/*
 *  Arcanum Editor - ROM area editor
 *  Copyright (C) 1999  Lucas Wall <kthulhu@usa.net>
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *
 *  If you make changes to the source and want to make the public you can
 *  mail the diferences to me <kthulhu@usa.net> and I'll add them to the
 *  main distribution. Of course your name will be added to the program with
 *  information about the changes you made.
 *
 *
 *  Packed on Thu Aug 19 03:02:22 1999
 *
 */


/*
 * File: ObjData.cpp
 *
 * Changes:
 *
 * 19/08/99 Lucas Wall <kthulhu@usa.net>
 *          First source release. Its quite messy and has no
 *          comments. I never planed to release the source code... :-)
 *
 */


// ObjData.cpp: implementation of the CAffectData class.
//
//////////////////////////////////////////////////////////////////////

#include "stdafx.h"
#include "arcaed.h"
#include "ObjData.h"

#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif


template <> void AFXAPI DestructElements <CAffectData*> ( CAffectData** pElements, int nCount )
{
    for ( int i = 0; i < nCount; i++, pElements++ )
    {
		delete *pElements;
    }
}

template <> void AFXAPI DestructElements <CTrainData*> ( CTrainData** pElements, int nCount )
{
    for ( int i = 0; i < nCount; i++, pElements++ )
    {
		delete *pElements;
    }
}

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

CAffectData::CAffectData()
{
	m_where = AFF_TO_OBJECT;
	m_location = 0;
	m_modifier = 0;
	m_flags = 0;
}

CAffectData::~CAffectData()
{

}

const CAffectData& CAffectData::operator= ( const CAffectData& affect )
{
	m_where = affect.m_where;
	m_location = affect.m_location;
	m_modifier = affect.m_modifier;
	m_flags = affect.m_flags;
	return *this;
}


//////////////////////////////////////////////////////////////////////
// CTrainData Class
//////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

CTrainData::CTrainData()
{
	m_room = 0;
	m_flags = 0;
	m_time = 0;
	m_msg = "";
	m_msgpart = "";
}

CTrainData::~CTrainData()
{

}

const CTrainData& CTrainData::operator= ( const CTrainData& train )
{
	m_room = train.m_room;
	m_flags = train.m_flags;
	m_time = train.m_time;
	m_msg = train.m_msg;
	m_msgpart = train.m_msgpart;

	return *this;
}


//////////////////////////////////////////////////////////////////////
// CObjData Class
//////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

CObjData::CObjData()
{
	int i;

	m_condition = 'P';
	m_cost = 0;
	m_description = "";
	m_extra_flags = 0;
	m_item_type = 0;
	m_level = 0;
	m_material = "";
	m_name = "";
	m_short_descr = "";
	for ( i = 0; i < 5; i++ )
	{
		m_value_num[i] = 0;
		m_value_str[i] = "";
	}
	m_vnum = 0;
	m_wear_flags = 0;
	m_weight = 0;
}

CObjData::~CObjData()
{

}