#include <mudlib.h>
inherit MONSTER;
void reset(status arg) {
object obj;
if(!present("wand")) {
obj = clone_object(WAND);
obj -> set_name("stick");
obj -> set_short("A pointy stick");
obj -> set_long(
"This stick is long and twisty and has a silver point.\n"+
"It feels tingly to the touch; an obvious sign its more\n"+
"than meets the eyes.\n");
obj -> set_weight(2);
obj -> set_alias("wand");
obj -> set_sell_destruct(1);
move_object(obj,this_object());
}
::reset(arg);
if(arg) return;
set_name("gizarl");