their backs, and eyes just above the stone walls,
are the famous elven archers of the city. Some of them are laughing
merrily and drinking beer and schnapps from silver flasks, others are
staring in a fixed gaze at the areas around them, waiting for movement
to arise. There are ladders bound to the walls in case of emergency
or fire, and racks of arrows are nailed up against the opposing walls.
The sound of piercing arrows fills the air. There is a tense aura coming
from some of the transfixed elves, but others are quite drunk and still
a perfect shot.
~
0 0 inside
D5
~
~
Z 0 2890
0 0
S
#2892
Rosana's Rosary~
A beautiful, young girl by the name of {5R{%osana{x, is knelt quietly by
a flower garden here. She quickly stands up and glides across the
room towards you with ease, and rubs her hands on a towel. This
is her little home that she likes to invite the other elves of the city
into. There is a quiet trickling from a set of rocks under a man made
waterfall. On {5R{%osana{5'{%s{x check out desk is a divinely white kitten,
surrounded by rose buds and petals. All around the room can be
seen beautiful flowers and remedies that she has concocted over
the years through experimenting. 
~
0 0 inside
D2
~
~
ABZ 0 2860
0 0
S
#2893
The Warden's Office~
Gold medals, trophies, and plaques shower the walls neatly.
A stack of papers is trimly piled on his desk next to a small
ticking clock. There are four glass display boxes, one in each
corner, exhibiting the fine bows and arrows from around all
of Thera. The warden sits behind his desk, plotting away at
with his quill on a scroll. Back to the south is the lobby.
~
0 0 inside
D2
~
~
ABCZ 0 2894
0 0
S
#2894
The Lobby~
A marble lined lobby with pictures of various battles and awards hang
from the walls.  A highly detailed wooden door leads northward into the
Warden office.  He is a very busy man, so you should not bother him.  
~
0 0 inside
D0
~
~
ABCZ 2896 2893
0 0
D5
~
~
ABZ 0 2812
0 0
S
#2895
~
~
0 X inside
S
#2896
~
~
0 0 inside
S
#2897
~
~
0 0 inside
S
#2898
~
~
0 0 inside
S
#2899
~
~
0 0 inside
S
#0

#RESETS
D 0 2802 0 2	* {^O{6fficer{^'{6s {#E{3xam{#i{3nat{#i{3o{#n{x: door to the north: closed and locked
D 0 2803 2 2	* {^I{6nto {&t{7he {@E{2lve{@n {#City{x: door to the south: closed and locked
D 0 2812 4 1	* {&The {!F{1ortres{!s {$C{4heck {$P{4oint{x: door to the up: closed
D 0 2816 3 1	* {^I{6nto {&the {8Dimly {#Lit {@E{2lve{@n {3City{x: door to the west: closed
D 0 2817 1 1	* Elven Armory: door to the east: closed
D 0 2819 1 1	* {^I{6nto {&the {8Dimly {#Lit {@E{2lve{@n {3City{x: door to the east: closed
D 0 2820 3 1	* Ronni's Bar: door to the west: closed
D 0 2826 2 1	* Along the Dirt Road: door to the south: closed
D 0 2829 0 2	* The {@L{2'{@eimen{2'{@le {&Home{x: door to the north: closed and locked
D 0 2831 2 2	* Hiding Place Behind the Bookcase: door to the south: closed and locked
D 0 2833 0 1	* {#S{3t{#e{3a{#m{3i{#n{3g {&Bakery{x: door to the north: closed
D 0 2835 0 1	* A Cubby Hole: door to the north: closed
D 0 2860 0 1	* Along the Dirt Road: door to the north: closed
D 0 2863 2 1	* Along the Dirt Road: door to the south: closed
D 0 2892 2 1	* Rosana's Rosary: door to the south: closed
D 0 2893 2 2	* The Warden's Office: door to the south: closed and locked
D 0 2894 0 2	* The Lobby: door to the north: closed and locked
D 0 2894 5 1	* The Lobby: door to the down: closed
M 0 2802 1 2802 1	* {xthe {&Elven Officer{x ({^O{6fficer{^'{6s {#E{3xam{#i{3nat{#i{3o{#n{x)
G 0 2802 0		*	Fortress Key
M 0 2801 50 2805 2	* an ambulant elf ({^I{6nto {&t{7he {@E{2lve{@n {#City{x)
M 0 2807 7 2806 2	* a {Wc{wr{Dy{Ws{wt{Wa{wl {Gd{gr{Ga{gg{Go{gn{x ({^I{6nto {&t{7he {@E{2lve{@n {#City{x)
M 0 2801 50 2808 2	* an ambulant elf ({^I{6nto {&t{7he {@E{2lve{@n {#City{x)
M 0 2805 50 2810 2	* {7a {8blackmailer {@elf{x ({^I{6nto {&t{7he {@E{2lve{@n {#City{x)
M 0 2804 50 2810 1	* {7a blind man{x ({^I{6nto {&t{7he {@E{2lve{@n {#City{x)
M 0 2806 30 2811 2	* {7an elven cityguard ({^I{6nto {&t{7he {@E{2lve{@n {#City{x)
M 0 2805 50 2812 2	* {7a {8blackmailer {@elf{x ({&The {!F{1ortres{!s {$C{4heck {$P{4oint{x)
M 0 2804 50 2815 2	* {7a blind man{x ({^I{6nto {&the {8Dimly {#Lit {@E{2lve{@n {3City{x)
M 0 2817 1 2817 1	* {@D{2arby{x (Elven Armory)
G 0 2819 0		*	{7an arrow sheath{x
G 0 2817 0		*	{7a slitted {2elvish {xhat{x
G 0 2818 0		*	{7a {2green {7hat{x
G 0 2820 0		*	{7an archer's arrow{x
M 0 2820 1 2820 1	* {6R{^onn{6i{x (Ronni's Bar)
G 0 2821 0		*	{6R{^onn{6i{^'{6s {&Specialty {1B{!rew{x
O 0 2822 0 2820	* {5O{%ld {6J{^ukebox{x (Ronni's Bar)
G 0 2823 0		*	{^P{6e{7p{&p{7e{6r{^m{6i{^n{&t {^Sch{&n{7a{&p{^ps{x
G 0 2824 0		*	{4C{$a{7r{&d{8a{7m{$o{4m {&Schnapps{x
M 0 2821 1 2820 1	* {2P{@hegilas{x (Ronni's Bar)
M 0 2822 1 2820 1	* {4A{$roilen{x (Ronni's Bar)
M 0 2843 50 2821 2	* {7a city patrol officer{x ({^I{6nto {&the {8Dimly {#Lit {@E{2lve{@n {3City{x)
M 0 2804 50 2822 2	* {7a blind man{x ({^I{6nto {&the {8Dimly {#Lit {@E{2lve{@n {3City{x)
M 0 2804 50 2826 2	* {7a blind man{x (Along the Dirt Road)
M 0 2827 1 2827 1	* {3F{#ylar{x (Along the Dirt Road)
G 0 2834 0		*	{xa wand of {!aci{1d a{!rrow{x
G 0 2827 0		*	{7a syrupy {%p{5i{%n{5k {xpotion{x
G 0 2828 0		*	{$O{4c{^e{6a{&n{7'{8s {&Breeze{x
G 0 2832 0		*	{#D{!r{#a{!g{#o{!n{#'{!s {#W{!i{#n{!g{#s{x
G 0 2833 0		*	{7A {$D{@a{$b {7of {@T{$h{@i{$s {7a {$D{@a{$b {7of {@T{$h{@a{$t{x
O 0 2829 0 2829	* the bookcase (The {@L{2'{@eimen{2'{@le {&Home{x)
M 0 2829 1 2829 1	* {7the {8black cat{x (The {@L{2'{@eimen{2'{@le {&Home{x)
G 0 2830 0		*	{xThe {!Bookshelf {xKey{x
M 0 2831 1 2831 1	* {7Ramah{x (Hiding Place Behind the Bookcase)
E 0 2831 0 16		*	{7Ramah's {#golden {7arrow{x: wielded
M 0 2801 50 2832 1	* an ambulant elf (Along the Dirt Road)
M 0 2833 1 2833 1	* {3M{#ase{#i{3a{#h{x ({#S{3t{#e{3a{#m{3i{#n{3g {&Bakery{x)
G 0 2837 0		*	{7a {$v{@e{$r{@y{$b{@e{$r{@r{$y {#pie{x
G 0 2838 0		*	{7buffalo {3skin{x
O 0 2835 0 2835	* {7a worn {3brown {xcouch{x (A Cubby Hole)
M 0 2835 1 2835 1	* {2N{@adyah{x (A Cubby Hole)
E 0 2836 0 16		*	{7a {&diamond {xencrusted dagger{x: wielded
M 0 2836 1 2835 1	* {4A{$liden{x (A Cubby Hole)
M 0 2843 50 2836 2	* {7a city patrol officer{x ({!N{1orthern {^In{6land {$W{4all{x)
M 0 2843 50 2837 2	* {7a city patrol officer{x ({!N{1orthern {^In{6land {$W{4all{x)
M 0 2843 50 2838 2	* {7a city patrol officer{x ({!N{1orthern {^In{6land {$W{4all{x)
M 0 2804 50 2839 2	* {7a blind man{x ({!N{1orthern {^In{6land {$W{4all{x)
M 0 2801 50 2840 2	* an ambulant elf ({!N{1orthern {^In{6land {$W{4all{x)
M 0 2807 7 2841 2	* a {Wc{wr{Dy{Ws{wt{Wa{wl {Gd{gr{Ga{gg{Go{gn{x ({!N{1orthern {^In{6land {$W{4all{x)
M 0 2843 50 2842 2	* {7a city patrol officer{x ({%N{5orth{%e{5astern {^In{6land {$C{4orner{x)
M 0 2851 20 2843 2	* {7an elven archer{x ({%N{5orth{%e{5astern {^T{6urre{^t{x)
E 0 2851 0 16		*	{7a {#bronze {7bow and arrow{x: wielded
M 0 2805 50 2844 2	* {7a {8blackmailer {@elf{x ({!N{1orthern {^In{6land {$W{4all{x)
M 0 2806 30 2845 2	* {7an elven cityguard ({!N{1orthern {^In{6land {$W{4all{x)
M 0 2843 50 2846 2	* {7a city patrol officer{x ({!N{1orthern {^In{6land {$W{4all{x)
M 0 2805 50 2846 2	* {7a {8blackmailer {@elf{x ({!N{1orthern {^In{6land {$W{4all{x)
M 0 2805 50 2847 2	* {7a {8blackmailer {@elf{x ({!N{1orthern {^In{6land {$W{4all{x)
M 0 2806 30 2848 2	* {7an elven cityguard ({!N{1orthern {^In{6land {$W{4all{x)
M 0 2843 50 2849 2	* {7a city patrol officer{x ({!N{1orthern {^In{6land {$W{4all{x)
M 0 2838 1 2850 1	* {&B{7arnie{x ({%N{5orth{%w{5estern {^In{6land {$C{4orner{x)
M 0 2851 20 2851 2	* {7an elven archer{x ({%N{5orth{%w{5estern {^T{6urre{^t{x)
E 0 2851 0 16		*	{7a {#bronze {7bow and arrow{x: wielded
M 0 2850 1 2851 1	* Lohgan ({%N{5orth{%w{5estern {^T{6urre{^t{x)
E 0 2851 0 16		*	{7a {#bronze {7bow and arrow{x: wielded
M 0 2850 1 2851 1	* Lohgan ({%N{5orth{%w{5estern {^T{6urre{^t{x)
M 0 2805 50 2852 2	* {7a {8blackmailer {@elf{x ({@W{2estern {^In{6land {$W{4all{x)
M 0 2843 50 2853 2	* {7a city patrol officer{x ({@W{2estern {^In{6land {$W{4all{x)
M 0 2805 50 2854 2	* {7a {8blackmailer {@elf{x ({@W{2estern {^In{6land {$W{4all{x)
M 0 2843 50 2855 2	* {7a city patrol officer{x ({@W{2estern {^In{6land {$W{4all{x)
M 0 2805 50 2856 2	* {7a {8blackmailer {@elf{x ({@W{2estern {^In{6land {$W{4all{x)
M 0 2806 30 2857 2	* {7an elven cityguard ({@W{2estern {^In{6land {$W{4all{x)
M 0 2801 50 2858 2	* an ambulant elf ({%S{5outh{%w{5estern {^In{6land {$C{4orner{x)
M 0 2851 20 2859 2	* {7an elven archer{x ({%S{5outh{%w{5estern {^T{6urre{^t{x)
E 0 2851 0 16		*	{7a {#bronze {7bow and arrow{x: wielded
M 0 2801 50 2861 2	* an ambulant elf (Along the Dirt Road)
M 0 2804 50 2862 2	* {7a blind man{x (Along the Dirt Road)
M 0 2805 50 2863 2	* {7a {8blackmailer {@elf{x (Along the Dirt Road)
M 0 2801 50 2865 2	* an ambulant elf (Along the Dirt Road)
M 0 2804 50 2866 2	* {7a blind man{x (Before the Western Inland Walls)
M 0 2843 50 2868 2	* {7a city patrol officer{x ({@E{2astern {^In{6land {$W{4all{x)
M 0 2805 50 2869 2	* {7a {8blackmailer {@elf{x ({@E{2astern {^In{6land {$W{4all{x)
M 0 2801 50 2870 2	* an ambulant elf ({@E{2astern {^In{6land {$W{4all{x)
M 0 2843 50 2871 2	* {7a city patrol officer{x ({@E{2astern {^In{6land {$W{4all{x)
M 0 2805 50 2872 2	* {7a {8blackmailer {@elf{x ({@E{2astern {^In{6land {$W{4all{x)
M 0 2843 50 2873 2	* {7a city patrol officer{x ({@E{2astern {^In{6land {$W{4all{x)
M 0 2843 50 2874 2	* {7a city patrol officer{x ({@E{2astern {^In{6land {$W{4all{x)
M 0 2804 50 2875 2	* {7a blind man{x ({@E{2astern {^In{6land {$W{4all{x)
M 0 2843 50 2876 2	* {7a city patrol officer{x ({@W{2estern {^In{6land {$W{4all{x)
M 0 2806 30 2877 2	* {7an elven cityguard (Before the Eastern Inland Walls)
M 0 2806 30 2878 2	* {7an elven cityguard ({&S{7outhern {^In{6land {$W{4all{x)
M 0 2805 50 2879 2	* {7a {8blackmailer {@elf{x ({&S{7outhern {^In{6land {$W{4all{x)
M 0 2806 30 2880 2	* {7an elven cityguard ({&S{7outhern {^In{6land {$W{4all{x)
M 0 2801 50 2881 2	* an ambulant elf ({&S{7outhern {^In{6land {$W{4all{x)
M 0 2806 30 2881 1	* {7an elven cityguard ({&S{7outhern {^In{6land {$W{4all{x)
M 0 2843 50 2881 2	* {7a city patrol officer{x ({&S{7outhern {^In{6land {$W{4all{x)
M 0 2804 50 2882 2	* {7a blind man{x ({&S{7outhern {^In{6land {$W{4all{x)
M 0 2806 30 2883 2	* {7an elven cityguard ({&S{7outhern {^In{6land {$W{4all{x)
M 0 2843 50 2884 2	* {7a city patrol officer{x ({&S{7outhern {^In{6land {$W{4all{x)
M 0 2804 50 2885 2	* {7a blind man{x ({&S{7outhern {^In{6land {$W{4all{x)
M 0 2806 30 2886 2	* {7an elven cityguard ({&S{7outhern {^In{6land {$W{4all{x)
M 0 2843 50 2887 2	* {7a city patrol officer{x ({&S{7outhern {^In{6land {$W{4all{x)
M 0 2801 50 2888 2	* an ambulant elf ({&S{7outhern {^In{6land {$W{4all{x)
M 0 2804 50 2888 1	* {7a blind man{x ({&S{7outhern {^In{6land {$W{4all{x)
M 0 2805 50 2889 2	* {7a {8blackmailer {@elf{x ({&S{7outhern {^In{6land {$W{4all{x)
M 0 2843 50 2890 2	* {7a city patrol officer{x ({%S{5outh{%e{5astern {^In{6land {$C{4orner{x)
M 0 2851 20 2891 2	* {7an elven archer{x ({%S{5outh{%e{5astern {^T{6urre{^t{x)
E 0 2851 0 16		*	{7a {#bronze {7bow and arrow{x: wielded
M 0 2892 1 2892 1	* {5R{%osana{x (Rosana's Rosary)
G 0 2892 0		*	{7a {&c{7e{8l{7e{&s{7t{8i{7a{&l {&white {xflower{x
G 0 2893 0		*	{7a {@s{2e{@v{2e{@n {#leaf {@weed{x
G 0 2894 0		*	{7some {@green {7moss{x
G 0 2895 0		*	{7a small glimmering pill labeled "{8poof{x"{x
M 0 2803 1 2893 1	* {7the fortress warden{x (The Warden's Office)
E 0 2898 0 8		*	{7Warden's Boots{x: on the feet
E 0 2897 0 16		*	{!W{1arde{!n{1'{!s {#bow{x: wielded
M 0 2808 2 2894 2	* {7a heavily guarded {8archer{x (The Lobby)
G 0 2896 0		*	{!W{1arde{!n K{1e{!y{x
S

#SHOPS
2817 0 0 0 0 0 100 20 0 23
2820 0 0 0 0 0 100 20 0 23
2827 0 0 0 0 0 100 12 0 23
2833 0 0 0 0 0 100 10 0 23
2892 0 0 0 0 0 100 18 0 23
0

#MOBPROGS
#2802
say Are you an elven archer for my city's borders?
~
#2803
say Then what are your intentions in this fortress? Do you come in peace or to kill?
~
#2804
say Proceed, but I have my eye on you.
mob echo with a slow movement the Elven Officer removes a key from his vest.
give fort $n
~
#2805
say Proceed.
mob echo with a slow movement the Elven Officer removes a key from his vest.
give fort $n
~
#2806
mob echo With a movement the Elven Officer removes a key from his vest.
mob oload 2802
give key $n
~
#2807
say Then our arrows shall penetrate your throat!!!
murder $n
~
#2808
attack $n
~
#2809
point $n
say Halt, you!
~
#2821
say YOUCH! Someone get this damn arrow outta my foot! Damn you Aroilen!
~
#2827
emote yells deafly '{@Hey thar! Would you like some aiding ailments? Mah backpack is stuffed near full o'em!{x'
~
#2829
emote hisses carelessly.
say Master will not be happy, but your wish is my command.
mob echo {7The {8black cat {xhurtles a large bronze key from deep within his fur.{x
give book $n
end
~
#2830
head
glare $n
say Not without a fight!
~
#2831
say This arrow belongs not to you. It is my lucky arrow, for I have shot down the assassin of my own father with it. If you wish to take it from me, there will be a battle so fierce no other in this city will forget it. Please, leave my study.
~
#2832
say I...have become old...and frail..How dare you take my lucky arrow..and my life...You...will...regret this! Disgrace be to your family...
~
#2833
say Just say it $n "Give me the golden arrow"... I know this is why you have come.
peer $n
~
#2834
say Welcome to my bakery! Would ye like some pies? Or possibly some of my famous buffalo skins?
lick
~
#2835
emote slowly looks up at you as you enter the room.
~
#2836
say A'righty! Just type 'list' to see all of my delicacies darlin'.
~
#2837
say Purrrrooooww.....
say Tell me, $n...Should I open the bookcase for you?
~
#2892
say Welcome home, dear. Can I help you with something?
~
#2893
say Type 'list' to see what I have in stock for you, dear.
~
#0

#$