muddy/area/
muddy/bin/
muddy/bin/CVS/
muddy/clans/CVS/
muddy/classes/CVS/
muddy/corefiles/
muddy/corefiles/CVS/
muddy/doc/CVS/
muddy/doc/cvsup/
muddy/doc/cvsup/CVS/
muddy/doc/muddy/
muddy/doc/muddy/CVS/
muddy/doc/olc/CVS/
muddy/etc/
muddy/etc/CVS/
muddy/gods/
muddy/gods/CVS/
muddy/lang/CVS/
muddy/msgdb/
muddy/msgdb/CVS/
muddy/notes/
muddy/notes/CVS/
muddy/player/
muddy/races/CVS/
muddy/src/CVS/
muddy/src/comm/CVS/
muddy/src/compat/
muddy/src/compat/CVS/
muddy/src/compat/mkdep/
muddy/src/compat/mkdep/CVS/
muddy/src/compat/regex-win32/CVS/
muddy/src/db/CVS/
muddy/src/mudprogs/CVS/
muddy/src/olc/CVS/
muddy/tmp/CVS/
/*
 * $Id: string_edit.h,v 1.4 1998/10/06 13:18:32 fjoe Exp $
 */

/***************************************************************************
 *                                                                         *
 *  Much time and thought has gone into this software and you are          *
 *  benefitting.  We hope that you share your changes too.  What goes      *
 *  around, comes around.                                                  *
 *                                                                         *
 *  This code was freely distributed with the The Isles 1.1 source code,   *
 *  and has been used here for OLC - OLC would not be what it is without   *
 *  all the previous coders who released their source code.                *
 *                                                                         *
 ***************************************************************************/

#ifndef _STRING_EDIT_H_
#define _STRING_EDIT_H_

void		string_edit	(CHAR_DATA *ch, const char **pString);
void		string_append   (CHAR_DATA *ch, const char **pString);
const char *	string_replace	(const char * orig, char * old, char * new);
void		string_add      (CHAR_DATA *ch, const char *argument);
const char *	format_string   (const char *oldstring /*, bool fSpace */);

#endif