/
lib/banish/
lib/d/coronos/
lib/d/coronos/w/alena/
lib/d/coronos/w/angel/
lib/d/coronos/w/angel/caves/
lib/d/coronos/w/angel/caves/monst/
lib/d/coronos/w/angel/city/chambers/
lib/d/coronos/w/angel/city/monst/
lib/d/coronos/w/angel/city/obj/
lib/d/coronos/w/angel/city/streets/
lib/d/coronos/w/angel/farms/plains/
lib/d/coronos/w/angel/monst/
lib/d/tempus/
lib/d/tempus/w/angel/
lib/d/tempus/w/kingbill/
lib/d/tempus/w/mirak/
lib/d/tempus/w/mirak/monst/
lib/d/tempus/w/mirak/obj/
lib/d/tempus/w/relgar/planes/baat/
lib/d/tempus/w/sarak/
lib/d/tempus/w/serepion/mon/
lib/d/tempus/w/valrejn/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/include/fn_specs/
lib/info/
lib/inherit/base/
lib/log/
lib/log/mailbox/
lib/log/main/
lib/news/
lib/obj/party/
lib/objects/componen/
lib/open/
lib/open/party/
lib/open/paste/
lib/open/spells/
lib/open/valrejn/
lib/players/
lib/players/alena/
lib/players/alena/obj/
lib/players/alena/open/
lib/players/alena/private/
lib/players/angel/
lib/players/angel/obj/
lib/players/ash/
lib/players/biggs/
lib/players/biggs/food/
lib/players/biggs/gobkeep/
lib/players/biggs/mnstr/
lib/players/biggs/town/caves/
lib/players/biggs/town/tower/
lib/players/biggs/wpns/
lib/players/calris/
lib/players/deathurg/
lib/players/deathurg/open/
lib/players/deathurg/private/thief/
lib/players/dogberry/
lib/players/dogberry/library/
lib/players/dogberry/open/
lib/players/epsilon/
lib/players/epsilon/private/
lib/players/farewell/
lib/players/hippo/
lib/players/hippo/open/
lib/players/hippo/tools/
lib/players/jimpa/
lib/players/josh/
lib/players/josh/room/
lib/players/josh/room/mage/dungeon/
lib/players/josh/room/mage/dungeon/obj/
lib/players/josh/wep/
lib/players/kingbill/
lib/players/metatron/
lib/players/miette/
lib/players/mirak/
lib/players/mirak/open/
lib/players/parsilan/
lib/players/relgar/
lib/players/relgar/private/
lib/players/sarak/
lib/players/sarak/bugs/
lib/players/sarak/feelings/
lib/players/sarak/magical/
lib/players/sarak/minotaur/island/
lib/players/sarak/open/
lib/players/sarak/private/
lib/players/serepion/
lib/players/serepion/open/
lib/players/serepion/private/
lib/players/spike/
lib/players/spike/open/
lib/players/spike/private/
lib/players/spike/seaworld/
lib/players/valrejn/
lib/players/valrejn/open/
lib/players/valrejn/private/
lib/players/virus/
lib/players/wrath/
lib/players/wrath/arm/
lib/players/wrath/mon/
lib/players/wrath/room/
lib/players/wrath/room/entry/
lib/players/wrath/room/zolgath/
lib/players/wrath/weap/
lib/players/zil/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/library/
lib/room/city/library/open/books/
lib/room/city/shop/
lib/room/death/
lib/room/death/open/
lib/room/island/
lib/room/keeps/
lib/room/registry/
lib/room/ships/crew/
lib/room/ships/open/
lib/room/ships/open/types/bounty/
lib/room/ships/open/types/nebula/
lib/room/ships/open/types/phoenix/
lib/secure/udp_cmd_/
lib/skills/
lib/skills/fighter/
lib/skills/psionici/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/no_banis/
lib/usr/players/
/* teleport object */

string *destinations;

void reset(status arg) {
  if(arg) return;
  destinations = ({});
}

string *query_destinations() {
  return destinations;
}

mixed *query_auto_load() {
  string file;
  int i;

  file = file_name(this_object());
  sscanf(file,"%s#%d",file,i);
  return ({ file, destinations, });
}

void init_arg(string *dest) { destinations = dest; }


void init() {
  add_action("dest", "destination");
}


status dest(string str) {
  int i;
  status remove;

  if(!str) {
    write("Destinations: ");
    if(!sizeof(destinations)) 
      write("none.\n\n");
    else {
      for(i = 0; i < sizeof(destinations); i += 2) {
        if(i) write("\n              ");
        write(destinations[i]);
/*
          write(", ");
*/
      }
      write(" \n\n");
    }
    write("Type 'destination <location>'  to memorise location.\n"+
          "     'destination -<location>' to remove memorised location.\n");
    return 1;
  }
  if(sscanf(str,"-%s",str)) remove = 1;
  i = member_array(str,destinations);
  if(remove) {
    if(i == -1) {
      write("Unknown destination \""+ str +"\".\n");
    }
    else {
      destinations = destinations[0..(i-1)]
                   + destinations[(i+2)..(sizeof(destinations)-1)];
      write("Destination \""+ str +"\" has been forgotten.\n");
    }
    return 1;
  }
  if(sizeof(destinations) > 19) {
    write("You can only memorise "+ (sizeof(destinations)/2) 
         +" destinations.\nUse 'destination -<keyword>' to remove.\n");
    return 1;
  }
  if(environment(this_player())->query_no_teleport() 
  || environment(this_player())->query_no_summon()) {
    write("This area contains a magical instability that will not allow "+
          "you to teleport to here.\n");
    return 1;
  }
  if(i == -1) {
    destinations += ({ str, (string)this_player()->query_current_room(), });
  }
  else {
    destinations[i+1] = (string)this_player()->query_current_room();
  }
  write("Location memorised as \""+ str +"\".\n");
  return 1;
}
  
status id(string str) { return str == "teleport"; }

status drop(status quit) {
  return 1;
}

/* Native Mode Move */

#include <move.h>