/** sticks to snakes **/
status sts(string targ, mixed alt_type) {
int time;
if(!alt_type) alt_type = "nature_sphere";
time = (objectp(alt_type))
? (int)alt_type->query_cast_level() /* wands */
: (int)call_other(this_player(),"query_"+alt_type);
this_player()->load_spell(({
"target", environment(this_player()),
"name", "Sticks to Snakes",
"sphere", alt_type,
"cost", 11,
"damage", time,
"level", 11,
"cast time", 1,
"spell object", "skills/obj/snakes",
"passive",
"component", "stick#timber#branch#torch",
}));
return 1;
}
/* Native Mode Move */
#include <move.h>