/
lib/banish/
lib/d/coronos/
lib/d/coronos/w/alena/
lib/d/coronos/w/angel/
lib/d/coronos/w/angel/caves/
lib/d/coronos/w/angel/caves/monst/
lib/d/coronos/w/angel/city/chambers/
lib/d/coronos/w/angel/city/monst/
lib/d/coronos/w/angel/city/obj/
lib/d/coronos/w/angel/city/streets/
lib/d/coronos/w/angel/farms/plains/
lib/d/coronos/w/angel/monst/
lib/d/tempus/
lib/d/tempus/w/angel/
lib/d/tempus/w/kingbill/
lib/d/tempus/w/mirak/
lib/d/tempus/w/mirak/monst/
lib/d/tempus/w/mirak/obj/
lib/d/tempus/w/relgar/planes/baat/
lib/d/tempus/w/sarak/
lib/d/tempus/w/serepion/mon/
lib/d/tempus/w/valrejn/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/include/fn_specs/
lib/info/
lib/inherit/base/
lib/log/
lib/log/mailbox/
lib/log/main/
lib/news/
lib/obj/party/
lib/objects/componen/
lib/open/
lib/open/party/
lib/open/paste/
lib/open/spells/
lib/open/valrejn/
lib/players/
lib/players/alena/
lib/players/alena/obj/
lib/players/alena/open/
lib/players/alena/private/
lib/players/angel/
lib/players/angel/obj/
lib/players/ash/
lib/players/biggs/
lib/players/biggs/food/
lib/players/biggs/gobkeep/
lib/players/biggs/mnstr/
lib/players/biggs/town/caves/
lib/players/biggs/town/tower/
lib/players/biggs/wpns/
lib/players/calris/
lib/players/deathurg/
lib/players/deathurg/open/
lib/players/deathurg/private/thief/
lib/players/dogberry/
lib/players/dogberry/library/
lib/players/dogberry/open/
lib/players/epsilon/
lib/players/epsilon/private/
lib/players/farewell/
lib/players/hippo/
lib/players/hippo/open/
lib/players/hippo/tools/
lib/players/jimpa/
lib/players/josh/
lib/players/josh/room/
lib/players/josh/room/mage/dungeon/
lib/players/josh/room/mage/dungeon/obj/
lib/players/josh/wep/
lib/players/kingbill/
lib/players/metatron/
lib/players/miette/
lib/players/mirak/
lib/players/mirak/open/
lib/players/parsilan/
lib/players/relgar/
lib/players/relgar/private/
lib/players/sarak/
lib/players/sarak/bugs/
lib/players/sarak/feelings/
lib/players/sarak/magical/
lib/players/sarak/minotaur/island/
lib/players/sarak/open/
lib/players/sarak/private/
lib/players/serepion/
lib/players/serepion/open/
lib/players/serepion/private/
lib/players/spike/
lib/players/spike/open/
lib/players/spike/private/
lib/players/spike/seaworld/
lib/players/valrejn/
lib/players/valrejn/open/
lib/players/valrejn/private/
lib/players/virus/
lib/players/wrath/
lib/players/wrath/arm/
lib/players/wrath/mon/
lib/players/wrath/room/
lib/players/wrath/room/entry/
lib/players/wrath/room/zolgath/
lib/players/wrath/weap/
lib/players/zil/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/library/
lib/room/city/library/open/books/
lib/room/city/shop/
lib/room/death/
lib/room/death/open/
lib/room/island/
lib/room/keeps/
lib/room/registry/
lib/room/ships/crew/
lib/room/ships/open/
lib/room/ships/open/types/bounty/
lib/room/ships/open/types/nebula/
lib/room/ships/open/types/phoenix/
lib/secure/udp_cmd_/
lib/skills/
lib/skills/fighter/
lib/skills/psionici/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/no_banis/
lib/usr/players/
/*
The trouble with intermud is coming up with a configuration that is 
standard, and thus usable by people. Regardless, here is a start.

My proposal is to use current standard data members with a REQUEST of
"mail", plus two extra members; "HEADER", which is the title of the
mail; and "ROUTE", which is a string that describes the path which the
mail has taken. This is a string which gives the original author, 
forwards, replies, and cc recipients of the mail.  
*/

#include <master.cfg>
#include <udp.h>
#define ID_MAILER  "mailer"
#define TIME       ctime(time())[4..15]

mixed *mail;

status test_recipient(string who) {
  who = lower_case(who);
  return restore_object("usr/creators/"+ who)
      || restore_object("usr/players/"+ who)
      || restore_object("usr/newbies/"+ who);     
}


int udp_mail(mapping data) {
  object who_ob, ob;
  string who;
  string route;

  who = lower_case(data[RECIPIENT]);
  if(!test_recipient(who)) {
    INETD->send_udp(data[NAME], ([
           REQUEST: REPLY,
           RECIPIENT: data[SENDER],
           ID: data[ID],
           DATA: "No such player, "+ capitalize(who) +"@"+ LOCAL_NAME +".\n"
         ]) );
    return 1;
  }
#ifdef WIZ_ONLY
  if(!restore_object("usr/creators/"+ who)) {
    INETD->send_udp(data[NAME], ([
           REQUEST: REPLY,
           RECIPIENT: data[SENDER],
           ID: data[ID],
           DATA:  capitalize(who) +" is Not a Creator.\n"+
                  "Mail is Rejected.\n"
         ]));
    return 1;
  }
#endif

/*
   this is where the exact implementation will vary depending on the
   mailer used by the local mud. Our mailer works using an array,
   keeping mail data orderly, and easily accessable.
 */

  /* note: I can save_object to /room/post with 3.2 when i add this object
           to valid_write(), valid_read() in master
   */
  /* check for mailer object in use */

  who_ob = find_player(who);  
  if(who_ob) { /* old mailer would call invalidate() */
    tell_object(who_ob,"You have New mail from "+ data[SENDER]
                      +"@"+ data[NAME] +".\n");
    if(ob = present(ID_MAILER,who_ob)) ob->refresh_mail();
  }

  mail = ({});
  restore_object(MAIL_DIR+who);
  route = data["ROUTE"];
  if(!route) route = "Sent by: "+ data[SENDER] +"@"+ data[NAME]
                    +"Received by: "+ who +"@"+ LOCAL_NAME +"\n";
  mail += ({
            ({               
              data[SENDER] +"@"+ data[NAME],   /* reply address     */
                             data["HEADER"],   /* title of mail     */
                                      route,   /* route of mail     */
                                 data[DATA],   /* mail message      */
                                          1,   /* new mail flag     */
                                          0,   /* confidential flag */
                                       TIME,   /* local date        */
            })
          });
  save_object(MAIL_DIR+who);
  if(ob) ob->load_mail();
  mail = ({});
  INETD->send_udp(data[NAME], ([
          REQUEST: REPLY,
          RECIPIENT: data[SENDER],
          ID: data[ID],
          DATA: "Mail Received by "+ capitalize(who) +"@"+ LOCAL_NAME +".\n"
         ]));
  return 1;
}


status mail(string who,    /* who are we sending to */
            string mud,    /* which mud             */
          string title,    /* what is the header    */
          string route,    /* what is its route     */
        string message) {  /* what is the message   */
  object ob;
  int i;

#ifdef WIZ_ONLY
  if(!this_player()->query_security_level()) return 0;
#endif
  if(!sscanf(file_name(previous_object()),MAILER +"#%d", i)) {
    write("Invalid Call.\n");  
    return 0;
  }
  if(INETD->send_udp(mud, ([
     REQUEST:         "mail",
     SENDER:          (string)this_player()->query_name(1),
     RECIPIENT:       lower_case(who),
     "HEADER":        title,
     "ROUTE":         route,
     DATA: message,
    ]), 1))
    write("Mail Request Sent.\n");
  else {
    write("Mail Request Failed.\n");
  }
  return 1;
}