#AREADATA Name Ruler Clanhall~ VNUMs 95100 95199 Credits Chronos~ Security 9 LevelRange 1 100 Clan Ruler~ End #MOBILES #95100 enforcer guard~ the enforcer~ The enforcer is waiting here protecting the enterance. ~ He is trained specially to guard and serve the Ruler Council. Due to the decades of devotion and training, he is almost perfect at many skills. ~ human~ ABJKWef DFHJVZlmt 0 0 92 60 1d500+25000 1d200+1600 10d40+50 none -70 -70 -70 -20 ACEFIKNOU AB 0 S stand stand male 5000 0 0 medium unknown M grall 95100 100~ C Ruler~ #95101 healer cabal ruler~ the lawful healer~ The healer with his white robe heals and protects his Rulers. ~ He is an old, wise cleric serving the Ruler Council, and praying his gods for the balance on Anatolia. ~ human~ ABW DFHJVZ 0 0 80 20 1d100+18000 1d300+900 15d30+40 divine -65 -65 -61 -39 CEFNU AB C S stand stand male 0 0 0 medium unknown #0 #OBJECTS #95100 book stand bookstand~ the bookstand~ The bookstand is standing against the east wall of room.~ ivory~ container ORY P 10 ABCD 95102 15 100 60 1 20 P #95101 law laws book~ the book of laws~ The book of laws is left here on the floor.~ paper~ treasure O AO 0 0 0 0 0 60 1 100000 P #95102 roll paper rolled~ a rolled paper~ A rolled paper is left on the ground.~ paper~ key ORY AO 0 0 0 0 0 40 4 0 P E paper~ There are some secret codes written here, in order to open something. ~ #95103 sofa silk~ a silk sofa~ A silk sofa is here, for rulers sit and rest. ~ silk~ furniture 0 0 AB DFGHIJ BHKN BCEH BCEH 20 400 100000 P #95104 mark chosen ruler symbol~ {Dthe mark of the Chosen{x~ {DThe holy crest of the Chosen hovers here.{x~ energy~ armor AGIKMORTYZa AS 25 25 25 25 0 15 0 35832 P A 13 55 A 20 -8 A 12 50 A 4 5 A 19 7 A 18 4 A 1 5 #0 #ROOMS #95100 The Enterance~ You are in a large hallyway. The walls are decorated with beautiful carvings, bright armors and ceramonial shields. On the ceiling you read "In the guiding of the rulers, there is not a problem not to be solved." The floor is very clean. The floor is made up of marbles, shine with the light of the sun coming from the windows. ~ 0 DX inside D0 ~ ~ DZ -1 95101 D2 ~ ~ AGZ 0 697 S #95101 Inside the Palace~ Every part of the room is so clean that, you can even see mirror images on the walls or floor. A golden carved figures are on the ceiling. To the north you see the room of laws. To the eat you see the resting room for the rulers. And to the west you see the chapel. ~ 0 DX inside D0 ~ ~ Z -1 95102 D1 ~ ~ Z -1 95104 D2 ~ ~ DZ -1 95100 D3 ~ ~ Z -1 95103 S #95102 Room of Laws~ This is the room of the palace, where the old Rulers decides how to rule the Anatolia and young rulers study the laws. There is a bookstand put in front of the east wall of the room. The written form of laws are written in a book that stands inside of the bookstand. ~ 0 DX inside D2 ~ ~ Z -1 95101 S #95103 The Rulers' chapel~ You are in the chapel of Rulers. This place is for those defenders of laws to heal and to pray to their gods. There is no windows inside the the chapel. The chapel is lighted by the hundrets of candles placed on the each side of the room. The mystical air freshens your mind. ~ 0 DX inside D1 ~ ~ Z -1 95101 S #95104 Resting Room~ You are in the resting room of the Rulers. There is a silk sofa in the room for the rulers to sit, rest and relax. Since they study hard to rule the Anatolia, you think that they need such kind of rooms. ~ 0 DX inside D3 ~ ~ Z -1 95101 S #0 #RESETS M 0 95100 1 95100 1 * the enforcer (The Enterance) E 0 95102 0 17 * a rolled paper: held in the hands O 0 95100 0 95102 * the bookstand (Room of Laws) P 0 95101 1 95100 1 * the bookstand: the book of laws M 0 95101 1 95103 1 * the lawful healer (The Rulers' chapel) O 0 95103 0 95104 * a silk sofa (Resting Room) S #MOBPROGS #95100 if clan $n ruler bow $n end endif if isimmort $n bow $n end endif if ischarm $n say Charmies are not allowed in this place. mob transfer $n 697 end endif if isghost $n say Ghosts are not allowed in this place. mob slay $n end endif clan We are attacked by $n! mob attack $n ~ #0 #PRACTICERS M 95100 clan~ * the enforcer S #$