#include <mudlib.h>
inherit ROOM;
void reset(status arg) {
object by, grl, ts, doll;
if(!arg) {
set_short("a tree");
set_long(
"You are standing in the children's room. There are lots of toys lying \n"+
"on the floor. There are two very tiny beds in the room. The walls have\n"+
"been covered with pink bunnies, and the curtains are also pink. Must be\n"+
"girls.\n");
set_exits(({
"room/newbie/tree2", "down",
"room/newbie/tree4", "stairs",
}));
set_items(({
"beds", "Two small beds with pink covers",
"walls",
"Wooden walls carved out of the oak covered with pink bunnies",
}));
set_weather(2,4,3);
}
if(!present("boy")) {
by = clone_object(MONSTER);
by->set_name("boy");
by->set_alias("elf");
by->set_short("a boy elf");
by->set_long(
"A little boy elf. He about 5 years old, and stand only 3 ft high.\n");
by->set_level(2);
by->set_ac(3);
by->set_wc(6);
by->set_gender(1);
by->set_race("grey elf");
by->set_al(25);
move_object(by, this_object());
}
if(!present("girl")) {
grl = clone_object(MONSTER);
grl->set_name("girl");
grl->set_alias("girl");
grl->set_short("a girl elf");
grl->set_long(
"A little girl elf. She's about 3 ft tall, and as cute as a button.\n");
grl->set_level(2);
grl->set_ac(3);
grl->set_wc(6);
grl->set_gender(2);
grl->set_al(25);
grl->set_race("grey elf");
move_object(grl, this_object());
}
if(!present("doll", grl)) {
doll = clone_object(TREASURE);
doll->set_alias("doll");
doll->set_short("A cute little baby doll");
doll->set_long(
"A doll of a little baby elf, dress in a pink skirt.\n");
doll->set_value(60);
move_object(doll, grl);
}
}