/
lib/banish/
lib/d/coronos/
lib/d/coronos/w/alena/
lib/d/coronos/w/angel/
lib/d/coronos/w/angel/caves/
lib/d/coronos/w/angel/caves/monst/
lib/d/coronos/w/angel/city/chambers/
lib/d/coronos/w/angel/city/monst/
lib/d/coronos/w/angel/city/obj/
lib/d/coronos/w/angel/city/streets/
lib/d/coronos/w/angel/farms/plains/
lib/d/coronos/w/angel/monst/
lib/d/tempus/
lib/d/tempus/w/angel/
lib/d/tempus/w/kingbill/
lib/d/tempus/w/mirak/
lib/d/tempus/w/mirak/monst/
lib/d/tempus/w/mirak/obj/
lib/d/tempus/w/relgar/planes/baat/
lib/d/tempus/w/sarak/
lib/d/tempus/w/serepion/mon/
lib/d/tempus/w/valrejn/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/include/fn_specs/
lib/info/
lib/inherit/base/
lib/log/
lib/log/mailbox/
lib/log/main/
lib/news/
lib/obj/party/
lib/objects/componen/
lib/open/
lib/open/party/
lib/open/paste/
lib/open/spells/
lib/open/valrejn/
lib/players/
lib/players/alena/
lib/players/alena/obj/
lib/players/alena/open/
lib/players/alena/private/
lib/players/angel/
lib/players/angel/obj/
lib/players/ash/
lib/players/biggs/
lib/players/biggs/food/
lib/players/biggs/gobkeep/
lib/players/biggs/mnstr/
lib/players/biggs/town/caves/
lib/players/biggs/town/tower/
lib/players/biggs/wpns/
lib/players/calris/
lib/players/deathurg/
lib/players/deathurg/open/
lib/players/deathurg/private/thief/
lib/players/dogberry/
lib/players/dogberry/library/
lib/players/dogberry/open/
lib/players/epsilon/
lib/players/epsilon/private/
lib/players/farewell/
lib/players/hippo/
lib/players/hippo/open/
lib/players/hippo/tools/
lib/players/jimpa/
lib/players/josh/
lib/players/josh/room/
lib/players/josh/room/mage/dungeon/
lib/players/josh/room/mage/dungeon/obj/
lib/players/josh/wep/
lib/players/kingbill/
lib/players/metatron/
lib/players/miette/
lib/players/mirak/
lib/players/mirak/open/
lib/players/parsilan/
lib/players/relgar/
lib/players/relgar/private/
lib/players/sarak/
lib/players/sarak/bugs/
lib/players/sarak/feelings/
lib/players/sarak/magical/
lib/players/sarak/minotaur/island/
lib/players/sarak/open/
lib/players/sarak/private/
lib/players/serepion/
lib/players/serepion/open/
lib/players/serepion/private/
lib/players/spike/
lib/players/spike/open/
lib/players/spike/private/
lib/players/spike/seaworld/
lib/players/valrejn/
lib/players/valrejn/open/
lib/players/valrejn/private/
lib/players/virus/
lib/players/wrath/
lib/players/wrath/arm/
lib/players/wrath/mon/
lib/players/wrath/room/
lib/players/wrath/room/entry/
lib/players/wrath/room/zolgath/
lib/players/wrath/weap/
lib/players/zil/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/library/
lib/room/city/library/open/books/
lib/room/city/shop/
lib/room/death/
lib/room/death/open/
lib/room/island/
lib/room/keeps/
lib/room/registry/
lib/room/ships/crew/
lib/room/ships/open/
lib/room/ships/open/types/bounty/
lib/room/ships/open/types/nebula/
lib/room/ships/open/types/phoenix/
lib/secure/udp_cmd_/
lib/skills/
lib/skills/fighter/
lib/skills/psionici/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/no_banis/
lib/usr/players/
#0:0
mail ({({"angel","MUD! (Angel)","Author: Angel@Hvn7, Sent to: Metatron\nCC: none.\n","Hi Metatron\n\nYou've gone lnk dead...and Im about to go have breakie, so....\ngo talk to the players ...find out about the mud thru them..what\nthey like, what they think about the mud... wander around and\nget a feel for the city. The best place for examples are in the\nroom/city directory. ...have fun... see you later ..I'll be on\nin a few more hours.\n\nHUGS\nAngel\n",0,0,"Aug 19 16:42",}),({"angel","Wizard Stuff (Angel)","Author: Angel@Hvn7, Sent to: Ash\nCC: apprentice, creator, senior, arch, admin.\n","Hi all!\n\nWe're nearing the time to start openning areas, expanding the city,\nand really get underway with the mud. All bugs seem to be down to\na nominal level, and we'll be able to release the next version of\nHeaven7 within the following month. \n\nWhat I now need, is to finalise all creators levels, positions, jobs,\nand areas. Before I can do that, I need to know, in writing, from each\nand every one of you, what you would like to do in the mud, and what\nareas you wish to work on (in reference to expanding areas, domains, etc).\n\nThose who do not contact me within the next two weeks will be removed,\nwithout exception (unless they have notified me earlier about the above).\n\nThose who remain here, working on areas, are expected to release their\narea within the month. Only 20 rooms are required, with all areas to\nbe approved by a QC before players are able to freely enter it.\n\nAlthough this mail is serious in tone, I am quite easy going and flexible\nconcerning the above deadlines, but you HAVE to contact me before the\n2 week deadline (Tuesday, 12 September, 1995 - Mud Time).\n\nCheers,\nAngel \n\nps: Additional creators may be appointed within the next two weeks. If\nyou know of someone who wishes to join up with our team, then please get\nthem to be promoted by any creator over SENIOR, ELDER, ARCH, or ADMIN.\npps: Email me if/when someone is promoted please 8)\n",0,0,"Aug 29 05:54",}),})