#AREA summer.are~ summer cottage~ {C{{ All } {WTaka summer cottage~ 30000 30500 #MOBILES #30000 butler~ The butler~ The butler to the immortals greets you. ~ The butler to the immortals is a distinguished gentleman of impeccable breeding. The way he carries himself you know he is highly trained as a gentleman and deserves the job of butler do to his unshakable mannerisms and impeccable taste in cloths. He is dress with class that you rarely see in any man anywhere in this land. The last striking feature is the fact he is a dwarf? You think for a moment that is an odd choice but quickly realize his professional nature has earned him this job. ~ Dwarf~ AB CDEFGJZHNOV 0 0 260 0 190d10+9500 160d4+100 98d6+28 none -3000 -3000 -3000 -3000 HFK DCABLQMNX 0 0 stand stand male 0 0 0 medium 0 #30001 waitress~ The waitress~ The waitress is here to take your order ~ The waitress is dressed modestly. She is very striking and carries herself with pride. She is oyate and has beautiful green eyes found only in this race of people. Her voice is clear and soft and you are transfixed by her gaze. ~ Oyate~ AB CDEFGJZHNOVc 0 0 60 0 50d10+9500 60d4+100 8d6+28 none -30 -30 -30 -30 HFK DCABLQMNX 0 0 stand stand female 0 0 0 medium 0 #30002 librarian~ The librarian~ The librarian stands here to assist you in anyway she can. ~ The librarian is human with stunning features. She has a soft voice that could melt any man. She almost purrs her greeting to you. She wears glasses and looks highly educated. ~ Human~ AB CDEFGJZHNOV 0 0 60 0 50d10+9500 60d4+100 8d6+28 none -30 -30 -30 -30 HFK DCA 0 0 stand stand female 0 0 0 medium 0 #30003 snoopy rottweilers rottie~ Snoopy~ Snoopy the rottweiler ~ This brown and black dog is a majestic animal proud and strong. He is obviously a favored pet of the immortals. He is well groomed and weights about 90 lbs. He barely pays you any attention. ~ Dog~ AB CDEFGJZHNOVc 0 0 260 0 190d10+9500 90d4+100 38d6+28 none -1000 -1000 -1000 -1000 HDFK DCA 0 0 stand stand male 0 0 0 medium 0 #30004 trainer~ The personal trainer~ The personal trainer to the immortals ~ This is the personal fitness trainer to the immortals. She stands about 5 feet tall, is trim and muscular your best guess is she is elven. She knows her job and every piece of equipment here. ~ Human~ ABJKb CDEFGJZHNOVc 0 0 260 0 150d10+9500 160d4+100 38d6+28 none -300 -300 -300 -300 HDFK DCA 0 0 stand stand female 0 0 0 medium 0 #30005 walker~ Before you stands Opoya (Cloud~ Opoya (Cloud Walker) combat trainer ~ Opoya (Cloud Walker) is a myth or so you thought. He is a powerful warrior adept at all forms of death. Myth says he can never be bested in combat and even an immortal can only hope for a draw. His form is nearly translucent. He stands roughly 6 feet tall and looks as lethal as he is. It would be best to leave this trainer to the immortals. ~ Oyate~ AB CDEFGJHNOUPVc 0 0 260 0 250d10+9500 160d4+100 108d6+28 none -3000 -3000 -3000 -3000 HDECINFK DCABLQMNX 0 0 stand stand male 0 0 0 medium 0 #30006 avatar of assistant~ Avatar of Kira the personal assistant~ Avatar of Kira, Vincents personal assistant. ~ Kira is a voluptuous young Oyate woman with green eyes and large striking features. Her soft voice is soothing to you and it seems to takes some of the edge off meeting such a renowned and respected warrior as Vincent. Her smile is enchanting and her movements are graceful. You can see why Vincent has taken a fancy to this young woman. She performs various tasks for Vincent that he is too busy to do. One of these duties is greeting his guests and making them feel at home while they wait. As she speaks you find yourself lost in her words all you can do is nod and sit quietly. ~ Oyate~ AB CDEFGJHNOV 0 0 260 0 250d10+9500 260d4+100 88d6+28 none -1000 -1000 -1000 -1000 HFK DCABLQMNX 0 0 stand stand female 0 0 0 medium 0 #0 #OBJECTS #30000 A park bench~ A park bench~ The park bench is painted red and look cozy.~ wood~ furniture none 0 3 100000 EHK 300 300 0 100 0 P #30001 fountain bubbling~ A bubbling fountain~ The fountain bubbles and spurts water high into the air.~ quartz~ fountain none 0 10000 10000 'water' 0 0 0 1000 0 P #30002 table~ Dinning room table~ A dinning table made of solid maple~ wood~ furniture none 0 8 1000 N 0 0 0 1000 20000 P #30003 dinner chair~ Dinner chair~ A high back dinner chair with plush red velvet seat.~ wood~ furniture none 0 1 1000 FIL 100 100 0 100 1000 P #30004 hand towel~ A hand towel~ A hand towel made from fine cotton~ linen~ clothing none A 0 0 0 0 0 0 1 1000 P #30005 guest bed~ A four post bed with canopy~ A four post bed with silken white canopy~ wood~ furniture none 0 4 50000 EHK 150 150 0 10 0 P #30006 guest desk~ A small desk~ A small wooden desk made from pure white maple~ wood~ furniture none 0 1 2000 N 100 100 0 1000 500 P #30007 guest dresser~ A dresser for your clothes~ A small white maple dresser for you clothes~ wood~ furniture none 0 1 1000 P 0 0 0 1000 500 P #30008 quartz tub~ A large quartz tub~ A large quartz tub~ wood~ furniture none 0 4 100000 FI 150 150 0 10 0 P E look tub~ Inside the tub is warm inviting water bubbling from the warm spring feeding into the tub. ~ #30009 Chair~ A soft rocking chair~ A soft rocking chair with a padded red velvet seat.~ wood~ furniture none 0 1 10000 EHK 100 100 0 10 0 P E look chair~ This comforterable looking rocking chair is made from solid redwood. The seat is padded and covered in red velvet. From this chair you have a nice view of the gardens and you can hear the water in the lake washing against the shoreline. ~ #30010 chair~ A comforterable chair~ A comforterable reading chair that looks well used.~ wood~ furniture none 0 1 100000 EH 200 200 0 750 1000 P #30011 bed~ A four post bed with green canopy~ A four post bed with green canopy~ wood~ furniture none 0 4 1000000 EHL 400 400 0 3000 5000 P #30012 rug~ A wool rug~ An oval rug made of wool~ wood~ furniture none A 4 1000000 BEHK 0 0 0 10 0 P E look rug~ A beautiful oval shaped rug with a distinctive multi-color pattern lays on the four. ~ #30013 night stand~ A small night stand~ A small night stand~ wood~ furniture none A 1 1000 N 0 0 0 10 0 P E look night~ This is a perfectly crafted table placed by the side of Takas bed. It has a flat top and a single drawer, on top of the table is a book. ~ E look stand~ This is a perfectly crafted table placed by the side of Takas bed. It has a flat top and a single drawer, on top of the table is a book. ~ #30014 book~ Takas diary~ A small book appears to have hand written letters on it~ wood~ map none A 0 0 0 0 0 0 10 0 P E look book~ The private diary of Taka! ~ #30015 marble tub~ A large marble tub~ A large black marble tub is here~ marble~ furniture none 0 4 100000 FI 200 200 0 4000 2000 P #30016 circular table~ A perfectly circular table~ A perfectly circular table~ wood~ furniture none 0 1 10000 N 0 0 0 10000 4000 P #30017 meeting chair~ A meeting room chair.~ A meeting room chair.~ wood~ furniture none 0 1 10000 FI 200 200 0 1000 1000 P E look chair~ A meeting room chair with a comforterable padded seat and red velvet cover make it an inviting place to sit. ~ #30018 sofa~ A comforterable white leather sofa~ A comforterable white leather sofa~ leather~ furniture none 0 3 100000 EHK 150 150 0 1500 2000 P #30019 chair~ A comforterable white leather chair~ A comforterable white leather chair~ leather~ furniture none 0 1 100000 EH 150 150 0 800 1000 P #30020 diamond table~ A diamond table~ A diamond table~ diamond~ furniture none 0 1 1000000 N 0 0 0 10 0 P E look table~ A perfect diamond chunk carved into a table has been placed here. This piece is worth more than all the white leather in this room and shows the obvious good taste of the decorator. ~ #30021 smoking table~ A comforterable smoking table~ A comforterable smoking table~ glass~ furniture none 0 1 1000000 N 0 0 0 15000 3500 P #30022 humidor~ An exquisite humidor~ An exquisite humidor~ wood~ container none A 100 ACE 30021 1000 0 0 90 3500 P #30023 cigar~ A fine cigar~ A fine cigar~ hemp~ food none A 15 15 0 0 0 0 10 0 P E look cigar~ A fine cigar like none you have ever seen before. You quickly realize upon inspecting the cigar it was made right here on the grounds of the immortal summer home. Vincent explains the process for making a great cigar as the aroma tickles your nostrils. You notice it is hand wrapped and hand packed just as Vincent explains how he himself wrapped that very cigar. ~ #30024 plain bed~ An ordinary looking bed~ An ordinary looking bed~ wood~ furniture none 0 4 10000000 EHL 300 300 0 10 0 P E look bed~ This bed looks ordinary enough. A wooden frame and a soft mattress and linen sheets. 3 large fluffy pillows with white linen pillow cases are near the head board. The bed is made with perfect precision not a fold out of place. ~ #30025 wash basin~ A plain wash basin~ A plain wash basin~ granite~ furniture none 0 1 10000000 0 0 0 0 10 0 P E look basin~ The wash basin is granite the same kind found in homes throughout Ghost Dancer. ~ #30026 leather sofa~ A comforterable white leather sofa~ A comforterable white leather sofa~ leather~ furniture none 0 3 100000 EHK 150 150 0 1500 2000 P #30027 leather chair~ A comforterable white leather chair~ A comforterable white leather chair~ leather~ furniture none 0 1 100000 EH 150 150 0 800 1000 P #30028 leather chair~ A comforterable white leather chair~ A comforterable white leather chair~ leather~ furniture none 0 1 100000 EH 150 150 0 800 1000 P #30029 meeting chair~ A meeting room chair.~ A meeting room chair.~ wood~ furniture none 0 1 10000 FI 200 200 0 1000 1000 P E look chair~ A meeting room chair with a comforterable padded seat and red velvet cover make it an inviting place to sit. This chair bares the name TAKA ~ #30030 meeting chair~ A meeting room chair.~ A meeting room chair.~ wood~ furniture none 0 1 10000 FI 200 200 0 1000 1000 P E look chair~ A meeting room chair with a comforterable padded seat and red velvet cover make it an inviting place to sit. This chair bares the name CORMAC ~ #30031 meeting chair~ A meeting room chair.~ A meeting room chair.~ wood~ furniture none 0 1 10000 FI 200 200 0 1000 1000 P E look chair~ A meeting room chair with a comforterable padded seat and red velvet cover make it an inviting place to sit. This chair bares the name VINCENT ~ #30032 meeting chair~ A meeting room chair.~ A meeting room chair.~ wood~ furniture none 0 1 10000 FI 200 200 0 1000 1000 P E look chair~ A meeting room chair with a comforterable padded seat and red velvet cover make it an inviting place to sit. This chair bares the name ROXIE ~ #30033 meeting chair~ A meeting room chair.~ A meeting room chair.~ wood~ furniture none 0 1 10000 FI 200 200 0 1000 1000 P E look chair~ A meeting room chair with a comforterable padded seat and red velvet cover make it an inviting place to sit. This chair bares the name AZASH ~ #30034 meeting chair~ A meeting room chair.~ A meeting room chair.~ wood~ furniture none 0 1 10000 FI 200 200 0 1000 1000 P E look chair~ A meeting room chair with a comforterable padded seat and red velvet cover make it an inviting place to sit. ~ #30035 meeting chair~ A meeting room chair.~ A meeting room chair.~ wood~ furniture none 0 1 10000 FI 200 200 0 1000 1000 P E look chair~ A meeting room chair with a comforterable padded seat and red velvet cover make it an inviting place to sit. ~ #30036 sword justice~ Oyate Sword~ The Oyate Sword of Justice~ steel~ weapon I AN sword 35 35 acid ABCDEGH 1 10 0 P A 1 9 A 12 900 A 13 900 A 14 900 A 17 -100 A 18 100 A 19 100 A 2 9 A 20 -50 A 3 9 A 4 9 A 5 9 F A 0 0 BHVPQUNO #0 #ROOMS #30000 The stone enterance~ You stand before a large stone wall with a large arching entry. A sign on the wall informs you this is the summer residence of the immortals of ghost dance. Do not defile their home! ~ 0 0 3 D0 A path into the estates of the immortals~ ~ 0 -1 30001 D3 To the immortal realm~ ~ 0 -1 1210 S #30001 A path into the estates of the immortals~ A path into the estate grounds lavishly adorned by thick vegetation and well maintained. This is a picturesque landscape with a myriad of plants and animals that fill your senses with color and fragrance like nothing you have known before. ~ 0 0 3 D0 An Intersection~ ~ 0 -1 30002 D2 The entrance to the estates.~ ~ 0 -1 30000 S #30002 An intersection.~ You arrive at an intersection overcome by the wonders that you behold. A sign points the way. North to the living and recreation areas. East to the gardens. West to the office complex. ~ 0 0 3 D0 A path to the living and recreation area.~ ~ 0 -1 30003 D1 Too dark to tell.~ ~ 0 -1 30090 D2 A path into the estates of the immortals~ ~ 0 -1 30001 D3 a well marked trail~ ~ 0 -1 30085 S #30003 A path to the living and recreation area.~ You are walking along a bright sunlit path toward the living and recreation area of the immortals. This path is also well landscaped and adorned with lush vegetation. To the north is the hall of heroes. ~ 0 0 3 D0 The hall of heroes.~ ~ 0 -1 30004 D2 An intersection.~ ~ 0 -1 30002 S #30004 The hall of heroes.~ The hall of heroes fills you with awe as you enter a temple like room built of a single piece of solid marble. This is a wonder of creation and a true testament to the respect the locals who built this place have for the immortals of this world. ~ 0 0 0 D0 Further into the temple.~ ~ 0 -1 30007 D1 The statue of Vincent.~ ~ 0 -1 30005 D2 A path to the living and recreation area.~ ~ 0 -1 30003 D3 The statue of Roxie.~ ~ 0 -1 30006 S #30005 A statue of Vincent~ Before you stands a statue of Vincent. The most powerful dwarf on Ghost dancer and one of the heroes who lead Ghost dancer from its dark years. His fierce warrior instincts were a powerful tool which was very influential in bringing stability to our lands. His deeds will echo for all time in our minds and our hearts! ~ 0 0 0 D3 The enterance to the hall of heroes~ ~ 0 -1 30004 S #30006 A statue of Roxie~ Before you stands a vision of pure loveliness which even cast in stone is seducing and alluring. Roxie is a mysterious but powerful magic user who stepped up to the challenge of bringing order to our lands. Her grace can be seen today in each plant and animal of our lands. ~ 0 0 0 D1 The entrance room to the hall of heroes.~ ~ 0 -1 30004 S #30007 Further into the temple~ Further into the temple and yet another brilliant marble room. Above you see a large dome that through some magical essence emits light which illuminates all that you see. At your feet is a large picture made of colorful tile depicts the seen of the final days of darkness. ~ 0 0 0 D0 The center of the circular room.~ ~ 0 -1 30010 D1 The statue of Cormac.~ ~ 0 -1 30008 D2 The entrance room to the hall of heroes.~ ~ 0 -1 30004 D3 The statue of Taka~ ~ 0 -1 30009 S #30008 The statue of Cormac.~ Before you stands the awe inspiring statue of Cormac. A fierce warrior who saw justice and pursued it. He is Wowicake Cante (the true heart) that beats in mortals. His greatness can be felt even in this stone likeness of him and as you gaze upon his likeness your heart is at rest. ~ 0 0 0 D3 The circular room.~ ~ 0 -1 30007 S #30009 The statue of Taka.~ Before you stands a statue of Taka. A lovely and deceptively innocent looking woman. Her magical powers and grace were an inspiration to the other heroes who fought and bleed alongside her through the dark wars. She was and ever will be a source of inspiration and hope here on Ghost Dancer. ~ 0 0 0 D1 The circular Room~ ~ 0 -1 30007 S #30010 The center of the circular room~ The center of the circular room where the height of the battle rages. Below your feet you can almost feel the power wielded by the immortals as the faced the darkness that held Ghost Dancer in slavery for so many millennia. There is an invisible force which seems to guide you upward. ~ 0 0 0 D0 The northern end of the circular room~ ~ 0 -1 30011 D1 The eastern end of the circular room~ ~ 0 -1 30014 D2 The southern end of the circular room~ ~ 0 -1 30007 D3 The western end of the circular room~ ~ 0 -1 30018 D4 Too dark to tell.~ ~ 0 -1 30101 S #30011 the northern part of the circle~ This northern most edge fills you with horror. You can almost feel the pain inflicted on our heroes as they bravely fought against the oppressors of this world and through their own sacrifices brought you the peace you enjoy today. ~ 0 0 0 D0 Nearing the end of the temple.~ ~ 0 -1 30022 D1 An empty room.~ ~ 0 -1 30012 D2 The center of the circular room~ ~ 0 -1 30010 D3 An empty room.~ ~ 0 -1 30013 S #30012 Kiras Statue~ Before you stands a statue of Kira the youngest of the immortals. She has the grace of a Gazelle and the cunning of a Leopard. Her loyalty and courage shall never be a topic of debate amongst the other immortals for she has nothing left to prove. Though she joined the battle near its conclusion, it was her love of life and lust for freedom that gave the others a boost at the very moment they needed it most. ~ 0 0 0 D3 The northern end of the circular room.~ ~ 0 -1 30011 S #30013 an empty room~ This room has no statue. It waits till a new hero presents itself and gains the rights to exist here. ~ 0 0 0 D1 The northern end of the circular room~ ~ 0 -1 30011 S #30014 eastern end of the circular room~ The eastern edge of this mosaic fills you with a scene of foreboding. The knowledge that life here is fragile and we could at anytime be thrust back into the chaos that was our darkest hour. A time when heroes will be called upon to once again sacrifice for the greater good. ~ 0 0 0 D0 An empty room~ ~ 0 -1 30016 D1 A statue of Azash~ ~ 0 -1 30015 D2 An empty room~ ~ 0 -1 30017 D3 center of the circular room~ ~ 0 -1 30010 S #30015 A statue of azash~ Before you stand a statue of Azash a magic user who is handsome as he is deadly. During the last few battles when our heroes felt lost one lonely mage stepped in to assist. It was all our heroes needed to be victorious. His name is taught at every magic school through out the lands. ~ 0 0 0 D3 eastern end of the circular room~ ~ 0 -1 30014 S #30016 an empty room~ This room has no statue. It waits till a new hero presents itself and gains the rights to exist here. ~ 0 0 0 D2 eastern end of the circular room~ ~ 0 -1 30014 S #30017 an empty room~ This room has no statue. It waits till a new hero presents itself and gains the rights to exist here. ~ 0 0 0 D0 An empty room~ ~ 0 -1 30014 S #30018 western end of the circular room~ The western edge of the mosaic fills you with triumph. The visions of the army of freedom lead by Vincent in full charge adorns the floor here. The bravery and courage that was required to even dream of this undertaking fills your heart. A smell of sweet victory floods your heart. ~ 0 0 0 D0 an empty room~ ~ 0 -1 30020 D1 center of the circular room~ ~ 0 -1 30010 D2 an empty room~ ~ 0 -1 30021 D3 A room for memorial~ ~ 0 -1 30019 S #30019 A memorial room~ This room is free of a statue and the room is open to the skies. It has been placed here for all to see the magnificence that is freedom. A freedom that has a cost and that cost deserves respect for it is not easily paid. We remember those less fortunate than ourselves. Those who perished in this battle. May their souls find peace and freedom. ~ 0 0 0 D1 western end of the circular room~ ~ 0 -1 30018 S #30020 an empty room~ This room has no statue. It waits till a new hero presents itself and gains the rights to exist here. ~ 0 0 0 D2 western end of the circular room~ ~ 0 -1 30018 S #30021 an empty room~ This room has no statue. It waits till a new hero presents itself and gains the rights to exist here. ~ 0 0 0 D0 western end of the circular room~ ~ 0 -1 30018 S #30022 Nearing the end of the temple.~ You feel a scene of relief as you exit the circular room. Every emotion know to man has overwhelmed you and you are nearly exhausted from the whole experience. ~ 0 0 0 D0 last room in the temple~ ~ 0 -1 30023 D2 Northern part of the circle.~ ~ 0 -1 30011 S #30023 Last room in the temple.~ The exit to the temple leaves you in wonder of where our heroes came from and how they summoned the courage to press on in their battle. This wonderment will stay with you for many years to come and you will always remember their courage and sacrifice for your freedom and the freedom of our world. ~ 0 0 0 D0 A small sunlit clearing~ ~ 0 -1 30026 D1 An empty room~ ~ 0 -1 30027 D2 Nearing the end of the temple.~ ~ 0 -1 30022 D3 An empty room~ ~ 0 -1 30028 S #30024 an empty room~ This room has no statue. It waits till a new hero presents itself and gains the rights to exist here. ~ 0 0 0 D3 Nearing the end of the temple~ ~ 0 -1 30022 S #30025 an empty room~ This room has no statue. It waits till a new hero presents itself and gains the rights to exist here. ~ 0 0 0 D1 Nearing the end of the temple~ ~ 0 -1 30022 S #30026 serene clearing~ This serene clearing restores peace to your heart and the flood of emotion now subsides. You realize the awesome endeavor of freedom and have a new found respect for our lands and its immortals. The temple is a testament to triumph and courage that all people strive for and a reminder to each of us that life is a precious gift. ~ 0 0 2 D0 The start of the sidewalk to the immortals homes.~ ~ 0 -1 30029 D2 Exit from the temple~ ~ 0 -1 30023 S #30027 an empty room~ This room has no statue. It waits till a new hero presents itself and gains the rights to exist here. ~ 0 0 0 D3 Last room of the temple~ ~ 0 -1 30023 S #30028 an empty room~ This room has no statue. It waits till a new hero presents itself and gains the rights to exist here. ~ 0 0 0 D1 Last room of the temple~ ~ 0 -1 30023 S #30029 The start of the sidewalk to the immortals homes.~ This is a nice stone pathway flat and smooth. The stones are polished and well maintained. Every seem of this walkway is perfect. You stop briefly to admire the craftsmanship briefly. ~ 0 0 2 D0 The the sidewalk to the immortals homes.~ ~ 0 -1 30030 D2 a sunlit clearing~ ~ 0 -1 30026 S #30030 The sidewalk to the immortals homes.~ You reach a bend in the sidewalk. As you round the bend a large building made of perfectly fit logs stands before you. You can not help but think of the time and effort that would go into building such a place. ~ 0 0 2 D1 The the sidewalk to the immortals homes.~ ~ 0 -1 30031 D2 start of the sidewalk~ ~ 0 -1 30029 S #30031 The sidewalk to the immortals homes.~ You stand at the entrance to the large summer home of the immortals. The door has a knocker with the face of an angel. Cormac had it made to resemble Taka. The door is the finest cedar you have ever seen. It appears to have been carved from a single piece of wood. ~ 0 0 2 D0 The foyer~ ~ 4 -1 30032 S #30032 The foyer~ This is the foyer to the summer home of the immortals of Ghost Dancer. You can see a set of double doors to the north, and grand hallways leading east and west. To either side of the double doors are stairs which lead to the second level of this summer home. ~ 0 0 0 D0 Double doors between the massive staircases.~ ~ 0 -1 30033 D1 Enterance to the eastern hall.~ ~ 0 -1 30035 D2 Entrance to the summer home.~ ~ 0 -1 30031 D3 Enterance to the western hall.~ ~ 0 -1 30036 D4 Up the stairs.~ ~ 0 -1 30067 S #30033 The dinning room~ As you pass through the double doors you see the dinning area of this magnificent house. The walls here are adorned with the finest silver wear and china available anywhere. The tables and chairs are made from white maple. The floor is a beautiful polished black quartz stone and the drapes are made from pure silk. To the west is the wash room, and the North is the exit to the gardens. ~ 0 0 0 D0 To the gardens~ ~ 1 -1 30097 D2 The foyer~ ~ 1 -1 30032 D3 The wash room.~ ~ 1 -1 30034 S #30034 The wash room.~ The wash room has polished pink marble counters and running water. As you wash your hands and face you notice the water is warm. A hand towel hangs on a solid brass towel rack. ~ 0 0 0 D1 The dinning room.~ ~ 1 -1 30033 S #30035 The beginning of the eastern hallway.~ This beautiful hall proceeds east and is obviously bedrooms for the guests of the immortals. The wood inlaid walls and carpeted floor are inviting to even the richest of tastes. There is a door to the north. ~ 0 0 0 D0 The guest room~ ~ 1 -1 30040 D1 Further down the hall.~ ~ 0 -1 30037 D3 The foyer~ ~ 0 -1 30032 S #30036 The beginning of the western hallway.~ This beautiful hall proceeds west and is obviously bedrooms for the guests of the immortals. The wood inlaid walls and carpeted floor are inviting to even the richest of tastes. There is a door to the north. ~ 0 0 0 D0 The guest room.~ ~ 1 -1 30052 D1 The foyer~ ~ 0 -1 30032 D3 Further down the hall.~ ~ 0 -1 30055 S #30037 The eastern hallway.~ This beautiful hall proceeds east and is obviously bedrooms for the guests of the immortals. The wood inlaid walls and carpeted floor are inviting to even the richest of tastes. There is a door to the north. ~ 0 0 0 D0 The guest room.~ ~ 1 -1 30043 D1 The eastern hall.~ ~ 0 -1 30038 D3 The enterance to the eastern hall.~ ~ 0 -1 30035 S #30038 The eastern hallway.~ This beautiful hall proceeds east and is obviously bedrooms for the guests of the immortals. The wood inlaid walls and carpeted floor are inviting to even the richest of tastes. There is a door to the north. ~ 0 0 0 D0 The guest room.~ ~ 1 -1 30046 D1 The end of the eastern hall.~ ~ 0 -1 30039 D3 The eastern hall.~ ~ 0 -1 30037 S #30039 The eastern hallway.~ This beautiful eastern hall ends here and is obviously bedrooms for the guests of the immortals. The wood inlaid walls and carpeted floor are inviting to even the richest of tastes. There is a door to the north. ~ 0 0 0 D0 The guest room.~ ~ 1 -1 30049 D1 Immortal training room~ ~ 4 -1 30095 D3 The eastern hall.~ ~ 0 -1 30038 S #30040 A bed room.~ You enter this lavish bedroom. The bed is a spectacular four post bed with a sheer white silk canopy. The pillows are fluffy with feather down stuffing. The walls are adorned in the best art found on Ghost Dancer. A small desk and a dresser for your things are located on the Eastern Wall. The drapes are made of pure red silk. This room fills you with a scene of home and your fears melt away. The North eastern corner is located a bath and a red brick patio east of the bath. ~ 0 0 0 D0 The bath~ ~ 1 -1 30041 D2 The hall.~ ~ 1 -1 30035 S #30041 A bath room.~ The bath has a large quartz tub in its center with warm running water. The floors are polished marble and a mural adorns the ceiling. The mural depicts a glorious sun rise atop a tall mountain. The walls are made from solid sheets of glass permitting you to enjoy the lavish gardens which surround you. A sliding door to your west leads out onto a red brick patio. ~ 0 0 0 D2 The bed room.~ ~ 1 -1 30040 D3 The patio~ ~ 4 -1 30042 S #30042 A patio.~ The patio is made of red brick. As you look north lush garden is growing as far as your eye can see. Birds sing, crickets chirp and you think to yourself this must be what heaven is like. ~ 0 0 2 D1 The bath room.~ ~ 4 -1 30041 S #30043 A bed room.~ You enter this lavish bedroom. The bed is a spectacular four post bed with a sheer white silk canopy. The pillows are fluffy with feather down stuffing. The walls are adorned in the best art found on Ghost Dancer. A small desk and a dresser for your things are located on the Eastern Wall. The drapes are made of pure red silk. This room fills you with a scene of home and your fears melt away. The North eastern corner is located a bath and a red brick patio east of the bath. ~ 0 0 0 D0 The bath~ ~ 1 -1 30044 D2 The hall.~ ~ 1 -1 30037 S #30044 A bath room.~ The bath has a large quartz tub in its center with warm running water. The floors are polished marble and a mural adorns the ceiling. The mural depicts a glorious sun rise atop a tall mountain. The walls are made from solid sheets of glass permitting you to enjoy the lavish gardens which surround you. A sliding door to your west leads out onto a red brick patio. ~ 0 0 0 D2 The bed room.~ ~ 1 -1 30043 D3 The patio~ ~ 4 -1 30045 S #30045 A patio.~ The patio is made of red brick. As you look north lush garden is growing as far as your eye can see. Birds sing, crickets chirp and you think to yourself this must be what heaven is like. ~ 0 0 2 D1 The bath room.~ ~ 4 -1 30044 S #30046 A bed room.~ You enter this lavish bedroom. The bed is a spectacular four post bed with a sheer white silk canopy. The pillows are fluffy with feather down stuffing. The walls are adorned in the best art found on Ghost Dancer. A small desk and a dresser for your things are located on the Eastern Wall. The drapes are made of pure red silk. This room fills you with a scene of home and your fears melt away. The North eastern corner is located a bath and a red brick patio east of the bath. ~ 0 0 0 D0 The bath.~ ~ 1 -1 30047 D2 The hall.~ ~ 1 -1 30038 S #30047 A bath room.~ The bath has a large quartz tub in its center with warm running water. The floors are polished marble and a mural adorns the ceiling. The mural depicts a glorious sun rise atop a tall mountain. The walls are made from solid sheets of glass permitting you to enjoy the lavish gardens which surround you. A sliding door to your west leads out onto a red brick patio. ~ 0 0 0 D2 The bed room.~ ~ 1 -1 30046 D3 The patio~ ~ 4 -1 30048 S #30048 A patio.~ The patio is made of red brick. As you look north lush garden is growing as far as your eye can see. Birds sing, crickets chirp and you think to yourself this must be what heaven is like. ~ 0 0 2 D1 The bath room.~ ~ 4 -1 30047 S #30049 A bed room.~ You enter this lavish bedroom. The bed is a spectacular four post bed with a sheer white silk canopy. The pillows are fluffy with feather down stuffing. The walls are adorned in the best art found on Ghost Dancer. A small desk and a dresser for your things are located on the Eastern Wall. The drapes are made of pure red silk. This room fills you with a scene of home and your fears melt away. The North eastern corner is located a bath and a red brick patio east of the bath. ~ 0 0 0 D0 The bath.~ ~ 1 -1 30050 D2 The hall~ ~ 1 -1 30039 S #30050 A bath room.~ The bath has a large quartz tub in its center with warm running water. The floors are polished marble and a mural adorns the ceiling. The mural depicts a glorious sun rise atop a tall mountain. The walls are made from solid sheets of glass permitting you to enjoy the lavish gardens which surround you. A sliding door to your west leads out onto a red brick patio. ~ 0 0 0 D2 The bed room.~ ~ 1 -1 30049 D3 The patio.~ ~ 4 -1 30051 S #30051 A patio.~ The patio is made of red brick. As you look north lush garden is growing as far as your eye can see. Birds sing, crickets chirp and you think to yourself this must be what heaven is like. ~ 0 0 2 D1 The bath room.~ ~ 4 -1 30050 S #30052 A bed room.~ You enter this lavish bedroom. The bed is a spectacular four post bed with a sheer white silk canopy. The pillows are fluffy with feather down stuffing. The walls are adorned in the best art found on Ghost Dancer. A small desk and a dresser for your things are located on the Eastern Wall. The drapes are made of pure red silk. This room fills you with a scene of home and your fears melt away. The North eastern corner is located a bath and a red brick patio east of the bath. ~ 0 0 0 D0 The bath room~ ~ 1 -1 30053 D2 The hall~ ~ 1 -1 30036 S #30053 A bath room.~ The bath has a large quartz tub in its center with warm running water. The floors are polished marble and a mural adorns the ceiling. The mural depicts a glorious sun rise atop a tall mountain. The walls are made from solid sheets of glass permitting you to enjoy the lavish gardens which surround you. A sliding door to your west leads out onto a red brick patio. ~ 0 0 0 D2 The bed room~ ~ 1 -1 30052 D3 The patio.~ ~ 4 -1 30054 S #30054 A patio.~ The patio is made of red brick. As you look north lush garden is growing as far as your eye can see. Birds sing, crickets chirp and you think to yourself this must be what heaven is like. ~ 0 0 2 D1 The bath room.~ ~ 4 -1 30053 S #30055 The western hall.~ This beautiful hall proceeds west and is obviously bedrooms for the guests of the immortals. The wood inlaid walls and carpeted floor are inviting to even the richest of tastes. There is a door to the north. ~ 0 0 0 D0 A guest room.~ ~ 1 -1 30058 D1 The enterance to the western hall~ ~ 0 -1 30036 D3 The western hall~ ~ 0 -1 30056 S #30056 The western hall.~ This beautiful hall proceeds west and is obviously bedrooms for the guests of the immortals. The wood inlaid walls and carpeted floor are inviting to even the richest of tastes. There is a door to the north. ~ 0 0 0 D0 A guest room.~ ~ 1 -1 30061 D1 The western hall~ ~ 0 -1 30055 D3 The end of the western hall.~ ~ 0 -1 30057 S #30057 The end of the western hall.~ This beautiful western hall ends here and is obviously bedrooms for the guests of the immortals. The wood inlaid walls and carpeted floor are inviting to even the richest of tastes. There is a door to the north. ~ 0 0 0 D0 A guest room.~ ~ 1 -1 30064 D1 The western hall~ ~ 0 -1 30056 D3 The library~ ~ 1 -1 30068 S #30058 A bed room.~ You enter this lavish bedroom. The bed is a spectacular four post bed with a sheer white silk canopy. The pillows are fluffy with feather down stuffing. The walls are adorned in the best art found on Ghost Dancer. A small desk and a dresser for your things are located on the Eastern Wall. The drapes are made of pure red silk. This room fills you with a scene of home and your fears melt away. The North eastern corner is located a bath and a red brick patio east of the bath. ~ 0 0 0 D0 The bath room.~ ~ 1 -1 30059 D2 The hall~ ~ 1 -1 30055 S #30059 A bath room.~ The bath has a large quartz tub in its center with warm running water. The floors are polished marble and a mural adorns the ceiling. The mural depicts a glorious sun rise atop a tall mountain. The walls are made from solid sheets of glass permitting you to enjoy the lavish gardens which surround you. A sliding door to your west leads out onto a red brick patio. ~ 0 0 0 D2 The bed room~ ~ 1 -1 30058 D3 The patio~ ~ 0 -1 30060 S #30060 A patio.~ The patio is made of red brick. As you look north lush garden is growing as far as your eye can see. Birds sing, crickets chirp and you think to yourself this must be what heaven is like. ~ 0 0 2 D1 The bath room~ ~ 4 -1 30059 S #30061 A bed room.~ You enter this lavish bedroom. The bed is a spectacular four post bed with a sheer white silk canopy. The pillows are fluffy with feather down stuffing. The walls are adorned in the best art found on Ghost Dancer. A small desk and a dresser for your things are located on the Eastern Wall. The drapes are made of pure red silk. This room fills you with a scene of home and your fears melt away. The North eastern corner is located a bath and a red brick patio east of the bath. ~ 0 0 0 D0 The bath room~ ~ 1 -1 30062 D2 The hall.~ ~ 1 -1 30056 S #30062 A bath room.~ The bath has a large quartz tub in its center with warm running water. The floors are polished marble and a mural adorns the ceiling. The mural depicts a glorious sun rise atop a tall mountain. The walls are made from solid sheets of glass permitting you to enjoy the lavish gardens which surround you. A sliding door to your west leads out onto a red brick patio. ~ 0 0 0 D2 The bed room.~ ~ 1 -1 30061 D3 The patio~ ~ 4 -1 30063 S #30063 A patio.~ The patio is made of red brick. As you look north lush garden is growing as far as your eye can see. Birds sing, crickets chirp and you think to yourself this must be what heaven is like. ~ 0 0 2 D1 The bath room.~ ~ 4 -1 30062 S #30064 A bed room.~ You enter this lavish bedroom. The bed is a spectacular four post bed with a sheer white silk canopy. The pillows are fluffy with feather down stuffing. The walls are adorned in the best art found on Ghost Dancer. A small desk and a dresser for your things are located on the Eastern Wall. The drapes are made of pure red silk. This room fills you with a scene of home and your fears melt away. The North eastern corner is located a bath and a red brick patio east of the bath. ~ 0 0 0 D0 The bath room~ ~ 1 -1 30065 D2 The hall.~ ~ 1 -1 30057 S #30065 A bath room.~ The bath has a large quartz tub in its center with warm running water. The floors are polished marble and a mural adorns the ceiling. The mural depicts a glorious sun rise atop a tall mountain. The walls are made from solid sheets of glass permitting you to enjoy the lavish gardens which surround you. A sliding door to your west leads out onto a red brick patio. ~ 0 0 0 D2 The bed room.~ ~ 1 -1 30064 D3 The patio~ ~ 0 -1 30066 S #30066 A patio.~ The patio is made of red brick. As you look north lush garden is growing as far as your eye can see. Birds sing, crickets chirp and you think to yourself this must be what heaven is like. ~ 0 0 2 D1 The bath room.~ ~ 4 -1 30065 S #30067 On the stairs~ The custom staircase leading to the rooms of the immortals is a lavish dark oak wood. The hand rails are iron with a dark oak finish board and a perfect red carpet lines the center of the stairs. ~ 0 0 0 D4 The landing~ ~ 0 -1 30069 D5 The foyer~ ~ 0 -1 30032 S #30068 The library~ The western library is a place filled with knowledge. Books line the walls floor to ceiling and as far as you eye can see. Small individual reading tables are scattered throughout the room. For a room so vast it seems comfortable and inviting. You could just sit and read for hours in this room. ~ 0 0 0 D1 The western hall.~ ~ 1 -1 30057 S #30069 The landing~ As you reach the top of the stairs you are struck by the engraved portrait of the immortals of Ghost Dancer doing battle. In the center is Taka casting her spells. She is shielded from harm by the brave Cormac who is seen eagerly taking on two and three foes at a time. The true inspiration is not the battle but the relative calm exhibited by the combatants. You can immediately tell combat has become a way of life for these heroes. ~ 0 0 0 D0 a large wooden sliding door~ ~ 1 -1 30084 D1 eastern hall~ ~ 0 -1 30070 D3 western hall~ ~ 0 -1 30071 D5 The stairs down~ ~ 0 -1 30067 S #30070 Second floor eastern hall~ Eastern hall on the second floor is no less specatcular than the first floor with its arched ceilings and hand carved wooden beams. This brilliant red wood hall seems to be perfect in every way. Not one hand carving is misplaced or misshapen. Upon close observation you can see a door to the north. ~ 0 P 0 D0 Vincents room.~ ~ 4 -1 30091 D1 Eastern hall~ ~ 0 -1 30072 D3 The landing~ ~ 0 -1 30069 S #30071 Second floor western hall~ Western hall on the second floor is no less specatcular than the first floor with its arched ceilings and hand carved wooden beams. This brilliant red wood hall seems to be perfect in every way. Not one hand carving is misplaced or misshapen. Upon close observation you can see a door to the north. ~ 0 P 0 D1 The landing~ ~ 0 -1 30069 D3 western hall~ ~ 0 -1 30075 S #30072 Second floor eastern hall~ Eastern hall on the second floor is no less specatcular than the first floor with its arched ceilings and hand carved wooden beams. This brilliant red wood hall seems to be perfect in every way. Not one hand carving is misplaced or misshapen. Upon close observation you can see a door to the north. ~ 0 P 0 D1 eastern hall~ ~ 0 -1 30073 D3 eastern hall~ ~ 0 -1 30070 S #30073 Second floor eastern hall~ Eastern hall on the second floor is no less specatcular than the first floor with its arched ceilings and hand carved wooden beams. This brilliant red wood hall seems to be perfect in every way. Not one hand carving is misplaced or misshapen. Upon close observation you can see a door to the north. ~ 0 P 0 D1 eastern hall~ ~ 0 -1 30074 D3 eastern hall~ ~ 0 -1 30072 S #30074 Second floor eastern hall~ Eastern hall on the second floor is no less specatcular than the first floor with its arched ceilings and hand carved wooden beams. This brilliant red wood hall seems to be perfect in every way. Not one hand carving is misplaced or misshapen. Upon close observation you can see a door to the north. ~ 0 P 0 D3 eastern hall~ ~ 0 -1 30073 S #30075 Second floor western hall~ Western hall on the second floor is no less specatcular than the first floor with its arched ceilings and hand carved wooden beams. This brilliant red wood hall seems to be perfect in every way. Not one hand carving is misplaced or misshapen. Upon close observation you can see a door to the north. ~ 0 P 0 D1 western hall~ ~ 0 -1 30071 D3 western hall~ ~ 0 -1 30076 S #30076 Second floor western hall~ Western hall on the second floor is no less specatcular than the first floor with its arched ceilings and hand carved wooden beams. This brilliant red wood hall seems to be perfect in every way. Not one hand carving is misplaced or misshapen. Upon close observation you can see a door to the north. ~ 0 P 0 D1 western hall~ ~ 0 -1 30075 D3 western hall~ ~ 0 -1 30077 S #30077 Second floor western hall~ Western hall on the second floor is no less specatcular than the first floor with its arched ceilings and hand carved wooden beams. This brilliant red wood hall seems to be perfect in every way. Not one hand carving is misplaced or misshapen. Upon close observation you can see a door to the north. ~ 0 P 0 D1 western hall~ ~ 0 -1 30076 D3 A door~ ~ 4 -1 30078 S #30078 Takas reading room~ This is the reading room of Taka. It has a wall full of books from some of our greatest authors and a comfortable chair with a lantern that glows near by. On the adjacent wall is a small collection of art from various Ghost Dancers artists. To the west and north are arched doorways. ~ 0 0 0 D0 kitchen~ ~ 0 -1 30080 D1 western hall~ ~ 4 -1 30077 D3 a door~ ~ 4 -1 30079 S #30079 Takas bed room~ The inner sanctum of Taka is her bed room. All the oak furnishings are nicely displayed and the room is kept spotless. In the center of the western wall is a bed with four posts and a green silk canopy and draperies. A large oval shaped rug made of the finest wool is on display in the center of the room. On the bed side table is a book. West and North are doors. ~ 0 0 0 D0 Takas bath~ ~ 0 -1 30081 D1 The reading room~ ~ 4 -1 30078 D3 a glass door to the balcony~ ~ 4 -1 30082 S #30080 Takas private kitchen~ This room has a small stove top with some counter space and a sink. The cabinets are made of a white oak with brass fixtures. Along the North wall of the room is a small table with four chairs. This must be her private kitchen and you feel special to just be here. ~ 0 0 0 D2 Takas reading room~ ~ 0 -1 30078 S #30081 Takas bathing room~ This is the bathing room. A small rug is displayed in the center of the room. A large Black marble tub along the north wall with stained glass window behind it. The window depicts a sence from the early days of knowledge. A day where curiosity reined supreme. The ceiling is a completely made of glass so the stars and moon can be seen from the comfort of the tub. ~ 0 0 0 D2 Takas bed room~ ~ 0 -1 30079 S #30082 The balcony~ This is a balcony with stairs leading up to the rooftop observatory. The balcony over looks a small lake and the lush gardens of this first class resort style summer home. ~ 0 0 0 D1 back to Takas bed room~ ~ 4 -1 30079 D4 up to the roof~ ~ 0 -1 30083 S #30083 The observatory~ The roof top observatory is a private place for star watching and the occasional private invitation for a quiet evening spent in a spot as private as any room yet completely open to the world around. The view from up here is the best on Ghost Dancer. Many wonderful things can be seen from up here. ~ 0 0 0 D5 the balcony~ ~ 0 -1 30082 S #30084 The meeting room~ This room has a large picture window over looking the gardens and the lake. The ceiling depicts the stars in the heavens perfectly mapped and plotted. Each constellation is named and shown. In the center of the room is a large round table. On the east wall is an engraving which reads "Let none be more than the other, each has its own worth equal to any other." Around the table are chairs each with a name the name of the immortal who sits there. ~ 0 0 0 D2 The landing.~ ~ 1 -1 30069 S #30085 The enterance to the office park~ Before you is a trail leading to a large steel building with lots of glass. It is the office complex where the immortals handle work related matters. ~ 0 0 2 D1 The intersection~ ~ 0 -1 30002 D3 the stone in laid trail~ ~ 0 -1 30086 S #30086 The trail to the office park~ The quiet is broken only by the occasional bird chirping. The trail has a peacefulness about it that is hard to explain. ~ 0 0 2 D1 the road to offices~ ~ 0 -1 30085 D3 the stone in laid trail~ ~ 0 -1 30087 S #30087 beofre the park~ You can see a park in front of you complete with park benches and a fountain of bubbling cold water. ~ 0 0 2 D1 the road to offices~ ~ 0 -1 30086 D3 the stone in laid trail~ ~ 0 -1 30088 S #30088 the park~ Cozy park benches are here you can almost picture people eating lunch on the bench and feeding the birds. ~ 0 0 2 D1 the road to offices~ ~ 0 -1 30087 D3 the stone in laid trail~ ~ 0 -1 30089 S #30089 park center~ This is the center of the park a beautiful fountain bubbles forth here. The fountain appears to be on a timer making water shoot up at varying intervals. The pattern is easy to follow but the purpose is not, Lights in the bottom of the fountain make the water colored as it sprays into the air. You wonder quietly what this must look like at night. ~ 0 0 2 D1 The park enterance~ ~ 0 -1 30088 S #30090 Garden path~ This narrow path traverses the gardens of the immortals. It is lush and green with plant life that leaves you in awe. You feel as though you are not alone here and the hair on your neck stands on end. ~ 0 0 2 D3 Too dark to tell.~ ~ 0 -1 30002 S #30091 Vincents greeting room~ You have entered a small foyer, with some exquisite paintings of landscapes. There are a few comfortable chairs as well, where guests can sit for a moment if they have to wait. The floor looks like it's been made form the finest hardwood, but as you look more closely, you realize that it's not. It is actually some magic that gave the stone it's look and feel. There are two doors, leading east to what looks like a comfortable living room and west to what appears to be a bedroom. ~ 0 0 0 D1 Vincents living room~ ~ 1 -1 30092 D2 the eastern hall~ ~ 4 -1 30070 D3 Vincents bed room~ ~ 1 -1 30093 S #30092 Vincents living room~ This is the living room of Vincent. From what you see around you, you would not guess that this man is one of the fiercest warriors that walks this earth. There are some very comfortable sofa's and chairs, all in white leather. They are set up around a solid block of what looks like diamond, it serves as a table. On the walls you notice several paintings, but the one that catches your eye depicts a small girl. You can't help but notice the family resemblance. There's a door leading to a balcony to the north. ~ 0 0 0 D0 A balcony~ ~ 4 -1 30094 D3 Vincents greeting room~ ~ 1 -1 30091 E look picture~ This is the picture of a beautiful young girl with the most dazzling blue eyes you have ever seen. She is captivating and mysterious and you wonder have i seen her before? Your mind drifts as you try and place her. Where have i seen her before you ask yourself but nothing comes to mind. This may haunt you for days or weeks to come. You also sence a peace in this girls eyes and your heart races with hope! ~ S #30093 Vincents bedroom~ You have entered a surprisingly modest bedroom. On one wall, there is a rather plain looking bed, and on the other wall, a very ordinary looking washbasin. It would appear that Vincent, despite the way the other rooms look, doesn't like fancy things very much. Could it be that they are mostly just for the benefit of others? ~ 0 0 0 D1 Too dark to tell.~ ~ 1 -1 30091 S #30094 Vincents balcony~ As you step onto the balcony, you notice that part of the balcony has been covered and a few very comfortable chairs have been set up there around a small table. On the table you notice a beautifully crafted Humidor. This is obviously where Vincent can retire for a good conversation and a good cigar. The view from the balcony is simply amazing, you could stare at it for hours. ~ 0 0 0 D2 the living room~ ~ 4 -1 30092 S #30095 The training room~ The immortal training room is well layed out with lots of weights and other workout equipment. A personal trainer is also here ready to assist in anyway he can. ~ 0 0 0 D0 The combat trainer~ ~ 0 -1 30096 D3 The eastern hall~ ~ 4 -1 30039 S #30096 Combat training room~ Weapons of every type adorn the walls, since every immortal must know how to use each weapon and even improvise when necessary. Countless hours are spent here in preparation for the eventual return of the darkness that once enveloped this world. Our immortals are well trained and stand at ready for the challenge of defending our peace and our way of life. A very competent looking man stands here though he looks very odd. He is ancient and mysterious a creature unlike any you have ever seen on Ghost Dancer. ~ 0 0 0 D2 The training room.~ ~ 0 -1 30095 S #30097 The immortal gardens~ You stand before a lush tropical garden where all nature of fruits and vegetables can be found. The tropical birds here sing and life in this land must be heaven. You wonder how do i get a job here? But alas you have other things you must do before you consider settling into a normal job. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30102 D2 The dinning room.~ ~ 0 -1 30033 S #30098 Cormacs greeting room.~ Standing in this room you are stuck by a painting that hangs in the center of one wall. Nothing else adorns this wall as if to Cormac this painting is a shrine. The painting depicts a young woman with striking features sitting by the water. The only other thing that you are stuck by is the carpet that lines the floor. It is thick and soft. Soft enough to sleep on and its color is like none you have seen before. It is a brilliant red not like the color of blood more the color of a warm sunset. ~ 0 0 0 D0 Too dark to tell.~ ~ 1 -1 30099 D1 Too dark to tell.~ ~ 1 -1 30100 D3 Too dark to tell.~ ~ 4 -1 30074 S #30099 Cormacs home office.~ The pure redwood desk that stands in the center of this room draws your attention first. You notice it appears to have no seems or joints. The room is finished in a stunning redwood with a clear finish that seems to protect the wood. The carpet is the same brilliant red and the window on the north wall over looks the gardens and the pool. Art work hangs on every wall and a fresh scent fills the room. ~ 0 0 0 D2 Too dark to tell.~ ~ 1 -1 30098 S #30100 Cormacs private chambers.~ A large bed sits in the center of this room, that strikes you as odd who places a bed in the center of the room. ~ 0 0 0 S #30101 Gremlins memorial~ Before you stands a statue of Gremlin a friend and mentor to all the immortals of Ghost Dancer. He was the first real magi of this realm and the first to stand in opposition to the terror which befell our land. Do in no small part to his sacrifice we have our world today to live and to love. He opened a portal and pushed Tanzar the most powerful of all those who threatened our lands into an abyss. Unfortunately he himself was also forced into this cavernous waste land. We pray he may one day find a way to escape the emptiness that is now his dwelling and return home to us safe and soon. ~ 0 0 0 D5 Too dark to tell.~ the floor~ 0 -1 30010 S #30102 Path from the cottage~ Stepping onto the path which leads toward the coast and the gardens the smell of fresh dew from the evening rain surrounds you. The leaves are wet and the air is damp but refreshing. The sun barely peeks through the trees and warms you face. ~ 0 0 3 D0 The immortals summer play grounds.~ ~ 0 -1 30103 D2 Too dark to tell.~ ~ 0 -1 30097 S #30103 Path from the cottage~ The smell of the fresh baked breads comes from the chimney in the kitchen. You remember how good the breads are from that kitchen. ~ 0 0 3 D0 The immortals summer play grounds.~ ~ 0 -1 30104 D2 Too dark to tell.~ ~ 0 -1 30102 S #30104 Path from to the ocean~ The water can be heard from here its waves lapping the shore in a hypnotic, rythmic sound. You feel drawn to the shores in a near trance. ~ 0 0 3 D0 The immortals summer play grounds.~ ~ 0 -1 30105 D1 Too dark to tell.~ ~ 0 -1 30131 D2 Too dark to tell.~ ~ 0 -1 30103 S #30105 Path from to the ocean~ The path is well marked and well worn. You can tell many travel it to and from the ocean. The closer you get the smell of salt becomes more pervasive and fills your head with childhood memories of your first trip to the beach with your parents. ~ 0 0 3 D0 The immortals summer play grounds.~ ~ 0 -1 30106 D2 Too dark to tell.~ ~ 0 -1 30104 S #30106 Path from to the ocean~ The path is well marked and well worn. You can tell many travel it to and from the ocean. The closer you get the smell of salt becomes more pervasive and fills your head with childhood memories of your first trip to the beach with your parents. ~ 0 0 3 D0 The immortals summer play grounds.~ ~ 0 -1 30107 D2 Too dark to tell.~ ~ 0 -1 30105 S #30107 Path from to the ocean~ The path is well marked and well worn. You can tell many travel it to and from the ocean. The closer you get the smell of salt becomes more pervasive and fills your head with childhood memories of your first trip to the beach with your parents. ~ 0 0 3 D0 The immortals summer play grounds.~ ~ 0 -1 30108 D2 Too dark to tell.~ ~ 0 -1 30106 S #30108 The ocean path~ Picnics and lazy days at the beach you succumb to a brief day dream. As you open your eyes you realize you must have guided yourself here by smell or sound since you do not remember the exact sights and sounds but you do remember the pleasant memories evoked along this path. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30109 D2 Too dark to tell.~ ~ 0 -1 30107 S #30109 The ocean path~ The ocean lays before you as far as you can see east and west. The deep blue ocean is vast and awe inspiring. The smell of salt is all around you and the sound of the waves invite you to relax. ~ 0 0 3 D0 the ocean~ ~ 0 -1 30110 D2 The ocean path~ ~ 0 -1 30108 S #30110 The beach~ The shore line is a white sandy beach with no flaws. Every inch covered in sand with a polished white luster. As far as you can see is white sand and blue green water uninterrupted except where the water touches the sky in the distant horizon. ~ 0 0 3 D0 the ocean~ ~ 0 -1 30117 D1 Too dark to tell.~ ~ 0 -1 30111 D2 The ocean path~ ~ 0 -1 30109 D3 Too dark to tell.~ ~ 0 -1 30114 S #30111 The beach~ The shore line is a white sandy beach with no flaws. Every inch covered in sand with a polished white luster. As far as you can see is white sand and blue green water uninterrupted except where the water touches the sky in the distant horizon. Behind you is a rock retaining wall. ~ 0 0 3 D0 the ocean~ ~ 0 -1 30118 D1 Too dark to tell.~ ~ 0 -1 30112 D3 Too dark to tell.~ ~ 0 -1 30110 S #30112 The beach~ The shore line is a white sandy beach with no flaws. Every inch covered in sand with a polished white luster. As far as you can see is white sand and blue green water uninterrupted except where the water touches the sky in the distant horizon. Behind you is a rock retaining wall. ~ 0 0 3 D0 the ocean~ ~ 0 -1 30119 D1 Too dark to tell.~ ~ 0 -1 30113 D3 Too dark to tell.~ ~ 0 -1 30111 S #30113 The beach~ The shore line is a white sandy beach with no flaws. Every inch covered in sand with a polished white luster. As far as you can see is white sand and blue green water uninterrupted except where the water touches the sky in the distant horizon. Behind you is a rock retaining wall. A retaining wall blocks your path to the east. ~ 0 0 3 D0 the ocean~ ~ 0 -1 30120 D3 Too dark to tell.~ ~ 0 -1 30112 S #30114 The ocean~ The shore line is a white sandy beach with no flaws. Every inch covered in sand with a polished white luster. As far as you can see is white sand and blue green water uninterrupted except where the water touches the sky in the distant horizon. Behind you is a rock retaining wall. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30121 D1 Too dark to tell.~ ~ 0 -1 30110 D3 Too dark to tell.~ ~ 0 -1 30115 S #30115 The ocean~ The shore line is a white sandy beach with no flaws. Every inch covered in sand with a polished white luster. As far as you can see is white sand and blue green water uninterrupted except where the water touches the sky in the distant horizon. Behind you is a rock retaining wall. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30122 D1 Too dark to tell.~ ~ 0 -1 30114 D3 Too dark to tell.~ ~ 0 -1 30116 S #30116 The ocean~ The shore line is a white sandy beach with no flaws. Every inch covered in sand with a polished white luster. As far as you can see is white sand and blue green water uninterrupted except where the water touches the sky in the distant horizon. Behind you is a rock retaining wall. To the west a retaining wall blocks your path. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30123 D1 Too dark to tell.~ ~ 0 -1 30115 S #30117 The ocean~ The ocean water is surprisingly warm here. You step into the water and feel re energized. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30124 D1 Too dark to tell.~ ~ 0 -1 30118 D2 Too dark to tell.~ ~ 0 -1 30110 D3 Too dark to tell.~ ~ 0 -1 30121 S #30118 The ocean~ The ocean water is surprisingly warm here. You step into the water and feel re energized. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30125 D1 Too dark to tell.~ ~ 0 -1 30119 D2 Too dark to tell.~ ~ 0 -1 30111 D3 Too dark to tell.~ ~ 0 -1 30117 S #30119 The ocean~ The ocean water is surprisingly warm here. You step into the water and feel rejenergized. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30126 D1 Too dark to tell.~ ~ 0 -1 30120 D2 Too dark to tell.~ ~ 0 -1 30112 D3 Too dark to tell.~ ~ 0 -1 30118 S #30120 The ocean~ The ocean water is surprisingly warm here. You step into the water and feel re energized. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30127 D2 Too dark to tell.~ ~ 0 -1 30113 D3 Too dark to tell.~ ~ 0 -1 30119 S #30121 The ocean~ The ocean water is surprisingly warm here. You step into the water and feel re energized. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30128 D1 Too dark to tell.~ ~ 0 -1 30117 D2 Too dark to tell.~ ~ 0 -1 30114 D3 Too dark to tell.~ ~ 0 -1 30122 S #30122 The ocean~ The ocean water is surprisingly warm here. You step into the water and feel re energized. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30129 D1 Too dark to tell.~ ~ 0 -1 30121 D2 Too dark to tell.~ ~ 0 -1 30115 D3 Too dark to tell.~ ~ 0 -1 30123 S #30123 The ocean~ The ocean water is surprisingly warm here. You step into the water and feel re energized. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30130 D1 Too dark to tell.~ ~ 0 -1 30122 D2 Too dark to tell.~ ~ 0 -1 30116 S #30124 deeper water~ You are submersed in the ocean and a tingle tickles your every nerve. ~ 0 0 2 D1 Too dark to tell.~ ~ 0 -1 30125 D2 Too dark to tell.~ ~ 0 -1 30117 D3 Too dark to tell.~ ~ 0 -1 30128 S #30125 deeper water~ You are submersed in the ocean and a tingle tickles your every nerve. ~ 0 0 2 D1 Too dark to tell.~ ~ 0 -1 30126 D2 Too dark to tell.~ ~ 0 -1 30118 D3 Too dark to tell.~ ~ 0 -1 30124 S #30126 deeper water~ You are submersed in the ocean and a tingle tickles your every nerve. ~ 0 0 2 D1 Too dark to tell.~ ~ 0 -1 30127 D2 Too dark to tell.~ ~ 0 -1 30119 D3 Too dark to tell.~ ~ 0 -1 30125 S #30127 deeper water~ You are submersed in the ocean and a tingle tickles your every nerve. ~ 0 0 2 D2 Too dark to tell.~ ~ 0 -1 30120 D3 Too dark to tell.~ ~ 0 -1 30126 S #30128 deeper water~ You are submersed in the ocean and a tingle tickles your every nerve. ~ 0 0 2 D1 Too dark to tell.~ ~ 0 -1 30124 D2 Too dark to tell.~ ~ 0 -1 30121 D3 Too dark to tell.~ ~ 0 -1 30129 S #30129 deeper water~ You are submersed in the ocean and a tingle tickles your every nerve. ~ 0 0 2 D1 Too dark to tell.~ ~ 0 -1 30128 D2 Too dark to tell.~ ~ 0 -1 30122 D3 Too dark to tell.~ ~ 0 -1 30130 S #30130 deeper water~ You are submersed in the ocean and a tingle tickles your every nerve. ~ 0 0 2 D1 Too dark to tell.~ ~ 0 -1 30129 D2 Too dark to tell.~ ~ 0 -1 30123 S #30131 the pool path~ The pool and the gardens stand to the east. Lush green and teaming with all sorts of life. Wild birds can be heard all around you and the smell of clean air is refreshing. ~ 0 0 3 D1 Too dark to tell.~ ~ 0 -1 30132 D3 Too dark to tell.~ ~ 0 -1 30104 S #30132 the pool path~ The pool and the gardens stand to the east. Lush green and teaming with all sorts of life. Wild birds can be heard all around you and the smell of clean air is refreshing. ~ 0 0 3 D1 Too dark to tell.~ ~ 0 -1 30133 D3 Too dark to tell.~ ~ 0 -1 30131 S #30133 the pool path~ In awe standing before the enterance to the pool you realize this place the immortals call a summer cottage is more than that. It is a magical world which fills and stimulates your every emotion. This place hold more secrets than you are aware of. To the south you can see the pool and hear the gardens. ~ 0 0 3 D2 Too dark to tell.~ ~ 0 -1 30134 D3 Too dark to tell.~ ~ 0 -1 30132 S #30134 the pool enterance way~ An arched doorway leads into a concrete tiled swimming area. Fancy white stone inlaid into the concrete glows in the sun light and your eyes are drawn to the sparkling water that fills this large swimming pool. To the east is the gardens. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30133 D1 Too dark to tell.~ ~ 0 -1 30171 D2 Too dark to tell.~ ~ 0 -1 30137 S #30135 The pool~ You step through the arches into the swimming pool area. A fence made of multi-colored rose bushes completely conceals the pool area and the water before you sparkles. It invites you to swim or to simply set and relax basking in the warm sunlight that filters down from the thatched roof above. ~ 0 0 2 D1 Too dark to tell.~ ~ 0 -1 30136 D2 Too dark to tell.~ ~ 0 -1 30140 S #30136 The pool~ You step through the arches into the swimming pool area. A fence made of multi-colored rose bushes completely conceals the pool area and the water before you sparkles. It invites you to swim or to simply set and relax basking in the warm sunlight that filters down from the thatched roof above. ~ 0 0 2 D1 Too dark to tell.~ ~ 0 -1 30137 D2 Too dark to tell.~ ~ 0 -1 30141 D3 Too dark to tell.~ ~ 0 -1 30135 S #30137 The pool~ You step through the arches into the swimming pool area. A fence made of multi-colored rose bushes completely conceals the pool area and the water before you sparkles. It invites you to swim or to simply set and relax basking in the warm sunlight that filters down from the thatched roof above. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30134 D1 Too dark to tell.~ ~ 0 -1 30138 D2 Too dark to tell.~ ~ 0 -1 30142 D3 Too dark to tell.~ ~ 0 -1 30136 S #30138 The pool~ You step through the arches into the swimming pool area. A fence made of multi-colored rose bushes completely conceals the pool area and the water before you sparkles. It invites you to swim or to simply set and relax basking in the warm sunlight that filters down from the thatched roof above. ~ 0 0 2 D1 Too dark to tell.~ ~ 0 -1 30139 D2 Too dark to tell.~ ~ 0 -1 30143 D3 Too dark to tell.~ ~ 0 -1 30137 S #30139 The pool~ You step through the arches into the swimming pool area. A fence made of multi-colored rose bushes completely conceals the pool area and the water before you sparkles. It invites you to swim or to simply set and relax basking in the warm sunlight that filters down from the thatched roof above. ~ 0 0 2 D2 Too dark to tell.~ ~ 0 -1 30144 D3 Too dark to tell.~ ~ 0 -1 30138 S #30140 The pool~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30135 D1 Too dark to tell.~ ~ 0 -1 30141 D2 Too dark to tell.~ ~ 0 -1 30145 S #30141 The pool~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30136 D1 Too dark to tell.~ ~ 0 -1 30142 D2 Too dark to tell.~ ~ 0 -1 30158 D3 Too dark to tell.~ ~ 0 -1 30140 S #30142 The pool~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30137 D1 Too dark to tell.~ ~ 0 -1 30143 D2 Too dark to tell.~ ~ 0 -1 30169 D3 Too dark to tell.~ ~ 0 -1 30141 S #30143 The pool~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30138 D1 Too dark to tell.~ ~ 0 -1 30144 D2 Too dark to tell.~ ~ 0 -1 30159 D3 Too dark to tell.~ ~ 0 -1 30142 S #30144 The pool~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30139 D2 Too dark to tell.~ ~ 0 -1 30157 D3 Too dark to tell.~ ~ 0 -1 30143 S #30145 The pool~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30140 D1 Too dark to tell.~ ~ 0 -1 30158 D2 Too dark to tell.~ ~ 0 -1 30146 S #30146 The pool~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30145 D1 Too dark to tell.~ ~ 0 -1 30160 D2 Too dark to tell.~ ~ 0 -1 30147 S #30147 The pool~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30146 D1 Too dark to tell.~ ~ 0 -1 30163 D2 Too dark to tell.~ ~ 0 -1 30148 S #30148 The pool~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30147 D1 Too dark to tell.~ ~ 0 -1 30166 D2 Too dark to tell.~ ~ 0 -1 30149 S #30149 The pool~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30148 D1 Too dark to tell.~ ~ 0 -1 30150 S #30150 The pool~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30166 D1 Too dark to tell.~ ~ 0 -1 30151 D3 Too dark to tell.~ ~ 0 -1 30149 S #30151 The pool~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30167 D3 Too dark to tell.~ ~ 0 -1 30150 S #30152 pool area~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 0 D0 Too dark to tell.~ ~ 0 -1 30168 D1 Too dark to tell.~ ~ 0 -1 30153 D3 Too dark to tell.~ ~ 0 -1 30151 S #30153 pool area~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30154 D3 Too dark to tell.~ ~ 0 -1 30152 S #30154 pool area~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30155 D2 Too dark to tell.~ ~ 0 -1 30153 D3 Too dark to tell.~ ~ 0 -1 30168 S #30155 pool area~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30156 D2 Too dark to tell.~ ~ 0 -1 30154 D3 Too dark to tell.~ ~ 0 -1 30165 S #30156 pool area~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30157 D2 Too dark to tell.~ ~ 0 -1 30155 D3 Too dark to tell.~ ~ 0 -1 30162 S #30157 pool area~ You stand on the edge of the pool the sparkling water glistens in the sun. You going for a swim? The sound of birds in the thatched roof fills the air and the smell of fresh roses fills your nostrils. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30144 D2 Too dark to tell.~ ~ 0 -1 30156 D3 Too dark to tell.~ ~ 0 -1 30159 S #30158 in the pool~ The water is warm and clean. The smell or roses still fills your nostrils. As you relax in the water you lose track of all time. Before you know it your stomach rumbles and you realize you are missing dinner. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30141 D1 Too dark to tell.~ ~ 0 -1 30170 D2 Too dark to tell.~ ~ 0 -1 30160 D3 Too dark to tell.~ ~ 0 -1 30145 S #30159 in the pool~ The water is warm and clean. The smell or roses still fills your nostrils. As you relax in the water you lose track of all time. Before you know it your stomach rumbles and you realize you are missing dinner. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30143 D1 Too dark to tell.~ ~ 0 -1 30157 D2 Too dark to tell.~ ~ 0 -1 30162 D3 Too dark to tell.~ ~ 0 -1 30170 S #30160 in the pool~ The water is warm and clean. The smell or roses still fills your nostrils. As you relax in the water you lose track of all time. Before you know it your stomach rumbles and you realize you are missing dinner. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30158 D1 Too dark to tell.~ ~ 0 -1 30161 D2 Too dark to tell.~ ~ 0 -1 30163 D3 Too dark to tell.~ ~ 0 -1 30146 S #30161 in the pool~ The water is warm and clean. The smell or roses still fills your nostrils. As you relax in the water you lose track of all time. Before you know it your stomach rumbles and you realize you are missing dinner. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30170 D1 Too dark to tell.~ ~ 0 -1 30162 D2 Too dark to tell.~ ~ 0 -1 30164 D3 Too dark to tell.~ ~ 0 -1 30160 D5 Too dark to tell.~ ~ 0 -1 30169 S #30162 in the pool~ The water is warm and clean. The smell or roses still fills your nostrils. As you relax in the water you lose track of all time. Before you know it your stomach rumbles and you realize you are missing dinner. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30159 D1 Too dark to tell.~ ~ 0 -1 30156 D2 Too dark to tell.~ ~ 0 -1 30165 D3 Too dark to tell.~ ~ 0 -1 30161 S #30163 in the pool~ The water is warm and clean. The smell or roses still fills your nostrils. As you relax in the water you lose track of all time. Before you know it your stomach rumbles and you realize you are missing dinner. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30160 D1 Too dark to tell.~ ~ 0 -1 30164 D2 Too dark to tell.~ ~ 0 -1 30166 D3 Too dark to tell.~ ~ 0 -1 30147 S #30164 in the pool~ The water is warm and clean. The smell or roses still fills your nostrils. As you relax in the water you lose track of all time. Before you know it your stomach rumbles and you realize you are missing dinner. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30161 D1 Too dark to tell.~ ~ 0 -1 30165 D2 Too dark to tell.~ ~ 0 -1 30167 D3 Too dark to tell.~ ~ 0 -1 30163 S #30165 in the pool~ The water is warm and clean. The smell or roses still fills your nostrils. As you relax in the water you lose track of all time. Before you know it your stomach rumbles and you realize you are missing dinner. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30162 D1 Too dark to tell.~ ~ 0 -1 30155 D2 Too dark to tell.~ ~ 0 -1 30168 D3 Too dark to tell.~ ~ 0 -1 30164 S #30166 in the pool~ The water is warm and clean. The smell or roses still fills your nostrils. As you relax in the water you lose track of all time. Before you know it your stomach rumbles and you realize you are missing dinner. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30163 D1 Too dark to tell.~ ~ 0 -1 30167 D2 Too dark to tell.~ ~ 0 -1 30150 D3 Too dark to tell.~ ~ 0 -1 30148 S #30167 in the pool~ The water is warm and clean. The smell or roses still fills your nostrils. As you relax in the water you lose track of all time. Before you know it your stomach rumbles and you realize you are missing dinner. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30164 D1 Too dark to tell.~ ~ 0 -1 30168 D2 Too dark to tell.~ ~ 0 -1 30151 D3 Too dark to tell.~ ~ 0 -1 30166 S #30168 in the pool~ The water is warm and clean. The smell or roses still fills your nostrils. As you relax in the water you lose track of all time. Before you know it your stomach rumbles and you realize you are missing dinner. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30165 D1 Too dark to tell.~ ~ 0 -1 30154 D2 Too dark to tell.~ ~ 0 -1 30152 D3 Too dark to tell.~ ~ 0 -1 30167 S #30169 diving board~ A diving board just a few feet above the water provides some form of recreation for the immortals and their guests. As well as a quick way to cool off. ~ 0 0 2 D0 Too dark to tell.~ ~ 0 -1 30142 D5 Too dark to tell.~ ~ 0 -1 30161 S #30170 under the diving board~ You hear foot steps on the board and laughter as a choirs of voices ring forth. Man that had to hurt...I give that a 9 on the belly flop scale! ~ 0 0 2 D1 Too dark to tell.~ ~ 0 -1 30159 D2 Too dark to tell.~ ~ 0 -1 30161 D3 Too dark to tell.~ ~ 0 -1 30158 S #30171 the garden trail~ East is the gardens of the immortals. The lush greenery is amazing and you see many plants that you never seen before. The birds and sounds are also foreign to you as if you were in a time warp. Many things here seem preserved as if this place is a monument to all that came before. ~ 0 0 3 D1 Too dark to tell.~ ~ 0 -1 30172 D3 Too dark to tell.~ ~ 0 -1 30134 S #30172 the garden trail~ East into the gardens the greenery becomes vivid. The sky is nearly obscured by the vast assortment of trees at line the path before you. ~ 0 0 3 D1 Too dark to tell.~ ~ 0 -1 30173 D3 Too dark to tell.~ ~ 0 -1 30171 S #30173 the garden trail~ East into the gardens the greenery becomes vivid. The sky is nearly obscured by the vast assortment of trees at line the path before you. ~ 0 0 3 D1 Too dark to tell.~ ~ 0 -1 30174 D3 Too dark to tell.~ ~ 0 -1 30172 S #30174 the garden trail~ East into the gardens the greenery becomes vivid. The sky is nearly obscured by the vast assortment of trees at line the path before you. ~ 0 0 3 D1 Too dark to tell.~ ~ 0 -1 30175 D3 Too dark to tell.~ ~ 0 -1 30173 S #30175 the foreboding path before the gardens~ A small trail branches to the south a dark and foreboding path warding you away from it. To The east are the immortal gardens. ~ 0 0 3 D1 Too dark to tell.~ ~ 0 -1 30197 D2 Too dark to tell.~ ~ 0 -1 30176 D3 Too dark to tell.~ ~ 0 -1 30174 S #30176 To a gloomy place~ A small dark path almost completely shrouded in a dense fog. You hesitate and consider carefully if you should enter this path or avoid it. ~ 0 0 0 D0 Too dark to tell.~ ~ 0 -1 30175 D2 Too dark to tell.~ ~ 0 -1 30177 S #30177 To a gloomy place~ This path is difficult to traverse and your steps feel heavy almost like the weights of the world are dragging you down. Each step is like someone punching your legs and the air is so thick your lungs scream for mercy. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30176 D1 Too dark to tell.~ ~ 0 -1 30178 S #30178 To a gloomy place~ This path is difficult to traverse and your steps feel heavy almost like the weights of the world are dragging you down. Each step is like someone punching your legs and the air is so thick your lungs scream for mercy. ~ 0 0 3 D2 Too dark to tell.~ ~ 0 -1 30179 D3 Too dark to tell.~ ~ 0 -1 30177 S #30179 To a gloomy place~ This path is difficult to traverse and your steps feel heavy almost like the weights of the world are dragging you down. Each step is like someone punching your legs and the air is so thick your lungs scream for mercy. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30178 D3 Too dark to tell.~ ~ 0 -1 30180 S #30180 To a gloomy place~ This path is difficult to traverse and your steps feel heavy almost like the weights of the world are dragging you down. Each step is like someone punching your legs and the air is so thick your lungs scream for mercy. ~ 0 0 3 D1 Too dark to tell.~ ~ 0 -1 30179 D3 Too dark to tell.~ ~ 0 -1 30181 S #30181 To a gloomy place~ This path is difficult to traverse and your steps feel heavy almost like the weights of the world are dragging you down. Each step is like someone punching your legs and the air is so thick your lungs scream for mercy. ~ 0 0 3 D1 Too dark to tell.~ ~ 0 -1 30180 D2 Too dark to tell.~ ~ 0 -1 30182 S #30182 To a gloomy place~ This path is difficult to traverse and your steps feel heavy almost like the weights of the world are dragging you down. Each step is like someone punching your legs and the air is so thick your lungs scream for mercy. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30181 D1 Too dark to tell.~ ~ 0 -1 30183 S #30183 A burial place~ The hair on your arms stands up as you enter this room. The air is thick and stale. A cold feeling races over your flesh chilling you to your very soul. ~ 0 0 3 D2 Too dark to tell.~ ~ 0 -1 30184 D3 Too dark to tell.~ ~ 0 -1 30182 S #30184 A burial place~ Tears fill your eyes as you realize the torment which befell the heroes who gave their very existence for your freedom. Some of them sacrificed more than simply their lives, some lost their souls. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30183 D2 Too dark to tell.~ ~ 0 -1 30185 S #30185 A burial place~ You step further into this solemn area. A realization purrs into your mind. You are standing in a graveyard of fallen heroes, their cries in battle and in death begin to torture your mind. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30184 D1 Too dark to tell.~ ~ 0 -1 30186 D2 Too dark to tell.~ ~ 0 -1 30188 S #30186 A burial place~ You step further into this solemn area. A realization purrs into your mind. You are standing in a graveyard of fallen heroes, their cries in battle and in death begin to torture your mind. ~ 0 0 3 D1 Too dark to tell.~ ~ 0 -1 30187 D2 Too dark to tell.~ ~ 0 -1 30193 D3 Too dark to tell.~ ~ 0 -1 30185 S #30187 A burial place~ You step further into this solemn area. A realization purrs into your mind. You are standing in a graveyard of fallen heroes, their cries in battle and in death begin to torture your mind. ~ 0 0 3 D2 Too dark to tell.~ ~ 0 -1 30189 D3 Too dark to tell.~ ~ 0 -1 30186 S #30188 A burial place~ You step further into this solemn area. A realization purrs into your mind. You are standing in a graveyard of fallen heroes, their cries in battle and in death begin to torture your mind. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30185 D1 Too dark to tell.~ ~ 0 -1 30193 D2 Too dark to tell.~ ~ 0 -1 30190 S #30189 A burial place~ You step further into this solemn area. A realization purrs into your mind. You are standing in a graveyard of fallen heroes, their cries in battle and in death begin to torture your mind. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30187 D2 Too dark to tell.~ ~ 0 -1 30192 D3 Too dark to tell.~ ~ 0 -1 30193 S #30190 A burial place~ You step further into this solemn area. A realization purrs into your mind. You are standing in a graveyard of fallen heroes, their cries in battle and in death begin to torture your mind. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30188 D1 Too dark to tell.~ ~ 0 -1 30191 S #30191 A burial place~ You step further into this solemn area. A realization purrs into your mind. You are standing in a graveyard of fallen heroes, their cries in battle and in death begin to torture your mind. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30193 D1 Too dark to tell.~ ~ 0 -1 30192 D3 Too dark to tell.~ ~ 0 -1 30190 S #30192 A burial place~ You step further into this solemn area. A realization purrs into your mind. You are standing in a graveyard of fallen heroes, their cries in battle and in death begin to torture your mind. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30189 D1 Too dark to tell.~ ~ 0 -1 30194 D3 Too dark to tell.~ ~ 0 -1 30191 S #30193 A burial place~ As you step into a clearing a new sensation overwhelms you. One of sorrow, deeper than any ever you felt before. Some magic must bring the slain heroes to life in this place. A life for all to remember their sacrifice. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30186 D1 Too dark to tell.~ ~ 0 -1 30189 D2 Too dark to tell.~ ~ 0 -1 30191 D3 Too dark to tell.~ ~ 0 -1 30188 S #30194 A burial place~ Barely able to stand you stagger into a new room. This one has a small rock carefully placed in the center. It appears to glow with some kind of magic. You examine the rock closer but as you kneel your heart begins to constrict and you can no longer breathe. You have to leave this room now the mystery of that glowing rock will have to wait for another time. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30195 D3 Too dark to tell.~ ~ 0 -1 30192 S #30195 the exit~ The utter horror and desperation of this place over comes you. You flee from the cemetery overcome with anguish. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30196 D2 Too dark to tell.~ ~ 0 -1 30194 S #30196 the exit~ You step into a new light and breathe easy. You realize the hell that our heroes must have faced. You breathe a sigh of relief that you did not have to face that hell and thanks to many alive today and many more who died in the epic struggle you hope no one will ever face such terror again. ~ 0 0 3 D0 Too dark to tell.~ ~ 0 -1 30177 D2 Too dark to tell.~ ~ 0 -1 30195 S #30197 northern gate~ The northern enterance to the immortal gardens is an inviting place filled pleasant smells and delightful colors. Strange plant and trees lay before you as far as your eyes can see. Is this the last bastion for these plants? By what strange magic do these plants still exist? Has someone or something preserved them for all time? ~ 0 0 0 D3 Too dark to tell.~ ~ 0 -1 30175 S #0 #RESETS D 0 30031 0 1 D 0 30033 0 1 D 0 30033 2 1 D 0 30033 3 1 D 0 30034 1 1 D 0 30035 0 1 D 0 30036 0 1 D 0 30037 0 1 D 0 30038 0 1 D 0 30039 0 1 D 0 30039 1 1 D 0 30040 0 1 D 0 30040 2 1 D 0 30041 2 1 D 0 30041 3 1 D 0 30042 1 1 D 0 30043 0 1 D 0 30043 2 1 D 0 30044 2 1 D 0 30044 3 1 D 0 30045 1 1 D 0 30046 0 1 D 0 30046 2 1 D 0 30047 2 1 D 0 30047 3 1 D 0 30048 1 1 D 0 30049 0 1 D 0 30049 2 1 D 0 30050 2 1 D 0 30050 3 1 D 0 30051 1 1 D 0 30052 0 1 D 0 30052 2 1 D 0 30053 2 1 D 0 30053 3 1 D 0 30054 1 1 D 0 30055 0 1 D 0 30056 0 1 D 0 30057 0 1 D 0 30057 3 1 D 0 30058 0 1 D 0 30058 2 1 D 0 30059 2 1 D 0 30060 1 1 D 0 30061 0 1 D 0 30061 2 1 D 0 30062 2 1 D 0 30062 3 1 D 0 30063 1 1 D 0 30064 0 1 D 0 30064 2 1 D 0 30065 2 1 D 0 30066 1 1 D 0 30068 1 1 D 0 30069 0 1 D 0 30070 0 1 D 0 30077 3 1 D 0 30078 1 1 D 0 30078 3 1 D 0 30079 1 1 D 0 30079 3 1 D 0 30082 1 1 D 0 30084 2 1 D 0 30091 1 1 D 0 30091 2 1 D 0 30091 3 1 D 0 30092 0 1 D 0 30092 3 1 D 0 30093 1 1 D 0 30094 2 1 D 0 30095 3 1 D 0 30098 0 1 D 0 30098 1 1 D 0 30098 3 1 D 0 30099 2 1 O 0 30002 3 30033 * Dinning room table O 0 30002 3 30033 * Dinning room table O 0 30003 12 30033 * Dinner chair O 0 30003 12 30033 * Dinner chair O 0 30003 12 30033 * Dinner chair O 0 30003 12 30033 * Dinner chair O 0 30003 12 30033 * Dinner chair O 0 30003 12 30033 * Dinner chair O 0 30003 12 30033 * Dinner chair O 0 30003 12 30033 * Dinner chair O 0 30004 1 30034 * A hand towel O 0 30005 8 30040 * A four post bed with canopy O 0 30006 8 30040 * A small desk O 0 30007 8 30040 * A dresser for your clothes O 0 30008 8 30041 * A large quartz tub O 0 30009 16 30042 * A soft rocking chair O 0 30009 16 30042 * A soft rocking chair O 0 30005 8 30043 * A four post bed with canopy O 0 30006 8 30043 * A small desk O 0 30007 8 30043 * A dresser for your clothes O 0 30008 8 30044 * A large quartz tub O 0 30009 16 30045 * A soft rocking chair O 0 30009 16 30045 * A soft rocking chair O 0 30005 8 30046 * A four post bed with canopy O 0 30006 8 30046 * A small desk O 0 30007 8 30046 * A dresser for your clothes O 0 30008 8 30047 * A large quartz tub O 0 30009 16 30048 * A soft rocking chair O 0 30009 16 30048 * A soft rocking chair O 0 30005 8 30049 * A four post bed with canopy O 0 30006 8 30049 * A small desk O 0 30007 8 30049 * A dresser for your clothes O 0 30008 8 30050 * A large quartz tub O 0 30009 16 30051 * A soft rocking chair O 0 30009 16 30051 * A soft rocking chair O 0 30005 8 30052 * A four post bed with canopy O 0 30006 8 30052 * A small desk O 0 30007 8 30052 * A dresser for your clothes O 0 30008 8 30053 * A large quartz tub O 0 30009 16 30054 * A soft rocking chair O 0 30009 16 30054 * A soft rocking chair O 0 30005 8 30058 * A four post bed with canopy O 0 30006 8 30058 * A small desk O 0 30007 8 30058 * A dresser for your clothes O 0 30008 8 30059 * A large quartz tub O 0 30009 16 30060 * A soft rocking chair O 0 30009 16 30060 * A soft rocking chair O 0 30005 8 30061 * A four post bed with canopy O 0 30006 8 30061 * A small desk O 0 30007 8 30061 * A dresser for your clothes O 0 30008 8 30062 * A large quartz tub O 0 30009 16 30063 * A soft rocking chair O 0 30009 16 30063 * A soft rocking chair O 0 30005 8 30064 * A four post bed with canopy O 0 30006 8 30064 * A small desk O 0 30007 8 30064 * A dresser for your clothes O 0 30008 8 30065 * A large quartz tub O 0 30009 16 30066 * A soft rocking chair O 0 30009 16 30066 * A soft rocking chair O 0 30010 5 30078 * A comforterable chair O 0 30011 1 30079 * A four post bed with green canopy O 0 30012 1 30079 * A wool rug O 0 30013 1 30079 * A small night stand O 0 30014 1 30079 * Takas diary O 0 30036 1 30079 * Oyate Sword O 0 30002 3 30080 * Dinning room table O 0 30003 12 30080 * Dinner chair O 0 30003 12 30080 * Dinner chair O 0 30003 12 30080 * Dinner chair O 0 30003 12 30080 * Dinner chair O 0 30015 1 30081 * A large marble tub O 0 30016 1 30084 * A perfectly circular table O 0 30017 1 30084 * A meeting room chair. O 0 30029 1 30084 * A meeting room chair. O 0 30030 1 30084 * A meeting room chair. O 0 30031 1 30084 * A meeting room chair. O 0 30032 1 30084 * A meeting room chair. O 0 30033 1 30084 * A meeting room chair. O 0 30034 1 30084 * A meeting room chair. O 0 30035 1 30084 * A meeting room chair. O 0 30000 1 30088 * A park bench O 0 30001 1 30089 * A bubbling fountain O 0 30019 2 30091 * A comforterable white leather chair O 0 30027 2 30091 * A comforterable white leather chair O 0 30018 1 30092 * A comforterable white leather sofa O 0 30019 2 30092 * A comforterable white leather chair O 0 30020 1 30092 * A diamond table O 0 30026 1 30092 * A comforterable white leather sofa O 0 30027 2 30092 * A comforterable white leather chair O 0 30028 1 30092 * A comforterable white leather chair O 0 30024 1 30093 * An ordinary looking bed O 0 30025 1 30093 * A plain wash basin O 0 30010 5 30094 * A comforterable chair O 0 30010 5 30094 * A comforterable chair O 0 30010 5 30094 * A comforterable chair O 0 30010 5 30094 * A comforterable chair O 0 30021 1 30094 * A comforterable smoking table O 0 30022 1 30094 * An exquisite humidor P 1 30023 1 30022 1 * A fine cigar M 0 30000 1 30032 1 * The butler M 0 30001 1 30033 1 * The waitress M 0 30002 1 30068 1 * The librarian M 0 30003 1 30069 1 * Snoopy M 0 30004 1 30095 1 * The personal trainer M 0 30005 1 30096 1 * Before you stands Opoya (Cloud M 0 30006 1 30091 1 * Sara the personal assistant S #$