/* * Arcanum Editor - ROM area editor * Copyright (C) 1999 Lucas Wall <kthulhu@usa.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * * If you make changes to the source and want to make the public you can * mail the diferences to me <kthulhu@usa.net> and I'll add them to the * main distribution. Of course your name will be added to the program with * information about the changes you made. * * * Packed on Thu Aug 19 03:02:22 1999 * */ /* * File: ObjData.cpp * * Changes: * * 19/08/99 Lucas Wall <kthulhu@usa.net> * First source release. Its quite messy and has no * comments. I never planed to release the source code... :-) * */ // ObjData.cpp: implementation of the CAffectData class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "arcaed.h" #include "ObjData.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif template <> void AFXAPI DestructElements <CAffectData*> ( CAffectData** pElements, int nCount ) { for ( int i = 0; i < nCount; i++, pElements++ ) { delete *pElements; } } template <> void AFXAPI DestructElements <CTrainData*> ( CTrainData** pElements, int nCount ) { for ( int i = 0; i < nCount; i++, pElements++ ) { delete *pElements; } } ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// CAffectData::CAffectData() { m_where = AFF_TO_OBJECT; m_location = 0; m_modifier = 0; m_flags = 0; } CAffectData::~CAffectData() { } const CAffectData& CAffectData::operator= ( const CAffectData& affect ) { m_where = affect.m_where; m_location = affect.m_location; m_modifier = affect.m_modifier; m_flags = affect.m_flags; return *this; } ////////////////////////////////////////////////////////////////////// // CTrainData Class ////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// CTrainData::CTrainData() { m_room = 0; m_flags = 0; m_time = 0; m_msg = ""; m_msgpart = ""; } CTrainData::~CTrainData() { } const CTrainData& CTrainData::operator= ( const CTrainData& train ) { m_room = train.m_room; m_flags = train.m_flags; m_time = train.m_time; m_msg = train.m_msg; m_msgpart = train.m_msgpart; return *this; } ////////////////////////////////////////////////////////////////////// // CObjData Class ////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// CObjData::CObjData() { int i; m_condition = 'P'; m_cost = 0; m_description = ""; m_extra_flags = 0; m_item_type = 0; m_level = 0; m_material = ""; m_name = ""; m_short_descr = ""; for ( i = 0; i < 5; i++ ) { m_value_num[i] = 0; m_value_str[i] = ""; } m_vnum = 0; m_wear_flags = 0; m_weight = 0; } CObjData::~CObjData() { }