/** starburst **/
#define NAME "@@query_name:$this_player()$@@" /* gives greater flexibilty */
#define TARG "@@query_name:$this_object()$@@"
status starburst(string targ, mixed alt_type) {
int dam;
if(!alt_type) alt_type = "stellar_sphere";
dam = (objectp(alt_type))
? (int)alt_type->query_cast_level() /* wands */
: (int)call_other(this_player(),"query_"+alt_type);
dam *= (random(4) + 1);
if(dam > 35) dam = 35;
if(!environment(this_player())->query_day()) dam *= (random(2)+1);
this_player()->load_spell(({
"target", targ,
"name", "Starburst",
"sphere", alt_type,
"cost", 8,
"damage", dam,
"immune", "light",
"level", 8,
"cast time", 1,
"msg target", "A small star of pure light bursts on you!\n",
"msg room", "A small star of pure light bursts on "+ TARG +"!\n",
"msg caster", "A small star of pure light bursts on "+ TARG +"!\n",
}));
return 1;
}
/* Native Mode Move */
#include <move.h>