#include <mudlib.h>
inherit ROOM;
void reset(status arg) {
if(arg) return;
set_short("death room");
set_long(
"A dark room lit with a dark light that seems to defy the darkness \n"+
"not so much by actually illuminating the room as by being a dark \n"+
"point in less dark surroundings. In the strange light (dark?) you \n"+
"can see a centrally placed desk covered with books and diagrams. \n"+
"The walls are covered with bookshelves filled with dark tomes bound\n"+
"in leather that gleam with strange runes.\n");
set_weather(5, 1, 0);
}