status harm(string targ, mixed alt_type) {
object guild_object;
guild_object = present("guild_object",this_player());
if(guild_object && !guild_object->check_alignment()) {
notify_fail("You are too evil to use your holy powers!\n");
return 0;
}
return (status)"/skills/cleric/harm"->harm(targ, alt_type);
}
/* Native Mode Move */
#include <move.h>