status monster(mixed targ, mixed alt_type) {
object guild_object;
if(guild_object = present("guild_object", this_player())) {
if(guild_object->check_alignment()) {
notify_fail("You are too evil to use your God given powers.\n");
return 0;
}
}
if(!alt_type) alt_type = "conjuration";
return(status)"/skills/mage/monster" -> monster(targ, alt_type);
}