#AREADATA Name Daleforn Valley~ Builders aamon~ VNUMs 100500 100599 Credits Daphais~ Security 9 LevelRange 7 15 ResetMessage You see a flash of fur, as a rodent scrurries hurriedly between your feet.~ Flags closed noquest~ End #MOBILES #100501 caston paladin~ {YCaston{z~ The legendary {YCaston{z stands here, looking over the forest. ~ A strong and handsome man of his mid-40s, Caston is a legend in most circles; he is said to have single-handedly driven the goblin hoards from the forest when even the great ranger Figson couldn't do it. While tall, he is not imposing; his presence is even inviting, though he certainly is curious as to why you're in his tower. ~ human~ ABQT BCDFHJNVZclx 1000 0 150 150 740d150+500000 750d10+85 50d3+80 none -91 -91 -91 -60 CDEFHIKQVW ABLMQ 0 0 stand stand none 0 0 0 medium flesh~ ~ M death 100501 20~ #100502 old man~ an old man~ An old man sits on a makeshift bench. ~ He looks a bit wild, perhaps even insane; his hair is unkempt, his face dirty, and his eyes dart wildly. You aren't sure what he's up to, but you're pretty sure it can't be good. You notice what looks to be a holy symbol of Hera hanging from around his neck. ~ human~ ABR 0 -1000 0 50 50 173d50+0 250d10+85 16d3+30 none -24 -24 -24 -14 DFHJN 0 0 0 stand stand none 0 0 0 medium flesh~ ~ F for AHMV F par ABCDEFGHIJK M grall 100502 100~ M give 100503 97513~ M delay 100504 100~ #100505 valeman~ a Valeman~ A Valeman stands here going about his business. ~ The human before you seems to be a very content with his life. Though he might be in a hurry to get the various things he needs to get done, done. He still makes time to give you a smile as he passes. ~ human~ ACGWe 0 0 0 7 7 19d7+0 35d10+85 2d3+8 none 4 4 4 6 EK 0 0 0 stand stand male 0 0 0 medium flesh~ ~ F for AH #100519 grently shopkeep~ Grently~ Grently the Dwarven shopkeep is here grumbling about some leggings. ~ A surly dwarf stands here working some leather. By his expression hes wearing he isnt to happy about it either. ~ dwarf~ AB 0 0 0 50 50 173d50+0 250d10+85 16d3+30 none -24 -24 -24 -14 CEJ AB 0 0 stand stand male 100 0 0 medium flesh~ ~ M grall 100519 100~ #100520 litly weaponsmith~ Litly the Carver~ Litly the Weaponsmith is here carving a bow from oak. ~ A half-elven lass is sitting on the other side of a maple counter, carving a longbow from oak. ~ half-elf~ AB 0 0 0 50 50 173d50+0 250d10+85 16d3+30 none -24 -24 -24 -14 EFJK AB 0 0 stand stand none 0 0 0 medium flesh~ ~ F aff J M grall 100520 100~ #100521 daleforn grocer~ The Grocer~ Daleforn's Grocer is here cleaning his shop. ~ A average sized human stands here sweeping and dusting his humble shop. Every so often he lets out a sad sigh, as he remembers days long past. ~ human~ AB J 0 0 50 50 147d50+0 50d9+60 15d3+26 none -22 -22 -22 -12 EFJK AB 0 0 stand stand male 100 0 0 medium flesh~ ~ #100522 barkeep duor~ Duor the Barkeep~ Duor the Barkeep stands here cleaning out a glass. ~ A happy, strong looking male human stands behind the bar cleaning out a glass. Dressed in woodland garb from head to toe there is no question as to his pervious profession. Every so often he seems to grimace as if in pain, but nonetheless he continues to wear his smile. ~ human~ ABe t 200 0 10 10 25d10+0 50d10+85 3d3+10 none 2 2 2 4 0 0 0 0 stand stand male 99 0 0 medium flesh~ ~ #100523 valeman~ a Valeman~ A Valeman stands here going about his business. ~ The human before you seems to be a very content with his life. Though he might be in a hurry to get the various things he needs to get done, done. He still makes time to give you a smile as he passes. ~ human~ ACGWe 0 0 0 7 7 19d7+0 35d10+85 2d3+8 none 4 4 4 6 EK 0 0 0 stand stand male 0 0 0 medium flesh~ ~ F for AH #100531 test mpcode~ tester~ tester ~ ~ human~ A 0 0 0 1 1 8d1+0 5d10+85 1d2+5 none 8 8 8 8 0 0 0 0 stand stand none 0 0 0 medium flesh~ ~ F for AHMV F par ABCDEFGHIJK M speech 95517 rand ~ M act 95517 pokes you 100~ M act 95517 pokes you~ M speech 100532 Boo!~ #0 #OBJECTS #100501 window~ a window~ ~ unknown~ ~ portal 0 0 0 AB A 100526 0 0 0 0 P E window~ A large window set into the back wall of this building. Looking out you can see a large cliff face that looms high above the town. ~ G none G none G none G none #100502 chest wooden old~ an old wooden chest~ A small, ancient-looking wooden chest sits here, stained by the sun.~ wood~ ~ container 0 AO 10 ABCD 100503 15 85 0 0 0 9219 P G none G none G none G none #100503 old rusty key~ an old rusty key~ An old rusty key sits on the ground, neglected.~ iron~ ~ key 0 AO 0 0 0 0 0 0 0 0 0 12 P G none G none G none G none #100504 caston shield resister~ {YResister{z~ Caston seems to have misplaced his legendary shield, {YResister{z.~ steel~ ~ armor AFGIKLTh AJ 38 38 38 37 'none' 0 106 107 1137911 P F A 0 0 B A 12 100 A 18 10 A 19 10 G none G none G none G none #100505 sword caston liberator~ {YLiberator{z~ Caston seems to have lost his legendary broadsword, {YLiberator{z.~ unknown~ ~ weapon AFGIKL AN longsword 6 21 divine I 106 107 500849 P A 13 75 A 19 10 G none G none G none G none #100506 key golden enlightener~ {YEnlightener{z~ It seems that the legendary Caston has lost his key.~ gold~ ~ key AGIKLT AO 0 0 0 0 0 0 0 106 0 12345 P A 18 10 A 19 10 G none G none G none G none #100507 leather worn gloves~ a pair of worn leather gloves~ A pair of worn leather gloves have been discarded here.~ leather~ ~ armor 0 AH 6 6 6 5 'none' 0 14 1 4333 P A 14 5 A 13 1 A 2 1 E worn leather gloves~ A pair of gloves made from extremely worn leather. There are a few blood stains and the leather appears to have dried and cracked. ~ G none G none G none G none #100508 jerkin leather worn~ a worn leather jerkin~ A worn leather jerkin has been discarded here.~ unknown~ worn leather~ armor 0 AD 4 5 8 5 'none' 0 15 2 14807 W A 14 15 A 2 1 A 13 5 E jerkin leather worn~ A worn out jerkin made of thin aged flesh of a woodland animal. ~ G none G none G none G none #100509 worn leather bracer~ a worn leather bracer~ A worn leather bracer has been discarded here.~ leather~ ~ armor 0 AM 6 6 6 5 'none' 0 16 1 2982 W A 18 1 A 14 15 E worn leather bracer~ A worn bracer made from old leather. The leather is cracked and scratched from apparent use and lack of care. ~ G none G none G none G none #100510 worn leather cap~ a worn leather cap~ A worn leather cap has been discarded here.~ leather~ ~ armor 0 AE 7 7 7 6 'none' 0 19 3 3019 W A 4 1 E worn leather cap~ A thick cap made of worn leather. The cap smells slightly of aged sweat and blood. ~ G none G none G none G none #100511 worn leather leggings~ worn leather leggings~ Some worn leather leggings have been discarded here.~ unknown~ ~ armor 0 AF 7 7 7 6 'none' 0 18 9 7568 D A 5 1 A 13 9 E worn leather leggings~ Leggings of abused leather. You can see the many scars in the leather from patches that have been patched and repatched. Blood stains are numerous as well as cracks in the leather from lack of proper care. ~ G none G none G none G none #100512 worn leather boots~ worn leather boots~ A pair of worn leather boots have been discarded here.~ leather~ ~ armor 0 AG 7 7 7 6 'none' 0 18 6 6397 B A 18 2 A 2 1 E worn leather boots~ Boots made from leather worn with abundant use. ~ G none G none G none G none #100513 worn cloak~ a worn woodland cloak~ A worn out woodland cloak has been discarded here.~ unknown~ clothe~ clothing 0 AK AC AC AC C 0 AC AC 13 3 1847 G A 12 8 A 13 5 E worn woodland cloak~ A woodland cloak made out of plant fibers. It smells of stale sweat and the fabric has been streched and faded from apparent use. ~ G none G none G none G none #100514 herb pouch~ an herb pouch~ A herb pouch has been discarded here.~ unknown~ ~ container 0 AL 40 I 0 10 100 0 15 0 3221 P A 13 10 E herb pouch~ An herb pouch made from plant fibers. The pouch has a long cord attached to it so one may wear it around the waist. ~ G none G none G none G none #100520 woodlen bow long longbow~ a woodland longbow~ A woodland longbow rests here.~ unknown~ ~ weapon 0 AN bow 1 12 thwack FK 10 11 3179 P A 19 1 A 18 1 G none G none G none G none #100521 woodlen water skin~ a water skin~ A water skin made from the flesh of a deer rests here.~ flesh~ ~ drink 0 AO 10 10 'water' 0 1 0 659 P E skin~ A one foot long container made from the flesh of a deer, it seems capable of holding a large amount of liquid. ~ G none G none G none G none #100522 backpack woodland~ a sturdy backpack~ A sturdy backpack made of a woodland colored clothe rests here.~ unknown~ ~ container Y AK 300 A 0 100 95 0 15 0 34711 P A 12 10 A 19 1 A 18 1 A 17 -3 G none G none G none G none #100523 steak deer~ a deer steak~ A steak made from a corpse of a deer rests here.~ unknown~ ~ food 0 A CE DF 0 0 0 CE DF 1 0 165 P G none G none G none G none #100524 superiour woodlen longbow~ a superior longbow~ A superior woodland longbow rests here.~ unknown~ ~ weapon 0 AN bow 2 25 thwack FK 40 41 52270 P A 19 4 A 18 4 G none G none G none G none #100525 small note~ a small note~ A half burnt note rests here.~ unknown~ ~ trash 0 A 0 0 0 0 0 0 0 0 1 0 B E note~ The note reads: {y......passage behind the village hovels.....strange man....quest..... {xThe rest has been burnt away. ~ G none G none G none G none #100526 ashes~ the ashes~ ~ unknown~ ~ container 0 0 2 0 0 10 0 0 0 0 0 P E ashes~ A pile of warm ashes with a note half embedded into them. ~ G none G none G none G none #100527 bow palesinger~ {wP{Wa{wl{We{ws{Wi{wn{Wg{we{Wr{x~ A bow fashioned from elven bones rest here.~ unknown~ bones~ weapon CEGJLT AN bow 17 9 crush F 106 107 1443005 P A 19 15 A 18 15 G none G none G none G none #0 #ROOMS #100501 Before the Village~ You are traveling on a quit pathway in the bottem of the valley of Daleforn. Directly North of here stands the quaint village of Daleforn. It doesn't appear to be very busy at the moment, but from all you can tell it's never busy. The path leads north to the Village of Daleforn and heads South eventually leading to Emerald forest. ~ 0 0 forest D0 ~ ~ Z 0 100502 0 0 D2 ~ ~ Z 0 216 0 0 S #100502 Village Square~ You are travelling on a dirt path in the village of Daleforn. The few buildings that make up this village are clustered here and there. Glancing North, past the few shoplike buildings that make up the center of the village, you can make out a row of buildings that just might be homes of some sort. The dirt path leads East and West, While you may leave the village to the South. ~ 0 0 forest D1 ~ ~ Z 0 100503 0 0 D2 ~ ~ Z 0 100501 0 0 D3 ~ ~ Z 0 100513 0 0 S #100503 Village Square~ You are on a small dirt path in the Village of Daleforn. What you have seen of this village lead you to believe that it is mostly quiet and peaceful. ~ 0 0 forest D0 ~ ~ Z 0 100504 0 0 D3 ~ ~ Z 0 100502 0 0 S #100504 Village Square~ You are on a small dirt path in the Village of Daleforn. Looking around you can see a few strange trees and other plant life that seem to grow in abundance in this small village. To the west is a small pathway lined with a few buildings. ~ 0 0 forest D0 ~ ~ Z 0 100505 0 0 D2 ~ ~ Z 0 100503 0 0 D3 ~ ~ Z 0 100518 0 0 S #100505 Village Square~ You are on a small dirt path in the Village of Daleforn. What you have seen of this village lead you to believe that it is mostly quiet and peaceful. ~ 0 0 forest D0 ~ ~ Z 0 100506 0 0 D2 ~ ~ Z 0 100504 0 0 S #100506 Village Square~ You are on a dirt path directly south of a medium sized building. Soft converstation filters through the opened door as well as the smell of fresh ale. A large sign hangs from the front of the building. The dirt path continues to the south and west. ~ 0 0 forest E sign~ {gD{Yel{gton{D'{gs {yBar{x {Dis now {WOPEN{x ~ D0 ~ ~ Z 0 100522 0 0 D2 ~ ~ Z 0 100505 0 0 D3 ~ ~ Z 0 100507 0 0 S #100507 Village Square~ You are on a small dirt path within the village. The path continues to the West and East while there is a relatively large building to the north. ~ 0 0 forest D0 ~ ~ Z 0 100523 0 0 D1 ~ ~ Z 0 100506 0 0 D3 ~ ~ Z 0 100508 0 0 S #100508 Village Square~ You are on a small dirt path within the village. The path continues to the West and East while there is a relatively large building to the north. ~ 0 0 forest D0 ~ ~ Z 0 100524 0 0 D1 ~ ~ Z 0 100507 0 0 D3 ~ ~ Z 0 100509 0 0 S #100509 Village Square~ You are on a dirt path directly south of a relatively large building. The area surrounding the building seems to be tended to on a regular basis, possibly it is a home of sorts. The path leads East and to the South. ~ 0 0 forest D0 ~ ~ Z 0 100525 0 0 D1 ~ ~ Z 0 100508 0 0 D2 ~ ~ Z 0 100510 0 0 S #100510 Village Square~ You are on a dirt path in the Village of Daleforn. You can smell alluring aromas comeing from a building to the east. The path continues North and to the South. ~ 0 0 forest D0 ~ ~ Z 0 100509 0 0 D1 ~ ~ Z 0 100521 0 0 D2 ~ ~ Z 0 100511 0 0 S #100511 Village Square~ You are on a dirt path within the village of Daleforn. To the west is a small wooden gate that seems to be stuck in an open position. Past the gate you notice that the plant life becomes more dense, though there is a distinct trail leading to somewhere. The path continues North and South, and through the gate to the west. ~ 0 0 forest D0 ~ ~ Z 0 100510 0 0 D2 ~ ~ Z 0 100512 0 0 D3 ~ ~ Z 0 100514 0 0 S #100512 Village Square~ You are on a small dirt path in the Village of Daleforn. What you have seen of this village lead you to believe that it is mostly quiet and peaceful. ~ 0 0 inside D0 ~ ~ Z 0 100511 0 0 D1 ~ ~ Z 0 100513 0 0 S #100513 Village Square~ You are on a small dirt path in the Village of Daleforn. What you have seen of this village leads you to believe that it is mostly quiet and peaceful. ~ 0 0 inside D1 ~ ~ Z 0 100502 0 0 D3 ~ ~ Z 0 100512 0 0 S #100514 Near the Wooden Tower~ You are travelling along a small woodland path. The forest here grows less dense than that of the North of you. Faint sounds of forest life can be heard off in the distance. To the east sits a wooden gate which seems to be stuck open. To the North stands a large tower made of wood. ~ 0 0 forest D0 ~ ~ Z 0 100515 0 0 D1 ~ ~ Z 0 100511 0 0 S #100515 On a Path Before the Wooden Tower~ You are travelling along a small woodland path. The forest life echos all about you as you progress along the trail. The path continues to the North towards the wooden tower, and to the South which eventually leads to a small village. ~ 0 0 forest D0 ~ ~ Z 0 288 0 0 D2 ~ ~ Z 0 100514 0 0 S #100516 First Level of the Tower~ You stand inside what seems to be a small but well-kept living quarters. A table sits in the center of the room; on it, a fresh meal has just been eaten, and dirty dishes wait to be washed. A bed lies off to the side, and a bookshelf lies on the other. The sweet scent of flowers emenates from somewhere, though you are unsure where; perhaps there is a flower grove nearby the tower. It certainly seems like a pleasant place to live. ~ 0 0 inside D4 ~ ~ Z 0 100517 0 0 D5 ~ ~ ABCFGZ 100506 288 0 0 S #100517 Tower Overview~ Here, an exquisite view of the emerald forest lies before you. To your west, you can clearly see the intricate architecture of the monastary; to the east, you see the small village of Daleforn, a sorry sight indeed. All around, the forest expands, majestic in it's defiance of the sprawling urban cities you've become far too familiar with. The only exit is down, from whence you came. ~ 0 0 inside D5 ~ ~ Z 0 100516 0 0 S #100518 Before the Shops~ You are standing on a dirt path surrounded on two sides by moderately sized buildings. On the building to the North a large shield is painted, leading you to a safe assumption that it is an armorer. To the west a large bow is painted on the building, most likely a weapon shop of sorts. To the East the path continues back to the villages main road, where vegetation grows abundantly. ~ 0 0 inside D0 ~ ~ Z 0 100519 0 0 D1 ~ ~ Z 0 100504 0 0 D3 ~ ~ Z 0 100520 0 0 S #100519 Village Armorer~ You have entered a dusty shop filled with the scent of tanned leather. There really isn't much to this shop. To the back is a stout wooden table made out to be a counter, while the front part is lined with a few rows of leather armor and pieces of clothing. ~ 0 0 inside D2 ~ ~ Z 0 100518 0 0 S #100520 Village Weapons Supply~ You have entered a well kept shop. To either side sits well placed display cases with an assortment of wooden weapons. To the back stands a mahogany counter with a magnificent display of weapons of no doubt elven origin. ~ 0 0 inside E display~ A large display case rest on the counter, holding within priceless artifacts of elven make. Looking closely you notice there is no latch.. The display must have been made never to be opened... ~ D1 ~ ~ Z 0 100518 0 0 S #100521 Village Grocer~ You are in a small shop. On the walls of the shop are a few shelves of different sizes, though they dont seem to hold anything. A small counter sits in the center of this shop, with a few bags and food products resting on top of it. One thing does catch your attention though, this shop is remarkably clean.. ~ 0 C inside D3 ~ ~ Z 0 100510 0 0 S #100522 Delton's Bar~ Clouds of smoke glide around the room as the patrons of this bar walk here and there. Soft noises come from the few people who sit at the barstools. The current occupiants hardly seem curious enough to look around. A large man stands behind the bar. By his occasional facial expressions he seems to be in a small amount of pain, nevertheless he wears a smile on his face. Doors to the south will allow you to return to the village streets. ~ 0 D inside D2 ~ ~ Z 0 100506 0 0 S #100523 Village Hovel~ You have entered into a relatively large building, which by the looks of it seems to be a communal home of sorts. Many beds line either wall in many places, though they seem to be more cots then beds. Here and there you can see an assortment of everyday living utilities such as pots and pans. To the southern part of the building is a large window cut from the direct center of the wall. ~ 0 0 inside D0 ~ door~ ABZ 0 100526 0 0 D2 ~ ~ Z 0 100507 0 0 S #100524 Village Hovel~ You have entered into a relatively large building, which by the looks of it seems to be a communal home of sorts. Many beds line either wall in many places, though they seem to be more cots then beds. Here and there you can see an assortment of everyday living utilities such as pots and pans. This hovel is remarkably well kept. ~ 0 0 inside D2 ~ ~ Z 0 100508 0 0 S #100525 Village Hovel~ You have entered into a relatively large building, which by the looks of it seems to be a communal home of sorts. Many beds line either wall in many places, though they seem to be more cots then beds. Here and there you can see an assortment of everyday living utilities such as pots and pans. This hovel is rather average, it has no hearth or window, which could mean many things.. Perhaps it the occupants are not so well off. ~ 0 0 inside E hearth~ Looking at the hearth you notice that it seems to be used recently.. The ashes are still warm, and there are even a few red coals left. Half submerged in ashes, resting by the red coals, is a small note... ~ D2 ~ ~ Z 0 100509 0 0 S #100526 Behind the Hovel~ You are standing in a small clearing surrounded by large cliffs and the hovel to the south of you. Looking around, you notice that the cliff face is impassible.. Though you think you can make out a dark opening just north of where you stand. You can head back through the window to the south. ~ 0 0 inside D0 ~ ~ Z 0 100527 0 0 D2 ~ door~ ABZ 0 100523 0 0 S #100527 Inside the Cave~ You creep inside the small, cramped entrance to the cave in the cliff-side. The air is dark and damp, and you have a foreboding feeling; perhaps you shouldn't be here. The light coming from the entrance to the south looks incredibly inviting, but you seem to be able to proceed north or east, should you choose to. ~ 0 AD inside D0 ~ ~ Z 0 100528 0 0 D1 ~ ~ Z 0 100529 0 0 D2 ~ ~ Z 0 100526 0 0 S #100528 Inside the Cave~ You proceed further into the cave, into what seems to be a cramped living space of sorts; you see what looks to be a recently-used firepit, and a small makeshift bed of animal furs lies against the far wall. You're not sure who in their right mind would choose to live in these conditions, but it seems someone has. The entrance from whence you came is to the south. ~ 0 AD inside D2 ~ ~ Z 0 100527 0 0 S #100529 Inside the Cave~ Before you lies a beautiful, sparklingly radiant pool of water, almost unnatural in it's resilience. The soft sound of bubbles breaking on the surface soothes you, and the small patch of dirt next to the pool looks incredibly inviting; perhaps this cave wasn't so bad after all, and perhaps you might just stay a while. ~ 0 ACDTX inside D3 ~ ~ Z 0 100527 0 0 M 500 H 500 S #100530 strange~ ~ 0 0 inside S #100531 {Dmeh another test{x~ ~ 0 0 inside S #0 #SPECIALS M 100501 spec_cast_cleric * {YCaston{z M 100502 spec_cast_mage * an old man S #RESETS D 0 100516 5 2 * First Level of the Tower: door to the down: closed and locked D 0 100523 0 1 * Village Hovel: door to the north: closed D 0 100526 2 1 * Behind the Hovel: door to the south: closed O 0 100502 0 100516 * an old wooden chest (First Level of the Tower) P 0 100527 1 100502 1 * an old wooden chest: {wP{Wa{wl{We{ws{Wi{wn{Wg{we{Wr{x M 0 100501 1 100517 1 * {YCaston{z (Tower Overview) E 0 100505 0 16 * {YLiberator{z: wielded E 0 100503 0 17 * an old rusty key: held in the hands M 0 100519 1 100519 1 * Grently (Village Armorer) G 0 100512 0 * worn leather boots G 0 100507 0 * a pair of worn leather gloves G 0 100508 0 * a worn leather jerkin G 0 100512 0 * worn leather boots G 0 100511 0 * worn leather leggings G 0 100510 0 * a worn leather cap G 0 100509 0 * a worn leather bracer G 0 100513 0 * a worn woodland cloak M 0 100520 1 100520 1 * Litly the Carver (Village Weapons Supply) G 0 100520 0 * a woodland longbow G 0 100524 0 * a superior longbow M 0 100521 1 100521 1 * The Grocer (Village Grocer) G 0 100514 0 * an herb pouch G 0 100521 0 * a water skin G 0 100523 0 * a deer steak G 0 100522 0 * a sturdy backpack M 0 100522 1 100522 1 * Duor the Barkeep (Delton's Bar) O 0 100501 0 100523 * a window (Village Hovel) O 0 100526 0 100524 * the ashes (Village Hovel) P 0 100525 0 100526 1 * the ashes: a small note O 0 100526 0 100525 * the ashes (Village Hovel) P 0 100525 1 100526 1 * the ashes: a small note M 0 100502 1 100528 1 * an old man (Inside the Cave) M 0 100531 1 100531 1 * tester ({Dmeh another test{x) S #SHOPS 100519 0 9 0 0 0 100 20 0 23 100520 0 5 15 0 0 100 16 0 23 100521 0 -1 15 17 0 100 11 0 23 0 #OLIMITS O 100504 2 * {YResister{z O 100527 2 * {wP{Wa{wl{We{ws{Wi{wn{Wg{we{Wr{x S #MOBPROGS #100501 mob oload 100504 ~ #100502 if isevil $n visible bow whisper Welcome, dark one; I sense the beast in you. if level $n >= 91 whisper You would be well to reclaim the legendary {wP{Wa{wl{We{ws{Wi{wn{Wg{we{Wr{r.{x whisper The bow of elven bone is unsurpassed, and serves only the beast. whisper The wretched paladin {YCaston{z clings to it. whisper Locked in his tower, he guards it and the forest night and day. whisper Yet I can create a key to the magical lock that keeps him safe, if ye find me the holy book containing the spell used to create it... whisper Bring me this book, and I shall create you a key. You can find it in the position of of the legendary ranger Figson. else whisper Yet ye are too feeble for my plans. 'Tis a shame. Rest by my pool if ye wish, but bother me no longer. endif else cast 'Improved Invis' whisper Begone, foul one. Bother me not, or I shall make short work of thee. endif ~ #100503 if isevil $n whisper The book! You've brought me the book! This is excellent... emote opens the book, and begins pouring through it. emote stops all of a sudden, on a certain page. whisper Here... here! whisper I shall make you your key, dark one. emote begins chanting softly, in tongues you do not understand. mob delay 5 else whisper Thank you, fool. You know not what you've done. emote begins chanting softly... cast nowait 'fireball' $n cast nowait 'fireball' $n cast nowait 'firabell' $n endif ~ #100504 emote suddenly stops. mob echo The air seems to flicker before him. mob echo A flash of light fills the room! mob echo {YCaston's key{z appears in the old man's hand. mob oload 100506 mob junk book drop key whisper Here... take it... slay {YCaston{z... and take our dark weapon back! bow ~ #100505 ~ #100519 say Bah, I'm out 'o goods. Come back later. grumble ~ #100520 say Sorry, my supplies are a bit low at the moment, though I should have more to offer soon. wink $n end ~ #100522 emote screams '{mProtect the Village we're being attacked!!{x' mob mload 100523 mob vforce 100523 murder $n end endif ~ #100532 if isghost $n say AAAAAAAAAAAAAAAAAHHHHHHh a ghost! point $n else say you dont scare me mob echo Tester looks around nervously. mob echo Tester twitches. shiver endif end ~ #0 #$