#include <mudlib.h>
inherit ROOM;
void reset(status arg) {
if(!arg) {
set_short("Forest entrance");
set_long(
"The elfin forest lies just to the north. The newbie forest is the \n"+
"home of many elves and forest creatures. It is also the home of \n"+
"a great evil. \n");
set_exits(({
"/room/newbie/new1.c", "north",
"/room/newbie/road1.c", "west",
}));
set_weather(2,4,3);
}
}