rogue25b2/gods/
rogue25b2/player/
rogue25b2/space/planets/
rogue25b2/space/prototypes/
rogue25b2/space/ships/
rogue25b2/src/
/***************************************************************************\
[*]    ___    ____   ____   __   __  ____ [*]   ROGUE: ROM With Attitude  [*]
[*]   /#/ )  /#/  ) /#/  ) /#/  /#/ /#/   [*]    All rights reserved      [*]
[*]  /#/ <  /#/  / /#/ _  /#/  /#/ /#/--  [*]   Copyright(C) 2000-2001    [*]
[*] /#/   \(#(__/ (#(__/ (#(__/#/ (#(___  [*] Kenneth Conley (Mendanbar)  [*]
[*]  Expression of Digital Creativity..   [*]  roguemud@yahoogroups.com   [*]
[-]---------------------------------------+-+-----------------------------[-]
[*] File: mapper.cpp                                                      [*]
[*] Usage: ASCII Area Mapper                                              [*]
\***************************************************************************/

/*
+---------+  Market Square
|  _| |_  |  You are standing on the market square, the famous Square of
|_|     |_|  Midgaard.  A large, peculiar looking statue is standing in the
|_   *   _|  middle of the square.  Roads lead in every direction, north to
| |_   _| |  the temple square, south to the common square, east and
|  _| |_  |  westbound is the main street.
+---------+  [ Exits: N E S W ]
*/

/*
 * Sanity Discussion
 * We want this to map out WALLS, not rooms. We will cycle through X rooms in
 * all directions and all directions in all of those rooms. Three rooms start,
 * then 2 rooms from there, then 1 room then none.
 */